Skybrush Studio for Blender Tutorial 4 - Import and animate external meshes (STL, OBJ etc.)

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  • เผยแพร่เมื่อ 3 ส.ค. 2024
  • This is a tutorial video of Skybrush Studio for Blender, a professional drone show designer framework integrated into Blender.
    In this video we show you how to import external mesh objects (STL, OBJ, or any other convenient format) into Blender to use them as a static or dynamic (animated) formation as part of the drone show storyboard.
    Skybrush Studio for Blender is available at skybrush.io
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ความคิดเห็น • 6

  • @user-ox8lr5vd5z
    @user-ox8lr5vd5z 6 หลายเดือนก่อน +2

    What if the vertices of an imported object doesn't match with the number of drones?

  • @Koalarix
    @Koalarix ปีที่แล้ว

    How do people make like a dragon flying , I saw a TH-cam short where they animated a 3d dragon flying animation or a bird flapping the wings

  • @tobintanner4085
    @tobintanner4085 ปีที่แล้ว +4

    Ive been using this plugin for our drone buisiness, is there any community where one can ask questions? Im trying to figure out how to use 2 seperate mesh objects, and manipulate them outside of edit mode. Say you wanted 2 seperate smaller resolution doves at the same time. It appears you can only assign a single vertex group, or a single formation at a time in the storyboard. Any resources on this?

    • @jjcrossover5547
      @jjcrossover5547 ปีที่แล้ว +1

      Hey Tobin, I am not sure if you found your answer yet, but if you did could you show me what you came up with, I'm having the same difficulties

    • @tobintanner4085
      @tobintanner4085 ปีที่แล้ว +1

      @@jjcrossover5547 My work around was creating multiple vertex groups, outside of edit mode, but naming them the same. Not pretty but it works. Alternatively You can use Hooks to select specific vertices and manipulate them independently.

  • @chrisharvey7461
    @chrisharvey7461 ปีที่แล้ว

    whats the average amount of drones per show, cant increase past 100 here