Jaedong v Flash BROODWAR g1

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  • เผยแพร่เมื่อ 28 ส.ค. 2024
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  • @STarCRAFT4BRITS
    @STarCRAFT4BRITS 8 ปีที่แล้ว +696

    17 years later and incredible leaps in technology yet nothing can even come close to Brood War.

    • @p3l1k44n1
      @p3l1k44n1 8 ปีที่แล้ว +38

      +Patrick Keating I would kill to get a game of ANY genre that had the same graphics as starcraft 1. I love this art style and i'm BITTER that there is NO OTHER GAME that shares this style of graphics.. It's kinda a cross of the old retro pixelated stuff and 3d.

    • @Alepizzaa
      @Alepizzaa 8 ปีที่แล้ว +10

      +J Dodgeaspen AoE 1&2 has this style of graphics, there are much more that are that way but those are the ones I can remember from the top of my head.

    • @Phumy
      @Phumy 8 ปีที่แล้ว +6

      +J Dodgeaspen total annihilation

    • @nickosc88
      @nickosc88 8 ปีที่แล้ว +4

      +Jsp P5 Taunus This is EXACTLY what I've been thinking! If a complete graphics overhaul were done with SC2 such that we would get a 2015 version of what kind of leap BROOD WAR engine was in 1998 would impress me a lot, I'm talking extremely real 3D models with much more in scale buildings and units. when I first played sc2 I thoughtto myself... I'm playing WC3...

    • @nickosc88
      @nickosc88 8 ปีที่แล้ว +39

      When I play brood war, I feel creeped out spooked and terrified of the zerg... in sc2 they look and sound like candyland

  • @thekiss2083
    @thekiss2083 10 ปีที่แล้ว +548

    I feel like I just watched a National Geographic special on Defilers.

    • @alexanderchenf1
      @alexanderchenf1 9 ปีที่แล้ว +1

      ***** The first best tvp were won by p. You should have said "the best pvt"

    • @MrMaddox57
      @MrMaddox57 5 ปีที่แล้ว

      And ultras, lol

    • @fressfisch
      @fressfisch 4 ปีที่แล้ว +5

      "The defiler can consume up to 8 times its body weight. The zerglings will have to wait their turn"

    • @NeostormXLMAX
      @NeostormXLMAX 4 ปีที่แล้ว +1

      comeing here from 2020 vipers are basicly the new defilers, except blinding cloud isn't as op as dark swarm if it has a bigger radius then maybe

    • @ashanark5782
      @ashanark5782 3 ปีที่แล้ว +1

      @@fressfisch Hahahahah, brilliant XD

  • @silverstringsgia
    @silverstringsgia 8 ปีที่แล้ว +432

    i love how units are everywhere and not just 1 big ball like sc2

    • @junjunparkpark
      @junjunparkpark 8 ปีที่แล้ว +33

      It's a shame they couldn't make SC2 more like SC1.

    • @colourblind3213
      @colourblind3213 8 ปีที่แล้ว +65

      Goliath offline.. :c

    • @elian958
      @elian958 7 ปีที่แล้ว +10

      I love BW, but SC2 has changed a lot since LOTV. Check it out, its a lot more like BW.

    • @fariisification
      @fariisification 7 ปีที่แล้ว +49

      No it isn't.

    • @elian958
      @elian958 7 ปีที่แล้ว +6

      yes it is

  • @Jenkins2488
    @Jenkins2488 ปีที่แล้ว +13

    went down a nostalgia rabbit hole and ended up here. wow. 2022. i miss these casts and i miss you HD. hope you are doing well. you gave so many of us so many amazing memories. thank you.

    • @good-questions
      @good-questions 11 หลายเดือนก่อน +1

      Cheers to this

    • @Royy
      @Royy 9 หลายเดือนก่อน +1

      What happened to him 😮

  • @DyingToLive310
    @DyingToLive310 9 ปีที่แล้ว +200

    The greatest SC match ever.

    • @MrDJCoulton
      @MrDJCoulton 8 ปีที่แล้ว +4

      +Slevin Reviews
      I wish they have more open maps like this in SC2 where positioning so so crucial

    • @DyingToLive310
      @DyingToLive310 8 ปีที่แล้ว +18

      MrDJCoulton Broodwars was designed in way that allowed the matches to be a chess-like battle of the minds. SC2 seems like it awards the person who has the best cheese.

    • @MrDJCoulton
      @MrDJCoulton 8 ปีที่แล้ว +1

      Slevin Reviews
      It more of the effect that spectator enjoy the micro outplays and SC2 is design to emphasise that.

    • @simunator
      @simunator 8 ปีที่แล้ว +11

      +Slevin Reviews sc2 is essentially a glorified rock paper scissors battle

    • @DyingToLive310
      @DyingToLive310 8 ปีที่แล้ว +3

      simunator They've added in so many units that clearly don't need to be there, instead of tweaking and improving what they already have.

  • @zolikoff
    @zolikoff 10 ปีที่แล้ว +95

    Brood War looks so damn gritty and gruesome that I like the looks way better than the plasticky/toy-like SC2 graphics.

  • @CausalityLoop
    @CausalityLoop 4 ปีที่แล้ว +13

    I like to imagine that moment where the SCV and the drone were mining from the same minerals was like that moment in WWII when the British and German soldier shared a moment of mutual respect and peace after a chance encounter.

  • @ecsagun
    @ecsagun 10 ปีที่แล้ว +38

    i love the aesthetics of broodwar more than sc2

  • @christian3628
    @christian3628 4 ปีที่แล้ว +18

    "The new year, 2012" - yup... this is exactly what I was looking for :)

    • @kristyy420
      @kristyy420 4 ปีที่แล้ว

      Christian ! Same

    • @husman
      @husman 3 ปีที่แล้ว

      @@kristyy420 +1

  • @colourblind3213
    @colourblind3213 8 ปีที่แล้ว +9

    The upgrades felt like they took hours complete back in the days.
    These broodwar videos are a nostalgia trip

  • @Polored1066
    @Polored1066 8 ปีที่แล้ว +198

    This must be so stressful to play :o

    • @MrGoldstar1
      @MrGoldstar1 7 ปีที่แล้ว +33

      haha you have no idea, it's the most difficulty game in the world

    • @The_Crimson_Fukr
      @The_Crimson_Fukr 7 ปีที่แล้ว +24

      correction the MULTIPLAYER of this game is one of the most difficult game modes in the world.

    • @Polored1066
      @Polored1066 7 ปีที่แล้ว +6

      *****
      Well technically, any multiplayer games are insanely hard, since whatever the game, you need to be better than a human, not better than the game.

    • @The_Crimson_Fukr
      @The_Crimson_Fukr 7 ปีที่แล้ว +20

      Pablo Blo well shit man... there are human players and there are starcraft veterans .. playing against sc veterans is like trying to beat a quantum computer in a game of chess
      i'm not sure if some of these SC veterans are even human
      they are something else..

    • @subskrildos4169
      @subskrildos4169 7 ปีที่แล้ว +57

      they are Koreans

  • @Nick_Jamez
    @Nick_Jamez 10 ปีที่แล้ว +101

    Everyone who never played the original sc...i feel bad for ya..

    • @trinut3760
      @trinut3760 10 ปีที่แล้ว +16

      I feel bad for you the original is beast and BW was a monster. The only thing to feel bad about is how long we had to wait for SC2.

    • @VTheC
      @VTheC 10 ปีที่แล้ว +6

      Starcraft is a whole different league then SC2.. It's better, SC2 has been nerfed for dummies.. I don't know how someone can get 300 amp with sc2 without moving units needlessly or raising and lowering depots. Sc1 is needs over 150 apm.

    • @jamesp811
      @jamesp811 10 ปีที่แล้ว +22

      V TheC
      SC2 beats BW in every conceivable way as a game. The "dumbing down" you refer to has simply removed unncessary APM.
      Any time there's an action in a game like this you would always take, automating it improves the game. Not automating it is stupid.
      Having to manually tell every single spawned worker to start harvesting? Stupid. Fixed in SC2.
      Limiting control groups to 12 units? Stupid. Fixed in SC2.
      Casters all casting at the same time, instead of one at a time? Stupid. Fixed in SC2.
      Just three examples where SC2 improved upon BW's broken user interface. SC2's interface is still seriously broken in some ways, just not as badly (I, for one, would like to see a command on each vespene structure to pull three workers from the mineral line rather than having to chase the little bastards down with the mouse. Making processes like that intentionally difficult is stupid)
      If Starcraft and Starcraft 2 are, in fact, strategy games, the more you do to remove useless APM (and thus useless 'twitch' kind of actions) the better the game is. If you intentionally make the interface as hard to fight as the opponent, then the game is not by any means "strategy" anymore of any kind. BW was a twitch game, same as Quake. There's nothing wrong with that, but no one should be under the illusion that this somehow constitutes a strategy game.

    • @trinut3760
      @trinut3760 10 ปีที่แล้ว +4

      The improvements I agree on but starcraft is a strategy game no matter how you speak of it. Relying on more twitch elements in the art of multitasking makes it more of a strategy game than having every little thing automated.

    • @HrHaakon
      @HrHaakon 10 ปีที่แล้ว +3

      Jamie Lee
      No, not really. It just means that there are more places you have to get good to get anything done.
      SC2 is very macro focused though. You have to scout, and you have to choose what to do and then do it correctly. You don't need the same sort of insane micro you needed in BW.
      This makes the game more accessible, that is, easier to start with. That's a good thing, as long as the skill ceiling is very high. Which it still is.
      You can discuss the precise level of automation that should be done, but I think we can all agree that it should be more than what was allowed in Brood War.

  • @evernewb2073
    @evernewb2073 5 ปีที่แล้ว +17

    you do so much better a job as an announcer than the guys they've got doing it in the championships.
    ps: *Thank You* for mentioning the zerglings, they always seem to get ignored in commentary despite connecting with the zerglings being the big goal in a ground composition: zerglings actually deal a crazy amount of damage per cost, a single zergling out-damages an ultralisk at most facing angles (different attack speeds at different angles because animations and pauses change a bit occasionally gaining/dropping a delay frame), they are by far the best unit in the game for quickly taking down structures and any other vulnerable target. an ultralisk's biggest job is to soak damage and space out splash, so you get this funny thing where siege tanks are one of the good ways to kill ultras but ultras are still a counter to tanks...not nearly as much of one as zealots but still.

  • @booyawooya
    @booyawooya 10 ปีที่แล้ว +11

    For those that are confused, Soulkey terran build (a.k.a. SK terran build) was created by another player named SoulKey and popularized by Flash and Nada a while back in broodwar. It's a different Soulkey from the SC2 zerg player that we know nowadays.

    • @user-knhgvg454g
      @user-knhgvg454g หลายเดือนก่อน +1

      Actually sk stands for south Korea

    • @booyawooya
      @booyawooya หลายเดือนก่อน

      Dang this is an old comment :)
      Both the broodwar liquipedia and the Korean namuwiki state that the SK in SK Terran is from soulkey, the id of the player who created the build.

  • @Banana-cc5rx
    @Banana-cc5rx 9 ปีที่แล้ว +40

    gosh, their micro is so fast that i dont even know what happened, the game was over before i even know why lol

    • @0ookii0
      @0ookii0 8 ปีที่แล้ว +2

      +asd asdas Jaedong focussed on Flash expansions, so he basically gg bcos he ran out of minerals

  • @xarrox123
    @xarrox123 7 ปีที่แล้ว +1

    I use to watch Sc2 games from time to time, I am a total noob in Sc so I don't even understand everything but enjoyed it a lot. This match was the first professional Sc1 match I've seen and I'm stunned. I am aware that this match was an exceptional but after watching a few more Sc1 games I finally understand what people are on about. Sc2 brought a lot of features that made it more pleasant for me to play, but Sc1 seems to have way more micro which is awesome.
    Also great commentary, HD! Thanks for explaining things to people that come from Sc2.

  • @anamethat
    @anamethat 5 ปีที่แล้ว +4

    Such an incredible game. Countless shifts in momentum. Really can't tell who is going to win.

  • @jokacho21
    @jokacho21 12 ปีที่แล้ว +5

    This was the 2nd or the 3rd game of the FINALS of WCG-South Korea 2010. Jaedong won this tournament and earned up the national title, however, as a consequence, Khal, Flash and Jaedong were selected for the International WCG 2010 and Flash won that first place. Jaedong did win the International WCG 2009 against Stork. Both matches were beautifully executed :)

  • @osmarchito
    @osmarchito 8 ปีที่แล้ว +4

    starcraft the good old days of skipping clases just to play this game lol a classic

  • @decakjeisaozasuncem8843
    @decakjeisaozasuncem8843 9 ปีที่แล้ว

    this guy is best commentator i have found so far on any video,no annoying voice,its very natural....keep like this son

  • @Kolt461
    @Kolt461 5 ปีที่แล้ว +3

    I just realized that Jaedong picked the color Orange as his team color because it matches with the Color of the Dark Swarm, making it harder for the Terran to see through what is under that cloud.

    • @garthjohnson88
      @garthjohnson88 2 ปีที่แล้ว

      And perhaps Terran brown b/c it blends into the terrain just a little better

  • @0liverwarren
    @0liverwarren 7 ปีที่แล้ว +5

    If this was SC2, Jaedong would have GG out after 25 minutes because he would never have been able to comeback. Brood War was truly a remarkable RTS.

  • @un_miroir
    @un_miroir 7 ปีที่แล้ว

    Broodwar is free now! I'm so happy!
    I miss you so much, HD

  • @floorix9308
    @floorix9308 7 ปีที่แล้ว +1

    i watched this live, now i found it after 5 years.. watching it again ! ^_^ good old days

  • @DrVanNostrand01
    @DrVanNostrand01 9 ปีที่แล้ว +6

    Hey, just wanted to say you do great commentary! My hard drive on my gaming pc crashed so I've been playing a bunch of brood war on my laptop lately. Brood War is so damn exciting to watch!

    • @user-mj7eo3ci2q
      @user-mj7eo3ci2q 9 ปีที่แล้ว

      hope you improve your skill too :)

  • @marionsamuel543
    @marionsamuel543 10 ปีที่แล้ว +37

    I feel old for playing this game... the memories

    • @miroslavkreminskiy8341
      @miroslavkreminskiy8341 10 ปีที่แล้ว

      =,C I feel, what you feel...

    • @curiouspilot
      @curiouspilot 8 ปีที่แล้ว

      +Laura Werfeli I'd prefer an old friend, if you know what I mean.

  • @moduscorp
    @moduscorp 9 ปีที่แล้ว

    I play SC2, but I keep coming back to watching Brood War games. The game is just so timeless.

  • @corsario573
    @corsario573 2 หลายเดือนก่อน

    Dios bendiga a este bro y a cualquiera que vea este gran video de Starcraft en esa epoca.

  • @Agentchow99
    @Agentchow99 10 ปีที่แล้ว +61

    Honestly, if the blizzard programers just made the graphics better and had eye candy animations but left everything else untouched, they could rename it SC2 and I would buy it.
    Edit: Lol

    • @svartsjokolade
      @svartsjokolade 7 ปีที่แล้ว +22

      And now, here's 2017 with Blizzard announcing a remastered version of this game.

    • @SomeAHole
      @SomeAHole 7 ปีที่แล้ว

      Obie Really?

    • @svartsjokolade
      @svartsjokolade 7 ปีที่แล้ว

      Yup, and it seems promising. Look it up!

    • @SomeAHole
      @SomeAHole 7 ปีที่แล้ว

      Yay. I really don't like SC 2, so a remastered version of this game would make me extremly happy. I just hope that the gameplay remains the same. Crappy pathfinding and everything (?

    • @svartsjokolade
      @svartsjokolade 7 ปีที่แล้ว

      Yeah, I tried to get into SC 2 as well but i couldn't really find the appeal. As far as I know the gameplay would remain intact. It's only a visual overhaul.

  • @TrapGod_JackofAllTrades
    @TrapGod_JackofAllTrades 9 ปีที่แล้ว +11

    SC:BW really felt like you were a general of a war, but SC2 feels like death ball vs death ball. It is definitely improving recently. A lot less death bally.

    • @dandaman4393
      @dandaman4393 9 ปีที่แล้ว +1

      There may have been death balls if you could control more than 16 units in BW.

    • @TrapGod_JackofAllTrades
      @TrapGod_JackofAllTrades 9 ปีที่แล้ว +1

      Deified Link Yeah.

    • @HappySpeedling
      @HappySpeedling 9 ปีที่แล้ว +1

      Deified Link , twelve indeed.

  • @ZatralTMF
    @ZatralTMF 5 หลายเดือนก่อน

    Only took 12 years to recommend this to me, thanks, TH-cam

  • @RbDaP
    @RbDaP ปีที่แล้ว +1

    im not sure why YT showed this but I welcome a HD Starcraft cast of classical BW
    long live starcraft!

  • @LeafMaltieze
    @LeafMaltieze 7 ปีที่แล้ว +10

    HD, Come back for the Remaster!

  • @dyafremja5437
    @dyafremja5437 10 ปีที่แล้ว +4

    wow i am getting nostalgic watching this i must find my brood war....i miss the reavers

  • @shatterdmaster
    @shatterdmaster 11 ปีที่แล้ว +1

    That was THE best tvz game I have ever seen in my life. Thanks for commentating HD

  • @hando87
    @hando87 11 ปีที่แล้ว +2

    I remember when I came home from primary school and my bro was playing this when it came out...I was like WTF SICK GRAPHICS. Broodwar is far the best RTS ever made based on balance and mechanics alone.

  • @015uio2
    @015uio2 8 ปีที่แล้ว +6

    i have never played starcraft multiplayer. i played alot of campaign when i was a kid. but this is just amazing. fckin jaw breaking

  • @123TauruZ321
    @123TauruZ321 8 ปีที่แล้ว +21

    Wow, this is sick. I thought the terran was going to win all the way, they seemed like they had the zerg on the defense all the time, messing with their bases and all. But no, seemed like when he ran out of minerals, he gave up. Hah, makes me think how useless i am at this game. I would just use 1 or 2 different units, why complicate things so much? That is probably why i suck.

    • @xcoponent
      @xcoponent 7 ปีที่แล้ว +1

      The Terran my favorite always Win? Ha-ha! He needed more High ground, or more Outpost where the Tanks are seiged. I think so anyway, but his opening game was much better than mine. I like the way his marines were out, and there were many marines. I like to set up many Supply houses in the beginning, but the Zergs are so fast, I Often succumb. Yeal, he gave me something to think about. Easy

    • @123TauruZ321
      @123TauruZ321 7 ปีที่แล้ว

      xcoponent I can do well against the computer, but i always mass produce Goliaths, because they are effective at both ground and air ^^ And mass producing something is so much easier than fiddling around with different strategies. Just send them all in and let them do their job ^^

    • @xcoponent
      @xcoponent 7 ปีที่แล้ว +1

      Yeal, that's good too, you're right it depends on whats coming at you! I use supply houses to bury me in an Area. If you build a solid wall, the Protess can't get through, they need lots of Dragons, 1 marine behind the wall kills all of the Zealots. So many Zealots a Dragon can't get close enough to shoot at wall, against computer. easy victory against Protoss. But the Zergs get through unless you build a quick tank. Yeal, I like a 1 marine defense, until I make up my mind on strategy!

    • @xcoponent
      @xcoponent 7 ปีที่แล้ว +1

      By the way, that's a quick siege Tank!

    • @darkwitch8648
      @darkwitch8648 7 ปีที่แล้ว +1

      When its 2 equally skilled players, and its zerg vs terran, zerg will win most of the time because zerg has a faster build time and higher DMG + attack speed when comparing zerglings to marines/firebats for example. That's where the term 'to zerg' came from. By the time the enemy is building their first attackers, zerg is already on the way to wipe out.

  • @richardtaylor3331
    @richardtaylor3331 8 ปีที่แล้ว +5

    I remember the good old days of HD Starcraft and H to the usky Husky.

  • @DeterminedHaphazard
    @DeterminedHaphazard ปีที่แล้ว

    I love how voice sounds like Stetmann when it begins to crack.
    Match and commentary are superb.

  • @Smartacus98
    @Smartacus98 7 ปีที่แล้ว +58

    Seems a bit more strategic and tactical than SC2. SC2 became so fast paced and streamlined that it almost stifled the thought process and creativity behind an RTS, it essentially became a dexterity based build order rehearsal simulator. While the fast paced nature can make it exciting at times it is a lot less tense.
    I mean think about it: "Sun Tzu said, 'macro hatch 14 seconds late at 16 supply? git gud bronze scrub." It's barely even strategy anymore, it is just who can play a build order slightly more precisely.
    Some kind of blend of the too would be good, Brood War is a little slow for a lot of casual players and the AI, control mechanics, pathfinding and such have not aged well. Assuming, of course, Starcraft ever gets any sequels and RTS's are actually popular again at some point.

    • @Alientcp
      @Alientcp 7 ปีที่แล้ว +4

      I highly doubt it. While yes, the rithm of both games is very different, both are very reliant on dexterity.
      In sc1 dexterity was like 90% of the game since it was mighty hard controlling all those units, plus the unit production.
      The only thing Sc2 did was to remove some dexterity in unit control and to put more focus on the pace and to make strategic decisions more meaningful (its not that they were meaningless in bw, but you could rely more on micro to diminish the returns).
      And making it fast paced do not remove the tension, its quite the opposite, or at least in the same level, you have even less time to react, so you have to be on your toes all the time.
      Its different, way too different experience, but none is lesser than the other. And its not like bw was very forgiving about timings.

    • @Smartacus98
      @Smartacus98 7 ปีที่แล้ว +6

      Alientcp Dexterity moving units around is not the same as dexterity in executing a precise build order. In SC I, there was dexterity in terms of clicking fast, but also in terms of responding to your opponent. You couldn't blob your units in a death ball and roll them across the map as the mechanics wouldn't let you, which meant you had to treat units as groups and have more hands on command of actual engagements. In SCII, commanding units is secondary to making units as efficiently as possible. Which means that there is less emphasis on responding to threats by moving your units around to counteract an attack (always different in every situation) and the greatest challenge is making sure your build order is perfect enough to be able to constantly pump out units at a much faster rate than you could in BW so that losses can be easily replaced (standardised for every map, ultimately just muscle memory).
      Losing a group of tanks had much worse implications in BW than it did in SC2, which means that when commanding units and meeting a threat you had to think more carefully about exactly what you are going to do, there is a thought process behind it as well as the quick reactions required to execute good micro. In SCII it's pretty much all macro, or at least macro takes much great precedent over tactical command. "Oh that group of units is dead? Oh well, I can just instinctively press 3 buttons to ensure that they are replaced by the time he is next able to attack.
      This isn't to say that being able to command many units at once, army hotkeys and grouping production buildings are bad things, they streamline the game. Nor am I suggesting that SCII's more responsive and intuitive AI doesn't allow for more intricate macro, just that the way the game is paced means that while these things can allow for a more intense strategic match, players end up with the mentality that precision in muscle memory is more important than actual strategic thought.

    • @KhasAdun1990
      @KhasAdun1990 7 ปีที่แล้ว +3

      Actually Artosis said it's more strategic. If the enemy attacks with something you're not prepared for in SC1, you may be able to micro or perform some kind ot trick to get out of it, but if ithappens in SC2 you die, because you just weren't prepared for it, meaning the strategy has a lot more importance, but I prefer the way Broodwar allowed for people to pull off what seemed impossible, that's why I was so amazed when I first found out about professional Starcraft, they were doing things I'd never seen anyone do to a game before, SC2 has less of that going on.

    • @Smartacus98
      @Smartacus98 7 ปีที่แล้ว +4

      KhasAdun Micro is still a part of strategy though, strategy is a blend of logistics and tactics. You may be the best battle commanders in history, but if your army has no supply lines, access to reinforcements, equipment etc. you can't win a war, even if you win battles (Hannibal for example). Or, you could have perfectly good logistics and field a larger army but be defeated in battle by a smaller force due to inferior tactics (Darius III).
      SCII is pretty much all about logistics and has less emphasis on tactics, it's essentially all about having the fastest-executed build order.

    • @KhasAdun1990
      @KhasAdun1990 7 ปีที่แล้ว +4

      Which is a bummer.

  • @chanbla11mit
    @chanbla11mit 7 ปีที่แล้ว +5

    "Easy to firget the second place winner"
    SAVAGE

  • @curtisasdasdasdasd7169
    @curtisasdasdasdasd7169 4 ปีที่แล้ว +1

    its a shame youve stopped casting. Youre entertaining to listen to and bring a fun chipperness.

  • @MrMaddox57
    @MrMaddox57 5 ปีที่แล้ว

    AWESOME game. Now THAT is a classic Starcraft match. Thx for the videos!

  • @raggedy3759
    @raggedy3759 10 ปีที่แล้ว +15

    After playing brood wars as a kid and then watching this now I remembered.how overpowered the dark swarm power is. Did it ever get nerfed?

    • @trinut3760
      @trinut3760 10 ปีที่แล้ว +5

      No but it could have used a nerf in size because the consume allowed only a few defiler to cast them continuously.

    • @Timba246
      @Timba246 9 ปีที่แล้ว +5

      jose wills it is not overpowered
      it is powerful in right hands
      just like zerglings/muta/lurkers etc

    • @Sc9cvsd
      @Sc9cvsd 2 ปีที่แล้ว

      Brood war hasn't had a balance patch since 2001. It hasn't been nerfed. And while it is objectively op its also the only thing keeping zerg alive. If dark swarm was nerfed then zerg would lose 100% of games that made it past 10 minutes since zerg would have no answer to mech

  • @chopcooey
    @chopcooey 10 ปีที่แล้ว +9

    damn i almost forgot how broodwar was a fantastic game

  • @DeepInsideZettaiRyouiki
    @DeepInsideZettaiRyouiki 9 ปีที่แล้ว +41

    I still cant understand how Blizzard fucked up easiest port in the history... SCI was so much better than SCII. All they had to do was fix those anoying things like 12 units-max or 5-quene in barracks etc, update graphics and give better maps. It was easy, as almost whole world waited just for updated SCI with new units but same gameplay and climate.
    SCII is almost totally diffirent game, diffirent gameplay and climate, maps are all the same with no open fields like here...just same sized chokepoints and tunnels. Unit looks and sounds is so much better in SCI, zerg buildings look like skin bone and muscle when terrans look like steel...not cartoonish Wow bullshit. Easiest comeback in history and they just fuck it up prohibiting old units and giving us some stupid replacers, ballance is fucked and always will be as they set up to force-something-new, when in the end its always one larg ball vs other large ball.

    • @petecabrina
      @petecabrina 9 ปีที่แล้ว +8

      Pro Toss It is basically exactly the same situation with Diablo 3, Blizzard had the most exceptional base to create the best ARPG of all time and they fuck it up because they try to add too many bells and whistles. I believe the issue is very simple, it comes down to the staff, the wrong head developers on teams, people who think they are talented trying to be unique and create something for themselves, justifying their positions and pay cheques. As things stand SC1 is still so far ahead of SC2 as a pure competive balanced RTS it is tragic, and we will still be waiting for years to even see if they can balance SC2.
      By all accounts Blizzard is more a money making machine than anything these days, they have all the angles covered in how to milk a $$$ and seem more interested in churning out the next big title than fixing their sub par competitive releases.

    • @ZC.Andrew
      @ZC.Andrew 9 ปีที่แล้ว +4

      Pro Toss I think they're realizing that and trying to make LOTV more BW-like. I am not sure if they'll succeed, as they can never seem to simplify things, only make them more complicated and less user-friendly.

    • @DeepInsideZettaiRyouiki
      @DeepInsideZettaiRyouiki 9 ปีที่แล้ว +1

      Lets hope they will... at least people will get more fun from their money.

    • @volsmik1333
      @volsmik1333 9 ปีที่แล้ว

      Pro Toss I like how you nailed all the main aspects. I so much agree with the "cartoonish Wow bullshit"... how dafaq was that even possible... Wanna hear something sad? Been playing SC for a decade like all of you and when I bought SC2, on the very first loading screen when I started the game on Brutal, I got a hint. It said something like "SCVs are used to gather minerals". "Brutal", man! Phakien "Brutal", man...! "For experienced Starcraft players", man...
      I knew the game would be lame like all the other newer games just by watching all the marketing release . This "hint" was not lame, it was offensive. A part of me immediately regreted my purchase. I think this "hint" summarizes what Blizzard thinks of the original fanbase.
      So, at times I kinda really enjoy SC2. At others, I wonder if the game was ever designed to appeal to original SC fans in any way...

    • @JustTrustMe2
      @JustTrustMe2 9 ปีที่แล้ว

      Pro Toss atleast they kept the first unit in each race...

  • @lotgc
    @lotgc 3 ปีที่แล้ว

    I feel like I've watched this video 5 times over the course of 7 years lol
    It would be sick to watch this replay with scr graphics

  • @georgegeorgio70
    @georgegeorgio70 9 ปีที่แล้ว +27

    You are a very good commenter :)

    • @jaqenhghar2970
      @jaqenhghar2970 5 ปีที่แล้ว

      and yet can't pronounce a simple word like "irradiate" properly...

  • @TheOdMan
    @TheOdMan 9 ปีที่แล้ว +92

    It's really amazing that a game that's.. what, 18 years old? Had this AMAZING gameplay. Look at almost any other game from that time... RTS, FPS, you name it, and the gameplay is sluggish and unintuitive, but not SC/BW, it was perfection from the start baby! Also, it had a mindblowingly awesome campaign story that just dominates the story they came up with for SC 2. I like SC 2 gameplay, and even the campaign to some extent, but the writing was really poor compared to SC/BW, imo anyway.

    • @EfexSuomi
      @EfexSuomi 9 ปีที่แล้ว +4

      TheOdMan quake?

    • @ZC.Andrew
      @ZC.Andrew 9 ปีที่แล้ว +3

      TheOdMan My beloved games were Marathon, Quake, C & C Red Alert and Starcraft. There were a few great games from the mid-90's, when quality was precedent over flashiness (because flashiness was not possible haha). Brood War is one of the best ever!

    • @volsmik1333
      @volsmik1333 9 ปีที่แล้ว +9

      Captain Goomba It's not just flashiness dude; older games had respect for their players

    • @ZachRose88
      @ZachRose88 9 ปีที่แล้ว +2

      TheOdMan Don't forget the art and the soundtrack!

    • @cameronsprague101
      @cameronsprague101 9 ปีที่แล้ว +4

      ...yeah but the pathfinding is terrible and doesn't hold up

  • @s.b.3867
    @s.b.3867 6 ปีที่แล้ว

    Damn, this dude's commentary is on point...phenomenal.

  • @alliwantzizu
    @alliwantzizu 9 ปีที่แล้ว +2

    Great game. I too had no idea who was going to win until the last few minutes.

  • @jonathanphilips7295
    @jonathanphilips7295 3 ปีที่แล้ว +3

    "welcome to the new year 2012! :D..." :'(

    • @lotgc
      @lotgc 3 ปีที่แล้ว +1

      What a simpler time...

  • @kakap0788
    @kakap0788 10 ปีที่แล้ว +12

    I miss broodwar so much ;__;
    Sc2 is not really the same.. I watched Broodwar GSL every single day when I ate dinner for 4 years, so exciting and good dinner entertainment!
    Not sure why I don't think sc2 is as good as broodwar tho, felt like there were more strategies in broodwar than sc2.

    • @ShanaNoTsukaima
      @ShanaNoTsukaima 10 ปีที่แล้ว +8

      Yeah, it's not the same. Broodwar is more intense than Starcraft 2, that's for sure.

    • @megaslayercho
      @megaslayercho 4 ปีที่แล้ว +1

      Sc1 is much more about smaller groups of units fighting through out the map,the game has a lot more emphasis on positioning,you can be down 50 supply and still come back and beat a massively bigger army with good engagement.
      Sc2 escalates very fast,by 10 minute mark(and usually earlier) any high level players are probably going to have 200 supply.
      In sc2 armies are much more deathball like,which isnt as much of a thing in current lotv meta as it use to be in Wings of liberty 2010,currently in lotv there is often little fights in different places,but even so the game is still MUCH more deathball friendly than sc1.
      To be honest I kind of prefer the engine and feel of sc2,it feels less random and more consistent than sc1,also everything is very intuative which is good.
      What sc1 did better for me personaly was overall graphic/art design,the soundtrack,the campaign,the feeling of grim darkness and real war,the awesome progression of a game,where there is much more clear and defined early/mid/late game,tech choices feel like more of a commitment and you dont reach 200 supply nearly as easily as in sc2.

    • @kofola9145
      @kofola9145 3 ปีที่แล้ว +1

      @@megaslayercho BW and SC2 might as well be two different games. The playstyle is different, the art style is completely different, graphics are different. And not in a good way,

  • @emilysmellylikeshit
    @emilysmellylikeshit 9 ปีที่แล้ว

    I miss HD starcraft's SC1 casts. Good detail, genuine excitement, and ease of conveyance to the audience the complex thought process of these pro players.

  • @erikis22
    @erikis22 7 ปีที่แล้ว +1

    I literally scratched my head before you said "You're probably scratching your hair right now."

  • @kirko0176
    @kirko0176 7 ปีที่แล้ว +7

    This was a lot of fun to watch. Would be awesome if they remade this game with better graphics but kept the same gameplay and put it on battle.net so we could play it easier.
    For SC2: They need to lower the attack dmg so there is more micro involved and units don't get 1 shot so easily in SC2, that removes the death ball and creates more about positioning and controlling units and utilizing the special units better..
    Since LOTV it has helped a ton because they added the lurker back and added the viper/defialer. But having units like swarm hosts that do nothing and serve no purpose in any matchup ruins the game.
    I still think the medivac kills SC2 too. Just have drop ships that do no heal and put medics back into the game. Drops are too powerful so you have to turtle a lot and can't be out microing and it creates too many base trades and all in doom drops which are lame

    • @starcraftian5144
      @starcraftian5144 7 ปีที่แล้ว

      The community remade the Original Starcraft campaign with the SC2 engine, check it out

    • @sexysalmon4411
      @sexysalmon4411 6 ปีที่แล้ว

      I agree with all
      Especially that units in sc2 have too much demege
      But i dont know why ppl thinks that swarmhosts are too strong yeach swarmlocust have a lot of demege but swarmhosts have long reload time... Meyby they schould just remove locust flying ability... Void racers are too strong... Protos's air units are too strong (excluding oracles and phoenixs)
      And i miss sc1 maps

  • @gdook4244
    @gdook4244 8 ปีที่แล้ว +102

    I know it's nit picky, but every time he said irradiate it made me cringe

    • @Mokov40
      @Mokov40 8 ปีที่แล้ว +2

      +G Dook Get over it

    • @chaztikov
      @chaztikov 8 ปีที่แล้ว +2

      +G Dook Ir-RAD-iate

    • @Kharnellius
      @Kharnellius 8 ปีที่แล้ว +9

      +G Dook I KNOW! It comes from the word radiation. Ir-raid-e-ate.

    • @Mokov40
      @Mokov40 8 ปีที่แล้ว +1

      Wow! It's just the way he says it get over it grammar nazis

    • @gregxcoree
      @gregxcoree 8 ปีที่แล้ว +7

      +Mr.Skull Its Not irradiate... Its PLAYGU, PLAYGU GA

  • @inyazha
    @inyazha 12 ปีที่แล้ว +1

    When flash moved his command center to where Jaedong's Hatchery WAS my face was just in awe, that was an amazing match haha

  • @Spark190
    @Spark190 7 ปีที่แล้ว

    Dude! I used to play this game when I was 9 years old when the SC came out... I'm picking it up again for the SC:RM version, and I LOVED your casting, soo informative!!

  • @hummm1111
    @hummm1111 8 ปีที่แล้ว +5

    Legacy of the void just came out 3 days ago, this is still better xD

  • @pttn3912
    @pttn3912 7 ปีที่แล้ว +3

    What I love about Starcraft is that every units stay true to their lore. Zerg is swift and numberless, Terran packs firepower but lacks mobility, and Protoss is tough as hell. In SC2, we have Terran out number zerg, Protoss units felt like flowers, and zerg units being slow except on creep!

  • @IV4774
    @IV4774 8 ปีที่แล้ว

    Rip HDstarcraft my fav caster all time

  • @Deck160ooo
    @Deck160ooo 5 ปีที่แล้ว

    One of the best high caliber match up games I've seen!! BEAUTIFUL game play! GG

  • @fantasm4732
    @fantasm4732 9 ปีที่แล้ว +5

    legends, thanks for keeping SC Original alive, screw sc2.

    • @cameronsprague101
      @cameronsprague101 9 ปีที่แล้ว

      sc2 is great

    • @Lunethia
      @Lunethia 9 ปีที่แล้ว +1

      +cameronsprague101 Yush, but sc1 Is greater c:

    • @Lunethia
      @Lunethia 8 ปีที่แล้ว +1

      ***** The fckd up gameplay though :c
      And to controle only 12 wasnt anything harder then today in sc2 ...

  • @SCNewbCaster
    @SCNewbCaster 10 ปีที่แล้ว +38

    I love StarCraft 2 but you don't get epicness like that in SC2.

    • @electronus97
      @electronus97 10 ปีที่แล้ว

      No. no you don't.

    • @D3va92
      @D3va92 10 ปีที่แล้ว +3

      Jim Jimson You cant realy compare those 2 games until the game is finished.

    • @D3va92
      @D3va92 10 ปีที่แล้ว

      I dont know they will try. And what problems? i thought you were talking about balance

    • @D3va92
      @D3va92 10 ปีที่แล้ว

      Well i believe that the genre is close to death and not just the game.

    • @D3va92
      @D3va92 10 ปีที่แล้ว

      I think they can. I saw bisu streaming.

  • @PowellShiau
    @PowellShiau 10 ปีที่แล้ว

    Wow! that was the most intense 35 minutes of my entire week! And this is definitely one of my favorite commentaries ever! i love your word choices and couldnt be happier the game wasn't commentated in korean o.o

  • @SaturnineXTS
    @SaturnineXTS 10 ปีที่แล้ว +2

    I can't even at all those guys asking questions about whether those and those units were in SC1. Play the freaking game if you haven't already! Which is inconceivable in itself!

  • @JamesSmith-du4se
    @JamesSmith-du4se 8 ปีที่แล้ว +6

    I wish I could find games of these guys playing against computers, or playing the campaign missions. Or against a bunch of less experienced players.

    • @wildwest1832
      @wildwest1832 7 ปีที่แล้ว

      These guys are the absolute best at this and were in their prime. They would destroy anyone not one of the worlds best. At least back when they played this match because today they arent playing this competitively anymore.

    • @farleydbear
      @farleydbear 6 ปีที่แล้ว

      k

    • @chorakdoon6658
      @chorakdoon6658 3 ปีที่แล้ว

      IIRC there were several korean tv shows on game channels where pros are invited to play against amateurs or viewers. Unfortunately I can't really find anything on youtube

    • @chorakdoon6658
      @chorakdoon6658 3 ปีที่แล้ว

      No I managed to remember the name of the popular show. It was called "베넷어택"(Battlenet Attack) which aired on MBC Game network. There are plenty of the show uploaded on youtube.

  • @williamgil2602
    @williamgil2602 10 ปีที่แล้ว +6

    Its sad to hear people say that SC2 is more balanced than SC1. People don't realize that SC1 was so balanced that its one of the few games that had a changing meta game without patches. SC1 did have its problems early on but after one big patch, i forgot which one it was. the whole game solidified into near perfect balance. It was beautiful watching epic games that lasted an hour. just to see the sheer stamina these players had to keep up such high apm for such a long time. you would always be pulled at the edge of your seat as you saw as they individually microed each marine to dodge lurkers. Or how much micro you needed to play ZvZ because of how mutalisks and scourges interacted. (the triangle technique forgot what it was called) All while still producing units one building at a time and sending your workers to mine minerals. One of the reasons why i loved visiting korea. just lul around when your not doing anything and watching SC1 on the tv..

    • @duyang980
      @duyang980 10 ปีที่แล้ว

      And more epic =)

    • @lemon3389
      @lemon3389 10 ปีที่แล้ว

      Wait wait wait wait wait. They were showing SC1 at TV? OMFG get me a korean TV station in here *-*

    • @raggedy3759
      @raggedy3759 10 ปีที่แล้ว

      As cool as that is it is also twice as sad.

    • @lemon3389
      @lemon3389 10 ปีที่แล้ว +1

      twice as sad as we don't have it in there X=

  • @JoeMeats
    @JoeMeats 8 ปีที่แล้ว

    man this was my all time favorite game growing up, this and duke nukem, brings a tear to my eye

  • @mx6989
    @mx6989 ปีที่แล้ว

    Still one the best matchs i have seen in StarCraft

  • @MusicSuperspace
    @MusicSuperspace 8 ปีที่แล้ว +3

    brood war is just to awesome. Best game ever

  • @zarbitzmitsuwan2414
    @zarbitzmitsuwan2414 7 ปีที่แล้ว +6

    STAR CRAFT 1 IS 1 OF THE BEST GAME

  • @hieuphungminh6690
    @hieuphungminh6690 7 ปีที่แล้ว +2

    this is what starcraft 2 should be like,continuous actions,battles.Looking at those units on the minimap thoughout the game.Its just so damn cool :(

    • @ogahpuro
      @ogahpuro 7 ปีที่แล้ว +1

      Dejarino Zhino glad you enjoyed it and not be blinded by "old graphics" even koreans share the same sentiment so recently a sc1 pro league has been resurrected called ASL (afreeca stracraft league)

  • @coolguy02536
    @coolguy02536 9 ปีที่แล้ว +3

    Shit gets real when these 2 fight each other.

  • @monktonsocks
    @monktonsocks 10 ปีที่แล้ว +9

    I think the main difference between SC1 and SC2 is the mapping, SC2 mapping isn't put together very intellectually and creates the "army blob" effect... where's the SC1 mapping is bigger, awkward and had a little more thought put into it, unlike SC2 maps which had the same basic design with little to no awkwardness or complexity, forcing much more strategic play in SC1 maps. I mean when you look at it, the 1v1 maps in SC1 are close to the same size as your typical 2v2 or 3v3 maps in SC2, and SC1 maps were actually DIFFERENT from each other. As well as the units, wasn't as many units that had the same basic functions like SC2, and there were overall fewer units to choose from... creating more complex situations and army compositions from which you couldn't take the blob approach. SC1 is just overall, a much more strategic game, SC2 is basically a race to "who has the most destructive army blob at the fastest time".

    • @mwperk02
      @mwperk02 9 ปีที่แล้ว

      +monktonsocks not Entirely true I could deathball hydra roach all day long against terran mech and get nowhere if he has a decent number of tanks he can hold off immense amounts of zerg ground except maybe ultralisks. SC2 is more than just Giant Blob army first if that was the case Zerg would pretty much always win because they have the best production.

  • @bananaicecream9176
    @bananaicecream9176 7 ปีที่แล้ว +4

    Who's watching this in 2017?

  • @Enkelados35
    @Enkelados35 10 ปีที่แล้ว +2

    Man.. Broodwar games were vicious.

  • @jdr6980
    @jdr6980 11 ปีที่แล้ว

    I love this guys enthusiasm it really makes the experience better man

  • @JM-05
    @JM-05 10 ปีที่แล้ว +3

    BW is much more difficult and harder to be the best at than SC2. The best BW players are the best RTS players in the world. SC2 in comparison is easy as hell when you look at how much shit you have to stay on top of. Flash was literally making marines out of like 15 barracks individually at a time. Jaedong had tons of units but only 12 go in each group. SC2 is an awesome game, but let's not forget where the real skill lies.

    • @NelsonMa1285
      @NelsonMa1285 10 ปีที่แล้ว

      it was crazy he had to individually select the defilers and have them ready at any time and the same thing with the science vessels

  • @pizzadude9877
    @pizzadude9877 9 ปีที่แล้ว +4

    sc2 need more blood

  • @skyersk
    @skyersk 7 ปีที่แล้ว

    2017 - This summer seems like a lot of fun.

  • @martinoheat1712
    @martinoheat1712 หลายเดือนก่อน

    That defense matrix was beautiful.

  • @duyang980
    @duyang980 10 ปีที่แล้ว +3

    you have to control everything in sc1

  • @keanu3260
    @keanu3260 10 ปีที่แล้ว +3

    wow that was so epic

  • @chatoXvato
    @chatoXvato 12 ปีที่แล้ว

    I love Starcraft2 but I never get as excited the same way i do when I watch Brood War. Your missed but not forgotten BW.

  • @Emperos
    @Emperos 11 ปีที่แล้ว

    I feel so lucky i am a 90s kid and now how it was to play this in the beginning. Also for warcraft 2 battle net edition. So awesome. 90s Kid FTW

  • @HeartofAiur
    @HeartofAiur 8 ปีที่แล้ว +4

    The Defiler seems a bit imbalanced, I thought Flash played a superior game but still lost

    • @Eddyhartz
      @Eddyhartz 8 ปีที่แล้ว +1

      +HeartofAiur It costs a lot of mana. Plague is 150 and Cloud is 100 I think. they get 50 mana each time they eat something. Science Vessel can polish off an irradiate for just 75

    • @TheHeadHunter1000
      @TheHeadHunter1000 8 ปีที่แล้ว

      Ghosts are key for terrain. Emp blast takes out shield as well as energy. If that fails nuke em.

    • @romas011
      @romas011 8 ปีที่แล้ว +3

      TheHeadHunter1000 ghosts didn't have emp in broodwar. They had lockdown. Science vessels have emp,

    • @TheHeadHunter1000
      @TheHeadHunter1000 8 ปีที่แล้ว +1

      Oh yah duh...thx. It has been a while.

    • @romas011
      @romas011 8 ปีที่แล้ว

      No problem bro.

  • @peneloperamos2709
    @peneloperamos2709 8 ปีที่แล้ว +5

    Imagine a chess game where you can move all your pieces at the same time... welcome to SC2

  • @user-bs8yq9ge6n
    @user-bs8yq9ge6n 8 หลายเดือนก่อน +1

    The most epic battle of all time.

  • @infinitygauntlet101
    @infinitygauntlet101 7 ปีที่แล้ว +2

    I remember those fckng Science Vessels are OP as shit along with the Reaver and Defiler ..

  • @Wade23581
    @Wade23581 10 ปีที่แล้ว +4

    Wow.
    Now July "invented" muta stacking, and Savior "invented" defiler usage eh?
    Where did this guy come from?
    Random scrubs were doing this in 1998 in gaming lans...

  • @zachwilliams8348
    @zachwilliams8348 8 ปีที่แล้ว +14

    It kills me that this guy cannot say "irradiate".

    • @Mokov40
      @Mokov40 8 ปีที่แล้ว

      +Zach Williams Get over it

    • @carpetrug01
      @carpetrug01 8 ปีที่แล้ว

      +Mr.Skull why doesn't he speak properly?

    • @Mokov40
      @Mokov40 8 ปีที่แล้ว

      How could I know?

    • @carpetrug01
      @carpetrug01 8 ปีที่แล้ว

      Mr.Skull if you had a brain you would

    • @Mokov40
      @Mokov40 8 ปีที่แล้ว

      carpetrug01 Then explain.

  • @Cronicwisdom
    @Cronicwisdom 11 ปีที่แล้ว

    i am a sc2 grandmaster who has never played bw, after seeing recent results from flash in proleague and jaedong in dreamhack and seeing these are the most successful starcraft players of all time i really appreciated watching this, im sorry i missed the beginning of starcraft

  • @Randinator
    @Randinator 3 ปีที่แล้ว +2

    I'm a Zerg boy so this is what I like to see.

  • @TheIndignation
    @TheIndignation 10 ปีที่แล้ว +22

    Ir-RAY-diate, not ir-rad-iate, please O_o

    • @jacobcurrie4589
      @jacobcurrie4589 6 ปีที่แล้ว +8

      Lol I was looking for this comment

    • @billybones6463
      @billybones6463 5 ปีที่แล้ว +3

      yea that was driving me crazy

  • @The1dude909
    @The1dude909 7 ปีที่แล้ว +4

    irradiate is triggering me SAY IT RIGHT.

  • @ogahpuro
    @ogahpuro 7 ปีที่แล้ว +2

    after gosu i cant believe you also utilize the korean word bonjwa.....korean sc really did influence worldwide...your commentary and knowlwdge are as profound as pro korean commentators. keep up the work

    • @ChessJourneyman
      @ChessJourneyman 3 ปีที่แล้ว

      Gosu is used for years but 99% people don't have a clue what it really means. Bonjwa was introduced in Savior's era.
      Chobo and hasu are less used and not understood correctly much like gosu.

  • @okerbel
    @okerbel 5 ปีที่แล้ว

    that terran music in the background brings up the memories