WH40K: Rogue Trader - My Thoughts After Finishing A Heretic Run

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  • เผยแพร่เมื่อ 18 ก.ย. 2024

ความคิดเห็น • 79

  • @imbasheep9209
    @imbasheep9209 5 หลายเดือนก่อน +75

    I think Heretic needs another companion more than other paths, it feels very lonely compared to other convictions. You simply have Idira and that's it, when you get the other two companions the game is already over. I'm sure they will add more with dlc but I do think it would have been great to have more heretics around from the very beginning.

    • @awesome27677
      @awesome27677 5 หลายเดือนก่อน +1

      Yeah, it was very obvious that needed to happen.

    • @sickbozo8152
      @sickbozo8152 5 หลายเดือนก่อน +18

      at least they should give the option to pull companions to your own conviction. so you could pull the entire team to heresy or even pull idira to dogmatic , would feel more impactfull

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน +2

      Yup it definitely could use more support.

    • @robcampion9917
      @robcampion9917 5 หลายเดือนก่อน +3

      Sounds like a similar problem that BG 3 has if you play an evil Dark Urge, I ended up with Shadowheart, Astarion and Minthara, the rest others were indisposed. I never really felt like Shadowheart belonged.

    • @chalk1415
      @chalk1415 4 หลายเดือนก่อน +6

      @@robcampion9917 This tends to be a problem with these games. Because 90% of players won't do evil runs they get a lot less content and love.

  • @datbottleofcidre6926
    @datbottleofcidre6926 3 หลายเดือนก่อน +26

    I did an Iconoclast criminal playthrough and sometimes it felt silly how the main character could be the nicest person ever in their iconoclast specific lines where a threat to kill everyone if they don't surrender and leave would feel much more appropriate. I would've liked the option for the character to see imperial laws more like a set of recommendations rather than a codex of rules. But it often felt like choices were "save everyone", "kill everyone for the God-Emperor" and "kill everyone because it's fun"

    • @d_ruggs
      @d_ruggs หลายเดือนก่อน

      Agreed, sounds like our characters were very similar. I enjoyed the roleplay in the visual novel style segments where it takes you through an event with text only and you have some choices to make. I found those choices _far_ more grey and harder to determine what to do. But in the vast majority of main story moments, yea, its just a 3 way decision, and I was kind of shocked to see how often the action is the exact same, but just your _reason_ for doing it is different. like you said, 'kill everyone for the emperor' or 'kill everyone because you're a heretic'. Everyone dies in both, just some different text.
      All in all however, I do really love the game, and it's the most immersive 40k game I've ever played.

    • @stevenbarry3941
      @stevenbarry3941 หลายเดือนก่อน +1

      Yeah I'm thinking it needs a 4th tree, like dogmatic, iconoclast, renegade and heretic. Where renegade woukd be say criminal/immoral but not chaos aligned.

    • @adiabeticjedi3278
      @adiabeticjedi3278 29 วันที่ผ่านมา

      "save everyone", "kill everyone for the God-Emperor" and "kill everyone because it's fun"
      But thats WH40k.

  • @jonathanpickles2946
    @jonathanpickles2946 5 หลายเดือนก่อน +35

    Agree it would be more balanced and less odd if you could corrupt one or two of the other companions.

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน

      Yup would flesh out the experience a lot more.

    • @mnk9073
      @mnk9073 5 หลายเดือนก่อน +8

      I mean the game itself hints at Argenta having a khornate streak THE WHOLE TIME. And then doesn't let you corrupt her...
      I mean I get we can't really change Heinrix or Ulfar but everyone else should at least be somewhat swayed.

    • @wholesome_masochist4113
      @wholesome_masochist4113 หลายเดือนก่อน +1

      ​@@mnk9073Especially given how abelard ends up in the epilogue, argenta has that khornate streak, the mechanicius guy being introduced to tzeentch would've been awesome, or how about using chaotic shenanigans to save and sway cassia especially.

    • @Ahriman13
      @Ahriman13 18 วันที่ผ่านมา

      @@mnk9073 Even in lore there have been Sisters have fallen to Chaos of their own accord

  • @remortisgaming
    @remortisgaming 5 หลายเดือนก่อน +6

    As usual I agree with most of your points! I personally went with a melee/arch militant build and I killed Yrliet right after you fight the eldar on the planet you get her. The gameplay /class felt awesome. And yeah I agree with the ranged pyro vs melee, melee pyro is REAAAAAAAAAAALLLY good/tanky. The ranged one is lacking.
    I also wish we could worship a specific chaos god.
    The only thing that I really want from Rogue Trader is an ORK Companion!!!

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน +1

      LOL Hopefully they'll add one in the next game.

  • @alex-uw4mm
    @alex-uw4mm 5 หลายเดือนก่อน +12

    guys... The Lord Captain kinda Sus

  • @roguerifter9724
    @roguerifter9724 5 หลายเดือนก่อน +12

    I went Iconoclast for my primary but occasionally Dogmatic. I'm not even sure I made rank four Iconoclast before the final area and I think I was barely rank 1 Dogmatic. IMO they really need to boost Conviction point gain, or at least add a ton of Conviction point options in the story DLCs.

  • @adiabeticjedi3278
    @adiabeticjedi3278 29 วันที่ผ่านมา +1

    im getting into this now. Thanks for the vids man.

  • @DonMukl
    @DonMukl 5 หลายเดือนก่อน +8

    For that missing heretic points. In some dialogs you have more than one way to get heretic points. For example you start dialogue make it to the point where class choice has and there has been more less one iconclass, one Dogmatic and one or two heretic ways and some others neutral. There is a catch, you can pretend to be good in one way by picking some neutral choice and later in dialog make much worst desicion to get much more heretic points. No every first choice get you more heretic points. You have to be smart to do worst evil things with best heretic points payout

    • @kenpachiramasama1139
      @kenpachiramasama1139 4 หลายเดือนก่อน +1

      Ok but that really needs to be explained to the player at some point. For two reasons really that it not intuitive as a game mechanic and not intuitive as a game story. Game mechanics is obvious you see option you go for because that heretic option. As for story in real life that makes to hide the heretical actions with mask but it game so you don’t know or assume that they wouldn’t reward/implement that in the game. It is still a flaw of game design. Using daemon whispers would be a good way to implement in it at least in prologue/act 1.

  • @lufasumafalu5069
    @lufasumafalu5069 5 หลายเดือนก่อน +2

    the most honest game reviewer on youtube.. wish you have more sub

  • @okagisama
    @okagisama 5 หลายเดือนก่อน +3

    Going into pyromancer being an operative is probably smoother, but low level is still gun-play. Once you get enough psy rating and leaders in your group though, pyro steamrolls through fights.
    I only reached tier IV in Heretics, hoping to see what tier V has in stoŕe.
    You're very right about reactivity of the world and companions, that's quite immersion breaking in late game.

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน

      Yup low level I focused on using guns.

  • @fistimusmaximus6576
    @fistimusmaximus6576 5 หลายเดือนก่อน +5

    Shame to hear as wrath of the righteous I found my evil run was more fun as act 3,4 really ramped up for evil and wished for same experience.

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน

      You do get some of that but this isn't as good as Demon in WotR.

  • @awesome27677
    @awesome27677 5 หลายเดือนก่อน +2

    12:31 nah, your right. No game should expect you to have to use extensive outside knowledge to understand what is even happening. It's bad design. It ruins the chance to immerse new players and old by telling them about the lore. Even things the old vets may not have known. For it to absent is tragic. Great review by the way.

  • @PREDX99
    @PREDX99 3 หลายเดือนก่อน

    I completely agree about the companions reactions and stuff

  • @donbob7988
    @donbob7988 หลายเดือนก่อน

    In the endgame I was basically talking to the inquisitor with Uralon on my side. The inquisitor never even mentioned it, nor did Uralon chatted to the inquisitor. Having a Chaos space marine not having a single word to his archennemy and vice-versa was soooo underwhelming.

  • @Kammereer
    @Kammereer 5 หลายเดือนก่อน +3

    11:30 I will disagree, but for different reasons. IMO, the game deliberately reduces and obscures the personas of the Chaos Gods. They are not involved in this fight. Individual demons are doing shenanigans, but Tzeentch, Slaanesh, Khorne, and Nurgle are too big for this. And as a good imperial citizen, you aren't even supposed to know their names so the names don't get mentioned. So IMO, this is not a failure but a deliberate design choice - you are not playing with the gods.

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน

      No I definitely think it's a deliberate design choice my point is that it's a poor one. I would much rather the game be upfront about their involvement.

    • @TheBlubba13
      @TheBlubba13 5 หลายเดือนก่อน +1

      Yup. Not mentioning the gods is on point for the lore. But it would've been nice if Heinrix or the Lord Inquisitor had some dialogue to explain that as an olive branch for players, not familiar with 40k.

  • @JustLoveHnS
    @JustLoveHnS 4 หลายเดือนก่อน +1

    Immersion breaking... so true :(
    I've just dropped heretic playthrough because of this. Also you literally lose some quests - the more barbaric / sadistic behavior you choose, the less you get as a player (including exp). Somehow I didn't even find out that Vistenza Wyatt (Janus gov.) is a servant of chaos while I did this on my dogma / icon playthrough. And because of that I couldn't say to her that I'm ok with using chaos powers (and I had those options before for both dogma / icon runs).

  • @Shadow86TheGamer
    @Shadow86TheGamer 5 หลายเดือนก่อน +3

    Well good to know, i'm on an icon run, i was thinking an evil run but if companions don't really react to what you do or even have evil companion choices like the haemonculi in your party (that would be fking awesome) then what's the point? Also, an option to choose a deity/power like we had in Wrath of the righteous mythic paths. I feel like they went lazy...

    • @tiagoferreira5368
      @tiagoferreira5368 5 หลายเดือนก่อน

      So far I did the iconoclast run but badly done as I picked the decision I felt were right. Only after a while I focused on iconoclast.
      Also did dogmatic, trying to take every dogmatic decision.
      I was disappointed with the ending credits for iconoclast.
      I was waiting for them to fix heretic as it was the one who had most issues

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน

      There is some reactivity but not nearly enough. I don't think the lack of deity option is laziness I think GW probably told them no.

  • @alekseylibernikel7606
    @alekseylibernikel7606 3 หลายเดือนก่อน +2

    One of the reasons why the game does a good job of addressing the character by gender is that the game is made by a Russian studio. In Russian, when referring to each gender, you have to change half the words in a sentence, not just "He" or "She".

    • @alekseylibernikel7606
      @alekseylibernikel7606 3 หลายเดือนก่อน +1

      Answer to 4:45

    • @SlanderedGaming
      @SlanderedGaming  3 หลายเดือนก่อน

      Wowwwwwwwwwwww that is fascinating. Definitely didn't know that thank you for calling it out.

  • @opinionpaladin6007
    @opinionpaladin6007 3 วันที่ผ่านมา

    The more recent updates to the game make Sanctioned Psykers waaaaaay better. The pyromancer gets online around level 14 instead of in the 20s

    • @SlanderedGaming
      @SlanderedGaming  3 วันที่ผ่านมา

      Yup the recent patches really helped Psykers.

  • @robcampion9917
    @robcampion9917 5 หลายเดือนก่อน +1

    Tempted to start a melee pyro psycho heretic run myself.

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน

      The mechanics for it are FANTASTIC.

  • @darthimperius2865
    @darthimperius2865 5 หลายเดือนก่อน +2

    I was hoping you could corrupt your companions as the game went on the fact you cant makes me never want to play the heretical path.

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน +1

      It definitely puts a downer on it but I still think the path is fun.

  • @jonathanpickles2946
    @jonathanpickles2946 5 หลายเดือนก่อน

    This meshes with my one and only play through which was heretic. It was also on release so my act 4 was rather buggy.
    Melee pyro so much more consistent. I did blow up either myself or Adira pretty much every fight.
    I plan to do the other two flavours with the DLC.

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน +1

      I think I am going to save Iconoclast for a DLC run.

  • @whitewolfsp
    @whitewolfsp 5 หลายเดือนก่อน +1

    I was so hyped to play as Psyker , i don't know Warhammer as i do Pathfinder system so i was under the impression they will be a little like Ciphers from Pillars of Eternity, but they are very weak at the start and take a long time for them to be fun to play, not gonna lie im a little disappointed since the start is what "sell" the classes most of the time .... And yes im aware they are not a class per se but a Origin, but you know what i mean.

    • @robcampion9917
      @robcampion9917 5 หลายเดือนก่อน

      Psyker is kind of an origin and a class, they get more talents and abilities from their origin than what others do. You pick what type of psyker they are, so if you want to you can build them like a Cipher with the right class.

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน +1

      Yeah I think the curve takes too long to get going. It's great once you are in Act 2 though.

  • @tiagoferreira5368
    @tiagoferreira5368 5 หลายเดือนก่อน

    I believe you can achieve maximum disposition with any conviction. However you gonna need pretty much every single decision in that conviction.
    It will be easier once the DLC come out.
    The first 2 DLC's expand on the story and add more content, thus more decision.
    In fact i get the feeling that the first 2 DLC were cut content that they didn't have time to make so they decided to stick them into DLC.
    Also the fact that i finished my 2 playthroughs far away form the maximum level in the game tell me that.

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน +2

      Hmmmm you are probably right.

  • @IamDeathIncarnate1337
    @IamDeathIncarnate1337 3 หลายเดือนก่อน

    admittedly, unless you already knew something about the Chaos gods already, it might not have been clear who was pulling the strings. those in the know would have realised from the symbol that Kunrad had scribed on the bridge in the prologue (it's literally the symbol of the god).

  • @pedropierre9594
    @pedropierre9594 หลายเดือนก่อน +2

    Heretic is by far the worst conviction lore wise, you do all these messed up things and your companions still accompany you to suicide like scenarios xD

  • @gregoryshinn9805
    @gregoryshinn9805 5 หลายเดือนก่อน

    Thanks for the video

  • @Mndb625
    @Mndb625 5 หลายเดือนก่อน +1

    Lack of god choice may be due to wordbearer angle.

  • @a_game_nub6884
    @a_game_nub6884 2 หลายเดือนก่อน

    honestly, with your point of not really knowing what was going on or what god you were working/fighting against. i think that that is the point, you dont know, your character shouldnt and neither should you. obviusly for those who already know lore, you know whats going to happen because its hard to hide something that anyone with knoledge would know about while also presenting it enough that new people and people that dont want to spend eight hours looking for a single clue can actually witness it.

  • @Cebola666
    @Cebola666 2 หลายเดือนก่อน

    Bounty Hunter's Savour the Kill talent no longer allows using offensive psychic powers;

    • @SlanderedGaming
      @SlanderedGaming  2 หลายเดือนก่อน

      Yup there's been a bunch of big changes.

  • @arpatheus3218
    @arpatheus3218 5 หลายเดือนก่อน +1

    I finished my heretic run on 499 heretic points lmao

  • @opinionpaladin6007
    @opinionpaladin6007 3 วันที่ผ่านมา

    I disagree. I think Bounty Hunter is the worst archetype in the game. I prefer to do soldier arch-militant for psykers. Run and gun works with psyker abilities

    • @SlanderedGaming
      @SlanderedGaming  3 วันที่ผ่านมา

      At the time of this video Bounty Hunter had a passive that allowed Psykers to get extra turns where they could also attack. It was UNQUESTIONABLY the strongest archetype for Psykers to have. That's been patched out now so it's not as useful for them.

  • @blackfistxu7953
    @blackfistxu7953 5 หลายเดือนก่อน

    👍🏾👍🏾💯💯💯💯💯💯💯💯💯

  • @Whanevs
    @Whanevs 5 หลายเดือนก่อน

    This whole convictions system is bs. There should be heresy and everything else. You should not be darth vader to be loyal servant of the Emperium. In fact Emperor himself would be iconclast in this game.

    • @SlanderedGaming
      @SlanderedGaming  5 หลายเดือนก่อน +1

      Yes but that's what makes it so tragic how far the Imperium has fallen.

  • @laszloszombati7966
    @laszloszombati7966 5 หลายเดือนก่อน +1

    Awful state, well living as an average imperial citizen...there isn't realy any difference, sell your soul fast so you get tortured less later. THE EMPEROR SUCKS!