Thanks Gus! I got into gaming in the early 80’s but didn’t find Cthulhu until just recently, but it is a fantastic game. DCC really made me feel like those early sessions of D&D when everything seemed possible at the table. Love both of those games!
That would be tough without translating the English ones. I have found this game is harder to create a good homebrew for. I have created my own adventures for years in other genres, but with a mystery horror game, I haven’t given that a shot yet!
Yeah,sadly rpg in our country is a small community and market, most of the big ones dont come here, and we have few publishers that translate some books
I started running Cthulhu in 2002. As a result I started playing on the now defunct D20 version of the game. Chaosium only had a one year contract with Wizards to produce the books. Its a great example of a correct implimentation of a D20 game. You see, it had a problem though, you didn't need a Wizards product to play it. Subsequent implementations of D20 license were completely neutered. For example White Wolf D20 Gamma World. Sold as a players handbook, gamekeeper guide and monster manual. All completely useless without the D20 core rules, OR if you hate life D&D 3.5 players handbook.
Interesting, I never looked into D20 Cthulhu… so many companies use Cthulhu (as I believe it is public domain), one is never without options! Interestingly, in the original Deities & Demigods print run, I believe it had Cthulhu and other Mythos stats, before TSR took them out of later print runs (presumably due to a legal arrangement with Chaosium). Basing this off of memories from many years ago, so possible I got some mixed up!
This video is oriented towards a new keeper. Id recommend start with some one shots before leaping into mega campaigns. Dont worry about pulp or western cthulhu at the start. Save that for year 2 or 3
You need the ‘QuickStart’ rules, which used to be available for free on the website. Other option is to get the Starter Set which has a physical copy of Alone Against the Flames and the QuickStart rules. Good seeing you in the comments again Sebastian!
thanks for this. I got the Keeper book a few months ago and was wondering if the starter set was still worth it, and it seems like a great value for what you get
Yeah, the definition of what a starter set is can very WILDLY from company to company. Chaosium tends to provide some good long term assets with there starters, and the price is great. The adventures alone would be worth it to me.
@@booksbricksandboards783 yeah I’ve done the flames one, and may get the other 3 - I miss being able to find people. Into the same things I like around here in uk 🇬🇧 but I love the games, stories and mixed history periods - all great stuff
I’m lucky enough to have a group now, but I went years between groups. I love games but don’t have much in common with most gamers (I’m in my 40’s, have a very demanding job, and have a family). Keep open your mind to finding the right group again. There are more out there looking for what you are!
If you're into solo roleplay there's a really cool set of books called The Solo Adventurer's Toolbox that can be used for any type of TTRPG. I got into playing dnd with that as a way to hone my craft as a writer, but it was so enjoyable I ended up just playing a bunch of dnd instead of writing my stories.
thanks for a look at more of the books/adventures I see some are in colour whilst others are in a monitone grey/back and not sure why they have some not ion colour i guess just cheaper stories/adventures etc?
For the most part, the newer releases are going to be full color artwork, but for rereleases or older stuff they still use some of the older artwork. When they do use grayscale or other mono colored art styles, it is still quite eye catching. One thing about Chaosium, they have some great layouts and art spreads across their lines. That said, they stick to an art style for each line pretty rigidly, so if you don’t like it, you won’t find a lot of variance from it. I didn’t care for the Runequest art style at first (like a comic book depicting Mesopotamia, but it grew on me.
To be honest....just played through Alone Against the Flames and in the end it wasn't fun. It's was supposed to teach you the starter rules and didn't do that real well. I was left with quetions that the rule book included in the set couldn't answer. It might be worth it for some advtures, but that's about it. I was left feeling disappointed, frustrated, and that I wasted my money. I steel am not sure how to play the game.
That surprises me. I had no issues so I guess your miles may vary… also, you could have downloaded the adventure for free unless they have taken it down since I made the video. I played through several times to try to get different endings, and enjoyed the losing as much as when “won”. I will say, if you didn’t feel like it did a good job showing you the core rules, you probably will not enjoy Call of Cthulhu, because that seems to be by far the easiest way to learn. Again, everyone learns differently, so your miles may vary.
@@booksbricksandboards783 Well, what I found is that it left me with too many questions qbout how to make a character, and playing the game. It felt off. Then the ending I got was anticlimactic. I was left with still not knowing how a CoC game is supposed to go. I want to play the game, but the starter is not a good start. I don't know what to play next. I almost don't feel like playing anything for a while.
@@messenger3478 I would suggest a group. The CoC starter is generally considered one of the best in the industry. Might just be that you learn better in a group situation.
@@booksbricksandboards783 It's funny, I usually can learn quite well by reading! Unfortunately, I don't have a group to play CoC or really any ttrpg. That's why I've been playing games solo.
If you want to watch a guy that is entertaining and informational, Seth Skorkowski has some great CoC videos. If you want to give the game another shot. The mechanical aspect is very easy… basically just a roll under d100 system. The complicated part is running a mystery/horror game. That was the part I really liked about Alone Against the Flames. I ran several CoC games for my buddies after I was comfortable and they had a blast.
Beautiful collection! Excelent game, and my first in 1993!
Now Im trying DCC and Im really enjoying it! 👍👍👍
Thanks Gus! I got into gaming in the early 80’s but didn’t find Cthulhu until just recently, but it is a fantastic game. DCC really made me feel like those early sessions of D&D when everything seemed possible at the table. Love both of those games!
Great video man, I'm from Brazil and I really like call of cthulhu but here we have few translations of adventures, the best are in English 😔
That would be tough without translating the English ones. I have found this game is harder to create a good homebrew for. I have created my own adventures for years in other genres, but with a mystery horror game, I haven’t given that a shot yet!
Yeah,sadly rpg in our country is a small community and market, most of the big ones dont come here, and we have few publishers that translate some books
I started running Cthulhu in 2002. As a result I started playing on the now defunct D20 version of the game. Chaosium only had a one year contract with Wizards to produce the books. Its a great example of a correct implimentation of a D20 game. You see, it had a problem though, you didn't need a Wizards product to play it. Subsequent implementations of D20 license were completely neutered. For example White Wolf D20 Gamma World. Sold as a players handbook, gamekeeper guide and monster manual. All completely useless without the D20 core rules, OR if you hate life D&D 3.5 players handbook.
Interesting, I never looked into D20 Cthulhu… so many companies use Cthulhu (as I believe it is public domain), one is never without options! Interestingly, in the original Deities & Demigods print run, I believe it had Cthulhu and other Mythos stats, before TSR took them out of later print runs (presumably due to a legal arrangement with Chaosium). Basing this off of memories from many years ago, so possible I got some mixed up!
Chaosium always top notch.
100% agree. I have NEVER been disappointed in the quality that they put out.
This video is oriented towards a new keeper. Id recommend start with some one shots before leaping into mega campaigns. Dont worry about pulp or western cthulhu at the start. Save that for year 2 or 3
Thanks for your thoughts.
If you want to play the flame adventure. Do you need anything else besides the adventure itself? Thinking about solo rpg here mainly
You need the ‘QuickStart’ rules, which used to be available for free on the website. Other option is to get the Starter Set which has a physical copy of Alone Against the Flames and the QuickStart rules. Good seeing you in the comments again Sebastian!
@booksbricksandboards783 I might not be on the comments every time... but sure do watch most if not all your videos. 😬
@@sebastianruizromo637 and I greatly appreciate that!
thanks for this. I got the Keeper book a few months ago and was wondering if the starter set was still worth it, and it seems like a great value for what you get
Yeah, the definition of what a starter set is can very WILDLY from company to company. Chaosium tends to provide some good long term assets with there starters, and the price is great. The adventures alone would be worth it to me.
Great video man! I'm gonna have to track down a copy of Malleus Monstrorum ASAP
I have a buddy that doesn’t play the game, just enjoys the Mythos that was considering picking that up. Cool books!
not sure why i buys these without anyone to play with lol nice to get insights into the contents of what is availble
The Alone Against the… series is a great solo play and can allow your use of some of those books without an active group.
@@booksbricksandboards783 yeah I’ve done the flames one, and may get the other 3 - I miss being able to find people. Into the same things I like around here in uk 🇬🇧 but I love the games, stories and mixed history periods - all great stuff
I’m lucky enough to have a group now, but I went years between groups. I love games but don’t have much in common with most gamers (I’m in my 40’s, have a very demanding job, and have a family). Keep open your mind to finding the right group again. There are more out there looking for what you are!
@@Lone_GamerUK Yep, totally can relate.
If you're into solo roleplay there's a really cool set of books called The Solo Adventurer's Toolbox that can be used for any type of TTRPG. I got into playing dnd with that as a way to hone my craft as a writer, but it was so enjoyable I ended up just playing a bunch of dnd instead of writing my stories.
thanks for a look at more of the books/adventures I see some are in colour whilst others are in a monitone grey/back and not sure why they have some not ion colour i guess just cheaper stories/adventures etc?
For the most part, the newer releases are going to be full color artwork, but for rereleases or older stuff they still use some of the older artwork. When they do use grayscale or other mono colored art styles, it is still quite eye catching. One thing about Chaosium, they have some great layouts and art spreads across their lines. That said, they stick to an art style for each line pretty rigidly, so if you don’t like it, you won’t find a lot of variance from it. I didn’t care for the Runequest art style at first (like a comic book depicting Mesopotamia, but it grew on me.
To be honest....just played through Alone Against the Flames and in the end it wasn't fun. It's was supposed to teach you the starter rules and didn't do that real well. I was left with quetions that the rule book included in the set couldn't answer. It might be worth it for some advtures, but that's about it. I was left feeling disappointed, frustrated, and that I wasted my money. I steel am not sure how to play the game.
That surprises me. I had no issues so I guess your miles may vary… also, you could have downloaded the adventure for free unless they have taken it down since I made the video. I played through several times to try to get different endings, and enjoyed the losing as much as when “won”. I will say, if you didn’t feel like it did a good job showing you the core rules, you probably will not enjoy Call of Cthulhu, because that seems to be by far the easiest way to learn. Again, everyone learns differently, so your miles may vary.
@@booksbricksandboards783 Well, what I found is that it left me with too many questions qbout how to make a character, and playing the game. It felt off. Then the ending I got was anticlimactic. I was left with still not knowing how a CoC game is supposed to go. I want to play the game, but the starter is not a good start. I don't know what to play next. I almost don't feel like playing anything for a while.
@@messenger3478 I would suggest a group. The CoC starter is generally considered one of the best in the industry. Might just be that you learn better in a group situation.
@@booksbricksandboards783 It's funny, I usually can learn quite well by reading!
Unfortunately, I don't have a group to play CoC or really any ttrpg. That's why I've been playing games solo.
If you want to watch a guy that is entertaining and informational, Seth Skorkowski has some great CoC videos. If you want to give the game another shot. The mechanical aspect is very easy… basically just a roll under d100 system. The complicated part is running a mystery/horror game. That was the part I really liked about Alone Against the Flames. I ran several CoC games for my buddies after I was comfortable and they had a blast.