I love the Shove action. My Fighter used his Maul to push a wolfman off a bridge, and he had to drop one of his weapons to be able grab the edge. Then as he pulled himself back up, I got a free reactive strike on him and he was down a weapon. It completely changed the combat, and I'm still stoked over it months later. Great video!
Thanks for watching and the comment! Ohhhhh.... Nice, I think that is from an AP I think I know the AP that that may be from but I don't want to give out any spoilers. Shove can really help in so many situations! Don
Thanks for these great examples and showing them on VTT which really makes everything crystal clear. From my perspective,, already reasonably familiar with the rules set, it's nice to watch aa a refresher and keep the cogs of memory oiled. Also, your videos have deepened my appreciation of PF2e and the Remaster.
@@slystrategist Don, I f you are looking for another vid idea, might I suggest one showing the various triggers and instigators for reactive strikes in combat situations with and without reach weapons. Perhaps even highlighting a few situations where one might think they get a reactive strike when they in fact do not, such as when an enemy uses the Step action, etc. As I have stated before as a "visual learner" these videos you are doing, showcasing the scenarios using the VTT are amazingly helpful. Thank you!
I love the Shove action. My Fighter used his Maul to push a wolfman off a bridge, and he had to drop one of his weapons to be able grab the edge. Then as he pulled himself back up, I got a free reactive strike on him and he was down a weapon. It completely changed the combat, and I'm still stoked over it months later. Great video!
Thanks for watching and the comment!
Ohhhhh.... Nice, I think that is from an AP I think I know the AP that that may be from but I don't want to give out any spoilers. Shove can really help in so many situations!
Don
@@slystrategist My pleasure! It's a pretty obvious one, so I bet your guess is probably right :)
These playthroughs are really good for showing how some of these actions impact an encounter situation. 👍🏾
Thanks Kojo!
I appreciate it!
Don
Thanks for these great examples and showing them on VTT which really makes everything crystal clear. From my perspective,, already reasonably familiar with the rules set, it's nice to watch aa a refresher and keep the cogs of memory oiled. Also, your videos have deepened my appreciation of PF2e and the Remaster.
Thanks for the comment and for watching!
I really like the format of these and they are fun to make!
Don
Great video. Thank you.
Absolutely and thanks for watching and the comment!
Don
Another great one, Don!
Thanks!
Absolutely no problem and thanks for the comment!
Don
@@slystrategist Don, I f you are looking for another vid idea, might I suggest one showing the various triggers and instigators for reactive strikes in combat situations with and without reach weapons. Perhaps even highlighting a few situations where one might think they get a reactive strike when they in fact do not, such as when an enemy uses the Step action, etc.
As I have stated before as a "visual learner" these videos you are doing, showcasing the scenarios using the VTT are amazingly helpful. Thank you!
@@chrispetersen4863 Oh, that would be a good one! Thanks!
Don