For arch. 86 is a goal since you need it for a quest to then unlock Darkness Incantation. Was surprised you didnt mention that one. But still loved the video!
On fletching: many scrimshaws are decent passive money from PoP, and their superior variants might be worth the levels for, as those are untradable. Herblore: go for 107 if you can, because then you can make vulnerability bombs most efficiently. Those can make you money the rest of the way to 120, and 120 herb has the most op cape in the game. Thieving: if you're a fresh account, this is the easiest skill to get to 90 to unlock PoP, which has time-locked progress. Getting this early is important for both comp cape and invention resources, as well as scrimshaws.
I have the imcando pickaxe, I wonder if it would be worth getting the pickaxes if earth and earth and song if we’re about to have new picks added to the game soon
"Don’t worry about losing your item level and perks on your current augmented Pickaxe of Earth and Song. Upgrading to this new pickaxe will retain both! The tier 100 pickaxe will require 100 Smithing to create, and 100 Mining to wield and use. This item is not tradeable." - this is from may 29th right click examine: future skilling content post.
@@ChevalricRS You know I'm a positive man. I think the right few videos hitting the algorithm can do the trick. You got the editing, thumbnails, and narration stuff on lock. Just need a few videos or some unique concept to pop off imo.
For arch. 86 is a goal since you need it for a quest to then unlock Darkness Incantation. Was surprised you didnt mention that one. But still loved the video!
On fletching: many scrimshaws are decent passive money from PoP, and their superior variants might be worth the levels for, as those are untradable.
Herblore: go for 107 if you can, because then you can make vulnerability bombs most efficiently. Those can make you money the rest of the way to 120, and 120 herb has the most op cape in the game.
Thieving: if you're a fresh account, this is the easiest skill to get to 90 to unlock PoP, which has time-locked progress. Getting this early is important for both comp cape and invention resources, as well as scrimshaws.
Thanks this was helpful!
Glad to hear!
@@ChevalricRS It was so helpful I came back again!!! XD Thankssss
I have just been Mining and Smithing.
I have the imcando pickaxe, I wonder if it would be worth getting the pickaxes if earth and earth and song if we’re about to have new picks added to the game soon
you will probably need it
"Don’t worry about losing your item level and perks on your current augmented Pickaxe of Earth and Song. Upgrading to this new pickaxe will retain both! The tier 100 pickaxe will require 100 Smithing to create, and 100 Mining to wield and use. This item is not tradeable." - this is from may 29th right click examine: future skilling content post.
End of 2025? Thats too late man. We want 10k subs minimum end of this year.
Hahah impossible, i gained like 700 so far in 2024
@@ChevalricRS You know I'm a positive man. I think the right few videos hitting the algorithm can do the trick. You got the editing, thumbnails, and narration stuff on lock. Just need a few videos or some unique concept to pop off imo.
vid a little late fam
3:13 SAY IT LOUDER PREACH
DUNGEONEERING IS A MINIGAME JUST LAMP IT
F A C T S
Saw this way too late. Rip
no
Ok