Hyper tube Transit Room in Satisfactory 1.0

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  • เผยแพร่เมื่อ 31 ธ.ค. 2024

ความคิดเห็น • 24

  • @RD-uk6wt
    @RD-uk6wt หลายเดือนก่อน +2

    astounding making that all without flymode. The planning, the buildings, the logistics, the patience for all of that... crazy

    • @DrawingXaos
      @DrawingXaos  หลายเดือนก่อน

      thanks, its a pain but nice to know its also possible.

  • @aaavellone
    @aaavellone หลายเดือนก่อน +1

    I built some floating 2-way hyper tube cannons in this playthrough. Love seeing people put them in places that is not the ground. I feel your pain with all the hyper bugs.

    • @DrawingXaos
      @DrawingXaos  หลายเดือนก่อน

      yeah, was fun and sucked at the same time.

  • @sjoelkappa5956
    @sjoelkappa5956 หลายเดือนก่อน +1

    That autosave scared me aswell, very relatable. So I clipped it for later.

    • @DrawingXaos
      @DrawingXaos  หลายเดือนก่อน

      lol yeah, best/worst time.

  • @bobkaster1
    @bobkaster1 หลายเดือนก่อน +3

    The red glow fade lights on the wall - WTF that's awesome. How did you do it?

    • @LassetUnsSpielen
      @LassetUnsSpielen หลายเดือนก่อน +3

      select background → gradient

    • @DrawingXaos
      @DrawingXaos  หลายเดือนก่อน +1

      there is a section in the sign that says background, there is a gradient one.

  • @Game_Blox9999
    @Game_Blox9999 หลายเดือนก่อน

    That "crunch" is actually the gas mask animation sound. If you remove the mask and replace the mask, it'll play that click.

    • @DrawingXaos
      @DrawingXaos  หลายเดือนก่อน +1

      wow, sounds like my ankles are breaking.

  • @FK.Force1
    @FK.Force1 หลายเดือนก่อน

    Ah pipe dreams of satisfactory 😊another tubular video.

    • @DrawingXaos
      @DrawingXaos  หลายเดือนก่อน

      lol thanks.

  • @FredRated1967
    @FredRated1967 หลายเดือนก่อน

    See, this is why I can't wait for the Storage Teleporters mod to be fixed. It obviates the need to create elaborate train systems like this.
    Don't get me wrong, it's cool, but I really don't want to spend a bunch of time on it.

    • @DrawingXaos
      @DrawingXaos  หลายเดือนก่อน

      same, but when building vanilla, you got to do what you got to do.

  • @Necrotechian
    @Necrotechian หลายเดือนก่อน +2

    slightly amusing that both you and ImKibitz released a video at roughly the same time with 200 hours played in the 1.0.
    btw here is a video of someone testing some train crossings... th-cam.com/video/j939cbiQWyg/w-d-xo.html
    in case you
    the main base trains stations made me think they should be called something like:
    Station Xaos
    Xaos Loading....
    and the black and white outside of your base on the space elevators end just made think of the joke Pandamonium...
    also you need to name your blueprint making room (when you make it) something like The Xaos Theory, Xaos directive, Xaos Regulation, Xaos set-up or something... though "Planning Xaos" is probably what fits the best...
    "Logistical Xaos" can be applied to both transporting stuff or you... but it hits home more with it being the name for your hyper tube room...
    on a side note Utopia is kinda bleeh but honestly other equivalent places like Shangri-La and garden of eden might not sound as good with a Xaos insert... like Gardens of Xaos might work but how would you use Shangri-La? Shangri à la Xaos?
    also on a side note it feels like you are trying to over engineer the hyper tube basement since you could just have 2 tubes close to each other since the other lacks an entrance you cant go into that wrong direction and if its side by side with the one that has an entrance (currently in the ceiling) it wont go that way by mistake either... so this flying off into the air and having to guide your dude in could be resolved... but then again it doesn't matter if it works...

    • @DrawingXaos
      @DrawingXaos  หลายเดือนก่อน

      Man thank you, these are some great ides. love them all. and yeah, crazy how me and Kibz are both at 200 hours and still at different parts of the play thorough. lol.

    • @Necrotechian
      @Necrotechian หลายเดือนก่อน

      @DrawingXaos yeah you can progress at very different speeds with things and even be at the same progression with very different scales of production capabilities... But that is expected since you aren't speed running or something...

  • @whatyoulookinat1095
    @whatyoulookinat1095 16 วันที่ผ่านมา

    Can we get the blueprint somehow?

    • @DrawingXaos
      @DrawingXaos  16 วันที่ผ่านมา

      which Blueprint where you looking for?

  • @kekbeck9208
    @kekbeck9208 หลายเดือนก่อน

    There is a mod called ,, Curve Builder,, it lets ypu build curves very easily

  • @edgeman04
    @edgeman04 หลายเดือนก่อน

    Turns out the game has a bug anytime you end a hypertube at a floor hole, it does not like it, and you get stuck.

    • @DrawingXaos
      @DrawingXaos  หลายเดือนก่อน

      Crazy. but sounds about right.