Unleash The Kraken!!! Advanced Bendy Animatronics - Planet Coaster 2

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  • เผยแพร่เมื่อ 28 ม.ค. 2025

ความคิดเห็น • 72

  • @RudiRennkamel
    @RudiRennkamel 12 วันที่ผ่านมา +31

    I like before I watch.

    • @tagi3d
      @tagi3d  12 วันที่ผ่านมา +5

      Back at ya 😍

    • @gatorhd732
      @gatorhd732 12 วันที่ผ่านมา +3

      funny, the same for your videos

  • @MoominLittlesocks
    @MoominLittlesocks 8 วันที่ผ่านมา +5

    I've got to a point with your content that I don't even try to understand your genius. I'm just here for the ride.

    • @tagi3d
      @tagi3d  8 วันที่ผ่านมา +1

      Here’s the secret… ive spent years learning from masters like you! ☺️Just hoping the community can rally around this game so it stays interesting

    • @hoaggieshangout1458
      @hoaggieshangout1458 6 วันที่ผ่านมา

      That's a huge compliment coming from a great creator!🎉

  • @calikitten23
    @calikitten23 12 วันที่ผ่านมา +5

    You never fail to amaze me with your creations, you are hands down the most innovative planco player

    • @tagi3d
      @tagi3d  12 วันที่ผ่านมา +1

      Thanks! Very kind words. I just love to experiment.

  • @MattPlanZoo
    @MattPlanZoo 12 วันที่ผ่านมา +3

    Awesome work again Tagi
    Honestly cannot wait for them to see your work and extend on the animatronics to make it even better!

    • @tagi3d
      @tagi3d  12 วันที่ผ่านมา +1

      That would be sweet!

  • @BoogeymanBughuul
    @BoogeymanBughuul 12 วันที่ผ่านมา +2

    Waaaaaaaaaay ahead of all of us! Awesome man!

    • @tagi3d
      @tagi3d  12 วันที่ผ่านมา +1

      Quite frankly your creations are very fun and cool

    • @BoogeymanBughuul
      @BoogeymanBughuul 12 วันที่ผ่านมา

      @@tagi3d too kind good sir!

  • @TrickyPlaysGames
    @TrickyPlaysGames 12 วันที่ผ่านมา +2

    Awesome work! Haven't seen anyone else yet that creates such amazing animatronics.

    • @tagi3d
      @tagi3d  7 วันที่ผ่านมา

      Thanks for that! There's a lot of possibilities here, hoping frontier can make it more accessible easier to do.

  • @smilingoma3334
    @smilingoma3334 7 วันที่ผ่านมา

    Just blown away by the genius of this as well as grateful for it to be a tutorial. Thank you for sharing your creativity & knowledge with us! ☮️ & ♥️ - SmilingOma 🙂

    • @tagi3d
      @tagi3d  7 วันที่ผ่านมา +1

      @@smilingoma3334 my absolute pleasure 🥰

  • @Mooco2
    @Mooco2 12 วันที่ผ่านมา +1

    Fantastic work as always! This was my next step for my own testing, nice to see it being done by the best to do it!

    • @tagi3d
      @tagi3d  7 วันที่ผ่านมา +1

      Your pause video was very useful. Should do some more :)

    • @Mooco2
      @Mooco2 7 วันที่ผ่านมา +1

      @@tagi3d Thanks! I really want to, just can't seem to get any ideas to work out well enough to be tutorial-worthy! ^^;
      There is a particular problem I'm trying to crack lately with it, namely doing clean long rotational pauses. if you'd ever wanna collaborate I think we could probably figure it out!

    • @tagi3d
      @tagi3d  7 วันที่ผ่านมา +1

      @@Mooco2 yeah i've tried almost every combo but nothing works that well, we can control speed fairly well just not pauses. We need frontier to give us finite control unfortunately... and the ability to hide those big motors would be nice too.

    • @Mooco2
      @Mooco2 7 วันที่ผ่านมา +1

      @@tagi3d Yeah, that's been my exact issue. I had a promising test going at one point where I realized you can get the motor timing down to .01 seconds accuracy with a zooming trick on the timeline, but it doesn't appear to be consistent or save nicely.

  • @Spacexislife
    @Spacexislife 12 วันที่ผ่านมา +1

    Oh boy! My man is cooking again, another beautiful effect potential unlocked for us! You keep teaching me so many new things as i play! ❤❤

    • @tagi3d
      @tagi3d  7 วันที่ผ่านมา +1

      Cheers buddy. Its good to hear you're enjoying the journey.

  • @billkeithchannel
    @billkeithchannel 9 วันที่ผ่านมา +2

    Lyric, a PS5 player just got his water park reviewed by Jonny5 and on the entrance plaza floor is a shout-out to dozens of content creators and I cheered when I saw *tagi3d* listed there.

    • @tagi3d
      @tagi3d  9 วันที่ผ่านมา +1

      oh nice. Thanks for the heads up.

  • @billkeithchannel
    @billkeithchannel 9 วันที่ผ่านมา +2

    I'm envisioning a Dune ride with working Sandworms.

    • @tagi3d
      @tagi3d  7 วันที่ผ่านมา +1

      That could be epic with the sand textures etc... gonna give it a try?

    • @billkeithchannel
      @billkeithchannel 7 วันที่ผ่านมา

      @@tagi3d I wish. Unfortunately I don't have a PC that can run the game. I built mine in 2012 to run WoW smoothly but stopped playing in 2013. I still use Win7Ult as my OpSys.

    • @tagi3d
      @tagi3d  7 วันที่ผ่านมา

      @@billkeithchannel oh dang! well hopefully you can still enjoy by following along other folks creation.

    • @billkeithchannel
      @billkeithchannel 7 วันที่ผ่านมา

      @@tagi3d Absolutely. It's a great community.

  • @Toves
    @Toves 12 วันที่ผ่านมา +1

    Love this... I've watched it several times now and still dont entirely understand it but still... amazing work :)

    • @tagi3d
      @tagi3d  12 วันที่ผ่านมา

      Ah sorry it wasnt cleaer… at the basics attach a rotator to a rotator and space them out… :)

    • @Toves
      @Toves 12 วันที่ผ่านมา +1

      ​@@tagi3d - no not at all, I think that's far more about how my brain works than it is about you making it clear :)

    • @tagi3d
      @tagi3d  12 วันที่ผ่านมา

      @ ill upload to the workshop in the next day or so and you can have a closer look

  • @EliasH-td1bc
    @EliasH-td1bc 12 วันที่ผ่านมา +1

    Thanks for the explanation and the inspiration

  • @airtimecinema65
    @airtimecinema65 11 วันที่ผ่านมา +1

    He can’t keep getting away with this!!!!!

  • @sunnyquartz
    @sunnyquartz 12 วันที่ผ่านมา +1

    those animations are so cool

  • @bricefx7
    @bricefx7 12 วันที่ผ่านมา +1

    Awesome video as usual ! Could we have more explanations for the wavy barrel effect or will you share the scene on the workshop ?

    • @tagi3d
      @tagi3d  12 วันที่ผ่านมา +1

      @@bricefx7 cheers. two rotator motors offset slightly… i think i mentioned it later in the vid briefly

    • @bricefx7
      @bricefx7 11 วันที่ผ่านมา

      @@tagi3d You did and I tried and it almost work but every cycle of animation, it sort of locks for half a second and then accelerate. The animation is not 100% smooth, I tried offsetting things and rotating the motors but couldn't get it to work ...

    • @tagi3d
      @tagi3d  7 วันที่ผ่านมา

      @@bricefx7 Sorry for late reply... try Half oscillate and half oscillate reverse animation on the two motors...

  • @Hoodat_Whatzit
    @Hoodat_Whatzit 12 วันที่ผ่านมา +1

    Again, I'm impressed. I desperately want to do a 20,000 Leagues steam punkish park and I just started playing around with building a replica of the Nautilus but with the recent timeline announcement... I want to wait until I can more easily get a beach map. Also, I'm curious as to what scenery themes they plan to bring back.

    • @tagi3d
      @tagi3d  7 วันที่ผ่านมา

      Yeah I hear ya, a beach map would be very nice and I think every one would appreciate more theming, hopefully we'll learn more soon

  • @turlaach
    @turlaach 10 ชั่วโมงที่ผ่านมา

    That huge sequence with 31 pieces makes my brain hurt! How you manage to make any sense of it is beyond me - I've been trying to match the movement of the 'Seesaw' track element and it's been driving me crazy! Any advice would be much appreciated 😅

    • @tagi3d
      @tagi3d  2 ชั่วโมงที่ผ่านมา

      Depends on what you’re after but a single motor set to quarter oscillate should see saw?

    • @turlaach
      @turlaach ชั่วโมงที่ผ่านมา

      @ thanks for your reply! Hopefully I’m massively over complicating this and there’s a really simple solution 😆
      I’ve got the Seesaw track piece on the ‘Multiverse Coaster - Friction Wheel’, it’s surrounded by a shipwreck (as if the train is parked in the shipwreck and teetering on a precipice).
      So I’m trying to get the scenery to match the track movement as close as possible. The quarter oscillate moves my shipwreck way too far by itself - I’ve managed to get the movement okayish by staggering standard & reverse, but it doesn’t match the track movement.

  • @SennSpider-if9vv
    @SennSpider-if9vv 12 วันที่ผ่านมา +1

    good job bro. I tried to do this but it was just too complicated for my small brain. If I could give you some tip, tenctacles look better when you use the pink/purple Owl Statue as the suction cups. The eyes look like the inner tentacle much more detail than the tubes

    • @tagi3d
      @tagi3d  12 วันที่ผ่านมา

      Nice ill have a look, was kinda going for toony simple look.

  • @criminalstreetsroleplay7216
    @criminalstreetsroleplay7216 11 วันที่ผ่านมา +1

    i’m sorry, my english is my second language, but what did you put in the ground that make the guests stop and look like that? Your vids are amazing!

    • @tagi3d
      @tagi3d  11 วันที่ผ่านมา

      @@criminalstreetsroleplay7216 thanks! Its a firework. The roman candle buried very deep playing on repeat. It needs to be near horizontally, experiment best placement.

  • @tomn.7537
    @tomn.7537 12 วันที่ผ่านมา +1

    i am speechless

  • @dummythiccjosh4243
    @dummythiccjosh4243 12 วันที่ผ่านมา +1

    Amazing, did you use a similar method to get the wave effect on the crates and barrels?

    • @tagi3d
      @tagi3d  12 วันที่ผ่านมา

      @dummythiccjosh4243 thanks. Yes it’s two rotator motors offset slightly.

  • @Hitmandabeast0198
    @Hitmandabeast0198 11 วันที่ผ่านมา +1

    I’m still working on my park entrance 😅

    • @tagi3d
      @tagi3d  11 วันที่ผ่านมา

      I skipped that part 😂

    • @Hitmandabeast0198
      @Hitmandabeast0198 8 วันที่ผ่านมา

      @ I did too, but it’s empty and sad so I had to go back and work on it, and every new thing I do gets more ambitious and overwhelming 😂

  • @hoaggieshangout1458
    @hoaggieshangout1458 6 วันที่ผ่านมา

    So im doing a sasquatch themed park. What kind of ideas do you have for this?

    • @tagi3d
      @tagi3d  6 วันที่ผ่านมา

      Oooh sounds fun. How about a plaza based on a campfire scene surrounded by forest, that when you walk into the center of it you get glimpses of something moving in the trees. You could time different animatronics, just simple things like branches cracking and moving... hinting at the sasquatch being there with out actually showing him. Then save the reveal of the sasquatch for the ride. have fun!

    • @hoaggieshangout1458
      @hoaggieshangout1458 6 วันที่ผ่านมา +1

      @tagi3d I've had very similar ideas, the animatronic is where I'm stuck. The actual figure. Coincidentally my entrance Plaza has a fire surrounded with logs to sit on

    • @tagi3d
      @tagi3d  6 วันที่ผ่านมา

      I'd just keep it simple I think. Animating a full biped with these controls and finite control is going to be difficult as rotations are a pain at the moment ... so I'd reveal just parts of the sasquatch at a time in different scenes rather than a full animation to give the impression. Gotta work with what we got I guess.

    • @hoaggieshangout1458
      @hoaggieshangout1458 6 วันที่ผ่านมา +1

      @tagi3d awesome advice thank you!

  • @SPRidley
    @SPRidley 12 วันที่ผ่านมา +1

    You are a frekin animation master tagi.
    We really need scalble motors or give is different sizes with one that can be super tiny so we can make actual characters

    • @tagi3d
      @tagi3d  12 วันที่ผ่านมา

      Cheers mate. Yep they let us hang scenery mid air so the realism card makes no sense in having big motors. Also, controllable angle, distance, time, ease in and out per motor would unlock so much.

  • @CarlosJ296
    @CarlosJ296 5 วันที่ผ่านมา

    Please, are you gonna share on workshop? Anxious for the code , will be perfect for my viking river!

    • @tagi3d
      @tagi3d  4 วันที่ผ่านมา +1

      Can do just need a bit more time to ready it up and a few others I owe

  • @dummyxl
    @dummyxl 11 วันที่ผ่านมา +1

    Yeah..i'm not going to try this 😁
    Respect

    • @tagi3d
      @tagi3d  11 วันที่ผ่านมา

      Do it. 😂

  • @KookyBone
    @KookyBone 12 วันที่ผ่านมา +1

    How did you make the button? Is it a sequencer hidden, you can activate in first person?

    • @tagi3d
      @tagi3d  12 วันที่ผ่านมา +1

      Exactly that

  • @Olivier1970
    @Olivier1970 12 วันที่ผ่านมา +1

    Salut tag3d. STRONGER! There, no problem to place it in a fantastic and aquatic theme park. 😀😀👍👍

    • @tagi3d
      @tagi3d  7 วันที่ผ่านมา +1

      Thanks Olivier, I think its probably a little bit unrealistic, but certainly eye catching for the guests and fun. Thanks as always.