Looters even 90 of them are easily solod with just a little bow skill and a horse. Lords parties can be solod with a decent shiled, horse armor, and a long lance.
I like the Battanian 1H/2H swords so you can use shield and then swap later. I use throwing weapons x2 so this is super useful. If you want to just go straight beast, use a glaive, rhomphalia, bardiche
@@HoodedCrowGameplay Neither, and shields don't make you more tanky at all. Just like the low level armors you gave, having a shield will further ruin your movement speed and make you an easy target. Best two handed weapons are swords as axes also reduce movement speed, but best axe is a crafted one of course.
Pretty damn weak combination, not much game knowledge here. To begin with the most "armor" any regular armor gives is the Khan's Plates, sure the Imperial Tabbard over Mail (whatever it's called) gives the most body armor, but Khan's plates give way more leg and arm armor, and arm armor is the most important as you get hit on the arms way more than on the body. And this combination is terrible on foot, doesn't matters that you got that much armor, any higher level weapons will go right through it. The best armor is a legendary edition of medium armors (bellow 10 kg, better arm and leg value than the imperial tabbard). A light legendary shoulder guard (bellow 5 kg), the warlord helmet from Battania (53 head armor, 1 away from max but less weight than Sturgian ones), Scale Gloves from Battania or the Plated ones from the Khuzaits (due to looking better) and the Reinforced Suede boots from the Khuzait cause they got 20 armor, 6 less than max but they got civilian boots carry weight. Movement speed is the most op thing you can have on foot and allows you to solo armies with melee weapons on foot, if we take the absurdly armors you gave out we would have no movement speed to pass by anything. Just not worth it.
@@perfiroj2945 Yeah it's broken, you can beat armies with it in melee on foot. Cause you can attack them once, get out of their attack while chaining another attack, instant hit. Never lost a tournament with this tactic (provided athletics is above 175).
I would say the recovery perks is better because it recovers 25% of your health after every battle so even if you get downed in a fight you can participate in the next fight instantly instead of just sending troops.
@@HoodedCrowGameplay Nope, the hp one is more important. Now of course the recovery one is the most important when you have that extra HP. But without all that hp you will be much less tanky. Also you don't need endurance 10, you need endurance 8. You got 2 endurance perks in athletics and smithing for 10. And as a last note the best armor which can be bought (minus buffs) which is the Khan's Plate Armor is still not better than legendary medium armors considering carry weight. This is especially a hard case as the more expensive an armor or weapon is, the less likely it is to get crafted in towns, meaning the less likely you are to find a legendary edition of it. Medium armors are rather cheap meaning you will find their legendary edition likely before you find a Khan's Plate or Imperial Tabbard at least once.
Looters even 90 of them are easily solod with just a little bow skill and a horse. Lords parties can be solod with a decent shiled, horse armor, and a long lance.
location of best two handed weapon for a tank?
Probably tier 5 two handed axe in sturgian towns. Or you could use a shield to be more tanky.
Smith it.
I like the Battanian 1H/2H swords so you can use shield and then swap later. I use throwing weapons x2 so this is super useful.
If you want to just go straight beast, use a glaive, rhomphalia, bardiche
@@marshallthornhill587Indeed best blade. have you discovered throwing axes can be retrieved from fallen foes.
@@HoodedCrowGameplay Neither, and shields don't make you more tanky at all. Just like the low level armors you gave, having a shield will further ruin your movement speed and make you an easy target. Best two handed weapons are swords as axes also reduce movement speed, but best axe is a crafted one of course.
Pretty damn weak combination, not much game knowledge here.
To begin with the most "armor" any regular armor gives is the Khan's Plates, sure the Imperial Tabbard over Mail (whatever it's called) gives the most body armor, but Khan's plates give way more leg and arm armor, and arm armor is the most important as you get hit on the arms way more than on the body. And this combination is terrible on foot, doesn't matters that you got that much armor, any higher level weapons will go right through it.
The best armor is a legendary edition of medium armors (bellow 10 kg, better arm and leg value than the imperial tabbard). A light legendary shoulder guard (bellow 5 kg), the warlord helmet from Battania (53 head armor, 1 away from max but less weight than Sturgian ones), Scale Gloves from Battania or the Plated ones from the Khuzaits (due to looking better) and the Reinforced Suede boots from the Khuzait cause they got 20 armor, 6 less than max but they got civilian boots carry weight.
Movement speed is the most op thing you can have on foot and allows you to solo armies with melee weapons on foot, if we take the absurdly armors you gave out we would have no movement speed to pass by anything. Just not worth it.
Damn, good to know
Yeah that's interesting but everyone knows drip is more important than stats
@@HoodedCrowGameplay medium armors got more drip though.
@@perfiroj2945 Yeah it's broken, you can beat armies with it in melee on foot.
Cause you can attack them once, get out of their attack while chaining another attack, instant hit.
Never lost a tournament with this tactic (provided athletics is above 175).
Surely the final perk on the athletics tree is the most important perk? max HP is more important than hp recovery outside of battle right?
I would say the recovery perks is better because it recovers 25% of your health after every battle so even if you get downed in a fight you can participate in the next fight instantly instead of just sending troops.
@@HoodedCrowGameplay Nope, the hp one is more important.
Now of course the recovery one is the most important when you have that extra HP. But without all that hp you will be much less tanky. Also you don't need endurance 10, you need endurance 8. You got 2 endurance perks in athletics and smithing for 10. And as a last note the best armor which can be bought (minus buffs) which is the Khan's Plate Armor is still not better than legendary medium armors considering carry weight.
This is especially a hard case as the more expensive an armor or weapon is, the less likely it is to get crafted in towns, meaning the less likely you are to find a legendary edition of it. Medium armors are rather cheap meaning you will find their legendary edition likely before you find a Khan's Plate or Imperial Tabbard at least once.
no need when im riding
Actually most need when you're riding.
Movement speed actually does not matters only when you're riding.