Warhammer 40k Tournament List update: Tau Mont’ka 3.4

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  • เผยแพร่เมื่อ 6 มิ.ย. 2024
  • #warhammer40k #warhammer40000 #tauempire #gamesworkshop40k
    As The Atlantic City Open approaches I make the final updates to my Mont’ka list, Game Play recaps, upcoming video discussions and More.
    Also Big thank you to everyone who has liked and Subscribed we are almost at 100 subs in less than two months. Thanks so much for your support.
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ความคิดเห็น • 13

  • @shadizzo4593
    @shadizzo4593 24 วันที่ผ่านมา

    Love this virgin of this list. Can’t wait to see how you do.

  • @treykenley3499
    @treykenley3499 24 วันที่ผ่านมา +1

    I see Mont'ka being best when there is volume of shots against high toughness opponents. Given how the wounds would increase so the save chance decreases. I see you like it as high mobility and damaging guns which works just a well. So, It comes down to game plan and type of opponent.

  • @rathstar
    @rathstar 24 วันที่ผ่านมา

    Like hearing the progress in the list and the reasons behind the changes and the game recaps.
    You seem light on observers, do you ever find lots of your big hitters hitting on 4+ ? Rather than a burst riptide consider 2 units of pathfinders. They lack the resilience but when overcharged the 6 ion rifles put out more shots than the riptides burst cannon at better str and ap and then they have another 28 str5 shots between the 2 units.
    Looking forward to hearing how you get on at the event, best of luck.

    • @Woundedon6s
      @Woundedon6s  24 วันที่ผ่านมา +1

      So you would think so but honestly I get by just fine. The Stealth suits, piranha and the devilfish make for fine observers.
      Also the piranha doubles as a tetra when they die and you pop pin point counter offensive and now everything rerolls against the enemy unit.
      In a pinch you can also use the hammerhead ls since if they target a Monster or vehicle or stay still get +1 to hit anyway.
      This allows me to bring more powerful gun options and less Chaff infantry. Sorry pathfinders.

  • @Khobai
    @Khobai 24 วันที่ผ่านมา +2

    Is there a specific reason youre playing montka? With that many battlesuits I wouldve figured youd just go all-in on retaliation cadre. Im used to seeing montka lists with 3-5 breacher/pathfinder teams and 3-4 devilfish and then scouting everything else to be extremely aggressive on turn 1.

    • @Woundedon6s
      @Woundedon6s  24 วันที่ผ่านมา

      Great question. Mostly because IMO it is the best detachment. The speed and ability to get anywhere or better yet exactly where I need to be with my scouting infiltrating units is key.
      The lethal hits also help with the low strength attacks. But even more is some of the starts. Pin-point counter offensive is so good and getting more longer range shots from suits on those must kill units is money.
      Mont’ka essentially provides a highly mobile gun line that can react to changes in the most import turns of the game. Also most Mont’ka list running the breacher spam have a 42% win rate and are getting shown up by kroot. There is another way Gue’vesa.

  • @mysteriousgoop5516
    @mysteriousgoop5516 16 วันที่ผ่านมา

    hi i love your lists and love your strats i don't want to copy paste ur comp but i follow it closely. I have not played tournaments yet but im trying to see what your opinion on either dropping a riptide for paths lead by dark strider with grav drone( to deny Deep strike charges if its even common enough to consider) or dropping one stealth suit for fire site team for the lone op guiding witch stealth suits struggle with because of positioning of terrain and having to stay back or risk getting blown up. any ways i don't know if they have a spot but that also with 2 enforcer commanders frees up points for enhancements. Any ways what are your thoughts on that?

    • @Woundedon6s
      @Woundedon6s  12 วันที่ผ่านมา

      I think Riptides are absolutly nessasacry as they are the back bone of any tau army. They kill most things in shooting, move block very well, nusence charge and tank shock reliably, fall back and shoot and are never affacted by hit modifiiers. I think if anything one of the crisis suit teams should go before the riptide. As for the pathfinders after playing inot a bunch of necrons I think the "Grundy manuver" with the paths and the scout enhanacment may be the way to go as the early no man's screening is too important for setting up our gun line.

  • @Khobai
    @Khobai 22 วันที่ผ่านมา +1

    whats your opinion on missile broadsides? they put out a ridiculous number of shots for 330 points. I think its like 42 missile shots (most of which are twin-linked). whats the main advantage of taking fireknives and a commander as opposed to 2-3 broadsides? is it a mobility preference? It seems like missile broadsides could be very strong against something like green tide while also doubling up as light and medium vehicle kill. im a new player to tau so I dont have a good grasp on all the units yet. Im just curious why some people seem to love broadsides and other people just dont use them at all.

    • @Woundedon6s
      @Woundedon6s  22 วันที่ผ่านมา +1

      I was a huge fan of broadsides pre-points increases this last dataslate. Always preferred the rail rifles over the missiles, but this was all before Mont’ka was released.
      I have not tested with the missiles much, but into Greedtide yes it appears very strong. Although I will say 2 damage weapons are key to Greentide in my opinion, since the spike in saves from both the 5 invul and the 5 FNP has me off those one damage dealers.

    • @Khobai
      @Khobai 22 วันที่ผ่านมา +1

      ​@@Woundedon6sThe -1ap stratagem from montka seems like it would make the missile broadsides incredibly good. Because suddenly all those missile pod shots are ap2 d2 with a good portion of them being twin-linked as well. They dont damage vehicles as well as railgun broadsides but they can still effectively hurt T12 vehicles (with the twinlinked S7 AP2 D2 shots) while also being incredibly good into hordes. I think theyre a very good all-rounder unit for montka. Im not paying $180 for a unit of 3 broadsides though im converting some crisis suits into missile broadsides using various bits to bulk them up.

  • @klozzo1
    @klozzo1 24 วันที่ผ่านมา

    Is there a place where we can see your list complete?

    • @Woundedon6s
      @Woundedon6s  24 วันที่ผ่านมา +1

      I will try to add it to the description of the videos from now on