you gave that space nazi a lovely speaking voice! keeping him in my party for most of my current playthrough and looking forward to seeing him bounce off idira and the xenos
Abelard is the _GIGACHAD,_ man rolled up to a greater daemon as well as the shard of a literal sun devouring god, let them give him their best shot and just stood there taking a whole bunch of *ZERO* damage like some mf-ing anime character who just discovered the power of friendship before bonking them back into the immaterium.
I've played through this once but I had no idea the other Rogue Traders or Uralon were recruitable.🤣 My personal favourite is the Sister of Battle Argenta herself as she just absolultely destroyed every enemy for me with her bolter and flamer. Thanks for the video Slandered!
I dunno why but Argenta is one of my weakest. She hardly hits and doesn’t do the dmg she should despite me building her decent using the Crpg guide on TH-cam. Dunno why my Argenta is so weak on higher level difficulties but I found cassia and Yirilet as the MVP, that girl destroys anything she snipes
@@makeytgreatagain6256 I think all Charakters can be really strong if they are build correctly, my Argenta killed the last boss bevor he had a single turn, without the other members doing any damage.
@@Hagen169 I just dont see how thats possible argenta is the weakest party member so far, i gave her the heavy bolter and she hits like a wet noodle. Marazhai is also dissapointing but at least he has that Eldari agility so he can run around the battlefield before ending his turn
@@makeytgreatagain6256 Heavy bolter sucks if you dont have any +dmg. +%dmg does not do much for it. That is the most important thing about heavy bolter build.
Strongly disagree on the Yrliet take. The slow burn romance works well for an interspecies relationship between two xenophobic races and the pay off is very satisfying. That being said the ending slides dont make sense and do her character dirty. Your top two choices are spot on tho
Can'T say i was fond of her romance. I understand it from a perspective of lore... still would've liked if she changed her view of humanity at least a bit. Yeah, she accepts the maincharacter but it would've been cool if yomehting like a new path opened for her.
@@janrautenstrauch4729 her view does change though just like how her views about her own people change. She’s absolutely disgusted with her own people and she sees that the Imperium are making the same mistakes that her people have made which saddens her. When you first find the farseer in Chapter 3, that is the first time she really wanted to kill a farseer for making a very poor decision and everyone followed because of their faith in them. In Chapter 4 she angrily berates another farseer for being incredibly disrespectful and arrogant to her captain (you) because the Rogue Trader time and time again went out of their way to try to save their sorry asses from certain annihilation and she’s tired of having to ask the Rogue Trader for help in resolving their mess. She also calls them out on every single piece of bullshit that they’ve blamed on the humans because she now knows that the Aeldari have been acting like animals and she hates that she even bothered to call her people superior to humans, in which she rectifies in Chapter 4. In short, she’s just tired of all the bullshit that’s been going on and just wants things to end peacefully.
Pasqual's writing does indeed rock. I was already mega-biased towards Yrliet and Idira, and ran a Forge World Operative 'trader on top of that, but Pasqual's character never had me second guessing whether 4 Operatives in the squad or INT-skill redundancy was at all worth benching him.
Being absolutely biased towards Cassia the only thing I would change is put Cassia on rank 1 and slide the rest down. Cassia is a absolute beast on the battlefield and her sweet disposition and the way you can fluster her when you are open about your flirtations and how she opens up, even though knowing that many would find her mutations hideous is just do adorably sweet. And yes, I like myself some sweetness, I like to think Cassia acts as a haven of light for my Rogue Trader while being sorounded by heresy and death at every turn, which only strengthens his resolve.
@@SlanderedGaming It also makes sense that Cassia is a beast on the battlefield, seeing how Navigators, lorewise, are some of the most powerful psykers around.
I would say that the combo of Cassia as a Commander and Argenta as an Arch-Militant is absolutely overpowered especially if you build Argenta with Heavy Bolters in mind. That and an Iconoclast playthrough where you can give a free momentum ability to Cassia on your PC turn and you can get almost full clears on turn 1 with Cassia giving "Finest Hour" to Argenta.
I’m only in Act 1 (just did my victory parade and the fallout from it), but so far, I’d like to just clone Argenta and Cassia. When I get Argenta buffed and positioned right, then hit Finest Hour, god damn. I really love the art design in the game. Major credit to the art team. Excellent all around. Voice acting is solid too, although it would benefit so much from BG3 style closeups and motion capture. I also like how, generally unlike BG3, your companions feel free to interrupt your conversations. Cassia to be snobby, Argenta to be like “why are you still talking to this asshole can we just kill him already?”, etc. Argenta gets real annoyed when you actually talk to bosses before a fight. 😆
@@EconaelGaming yeah that’s what happened. She took out the final boss when I beat the game. Although overall I think Yrliet was more powerful with her 5000hp+ one shots, built as an assassin.
@@TechnoLawyer Wow, 5k shots sounds crazy high! My Argenta build used the improved heavy bolter you can get from the Drusians, with some items to increase rate of fire and damage on hit/kill, you can then easily empty the whole clip (i.e. 60 bullets IIRC) in a single burst shot, each doing 150ish dmg, that would mean something like 9k dmg. The burst build makes it hard to check the total damage.
Forgiving her is the most weak choice you can make in the entire game. Any other human would be instantly turned into a servitor (and that's the merciful option)
@@feluto7172 well your the rouge trader and so you can (almost) do whatever you want and besides even the emperor had a alderi friend Heck he was even trained by alderi sword masters
@@feluto7172forgiving her requires a strong will, therefore is a strong choice. It’s very easy to indulge in wrath and vengeance. They are for the weak minds
@@Elite_Tauren_Chieftain what is strong about it? you forgive a person who willingly sent you and your squad to be tortured for likely all eternity just so she could find out how her people died. that's not strength, thats being pathetic because you want some elf ass that you're never going to get. the real strength is looking past your own wants and doing what's right for everyone she betrayed and inadvertently killed with her actions
@@Elite_Tauren_Chieftain No. She put my entire crew at risk for something stupid and selfish. Execution was too merciful, I handed her over to the Inquisition :^)
People say that Iconoclasts can get Calligos but in my Iconoclast run this was assuredly not the case, I ended up getting Chorda after essentially calming her down instead of enabling her zealotry
That's weird because I had always heard the opposite happens, you calm down Chorda but actually get Calligos. Maybe that's not the case, I haven't finished an Iconoclast run yet.
@@SlanderedGaming a post on Reddit from a few months ago says that the NPC needed to get access to Calligos due to dialogue needed during the quest related to him was bugged and couldn’t be talked to, and since I completed my run pretty close to release that may be what happened to me. I can say for certain I was able to get Chorda, though, but she was nowhere near as fiery as she once was.
I'm still in Act 2 so my opinion may change but Cassia has been my favorite so far. Mechanically, she never seems to run out of really useful things to do with her AP. As a character, I think her grimdark take on the "sheltered princess" archetype is hilarious. She is basically "What if Sansa Stark was horrifying?"
My personal experience in the first run at Dire difficulties Alberad: best tanker, heroic act is basically BANKAI: TENSHA ZANGETSU, if you know what I mean. Cassia: Dual cast CRIT, stun + burn enemies, self-sustain psyker. Yerliet: Buf buff buff debuff, NUKE Argenta: You know assault cannon that is usually used by Terminator Space Marine? Pascal: Plasma + Buff by cassia = Ultra Long Range Plasma Cannon
Yrliet is a fucking beast, my Yrliet could one shot basically anything in the game. And I recruited Incendia as an Iconoclast, I made her see she was wrong and exiled her, afterwards she came back asking to help me to atone for what she did.
I am really happy you are making these videos as so many people stopped making any guides day two of this game. The last patch was really great and the next patch is even bigger.
@@CJ-wh7ikit's pretty common. Although most battle sisters only partake in temporary flings since they're always on the moves. Sisters of more settled orders like dialogus are completely fine with having long term relationships
Yeah amiri from kingmaker and argenta I wanted to romance so bad, I've even never romanced any other character because I'm just not as interestes for the others 😅 Guess I have a certain type haha
Thank you for showcasing their builds! I've had the hardest time figuring out what the Secret Companion builds actually are, since there isn't much info about the starting builds for companions on the wiki that I've found. I'll hopefully get around to updating that sometime soon, since it is useful information to have.
Have to admit, when I finally got far enough to recruit Pasqual, I was very surprised he's an operative. Not a priest. He's a Tech Priest = Why is he not actually a Priest?!? (It means that at least Priest is the base class you can take that no one else gets out of your main party members) * Me, I'm trying to find a way to build Wolverine... So far, it's not working quite as well as I'd like. - Regeneration requires Psykor Majoris (which you don't get until level 14) + Invigorate or Enfeeble. = There's also the point Armor isn't as useful (nor is toughness) as I'd like it to be... I'm not sure it's worth restarting just to take the priest instead and save the Psyker stuff for Exemplar ranks. I was tossed between Forge and Death worlds; death world does have better raw stats - Forge world gives you augments that may be more useful. I went Biomancy/Santic Psyker with Warrior + Vanguard, but I'm thinking a priest with Warrior Assassin and a focus on Agility might do better with forgeworld's agility augment. One thing I'd say I prefer in Wrath/Kingmaker is that you CAN actually pick a class for MC that ISN'T covered and done better by your companions. Given how limited the pool is for archtypes, you'd think they wouldn't have done so many companions this time around... or would've made more actual archtypes.
In my Dogmatic playthrough, Heinrix was an absolute menace, especially once I acquired the ancient power sword in those ruins. And Argenta felt more like a Space Marine than the actual SM, which is kinda sad, cause I love wolf-boy.
I'm super in love with ulfar. In the last battle escaping commorragh, Ulfar beat the heresy out of the entire enemy force, when my original party got wiped out at the first 3 rounds and only took down a couple of drukhari and did damage to the one grotesque. He actually 1vthe entire enemy force, and i believe that is because he had a ton of stacks of versatility giving him 200+ weapon and ballistic skill while his cape is actively nerfing the opponents, so he would dodge and parry everything while his strikes would decimate everything in melee range. That and considering one of the heroic acts gives him an extra attack per turn he really did wipe the floor with all the enemies.
Yeah, that battle was annoying. I managed it but that was before they put theexplosive consequence of overheating the Plasma-rifle into the game. That thing was sooo broken but i loved using it like a sure-hit-plasma-grenade-launcher. After they patched that i only manged to beat the Succubus by: using Ulfar to tank her, while Abelard taunted and tanked eveyone else and the rest of my party going all out on the boss.
Jae is one of those characters who I think is a lot better if you do her romance as if you do she gets much more of a character arc than she has normally. I honestly found it quite good and quite interesting given the various contexts she has operated in. I won't say too much more to avoid spoilers, but her past and her character make much more sense and fit the story much better once you learn her backstory, and the romance plotline gives her a lot more character development as it is focused on her attempting to figure out who she wants to be and who she can be given the extremely rigid society of the Imperium. That being said, having her character arc so tightly tied to her romance is a point against her, though it does make sense why she wouldn't let the rogue trader close otherwise.
All the romanceables are like that imo. A good reason to replay, and try different characters. Heinrix has waaaaaaay more going on under the surface than he shows. And you actually have to get close to him to even get hints at the things going on under there. Why? Because Inquisition! I feel like Cassia is more expressive, but she's still a "there's probably far more to learn" person. Marazhai is written to be an asshole, but I'm interested to see if there's a bit of depth there. And Yrliet too (I felt I needed to go true Imperium experience first time, and was majorly Dogmatic leaning. Which was interesting, but I want to see how the Xenos do in the party).
@@TheShadowChesireCat That is completely fair. I just found it most noticeable with Jae as other companions still have more visible character arcs outside of the romance. Heinrix, for example, has his plot of figuring out what he sees as acceptable as an Inquisitor and learning the truth of Calcazar. That is accessible even without the romance, while Jae just doesn't get quite enough without it. That being said, yeah, all the characters hide a lot when you aren't actively romancing them.
The only reason I could justify keeping Marazhai alive is if my Rogue Trader clearly only thinks with her ovaries and fell for the bad boy xeno goth boyfriend's charms 😅
I'm playing a primarily dogmatic trader for my first playthrough, but with exceptions made such as consorting with Yrliet and actively trying to save her people, the character believes in a strict adherence to imperial law, but doesn't relish in unnecessary suffering, even that of the xenos. She was willing to give Idira a chance until Idira caused the death of many of her crew during a warp jump, at which point Argenta was allowed to carry out an execution. Marazhai was tolerated as useful during the escape, useful enough that she was willing to give him an opportunity to repent and make good on his deeds. Right up until he inadvertently allowed She who thirsts into the ship and slaughtered a bunch of crew. I didn't see locking him away as safe enough, and the other options were... unappealing. Thus, a summary execution was carried out. Normally, I'd hate doing that sort of thing on a first run because it cuts you off from content and reduces the overall experience. But I already know I'm destined for at least 3 full runs of this game and there'll be plenty of time to absorb all the extra content.
Pasqual is that dude. I usually place him off by a wall with a sniper rifle and give him extra turns picking off lower level enemies or placing traps during combat. But I absolutely love the idea of creating party members for 1 Profit Factor. Currently creating a nice little army.
Pasqal and Cassia were my number one and two. Other than that I think the only thing I'd change in the top three is swapping out Heinrix with Abelard. Abelard really grew on me, even though I feel he's pretty flat as a character. It just felt like he's always meant to be there. I also wish they'd done more with Argenta. Regarding Cassia: Normally I'd find her childish naivete and sweetness annoying, but her occasional innocent bouts of abhorrent cruelty made her a fascinating paradox of sorts.
Interesting take. For me, Argenta was the Destroyer of Worlds. Also loved her party banter and combat chatter. But not a lot going on quest wise. I was surprised and disappointed that her late game quest did not upgrade her to power armor. If Argenta was overwhelming power, Abelard was the unbreakable shield. You say melee isn't useful, and maybe his damage was not great, but in the rare cases where Argenta needed more than 1 turn to finish the map, Abelard would brick wall everything else. Always felt wrong going somewhere without him there to announce me. I understand you not liking Yrliet, but she was very much in line with how I played my Rogue Trader. He was one of the few humans in the galaxy that was allowed a degree of curiosity. One of the few able to explore, and think for themselves. And one of the few licensed to deal with xenos on more than a "purge the heretic" level. Of course he would embrace the opportunity to learn about Aeldari culture. His pragmatism would allow him to use that knowledge to seek mutually beneficial arrangements, or to exploit weaknesses. The big hit sniper was fun in combat too, although she was nowhere near Argenta.
It depends on what you do with her as a companion. Being good to her and "Iconoclast" with her got her power armour in my playthrough. Before the final confrontation of her companion quest you should get a blue highlight telling you that you made her more compassionate and she doesn't rage at the enemy.
Yrliet the battlecruiser. Carries entire Act 2 & 3 on Unfair soon as you give her that Wanderer's Portent sniper rifle that Jae gifts, and from that moment, nothing can stop her and her best friend Cassia.
Pasqual and abelard will forever live in my heart, but hendrix is one that i've learned to appriciate more and more during the campaing; since i was playing often "on the edge of heretical" when it comes to diplomacy with xenos and the like i expected his character to just be mad...instead there was always a degree of "respectful politeness" where you both understand your position and are both aware that if pushed too much, something will break. Also, a bit sad i've never heard much of marzhal...the moment i stepped on the ship i asked hendrix to throw him out of the closest airlock.
I'm still about to get the game, so such videos only fuel my desire to play. Interesting that the highest ranked characters (at least in your opinion) are those you get early on. This is actually nice - you get the powerlifters early on so you get the choice to continue demolishing enemies with them or later you can branch off to other curious characters for the novelty. Also reading other people's comments those early characters are also among the ones with better story development and with more conversations.
Ulfar was underappreciated here. He's an absolute beast if you build him right and he can just lose all of his HP and come back to the fight if at least another party member is stilla live which has saved me in some battles.
Cassia can be built to be absolutely broken. She has some equipment that allows two navaigator abilities per turn, as well as an ability that causes more damage to enemies already suffering from an ability of hers. Within one turn, the mobs have been entirely wiped out in any given battle with that cone attack. She can also stay in the front lines if you invest in some agility to dodge attacks and take the talent that replaces the HP calculation with Willpower instead of Toughness. Then, after all of that, she will buff a party member and send them off on another attack too.
TLDR: Marazhai became a token evil teammate and now he's in the party more often than Abelard because Pas + Marz commenting on events is far funnier than it should be. Basically on my first run I swore I would kill Marazhai - but after chapters of everyone fauning over my Rogue Trader (and him being about as into that as Yerilth is into humans) Marazhai being an unrepentant goblin just had my guy going, "You know what? I'm keeping him. He's creepy and evil and he doesn't want to _fall in love with me."_ _But of course,_ my first Rogue Trader has all the Awareness of a deaf bat and (like me) has not realized he has taken all the romance options with Marazhai that would puts him in an _Archon position_ in a manner of speaking. At this point my guy 100% has pissed off some greater daemon of Slannesh and all his attempts to be helpful or courteous to others, their lives, their cultures, is instead taken as romantic interest _which he does not notice nor realize is happening._ This is TTS Russ enters the bar to kill demons with flirting and ghosting levels of friend zoning my guy is doing. My second run is currently "unrepentant goblin" with side of "for the Golden Throne" and it will be mostly Argenta and Marazhai, with a _very_ distraught Heinrix, and two rotating slots.
Plasma pascal and flamerbolter argenta are my 2 main damage dealers. The SOB is incredible, dodges everything and can attack so many times it's ridiculous.
feel like im playing a totally different game. Abelard is the GOAT, especially alongside my vanguard Jae. together they tear it up with Abelard on damage and Jae on support and giving extra turns etc. He one or 2 shots people with his heavy greatsword and then makes full use of the extra turns and then his extra turn from bis heroic action he gains MP back after every kill so he just strolls from 1 enemy to the next cutting them down
Space Marines feel awkward in this game, because of their 2x2 size in constricted spaces. E.g. Uralon the Cruel used his unique Space Marine charge ability to get close to Abelard, which caused him to path around weirdly and eat 3+ attacks of opportunity. Ulfar would regularly get blocked in by cover/obstacles and not be able to get to the enemies, sometimes not even leave the starting area (in a certain voidship defense map).
How do Iconoclasts get Calligos? He always ends up with a broken spine when I do iconoclast runs. I'm half-convinced at this point that Icon's being able to recruit him is pure myth. Also I HAVE recruited Chordia as an Iconoclast.
Incendia has my first RT's build (I just finished that run). If you are running an Astra Militarum Commander origin Soldier first class archetype RT, it links in reeeeeeeally well for Regimental Tactics. I often ended sticking my gun girlies (Argenta and my RT Vinia) somewhere behind cover, Heinrix hanging around to be melee cover and general "midfield" defense for the gun girlies so they could focus on the pew pew (Abelard and Pasqal on forward, generally melee attack). Sticking Regimental Tactics on those 3, or even just gun girlies and they just obliterated everything. My RT out damaged Abelard, and the lasguns can do some ridiculous damage in the right hands. I often kept Ulthar around, cause he was really good at floating in and out of combat, and him provoking AoOs with his stupidly high combat stats mean he would rarely get hit. It was either him or Cassia. Didn't get to keep Idira around, and you do a Dogmatic run, and 2 of your potential recruits, the very nice Interrogator says to nope on (and, well, he has very pretty eyes and knows more about Xenos than you do), you nope on them. Oh well, time for new runs; Heretic and Iconoclast.
I also have to say, I took Heinrix into Arch-Militant. Having the girls do cover fire, and send Abelard, Pasqal and Heinrix in (and Ulthar too if he was in the party) to pick off or keep choke points busy is a great strategy. As I said earlier, I kept Heinrix around back because well, 1) my RT was romancing him, 2) in case any asshole got around Abelard and Pasqal (which was fairly regular, especially pulling fights from other screens). My RT was pure pew pew (I gave Argenta the ranged weapon Parry gloves), so needed a designated protector in case things got too close. Which kind of makes sense. I also really like the buffs you could put on Cassia to really put some Biomancy Gains on Heinrix. Reveal the Light then Iron Arm was beastly (especially then putting Iron Arm on Abelard, Pasqal or Ulthar). Heinrix is my fave, but I did like Cassia and her "I learned about this in a book" vs the reality of life in the Imperium. They are my two preciouses.
I agree Pasqal is the best one, but I's put Cassia in 2nd. Not only she is brutally OP but I alsp.lime the mix of naivety and sense of superitority because of her social class. She is low key a villain waiting to bloom.
I am very conflicted on Yrilet. I hate her personality but she is amazing single target damage dealer. She can single handedly deal with bosses but God-Emperor help me, if she calls me mon-keh one more time! >
Honestly, Ulfar is my fav by far. Maybe because I already like the Vlka Fenryka more than the other factions in the game but I think they nailed him for the most part. Also disagree with him being better at range. He's fine in melee with an axe and pistol imo which is how space marines fight in melee. Yeah he might be more optimal if he was a warrior, but he's up there as a melee fighter for me. I do agree they flubbed him narratively and mechanically with how he reacts to the world as a space marine but to be fair, Henrix, Yrliet, and Marzy also are treated equally as poorly. Like the inquisition should strike fear in the averages citizen. An interrogator just being there should make people feel nervous and he doesn't pull rank as much as he should. The xenos should be met with fear and aggression likewise. Feels like most of the time it's like, "of is that an Eldar? That's cool, anyways...". Which is weird since for some reason most people can't tell the difference between an aeldari and drukhari. Mechanically I get the decision making, power scaling is completely messed up in this game for the sake of variety. So Ulfar, a Wolf Guard, should just win the game for you but they don't want it to be Ulfar and the Rouge Trader show so he's tone back. I feel like that's also why they were easy on the acts of faith with Argenta. But if you did it right, you limit yourself on what you can put in and it kind of limits player choice. Like the game Darktide you get more or less the same weapons, but you never fight more than minor daemons and a skilled cultist with a refactor shield. Scaling was way better and if I saw a CSM in that game I would panic hard but that was a shooter, so it didn't need as much variety.
I think they probably should've added in a reason why Ulfar is weaker. Like had the Drukhari put something into him or maybe he's so shell shocked by losing his team he's not the same anymore. Leaving it as is just doesn't feel right.
@@SlanderedGaming Problem is there isn't much you can do. Even normal space marines have a good 20 years of combat experience before they get to the rank of Battle Brother (not a noob anymore). It's easy to say Ulfar has been doing this for well over 200 years. On top of that, it doesn't excuse all the Chaos Space Marines that should be equally as powerful. Aurora should be on Ulfar's level or at least around it. Which is why I say you should have died in act 1. A lot of books I have, it's easy for a scape wolf to run through a good 300 men before it starts to get hairy for them. It's like the Lord of Change. There is no logical excuse why that thing didn't just wave his hand and turn the whole party into goob. 40k doesn't have that dnd thing where you can lv up and take on gods. It's more you might get enough information to work around your disadvantages, gain powers to augment yourself, or you just have plot armor or things are down scaled like this.
Quick question. Does he have a leap or a way to charge through obstacles yet. I've had more than a few fights in corridors where Ulfar was just left behind because a knee high metal box was in the way.
@@theghostoftom I don't think so. I know they gave him the ability to charge through enemies, but objects idk. Honestly, I tend not to need it as just about every fight where that is a problem can be solved with work arounds or planning, but yeah light cover destruction at least would be nice if it isn't in the game.
Argenta is disgustingly OP when combined with an support characters. I cleared every single encounter, except for some boss fights which force you to end your turn, in a single round once you start getting your second profession.
Can't really agree that melee fighters are less effective than ranged, it's just that you only need 1 or 2 melee fighters. Melee fighters are great at getting into the thick of combat and distracting enemies or forcing them to move, causing reaction attacks, they are also good at blocking choke points. They also deal good damage, my melee fighters are almost always my highest single target DPS dealers and have really good mobility thanks to their charge attack. Overall, I feel like Abelard is an absolute must if you aren't planning to make your MC the main melee tank, personally I like to make him an arch-militant to make him deal more damage.
I have choosen every iconoclast option there is in the game, exatly 0 heretic options and some minor dogmatic ones when no iconoclast was around. Still, Winterscale was not added to my retinue. What did I do wrong, I could not find anything about that online anywere.
Hi if you’re still wondering I believe it is/was a bug that might have been ironed out in the recent patch. I passed the roll check but has to off him because the game didn’t acknowledge my passing roll. It should be fixed tho, haven’t gotten back to that scene yet in my second playthrough so I can’t personally confirm it’s been fixed but the patch notes claim it has
Really hope they will update the late game companions, lots of potential, just needs full respecability & some dialogue & a late game personal quest and they should be fine. :)
My current party on my second play through is: Cassia, Heinrix, Abelard, Marazhai, Ulfa and I a pyromancer deathworld warrior build. It so op I just have 2 swords and an epic fire staff! Molten beam until I can't and I then stab whatever is left, I could have given myself a higher damage sword/s. But one auto-counter attacks and the other reduces dodge success. It was fun messing around wit Heinrix, it so cute how he warned me of an upcoming encounter wit his boss. Had to choose between Heinrix and Jae at one point too but I went wit Heinrix because last time I chose Jae. Missed out on fun times Marazhai this time unlike in my first playthrough.
To be fair with Heinrix being an inquisitor, there are puritans and renegade inquisitors. The puritans tow the lines of the imperial truth/law very closely and will reprimand/punish you for not following the imperial laws to the dot. Then renegade/radical inquisitors, who will agree with using chaotic texts/powers as another tool for acheiving greater power for the imperium. So it makes sense in a way that Heinrix wouldn't really react to whichever you have decided to go down the path of (more puritan or renegade) as Inquisitors are known for being either of the two and in a game like this, it would make sense that through close proximity, he just decides to go with whatever you do in terms of puritan/renegade ideals.
Cassia argenta combo 1 turned most of my combat encounters. Cassia racks the mobs up and argenta goes supersaiyan with buffs and annihales everything in front of her. I think i buffed so hard she dumped her whole bolter mag once
Something i always recommend is the Toybox mod You can enable an option to respec characters from lvl 1 I made Ulfar a Warrior/Arch Militant I find it so dumb hes a Soldier. Space Wolves are very clearly supposed to be melee Owlcat builds characters for RP, but that doesnt make for good characters in gameplay Other build adjustments i make: Jae into a soldier, she doesnt really feel like an officer Abelard into a an Officer, he feels way more like a leader Marazahi to operative + asassin.does absolutely insane burst dmg
Don't know about Ulfar, he's and Arch Militant by default, with his unique Charge-like ability, he already has everything Warrior can have, but Soldier have better perks. Rapid reload, Point-blank, Swift Slaughter, Second Skin, Unpredictable, Fired up - all are beefing up Ulfar way more than anything Warrior can give to him. Run and Gun is also way better than Charge to him, since he already has his own Charge, all Soldier burst-fire related abilities are needed for his bolt-pistol. So Idk why you think than him being a Warrior is a better idea, besides the Space Wolf gimmick.
@someperson1829 because he's clearly a melee guy. Even has a unique charge ability. There's a few good perks, one that gives him a flat +1 Deflection, buffs to Kick which he can use for free Plus already have Argenta being a soldier/Arch Militant, and I respec Jae to Soldier instead of officer too, so I don't need a 3RD soldier/Arch Militant. Plus Second Skin is redundant since he can only wear power armour Warrior gives him more tanks stuff,which makes him near impossible to actually put down. Dude runs around in melee, had 2x the health of anyone else, absolutely jacked strength Balance wise its not a huge difference, but it makes way more sense to be a warrior,his unique stuff is all melee and tanking related
@@Canadian_Zac Nah mate, you underestimate his bolt-pistol close combat burst, it's a killer, especially combined with the spared mag accessory (or whatever it's called, that allows free pistol shot, if previous pistol shot was critical). His melee ain't that good compared to burst bolt-pistol. Second Skin weirdly enough works on his power armor. You can check his dodge stat, it doesn't give him 0.75 modifier. Warrior doesn't beef him up match, he's tanky as he is. But power wise he loses big. You really missing out on his burst fire, judging by what you've said. He is melee indeed, but his burst melee is even more important than his melee melee. lol
@someperson1829 I give that to Jae as she dual wields pistols And like I said, I've already got 2 soldier/militants, I don't want a 3rd who does the same thing just from closer up Plus with a combo of Exemplar Talents he's casually walking around with 200 str, so I wanna use that for his melee Can I get a better build, sure But it's way more thematic to a space wolf to be melee, I don't want 3 characters who fight in nearly the sane way And it's plenty enough that he slaps on the 2nd highest difficulty
See i would rate Yrliet a LOT higher, but then im an Aeldari fanboy. As a party member she throws out a LOT of damage, 1k+ crits are not unreasonable from her and she was only ever outdamaged by Argenta in my playthrough, i also think shes an incredibly well written Aeldari character, the Aeldari story is ultimately a tragedy, and Yrliets frustration and sadness at the plight of her people despite her best efforts is palpable, and incredibly well written, i also enjoyed her romance because it was so very different to the usual crpg fare. Marazhai didnt survive my first run, same with Idira so im doing a new one to try experience them, both are hard to justify from a roleplay perspective so im just going with it knowing that its probably tje only time i'll ever keep them alive :D
Argenta is better as a sniper? I always give her the best rapidfire wepon and she regularly emptys multiple 60 round heavy bolter magazines a round in my current run
Regarding builds of companions, since last big patch you can respec from level 0 even changing first archetype. So all of their genetic ails now can be mended). Wish they could add that in Wotr with the last dlc. Thx for the video
@@PagemanX yep, you are right, i checked it. Previously toybox would have respec from level 0 turned off by default, so you would have to click it every time you wanted to respec, now it stays on and apparently it still applies when respecing through high factotum, thus my confusion. Oh, shame, Owlcat should really just add that to the game, zero reason not to.
Your character doesn't need to go full Iconoclast or Heretic to get him. You only need to do a few dialogue checks to turn him one way or another. I did it accidently on my dogmatic playthrough trying to find dialogue options that would let me turn him into the inquisition.
Did I just see an obvious chaos space marine wearing, and I quote, "Holy power armour"? Which also for some reason has no alignment requirements at all?
I am a little late buut here are my must have in party based on my opinions 1- "Cassia! Mommy! Xenos & Heretics are bullying me!" Cassia procedes to annihilate problem. 2- "Sis. Argenta? I heard BLAM-fire. Where is the enemy?" 3- "Chad Abelard INTRODUCE ME!" (best character in the game!) 4- "Pascal ? ...stop trying to be a heretech!" 5- "HEINRIX STOP TOUCHING DEAMON RELATED STUFF!!" Honorable mentions: - "IDIRAAA!!! THAT DEAMON WASN'T THERE BEFORE" - Suits up in the heaviest of armor "Ulfar... Me and the crew noticed that you are in need of.... assistence... soo we hired an Instructor to-" *BONK* - "YRLIET I SWEAR! IT WASN'T MY FAULT! I TRIED TO HELP!" - "Jae you scoundrel!" *High-Five* "Here is a bottle of my best Amasec... Now... I suppose you have quite a story to tell..." - "Nothing personal Chorda. You are bad for business" *BLAM* - "Caligos really? I expected better of you. Your nephew will be a better replacement"
My top 5: Argenta, Abelard, Cassia, Heinrix, Yrliet, Pasqal. Oh, I did 6. Nvm lol. I think you underestimated Yrliet. I think her personality is interesting and I like talking to her even tho I'm playing a dogmatic character. Plus I was playing her wrong and I chose horrific skills for her. So I got a guide on yt and holy s**t now she's doing god tier dmg.
Mechanically Yrliet is INCREDIBLE. Like I said it's really hard for you to make a sniper better than her it's just the personality that really grates on me.
Awesome video. My PC is an old potato, but I'll be upgrading soon enough. Glad to see a more recent update on this type of content to reflect patch balancing that's been made.
I failed to meet the requirements for any of the secret characters during my playthrough, but here's my list in order of favorites combining story, personality, and combat effectiveness. I would say there is a drop off after 1 and 4, as Argenta is an "all timer" of a character for me that stands alone here, and the top 4 I would consider my "core party" for the game. Ulfar wound up taking Abelard's spot in my party and I liked his quest more, although I did love Abelard's personality and his introductions were hilarious. I built Abelard as an assassin, not vanguard, and he was a beast. 1 Argenta 2 Casia 3 Heinrix 4 Pascal 5 Ulfar 6 Abelard 7 Marazai 8 Yrilliet 9 Idira 11 Jae
i can not help but Yriel was allways a must pick in my parties, she is simply a so damn deadly sniper and high dmg so you want something dead it will die
Yrielet at 10? I don't know if I agree. Back in my playthrough, she could easily pump out 600 damage a shot and was the only reason I could survive the final battles in commoragh.
Good work but I dont agree at all with your ratings. First Ulfar is by far the best damage dealer in the game with the right abilities and equipment he get a massive amount of free combat actions and its so strong I actually stopped using him because combat got extremely easy with him in the party. Secondly you rank much of the characters based on personal liking, and while thats understandable it give a very unbalanced ranking since to like a character has nothing to do with how good they are in game. I would suggest you leave personal liking out of the ranking when you rate character because people will never have the same feelings as yourself and hence its better to rank characters solely based on their actual in game value. Just my 2cent 🎉
Nice video! Could you do a video on the best weapon types you can find in the game? I feel this game has the same problem the pathfinder games had with weapon variety...
I made Abelard focused team - gave him warrior vanguard with 2 handed weapons whole lotta damage and parry and made rest of the party around buffing him, he was an ABSOLUTE UNIT, he killed gods, greater demons, heretics, dark mechanicus without breaking a sweat. My man put a fucking HELLBRUTE down without allowing him to make a single move. Space Marines my ass, If Abelard were alive when HH happened humanity wouldn't be in this mess.
Hello, I'm a bit late to the party, but I'm having trouble finding the initiative perk you speak of with regards to Officers, I would definitely appreciate some clarification. Great video, thanks!
Dose Heinrix have any advantages over a custom Warrior Sactioned Psyker? I kind of feel bad that Ableard and Heinrix unlike the other companions dont have a unique origin.
1. Cassia, 2. Jae heydari (Because officer & grand strategy combo is crazy, she saved my unfair playthrough by having the spam extra turn ability) 3. Ulfar 4./13. idira (If you play with reload option, she's great for being an unsanctioned psyker, if you play with only 1 save and no load, she's unplayable, bc she will delete herself and summon a demon) 5. Heinrix (Psyker that can be molded into a pyromancer) If Idira is unavailable or you're not a psyker. 6. Yrliet, very good psyker, with great control as bounty hunter. 7. Adelard ( Excellent tank, took down the commisar in dark elf city on his own) 8. Argenta, she's good, I think with flamer way better than with bolter. 9. Pasqal, can do without him, he's good skills, but overall the plasma guns are meh, and can explode in your face, bad for 1 save playthrough. 10. Mazarai, some can make him work, I found him to be a burden, especially in the spire. in my 1 save walkthrough, I didn't even bother recruiting him. 11. incendia 12. the word bearer, olgar the cruel or something. Looks badass, but almost laughably weak as a character 13. the last roque trade, calacar or something, didn't even bother with him
@@valdrin3529 check out improved heavy bolter. With that and with something I forgot to check, I was getting +2 rounds for every kills, so in Act 5 I was getting 20+ rounds burst. It got to a point I was using single shots due to her emptying a mag per turn.
> Space marines are treated as almost godlike in 40k Correct. But like, Rogue Traders are pretty close. They're like one step away from the emprah himself. Sisters of Battle militant like Argenta are also much closer to Space Marines than many would think. And Inquisitors and their retinue of acolytes can each be more dangerous. Remember that the lvl 4 scrubs you slaughter with contermptuous ease are what you should compare him to, and things start to make a lot more sense. Also, Yrliet can use him as full cover for her sniping shenanigans. Remember that eldar waifus *are* codex compliant. Right, I'mma head out, I can see Malgar in the distance and he's about to cast fist.
What class and orgin is your main character in this video? I started playing this game yesterday and i already started new game 3 times, because i cannot decide who i want my main character to be 😅
the only way to out class idira as a psyker is with a certain helmet that gives you +1PR for every rank in dogmatic (usualy i would give that to heinrix)
I was max iconoclast and couldn’t recruit Caligos that’s super weird. He’s an interesting character though. Ulfar pissed me off though I did everything I could to recruit him in the Comorag and then he was like “No” and I check 1 choice I made of asking 1 question out of order locked me out of his content. He should be at the bottom of the list because that is dumb as heck and if I do another playthrough I am massively tempted to skip him cause I didn’t miss him at all or feel like having a space Marine to lug around would have been more fun. Yrilet being so low hurts too she was one of my favorites cause she gives such unique perspective and is so awesomely written and an amazing sniper
Yrliet does give an amazing perspective and I feel like you lose quite a bit of story not having her in the group. I get so sick of being called Mon-keigh though. LOL
Well i used Ulfar and Abelard mainly as tanks in close combat, where they managed quite good. Could not stand the cruel, disgusting Marazhai... and combat-wise he felt a bit like a glass-canon. Idira felt a bit like a late-game-bloomer... but it is a bit weird that none of the archetypes really integrate wit psyker-abilities. Like: i ignored most of the recommended perk-choices and put evereything into willpower and psi and that worked out quite well as a cupport-damage-dealer. Jae is hit and miss. Can do good damage but as an officer she's not as good as cassia.Yrlet is a sniper-monster-dd (but her romance is boring) and Pascal does an ok job as a jack-of-all-trades or assassin. I used heinrix as a buffer and biomacer-healer before launching storm-attacks. Worked quite well.
Nah, Yrliet killed last boss(and all adds it spawned) on max difficulty in 1 extra turn she got from the officer, my MC psyker(and yes Idira can do even more damage) can kill entire room of enemies in 2-3 casts, Argenta cant come even close to such results.
I would Put heinrix to Highest dd There are two items thet (together) give you 8*psi Rank meele DMG + An Helmet that gives you +psi Rank per Dogmatik Rank I had him Deal 300 + DMG with one Hit As an dual weapon assasin He rampages threw the later Acts
As the VA for Heinrix, I approve this transmission.
I knew I was attracted to Hendrix for a reason!
Massive fan of your shorts, was already happy with Heinrix before I knew it was you, now I’m sure he will be a mainstay in all my playthroughs
praise THA WAAAAGH
You did an amazing job, he’s the best character in the game
you gave that space nazi a lovely speaking voice! keeping him in my party for most of my current playthrough and looking forward to seeing him bounce off idira and the xenos
Completely disagree. Abelard is essential to EVERY party. Without him, who will announce your lordship to the peasants?
😂😂
Abelard is the _GIGACHAD,_ man rolled up to a greater daemon as well as the shard of a literal sun devouring god, let them give him their best shot and just stood there taking a whole bunch of *ZERO* damage like some mf-ing anime character who just discovered the power of friendship before bonking them back into the immaterium.
ABELARD, INTRODUCE ME!
@@falkyrie5228 As someone new to this game this is incredibly funny to me. I laughed out loud several times as the option came up.
@@ExceedProduction
You can tell that Abelard LOVES to introduce you in a lot of cases too.
I've played through this once but I had no idea the other Rogue Traders or Uralon were recruitable.🤣 My personal favourite is the Sister of Battle Argenta herself as she just absolultely destroyed every enemy for me with her bolter and flamer. Thanks for the video Slandered!
Glad you enjoyed it!
I dunno why but Argenta is one of my weakest. She hardly hits and doesn’t do the dmg she should despite me building her decent using the Crpg guide on TH-cam. Dunno why my Argenta is so weak on higher level difficulties but I found cassia and Yirilet as the MVP, that girl destroys anything she snipes
@@makeytgreatagain6256 I think all Charakters can be really strong if they are build correctly, my Argenta killed the last boss bevor he had a single turn, without the other members doing any damage.
@@Hagen169 I just dont see how thats possible argenta is the weakest party member so far, i gave her the heavy bolter and she hits like a wet noodle. Marazhai is also dissapointing but at least he has that Eldari agility so he can run around the battlefield before ending his turn
@@makeytgreatagain6256 Heavy bolter sucks if you dont have any +dmg. +%dmg does not do much for it. That is the most important thing about heavy bolter build.
Strongly disagree on the Yrliet take. The slow burn romance works well for an interspecies relationship between two xenophobic races and the pay off is very satisfying. That being said the ending slides dont make sense and do her character dirty.
Your top two choices are spot on tho
I agree that it makes sense it's just not my cup of tea.
Can'T say i was fond of her romance. I understand it from a perspective of lore... still would've liked if she changed her view of humanity at least a bit. Yeah, she accepts the maincharacter but it would've been cool if yomehting like a new path opened for her.
@@janrautenstrauch4729 her view does change though just like how her views about her own people change. She’s absolutely disgusted with her own people and she sees that the Imperium are making the same mistakes that her people have made which saddens her. When you first find the farseer in Chapter 3, that is the first time she really wanted to kill a farseer for making a very poor decision and everyone followed because of their faith in them. In Chapter 4 she angrily berates another farseer for being incredibly disrespectful and arrogant to her captain (you) because the Rogue Trader time and time again went out of their way to try to save their sorry asses from certain annihilation and she’s tired of having to ask the Rogue Trader for help in resolving their mess. She also calls them out on every single piece of bullshit that they’ve blamed on the humans because she now knows that the Aeldari have been acting like animals and she hates that she even bothered to call her people superior to humans, in which she rectifies in Chapter 4. In short, she’s just tired of all the bullshit that’s been going on and just wants things to end peacefully.
As the VA for Pasqal - I approve of being the top of the mountain. Praise the Omnissiah.
Pasqual's writing does indeed rock. I was already mega-biased towards Yrliet and Idira, and ran a Forge World Operative 'trader on top of that, but Pasqual's character never had me second guessing whether 4 Operatives in the squad or INT-skill redundancy was at all worth benching him.
Nice. I put him on the bench for my Iconoclast run and he is sorely missed.
With uncanny sight operatives perfectly synergise. Pity Yrliet can't be fully respecced.
Being absolutely biased towards Cassia the only thing I would change is put Cassia on rank 1 and slide the rest down. Cassia is a absolute beast on the battlefield and her sweet disposition and the way you can fluster her when you are open about your flirtations and how she opens up, even though knowing that many would find her mutations hideous is just do adorably sweet. And yes, I like myself some sweetness, I like to think Cassia acts as a haven of light for my Rogue Trader while being sorounded by heresy and death at every turn, which only strengthens his resolve.
That's all legit and it's hard to disagree with you. :)
@@SlanderedGaming It also makes sense that Cassia is a beast on the battlefield, seeing how Navigators, lorewise, are some of the most powerful psykers around.
@@SlanderedGaming you forgo thta deatk cult assassin ;) shes bldy devil and probably now best damage dealer over all
I would say that the combo of Cassia as a Commander and Argenta as an Arch-Militant is absolutely overpowered especially if you build Argenta with Heavy Bolters in mind. That and an Iconoclast playthrough where you can give a free momentum ability to Cassia on your PC turn and you can get almost full clears on turn 1 with Cassia giving "Finest Hour" to Argenta.
Heavy Bolter Argenta carried me through the entire game.
Her damage is utterly insane and capable of shredding even bosses.
I’m only in Act 1 (just did my victory parade and the fallout from it), but so far, I’d like to just clone Argenta and Cassia. When I get Argenta buffed and positioned right, then hit Finest Hour, god damn.
I really love the art design in the game. Major credit to the art team. Excellent all around. Voice acting is solid too, although it would benefit so much from BG3 style closeups and motion capture.
I also like how, generally unlike BG3, your companions feel free to interrupt your conversations. Cassia to be snobby, Argenta to be like “why are you still talking to this asshole can we just kill him already?”, etc. Argenta gets real annoyed when you actually talk to bosses before a fight. 😆
Yup I think the party banter is FANTASTIC. Argenta and Heinrix get impatient with me all the time. LOL
Then you'll be loving Argenta in Act 4+ even more. My Argenta turned into a monstrous killer.
@@EconaelGaming yeah that’s what happened. She took out the final boss when I beat the game.
Although overall I think Yrliet was more powerful with her 5000hp+ one shots, built as an assassin.
@@TechnoLawyer Wow, 5k shots sounds crazy high!
My Argenta build used the improved heavy bolter you can get from the Drusians, with some items to increase rate of fire and damage on hit/kill, you can then easily empty the whole clip (i.e. 60 bullets IIRC) in a single burst shot, each doing 150ish dmg, that would mean something like 9k dmg. The burst build makes it hard to check the total damage.
Yrliet is bae - shes breaking the generational cycles of trauma and abuse lmfao
Forgiving her is the most weak choice you can make in the entire game. Any other human would be instantly turned into a servitor (and that's the merciful option)
@@feluto7172 well your the rouge trader and so you can (almost) do whatever you want and besides even the emperor had a alderi friend
Heck he was even trained by alderi sword masters
@@feluto7172forgiving her requires a strong will, therefore is a strong choice. It’s very easy to indulge in wrath and vengeance. They are for the weak minds
@@Elite_Tauren_Chieftain what is strong about it? you forgive a person who willingly sent you and your squad to be tortured for likely all eternity just so she could find out how her people died. that's not strength, thats being pathetic because you want some elf ass that you're never going to get. the real strength is looking past your own wants and doing what's right for everyone she betrayed and inadvertently killed with her actions
@@Elite_Tauren_Chieftain No. She put my entire crew at risk for something stupid and selfish. Execution was too merciful, I handed her over to the Inquisition :^)
People say that Iconoclasts can get Calligos but in my Iconoclast run this was assuredly not the case, I ended up getting Chorda after essentially calming her down instead of enabling her zealotry
That's weird because I had always heard the opposite happens, you calm down Chorda but actually get Calligos. Maybe that's not the case, I haven't finished an Iconoclast run yet.
@@SlanderedGaming a post on Reddit from a few months ago says that the NPC needed to get access to Calligos due to dialogue needed during the quest related to him was bugged and couldn’t be talked to, and since I completed my run pretty close to release that may be what happened to me. I can say for certain I was able to get Chorda, though, but she was nowhere near as fiery as she once was.
I also had the same case I was maxed iconoclast wasn't able to get calligos but was able to calm chorda and got her in act 5
Yeah think it's wrong you can redeem chorda, while calligos get crippled and doesn't join
Wait, I could have calmed Chorda down?!!
Damn, now I regret killing her.
I find Pasqal's modulated voice and cadence oddly soothing.
I'm still in Act 2 so my opinion may change but Cassia has been my favorite so far. Mechanically, she never seems to run out of really useful things to do with her AP. As a character, I think her grimdark take on the "sheltered princess" archetype is hilarious. She is basically "What if Sansa Stark was horrifying?"
I hadn't thought of her that way but yeah it's spot on. LOL
Master tactician on her is *chef kiss*
My personal experience in the first run at Dire difficulties
Alberad: best tanker, heroic act is basically BANKAI: TENSHA ZANGETSU, if you know what I mean.
Cassia: Dual cast CRIT, stun + burn enemies, self-sustain psyker.
Yerliet: Buf buff buff debuff, NUKE
Argenta: You know assault cannon that is usually used by Terminator Space Marine?
Pascal: Plasma + Buff by cassia = Ultra Long Range Plasma Cannon
Yrliet is a fucking beast, my Yrliet could one shot basically anything in the game.
And I recruited Incendia as an Iconoclast, I made her see she was wrong and exiled her, afterwards she came back asking to help me to atone for what she did.
I am really happy you are making these videos as so many people stopped making any guides day two of this game. The last patch was really great and the next patch is even bigger.
Yup I am looking forward to it!
The main thing i got out of this video is that i built everyone the wrong way....
Not if you had fun :)
Not being able to romance Argenta is the biggest shame. I love the SoB zealotry. They're so passionate.
Romance a nun?
@@CJ-wh7ik she is hot, and probably will make you feel hot as well!
Sisters of Battle aren’t celibate like nuns
@@CJ-wh7ikit's pretty common. Although most battle sisters only partake in temporary flings since they're always on the moves. Sisters of more settled orders like dialogus are completely fine with having long term relationships
Yeah amiri from kingmaker and argenta I wanted to romance so bad, I've even never romanced any other character because I'm just not as interestes for the others 😅
Guess I have a certain type haha
28:30 “AS. BEFITS. ITS. PURPOSE.”
😂😂
Thank you for showcasing their builds! I've had the hardest time figuring out what the Secret Companion builds actually are, since there isn't much info about the starting builds for companions on the wiki that I've found. I'll hopefully get around to updating that sometime soon, since it is useful information to have.
My pleasure!
Have to admit, when I finally got far enough to recruit Pasqual, I was very surprised he's an operative. Not a priest. He's a Tech Priest = Why is he not actually a Priest?!? (It means that at least Priest is the base class you can take that no one else gets out of your main party members)
* Me, I'm trying to find a way to build Wolverine... So far, it's not working quite as well as I'd like.
- Regeneration requires Psykor Majoris (which you don't get until level 14) + Invigorate or Enfeeble.
= There's also the point Armor isn't as useful (nor is toughness) as I'd like it to be...
I'm not sure it's worth restarting just to take the priest instead and save the Psyker stuff for Exemplar ranks.
I was tossed between Forge and Death worlds; death world does have better raw stats - Forge world gives you augments that may be more useful. I went Biomancy/Santic Psyker with Warrior + Vanguard, but I'm thinking a priest with Warrior Assassin and a focus on Agility might do better with forgeworld's agility augment.
One thing I'd say I prefer in Wrath/Kingmaker is that you CAN actually pick a class for MC that ISN'T covered and done better by your companions. Given how limited the pool is for archtypes, you'd think they wouldn't have done so many companions this time around... or would've made more actual archtypes.
In my Dogmatic playthrough, Heinrix was an absolute menace, especially once I acquired the ancient power sword in those ruins. And Argenta felt more like a Space Marine than the actual SM, which is kinda sad, cause I love wolf-boy.
I'm super in love with ulfar. In the last battle escaping commorragh, Ulfar beat the heresy out of the entire enemy force, when my original party got wiped out at the first 3 rounds and only took down a couple of drukhari and did damage to the one grotesque. He actually 1vthe entire enemy force, and i believe that is because he had a ton of stacks of versatility giving him 200+ weapon and ballistic skill while his cape is actively nerfing the opponents, so he would dodge and parry everything while his strikes would decimate everything in melee range. That and considering one of the heroic acts gives him an extra attack per turn he really did wipe the floor with all the enemies.
Yeah, that battle was annoying. I managed it but that was before they put theexplosive consequence of overheating the Plasma-rifle into the game. That thing was sooo broken but i loved using it like a sure-hit-plasma-grenade-launcher.
After they patched that i only manged to beat the Succubus by: using Ulfar to tank her, while Abelard taunted and tanked eveyone else and the rest of my party going all out on the boss.
Jae is one of those characters who I think is a lot better if you do her romance as if you do she gets much more of a character arc than she has normally. I honestly found it quite good and quite interesting given the various contexts she has operated in. I won't say too much more to avoid spoilers, but her past and her character make much more sense and fit the story much better once you learn her backstory, and the romance plotline gives her a lot more character development as it is focused on her attempting to figure out who she wants to be and who she can be given the extremely rigid society of the Imperium. That being said, having her character arc so tightly tied to her romance is a point against her, though it does make sense why she wouldn't let the rogue trader close otherwise.
All the romanceables are like that imo. A good reason to replay, and try different characters.
Heinrix has waaaaaaay more going on under the surface than he shows. And you actually have to get close to him to even get hints at the things going on under there. Why? Because Inquisition!
I feel like Cassia is more expressive, but she's still a "there's probably far more to learn" person. Marazhai is written to be an asshole, but I'm interested to see if there's a bit of depth there. And Yrliet too (I felt I needed to go true Imperium experience first time, and was majorly Dogmatic leaning. Which was interesting, but I want to see how the Xenos do in the party).
@@TheShadowChesireCat That is completely fair. I just found it most noticeable with Jae as other companions still have more visible character arcs outside of the romance. Heinrix, for example, has his plot of figuring out what he sees as acceptable as an Inquisitor and learning the truth of Calcazar. That is accessible even without the romance, while Jae just doesn't get quite enough without it. That being said, yeah, all the characters hide a lot when you aren't actively romancing them.
Thanks. I'll keep that in mind when I romance her.
The only reason I could justify keeping Marazhai alive is if my Rogue Trader clearly only thinks with her ovaries and fell for the bad boy xeno goth boyfriend's charms 😅
I'm playing a primarily dogmatic trader for my first playthrough, but with exceptions made such as consorting with Yrliet and actively trying to save her people, the character believes in a strict adherence to imperial law, but doesn't relish in unnecessary suffering, even that of the xenos.
She was willing to give Idira a chance until Idira caused the death of many of her crew during a warp jump, at which point Argenta was allowed to carry out an execution.
Marazhai was tolerated as useful during the escape, useful enough that she was willing to give him an opportunity to repent and make good on his deeds. Right up until he inadvertently allowed She who thirsts into the ship and slaughtered a bunch of crew. I didn't see locking him away as safe enough, and the other options were... unappealing. Thus, a summary execution was carried out.
Normally, I'd hate doing that sort of thing on a first run because it cuts you off from content and reduces the overall experience. But I already know I'm destined for at least 3 full runs of this game and there'll be plenty of time to absorb all the extra content.
As soon as I saw the thumbnail, I went "Pasqal better fucking be #1", and lo and behold.
Pasqual is that dude. I usually place him off by a wall with a sniper rifle and give him extra turns picking off lower level enemies or placing traps during combat.
But I absolutely love the idea of creating party members for 1 Profit Factor. Currently creating a nice little army.
Yup Pasqal is amazing.
Pasqal and Cassia were my number one and two. Other than that I think the only thing I'd change in the top three is swapping out Heinrix with Abelard. Abelard really grew on me, even though I feel he's pretty flat as a character. It just felt like he's always meant to be there. I also wish they'd done more with Argenta.
Regarding Cassia: Normally I'd find her childish naivete and sweetness annoying, but her occasional innocent bouts of abhorrent cruelty made her a fascinating paradox of sorts.
Interesting take.
For me, Argenta was the Destroyer of Worlds. Also loved her party banter and combat chatter. But not a lot going on quest wise. I was surprised and disappointed that her late game quest did not upgrade her to power armor.
If Argenta was overwhelming power, Abelard was the unbreakable shield. You say melee isn't useful, and maybe his damage was not great, but in the rare cases where Argenta needed more than 1 turn to finish the map, Abelard would brick wall everything else. Always felt wrong going somewhere without him there to announce me.
I understand you not liking Yrliet, but she was very much in line with how I played my Rogue Trader. He was one of the few humans in the galaxy that was allowed a degree of curiosity. One of the few able to explore, and think for themselves. And one of the few licensed to deal with xenos on more than a "purge the heretic" level. Of course he would embrace the opportunity to learn about Aeldari culture. His pragmatism would allow him to use that knowledge to seek mutually beneficial arrangements, or to exploit weaknesses. The big hit sniper was fun in combat too, although she was nowhere near Argenta.
Her late game quest upgrade her to power armor (depending on the path you choose to take her on)
It depends on what you do with her as a companion. Being good to her and "Iconoclast" with her got her power armour in my playthrough. Before the final confrontation of her companion quest you should get a blue highlight telling you that you made her more compassionate and she doesn't rage at the enemy.
@@shroomer3867 Turns out, I completely misremembered. Just fired up my game to check, and I had gotten the armor.
Abelard, announce my favorite companion as Cassia for best girl. And Magos as the runner up. Make it grand and lavish. Only the best for the best
Yrliet the battlecruiser. Carries entire Act 2 & 3 on Unfair soon as you give her that Wanderer's Portent sniper rifle that Jae gifts, and from that moment, nothing can stop her and her best friend Cassia.
I was honestly shocked how much damage she does. LOL
Uralon bugged out when i removed his armour and couldnt put it back on......I'd rate that at #13.
Pasqual and abelard will forever live in my heart, but hendrix is one that i've learned to appriciate more and more during the campaing; since i was playing often "on the edge of heretical" when it comes to diplomacy with xenos and the like i expected his character to just be mad...instead there was always a degree of "respectful politeness" where you both understand your position and are both aware that if pushed too much, something will break.
Also, a bit sad i've never heard much of marzhal...the moment i stepped on the ship i asked hendrix to throw him out of the closest airlock.
My boy Passy is the one companion that I always needed to have right by my side. He gets incredibly OP.
Yup I agree.
Fun Fact : The Devs Never Said There Are No Alpha Legion Spies On The Ship, And The Alpha Legion Is Known For Employing Baseline Humans.
God dammit now i have to check every corner of the ship again after the last Trazen Scare.....
I'm still about to get the game, so such videos only fuel my desire to play.
Interesting that the highest ranked characters (at least in your opinion) are those you get early on. This is actually nice - you get the powerlifters early on so you get the choice to continue demolishing enemies with them or later you can branch off to other curious characters for the novelty.
Also reading other people's comments those early characters are also among the ones with better story development and with more conversations.
Yup I would agree with that.
Ulfar was underappreciated here. He's an absolute beast if you build him right and he can just lose all of his HP and come back to the fight if at least another party member is stilla live which has saved me in some battles.
I was able to recruit Chorda as Iconoclast (with a few dogmatic points) I think her and Caligos are exclusive though.
Interesting, I'll see how it works out when I finish an Iconoclast run. Thank you!
Cassia can be built to be absolutely broken. She has some equipment that allows two navaigator abilities per turn, as well as an ability that causes more damage to enemies already suffering from an ability of hers. Within one turn, the mobs have been entirely wiped out in any given battle with that cone attack. She can also stay in the front lines if you invest in some agility to dodge attacks and take the talent that replaces the HP calculation with Willpower instead of Toughness. Then, after all of that, she will buff a party member and send them off on another attack too.
TLDR: Marazhai became a token evil teammate and now he's in the party more often than Abelard because Pas + Marz commenting on events is far funnier than it should be.
Basically on my first run I swore I would kill Marazhai - but after chapters of everyone fauning over my Rogue Trader (and him being about as into that as Yerilth is into humans) Marazhai being an unrepentant goblin just had my guy going, "You know what? I'm keeping him. He's creepy and evil and he doesn't want to _fall in love with me."_
_But of course,_ my first Rogue Trader has all the Awareness of a deaf bat and (like me) has not realized he has taken all the romance options with Marazhai that would puts him in an _Archon position_ in a manner of speaking.
At this point my guy 100% has pissed off some greater daemon of Slannesh and all his attempts to be helpful or courteous to others, their lives, their cultures, is instead taken as romantic interest _which he does not notice nor realize is happening._ This is TTS Russ enters the bar to kill demons with flirting and ghosting levels of friend zoning my guy is doing.
My second run is currently "unrepentant goblin" with side of "for the Golden Throne" and it will be mostly Argenta and Marazhai, with a _very_ distraught Heinrix, and two rotating slots.
They needed like 300 nerfs to push Cassia down to 3rd place :D
Yup she was pretty OP when the game first launched.
Plasma pascal and flamerbolter argenta are my 2 main damage dealers. The SOB is incredible, dodges everything and can attack so many times it's ridiculous.
feel like im playing a totally different game. Abelard is the GOAT, especially alongside my vanguard Jae. together they tear it up with Abelard on damage and Jae on support and giving extra turns etc. He one or 2 shots people with his heavy greatsword and then makes full use of the extra turns and then his extra turn from bis heroic action he gains MP back after every kill so he just strolls from 1 enemy to the next cutting them down
Space Marines feel awkward in this game, because of their 2x2 size in constricted spaces. E.g. Uralon the Cruel used his unique Space Marine charge ability to get close to Abelard, which caused him to path around weirdly and eat 3+ attacks of opportunity. Ulfar would regularly get blocked in by cover/obstacles and not be able to get to the enemies, sometimes not even leave the starting area (in a certain voidship defense map).
Hopefully SM's feel a little better in the sequel.
@@SlanderedGaming Environments just need to be bigger
How do Iconoclasts get Calligos? He always ends up with a broken spine when I do iconoclast runs. I'm half-convinced at this point that Icon's being able to recruit him is pure myth. Also I HAVE recruited Chordia as an Iconoclast.
Can't recommend this game enough... awesome game. Banged Jae n Cassia but my heart belongs to Argenta. 😅
Incendia has my first RT's build (I just finished that run). If you are running an Astra Militarum Commander origin Soldier first class archetype RT, it links in reeeeeeeally well for Regimental Tactics.
I often ended sticking my gun girlies (Argenta and my RT Vinia) somewhere behind cover, Heinrix hanging around to be melee cover and general "midfield" defense for the gun girlies so they could focus on the pew pew (Abelard and Pasqal on forward, generally melee attack). Sticking Regimental Tactics on those 3, or even just gun girlies and they just obliterated everything. My RT out damaged Abelard, and the lasguns can do some ridiculous damage in the right hands.
I often kept Ulthar around, cause he was really good at floating in and out of combat, and him provoking AoOs with his stupidly high combat stats mean he would rarely get hit. It was either him or Cassia.
Didn't get to keep Idira around, and you do a Dogmatic run, and 2 of your potential recruits, the very nice Interrogator says to nope on (and, well, he has very pretty eyes and knows more about Xenos than you do), you nope on them. Oh well, time for new runs; Heretic and Iconoclast.
I also have to say, I took Heinrix into Arch-Militant. Having the girls do cover fire, and send Abelard, Pasqal and Heinrix in (and Ulthar too if he was in the party) to pick off or keep choke points busy is a great strategy.
As I said earlier, I kept Heinrix around back because well, 1) my RT was romancing him, 2) in case any asshole got around Abelard and Pasqal (which was fairly regular, especially pulling fights from other screens). My RT was pure pew pew (I gave Argenta the ranged weapon Parry gloves), so needed a designated protector in case things got too close. Which kind of makes sense.
I also really like the buffs you could put on Cassia to really put some Biomancy Gains on Heinrix. Reveal the Light then Iron Arm was beastly (especially then putting Iron Arm on Abelard, Pasqal or Ulthar).
Heinrix is my fave, but I did like Cassia and her "I learned about this in a book" vs the reality of life in the Imperium. They are my two preciouses.
Nice. Hope you enjoy Heretic. :)
I agree Pasqal is the best one, but I's put Cassia in 2nd. Not only she is brutally OP but I alsp.lime the mix of naivety and sense of superitority because of her social class. She is low key a villain waiting to bloom.
I am very conflicted on Yrilet. I hate her personality but she is amazing single target damage dealer. She can single handedly deal with bosses but God-Emperor help me, if she calls me mon-keh one more time! >
Yup that pretty much sums up how I feel about her. LOL
It says a lot that Marazhai comes across as more polite and less racist and anti-social than her.
Just started a few weeks ago and I just can’t believe how insane Kibellah is lol
Honestly, Ulfar is my fav by far. Maybe because I already like the Vlka Fenryka more than the other factions in the game but I think they nailed him for the most part. Also disagree with him being better at range. He's fine in melee with an axe and pistol imo which is how space marines fight in melee. Yeah he might be more optimal if he was a warrior, but he's up there as a melee fighter for me. I do agree they flubbed him narratively and mechanically with how he reacts to the world as a space marine but to be fair, Henrix, Yrliet, and Marzy also are treated equally as poorly. Like the inquisition should strike fear in the averages citizen. An interrogator just being there should make people feel nervous and he doesn't pull rank as much as he should. The xenos should be met with fear and aggression likewise. Feels like most of the time it's like, "of is that an Eldar? That's cool, anyways...". Which is weird since for some reason most people can't tell the difference between an aeldari and drukhari.
Mechanically I get the decision making, power scaling is completely messed up in this game for the sake of variety. So Ulfar, a Wolf Guard, should just win the game for you but they don't want it to be Ulfar and the Rouge Trader show so he's tone back. I feel like that's also why they were easy on the acts of faith with Argenta. But if you did it right, you limit yourself on what you can put in and it kind of limits player choice. Like the game Darktide you get more or less the same weapons, but you never fight more than minor daemons and a skilled cultist with a refactor shield. Scaling was way better and if I saw a CSM in that game I would panic hard but that was a shooter, so it didn't need as much variety.
I think they probably should've added in a reason why Ulfar is weaker. Like had the Drukhari put something into him or maybe he's so shell shocked by losing his team he's not the same anymore. Leaving it as is just doesn't feel right.
@@SlanderedGaming Problem is there isn't much you can do. Even normal space marines have a good 20 years of combat experience before they get to the rank of Battle Brother (not a noob anymore). It's easy to say Ulfar has been doing this for well over 200 years. On top of that, it doesn't excuse all the Chaos Space Marines that should be equally as powerful. Aurora should be on Ulfar's level or at least around it. Which is why I say you should have died in act 1. A lot of books I have, it's easy for a scape wolf to run through a good 300 men before it starts to get hairy for them.
It's like the Lord of Change. There is no logical excuse why that thing didn't just wave his hand and turn the whole party into goob. 40k doesn't have that dnd thing where you can lv up and take on gods. It's more you might get enough information to work around your disadvantages, gain powers to augment yourself, or you just have plot armor or things are down scaled like this.
Quick question. Does he have a leap or a way to charge through obstacles yet.
I've had more than a few fights in corridors where Ulfar was just left behind because a knee high metal box was in the way.
@@theghostoftom I don't think so. I know they gave him the ability to charge through enemies, but objects idk. Honestly, I tend not to need it as just about every fight where that is a problem can be solved with work arounds or planning, but yeah light cover destruction at least would be nice if it isn't in the game.
Argenta is disgustingly OP when combined with an support characters. I cleared every single encounter, except for some boss fights which force you to end your turn, in a single round once you start getting your second profession.
Yup her mechanics are crazy.
Can't really agree that melee fighters are less effective than ranged, it's just that you only need 1 or 2 melee fighters. Melee fighters are great at getting into the thick of combat and distracting enemies or forcing them to move, causing reaction attacks, they are also good at blocking choke points. They also deal good damage, my melee fighters are almost always my highest single target DPS dealers and have really good mobility thanks to their charge attack.
Overall, I feel like Abelard is an absolute must if you aren't planning to make your MC the main melee tank, personally I like to make him an arch-militant to make him deal more damage.
Man the first time i used cassia third eye in combat it was sick how it blasted 5 enemies in one shot
I have choosen every iconoclast option there is in the game, exatly 0 heretic options and some minor dogmatic ones when no iconoclast was around. Still, Winterscale was not added to my retinue. What did I do wrong, I could not find anything about that online anywere.
Interesting, no clue as I have no finished that playthrough yet.
Hi if you’re still wondering I believe it is/was a bug that might have been ironed out in the recent patch. I passed the roll check but has to off him because the game didn’t acknowledge my passing roll. It should be fixed tho, haven’t gotten back to that scene yet in my second playthrough so I can’t personally confirm it’s been fixed but the patch notes claim it has
Really hope they will update the late game companions, lots of potential, just needs full respecability & some dialogue & a late game personal quest and they should be fine. :)
Yup I agree that would change my mind about them considerably.
My current party on my second play through is: Cassia, Heinrix, Abelard, Marazhai, Ulfa and I a pyromancer deathworld warrior build.
It so op I just have 2 swords and an epic fire staff!
Molten beam until I can't and I then stab whatever is left, I could have given myself a higher damage sword/s.
But one auto-counter attacks and the other reduces dodge success.
It was fun messing around wit Heinrix, it so cute how he warned me of an upcoming encounter wit his boss.
Had to choose between Heinrix and Jae at one point too but I went wit Heinrix because last time I chose Jae.
Missed out on fun times Marazhai this time unlike in my first playthrough.
To be fair with Heinrix being an inquisitor, there are puritans and renegade inquisitors. The puritans tow the lines of the imperial truth/law very closely and will reprimand/punish you for not following the imperial laws to the dot. Then renegade/radical inquisitors, who will agree with using chaotic texts/powers as another tool for acheiving greater power for the imperium. So it makes sense in a way that Heinrix wouldn't really react to whichever you have decided to go down the path of (more puritan or renegade) as Inquisitors are known for being either of the two and in a game like this, it would make sense that through close proximity, he just decides to go with whatever you do in terms of puritan/renegade ideals.
Cassia argenta combo 1 turned most of my combat encounters. Cassia racks the mobs up and argenta goes supersaiyan with buffs and annihales everything in front of her. I think i buffed so hard she dumped her whole bolter mag once
Something i always recommend is the Toybox mod
You can enable an option to respec characters from lvl 1
I made Ulfar a Warrior/Arch Militant
I find it so dumb hes a Soldier. Space Wolves are very clearly supposed to be melee
Owlcat builds characters for RP, but that doesnt make for good characters in gameplay
Other build adjustments i make:
Jae into a soldier, she doesnt really feel like an officer
Abelard into a an Officer, he feels way more like a leader
Marazahi to operative + asassin.does absolutely insane burst dmg
Don't know about Ulfar, he's and Arch Militant by default, with his unique Charge-like ability, he already has everything Warrior can have, but Soldier have better perks. Rapid reload, Point-blank, Swift Slaughter, Second Skin, Unpredictable, Fired up - all are beefing up Ulfar way more than anything Warrior can give to him. Run and Gun is also way better than Charge to him, since he already has his own Charge, all Soldier burst-fire related abilities are needed for his bolt-pistol. So Idk why you think than him being a Warrior is a better idea, besides the Space Wolf gimmick.
@someperson1829 because he's clearly a melee guy. Even has a unique charge ability.
There's a few good perks, one that gives him a flat +1 Deflection, buffs to Kick which he can use for free
Plus already have Argenta being a soldier/Arch Militant, and I respec Jae to Soldier instead of officer too, so I don't need a 3RD soldier/Arch Militant.
Plus Second Skin is redundant since he can only wear power armour
Warrior gives him more tanks stuff,which makes him near impossible to actually put down.
Dude runs around in melee, had 2x the health of anyone else, absolutely jacked strength
Balance wise its not a huge difference, but it makes way more sense to be a warrior,his unique stuff is all melee and tanking related
@@Canadian_Zac Nah mate, you underestimate his bolt-pistol close combat burst, it's a killer, especially combined with the spared mag accessory (or whatever it's called, that allows free pistol shot, if previous pistol shot was critical). His melee ain't that good compared to burst bolt-pistol.
Second Skin weirdly enough works on his power armor. You can check his dodge stat, it doesn't give him 0.75 modifier.
Warrior doesn't beef him up match, he's tanky as he is. But power wise he loses big. You really missing out on his burst fire, judging by what you've said.
He is melee indeed, but his burst melee is even more important than his melee melee. lol
@@Canadian_Zac Admittedly, Warrior heroic act fits him way more. Soldier one that allows only single-shots are "meh" for him.
@someperson1829 I give that to Jae as she dual wields pistols
And like I said, I've already got 2 soldier/militants, I don't want a 3rd who does the same thing just from closer up
Plus with a combo of Exemplar Talents he's casually walking around with 200 str, so I wanna use that for his melee
Can I get a better build, sure
But it's way more thematic to a space wolf to be melee, I don't want 3 characters who fight in nearly the sane way
And it's plenty enough that he slaps on the 2nd highest difficulty
See i would rate Yrliet a LOT higher, but then im an Aeldari fanboy.
As a party member she throws out a LOT of damage, 1k+ crits are not unreasonable from her and she was only ever outdamaged by Argenta in my playthrough, i also think shes an incredibly well written Aeldari character, the Aeldari story is ultimately a tragedy, and Yrliets frustration and sadness at the plight of her people despite her best efforts is palpable, and incredibly well written, i also enjoyed her romance because it was so very different to the usual crpg fare.
Marazhai didnt survive my first run, same with Idira so im doing a new one to try experience them, both are hard to justify from a roleplay perspective so im just going with it knowing that its probably tje only time i'll ever keep them alive :D
Yup I don't disagree with any of your points. It just takes too long for her to actually trust you.
I thought the same but I romanced her and really enjoyed her. Shame she won't survive my current dogmatic run.
@@SlanderedGamingConsidering the history between eldars and human, can you blame her?
Argenta is better as a sniper?
I always give her the best rapidfire wepon and she regularly emptys multiple 60 round heavy bolter magazines a round in my current run
I personally like Cassia, Abelard, Pasqal, Yrliet and a a custom squad member done up as a sniper to pair with Yrliet. My character is an officer.
Regarding builds of companions, since last big patch you can respec from level 0 even changing first archetype. So all of their genetic ails now can be mended). Wish they could add that in Wotr with the last dlc.
Thx for the video
Nope it doesn't work. I tested it with Jae and Uralon. They still respec back to the spot when you recruited them.
@@SlanderedGaming He's probably using Toybox mod.
@@PagemanX yep, you are right, i checked it. Previously toybox would have respec from level 0 turned off by default, so you would have to click it every time you wanted to respec, now it stays on and apparently it still applies when respecing through high factotum, thus my confusion. Oh, shame, Owlcat should really just add that to the game, zero reason not to.
Your character doesn't need to go full Iconoclast or Heretic to get him. You only need to do a few dialogue checks to turn him one way or another.
I did it accidently on my dogmatic playthrough trying to find dialogue options that would let me turn him into the inquisition.
This is really good! I’m still in chapter 3 and enjoying it a lot! I made Cable and Bishop from X-Men as custom companions for this play through.
Nice! I used to love Bishop in the Xmen cartoon. Looking forward to seeing what they do with him in the remake.
@@SlanderedGaming I’m looking forward to the remake too.
Did I just see an obvious chaos space marine wearing, and I quote, "Holy power armour"? Which also for some reason has no alignment requirements at all?
Really wanna watch this video, but no spoilers before I buy rogue trader when it goes on sale...
I am a little late buut here are my must have in party based on my opinions
1- "Cassia! Mommy! Xenos & Heretics are bullying me!" Cassia procedes to annihilate problem.
2- "Sis. Argenta? I heard BLAM-fire. Where is the enemy?"
3- "Chad Abelard INTRODUCE ME!" (best character in the game!)
4- "Pascal ? ...stop trying to be a heretech!"
5- "HEINRIX STOP TOUCHING DEAMON RELATED STUFF!!"
Honorable mentions:
- "IDIRAAA!!! THAT DEAMON WASN'T THERE BEFORE"
- Suits up in the heaviest of armor "Ulfar... Me and the crew noticed that you are in need of.... assistence... soo we hired an Instructor to-" *BONK*
- "YRLIET I SWEAR! IT WASN'T MY FAULT! I TRIED TO HELP!"
- "Jae you scoundrel!" *High-Five* "Here is a bottle of my best Amasec... Now... I suppose you have quite a story to tell..."
- "Nothing personal Chorda. You are bad for business" *BLAM*
- "Caligos really? I expected better of you. Your nephew will be a better replacement"
Excellent summary list of Party Members!
Thx for the video!
I think Incendia can be recruited with Iconocast as well, I only had rank 2 on my playthrough for dogmatic, if that at the time
My top 5: Argenta, Abelard, Cassia, Heinrix, Yrliet, Pasqal.
Oh, I did 6. Nvm lol. I think you underestimated Yrliet. I think her personality is interesting and I like talking to her even tho I'm playing a dogmatic character. Plus I was playing her wrong and I chose horrific skills for her. So I got a guide on yt and holy s**t now she's doing god tier dmg.
Mechanically Yrliet is INCREDIBLE. Like I said it's really hard for you to make a sniper better than her it's just the personality that really grates on me.
I just finished my first run, with Ironman on, and Marazhai carried me through chapter 4 and 5, at the final boss fight he did ~1000 damage per attack
Awesome video. My PC is an old potato, but I'll be upgrading soon enough. Glad to see a more recent update on this type of content to reflect patch balancing that's been made.
Thanks glad you enjoyed it.
Limit fps to 30 for this game
I hope they add more xeno companions, I’d LOVE to see an Ork Kommando or if not than I’d take a Mek boy
I failed to meet the requirements for any of the secret characters during my playthrough, but here's my list in order of favorites combining story, personality, and combat effectiveness. I would say there is a drop off after 1 and 4, as Argenta is an "all timer" of a character for me that stands alone here, and the top 4 I would consider my "core party" for the game. Ulfar wound up taking Abelard's spot in my party and I liked his quest more, although I did love Abelard's personality and his introductions were hilarious. I built Abelard as an assassin, not vanguard, and he was a beast.
1 Argenta
2 Casia
3 Heinrix
4 Pascal
5 Ulfar
6 Abelard
7 Marazai
8 Yrilliet
9 Idira
11 Jae
Nice! I thought about making Abelard an assassin and it probably does have merit.
I think they tried to make Cassia like River from Firefly, a naive young girl that is a superpower in battle.
i can not help but Yriel was allways a must pick in my parties, she is simply a so damn deadly sniper and high dmg so you want something dead it will die
Yrielet at 10? I don't know if I agree. Back in my playthrough, she could easily pump out 600 damage a shot and was the only reason I could survive the final battles in commoragh.
Good work but I dont agree at all with your ratings.
First Ulfar is by far the best damage dealer in the game with the right abilities and equipment he get a massive amount of free combat actions and its so strong I actually stopped using him because combat got extremely easy with him in the party.
Secondly you rank much of the characters based on personal liking, and while thats understandable it give a very unbalanced ranking since to like a character has nothing to do with how good they are in game.
I would suggest you leave personal liking out of the ranking when you rate character because people will never have the same feelings as yourself and hence its better to rank characters solely based on their actual in game value.
Just my 2cent 🎉
I feel that Uralon and Calligos are not given enough respect, but there's no point I can dispute on them.
If they had even a little more content things might be different.
Nice video! Could you do a video on the best weapon types you can find in the game? I feel this game has the same problem the pathfinder games had with weapon variety...
Ahhhh yeah that's a good call I'll look into that.
I made Abelard focused team - gave him warrior vanguard with 2 handed weapons whole lotta damage and parry and made rest of the party around buffing him, he was an ABSOLUTE UNIT, he killed gods, greater demons, heretics, dark mechanicus without breaking a sweat. My man put a fucking HELLBRUTE down without allowing him to make a single move. Space Marines my ass, If Abelard were alive when HH happened humanity wouldn't be in this mess.
I believe in cassia supremacy
Hello, I'm a bit late to the party, but I'm having trouble finding the initiative perk you speak of with regards to Officers, I would definitely appreciate some clarification. Great video, thanks!
A later patch changed it. I'll redo some of my guides after the new patch comes out tomorrow.
Dose Heinrix have any advantages over a custom Warrior Sactioned Psyker? I kind of feel bad that Ableard and Heinrix unlike the other companions dont have a unique origin.
Nope. He does come with Basic and Advanced Skill: Lore (Xenos) but that's about it.
Wow. You placed Yrliet just like I would've done.
Truly amazing, you're one of the RT youtubers with enough integrity and self-esteem to do that!
😂
1. Cassia,
2. Jae heydari (Because officer & grand strategy combo is crazy, she saved my unfair playthrough by having the spam extra turn ability)
3. Ulfar
4./13. idira (If you play with reload option, she's great for being an unsanctioned psyker, if you play with only 1 save and no load, she's unplayable, bc she will delete herself and summon a demon)
5. Heinrix (Psyker that can be molded into a pyromancer) If Idira is unavailable or you're not a psyker.
6. Yrliet, very good psyker, with great control as bounty hunter.
7. Adelard ( Excellent tank, took down the commisar in dark elf city on his own)
8. Argenta, she's good, I think with flamer way better than with bolter.
9. Pasqal, can do without him, he's good skills, but overall the plasma guns are meh, and can explode in your face, bad for 1 save playthrough.
10. Mazarai, some can make him work, I found him to be a burden, especially in the spire. in my 1 save walkthrough, I didn't even bother recruiting him.
11. incendia
12. the word bearer, olgar the cruel or something. Looks badass, but almost laughably weak as a character
13. the last roque trade, calacar or something, didn't even bother with him
. Yrliet, psyker??
Any videos about builds brother? I lost my save and need to start over.
Argenta does have one of the most broken gear combos with her quest reward armor and hymn of vegeneace
Yup she can pump out a crazy amount of damage.
Damage and hymn can get up 12 rounds burst fire due to its unique and armored.spams her priest special when every she heroics
@@valdrin3529 check out improved heavy bolter. With that and with something I forgot to check, I was getting +2 rounds for every kills, so in Act 5 I was getting 20+ rounds burst. It got to a point I was using single shots due to her emptying a mag per turn.
> Space marines are treated as almost godlike in 40k
Correct.
But like, Rogue Traders are pretty close. They're like one step away from the emprah himself.
Sisters of Battle militant like Argenta are also much closer to Space Marines than many would think.
And Inquisitors and their retinue of acolytes can each be more dangerous.
Remember that the lvl 4 scrubs you slaughter with contermptuous ease are what you should compare him to, and things start to make a lot more sense. Also, Yrliet can use him as full cover for her sniping shenanigans. Remember that eldar waifus *are* codex compliant. Right, I'mma head out, I can see Malgar in the distance and he's about to cast fist.
I think your ranking is correct, but I don't think Yrliet makes a better sniper than a proper RT built for it.
That's definitely possible it's just that her unique ability is very compelling.
What class and orgin is your main character in this video? I started playing this game yesterday and i already started new game 3 times, because i cannot decide who i want my main character to be 😅
the only way to out class idira as a psyker is with a certain helmet that gives you +1PR for every rank in dogmatic (usualy i would give that to heinrix)
Even with that she starts with two psyker categories which you cannot do so it takes a while to compare to her.
@@SlanderedGaming still a pr of 9 or 10 against demons is wild
I was max iconoclast and couldn’t recruit Caligos that’s super weird. He’s an interesting character though.
Ulfar pissed me off though I did everything I could to recruit him in the Comorag and then he was like “No” and I check 1 choice I made of asking 1 question out of order locked me out of his content. He should be at the bottom of the list because that is dumb as heck and if I do another playthrough I am massively tempted to skip him cause I didn’t miss him at all or feel like having a space Marine to lug around would have been more fun.
Yrilet being so low hurts too she was one of my favorites cause she gives such unique perspective and is so awesomely written and an amazing sniper
Yrliet does give an amazing perspective and I feel like you lose quite a bit of story not having her in the group. I get so sick of being called Mon-keigh though. LOL
Spoiler warning. There is a Ulfar in space marine 2. It might be the same one from this game. Someone said he was voiced by the same voice actor.
Why does the second character have negative 170 warp and xenos lore? I could understand zero, but negative 170!?
Well i used Ulfar and Abelard mainly as tanks in close combat, where they managed quite good. Could not stand the cruel, disgusting Marazhai... and combat-wise he felt a bit like a glass-canon. Idira felt a bit like a late-game-bloomer... but it is a bit weird that none of the archetypes really integrate wit psyker-abilities. Like: i ignored most of the recommended perk-choices and put evereything into willpower and psi and that worked out quite well as a cupport-damage-dealer. Jae is hit and miss. Can do good damage but as an officer she's not as good as cassia.Yrlet is a sniper-monster-dd (but her romance is boring) and Pascal does an ok job as a jack-of-all-trades or assassin. I used heinrix as a buffer and biomacer-healer before launching storm-attacks. Worked quite well.
Nah, Yrliet killed last boss(and all adds it spawned) on max difficulty in 1 extra turn she got from the officer, my MC psyker(and yes Idira can do even more damage) can kill entire room of enemies in 2-3 casts, Argenta cant come even close to such results.
I would Put heinrix to Highest dd
There are two items thet (together) give you 8*psi Rank meele DMG
+ An Helmet that gives you +psi Rank per Dogmatik Rank
I had him Deal 300 + DMG with one Hit
As an dual weapon assasin He rampages threw the later Acts