*Watch Part 1 of the Metaphor ReFantazio 100% Walkthrough -* th-cam.com/video/c0-OK3CDUXk/w-d-xo.html Timestamps: 0:00 Protagonist 1:54 Strohl 4:01 Grius 5:09 Hulkenberg Game seems to have a major awakening with the flashy cutscenes for the major characters and a minor awakening for the side characters like Grius which you got to use the Akademia to get it going. I'll cover the rest at full game launch
Top 5 rawest Awakenings ever: 5: Leon Strohl da Haliaetus Awakening (Metaphor: ReFantazio) 4: Joker Persona 5 Second Awakening (P5/P5R) 3: Roger Clever First Awakening (P3/P3FES/P3R (I'm partial to P3R because of the scream (though FES has more chilling camera work))) 2: Will Metaphor Awakening (Metaphor: ReFantazio) 1: Junpei Iori Second Awakening (P3/P3FES/P3R (I'm partial to the P3R one myself))
I havent liked the awakenings in metaphor, to me 1) Makoto p3 forst awakening 2) joker first awakening 3) joker satanael awakening 4) jumped 2nd awakening. Out of the ones in metaphor id say the one I've liked most is hulkenberg
Persona is set in Shin Megami Tensei, while Methapor is set in their own modern styled Dungeons and Dragons. The Awakenings isn't like Persona where they are basically using Stands (from JoJo's Bizarre Adventure). Theirs are more transformation like Ultraman, SSS Gridman, etc.
@@rplbmmaster9595 Na its something weird with the game engine, reminds me of Persona 5 Strikers where it had shimmering artifacts around the edges of 3D objects aka aliasing. This game has "Zero" Anti-Aliasing at the moment. Who knows if they'll fix it. Its not a Console issue its also on PC. Ik because I ran the game at 4k and setting it to 200% render scale which is 8K and got an image quality with zero aliasing which fixes the image quality problem, but now it introduces a new problem.....running the game at 8K 😅.
@@rplbmmaster9595 200% render scale at 4k is running at 8k. So take 4K= 3840p x 2160p Now you multiply the width and height individually by 2 and you'll get 7680p x 4320p I don't think running the game at that rate is worth it to be honest or at least on my PC, I get around 48-50fps average with my fans getting noisy. I found that running the game at 1440p at 175% render scale is a better compromise while not as sharp, is definitely way better than before.
@@pongers5895 oh, that the characters don't match up with the emotions portrayed. The emotions are portrayed well enough that you can tell the VA's have talent, but there's a disconnect between what they sound like and the expressions and body language the characters are exhibiting. This is tge fault of the direction the voice actors are given, usually by a voice director or some similar title.
I thought the problem lied more on the fact that its obvious they listened to the complaints on p5 having a long prologue exposition and chose to have a shorter one, which then to me at least made me feel like the pacing of meeting the character and then the character awakening was a bit off, especially when the transformation isn't some tattoo appearing but instead ripping your heart out😅
@@blkwng that may also be an issue... But having the cold-looking female character have such a passionate and loud voice when her model is visibly not shouting? That kind of thing makes me feel like the voice actors never saw their characters. A lot of characterization can be done with tone, yes, but the character practically shouting with passion when the model is stiff and mostly expressionless? That's undermining both the VA and the model artists work!
@wolfofsummerbreeze I feel like this is less of a problem of the voice acting and voice directing, and more of the fact the models just are kinda limited and so it's the models that arent doing the voice acting any justice. But all in all I personally didn't really find any problems with this. I see where you're coming from tho
*Watch Part 1 of the Metaphor ReFantazio 100% Walkthrough -* th-cam.com/video/c0-OK3CDUXk/w-d-xo.html
Timestamps:
0:00 Protagonist
1:54 Strohl
4:01 Grius
5:09 Hulkenberg
Game seems to have a major awakening with the flashy cutscenes for the major characters and a minor awakening for the side characters like Grius which you got to use the Akademia to get it going. I'll cover the rest at full game launch
strohl's speech then walking away is the best moment in this whole demo imo
3:27 absolute cinema 🙌
Top 5 rawest Awakenings ever:
5: Leon Strohl da Haliaetus Awakening (Metaphor: ReFantazio)
4: Joker Persona 5 Second Awakening (P5/P5R)
3: Roger Clever First Awakening (P3/P3FES/P3R (I'm partial to P3R because of the scream (though FES has more chilling camera work)))
2: Will Metaphor Awakening (Metaphor: ReFantazio)
1: Junpei Iori Second Awakening (P3/P3FES/P3R (I'm partial to the P3R one myself))
I havent liked the awakenings in metaphor, to me 1) Makoto p3 forst awakening 2) joker first awakening 3) joker satanael awakening 4) jumped 2nd awakening.
Out of the ones in metaphor id say the one I've liked most is hulkenberg
This surely reminiscing of Persona 5 awakening.
Only instead of ripping of your face, you're ripping out your heart.
@@BluntmanEXEwhich turned to a microphone to tell it to the heart. Literally.
What hero does your heart desire to be? Scream it and shout it out for everyone to hear!
This would be an amazing present for the holidays
Am about a hour and half in the game and this is definitely the game of the year.Cant wait for the release
What happened to grius
dead... very dead... very very dead...
So is this game not just persona in a different era? Like a sequel prequel or spinoff lorewise?
Persona is set in Shin Megami Tensei, while Methapor is set in their own modern styled Dungeons and Dragons.
The Awakenings isn't like Persona where they are basically using Stands (from JoJo's Bizarre Adventure).
Theirs are more transformation like Ultraman, SSS Gridman, etc.
Have you not been paying attention the news articles?
It's not persona. It's Metaphor. Plays different, is different. No relation
different fictional universe entirely. Think Fallout to Elder Scrolls when thinking of Persona to Metaphor
Think someone asked in an interview and a dev said it was a possibulity
How are the haptics on ps5?
none lol.
@@fhf17 dem the graphics are kinda awful on ps5 too
@@rplbmmaster9595 Na its something weird with the game engine, reminds me of Persona 5 Strikers where it had shimmering artifacts around the edges of 3D objects aka aliasing. This game has "Zero" Anti-Aliasing at the moment. Who knows if they'll fix it. Its not a Console issue its also on PC. Ik because I ran the game at 4k and setting it to 200% render scale which is 8K and got an image quality with zero aliasing which fixes the image quality problem, but now it introduces a new problem.....running the game at 8K 😅.
@fhf17 dem how did you run 8K? On a TV or a monitor I have a 4k monitor with a laptop which has rtx 4090 mobile will the artifacting dissappear?
@@rplbmmaster9595 200% render scale at 4k is running at 8k.
So take 4K= 3840p x 2160p
Now you multiply the width and height individually by 2 and you'll get
7680p x 4320p
I don't think running the game at that rate is worth it to be honest or at least on my PC, I get around 48-50fps average with my fans getting noisy.
I found that running the game at 1440p at 175% render scale is a better compromise while not as sharp, is definitely way better than before.
Great voice acting, terrible voice directing.
What are you on??
@@pongers5895 oh, that the characters don't match up with the emotions portrayed. The emotions are portrayed well enough that you can tell the VA's have talent, but there's a disconnect between what they sound like and the expressions and body language the characters are exhibiting.
This is tge fault of the direction the voice actors are given, usually by a voice director or some similar title.
I thought the problem lied more on the fact that its obvious they listened to the complaints on p5 having a long prologue exposition and chose to have a shorter one, which then to me at least made me feel like the pacing of meeting the character and then the character awakening was a bit off, especially when the transformation isn't some tattoo appearing but instead ripping your heart out😅
@@blkwng that may also be an issue... But having the cold-looking female character have such a passionate and loud voice when her model is visibly not shouting? That kind of thing makes me feel like the voice actors never saw their characters. A lot of characterization can be done with tone, yes, but the character practically shouting with passion when the model is stiff and mostly expressionless? That's undermining both the VA and the model artists work!
@wolfofsummerbreeze I feel like this is less of a problem of the voice acting and voice directing, and more of the fact the models just are kinda limited and so it's the models that arent doing the voice acting any justice. But all in all I personally didn't really find any problems with this. I see where you're coming from tho