Dragon Saber Longplay (Arcade) [QHD]

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  • เผยแพร่เมื่อ 6 ม.ค. 2024
  • Game Info
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    Developer: Namco
    Publisher: Namco
    Year of Release: 1990
    Game Review & Impressions
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    When I played through Dragon Spirit recently, I had no idea there was actually a sequel. Intrigued, I set about recording a longplay of Dragon Saber, only to find it's -- unsurprisingly -- more of the same, only MUCH harder. The game retains the same air-to-air and air-to-ground combat mechanics of its predecessor, but the number of weapons available to the player is expanded, although my personal opinion is that at least half of these are useless and more likely to get you killed if you pick them up.
    For some added context, the game typically introduces a new weapon with each additional stage you reach. Each weapon can be fired in rapid succession, but it can also be charged up for a special attack, which, in theory, can be used to deal with some of the tougher enemies you'll face. On the default difficulty setting the enemies soak up a lot of damage, which means the weapon power-ups which focus on versatility, such as the screen-wide lightning attack, simply can't destroy enemies quickly enough.
    On the subject of default difficulty, the version I played seemed to give the player a single life in which to beat the game, which is just crazy. Other videos online show the player with two lives from the outset, so this can obviously be configured. The sheer number of enemies, the end-of-level bosses, player sprite hitbox, not to mention scenery and associated environmental hazards that will kill you instantly only serve as a real turn-off.
    Dragon Saber looks really cool and has an excellent electronica soundtrack, and I really wanted to like it, but aside from some enhanced graphics, it's both too difficult and too similar to its predecessor to recommend.
    Related Longplays & Videos
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    Dragon Spirit Longplay (Arcade): • Dragon Spirit Longplay...
    Chapters
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    TBC
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ความคิดเห็น • 18

  • @elmono6299
    @elmono6299 5 หลายเดือนก่อน +3

    An incredibly difficult sequel that's more punishing than the 1st and the original Dragon Spirit was an insanely hard game. 🕹🐉

  • @davidhill8565
    @davidhill8565 4 หลายเดือนก่อน +1

    Dragon Saber, sequel to Dragon Spirit, left Japan after 32 years, by way of Nintendo Switch and PlayStation 4.

  • @BulmaroHiga
    @BulmaroHiga 5 หลายเดือนก่อน +6

    nice ❤

  • @theodorehsu5023
    @theodorehsu5023 5 หลายเดือนก่อน +1

    Makes me wish I saw it in the arcades back in the day, I would have put quarters into it :)

  • @samuelcarrasquillo4590
    @samuelcarrasquillo4590 4 หลายเดือนก่อน

    ...As If The Gods Have Returned.
    (And Once Again They Kept Their
    Clothes On When They Transformed!)

  • @AlmightyRager95
    @AlmightyRager95 5 หลายเดือนก่อน +1

    The gradual buildup in tempo for the music as you progress through stage is kinda confusing. By the time you get to the boss, it sounds like the stage music is about to properly start after a sort of... I want to say dream-like start up? But then reach the end, and it just feels like you've been left hanging.

  • @AndreasRiborg
    @AndreasRiborg 5 หลายเดือนก่อน +1

    Is shooting at stuff below you automatic or is that a seperate button?

    • @AlmightyRager95
      @AlmightyRager95 5 หลายเดือนก่อน

      I had this same question.
      Although I'd wager it's a separate button, as there's multiple points where the player here is holding a charged shot, but still attacking ground targets without losing said charge.
      Neither played nor heard of this game until this video, so I'm just going off what I see.

  • @deceiver444
    @deceiver444 5 หลายเดือนก่อน +3

    Even though they were very standard shooters overall, I always found a lot of appeal in Dragon Spirit and its sequel, though the latter is a little too hard imo

  • @jon.m.100
    @jon.m.100 5 หลายเดือนก่อน

    QUE TIEMPOS

  • @derekbuckler9888
    @derekbuckler9888 5 หลายเดือนก่อน +1

    Abd what is exactly wrong with this music? And look at the sprite work im this game, especially the shifting backgrounds. I grew up in the arcades, and this is when namco was at their best

  • @DyordsNavatrutu
    @DyordsNavatrutu 5 หลายเดือนก่อน

    huey?

  • @Jac2Mac
    @Jac2Mac 5 หลายเดือนก่อน

    Dragon Saber would have worked FAR better if it had instant respawn every time you lose a life or continue, even in one player mode.

  • @DariusJones
    @DariusJones 5 หลายเดือนก่อน +2

    Next to Aero Fighter, this game is the GOAT (🐐) of the arcade top down shooter genre.

    • @jesseking1403
      @jesseking1403 5 หลายเดือนก่อน +1

      Uhhh ... What? F-Zero is a racing game.

    • @DariusJones
      @DariusJones 5 หลายเดือนก่อน +1

      @@jesseking1403 You are correct, I meant Aero fighter.

  • @cheejun7719
    @cheejun7719 5 หลายเดือนก่อน

    strange bgm

  • @user-bd6ve4en7s
    @user-bd6ve4en7s 5 หลายเดือนก่อน +1

    BGM遅延が酷すぎ😥