Be increasingly weary of sudden unexpected recoil, due to of the ingeniously brilliant location of a rooftop to unjam unsteady combat machinery. If precautions aren't used, unfortunate predicament is likely to arise.
Not if you cheated with the Anchorage DLC. Simply take a Combat Shotgun (and other items) with you and when you go to exit the simulation, there's a brief window where you can access your inventory before the inventory swap is performed, and drop the Anchorage weapons (you'll be in the real world at this point) and then after the inventory swap is performed and you get out of the chair, feel free to pick up the anchorage DLC weapons, which have durability so high you would likely never need a repair, ever.
I like to think that Bethesda planned to do custom animations, but they didn’t really know how guns work, what causes a jam, how to clear one, etc. so they just made them chamber another round or reload. Especially considering most of the made up guns like the energy weapons have different animations instead of just jamming the cell back in.
That.... Is kinda how you fix the majority of jams irl... The ditty is tap, rack, bang.... Hit the weapon, prime it as if you put new mag in, pull trigger
To be fair, you have to remember that the Lone Wanderer is a 19-year old suddenly thrown into a chaotic world, of course he wouldn't know how to unjam a gun
@@norical64 unless that bb gun can transform into a gatling laser then i think its unlikely. Could be he watched archived vids of weapons in his free tine
I never understood that one. They watch these animations very closely while they’re developing them, it makes me wonder how such obvious mistakes get overlooked.
That gun never deteriorates in the simulation and there’s only like one outside of said simulation. I suppose they didn’t think much people would notice so they didn’t bother with it.
To be fair the lone Wanderer built the railway rifle From Hard junk, So he knows something got Locked up if its built out of the stuff the railway rifle is.
Edward Sallow If anything, I’m pretty sure the railway rifle deteriorates faster than most of the weapons in the game. Probably from being made out of junk as mentioned instead of being manufactured.
All the other logical flaws aside. I love the fact that he automatically just knows when the gun has “jammed”. He doesn’t try to fire or check to discover the weapon had indeed jammed, he just knows right away after having reloaded.
They were going to have your weapons jam when you were firing but there was a bug with the automatic weapons so they decided to have it happen when you finish the reload animation. Shame
The Dart Gun was basically the best gun to have whenever you were going to be facing Deathclaws. 1 shot basically insta-crippled them meaning you can easily unload into them while backpeddling from them as they slowly walked towards you. Or you could just throw down mines or something as you are backing up from them and they would slowly just walk into them trying to get to you.
Funny how the revolver "jam" happens just because the character doesn't know that you're not supposed to swing the cylinder shut exactly because of that reason. Then he goes and does it again.
Lol more like the developers have little knowledge of firearems, thats why more than half of these weapon animations make no sense. The only one I actually like is the akm failure to battery when character closes bolt. Sometimes I do that with my am cos it's old and never gets cleaned
God, hated the double barrel shotgun. That thing had to be in really good conditions or it always jammed. (or the wanderer just wanted to know he reloaded right.)
Tbh the Point Lookout weapons except for that mesmetron thing sucked. Edit: Okay, the mesmetron thing kinda sucked too. Can’t hit anything unless you use VATS.
no assault rifle or chinese assault rifle or sniper rifle in fallout 4, always bugged me since theyre pre war weapons that would be very common in the wasteland, except the chinese assault rifle which was rarer in fallout 3.
It was a bugged animation. Usually when the Gauss Rifle jammed, the crank handle on the side would shift upwards and your character would crank it back down. Was more prominent in New Vegas.
@@vcsa681ah yes another fallout new vegas braindead fanboy who thinks fallout new vegas is all his life and superior to everything and anything in the world
@@fmanfisto2046 and if it gets *_REEEEEAL_* low, The gun will just up and Explode in your hands, And you'll be unable to use it, And Maybe you'll be walking away with crippled arms.
@Alex Schwieterman….no it didn't...not unless you were using a mod that made it do so. The way it worked in Fallout was the less your weapons condition got, the more likely it was to jam....basically meaning a longer "reload" animation/time. If it got too low or completely 0, the gun would just break and you could no longer use it until you repaired it. Fallout 3 was my first game on Xbox 360 and I played the hell outta it and never seen a weapon just "blow up" in your hands. Though I had seen mods where people added improved weapon animations that could have them blow up in your hands and potentially hurt you.
These are very short but really detailed little animations. I feel I missed these in fallout 4. Weapon degradation in this is very atmospheric and immersive. It can still get annoying sure, but I just love that extra little detail. Fallout 3 is my favorite fallout. SIMPLY DELICIOUS!
I wish they would have kept things like weapon/armor degradation from Fallout 3 and the ammo mods from Fallout New Vegas in Fallout 4. Or...at least used maybe the degradation in the Survival Mode of 4 since it made it a bit more realistic to have your weapons and armor get damaged the more you used them.
@@bloodwolfgaming9269 oh yes, indeed! I agree. I was also sad to see skills go away, like medicine and repair skills. I remember with high repair skill, you could repair weapons better and other random stuff in the world for quests and such. I too miss the weapon degradation at times for immersion, and yeah, having survival without it doesn't seem to make much sense.
@@swaggaming4953 indeed! I never liked the survival mode is fallout 4 (without mods) cause you get thirsty every 5 minutes! Hunger too. It's absolutely rediculous how fast your health degrades as opposed to the survival in New Vegas. 😆😅👍🏻
i think i know why it was removed in 4. since you can modify your weapons, im thinking Bethesda wanted you to keep your modded weapons and not lose them
Its amazing the fallout community is so interested in reload animations years after a games release. God I love this community. God bless America. God bless the Enclave. We are united. Whole. Beautiful.
for those of you who are wondering the difference between a regular assault rifle and Chinese assault rifle in terms of gameplay: the regular assault rifle has better hip-fire accuracy, is suited for closer ranges, and has a lower DPS but high fire-rate, while the Chinese assault rifle has better sighted accuracy, a better DPS, some-what slower firing rate and is suited for medium range.
@Oliver Cheney Don’t put words into MY mouth, either. I didn’t say shit about the ejector rod, and I never said it’d break it. Slamming the gun shut/spinning the cylinder will damage it because you’re imparting excess force on a part that isn’t meant to be slammed shut. Operate the gun how it’s meant to be operated (as in be careful with it) and it won’t fucking break. Is that too hard for you? If you spin the cylinder too many times, the cylinder will go out of alignment.
@Storm Cloak Guard 1. Who's calling you pathetic? 2. 🤦 Seriously your going to compare yourself out there like that? 🤨 Nobody cares if you're rich or if you have family or not If you have all these things then really shouldn't let someone like that get reaction out of you, you have more important things to Matter on then reply to a immature commenlol
[Frustrated Wanderer Noises] Enclave soldier: "Git F#@kt" -[Charisma 7] Got any spare repair kits? -I don't want to set the world on fire🎶 -Have you seen my dad?
I hate how it's been like 7 years and I've just discovered all those was jamming. I thought it had something to be with the fact that I probably wasn't strong enough to handle the weapons (strength 3), or my small guns skill wasn't high enough to use them effectively... This makes more sense
I think I like your thought process, I mean, this man has never used a gun in his life, let alone explosives, and all of the other things, it makes sense
@@nikolasferreira3247 I think i remember there being new or different ones for revolvers also like the cylinder popping back open and him having to close it again
Going through 4, and MAN I really needed to be reminded of what it looked like when the laser pistol had a unique sci-fi look apart from all the other laser pistols in fiction and the laser rifle's reload was technical instead of anti-subtle. Thanks.
There's something about the minigun reload,. It's the very, out stretched robotic double take of pulling the ammo case and slamming it back in that really grinds my gears.
See, this is why I chose to join the Brotherhood in Boston. Everything was so much simpler. Wipe out a Super Mutant hive, check. Persuade a farmer to part with some provisions for the war effort, check. Um...commit genocide against an entire species of artificially created humans... Yeah, on second thought, forget the Brotherhood. Where's that settlement, again?
@@JamesMondasian I like the Fallout 4 redesign of the 10mm Pistol .With the exception of the Laser Musket(ugh I hate that gun) I also actually like what they did with plasma and laser weapons. And I love the new sound effects of the Fallout 4 Sniper Rifle. You can't lie, Fallout 4 has way better combat than 3, but New Vegas had more nuanced combat mechanics with the whole ammo swapping which I desperately want to return, and weapon condition too, just made if feel somewhat more authentic too a degree.
Backstory: The courier was on his quest to find out who shot him, but unfortunately during many combat encounters he was noticing that his weapons were in bad condition. He was also running quite low on caps, so he went to the outskirts of freeside and decided to unjam his entire arsenal, afterwards he went and bought new, higher quality weaponry. nevermind this is fallout 3 lmao
Still remember this game years ago: Somehow beat the first game using only a Sniper Rifle wearing only an Office Lady's suit and an orange eyeglasses, and sometimes a white hat... When DLCs came around, the weapon of choice fell to a Gauss Rifle, but outfit still remained an Office Lady + eyeglasses... Basically my first, whilst also, my last FallOut game I've ever played. Can't afford FallOut 4, and completely forgotten FallOut New-Vegas...
They are nice animations, I just kind of wish there were more of them in line with jam fixes than just opening the gun up. The limits of realism, I suppose.
I still remember having to rechamber a round in that game when raiders or super mutants are firing at you and thinking shit shit shit. 1 of my favourite games of all time fallout 3 and fallout NV yes I like both of them both great games in my opinion. 3 introduced me to the fallout universe and is 1 of the most amazing open world games I've ever played and New Vegas, well that for me was what happens when you get a team of people that don't give a fuck about anything but making a awesome game along with awesome DLCs that tell a story that was amazing absolutely amazing. Bethesda and Obsidian I applaud you for 3 and NV 2 of the best games ever played and I had so many good memories from them 😀😄👍🏻👍🏻
_Pistols_
0:00 - .32 Pistol
0:07 - 10mm Pistol
0:12 - Chinese Pistol
0:19 - Scoped .44 Magnum
0:28 - Paulson's Revolver
0:38 - Dart Gun
_SMGs_
0:45 - 10mm SMG
_Shotguns_
0:54 - Combat Shotgun
1:02 - Double-barrel Shotgun
1:11 - Sawed-off Shotgun
_Rifles_
1:17 - Assault Rifle
1:25 - Infiltrator
1:32 - BB Gun
1:41 - Chinese Assault Rifle
1:48 - Hunting Rifle
1:55 - Lever-action Rifle
2:04 - Lincoln's Repeater
2:12 - Railway Rifle
2:21 - Sniper Rifle
_Heavy Weapons/Launchers_
2:29 - Minigun
2:41 - Flamer
2:50 - Heavy Incinerator
2:58 - Missile Launcher
_Energy Pistols_
3:11 - Alien Atomizer
3:18 - Alien Blaster
3:26 - Captain's Sidearm
3:33 - Laser Pistol
3:41 - Plasma Pistol
3:48 - Mesmetron
_Energy Rifles_
3:57 - Alien Disintegrator
4:04 - Destabalizer
4:12 - Gauss Rifle
4:21 - Laser Rifle
4:29 - Tri-beam Laser Rifle
4:37 - Plasma Rifle
_Energy Heavy Weapons/Launchers_
4:46 - Gatling Laser
4:57 - Drone Cannon Ex-B
5:06 - Tesla Cannon
FrostyGauntlet how do you get the Double Barrel shotgun?
It's in the Point Lookout DLC
I just noticed, why is it called Chinese Pistol, if it wasnt used by Chinese people?
TheMineBloxPlayer123 _ it was though like the “Chinese” AR
@@failing244 because it was made in China (and used by chinese agents)
Y’all laughing but they’re getting ready to meet up with their pal who’s on a hill in Las Vegas doing the same thing
The courier has more weapons
@@thelonelyranger2112 to be fair half of those weapons are variations of each other.
@@Edgelite306 like in fo3 but they look the same
@@Edgelite306 to be fair on behalf of the courier, they have more weapons that aren’t just variants of eachother
Reload battle.
Man climbs on top of building and inspects and un-jams his gallery of armaments
Because listing the points of every gun in the video is far better apparently
Preparing for the attack on the Jefferson memorial
Oh alright then
Be increasingly weary of sudden unexpected recoil, due to of the ingeniously brilliant location of a rooftop to unjam unsteady combat machinery. If precautions aren't used, unfortunate predicament is likely to arise.
In the Capitol Wasteland it isn't possible to flex harder than that
The hunting rifle animation is ingrained forever into my brain.
_shik-shika-shika_
The pee pee going into the vay vay
Its what nightmares are made of
It's the same thing with the varmint rifle, *I can't stop thinking about it*
What
Combat shotgun jam animation is probably seen more often than the complete reload animation
Not if you do the gary glitch
@@youngmarcelo7350 Gaaaaaaaaaaaary!
@@youngmarcelo7350 Which one was that again?
Not if you cheated with the Anchorage DLC. Simply take a Combat Shotgun (and other items) with you and when you go to exit the simulation, there's a brief window where you can access your inventory before the inventory swap is performed, and drop the Anchorage weapons (you'll be in the real world at this point) and then after the inventory swap is performed and you get out of the chair, feel free to pick up the anchorage DLC weapons, which have durability so high you would likely never need a repair, ever.
@Sebas7710 Oh, yeah, after you finish the simulation, the power armor in the base is also invincible.
I like how the mass majority of them are just inspection animations.
I like to think that Bethesda planned to do custom animations, but they didn’t really know how guns work, what causes a jam, how to clear one, etc. so they just made them chamber another round or reload. Especially considering most of the made up guns like the energy weapons have different animations instead of just jamming the cell back in.
@The Worlds only Clashes Sorry all games aren't real life
@The Worlds only Clashes Realistic unjams don't make the game so don't worry about it
Lmao Tristan Harris and ThatGuy are completely butthurt for something they can't even understand. Thank you guys, i really needed a laugh.
...what the *FUCK* happened here?
I love how he solves most of the jams by either hitting the weapon or brute-forcing buttons/ammo in the gun
That.... Is kinda how you fix the majority of jams irl... The ditty is tap, rack, bang.... Hit the weapon, prime it as if you put new mag in, pull trigger
To be fair, you have to remember that the Lone Wanderer is a 19-year old suddenly thrown into a chaotic world, of course he wouldn't know how to unjam a gun
@@Jeyeyeyey he got a bb gun at the age of 10 wdym
@@norical64 unless that bb gun can transform into a gatling laser then i think its unlikely. Could be he watched archived vids of weapons in his free tine
@@norical64 Well I thought your joke was funny.
4:17 Gauss rifle complete with invisible secondary crank.
I never understood that one. They watch these animations very closely while they’re developing them, it makes me wonder how such obvious mistakes get overlooked.
That gun never deteriorates in the simulation and there’s only like one outside of said simulation. I suppose they didn’t think much people would notice so they didn’t bother with it.
Fortunately, it was fixed in NV
I love how the Wanderer slaps the railway rifle
TechnoMoose slap her
To be fair the lone Wanderer built the railway rifle From Hard junk, So he knows something got Locked up if its built out of the stuff the railway rifle is.
@@gagejohnathan9641 True. Probably has the most knowledge of the craftable weapons. Would be cool if there was a reduce in weapon deterioration.
Slap dat, all on the floor
Edward Sallow If anything, I’m pretty sure the railway rifle deteriorates faster than most of the weapons in the game. Probably from being made out of junk as mentioned instead of being manufactured.
All the other logical flaws aside. I love the fact that he automatically just knows when the gun has “jammed”.
He doesn’t try to fire or check to discover the weapon had indeed jammed, he just knows right away after having reloaded.
Yeah, This is Big Brain Time
Maybe that why they removed it on fallout 4?
@@gunawanputera6443 it's sad they did
They were going to have your weapons jam when you were firing but there was a bug with the automatic weapons so they decided to have it happen when you finish the reload animation. Shame
Most guns in real life you can tell when its jammed after reloading the slide gets caught or two bullets are caught in the chamber
I love how half of them are just "Have you tried turning it off and on again?" while the other half just percussive maintenance.
I miss the dart gun that thing was awesome against death claws
@Ryan Yarnevich DART GUN from Fallout 3
@Ryan Yarnevich Seriously? Did you see what that thing did to deathclaws?
@Ryan Yarnevich it fucks up deathclaws my guy.
The Dart Gun was basically the best gun to have whenever you were going to be facing Deathclaws. 1 shot basically insta-crippled them meaning you can easily unload into them while backpeddling from them as they slowly walked towards you. Or you could just throw down mines or something as you are backing up from them and they would slowly just walk into them trying to get to you.
never go to old olney without it
4:04 reused animation?
Nah
Classic Bethesda
So?
@Dreamy64 it's basically the same gun
The Alien Disintegrator has a hilarious reload animation, you just slap the "receiver" of the gun, and it has a full "mag".
@@Dr_Monitor I think your pushing the button when you reload it, And slapping it when it's jammed...?
I dunno!
For the revolvers and Double Barrels, it just looks like he checking if it's loaded
5:00 when i use the computer and it freezes
Ryan Yarnevich You’re electronics suck
When boomers use ghe computer and it freezes: 2:17
Ryan Yarnevich Most stable? Dude, have you seen the dialogue bugs?
Funny how the revolver "jam" happens just because the character doesn't know that you're not supposed to swing the cylinder shut exactly because of that reason.
Then he goes and does it again.
Must be a low intelligence character
To be fair this guy did grow up underground for 20 years with his only firearms knowledge being a semi auto pistol and a lever action BB Gun.
@@Brainwave101 He still spins the Cylnder like a Bad ass though.
Lol more like the developers have little knowledge of firearems, thats why more than half of these weapon animations make no sense. The only one I actually like is the akm failure to battery when character closes bolt. Sometimes I do that with my am cos it's old and never gets cleaned
Fallout 3 is an awesome game BTW
God, hated the double barrel shotgun. That thing had to be in really good conditions or it always jammed. (or the wanderer just wanted to know he reloaded right.)
On double barrels without external hammers opening the break all the way is how you cock the hammers
I'd say it's the latter, (S)He probably has to make sure that the internal hammers were primed.
It would have been nice to have access to an over/under 12 gauge double barrel. Fire one shell at a time or both at once.
Tbh the Point Lookout weapons except for that mesmetron thing sucked.
Edit: Okay, the mesmetron thing kinda sucked too. Can’t hit anything unless you use VATS.
@@GlidingZephyr I've never seen an over/under where you could fire both barrels, but every side by side I have has two triggers
For the alien disintegrator, i like how while wielding a piece of weird alien tech, he just goes *bonk bonk* on it when it doesn't shoot
Fallout 3 and NV: Many guns
Fallout 4: pIpE gUn
I wish they added all of Fallout 3's guns into NV.
Fallout 3: Fuck, my hunting rifle is jamming again
Fallout 4: great, my Rusty, piece of shit Pipe Gun never jams
no assault rifle or chinese assault rifle or sniper rifle in fallout 4, always bugged me since theyre pre war weapons that would be very common in the wasteland, except the chinese assault rifle which was rarer in fallout 3.
@@drakevevo3710they added an ak in the dlc though
It's so satisfying to see the dials and switches on the Mesmetron, Gattling Laser and Missile Launcher used.
Damn right. It gets me so frustrated that they're never used for reloading or anything.
4:17 bruh
boatadd33 wtf
It was a bugged animation. Usually when the Gauss Rifle jammed, the crank handle on the side would shift upwards and your character would crank it back down. Was more prominent in New Vegas.
The apocalyptic atmosphere of this game was so, so good. It's still unmatched.
Is pretty inaccurate lorewise but it's great indeed
@@avtomatkalashnikova1947 dead money was hell to play, great atmosphere and story though. But actual hell.
@@gpsoldier9462 13 year old me could not take it
@@vcsa681ah yes another fallout new vegas braindead fanboy who thinks fallout new vegas is all his life and superior to everything and anything in the world
So THAT'S what was happening. I never realized it was jamming.
yes lol if ur weapon is low condition it will jam. if its really low it will jam a hella lot
Jack Fucstack *combat shotgun intensifies*
Coughs in slow
@@fmanfisto2046 and if it gets *_REEEEEAL_* low, The gun will just up and Explode in your hands, And you'll be unable to use it, And Maybe you'll be walking away with crippled arms.
@Alex Schwieterman….no it didn't...not unless you were using a mod that made it do so. The way it worked in Fallout was the less your weapons condition got, the more likely it was to jam....basically meaning a longer "reload" animation/time. If it got too low or completely 0, the gun would just break and you could no longer use it until you repaired it. Fallout 3 was my first game on Xbox 360 and I played the hell outta it and never seen a weapon just "blow up" in your hands. Though I had seen mods where people added improved weapon animations that could have them blow up in your hands and potentially hurt you.
The terror in your eyes when the shotgun won't cock and the feral ghouls are charging is quite memorable
I'm getting flashbacks of me trying to reload but the weapon jamming before the behemoth charging at me and breaking all of my bones
i have a revolver that kills behemoths with one shot
"Chinese Pistol?"
*No wonder it keeps on jamming...*
David Wolford LoL they are too
Its German but Bethesda's game design is dumb anyway
@MrNahual2099 wow!! The more you know
The chinese assault rifle was actually my best friend in the game :D
@@Itspaydaysboys its a Chinese mauser
When I’m finished peeing 2:45
You _wish_ it was that big.
😂
Great now I see it
tmi
Every drop counts
These are very short but really detailed little animations. I feel I missed these in fallout 4. Weapon degradation in this is very atmospheric and immersive. It can still get annoying sure, but I just love that extra little detail. Fallout 3 is my favorite fallout. SIMPLY DELICIOUS!
I wish they would have kept things like weapon/armor degradation from Fallout 3 and the ammo mods from Fallout New Vegas in Fallout 4. Or...at least used maybe the degradation in the Survival Mode of 4 since it made it a bit more realistic to have your weapons and armor get damaged the more you used them.
@@bloodwolfgaming9269 oh yes, indeed! I agree. I was also sad to see skills go away, like medicine and repair skills. I remember with high repair skill, you could repair weapons better and other random stuff in the world for quests and such. I too miss the weapon degradation at times for immersion, and yeah, having survival without it doesn't seem to make much sense.
If only… but they’d have to add it in properly! no bs “your weapon is in dangerous condition” after firing 2 fucking shots
@@swaggaming4953 indeed! I never liked the survival mode is fallout 4 (without mods) cause you get thirsty every 5 minutes! Hunger too. It's absolutely rediculous how fast your health degrades as opposed to the survival in New Vegas. 😆😅👍🏻
i think i know why it was removed in 4. since you can modify your weapons, im thinking Bethesda wanted you to keep your modded weapons and not lose them
Except for the laser weapons I'm pretty sure all these 'unjamming' is just gonna cause double feeding.
Its amazing the fallout community is so interested in reload animations years after a games release. God I love this community. God bless America. God bless the Enclave. We are united. Whole. Beautiful.
Its me, John, Henry, Ed...
HAHAHA GOTCHA, ITS ME THHHHHREE DOUUUUUUG *AWOOOOOH*
@@primuspilusfellatus6501 you forgot 2 u's
@@theashenstorm5509 Its Chris Plays, giving me the truth, no matter how bad it hurts....
Seh swa Die ding is goeie
bowwow
You lost?
for those of you who are wondering the difference between a regular assault rifle and Chinese assault rifle in terms of gameplay: the regular assault rifle has better hip-fire accuracy, is suited for closer ranges, and has a lower DPS but high fire-rate, while the Chinese assault rifle has better sighted accuracy, a better DPS, some-what slower firing rate and is suited for medium range.
At 0:24 if he has having problems with the revolver spinning the cylinder and slamming it shut would do more harm then good
@walker jfs evidence?
walker jfs yeah no it isn’t, spinning the cylinder or slamming the gun shut will damage it
@Oliver Cheney no
@Oliver Cheney Don’t put words into MY mouth, either. I didn’t say shit about the ejector rod, and I never said it’d break it. Slamming the gun shut/spinning the cylinder will damage it because you’re imparting excess force on a part that isn’t meant to be slammed shut. Operate the gun how it’s meant to be operated (as in be careful with it) and it won’t fucking break. Is that too hard for you? If you spin the cylinder too many times, the cylinder will go out of alignment.
Probably the crane in games is made out of resistant material
The atmosphere and setting of Fallout 3 is very good, very dark.
No you like new vegas, not fallout 3, 18 months
@Blood Beard same dude. both games are great for me.
@@jonathandelvalle8282 fuck off. You're the reason why I hate the new Vegas community.
kinda too dark for 200 year after the bomb fell. 200 years man for real the world still look like the bombs fell yesterday
@Storm Cloak Guard 1. Who's calling you pathetic?
2. 🤦 Seriously your going to compare yourself out there like that? 🤨 Nobody cares if you're rich or if you have family or not
If you have all these things then really shouldn't let someone like that get reaction out of you, you have more important things to Matter on then reply to a immature commenlol
These are some chunky stock sounding sound effects.
[Frustrated Wanderer Noises]
Enclave soldier: "Git F#@kt"
-[Charisma 7] Got any spare repair kits?
-I don't want to set the world on fire🎶
-Have you seen my dad?
I hate how it's been like 7 years and I've just discovered all those was jamming. I thought it had something to be with the fact that I probably wasn't strong enough to handle the weapons (strength 3), or my small guns skill wasn't high enough to use them effectively... This makes more sense
Izaiah Coronado Jesus friend
I think I like your thought process, I mean, this man has never used a gun in his life, let alone explosives, and all of the other things, it makes sense
I swear weapons had different jam animations sometimes. Maybe it was NV.
nv uses the same animations, only the new weapons like the 9mm submachine have new animations
@@nikolasferreira3247 I think i remember there being new or different ones for revolvers also like the cylinder popping back open and him having to close it again
@@potatogun2845 only for the new revolvers, the ones that appear in fo3 still have the same animations
@@nikolasferreira3247 no the 44 magnum has a different jam animation in new vegas
why am I watching this.
Because you love me?
I don’t know, you tell me.
Because, Why not?
@@PolishGod1234 burh
To see that as a 19 year old the lone wonder is still just as smart as he was when he was 10
"how would you describe early to mid fallout 3?"
me: 1:20
That dart gun was awesome. I loved crippling legs and watching the enemies slowly gimp over to me 😆
Best gun for Deathclaws.
You, ma'am, are evil.
@@FrankieAmadeian. cruel but not evil enough. You need to kneecap them THEN use the dart gun.
my dart gun kills enemies
I love how the 10mm smg is just a little love tap with the mag
Going through 4, and MAN I really needed to be reminded of what it looked like when the laser pistol had a unique sci-fi look apart from all the other laser pistols in fiction and the laser rifle's reload was technical instead of anti-subtle. Thanks.
Oh yeah, and when the minigun wasn't an ugly potbellied pile of shit, that too.
I'm watching this right after the New Vegas one and it's interesting to see that the clouds never move in fallout 3 but move in new Vegas
I love that delicate little tap tap tap he does for the flame thrower. Like it was having a bad day and just need a little pat on the head.
I love how even the alien weapons can “jam”
Something that you will never unsee, the cylinder for the revolvers don’t move. When you fire them
Nice to see people still playing this great game, it was my second fallout
There's something about the minigun reload,. It's the very, out stretched robotic double take of pulling the ammo case and slamming it back in that really grinds my gears.
How much do you have to use mesmetron for it to jam?
There’s that microwave whatchamacallit in Point Lookout. Maybe that has worse deterioration?
"Hmmmm yes these shotgun shells appear to be made of shotgun shell"
The lever action rifle is the one reload that literally makes no sense to me
YES I’ve been waiting for this
Keep it up with the vids mate, i so needed this.
If theres anything that I've leaned from the line wander I just need to smack the gun as hard as I humanly can and it'll work again
Possible my favorite gun, was the double barrel shotgun.
Can't tell you how many heads went pop
Who's the man and a half? I'M A MAN AND A HALF
1:57 He bending over the barrel!
every time that happens, im like "damnit"
0:54 that is straight up the panic attack.
I didn't look for any fallout videos, any guides, yet it's on my feed after personally thinking about getting back to it. God damn
1:03 Scared the life out of me, was NOT expecting you to fire it, haha.
That’s aggravating, but another settlement needs your help! Here, I’ll mark it on your map.
See, this is why I chose to join the Brotherhood in Boston. Everything was so much simpler. Wipe out a Super Mutant hive, check. Persuade a farmer to part with some provisions for the war effort, check. Um...commit genocide against an entire species of artificially created humans...
Yeah, on second thought, forget the Brotherhood. Where's that settlement, again?
Fallout 3 and New Vegas had the best weapon designs.
True, fallout 2 as well. Don't rlly like the artstyle changes with 4 as well
@@JamesMondasian I like the Fallout 4 redesign of the 10mm Pistol .With the exception of the Laser Musket(ugh I hate that gun) I also actually like what they did with plasma and laser weapons. And I love the new sound effects of the Fallout 4 Sniper Rifle. You can't lie, Fallout 4 has way better combat than 3, but New Vegas had more nuanced combat mechanics with the whole ammo swapping which I desperately want to return, and weapon condition too, just made if feel somewhat more authentic too a degree.
I liked Fallout 4, but man some of the weapon redesigns were awful.
Backstory:
The courier was on his quest to find out who shot him, but unfortunately during many combat encounters he was noticing that his weapons were in bad condition. He was also running quite low on caps, so he went to the outskirts of freeside and decided to unjam his entire arsenal, afterwards he went and bought new, higher quality weaponry.
nevermind this is fallout 3 lmao
Ahhhh,beautiful,just beautiful(nice video man)
0:14 - why did he put the hole clip in???
The mini gun jamming animation at 2:35 looks so funny 😂 😂
"Lemme just double check.... ah nevermind I already reloaded."
He's actually kinda skilled with weapons he holds for the first time and knows how to unjam even alien ones
Player:damn I need to care about ammo checking
the dart gun is a thing? it takes 12 years to discover that.
In my own head canon, the reason the Lone Wanderer doesn't use Iron Sights is because he has a neck problem, he just prays that he hits his shots.
Nobody:
How my dad smacks the watermelon:
You know seeing all these expansions like Tri-Beam laser rifle or the Lincoln Repeaters make me realise how little of Fallout 3 that I explored.
3:58
bad dont do that oh you wanna talk back you get more slaps
Who the hell going around DC and scope every .44 revolver they found?!
0:19-0:38 The .44’s jam will always be my favorite. I’ll *ALWAYS* imitate it IRL.
I will never get over the 10mm machinepistol jam animation "let me just slap the tip of my gun with my magazine for good luck"
Wanna know why those revolvers are breaking? Because people keep flicking the cylinder into place.
Or fucking spinning the cylinder, stop that's it's gonna make things worse
I’ve never gotten any of these animations and I’ve been playing for years
I never seen the jam animation for the railway rifle, I've always kept it at a really good condition cause it was really good
I like how half of these is just checking if he loaded properly
so much disadvantage from jamming animations :3 ❤❤
Awesome video!
Man this video was good but it also made me wonder how good a remaster would be :( still cant believe Skyrim got 6+ remasters!!
I never knew the weapons jammed. I always got the jam animations
I forgot how few weapons Fallout 3 and 4 have compared to New Vegas.
Still remember this game years ago: Somehow beat the first game using only a Sniper Rifle wearing only an Office Lady's suit and an orange eyeglasses, and sometimes a white hat...
When DLCs came around, the weapon of choice fell to a Gauss Rifle, but outfit still remained an Office Lady + eyeglasses...
Basically my first, whilst also, my last FallOut game I've ever played. Can't afford FallOut 4, and completely forgotten FallOut New-Vegas...
Why is the combat shotgun just a PPSh with a shotgun mag in it instead of the normal 7.62x25
I don’t remember, but does the Fatman, and MIRV have a jamming animation?
The chinese pistol is a rebranded Mauser C96
I could have sworn in this game that the Chinese pistol had a mag in the bottom... hmmmmm
@@JSMEsq the c96 had a mag and could be aslo loaded via clip
Jim Ivan I know that but I played fallout 3 a lot and didn’t ever see the wanderer using stripper clips
0:31 Oh my revolvers jammed! Let’s spin it!
They are nice animations, I just kind of wish there were more of them in line with jam fixes than just opening the gun up. The limits of realism, I suppose.
I love how subtly annoyed he is at the gun
This made me realize how much less guns fo4 had
At 4:13 he shot because that was the only way to reload it
I don't understand why fallout 4 alien blaster isn't same damage as Fallout 3 do. Know one shot kill and into goo! :)
I still remember having to rechamber a round in that game when raiders or super mutants are firing at you and thinking shit shit shit. 1 of my favourite games of all time fallout 3 and fallout NV yes I like both of them both great games in my opinion. 3 introduced me to the fallout universe and is 1 of the most amazing open world games I've ever played and New Vegas, well that for me was what happens when you get a team of people that don't give a fuck about anything but making a awesome game along with awesome DLCs that tell a story that was amazing absolutely amazing. Bethesda and Obsidian I applaud you for 3 and NV 2 of the best games ever played and I had so many good memories from them 😀😄👍🏻👍🏻
I like how he does the rocket launcher just flips the switch back and forth
Weapons jamming animation on FC2 is better for me
Nobody:
TH-cam at 11PM on a school night: "Hey, wanna see some sick animations?"
The good days...
4k Fallout looks amazing.