TOP CUSTOM CARDS of the Week #41 | Card Review | Hearthstone

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  • เผยแพร่เมื่อ 16 พ.ย. 2024

ความคิดเห็น • 564

  • @ultradryguy5788
    @ultradryguy5788 5 ปีที่แล้ว +456

    6:20 You could make the card 4 mana and then change the choices into summon 2 2/2 treants (worse than Landscaping) or change all treants into ancients (worse than Treespeaker because you don't get the extra 4/4).

    • @_Stahv
      @_Stahv 5 ปีที่แล้ว +35

      Ultra Dryguy or it could be 3mana summon two treants and the second option stays the same? That’s what I was thinking

    • @mesome777
      @mesome777 5 ปีที่แล้ว +13

      Damn it damn it damn it... beat me to literally this exact thought

    • @Korinengamecorp
      @Korinengamecorp 5 ปีที่แล้ว +68

      ​@@_Stahv
      But then it would be straight up better than landscaping, wich is still in standart AND is seeing play

    • @Aderla22
      @Aderla22 5 ปีที่แล้ว +1

      Could you use he upgrade mechanic, that it enables the Twinspell once it reaches level 2 or so?
      Edit: Or enable the second option once the player has X mana crystals.

    • @jordanstampfli3562
      @jordanstampfli3562 5 ปีที่แล้ว +2

      You could make the card zero mana but destroy one of your mana crystals.

  • @ZeHamberglar
    @ZeHamberglar 5 ปีที่แล้ว +553

    Plan B might be my favorite custom card. Simple, funny, something that rogue wants, but not overpowered.

    • @alexandredumez932
      @alexandredumez932 5 ปีที่แล้ว +6

      Kinda boring

    • @dyl0wned
      @dyl0wned 5 ปีที่แล้ว +48

      2 mana add Dr. Boom, Mad Genius and Omega Assembly to your hand

    • @cosmicfails2053
      @cosmicfails2053 5 ปีที่แล้ว +19

      Basically like the new pirate card, it's just... A god send for whenever you are in Mirror Match and need burgle synergy

    • @alishafi9645
      @alishafi9645 5 ปีที่แล้ว +4

      Really its seems like such a boring and uninspired card imo

    • @ovarer
      @ovarer 5 ปีที่แล้ว +20

      @@alishafi9645 the card is more focused on the flavor rathet than being good and flashy. And would mby even be run in burgle rouge they now use the 1 cost card for a random card and seeing that enables some cards (the 2/3 that becomes a 3/4 rush and the lifesteal weapon) it couls he a really good and flavorfuly fun card

  • @cristiancirica268
    @cristiancirica268 5 ปีที่แล้ว +104

    Comparing Shuffling another Bomb with What The Juggernaut Mark II does is kinda badly thought. By shuffling another Bomb for each other shuffled Bomb, you raise the chance to draw one. Double damage that can be drawn later on is weaker than a Bonus chance to draw normal damage now or in a few turns

    • @xIPatchy
      @xIPatchy 5 ปีที่แล้ว +29

      Cristian Cirica Also has anti synergy with dr boom, meaning you wouldn’t want to play it until after dr boom in most cases. I personally think that juggernaut would still put bomb warrior over the top however. The meta is already being shaped by the deck, with all the weapon removal out there, no need to add another insane card to the deck

    • @Arenuphis
      @Arenuphis 5 ปีที่แล้ว +7

      There's also the fact that doctor boom has already shown us that doing something for every bomb in the opponents deck is actually pretty cheap

    • @MonochromaticPrism
      @MonochromaticPrism 5 ปีที่แล้ว +5

      Also doubling bombs is way more powerful if you can bounce the effect. Transformation can only happen once.

    • @ModrunOfficial
      @ModrunOfficial 5 ปีที่แล้ว +4

      yeah i disagree with the massive nerf because of this.
      when ur at 5hp, having more 5bombs is more dangerous than less 10bombs.
      also cards like dr boom dont get better from this card atleast if they let boom trigger from both bombs and mines
      i would probably say 7 mana 5/5 or something is alright

    • @0IIIIII
      @0IIIIII 5 ปีที่แล้ว +3

      Raising the chance to draw one only matters if you’re at 5 or less health. Trump is correct. In most circumstances 10 damage bomb is the same as two 5 damage bombs.

  • @ninehills42
    @ninehills42 5 ปีที่แล้ว +278

    5:40 Turn 2 5-5 is not as scary as turn 1 Yeti though!

    • @patriknovak6264
      @patriknovak6264 5 ปีที่แล้ว +14

      I understood that reference

    • @solntsuy
      @solntsuy 5 ปีที่แล้ว +43

      You haven’t watched trump unless you’ve seen that video

    • @4f52
      @4f52 5 ปีที่แล้ว +24

      Classic.
      Thanks to that video I still have Yeti in my collection

    • @philipstorm9593
      @philipstorm9593 5 ปีที่แล้ว +11

      The red yeti thumbnail

    • @CamaradaArdi
      @CamaradaArdi 5 ปีที่แล้ว +9

      @@4f52 I was short of dust for zilliax but I just couldn't disenchant yeti :')

  • @ZackBogucki
    @ZackBogucki 5 ปีที่แล้ว +50

    The fact that Cave Hippo doesn't have taunt itself makes it much harder to compare with Safeguard. It reminds me instead of a stronger yet slower Arcanosmith, and I think power-creeping on that card would be totally appropriate.

  • @deadringer-cultofdeathratt8813
    @deadringer-cultofdeathratt8813 5 ปีที่แล้ว +271

    7:56 but Trump Hooktust never fights fair
    *REMEMBER THE FLAVOR*

    • @deadringer-cultofdeathratt8813
      @deadringer-cultofdeathratt8813 5 ปีที่แล้ว +6

      @Azazus errmm that's classified information, you must inquire the great lord himself.

    • @CamaradaArdi
      @CamaradaArdi 5 ปีที่แล้ว +23

      She does fight fair - promeese!

    • @deadringer-cultofdeathratt8813
      @deadringer-cultofdeathratt8813 5 ปีที่แล้ว +2

      @@CamaradaArdi oh no! Anything but that. I hated the way she said promise in the tavern so much I always muted the game on that part. Lol

    • @CamaradaArdi
      @CamaradaArdi 5 ปีที่แล้ว +2

      @@deadringer-cultofdeathratt8813 I love it! And Trump too apparently. Why don't you like it?

    • @gavinmahoney5402
      @gavinmahoney5402 5 ปีที่แล้ว +10

      @@deadringer-cultofdeathratt8813 her voice actor is legitimately the best thing about Rastakhan's Rumble you're completely insane

  • @RaventhortheWarrior
    @RaventhortheWarrior 5 ปีที่แล้ว +63

    But why Patches, in Charge, when it could have been Scarrrrrrrgil?

    • @Storiaron
      @Storiaron 5 ปีที่แล้ว +2

      Because Scarrrrrgil hasn't been rrrrrevealed yet

  • @alexanderfakerson2346
    @alexanderfakerson2346 5 ปีที่แล้ว +31

    Crystal Growth 2 mana choose one twinspell summon a 2/2 treant or twinspell transform one into a 5/5 ancient. (Makes the 2nd copy from twinspell the same choice)

    • @rawovunlapin8201
      @rawovunlapin8201 5 ปีที่แล้ว +1

      So far the best solution I've read, even if it's text heavy. Good job 👍

    • @NerdOracle
      @NerdOracle 5 ปีที่แล้ว

      what about the druid legendary that synergizes with choose one? feels like you give druid too much overall value if you allow them to combo those cards

  • @NerdySatyr
    @NerdySatyr 5 ปีที่แล้ว +12

    Damn, Trappers Haul is one of the coolest card ideas I've seen in a long time. So simple yet so fun, I adore it!

  • @KoboldCloaca
    @KoboldCloaca 5 ปีที่แล้ว +31

    I love getting a guaranteed Skycap'n on turn four
    (I would actually kingsbane pirate is my fav deck)

  • @williamjedig7480
    @williamjedig7480 5 ปีที่แล้ว +82

    14:05 "just a bunch of basic effects" BUT THAT'S THE FLAVOUR

    • @tortoise-chan
      @tortoise-chan 5 ปีที่แล้ว +21

      flavor != design though. i mean how hard is it to go "huh, this card's effect is really boring. ok lets call it B0R1NG-BOT 1000, great now the flavor is on point"

    • @born2hula325
      @born2hula325 5 ปีที่แล้ว

      I loved the flavour too, but the balance is way off. It’s basically a 3-mana hench-clan hogsteed.

  • @jasburaka8085
    @jasburaka8085 5 ปีที่แล้ว +9

    Crystal grove should be 3 mana summon two 2/2 treants or transform 1 into a 5/5 ancient

  • @SensibleMinded
    @SensibleMinded 5 ปีที่แล้ว +19

    For Crystal Growth what if the text read:
    4 mana
    Twinspell
    Transform your treants into 5/5 ancients. If there are no treants on your board summon 2 2/2 treants

    • @hawkmore
      @hawkmore 5 ปีที่แล้ว

      I think that's WAY WAY more powerful.
      A twinspell exists that summons 5 2/2 treants...Druid is incredibly good at flooding their board with treants, and not only would this card be good at that as well, but the effect of transforming them all to 5/5's is a way more powerful effect than a 4 mana spell should have, ESPECIALLY on a twinspell that are supposed to generally be a little worse than a regular card

    • @collinguo2175
      @collinguo2175 5 ปีที่แล้ว +1

      @@hawkmore You do know there's already a card that does that, but staples on a 4/4 for 1.

    • @dubspool
      @dubspool 5 ปีที่แล้ว

      Collin Guo the difference between crystal growth and faldori strider is that strider gave you a max of 3 spiders that were 4/4 per card. Crystal growth gives you the possibility to flood your board with 5/5s. Think of crystal growth as a slightly worse pre-nerfed caverns below.

    • @Peter_Quinn
      @Peter_Quinn 5 ปีที่แล้ว

      @@dubspool Uhhh I'm pretty sure he's talking about Treespeaker :D You know, the DRUID card?

  • @eveumn7272
    @eveumn7272 5 ปีที่แล้ว +14

    Crystal Growth: Change "Twinspell" to "Repeatable this turn"

    • @cobrax236
      @cobrax236 5 ปีที่แล้ว +1

      Eveumn that’s great! Would be similar to the echo murloc!

    • @Treety26
      @Treety26 5 ปีที่แล้ว +1

      NEFERUPITO

  • @TheGreatwhitellama
    @TheGreatwhitellama 5 ปีที่แล้ว +1

    6:20 ~ I think the fact that it's the first twinspell that is a choose one effect gives you an opportunity to balance it. You can make it so that the first cast you get to choose, but the second cast has to be the same one you chose. That will avoid people taking advantage of the card early on.

  • @TheMoocow2009
    @TheMoocow2009 5 ปีที่แล้ว +11

    The original Iron Juggernaut was a 6 mana 6/5 that shuffled "2 bombs" (one 10 damage mine) into your opponent's deck, and it was terrible and saw almost no play. Yet trump thinks that Mark 2, which he evaluates as shuffling ~3 "bombs" on average, is so overpowered that it needs to be a 10 mana 5/5? I get that it becomes more overwhelming when you have other cards adding bombs, and there's potential to get more than 3 bombs, but I think he's heavily overestimating this card. It needs a nerf, but nowhere near that big.

    • @madmanwithateapot7367
      @madmanwithateapot7367 5 ปีที่แล้ว +2

      That and it's not as good as adding another bomb as it changes them to mines so no synergy with boomaster

  • @arvidp8094
    @arvidp8094 5 ปีที่แล้ว +7

    Crystal growth : Twinspell. Choose One: Summon a 2/2 treant, or give one +2/+2
    If we don't make it an ancient, it doesn't have to be a 5/5

    • @somyso3634
      @somyso3634 5 ปีที่แล้ว

      This is still 2 mana right?

  • @x1teDota
    @x1teDota 5 ปีที่แล้ว +12

    Balanced Crystal Growth: 2 Mana - Summon a 2/2 Treant, deal 2 damage, gain 2 armor, draw 2 cards. /s

    • @MrFarmerWiesiu
      @MrFarmerWiesiu 5 ปีที่แล้ว

      x1teGaming every option is trash except drawing 2cards

    • @rdioctive2840
      @rdioctive2840 5 ปีที่แล้ว +1

      MrFarmerWiesiu r/woooosh

    • @cobrax236
      @cobrax236 5 ปีที่แล้ว +3

      MrFarmerWiesiu it would do everything, that’s the joke.. but it should be called „ultimate growth“ then ;)

  • @celikokyaz5297
    @celikokyaz5297 4 ปีที่แล้ว +7

    Trump: Patches, in Charge could be problematic even if it were 10 mana
    Aviana: Am I a joke to you?

  • @defectivesickle5643
    @defectivesickle5643 5 ปีที่แล้ว +5

    “Noisy Trapper is OP.”
    *Laughs in an incredible discovery*

  • @MadhatClemens
    @MadhatClemens 5 ปีที่แล้ว +1

    Instead of trying to force the Twinspell aspect, just keep it with Choose One since Stelladris still synergizes with it.
    Crystal Growth: 4 Mana
    *Choose One* twice - Summon a 2/2 Treant; or Transform one into a 5/5 Ancient.
    Prevents early game abuse, retains the Stelladris value, suddenly becomes usable (but not broken) in Token Druid.

  • @NinjaManXYZ
    @NinjaManXYZ 5 ปีที่แล้ว +4

    Crystal growth fix seems easy to fix, make the twinspell give a copy of the option you chose, instead of a choose one on the twinspell created card. So if you pick summon a treant, you get a spell to summon a treant. If you choose to transform into an ancient it will give you that spell into your hand.

  • @simonikonnikov
    @simonikonnikov 5 ปีที่แล้ว +20

    Wait, how would trapper's haul work if you're fatigued? 🤔

    • @mawillix2018
      @mawillix2018 5 ปีที่แล้ว +6

      New drinking game:
      Take a shot when ever you draw a card.
      TL;DR: You'd die.

    • @simonikonnikov
      @simonikonnikov 5 ปีที่แล้ว +1

      @@mawillix2018 this game makes rogue the best class)

    • @VoidPetsBack
      @VoidPetsBack 4 ปีที่แล้ว

      I assume you would just lose. The Fatigue "card" doesn't cost anything.

  • @InternetUser11
    @InternetUser11 5 ปีที่แล้ว +8

    Crystal Growth
    3 mana Twinspell
    Choose one:
    Summon a 2/2 Treant with Taunt
    Or
    Transform a Treant into a 5/5 ancient with Rush
    I tried to make it balanced, but it might be a bit op or up

    • @selectivepontification8766
      @selectivepontification8766 5 ปีที่แล้ว +1

      5/5 Ancient with Rush seems about right, Rush and Taunt seems a bit much.
      On second thought, being able to potentially get a 5/5 Rush on turn 3 seems pretty OP to begin with. Maybe sticking with the vanilla Ancient (or keeping Taunt) would make it almost balanced.

    • @InternetUser11
      @InternetUser11 5 ปีที่แล้ว

      @@selectivepontification8766 I mean a 5/5 rush on 3 would require the use of a treant on 2, which means using coin, and is a 2 card combo

  • @mahmoudkhalil9962
    @mahmoudkhalil9962 5 ปีที่แล้ว +19

    Just get rid of Twinspell of the Crystal Growth. It will be powerful still, but not broken

    • @thewhite614
      @thewhite614 5 ปีที่แล้ว +2

      Replace it with Echo

    • @mahmoudkhalil9962
      @mahmoudkhalil9962 5 ปีที่แล้ว

      The White It will be weak then 😂🤦🏻‍♂️

    • @thewhite614
      @thewhite614 5 ปีที่แล้ว

      @@mahmoudkhalil9962 It would fix the Turn 2 5/5 and be possible to play it just as intended

  • @gabemagicmaster2179
    @gabemagicmaster2179 5 ปีที่แล้ว +3

    Crystal growth could instead say or give a trent +2+3/+3+2 or whatever the desire balance but I get that makes it lose some of it's flavor

  • @tortoise-chan
    @tortoise-chan 5 ปีที่แล้ว

    The thing about bumbling burglar is that you don't get a chance to kill or transform the minion that comes out, which makes it significantly worse against combo. It pretty much will never reliably work as a combo breaker against malygos decks, resurrect decks, or basically anything not relying on battlecries.

  • @thewonderdoc2999
    @thewonderdoc2999 5 ปีที่แล้ว +3

    You could balance Crystal Growth by having the Twinspell be only a copy of the chosen option.

    • @blahthebiste7924
      @blahthebiste7924 5 ปีที่แล้ว

      I think that would kind of ruin the flavor, though.

  • @CoolJacob100
    @CoolJacob100 5 ปีที่แล้ว +1

    For crystal growth my balance proposal would be to keep it the same as it is, but then change it to transform a treant into a frozen 5/5 Ancient. So this way it would be unable to attack turn 3 if you were to play it turn 2. Flavor behind idea of it being frozen was because I thought of a crystal encasing the treant and causing it to grow until it released a powerful ancient.

  • @mzjz9504
    @mzjz9504 4 ปีที่แล้ว +1

    Crystal growth - Make it 3 mana and make it a choose one card instead since its an exclusive mechanic to Druid and synergies with quest Druid (untapped potential)

  • @6DarthSion9
    @6DarthSion9 5 ปีที่แล้ว +5

    That spell could summon 2/2 treant with spell immunity, so still it would be transformed by battlecries or aoe spell, since we already have 3/2 spell immune.

  • @TheSorrowfulAngel
    @TheSorrowfulAngel 5 ปีที่แล้ว

    Crystal Growth is actually not nearly as much as a problem as it seems.
    Basically, twinspell means something like "Add a copy of this card to your hand. The copy does not have this effect"
    So if we stop limiting ourselves with the "twinspell" keyword and just put the text on there, we have options! Like "Add a copy that cost 1 mana more of this card to your hand. The copy does not have this effect"
    Its a bit wordy, but fixes the card. Alternatively, you could also add onto the twinspell version like this:
    "Twinspell
    The Twinspell created costs 1 more"

  • @mythsealaes2206
    @mythsealaes2206 5 ปีที่แล้ว +12

    patches = crag is 0 mana + tak + toggwaggle scheme. with emperor thaurissan

  • @milipika224
    @milipika224 5 ปีที่แล้ว +1

    To balance Crystal Growth have the twinspell effect activate on the choose one effect e.g. if u choose a 2/2, you can only make another 2/2 and same for ancient

  • @AM-we1es
    @AM-we1es 5 ปีที่แล้ว +1

    Crystal growth: 4 mana choose twice summon a 2/2 treat or transform one into a 5/5 ancient

  • @kiki_con
    @kiki_con 5 ปีที่แล้ว +7

    for the crystal growth: make it echo instead of twinspell, fixed :p

  • @byeguyssry
    @byeguyssry 2 ปีที่แล้ว +1

    Casual 3 years late but I decided to rewatch this series and I think you could nerf Crystal Growth by removing the choice. "Twinspell. If you have a Treant, change a random one into a 5/5 Ancient. Otherwise, summon a 2/2 Treant."

  • @itbekale_5224
    @itbekale_5224 5 ปีที่แล้ว

    For Crystal Growth, I'd suggest changing the card text to "Twinspell; Choose One - Summon 2 2/2 Treants; or Transform a Treant into a 5/5 Ancient", while also increasing the spell cost to 3. I think this would prevent any overpowered coin plays and still give the card an acceptable amount of value.

  • @caljones2894
    @caljones2894 5 ปีที่แล้ว

    6:20 What if you gave it "Choose One: Twinspell: Summon a 2/2 or Twinspell: Transform a Treant into a 5/5"? It does remove some of the flavour, and might make the card a bit overcomplicated, but could have some interesting usage nonetheless

  • @JacquesSnacques
    @JacquesSnacques 5 ปีที่แล้ว

    How about a 2 mana Twinspell "Transform a Treant you control into a 5/5 Ancient. If you have none, summon a 2/2 Treant.". This keeps the same feel if it, but restricts choices from the player, which you mentioned is what made it so strong.

  • @EDoyl
    @EDoyl 5 ปีที่แล้ว +3

    I feel like applying Trump's logic on the iron juggernaut makes the actual iron juggernaut seem overpowered, which it definitely wasn't. Effectively 2 bombs should be 3 mana and a 6/5 is worth almost 5 Mana. So iron juggo OP?

  • @ottojesus2190
    @ottojesus2190 5 ปีที่แล้ว +1

    Balanced crystal growth: 3 mana, twinspell summon a 2/2 treant or upgrade one of your treants into a 5/5 ancient (same as original) - if you control a treant this cost 2 mana.

    • @ottojesus2190
      @ottojesus2190 5 ปีที่แล้ว

      Hopefully I am not to late for trump to see my perfect solution

  • @shadowforce212
    @shadowforce212 5 ปีที่แล้ว

    I get that in theory iron juggernaut mark 2 would basically be like shuffling an extra card in the opponents deck but if it did it would increase the outcome of drawing a bomb. Where as the doubling damage effect doesn't increase the likeliness to draw a bomb.

  • @manafusion
    @manafusion 5 ปีที่แล้ว +1

    Crystal Growth (4 mana):
    Choose one: Summon two 2/2 Treants or Transform up to two treants into a 5/5 Ancient.
    The boost in mana is accompanied by another Treant summon/transformation because it keeps it more balanced. To get the package, you still need to be, at best, turn 3 "summon two 2/2s" which can be easily counterable at this point but overall has the same statline as a 2 mana 2/2 Treant summon, just doubled up. At the same time, if the opponent, knowing that you got the twinspell in your hand, leaves your treants alive, then you can transform up to two Treants to Ancients and that can be a profit in and of itself since they knowingly let it be. Or it could be more mindgames by leaving a treant alive so the enemy wastes 4 mana to transform the remaining Treant into a 5/5 Ancient then you killing the treant with a Dynomatic or some such.

    • @rawovunlapin8201
      @rawovunlapin8201 5 ปีที่แล้ว

      I like it, but it should say something along the lines of "transform up to 2 random friendly treants into 5/5 Ancients.", As hearthstone cards don't target more than once

  • @t4nz1n39
    @t4nz1n39 5 ปีที่แล้ว

    If you give crystal growth ‘echo’ or ‘repeatable this turn’ it not longer poses the turn 2 5/5 problem and increases power for less flexibility

  • @traviswatchorn3307
    @traviswatchorn3307 5 ปีที่แล้ว +5

    5:07 I would probably just remove the twinspell keyword to balance it. Probably too strong on that kind of a card

    • @Toni-rx7ts
      @Toni-rx7ts 5 ปีที่แล้ว

      But then I would reduce its cost to 1, which would bear the problem of a 1 mana 3/3 when u cast on a existing treant

    • @BennyR92
      @BennyR92 5 ปีที่แล้ว

      Well without Twinspell this card is terrible. Who would play a 2 Mana 2/2? Transforming exactly one Treant into a 5/5 isn't good either without the Twinspell of being able to summon one in the first place.

  • @williamlozano5228
    @williamlozano5228 5 ปีที่แล้ว

    6:20 "Twinspell, Choose One: Summon a 2/2 Crystal Treant that can't be targetted bt spells or hero powers OR Transform a Treant into a 5/5 Ancient" The simplest way to balance the card is to make the treant you summon with it unable to be targeted by the twinspell. The card could still be 2 mana, but buff that specific treant a bit to give an overall nerf to the card while still keeping it as a good turn one coin option or turn 2 option. We see strong 1 mana 4 stat minions with good effects as class cards and in neutral, so this isn't far out at all

  • @warptens5652
    @warptens5652 5 ปีที่แล้ว +2

    Crystal Growth, 4mana, Twinspell
    Choose one:
    summon two 2/2 treants; or transform your treants into 5/5 ancients

    • @cobrax236
      @cobrax236 5 ปีที่แล้ว

      warptens wow you just copied the top comment.
      Rude.

    • @halfjack2758
      @halfjack2758 5 ปีที่แล้ว

      At first I didn't see the 4 Mana and laughed

  • @PastTimer
    @PastTimer 5 ปีที่แล้ว +7

    Isn't "Back to the Basics" is just like the old custom card for Hunter called "Survival Pack" or something that had a similar effect?

    • @IEatYourSandwiches
      @IEatYourSandwiches 5 ปีที่แล้ว +2

      who knows, people end up designing the same card over and over again completely unintentionally. there were like 5 different custom iterations of plot twist before the actual one got printed

  • @GubbiGap
    @GubbiGap 5 ปีที่แล้ว +1

    I think you remove Twinspell and make it 1 mana. This way you have to combo it with some Treant card to get a 1 mana 5/5 which is honestly pretty strong, but if you wanna push a Treant Druid, this could be what it needs to combo with Landscabing. And a 1 mana 2/2 is pushing a lille bit, but we've had a 1 mana 2/2 Beast in Druid before so I think a 1 mana Treant is fine.

  • @sibeportiere96
    @sibeportiere96 5 ปีที่แล้ว

    Crystal Growth: Druid-Twinspell-Choose one:
    -Summon a 2/2 Treant with ""can not be targeted by you spells during your next turn"
    -Transform one into a 5/5 Ancient
    (Yeah, it's a long description but what can you do beside creating a "word" for it :/)

  • @ancient7716
    @ancient7716 5 ปีที่แล้ว +2

    I fixed Crystal Growth:
    It is a common card so it should be mediocre.
    Make it 4 mana that reads: Twinspell
    choose one:
    Summon 2 2/2 Treants or transform one into a 5/5 Ancient with taunt.

    • @Riganotza
      @Riganotza 5 ปีที่แล้ว

      Then both options kind of suck though. You either pay one more mana for landscaping or 2 more mana for +1/+1 on Mark of The Wild

    • @ancient7716
      @ancient7716 5 ปีที่แล้ว

      If landscaping was a Twinspell, would it still cost 3? Or if mark of the wild was twinspell, would it cost 2? The answer is obviously no, so I think this card would be balanced this way.

  • @Mojo391
    @Mojo391 5 ปีที่แล้ว

    Balance on jug 2 should be a 7 mana 6/5 because it isn't like shuffling an extra mine in which would significantly increase the effectiveness of Dr boom. It would also increase the consistency of the mine draw so it would be a better effect. I suggest the stats to be like profit vel because it would be a closer effect.

  • @rfactor1502
    @rfactor1502 5 ปีที่แล้ว

    Trump, one thing I think you overlooked with the Iron Juggernaut MKII is that because it transforms bombs into mines instead of shuffling a bomb into the deck for every bomb (which is pretty close in power yes), it does remove any bomb synergy cards the way transforming treants into ancients removes treant synergies.
    Now, there's (to my knowledge) only the one card that DOES have bomb synergies (the new Dr Boom legendary), so it's MOSTLY moot, but I could see it seeing print with maybe a tad more mana (7-8 maybe?) IF more bomb synergies are introduced.
    Otherwise, yeah, that's a 10 mana minion.

  • @Astro_CG
    @Astro_CG 5 ปีที่แล้ว +6

    Bumbling burglar could be balanced by reading "Battlecry: Summon a 0/3 Alarm-o-Bot for your opponent at the end of your turn"

  • @theSkyfisher
    @theSkyfisher 5 ปีที่แล้ว

    I feel like the best way to balance Crystal Growth would be to drop the Twinspell tag and instead it would add the choice you picked back to your hand instead. Yeah dropping twinspell means it loses the set theme a bit but it would lock them into either getting the treeant or to upgrade to ancients. It would leave the problem of the nut draw of 2 of them with the coin but it would be more acceptable imo.

  • @dovakhiinplays9274
    @dovakhiinplays9274 5 ปีที่แล้ว

    6:20 keep it a 2 mana Twinspell , but it's not a choose one anymore , just print it as " Transforms a random Treant into a 5/5 Ancient . If you have no Treants on the board , summon a 2/2 Treant . "

  • @PibsterPewPew
    @PibsterPewPew 5 ปีที่แล้ว

    The bumbling burglar should summon a 'Silent Alarm-o bot' which is the same but just has stealth. so it cant just be cleared so easy and thematically is way better, like the burglar has tripped a silent alarm by accident

  • @Hammy1813
    @Hammy1813 5 ปีที่แล้ว

    Best way to fix the druid twinspell is change the treant to gains rush and dies at the end of turn, still keeps the flavor, just name the card differntly

  • @WiiTara
    @WiiTara 5 ปีที่แล้ว

    I think Bumblin Burglar should stay an overstated Minion. The idea of dirty rat was either to get a strong battle cry minion out of your opponents hand OR get a combo piece from him and kill it imediatly (like a Malygos). Burglar has only the battle cry option, because the minion is summoned at the start of his turn so if its sth like Maly your oponent can use it and potentially protect it.

  • @GubbiGap
    @GubbiGap 5 ปีที่แล้ว +1

    I would make it 1 mana and remove Twinspell on the Druid spell I think - then you have a pretty powerful 1-drop or a 1 mana transform for later in the game

  • @sigh7082
    @sigh7082 5 ปีที่แล้ว

    @Trump to balance the card when you cast it the twinspell should only apply to which mode you selected. So if you made a 2/2 treant you would be given that mode of the spell like Keeper Staladris

    • @rawovunlapin8201
      @rawovunlapin8201 5 ปีที่แล้ว

      So the card should read something like "(insert card text, excluding twinspell) They both have twinspell." ?

  • @Bandicoot720
    @Bandicoot720 4 ปีที่แล้ว +1

    I was thinking maybe Patches, in Charge would be decent if his text said, “Your pirates cost 3 less, but not less than 1.” 3 less might even be strong, maybe 2 less.

  • @tomaszgruszka3845
    @tomaszgruszka3845 5 ปีที่แล้ว

    6:20 Maybe keep twinspell, but put a condition "if you control a treant", so the card would read "twinspell, if you control a Treant Choose One: summon another one; or Transform it into a 5/5 Ancient"

  • @JUSTcauseTWO1
    @JUSTcauseTWO1 5 ปีที่แล้ว

    For 'Crystal Growth' balance change - give them either life steal or rush and make it 3 mana

  • @Gunrun808
    @Gunrun808 5 ปีที่แล้ว +1

    I made portal master and cave hippo in this video. My CV for a job at blizzard is growing.

  • @induleing
    @induleing 5 ปีที่แล้ว

    For Crystal Growth: Have the twinspell be the same one you have chosen the first time.
    As now there are separate cards and art for the Choose One effects, have the card generated by Twinspell be the Choose One version of the one first used. No 4 mana 5/5 in this case.

    • @Aeivious
      @Aeivious 5 ปีที่แล้ว

      Yea but then it's not twin spell anymore

    • @induleing
      @induleing 5 ปีที่แล้ว

      @@Aeivious oh, it still is, you just don't get to choose one again for the second one.
      That would balance it a bit.

  • @Fateherald
    @Fateherald 4 ปีที่แล้ว +1

    2:15 That’s not like shuffling another bomb into the deck at all, that would increase the odds of taking damage not increase damage taken which is what the card is doing. Still agree with the ratings tho.

  • @oldpoppywasop5038
    @oldpoppywasop5038 5 ปีที่แล้ว

    A way to fix Crystal Growth is to raise the mana cost to 4 and double the rewords (2 2X2 treants and 2 random transforms).

  • @NelaFitness
    @NelaFitness 5 ปีที่แล้ว +2

    Suggested change to Mark II: NEUTRAL LEGENDARY
    Transform all bombs in YOUR deck into mines that deal 10 damage, then shuffle them into your opponents deck. Yay for tech cards

    • @rawovunlapin8201
      @rawovunlapin8201 5 ปีที่แล้ว

      That seems like an overly punishing tech card and, if the specialist format wasn't a thing, something I'd highly discourage because of the outrageous swings it creates in one specific matchup.
      I know that hearthstone has had a history of these kinds of cards, but still...

    • @hylianmage413
      @hylianmage413 5 ปีที่แล้ว +1

      Cool effect, but I think the flavor fails. The Iron Juggernaut Mk 1 was a Warrior Legendary, so I don't see why its next iteration would be available to all classes.

  • @christiandeplace3585
    @christiandeplace3585 5 ปีที่แล้ว

    The way to balance Crystal growth is:
    Twinspell
    Choose one - summon a 2/2 trant: or Transform one into a 5/5 treant with rush who dies at the end of your turn
    I think that would be solid

  • @MrLapma
    @MrLapma 5 ปีที่แล้ว

    You can give crystal grow echo instead of twinspell. This way you can't coin it out in 2cnd turn. And you can pay 4 mana for 5/5, or if you have any other treant upgrade it. This way card is good addition for treant deck. It pushes theme of treants and is decent card on it's own.

  • @lydierayn
    @lydierayn 5 ปีที่แล้ว

    Crystal Growth---
    Chose one - Summon a 2/2 treant or Transform a treant into and Elder 4/4

  • @bluejay7058
    @bluejay7058 5 ปีที่แล้ว

    For Crystal Growth, just make the 2/2 not a treant. You either have summon two 2/2s, or transform an already played treant. But maybe that makes the ancient thing too weak? Just my two cents

  • @daniwu2324
    @daniwu2324 5 ปีที่แล้ว

    You could make crystal growth a 4 mana spell with choose twice. In that case I don’t think twinspell is needed anymore

  • @jirkakalecky2782
    @jirkakalecky2782 5 ปีที่แล้ว

    Crystal Growth
    Twinspell
    Choose One - Summon a 2/2 Treant; or Transform one into a 5/5
    It can never start in your opening hand (like opposite of Quests); (BTW can not start in opening hand even after mulligan)

  • @qarsiseer
    @qarsiseer 5 ปีที่แล้ว

    Crystal Growth fix; 4 mana Choose One - Summon two 2/2 Treants or transform your Treants into 5/5 Ancients
    If it’s problematic when its too small than just make it a bit bigger. This version may still be problematic with the 8 mana spell however, but it’s significantly less problematic since the opponent always gets a turn to answer your treants.

    • @Menosh
      @Menosh 5 ปีที่แล้ว +1

      Eh. By turn 8, a couple 5/5s are a lot more managable; pretty much every form of removal in the game is accessible by then. Also enables the possibility of Landscaping into Crystal Growth for 2 5/5s on turn 7, but I think that's fine as a two-card combo that's also fairly late. I like it!

  • @kairin5333
    @kairin5333 5 ปีที่แล้ว

    Crystal Growth 4 Mana
    Twinspell
    Choose One - Summon two 2/2 Treants; or Transform one into a 5/5 Ancient
    Since there already is a 3 mana summon 2 treants spell, this on 3 would be kinda op with the flexibility and the fact that the first twinspell draws you a card. So its 3 Mana for the Effect basically and 1 for the Twinspell and flexibility

  • @LordHypnos4
    @LordHypnos4 5 ปีที่แล้ว +7

    Make crystal growth cost three mana, make the second portion of the spell cost less if you control a treant

    • @Orshabaal
      @Orshabaal 5 ปีที่แล้ว +1

      Problem with that, the Twinspell should have the same wording (without the 'Twinspell'' word the 2nd time).

  • @snaipd2582
    @snaipd2582 5 ปีที่แล้ว

    6:25 change it to twin spell choose one- summon a 2/2 treant or transform one into a 5/5 ancient then deal 2 damage to it.
    Also change the name to unnatural growth. Voila turn 2 5/3 power play but fair enough and has drawbacks

  • @mr45buster
    @mr45buster 5 ปีที่แล้ว

    For the treant card, make it so that you can only make the treant if you already have a treant and then u can’t get the 5/5 on turn two without a lot of help

  • @Sachi000
    @Sachi000 5 ปีที่แล้ว

    Crystal Growth needs just one line of text, but shorten it to HS standard somehow (keyword?), and it's as follows:
    You can only activate Crystal Growth once per turn
    Or if you want to keep some power in it:
    You can only activate this card once per turn. - which allows you to activate other Crystal Growth if you have second copy in your hand

    • @AliceIsSleepy
      @AliceIsSleepy 5 ปีที่แล้ว

      Sachi ... But that isn't the problem. The problem is turn one crystal growth with coin into turn two crystal growth. You literally made it ONLY abusable.

  • @cocoleveranshelamalmo2899
    @cocoleveranshelamalmo2899 5 ปีที่แล้ว

    The problem with crystalgrowth is that you can summon treants in other ways, then you can get two 5/5 for 4 mana.

  • @tarille1043
    @tarille1043 5 ปีที่แล้ว

    Crystal Growth - Twinspell - 2 mana
    Choose One: Summon a 2/2 Treant for both players; or Transform one into a 5/5 Ancient.
    Druid has more synergy with Tokens so the "Equal" effect doesn't make it bad. The opponent can trade with your Treant to prevent Coin > T1 Tree > T2 Ancient. Using both Spells the same turn is effectively 4 mana 3/3 (Because you give your opponent 2/2 stats) but with flexibility (You can trade with the enemies 2/2)

    • @N.Doughnut
      @N.Doughnut 5 ปีที่แล้ว

      that would make the card shit

  • @bourhinorc1421
    @bourhinorc1421 5 ปีที่แล้ว

    for the crystal growth, I've thinking about a nerf by 1 mana and a summon a treant WHICH GIVES YOU AN EMPTY CRYSTAL MANA as deathrattle

  • @VLOGersFTW
    @VLOGersFTW 5 ปีที่แล้ว

    Crystal Growth: 3 mana, no twinspell, choose one: summon 2x 2/2 treants or transform 1 treant into 5/5 ancient

  • @varganorbert3095
    @varganorbert3095 5 ปีที่แล้ว

    Twinspell - The second copy of this costs (3) mana.
    Choose One - Summon a 2/2 Treant, or transform one into a 5/5 ancient.
    Yeah it does break the rule of twinspell, but it's still pretty flavorful. And I think it's balanced then.

  • @WitchHunter93
    @WitchHunter93 5 ปีที่แล้ว

    Make Crystal Growth an Echo card instead of Twinspell. It would remove the "turn 2 5/5" option, but it would add the flexibility of being usable as either a weak treespeaker or a weak forest's aid in late-game.

  • @firestarr5812
    @firestarr5812 5 ปีที่แล้ว +1

    The iron juggernaut doesn’t double bombs, it replaces them. It just replaces them. That should change the balance.

  • @timothycoupland5832
    @timothycoupland5832 5 ปีที่แล้ว

    Balance it by making it 4 mana twinspell summon 2 2/2 treeants or turn a treeant into a 5/5 ancient. Normally 2 treeants is 3 mana value, but bundled into the or card increases cost. The higher cost also prevents crazy early tempo. It’s either a 4 mana 4/4 or an 8 mana 6/6, both of which are weaker but since it’s an or card that’s how it usually goes to compensate for flexibility, even moreso with one that can be played over a few turns

  • @KarstenOkk
    @KarstenOkk 5 ปีที่แล้ว

    Crystal Growth is fine balance wise. Coin Growth into Growth is not much crazier than some of the Watcher stuff we've seen recently. A flexible turn 4 5/5 is even more fine, you almost admit it yourself.

  • @Martin-y8v4k
    @Martin-y8v4k 5 ปีที่แล้ว

    crystal growth -> cost 3 : twinspell, summon 2 2/2 treant or transform one into a 5/5 ancient, 2 treant for 3 or 4 for 6 is ok, a 5/5 for 3 with a condition of having a treant and "killing" it is ok too and finally a 2/2 and a 5/5 for 6 is ok too

  • @OscatJ
    @OscatJ 5 ปีที่แล้ว

    Crystal growth change suggestion: Remove twinspell and add echo (this would also involve time travel so we could put it in Witchwood, but I think it fits a little better as echo anyway), means you are not able to split the effect over multiple turns

    • @OscatJ
      @OscatJ 5 ปีที่แล้ว

      Ooh, or 3 mana twinspell with summon a 2/2 or transform all into 5/5

  • @Riganotza
    @Riganotza 5 ปีที่แล้ว

    My idea for Crystal growth is to experiment with "Choose one" with two different mana costs. Like Two mana to summon a treant or 3 mana to turn into an ancient. Actually the more I think about that the less I like it, but I'll throw it out there any way

  • @jalalbokhari3707
    @jalalbokhari3707 5 ปีที่แล้ว

    I have an easy fix to the treant spell and that is that it puts a 1 mana 2/2 treant card into your hand or turns a treant to a 5/5 instead of summoning the treant for free

  • @Lazysquire2293
    @Lazysquire2293 5 ปีที่แล้ว

    The crystal growth, why not make it CHOOSE ONE summon 2,1/1 saplings or transform all saplings to 2/2 treants (or it can just be 1 treant and summon 3 saplings)

  • @doomsdaygameboy29
    @doomsdaygameboy29 5 ปีที่แล้ว

    6:20 because it is a choose one card just make it so the twin spell part adds the action you choose not the full card. So if you summon a 2/2 you get a 2 mana summon a 2/2 and vice a versa for the ancient.

  • @coolnesscube
    @coolnesscube 5 ปีที่แล้ว

    Double the mana and double the treant/ancient summons. So it could be an 8 mana summon two 5/5’s, which seems fair. Summoning 2 2/2 treants for 4 seems a tad weak, compared to landscaping, but it’s flexible.

  • @elliotthespy3230
    @elliotthespy3230 5 ปีที่แล้ว

    crystal growth: 3 cost twinspell choose one: summon 2 2/2 treants or change a treant into a 5/5 ancient

    • @unveiledfate
      @unveiledfate 5 ปีที่แล้ว

      Still a better landscaping with great flexibility

  • @diabolicalgoldtoad9729
    @diabolicalgoldtoad9729 5 ปีที่แล้ว

    Instead of summoning it, it can just go in you hand at first and then make the ancient a 3 5/5 that you can summon into your hand