Render HUGE Scenes in Blender for FREE

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  • เผยแพร่เมื่อ 24 พ.ย. 2024

ความคิดเห็น • 137

  • @RenderRides
    @RenderRides  3 ปีที่แล้ว +18

    The first 1,000 people to use this link will get a 1 month free trial of Skillshare: skl.sh/renderrides06211

    • @PoollShietz
      @PoollShietz 2 ปีที่แล้ว

      Still don't know why people putting blue screen of death for a crashing program This just made them think It's a cheap program with Risky Malfuction

  • @D-7200
    @D-7200 3 ปีที่แล้ว +57

    Google colab is insane. I rendered my punisher animation which was 150 frames in about 3 hours. This scene was massive

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +7

      That's awesome; goes to show how powerful it can be.

    • @ak-gi3eu
      @ak-gi3eu 3 ปีที่แล้ว +1

      Normally how much would it take in your specs?

    • @sanjay992
      @sanjay992 3 ปีที่แล้ว

      Does google colab also render with image textures from libraries like botaniq

    • @zakirazzaque
      @zakirazzaque 3 ปีที่แล้ว

      Use sheepit

    • @tusharmaurya493
      @tusharmaurya493 3 ปีที่แล้ว

      @@RenderRides make a tutorial on all problem of google colab am facing out :|

  • @grvinod1973
    @grvinod1973 3 ปีที่แล้ว +46

    Thx man. I didn't expect the video that I requested from you. Thx for making video for my request....

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +4

      It was a great idea! :D

  • @DimiArt
    @DimiArt 2 ปีที่แล้ว +42

    One thing that helped me a lot is turning 3d objects in the background into Planes, convert the object on it's own into a PNG with a transparent background, so i have a bunch of planes, works well for some scenes and reduces the polygon count soo much, really depends though on what you want to do and what you need to be 3d and what can be made 2d.

    • @DimiArt
      @DimiArt 2 ปีที่แล้ว +9

      Also forgot to mention, you can do this for animated objects as well, i had an animated tree from the Botaniq addon, i then converted it into a Gif (image sequence) and basically had a whole forest of animated trees set up this way, time consuming set up, but worth it if you're really passionate about getting that render done.

  • @MrTalixx
    @MrTalixx 3 ปีที่แล้ว +12

    I was 42 frames of shy of completing my render for the alternate realities challenge before the deadline. So close...and yet so far. I really
    appreciate your videos! You do great work. I liked your alternate realities submission as well.

  • @pyros.
    @pyros. 2 ปีที่แล้ว +1

    This is exactly what I needed! I'm working on a character that is in the 30m+ range of polys and has over 60 8k textures and hundreds of thousands of hairs. Now I'll actually be able to render it without it straight up crashing.

  • @srinivasansrini6948
    @srinivasansrini6948 3 ปีที่แล้ว +4

    Bro you always inspiring me, When iam lazy or feel bad I'll watching your video it's feel good and motivating ❤️

  • @DamianMathew
    @DamianMathew 3 ปีที่แล้ว +5

    Thanks for the plug! Also great video as well!

    • @valerian8566
      @valerian8566 3 ปีที่แล้ว

      Hi, love your tutorials 😃😃

  • @siddhantpatil7299
    @siddhantpatil7299 3 ปีที่แล้ว +1

    Summary of all video -
    Worth it

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      Haha good to know that you liked it :D

  • @tntblender8470
    @tntblender8470 3 ปีที่แล้ว +2

    Can you please make a detailed video on Render Layers.... Or can you share a beginner friendly video that you think that can help

  • @THECODGENIUS
    @THECODGENIUS 3 ปีที่แล้ว +3

    1:50 is exactly what i've been looking for! You've earned a sub and a like :) Great video!

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      Thank you so much! I appreciate it :D

  • @guy_incognito
    @guy_incognito 2 ปีที่แล้ว +4

    This annoyingly fast description actually told me more about rendering layers than most of the previous tutorials combined. Thanks!

    • @RenderRides
      @RenderRides  2 ปีที่แล้ว +2

      I'll take that as a compliment xD

  • @valterskalcenaus2250
    @valterskalcenaus2250 3 ปีที่แล้ว +1

    If that helps, bump up the tile size for faster renders. You can find the best tile size for your pc trough a blender add-on
    (Something like auto tile size).

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      Yeah that's a good tip. It's recommended to go for higher tile sizes when using GPU render, and lower ones when using CPU.

    • @pyros.
      @pyros. 2 ปีที่แล้ว

      @@RenderRides And even lower when using both.

  • @omarkarimc1910
    @omarkarimc1910 3 ปีที่แล้ว +4

    Damn this is amazing, I would love a tutorial about compositing the different layers in after effects

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      That's a good idea, I'll see if I can make something like that.

  • @LORDSofCHAOS333
    @LORDSofCHAOS333 3 ปีที่แล้ว +1

    I will check it out

  • @2006jakebob
    @2006jakebob 3 ปีที่แล้ว

    I SSOOO needed this tutorial a week ago

  • @devjoneraj2674
    @devjoneraj2674 3 ปีที่แล้ว

    I like the way you use those emojis it's cute

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      Haha thanks (人 •͈ᴗ•͈)

  • @moonlightblue9196
    @moonlightblue9196 3 ปีที่แล้ว

    woah.. Thanks! I didnt know about render layers, this opens so many doors for me

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      Glad I could help!

    • @tusharmaurya493
      @tusharmaurya493 3 ปีที่แล้ว

      @@RenderRides beginner friendly needed

  • @glacialclaw1211
    @glacialclaw1211 3 ปีที่แล้ว +6

    You also forgot static-light to texture baking. The reduction in render time is huge with this feature in blender.

    • @nemesis2477
      @nemesis2477 3 ปีที่แล้ว

      I don't understand what this is about , please explain more ?

    • @glacialclaw1211
      @glacialclaw1211 3 ปีที่แล้ว +2

      @@nemesis2477 Baking cycles lighting to an object with a blank UV. This means that a lot of the light calculation done in cycles can be neglected, saving HUGE amounts of time.

  • @nayefhazmi6396
    @nayefhazmi6396 ปีที่แล้ว

    you got me on Render Layers pro thank you so mutch

  • @lifedude2943
    @lifedude2943 ปีที่แล้ว

    Thank you , you are a lifesaver bro!

  • @whysoraj
    @whysoraj 3 ปีที่แล้ว

    Thank you for this video. I was Struggling for this for so long.

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      Glad to know it was helpful! :)

  • @patnor7354
    @patnor7354 2 หลายเดือนก่อน

    This is gold

  • @rahulpaul.3d
    @rahulpaul.3d 3 ปีที่แล้ว +3

    Bhai ko sponsor mil gaya 😂😂

  • @ansumand971
    @ansumand971 2 ปีที่แล้ว +1

    That holdout mode is not working for me, ANYONE HELP!!

  • @abelmalonzo9177
    @abelmalonzo9177 ปีที่แล้ว

    Holy cow ! thank you so much ! this helps

  • @abiyyupanggalih854
    @abiyyupanggalih854 3 ปีที่แล้ว

    ok its nice first one is really helpful

  • @ravigujjar451
    @ravigujjar451 2 ปีที่แล้ว

    Bro you are God 🙏🏻

  • @willywinzig5240
    @willywinzig5240 2 ปีที่แล้ว

    thanks you saved my day !

  • @nilkamaldas6935
    @nilkamaldas6935 3 ปีที่แล้ว

    Always, thanks for your simplified methods. Well, I have a request, Can you make a Hair beginner tutorial? please.

  • @amitsinghababu1160
    @amitsinghababu1160 ปีที่แล้ว

    Lifesaving video

  • @ronioclarenzo6137
    @ronioclarenzo6137 3 ปีที่แล้ว

    Great tutorial! Thanks a lot!

  • @mrtechchandan
    @mrtechchandan 3 หลายเดือนก่อน

    Thank you very much bro ❤❤❤😊😊😊😊

  • @bomb7388
    @bomb7388 3 ปีที่แล้ว +10

    But my single layer takes way long :(..
    Anyways that is a good idea

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      Yeah you don't absolutely NEED to use render layers unless it's a complex scene. I mean, it has a lot more pros which I didn't go over, so maybe look into it ;)

    • @DodaGarcia
      @DodaGarcia 3 ปีที่แล้ว

      It is not a good idea.

    • @DodaGarcia
      @DodaGarcia 3 ปีที่แล้ว

      It’s a good idea for compositing flexibility, but it’s absolutely not a time saver.

    • @FreddyMcLennon
      @FreddyMcLennon 3 ปีที่แล้ว

      I think it's a great idea...
      Maybe not a timesaver, but I have 2 RTX3080Ti grafics cards, and sometimes I do run out of memory (in Cycles Optix ,wich is faster dan the normal Cycles GPU rendering)
      Rendering with CPU is an option but takes a lot longer to render and is (for me?) not an option at all ...
      So this looks like a great way to break up your scene and later on have way more control in post (and don't need to render again and again)
      My question then is ... could you make a tutorial on how to get these layers back together in the Blender compositor? 😄

  • @AnityEx
    @AnityEx 3 ปีที่แล้ว

    you my friend are wise

  • @violettracey
    @violettracey 4 หลายเดือนก่อน

    Thanks!

  • @techno_raptor_x
    @techno_raptor_x 3 ปีที่แล้ว +1

    Nice video. Will the render challenge be something like that by pwnisher ?

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      You could say that, but maybe not as huge haha

  • @mitzedits2115
    @mitzedits2115 3 ปีที่แล้ว +2

    A advice how to start as a VFX artist??

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      Hmm I can't tell you much, I'm not a VFX artist.

  • @daniellee6912
    @daniellee6912 2 ปีที่แล้ว

    Thanks a lot.

  • @sculptron3d322
    @sculptron3d322 3 ปีที่แล้ว +1

    Can you please make a tutorial on using render layer

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      Here's a great video that'll help you get started: th-cam.com/video/PByGtB_ahmw/w-d-xo.html

  • @AnujSharma98
    @AnujSharma98 3 ปีที่แล้ว

    WOW. This is what I needed. 😍😍😍

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      Glad it was useful! :)

  • @Fleischkopf
    @Fleischkopf 3 ปีที่แล้ว

    4:11 sheepit

  • @alexdib3915
    @alexdib3915 3 ปีที่แล้ว

    Thank you, very helpful video!

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      Glad it was helpful!

  • @GabrielOzga
    @GabrielOzga 3 ปีที่แล้ว

    as always great video

  • @daton3630
    @daton3630 3 ปีที่แล้ว +1

    should have known this earlier ;-;

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      No worries, just keep these in mind the next time you have a hardware intensive project :D

  • @MohammedIrfan-gu6os
    @MohammedIrfan-gu6os 3 ปีที่แล้ว

    🤩🤩 supa informative

  • @jordia.l9323
    @jordia.l9323 2 ปีที่แล้ว

    How about baking texture, will it help? Direct and indirect lighting included

    • @hugoantunesartwithblender
      @hugoantunesartwithblender 2 ปีที่แล้ว

      A lot, in fact i made a video about it. Also blender guru have a video about baking

  • @Dark-jn4hr
    @Dark-jn4hr ปีที่แล้ว

    If I want to render an animation then what will be the layer render output formet. Because I don't think it will be a png formet pleas help.

  • @mynameisearl863
    @mynameisearl863 3 ปีที่แล้ว

    thanks buddy for your awesome tutorials u r the best, i have a question if you can help me, i am new at blender and i"ve both recently an msi g66 rtx 3070, i7 10, 32 g of ram but on animations with some grass, trees, large terrain and pure sky on it becomes to get very slow and even blender crush, and it's just impossible to render anything :( i start to give up so if you have any tips for me i'll thankful, like for example make a small scene and show us how to do it from the beginning to the rendering it will be great, thank you anyway u helped me a lot as a lot of other people u do a great job wish u success

  • @_khooman_chronicles_
    @_khooman_chronicles_ 2 ปีที่แล้ว

    So, if I need to render a holdout, should it's render visibility be turned on?

  • @agastyavalisetty8620
    @agastyavalisetty8620 3 ปีที่แล้ว

    i think rendrides should make a 2d piece of his sister into 3d scene

  • @darthrizla4351
    @darthrizla4351 2 ปีที่แล้ว

    thank u

  • @Fedebona
    @Fedebona 3 ปีที่แล้ว

    Great video, I would like to deep dive into composition with blender and after effects using passes. Where can I find a course/tutorials about these topics?

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +2

      For learning the Blender compositor, I could recommend this tutorial series: th-cam.com/video/ACcU6SbLjK8/w-d-xo.html
      You can just learn the basics of AfterEffects yourself and then try compositing your animations. If you're stuck at any specific part, just Google it! :)

    • @Fedebona
      @Fedebona 3 ปีที่แล้ว +1

      @@RenderRides thankss, I’m gonna give it a try, have a good day

  • @darioavalos5683
    @darioavalos5683 3 ปีที่แล้ว

    I could see my project "road" at 4:42

  • @tournamozonetv8684
    @tournamozonetv8684 3 ปีที่แล้ว

    Any how to render hdri sperately?

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      Check the background pass before rendering. That's where only the HDRI is (or any other background color you may have used).
      Otherwise, you could also just turn everything off and render just the HDRI. You might not even need to render out an animation and just render an image instead, depending on whether your camera is rotating or not.

  • @AdebowaleAdebayo-xp3cf
    @AdebowaleAdebayo-xp3cf 7 หลายเดือนก่อน

    Hi umm how could i do this for an animation of 160 frames????Do i render out each layer from each frame and then composite them 160 times??

    • @RenderRides
      @RenderRides  7 หลายเดือนก่อน

      Let's say you have 3 render layers for the 160 frames. What you want to do is import those three sets of 160 images as image sequences in whatever software you're using to composite them. Then you simply stack them o top of each other in the timeline to get the full image. Here's my workflow in AfterEffects if you're interested: th-cam.com/video/q62uih1DNrI/w-d-xo.html

    • @AdebowaleAdebayo-xp3cf
      @AdebowaleAdebayo-xp3cf 7 หลายเดือนก่อน

      @@RenderRides ohh thank you. Funny enough, I am actually working with 3 render layers. :)

  • @Babymonkeykon
    @Babymonkeykon 2 ปีที่แล้ว

    how much price your PC ? (thank for Ans me)

  • @rjwarzone
    @rjwarzone 3 ปีที่แล้ว

    how to render as transparent image

  • @jonathandiaz4997
    @jonathandiaz4997 11 หลายเดือนก่อน +1

    19 months ago 😂

  • @laskartech8626
    @laskartech8626 3 ปีที่แล้ว

    spek pc kamua apa mas ?

  • @zz0094
    @zz0094 3 ปีที่แล้ว +2

    Did u use render layers for *cloud rendering* too?

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      You could, but I just ended up rendering it locally.

  • @bobo9159
    @bobo9159 2 ปีที่แล้ว

    i tried the indirect light and turn on the hold out to render a frame.. but other collections object's textures still loads on the memory .. is there something im missing ?

    • @Thyronix
      @Thyronix 8 หลายเดือนก่อน +1

      same. been talking to peeps on reddit. the consensus is that render layers do NOT save memory

    • @bobo9159
      @bobo9159 8 หลายเดือนก่อน +1

      @@Thyronix yes it doesn't but still if you completely separate into a collection and turn it off from everything then it's not going to interfere. ( you will miss some light bounce )

  • @RajJaiswal538
    @RajJaiswal538 3 ปีที่แล้ว

    Can someone help me make HDRI Dome?
    All I can find on TH-cam is the default cube's shortcut version of making the HDRI Dome which is fine but in most cases,looks very fake.
    All of them available on the stores are high priced

  • @bomb7388
    @bomb7388 3 ปีที่แล้ว

    Hey bro...can u make a anime toon shader tutorial please...not like the genshin impact one...more 2d looking if possible...
    I can't render in cycles much..so a anime toon shader in evee wud b good...and btw lightening boy studio kind of already have it..but with v 2.90 and above they made it paid one..and I can't buy unfortunately...
    So... if u do it will helpfull..
    Royal skies and feline game project dev also have done it...but maybe if u will b able to make it easier ...
    Hehe ....👌

    • @DimiArt
      @DimiArt 2 ปีที่แล้ว

      blender 2.9 is free though.

  • @ak-gi3eu
    @ak-gi3eu 3 ปีที่แล้ว

    How long did your pwnisher render took

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      3 days lmao

    • @ak-gi3eu
      @ak-gi3eu 3 ปีที่แล้ว

      @@RenderRides wow hell no.... we really need a modern rtx 3090 renderfarm

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      @@ak-gi3eu Well, it was mostly less RAM causing the issues for me. My GPU is alright.

    • @ak-gi3eu
      @ak-gi3eu 3 ปีที่แล้ว

      @@RenderRides how much is it ?and can you assume me how much time would it take in rtx 3090...like a guess?

  • @techking496
    @techking496 3 ปีที่แล้ว

    I am a beginner to blender and today I made my first isometric scene in it.
    It was so awsome to look at.
    But when I started rendering it, I got a message: "blender is not responding"😢
    Yea I know I have a really bad pc and all but still I can't imagine all the work that I did to make that scene(took me about 6 hours)
    I also had done it in one stretch so didnt saved it😥
    6 hours wasted😞

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      Don't worry, check Blender's auto save files, it'll be there :)

    • @techking496
      @techking496 3 ปีที่แล้ว +2

      @@RenderRides wow it worked!😯😃
      I didnt know that there was an auto save in blender so I check and got my project
      Thank a lot❤🙏😊
      Will always remember you☺

  • @Fleischkopf
    @Fleischkopf 3 ปีที่แล้ว

    5:18 or just combine it with the layer method. but sheepit saldy wont give you exr :/

  • @theardrino
    @theardrino 3 ปีที่แล้ว +1

    ❤️

  • @SamyadeepPurkayastha
    @SamyadeepPurkayastha 2 ปีที่แล้ว

    Doesn't work for Eevee

  • @Leukick
    @Leukick 3 ปีที่แล้ว

    That's funny because Cycles X took over 4 times longer to render a frame, for no reason, for me

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      It could yeah. You'll see a significant improvement over the old Cycles when you render a complicated scene using GPU computing. For simpler scenes, it doesnt work all that well. Besides, that 4x longer thing might just be a bug considering it's still heavily in development. You could also try switching between CUDA or Optix and see which one works better (it differs for certain cases).

    • @Leukick
      @Leukick 3 ปีที่แล้ว

      @@RenderRides Ah okay! I guess my test scene really wasn't complicated enough

  • @shrsth6504
    @shrsth6504 3 ปีที่แล้ว

    Eku buji napalu tothapi u like eta di disu 🙂

  • @Kryptonian0024
    @Kryptonian0024 3 ปีที่แล้ว

    Cycle x is coming

  • @DodaGarcia
    @DodaGarcia 3 ปีที่แล้ว

    Using view layers to save time makes no sense, Blender needs to calculate the entire scene for each layer.

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +2

      I never said it was to save time, it was to make massive scenes renderable in case you're running out of memory or VRAM.

  • @mitzedits2115
    @mitzedits2115 3 ปีที่แล้ว

    🤩🤩🤩🤩

  • @nodecrasher4991
    @nodecrasher4991 ปีที่แล้ว

    Stupid question: why do you pay to have your scene rendered out?
    I mean it seems like there is no benefit for you...

    • @RenderRides
      @RenderRides  ปีที่แล้ว

      Sometimes your hardware isn't powerful enough to render your scene. It may take an obscure amount of time, or your scene doesn't even start rendering because your VRAM ran out, for example.
      Which is why these renderfarm services exist, which have multiple computers dedicated solely to rendering out users' scenes. It'll save you time and allow you to focus more on the stuff that actually matters than waiting for your scene to render, or sometimes you don't even have a choice because you simply cannot render your scene with your existing hardware without reducing the quality, in broad terms.
      Hope this made sense :)

    • @nodecrasher4991
      @nodecrasher4991 ปีที่แล้ว

      @@RenderRides Yeah, I see. Thank you!

  • @ronioclarenzo6137
    @ronioclarenzo6137 2 ปีที่แล้ว

    Excellent tutorial! Thanks a lot!