I've never heard of drivers before, nor have I ever used the deform modifiers. These tools and techniques are perfect for a project I"m planning on making. Thanks for another tutorial! :)
Ever since I started watching polyfjord in 2020 I wanted to make 3d animations but didn't have a pc now I do and I'm able to learn blender with polyfjord tutorials and it brings me so much joy. Thank you polyfjord:')
I love your tutorials....so well done. Then seeing your amazing render at the end is like a homework assignment with a few added tasks to achieve something similar with the smooth camera motion. Had to go back and find the vid you did Mar 10, 2020 on that topic. I've spent a couple nights on my own version, and have thoroughly enjoyed it. Keep up the great work Asbjørn! Thank you for the inspiration.
I did your animating tutorial with the spider bot (the original one with 4 legs, not the latest) and used a driver so any time I moved the character in the world, the legs will walk accordingly with the movement. I'd love to see a way we can set up a procedural animation process like other 3D software has, because right now it looks perfect when I move forward or backward, but let's say you want to animate along a path with turns, the character doesn't bend or bank around turns naturally. I think this gives me a better understanding of drivers so now I want to revisit it! Thank you!
I thought I accomplished something similar through modifiers and constraints by attaching a hook to the top face of the cube, creating another empty controller in front like you did and putting a damped track and maybe copy rotation constraint each at .5 influence targeting the controller empty... Then I noticed I didn't get the amazing ability to twist it into a screw or truly bend side to side since you can't slide a subdivision before the hook modifier and it's just based on the relative movement of the top face. So it can "look", but it's not truly alive. I learned twice today!
Great video, thanks! I'll definitely use this in my next animation project. I've only used #frame in the past, so discovering the full power of drivers is amazing!
I am currently working with i5-1035G1 & Geforce MX250. As I am a beginner what should I basically focus on: ( Stormy Ocean, Wine glass with liq simu, donut/icecream tut, smoke/fireball, light bulb on table, Cave with monster, forest already done) A) Modeling B) Character modeling C)Focus more on photoshop D)Grease pensil and 2D animation E) Other suggestions Buying a new PC/Laptop or renting a rendering firm is way off the charts.
this might a bit of a begginer question, since i havnt done much of anything, but: for the end animation, how did you make the target for the twist and bend lag behind the light? its a much smoother motion compared to how the light is moving
I copied the keyframes from the empty target to the visible light, and then offset the animation for the empty target by 3-4 frames. It's an extremely efficient way to make a character "react" to something happening! Highly recommended
I put my ride service driver in a blender. You guys (other blender trainers) should get together and work on a movie. When you train, it could be training for that movie, but then also make $ off selling the movie to someone (perhaps themed in a way that could be sold as a sim ride at a theme park or something, or a full length movie if you get enough people together).
If anyone has trouble with the N panel not showing the needed fields, don't drag and select the 'keyframe' (the link) in the driver editor, instead while the cube is selected, _click_ on the 'keyframe'. Also if your cube is twisting the wrong way, go into the field where he added the variable expression in the driver editor, and type in the minus sign to fix it. (Ex: var *-0.5) That should fix it. (Blender version 3.6)
You know that feeling when you see a video in your recommend page which has come out like 10 seconds ago and you like it immediately and comment "first"... yeah. me neither
No polyfjord video is complete without an amazing render. Thank you for this amazing tutorial
and sound design!
The end animation is so simple yet so pleasing to the eye...
The last 10% of a Polyfjord video is always so epic! It's like an M Night Shamalyn movie ending...only 1000x better
We are so so so ready for that glass tutorial. Wonderful work as always, great livestream!
I've never heard of drivers before, nor have I ever used the deform modifiers. These tools and techniques are perfect for a project I"m planning on making. Thanks for another tutorial! :)
Ever since I started watching polyfjord in 2020 I wanted to make 3d animations but didn't have a pc now I do and I'm able to learn blender with polyfjord tutorials and it brings me so much joy. Thank you polyfjord:')
Thanks for watching!!
So glad to see you turning that great live stream into easily digestible videos! Excited to your final render for the space one
I've seen many complex tutorials on this, but you make it simple and easy. Even writing an expression has become logical. Thanks!
oh my that render is absolutely beautiful and the techniques i learnt will definitely help in the future
Bro's thumbnails are better than other tutorials!
I love your tutorials....so well done. Then seeing your amazing render at the end is like a homework assignment with a few added tasks to achieve something similar with the smooth camera motion. Had to go back and find the vid you did Mar 10, 2020 on that topic. I've spent a couple nights on my own version, and have thoroughly enjoyed it. Keep up the great work Asbjørn! Thank you for the inspiration.
This was just WOW. I only knew #frame as a driver. But this changes everything... It'll definitely help me make some cool stuff.
So useful. Hardly ever talked about
Nice video in the morning(I watched this at 5:19 am)... Now I want to make marsmellow animation
Gods second son has once again blessed us with his knowledge. My thankfulness can not be expressed through words.
He really is Blender Jesus.
Idiot God has no son
Magic once again by polyfjord.
People adore you for the renders, I adore you for your sound design. Absolutely proud to see your channel bloom. Been here since the start. :)
Thank you kindly!!! That means a lot to hear ❤️
I was afraid of drivers, didn't know what to do with them. But you have made them easy for me to understand.
Super tutorial - simply explained and without frills 🙂
IT WORKED, THANKS I'VE BEEN LOOKING FOR THIS FOREVER, BUT NO TUTORIAL COULD EXPLAIN IT AS YOU DID
This is amazing! I've tried to learn drivers before but couldn't understand. But this video made them so easy!
thank you so much for these tutorials. They are incredibly helpful!
Thank you saved me a lot of time trying to browse videos for an actual working one
Very quick and simple to understand, Thank you! 💖
Yo Polyfjord! Cool to see you learn drivers, i’m a rigger so i use these alot in my workflow.
Well explained, kept short, very informative and with a lovely demonstration animation with shadow caustics activated at the end of it 🙌💪👌
This is the best free software Ive seen. Respect.
You just put our banger after banger I just appreciate it so much. Also the cube is cute this is perfect for some marshmallow animations
Thanks a lot your tutorials are so helpful every time 👍👍👍👍
Yooo the caustics in the end!!! Sweet stuff 👌
Love it - these are great tips for blender
nice tut on drivers.
Awesome tutorial, simple, to the point, easy to follow. Liked and subscribed. Thanks!
This was such an interesting video, I got so many ideas watching that cube move like that 🙌🏼
Ty, since I started 3d as a hobby, I always wanted to animate Kirby, but it's actually really hard. This will help me a lot xd.
great talks on the conference BC 2022....
thx for your hard work and sharing this skills knowleadge...
thanks, it actually let me through so i could download it.
thank you so much for sharing your knowledge with us, I am extremely thankful for the insightful video
Awesome dude! You’re opening my creativity so much
Toller Clip, super erklärt wie immer. Danke.
The right place to learn drivers. thanks a lot
I did your animating tutorial with the spider bot (the original one with 4 legs, not the latest) and used a driver so any time I moved the character in the world, the legs will walk accordingly with the movement. I'd love to see a way we can set up a procedural animation process like other 3D software has, because right now it looks perfect when I move forward or backward, but let's say you want to animate along a path with turns, the character doesn't bend or bank around turns naturally. I think this gives me a better understanding of drivers so now I want to revisit it! Thank you!
How did you do this? Like what did the drivers look like
I would also love to know how you did this.
This is crazy I remember rigging in maya over ten years ago. You had to come up with crazy scripts to achieve this
I thought I accomplished something similar through modifiers and constraints by attaching a hook to the top face of the cube, creating another empty controller in front like you did and putting a damped track and maybe copy rotation constraint each at .5 influence targeting the controller empty... Then I noticed I didn't get the amazing ability to twist it into a screw or truly bend side to side since you can't slide a subdivision before the hook modifier and it's just based on the relative movement of the top face. So it can "look", but it's not truly alive. I learned twice today!
Great video, thanks! I'll definitely use this in my next animation project. I've only used #frame in the past, so discovering the full power of drivers is amazing!
I love this simple one .. so powerful yet easy to use .. Thx and keep up 💕🙏🏻
keep up the tutorials. They're fantastic!
Love It! Thanks so much for this!
IT'S ALWAYS THE UNDERRATED VID THAT'S LEGIT! THANK YOU!
Thank you, this was exactly what I was looking to try out this weekend!!
Clear and Simple, thanks.
More amazing possibilities!!! My mind is in overdrive now(again)....thank you :-)
excellent tutorial. Thanks for all the hard work to create it.!
THAT IS LITERALLY DARK MAGIC AND NO ONE CAN CHANGE MY MIND!
I was just looking for help on drivers, and then you uploaded! Today is a good day.
Glad I could help my friend!!
this is great. Will use :)
BROOO thankyou so much, this really helped and the tutorial was really easy to use as well :)
This was so helpful!! Thank you
Thanks for this quick tutorial!
Ill need to look at this video again
Beautiful animation
excellent tutorial and idea of animation in the last part of video !! superb👌👌👌
Dude...!😃
You just blew my mind🤯
Thnx Allot 👊
I am currently working with i5-1035G1 & Geforce MX250. As I am a beginner what should I basically focus on:
( Stormy Ocean, Wine glass with liq simu, donut/icecream tut, smoke/fireball, light bulb on table, Cave with monster, forest already done)
A) Modeling
B) Character modeling
C)Focus more on photoshop
D)Grease pensil and 2D animation
E) Other suggestions
Buying a new PC/Laptop or renting a rendering firm is way off the charts.
Best Author
it's tutorials this good that make blender so good to use and learn, compared to say houdini tutorials.
so powerful thanks for the tips
Very well explained.
this might a bit of a begginer question, since i havnt done much of anything, but:
for the end animation, how did you make the target for the twist and bend lag behind the light? its a much smoother motion compared to how the light is moving
I copied the keyframes from the empty target to the visible light, and then offset the animation for the empty target by 3-4 frames. It's an extremely efficient way to make a character "react" to something happening! Highly recommended
@@Polyfjord Wow! insane what a diffrence that makes. thanks for all the great tips!
Super Cool Effect
Este tutorial fue asombroso!!! Muchas gracias!!!
Its so freaking good. Thanks a lot of perfect tutorial. I`ll use it soon.
Pls continue to do more of those kind of livestreams
Wow amazing! "Thank you"*1,000=😄
Thank you so much bro. Sending virtual hugs. Worked like a charm ;-)
why is nobody talking about those caustics wth
Thats Awesome Sir
Hope to geo node tutorials in the future.
nobody in the world has ever explained drivers so essily
SUCH a useful tool to add my my arsenal :D
First QuickTip by polyfjord 🖤
What do you think about the format?
@@Polyfjord i love this format. It's very quickly you explained a great thing. You should continue creating this type of videos(playlist).
I put my ride service driver in a blender.
You guys (other blender trainers) should get together and work on a movie. When you train, it could be training for that movie, but then also make $ off selling the movie to someone (perhaps themed in a way that could be sold as a sim ride at a theme park or something, or a full length movie if you get enough people together).
A bit dissappointed that you didn't give it cartoon eyes at the end render.
But GREAT video as always! 💚 Keep it up!
Always epic man! Keep being inspiring!
It looks so much like old-school veggietales! hahah
Thank you, it works perfect!
ITS REALLY WORKED LOL THANK YOU DUDE
Now I can animate a veggie tales character 🤣 great tutorial as usual!
I'm a big fan of your work
It's simple and easy to understand
I'm a beginner in blender
I wish you make a tutorial about geometry nodes..🙂
If anyone has trouble with the N panel not showing the needed fields, don't drag and select the 'keyframe' (the link) in the driver editor, instead while the cube is selected, _click_ on the 'keyframe'. Also if your cube is twisting the wrong way, go into the field where he added the variable expression in the driver editor, and type in the minus sign to fix it. (Ex: var *-0.5) That should fix it. (Blender version 3.6)
And huge thanks for this trick shot
Simple and genius
Nice work man
Very useful. Thanks!
You know that feeling when you see a video in your recommend page which has come out like 10 seconds ago and you like it immediately and comment "first"...
yeah. me neither
This is so cool... So awesome! I really love it. ❤️
Oh my I’m so inspired
Keep it short but not very short as yt-shorts is the best with a Awesome render
Great one!
*That's so cool! ♡*