Pixel Texture Tutorial

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  • เผยแพร่เมื่อ 19 พ.ค. 2024
  • This ones gonna be different in a way. I like to keep these pretty relaxed and this one takes that down to the core, here were going to run more of a "lets draw together" vibe and ill break down some tech and concepts used in generating textures.
    As always, please feel free to leave comments and feedback. Understand my tutorials are for absolute beginners so we don't use hotkeys too much without explaining them, or run super complex workflows here (at least not yet).
    All files will be provided even full large res digital artists.
    you can grab those here
    www.illusionofmana.art/files/...
    you can grab my palette library here
    drive.google.com/file/d/1FVQq... (yeah I gotta move this over to my web server)
    My links:
    Me and my portfolio and everything: www.illusionofmana.art/LinkMe...
    Twitter(always will be): / illusionofmana
    Patreon: / illusionofmana

ความคิดเห็น • 6

  • @user-gj1ks4ke2x
    @user-gj1ks4ke2x 21 วันที่ผ่านมา +2

    You're a really friendly and encouraging teacher! Thanks for the vid :D

    • @illusionofmana
      @illusionofmana  21 วันที่ผ่านมา

      Absolutely try to be. glad you liked it!

  • @kestrel77
    @kestrel77 21 วันที่ผ่านมา +1

    Wow I've actually been wanting something just like this for the past few months. Been really dissatisfied with block bench. Really look forward to watching through this 😎

    • @illusionofmana
      @illusionofmana  21 วันที่ผ่านมา

      Hopefully my tutorials help, theyre a bit slower and very down to the basics on blender. But I get lots of people saying thats just what they need to break into it.

  • @nikfaisal1994
    @nikfaisal1994 24 วันที่ผ่านมา +1

    man, i though this will be around 10 minute tutorial. Then I look at timestamp, its 1 hour long. So far really love it. Thank you for tutorial.

    • @illusionofmana
      @illusionofmana  24 วันที่ผ่านมา

      Yeahhhh trust me I wish this was 10 minutes when I ran it. Im sure I could have edited it down to that or done some quick tech examples. But applied art never works out that way. Glad you're liking it!