Ever since I started watching polyfjord in 2020 I wanted to make 3d animations but didn't have a pc now I do and I'm able to learn blender with polyfjord tutorials and it brings me so much joy. Thank you polyfjord:')
I've never heard of drivers before, nor have I ever used the deform modifiers. These tools and techniques are perfect for a project I"m planning on making. Thanks for another tutorial! :)
I love your tutorials....so well done. Then seeing your amazing render at the end is like a homework assignment with a few added tasks to achieve something similar with the smooth camera motion. Had to go back and find the vid you did Mar 10, 2020 on that topic. I've spent a couple nights on my own version, and have thoroughly enjoyed it. Keep up the great work Asbjørn! Thank you for the inspiration.
I just needed to say, I haven't even watched the rest of video and I instantly subscribed because of the snappy little intro text and jingle. It's just so perfect I had to subscribe. 😊👍
I did your animating tutorial with the spider bot (the original one with 4 legs, not the latest) and used a driver so any time I moved the character in the world, the legs will walk accordingly with the movement. I'd love to see a way we can set up a procedural animation process like other 3D software has, because right now it looks perfect when I move forward or backward, but let's say you want to animate along a path with turns, the character doesn't bend or bank around turns naturally. I think this gives me a better understanding of drivers so now I want to revisit it! Thank you!
Great video, thanks! I'll definitely use this in my next animation project. I've only used #frame in the past, so discovering the full power of drivers is amazing!
this might a bit of a begginer question, since i havnt done much of anything, but: for the end animation, how did you make the target for the twist and bend lag behind the light? its a much smoother motion compared to how the light is moving
I copied the keyframes from the empty target to the visible light, and then offset the animation for the empty target by 3-4 frames. It's an extremely efficient way to make a character "react" to something happening! Highly recommended
I thought I accomplished something similar through modifiers and constraints by attaching a hook to the top face of the cube, creating another empty controller in front like you did and putting a damped track and maybe copy rotation constraint each at .5 influence targeting the controller empty... Then I noticed I didn't get the amazing ability to twist it into a screw or truly bend side to side since you can't slide a subdivision before the hook modifier and it's just based on the relative movement of the top face. So it can "look", but it's not truly alive. I learned twice today!
I am currently working with i5-1035G1 & Geforce MX250. As I am a beginner what should I basically focus on: ( Stormy Ocean, Wine glass with liq simu, donut/icecream tut, smoke/fireball, light bulb on table, Cave with monster, forest already done) A) Modeling B) Character modeling C)Focus more on photoshop D)Grease pensil and 2D animation E) Other suggestions Buying a new PC/Laptop or renting a rendering firm is way off the charts.
If anyone has trouble with the N panel not showing the needed fields, don't drag and select the 'keyframe' (the link) in the driver editor, instead while the cube is selected, _click_ on the 'keyframe'. Also if your cube is twisting the wrong way, go into the field where he added the variable expression in the driver editor, and type in the minus sign to fix it. (Ex: var *-0.5) That should fix it. (Blender version 3.6)
No polyfjord video is complete without an amazing render. Thank you for this amazing tutorial
and sound design!
The end animation is so simple yet so pleasing to the eye...
The last 10% of a Polyfjord video is always so epic! It's like an M Night Shamalyn movie ending...only 1000x better
We are so so so ready for that glass tutorial. Wonderful work as always, great livestream!
Ever since I started watching polyfjord in 2020 I wanted to make 3d animations but didn't have a pc now I do and I'm able to learn blender with polyfjord tutorials and it brings me so much joy. Thank you polyfjord:')
Thanks for watching!!
So glad to see you turning that great live stream into easily digestible videos! Excited to your final render for the space one
thank you so much for these tutorials. They are incredibly helpful!
People adore you for the renders, I adore you for your sound design. Absolutely proud to see your channel bloom. Been here since the start. :)
Thank you kindly!!! That means a lot to hear ❤️
I've never heard of drivers before, nor have I ever used the deform modifiers. These tools and techniques are perfect for a project I"m planning on making. Thanks for another tutorial! :)
Love it - these are great tips for blender
I've seen many complex tutorials on this, but you make it simple and easy. Even writing an expression has become logical. Thanks!
I love your tutorials....so well done. Then seeing your amazing render at the end is like a homework assignment with a few added tasks to achieve something similar with the smooth camera motion. Had to go back and find the vid you did Mar 10, 2020 on that topic. I've spent a couple nights on my own version, and have thoroughly enjoyed it. Keep up the great work Asbjørn! Thank you for the inspiration.
oh my that render is absolutely beautiful and the techniques i learnt will definitely help in the future
Bro's thumbnails are better than other tutorials!
Gods second son has once again blessed us with his knowledge. My thankfulness can not be expressed through words.
He really is Blender Jesus.
Idiot God has no son
Yo Polyfjord! Cool to see you learn drivers, i’m a rigger so i use these alot in my workflow.
This is the best free software Ive seen. Respect.
You just put our banger after banger I just appreciate it so much. Also the cube is cute this is perfect for some marshmallow animations
I just needed to say, I haven't even watched the rest of video and I instantly subscribed because of the snappy little intro text and jingle. It's just so perfect I had to subscribe. 😊👍
This was just WOW. I only knew #frame as a driver. But this changes everything... It'll definitely help me make some cool stuff.
this is great. Will use :)
This is amazing! I've tried to learn drivers before but couldn't understand. But this video made them so easy!
nice tut on drivers.
IT WORKED, THANKS I'VE BEEN LOOKING FOR THIS FOREVER, BUT NO TUTORIAL COULD EXPLAIN IT AS YOU DID
Magic once again by polyfjord.
This was such an interesting video, I got so many ideas watching that cube move like that 🙌🏼
Nice work man
Toller Clip, super erklärt wie immer. Danke.
Awesome dude! You’re opening my creativity so much
Awesome tutorial, simple, to the point, easy to follow. Liked and subscribed. Thanks!
Nice video in the morning(I watched this at 5:19 am)... Now I want to make marsmellow animation
keep up the tutorials. They're fantastic!
Thank you saved me a lot of time trying to browse videos for an actual working one
IT'S ALWAYS THE UNDERRATED VID THAT'S LEGIT! THANK YOU!
Thanks a lot your tutorials are so helpful every time 👍👍👍👍
Yooo the caustics in the end!!! Sweet stuff 👌
I was afraid of drivers, didn't know what to do with them. But you have made them easy for me to understand.
Best Author
Very quick and simple to understand, Thank you! 💖
Super tutorial - simply explained and without frills 🙂
I was just looking for help on drivers, and then you uploaded! Today is a good day.
Glad I could help my friend!!
Well explained, kept short, very informative and with a lovely demonstration animation with shadow caustics activated at the end of it 🙌💪👌
Love It! Thanks so much for this!
BROOO thankyou so much, this really helped and the tutorial was really easy to use as well :)
So useful. Hardly ever talked about
I did your animating tutorial with the spider bot (the original one with 4 legs, not the latest) and used a driver so any time I moved the character in the world, the legs will walk accordingly with the movement. I'd love to see a way we can set up a procedural animation process like other 3D software has, because right now it looks perfect when I move forward or backward, but let's say you want to animate along a path with turns, the character doesn't bend or bank around turns naturally. I think this gives me a better understanding of drivers so now I want to revisit it! Thank you!
How did you do this? Like what did the drivers look like
I would also love to know how you did this.
I love this simple one .. so powerful yet easy to use .. Thx and keep up 💕🙏🏻
Always epic man! Keep being inspiring!
Great video, thanks! I'll definitely use this in my next animation project. I've only used #frame in the past, so discovering the full power of drivers is amazing!
excellent tutorial. Thanks for all the hard work to create it.!
Thank you, this was exactly what I was looking to try out this weekend!!
This was so helpful!! Thank you
thank you so much for sharing your knowledge with us, I am extremely thankful for the insightful video
Ty, since I started 3d as a hobby, I always wanted to animate Kirby, but it's actually really hard. This will help me a lot xd.
this might a bit of a begginer question, since i havnt done much of anything, but:
for the end animation, how did you make the target for the twist and bend lag behind the light? its a much smoother motion compared to how the light is moving
I copied the keyframes from the empty target to the visible light, and then offset the animation for the empty target by 3-4 frames. It's an extremely efficient way to make a character "react" to something happening! Highly recommended
@@Polyfjord Wow! insane what a diffrence that makes. thanks for all the great tips!
I thought I accomplished something similar through modifiers and constraints by attaching a hook to the top face of the cube, creating another empty controller in front like you did and putting a damped track and maybe copy rotation constraint each at .5 influence targeting the controller empty... Then I noticed I didn't get the amazing ability to twist it into a screw or truly bend side to side since you can't slide a subdivision before the hook modifier and it's just based on the relative movement of the top face. So it can "look", but it's not truly alive. I learned twice today!
This is crazy I remember rigging in maya over ten years ago. You had to come up with crazy scripts to achieve this
excellent tutorial and idea of animation in the last part of video !! superb👌👌👌
Dude...!😃
You just blew my mind🤯
Thnx Allot 👊
so powerful thanks for the tips
Thanks for this quick tutorial!
Once again, amazing content.
Świetnie wytłumaczone, wielkie dzięki!
The right place to learn drivers. thanks a lot
your explaing style is very good. very easy to understand. Thnk you @polyfjord
More amazing possibilities!!! My mind is in overdrive now(again)....thank you :-)
thanks, it actually let me through so i could download it.
Very well explained.
This is so cool... So awesome! I really love it. ❤️
*That's so cool! ♡*
Clear and Simple, thanks.
Super Cool Effect
Beautiful animation
I am currently working with i5-1035G1 & Geforce MX250. As I am a beginner what should I basically focus on:
( Stormy Ocean, Wine glass with liq simu, donut/icecream tut, smoke/fireball, light bulb on table, Cave with monster, forest already done)
A) Modeling
B) Character modeling
C)Focus more on photoshop
D)Grease pensil and 2D animation
E) Other suggestions
Buying a new PC/Laptop or renting a rendering firm is way off the charts.
3:40 could u pls tell me how u made those cube edges and the background grid to be displayed in the render ??
Its so freaking good. Thanks a lot of perfect tutorial. I`ll use it soon.
Thats Awesome Sir
THAT IS LITERALLY DARK MAGIC AND NO ONE CAN CHANGE MY MIND!
First QuickTip by polyfjord 🖤
What do you think about the format?
@@Polyfjord i love this format. It's very quickly you explained a great thing. You should continue creating this type of videos(playlist).
it looks so nice....
SUCH a useful tool to add my my arsenal :D
Great one!
Really cool!
Thank you so much bro. Sending virtual hugs. Worked like a charm ;-)
Ill need to look at this video again
great talks on the conference BC 2022....
thx for your hard work and sharing this skills knowleadge...
ITS REALLY WORKED LOL THANK YOU DUDE
Very useful. Thanks!
How do you get the glass to look like that?
Thank you, it works perfect!
Este tutorial fue asombroso!!! Muchas gracias!!!
This is amazing thank you for this
Wow amazing! "Thank you"*1,000=😄
Pls continue to do more of those kind of livestreams
Hope to geo node tutorials in the future.
That`s great! Thank you
it's tutorials this good that make blender so good to use and learn, compared to say houdini tutorials.
Now I can animate a veggie tales character 🤣 great tutorial as usual!
Can you use a driver set up like thus to controll animations like a walk cycle.
If anyone has trouble with the N panel not showing the needed fields, don't drag and select the 'keyframe' (the link) in the driver editor, instead while the cube is selected, _click_ on the 'keyframe'. Also if your cube is twisting the wrong way, go into the field where he added the variable expression in the driver editor, and type in the minus sign to fix it. (Ex: var *-0.5) That should fix it. (Blender version 3.6)