Can We Pull Off Chaos Emperor Dragons Effect A Single Time?

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  • เผยแพร่เมื่อ 21 ต.ค. 2024

ความคิดเห็น • 49

  • @TWLSpark
    @TWLSpark ปีที่แล้ว +56

    That actually popped off pretty hard, surprisingly enough.

  • @jablue4329
    @jablue4329 ปีที่แล้ว +29

    Love the edits. Makes it worth it to rewatch something I caught live.

  • @Test-mq8ih
    @Test-mq8ih ปีที่แล้ว +29

    "that's why Grass is banned, there is too many graveyard effect in the game"
    *Laugh in tier 0 Ishizu Tearlaments*

    • @Ragnarok540
      @Ragnarok540 ปีที่แล้ว +6

      Can't wait for Tearlaments plus grass at three in master duel...

    • @NACHOXXX4
      @NACHOXXX4 ปีที่แล้ว +6

      They’ll probably arrive pre-limited. Or even some of them banned

    • @MarioLopez-xs3vc
      @MarioLopez-xs3vc ปีที่แล้ว +1

      Yeah, half the reason they're tier 0 is because every other good source of mills or draw power is neutered in the TCG. The other half is just Tears being inherently busted as a graveyard deck to the point where graveyard stun isn't even enough to beat them naturally just because of their innate dumping ability outpacing any GY removal short of Inferno Tempest.

    • @gatocochino5594
      @gatocochino5594 ปีที่แล้ว +3

      @@Ragnarok540 Tear doesn't play grass.

    • @Ragnarok540
      @Ragnarok540 ปีที่แล้ว +1

      @@gatocochino5594 only because is banned...

  • @TanakaOuji
    @TanakaOuji ปีที่แล้ว +19

    I think this would be the 2nd best decks I have seen DL created after the Umi deck

    • @lazarusbooth8898
      @lazarusbooth8898 ปีที่แล้ว +4

      His live twin, spriggan, dogmatica deck imo is the best. I made it myself and it's my favorite to play

  • @TJminty
    @TJminty ปีที่แล้ว +14

    The Duel Logs Duel Dogs would be neat

  • @ButFirstHeLitItOnFire
    @ButFirstHeLitItOnFire ปีที่แล้ว +5

    1:02
    I just remembered that Envoy of the beginning has TWO effects to choose from, so maybe Chaos E dragon could use something like that:
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP, then choose one of the following effects:
    ⚪️ Send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.
    *_⚪️ Banish as many other cards from your hand and field as possible; This card gains 500 ATK/DEF and additional attacks per battle phase for each card banished, and you gain LP equal to any battle damage this card inflicts on your opponent. You cannot attack with other monsters the turn you activate this effect._*

    • @roguebanana8661
      @roguebanana8661 ปีที่แล้ว

      that's a lot of words
      try making a custom card for him to be reviewed 😁

    • @ButFirstHeLitItOnFire
      @ButFirstHeLitItOnFire ปีที่แล้ว

      @@roguebanana8661
      Oh that’s the least of it. I’ve been making custom cards in the comments of these channels for a while now. You should hear some of the more extravagant ones, like this one:
      The Seven-Headed Dragon Of Apophis (DIVINE)
      Level 12
      0⬅️ Pendulum Scales ➡️13
      _Once per turn this card is unaffected by card effects. If your opponent declares an attack or activates a card/effect, you can banish any number of monsters with different attributes from your hand/field/GY and apply the following effects depending on the attributes of the monsters banished. (Each effect can only be used once per turn). After this effect resolves, you can special summon this card from your pendulum zone (this is treated as a fusion summon, and cards banished by this effect are treated as fusion materials): FIRE: Destroy 1 card on the field. WATER: add 1 card from either GY to either players hand. WIND: shuffle 1 card in either players hand into their deck. EARTH: Add 1 Field Spell from your Deck/GY to your hand. DARK: Negate the effects of 1 card until the end of this turn. LIGHT: 1 monster on the field gains/loses original ATK/DEF up to the combined ATK/DEF of the monster banished for this effect. DIVINE: Your opponent Flips all their cards on the field facedown; immediately afterwards normal/special summon 1 Divine-Beast monster from your hand/deck/GY, ignoring its summoning conditions. This effect cannot be negated._
      [ Divine-Beast/ Fusion / Pendulum / Effect]
      3+ monsters with different types and attributes
      _Must first either be fusion summoned or special summoned by its pendulum effect or tributing the above materials from your hand/field. When this card leaves the field you can place it in your pendulum zone. This card can only be destroyed by DIVINE monsters or cards that mention the name of a DIVINE monster in their effect. This monster gains the following effects based on how many materials were used for its summon:4+ Thrice per trun (Quick effect) You can banish a card from your Hand/Field/GY to target a monster either on either Field/GY, or in your hand; Change the type/attribute of the targeted monster.5+Once per turn (quick effect), you can Banish 1 effect monster on the field; normal/special summon 1 non-effect/Gemini monster from your hand/deck/extra deck with the same type/attribute: cards summoned by this effect gain the name/effects of the banished card until this effect is activated again or this card leaves the field.6+ Twice per turn (quick effect) you can Banish 1 card from your hand/extra deck/field; Special summon to your main monster zones, or place in your pendulum zones, 1 pendulum monster from your hand or extra deck (face-up/facedown).7+ Once per turn (quick effect), you can add 1 card from your deck to your hand/GY. Also, if you activate any of this cards other effects you can use your opponents cards to pay the cost._
      ATK/5000 DEF/5000

    • @roguebanana8661
      @roguebanana8661 ปีที่แล้ว

      @@ButFirstHeLitItOnFire omg... bruh, you tryna make a book or something 🤣🤣🤣
      so, to sum it up,
      "what does this card do?"
      "everything"

    • @ButFirstHeLitItOnFire
      @ButFirstHeLitItOnFire ปีที่แล้ว

      @@roguebanana8661
      I was trying to go for “Anime Final Boss monster with A LOT of effects”, but “balanced” enough that Konami releases the entire card directly from the anime without errata or dividing the effects into multiple cards like they did the god cards and their support.

    • @ButFirstHeLitItOnFire
      @ButFirstHeLitItOnFire ปีที่แล้ว

      @@roguebanana8661
      But you’re right, I just googled how much the pendulum and monster effects are in words and characters, and it comes you to *_456 words 2,604 characters_* (201/1,153 for the pendulum and 255/1,451 for the monster effects respectively).
      I used a custom card app to mark these, so I know the effect can actually fit in the card, because the older versions of this _couldn’t._

  • @MarioLopez-xs3vc
    @MarioLopez-xs3vc ปีที่แล้ว +7

    Pre-errata CED would be hilarious in decks with useful floating effects on their cards like Tri-Brigade or Sky Striker, or millions of Graveyard tools like Witchcrafter or Paleo decks(and Paleos are immune to the board wipe as an added bonus).

    • @juksleo6257
      @juksleo6257 ปีที่แล้ว

      Although I want to see you actually summon it in striker or tri-brigade. No easy way to put a light in the gy

    • @jgalena
      @jgalena ปีที่แล้ว

      @@juksleo6257 Roze is a light and hayate can send Roze from deck to gy

  • @maddymusevt
    @maddymusevt ปีที่แล้ว +12

    It's too bad you can't use CED the same turn as other card effects. It'd be great if you took the Maxx C challenge then, when your opponent drew their entire deck, you slap CED down and make them discard it for 12000+ damage

  • @kyleboddy5711
    @kyleboddy5711 ปีที่แล้ว

    I also love gingerbread house. I was just googling it earlier today.
    Also reasoning is good for drytron decks as you load up ritual and drytron base in the graveyard and have their gy effects ready to go. I've even mixed it up with kozmo so I had something on the field.

  • @josephwodarczyk977
    @josephwodarczyk977 ปีที่แล้ว +2

    My kitty is diabetic, and I know what you mean with how it affects your schedule. Your life has to be semi planned around them eating on time.

  • @spoodsderman3972
    @spoodsderman3972 ปีที่แล้ว

    this is the first duel logs duel logs deck i've ever wanted to actuallly use

  • @scorpionsapprentice3248
    @scorpionsapprentice3248 หลายเดือนก่อน

    what would chaos emperor dragon look like if its original design was unchanged?

  • @hganesha5295
    @hganesha5295 ปีที่แล้ว +5

    It's there a card that skips to your next battel phase that could be pair the emperor dragons (Pryor clock or mischief of the time goddess)

    • @niktosenki7037
      @niktosenki7037 ปีที่แล้ว

      Almost all of the Runick Cards, an Archetype that specializes on gaining crazy advantage through their Spells make you skip your next Battle Phase, but I don't see the Synergy with Emperor Dragon tbh.

    • @hganesha5295
      @hganesha5295 ปีที่แล้ว

      @@niktosenki7037 not skips your next battel phase but skipts to your next battel phase ie skips your opponent turn and you draw and m1

    • @niktosenki7037
      @niktosenki7037 ปีที่แล้ว

      @@hganesha5295 Huh, that'd be a bit very strong, so I don’t think there are many cards like that. There might be some, but I can't tell you any of the Top of my head.

    • @hganesha5295
      @hganesha5295 ปีที่แล้ว

      @@niktosenki7037 its mischief of the time goddess but it need a specific monster type on the feild so not as useful

    • @CriAleMar
      @CriAleMar ปีที่แล้ว

      Pyro Clock only moves the turn count up 1 for cards like Final Countdown or Gold Sarc. It doesn't skip your opponent's turn. CED keeps you from using any other effects for the rest of the turn so you can't even Sangan into a Yatalock for next turn anymore.

  • @notabene9804
    @notabene9804 ปีที่แล้ว

    Ty editor for borks

  • @h1_hru
    @h1_hru ปีที่แล้ว +1

    Yo more dog cameos let's goooooooo

  • @jesjay25
    @jesjay25 ปีที่แล้ว

    HOW DID WE NOT SEE ANYONE CALL LOGS THEDOGLOGS AFTER TALKING ABOUT HIS DOGS

  • @frederickdarlow5476
    @frederickdarlow5476 ปีที่แล้ว

    The DuelLogs DuelDogs

  • @sh4rx486
    @sh4rx486 ปีที่แล้ว

    TheDuelLogs Duel Dogs 🐶

  • @raze_
    @raze_ ปีที่แล้ว +1

    Mr logs lied. I scrolled through all his media posts and didnt see a single dog picture.

    • @SuperVoodude
      @SuperVoodude ปีที่แล้ว

      They don't call him TheGaslightLogs for nothing, I guess lol 😔

  • @wolfhorn9418
    @wolfhorn9418 ปีที่แล้ว

    How about a Bistro Butcher Exodia deck in the future

  • @josesalgado2796
    @josesalgado2796 ปีที่แล้ว

    Anyone have the decklist?

  • @XenoxGOWGODOFWINTER
    @XenoxGOWGODOFWINTER 10 หลายเดือนก่อน

    That Deck has two mistakes..

  • @TheQueerLeaf
    @TheQueerLeaf ปีที่แล้ว

    Nice

  • @ygocardscatalogger3198
    @ygocardscatalogger3198 ปีที่แล้ว

    Step back chumps this is how you fix YU-GI-OH
    Side note Links should’ve been made before Pendulum then Pendulums last.
    Side note the *ed ones the best ones
    1. *Face down cards can’t be used as fusion material but can be used for tributes of a ritual or tribute summon or effect.
    2. *1 Normal summon and 1 set or 2 sets (or 2 normal Summons)
    (Either Or or 1 set, 1 normal summon, 1 tribute Summon)
    3. *You can normal summon in face-up defense position
    4. *Tokens can be used as xyz material
    5. *Increase the Extra and Side deck to 20
    7. *Link monsters can be used as synchro material but count as level 0 ofc
    8. get rid of missing timing
    9. *Get rid of properly summoning
    10. *Ritual monsters that say “YOU CAN ritual summon this card” can also be Special or Normal summoned like regular monsters. Only Rituals that say “MUST BE” must be ritual summoned.
    11. Unlimited normal summons of normal monsters and of any level 1-8
    12. *Links aren’t restricted to the EMZONES To be Summoned
    13. *Pendulum summoning from the face-up extra deck aren’t restricted to linked zones
    14. Once per turn on either turn each player can activate 1 trap from their hand
    15. *when a monster attacks another monster that has higher DEF points it’s destroyed after damage calc.
    16. Both players can use both the EMZones for any type of monsters.
    17. any combination of cards with mutual links can be used to have control of a monster in both mid field Extra Monster Zones. Instead of just the U lock ( u-v-L locks don’t lock your opponent’s out of the extra deck tho)
    18. *Monsters in the Mid field Extra monster Zones can be used by either player for The summons of Fusion, Ritual, Synchro, XYZ, Link and tributes for tribute Summons. Now both players benefit and take a risk by using the Extra monsters zones
    19. Monsters in the Pendulum Zones can be used by (the controller) for The summons of Fusion, Ritual, Synchro, XYZ, Link and tributes for tribute Summons
    20. You can Fusion summon fusion monsters without poly by Summoning material on top/in the same zone as the other material.( for monster that requires 3 material the material must be on field or in hand just like how poly works.
    ( if you’ve play Dark Duel stories then you’d know how this works)
    ( its just a choice between letting this summoning mechanic be a fusion summon or not which ofc it should be counted as Fusion summon so then monsters gain their effects and if the material is sent to the gy or is stays stacked in the same zones.)
    21. *Bring back the Pendulum zones but you can only pendulum summon monsters equal to the # of zones in between where you placed your scales in the back row. So with how the board is set up now you can only pen summon 3 monsters. So if you want to summon 5 they’d need to bring back pendulum scale zones plus it’d be cool to set traps in your pendulum zones yk
    22. Link monsters Arrow can be used to climb up or down the field creating EMZones on your opponent’s field or your own S/T zones
    23. Both And/or Link arrows just let the link monster attack the zones it points to along with monsters in the same Column
    24. *Monster in the main monster zones can only attack the monsters in the same column as themselves and when the zone is empty you can attack directly.
    25. Monsters In the Mid Field Extra Monster Zones have the chance to target any monsters in the main monster zones for attacks along with the other Mid Field Extra Monster Zone
    26. While In the EMZ or main monster zones Pendulum monsters can attack S/T cards/ cards in the S/T zones in the same column as itself. (No damage is delt) Or pendulums can only attack an opponent’s Cards in the S/T zones while its been summon to the opponent’s field (in your control) bc the arrow a link monster points to an opponent’s main monsters zones
    27. Pendulum monsters in the Pendulum zones can only attack monsters in the mid field Extra monster zones or Cards( monster, S/T) across from itself on the opponent’s field in the Pendulum Zones.
    28. *All monsters have battle protection from monsters with lower Levels/Ranks then themselves and also have Battle vulnerability with monsters that have a higher Level/ Rank then themselves. Meaning they are instantly destroyed after damage calc when battling a monster with a higher Level/ Rank
    Or
    All monsters have battle protection and instant destruction upon attacks on monsters in this oder. Level 12 beats level 11 and below and Rank 1 beats level 12 and below ect ect ect
    29. You can start duels with any number of Pendulum’s monsters face-up on top of the extra deck for you to Pend summon but they take up space in your extra Deck
    30. *Add a secondary Extra deck thats only for spells and traps thats 5-10-20 cards and you can once per turn set 1 trap or add it to your hand and 1 activation/set of a spell or add it to your hand
    ( only in the main phase of the turn players turn)
    (Pendulum monsters can be place here to)
    (You Activate any spell you choose from the speed spell deck or you set it depends on if you wanna extra zone to activate spells from or if you wanna make it more of a guess which card is my trap cards kinda deal)
    31. Create a separate banlist for the speed spell deck
    32. All together your once per turn resources become
    1 set of a trap or add it to your hand
    1 set of a spell or add it to your hand
    1 normal summon
    1 set of a monster
    1 pendulum summon
    1 activation of a trap from the hand
    CARD DESIGNS THAT ID LIKE TO SEE IN THE FUTURE THAT COULD HELP BALANCE THE GAME
    More reprints
    More possible/realistic
    1. Create (more)Pendulum Ritual Monsters
    2. Trap Pendulum Monsters
    3. Link Pendulum Monsters
    4. Create Pendulums with Different Numbered Scales on Each Side(scale)
    5. Create Pendulum Flip Monsters
    6. Create Pendulum Union Monsters
    7. Create Pendulum Gemini Monsters
    8. Create Generic Pendulum Archetypes to Support Links, Xyz, Synchros, Fusions, Rituals, Tribute, Normals, flip, union, gemini, spirits, Attributes, types etc
    9. Print more column specific Effects on cards.
    10. Print more Link 5s
    11. Level 1 synchros
    12. Link tuners
    Less possible/realistic
    1. *Create Link monsters with DEF points that are Red cards
    2. *Create S/T cards with Pendulum Scales
    3. *Create S/T cards with Link Arrows
    4. *Create Speed Spells And a Speed Spell Deck Zone
    5. Create a new Trap Card type that Are True “Hand traps”

    • @porygon-z8270
      @porygon-z8270 ปีที่แล้ว +1

      "Tokens can be used as xyz material"
      Yeah no lmao