I made a goofy multiplayer game where you can fight your friends with physics based combat. Let me know what you think! I just made a discord! / discord twitter: / kbit3d
I think it would be cool if you had some sort of leveling up or power up system using the strength system in the previous devlog. It would make the game more unique and easily picking up and throwing my friends because I'm over leveled sounds really fun! Also a power up that makes you a giant with a lot of strength would be cool.
@@kbitdevthat's great to hear! I was definitely excited by the leveling up system. Do you think you'll experiment with NPC characters in the battle arena using the same code?
@@kbitdevagree! Also some sort of shopping upgrades system would be awesome. Maybe like a indiana jones type of grappler someone can use once per game to kind of get a second chance before falling off the rock! Another one could be an armor someone can attack where it takes an extra punch to knock them out!
I'd also recommend making the big guy in the back as a new model that is built like Wreck it Ralph (wide body with big lanky arms) to help differentiate him from the crowd more. Maybe give him a loin cloth or a skull helmet or both, so you can tell he's sort of the chief of the arena. As far as some polish, having a sound effect for when the stage is crumbling would be cool, just a rock cracking sound as it is fragmenting followed by a louder rock ripping sound when the piece finally lets go
This is so cool, I wish I could make a multiplayer game just like that. I have some feedback even though this is technically just a prototype. The only thing is the colours, like the audience is the same colour as the players and the island the players fight on blends into the background: - I think the colour of the audience should be random between black, white and grey or at least lower the saturation on them. This means players can focus easily on where other players are. - The island should be darker, and the chunks should become lighter when they are about to fall off or flash red. This makes the island *pop* against the light background meaning players know where the edges of the island are alot more easily. However the islands that the audience are on can stay light. I think these little changes would add some nice visual clarity, just my opinion and preferences though! Looks so fun and would love to see it get updated.
You should add a gladiator mode where you and your friends fend off against the opposing opponents, maybe even bosses included! (And also an excuse to add weapons and armors)
Ehh i think armor and weponds would kinda make the game worse i think something more then the normal power system would be good but i see this is a creative idea and going to the normal ,,add weponds,, gimic wouldent be good maiby you cant "lvl up" past a sertain point and you need a thingy to up youre max lvl also i think once your high enouth lvl you can start breaking some stuff like some bushes the trees maiby rocks andaiby evan start morthing the ground arownd you with punches or landings/jumps would give the pleyer think they have more power evan tho by the point you could destroy or evan just damage them you could easily jump over them expecialy the rocks but the ground teraforming part would still be good
Your idea is great but what I find even more exciting is the amount of polish. I did work on my own ragdoll game before your first video and just how much better your ragdolls work is amazing. I would love to see a more detailed video on the legs. The movement looks so good. It's the hardest part to get right from my testing. Your project is amazing keep up the good work.
Another way to incentivize fighting is to give buffs or upgrades to players that knock out and/or eliminate players (strength, speed, recovery, etc.). So that when the person that was hiding the entire game 1v1s the final person, it is in favor of the more active player.
Sounds Like a game I would play. Only one thought, maybe you could make the crowd have less visually attracting colours so the attention isn’t being led away from the actual fight. You could maybe like colour them gray or somlething
Take this comment as a grain of salt, I had an idea for your game, maybe add a spell or special attack so this game stands out more from games like gang beasts, rubber bandits, etc. Either way I am loving your game!😊
@@mirelaene5187so a generic game that is kinda of a copy of gang Beasts or fall guys is better than something more unique i don't understand what you were thinking
@@mirelaene5187i think the game looks like way too much like other games so i don't understand what you mean It would lose some uniqueness by having spells
this is a really cool idea and your doing a good job at making a game but can you add more levels or even make it more open worlded with weapons sorry if you hear this alot but it could be really cool with swords and ax's and other weapons
He probably did because it's been 8 MONTHS since he has uploaded a single video! That really makes me pissed off because I was really hoping he would make more videos and release a demo of the game..
Maybe make it so the big guy throws weapons like that black hole to players when they knock people out or keep the crowd entertained for a certain amount of time
looks cool af man! you could make the more players you throw the bigger and stronger you get, if you die a lot you go back to the original size. you could also make the rock different sizes depending on the size of the players so they can grab it and use it as a weapon by throwing it making it randomly adapt to the size of a player and you could make it different objects like a rocket that flies all over the place, or an ice cube that when you throw it leaves a puddle that players slip on if they step on it or things like that amazing work!
So I want to say that i enjoyed the first part so i wish it would have 2 game modes single player and multiplayer,of course single player featuring devlog 1 type of campaign or something like Vampire Survival,where after a certain knock outs you get an upgrade...also for multiplayer i have an ideea but you may want to make the arena bigger for this one, i thought of something like the game Rounds,win twice to get a point(when a player gets a point other "half points" are removed)and the players that didn't get the point get an upgrade,stronger punches,resilience,special abilities you name it
So funny to see them flop when punched. Maybe add a dodging system the way boxers kinda bob and weave to avoid punches. Add some strategy for throwing counter punches.
i hope there would be a "story mode" or a wave based gamemode like in gang beasts but more content (also if your actually gonna release this i hope there would be modding since many games like this dont have modding support)
Cool. Very cool. I would recommend making the plataform segment color permanently changing after it breaks appart. Making random audience not as one brain, but add a slim random delay between them. I would also make the whole audience being what throws at you that, not a single giant one.
I loved that you made it multiplayer, but in your last video my favorite part was picking up enemies and throwing them! Might add some depth to the game if there are different AI enemies around the map too, you can beat them up and throw them at other players. Also, another solution for the players hiding problem that might be interesting, if you added in the strength mechanic again, so you want to be up others as fast as possible to build up your strength, so when it gets to a 1v1 you'll be stronger then them! This would work well with the AI enemies. Great work! :)
I wish Kbit would release a play testing version of this game for everyone! Once I saw this on TH-cam, I wanted it right away because of how fun and cool it looked! But it does not have a demo nor play test, I'm sad that no one can play the game because this game looks like the best. I'm very serious that this game looks like the best game ever, but Kbit HAS GOT TO RELEASE A PLAYTESTING VERSION!
Another fun idea for the hiding players could be to make them easier to knockout/have a lighter rag doll that gets knocked further when they get hit, so the longer someone avoids fighting the more likely they are to die once someone finds and attacks them. That way people still get the satisfaction of dying by their friends but it still disincentives unfun strategies. A small indicator over their head could show how much this "coward meter" has built up and it gets used up once they get hit!
I think a similar outcome would happen if the strength system being used in the first develog gets used in multiplayer. The hiding player will never get stronger if they don't get involved in the combat, and thus will be more easily beat when the combatants find them
Holly shit man you're awesome! That's a really cool game. The fighting aspect in a physics based game is something I always wanted and now in multiplayer so its perfect.
Get yourself some powerups/items. Some more moves like jumping, grabbing, or kicking like being able to grab the opponent or to grab the ledge and pull yourself up and being able to do kicks and the ability to do jump kicks, and jumping dives/punches. Some sounds from the crowd that goes beyond emoting. More randomized destruction in the stage shrinking. Maybe some new stages. And a settings option for the ability to change how the fight is handled like being able to turn off or on certain things like stage destruction, or stage hazards. And even having more victory options to choose from like who has the most downs before time runs out, or a stock/lives system or heck a gamemode not about fighting like Soccer. I know I am going abit overboard but I am just throwing ideas into the pot. Just remember though don't force a timed fight allow the option for sandbox fighting as gang beasts failed here by forcing a time limit in every fight with no ability on the players side to turn on or off said time limit and Id feel such games would be better if you allow that option.
Hello, big fan i’m a big fan😅😊 checking daily if you posted a new vid, super excited for multiplayer, but what if you can’t play with friends? You could also keep the singelplayer mode, and maybe make the rock colapse slower or start bigger!
I think you should make story because why we fight them in offline game and add more powers but delete that power because you can k*ll everyone instantly or make small or harder to get
This is actually a really smart and cool idea, the simple combat mixed with the crowd and falling blocks creates a really cool gameplay loop. Cant wait to play!
not fully through the video, but if it doesn't happen later (as in later in the video) i think adding a set amount of time before the chunks start falling of would be a good idea, to give players time to fight and have the match develop before the chaos of falling rocks ensue.
I think they should be able to move with the punches like actual fighters instead of just pulling their hand forward. Technique, in other words. Dodging would also be great
I just made a discord, come join! discord.gg/BwzRPBYuCE
awesome game it looks just like what i imagined really cool
Add SpiltScreen Dude Please
Now please add spiltScreen to laptops
done
do you know if you will release a demo,it looks really fun!
I think it would be cool if you had some sort of leveling up or power up system using the strength system in the previous devlog. It would make the game more unique and easily picking up and throwing my friends because I'm over leveled sounds really fun! Also a power up that makes you a giant with a lot of strength would be cool.
Completely agreed! This video was mainly just to test out multiplayer with a simple game idea. I still have plans for the scaling power system
@@kbitdevthat's great to hear! I was definitely excited by the leveling up system. Do you think you'll experiment with NPC characters in the battle arena using the same code?
@@kbitdevagree! Also some sort of shopping upgrades system would be awesome. Maybe like a indiana jones type of grappler someone can use once per game to kind of get a second chance before falling off the rock! Another one could be an armor someone can attack where it takes an extra punch to knock them out!
I'd also recommend making the big guy in the back as a new model that is built like Wreck it Ralph (wide body with big lanky arms) to help differentiate him from the crowd more. Maybe give him a loin cloth or a skull helmet or both, so you can tell he's sort of the chief of the arena.
As far as some polish, having a sound effect for when the stage is crumbling would be cool, just a rock cracking sound as it is fragmenting followed by a louder rock ripping sound when the piece finally lets go
This game is really cool! I wish I knew how to code like that :c
This is so cool, I wish I could make a multiplayer game just like that. I have some feedback even though this is technically just a prototype.
The only thing is the colours, like the audience is the same colour as the players and the island the players fight on blends into the background:
- I think the colour of the audience should be random between black, white and grey or at least lower the saturation on them. This means players can focus easily on where other players are.
- The island should be darker, and the chunks should become lighter when they are about to fall off or flash red. This makes the island *pop* against the light background meaning players know where the edges of the island are alot more easily. However the islands that the audience are on can stay light.
I think these little changes would add some nice visual clarity, just my opinion and preferences though! Looks so fun and would love to see it get updated.
Man you are a darn good game dev, hope your career only goes up from here.
IT’S NOW MULTIPLAYER?! now it really is gang beasts
How
@@the_Code_Clownphysics based fighting, colerful characters, punching ect.
@@Tylermas-and_maxamas n'ah
@@the_Code_Clownbro what that's literally what gang beast is.
shit beasts
You should add a gladiator mode where you and your friends fend off against the opposing opponents, maybe even bosses included!
(And also an excuse to add weapons and armors)
Yeah, that would be epic! If you took all the mechanics from your last video and put them in like this!
where do i play the game and whats it called
@@Whyliveinfear682bro hes working on it
Ehh i think armor and weponds would kinda make the game worse i think something more then the normal power system would be good but i see this is a creative idea and going to the normal ,,add weponds,, gimic wouldent be good maiby you cant "lvl up" past a sertain point and you need a thingy to up youre max lvl also i think once your high enouth lvl you can start breaking some stuff like some bushes the trees maiby rocks andaiby evan start morthing the ground arownd you with punches or landings/jumps would give the pleyer think they have more power evan tho by the point you could destroy or evan just damage them you could easily jump over them expecialy the rocks but the ground teraforming part would still be good
Honestly the first version was cooler, a lot more dynamic combat
agreed! This video was just to test out multiplayer with a simple game idea
@@kbitdevcool i think the first idea is better than the second one
@@kbitdev i think if you really like theideaof both you can just make the second version another mode, making the first version the principal one
Your idea is great but what I find even more exciting is the amount of polish. I did work on my own ragdoll game before your first video and just how much better your ragdolls work is amazing. I would love to see a more detailed video on the legs. The movement looks so good. It's the hardest part to get right from my testing. Your project is amazing keep up the good work.
Great thought that is. I think it might happen in multiple different videos as explanations for how made the physics. 👍
Another way to incentivize fighting is to give buffs or upgrades to players that knock out and/or eliminate players (strength, speed, recovery, etc.).
So that when the person that was hiding the entire game 1v1s the final person, it is in favor of the more active player.
Sounds Like a game I would play. Only one thought, maybe you could make the crowd have less visually attracting colours so the attention isn’t being led away from the actual fight. You could maybe like colour them gray or somlething
Take this comment as a grain of salt, I had an idea for your game, maybe add a spell or special attack so this game stands out more from games like gang beasts, rubber bandits, etc. Either way I am loving your game!😊
Adding speels would lose some creativity in my book well at least uniqueness
@@mirelaene5187so a generic game that is kinda of a copy of gang Beasts or fall guys is better than something more unique i don't understand what you were thinking
@@DeathbringerTBB what do you mean something more unique?
@@mirelaene5187i think the game looks like way too much like other games so i don't understand what you mean It would lose some uniqueness by having spells
Should absolutely create a cohesive style for the game.
creating something that me and my friends can play and enjoy is what i will always strive to do in game development.
this is a really cool idea and your doing a good job at making a game but can you add more levels or even make it more open worlded with weapons sorry if you hear this alot but it could be really cool with swords and ax's and other weapons
Omg now its multiplayer damn that's pretty good work
This is cool but I really liked the idea in the first dev log I’d love to see an expansion on that single player mode too
bro rlly abandoned his channel
He probably did because it's been 8 MONTHS since he has uploaded a single video! That really makes me pissed off because I was really hoping he would make more videos and release a demo of the game..
@@heheheha5069 exactly man I even had some suggestions for it
Maybe make it so the big guy throws weapons like that black hole to players when they knock people out or keep the crowd entertained for a certain amount of time
Hope it comes out for xbox whenever it does because my xbox1 needs some games
Bro ive been waiting for a new video for a long time
add eyes for more expressiveness👀
maybe hats too???
That is a big improvement from last video
Hope you go Up from Here
Subscribed!
I love the progress you've made, and look forward to seeing more
At long last, he returns (okay fine it wasn’t that long but i really enjoyed the first episode a LOT)
When it will come out?
I’m a minute or less in and I’m loving it
It look amazing! Would like if you added dropkick move or something like this
KEEP IT UP BRO, I LOVE THIS CHANNEL AND CANT WAIT TO SEE WHERE IS GOES
Game Title Ideas:
1. Brawly
2. Wild Fighters
3. Smashery
4. Beating Back
5. Attack up
looks cool af man!
you could make the more players you throw the bigger and stronger you get, if you die a lot you go back to the original size.
you could also make the rock different sizes depending on the size of the players so they can grab it and use it as a weapon by throwing it making it randomly adapt to the size of a player and you could make it different objects like a rocket that flies all over the place, or an ice cube that when you throw it leaves a puddle that players slip on if they step on it or things like that
amazing work!
The rock thrower is so funny 😂
So I want to say that i enjoyed the first part so i wish it would have 2 game modes single player and multiplayer,of course single player featuring devlog 1 type of campaign or something like Vampire Survival,where after a certain knock outs you get an upgrade...also for multiplayer i have an ideea but you may want to make the arena bigger for this one, i thought of something like the game Rounds,win twice to get a point(when a player gets a point other "half points" are removed)and the players that didn't get the point get an upgrade,stronger punches,resilience,special abilities you name it
YES I WAITED MONTHS FOR THIS
So funny to see them flop when punched. Maybe add a dodging system the way boxers kinda bob and weave to avoid punches. Add some strategy for throwing counter punches.
I have a feeling this will become a trend when it's released
i hope there would be a "story mode" or a wave based gamemode like in gang beasts but more content (also if your actually gonna release this i hope there would be modding since many games like this dont have modding support)
Cool. Very cool.
I would recommend making the plataform segment color permanently changing after it breaks appart. Making random audience not as one brain, but add a slim random delay between them. I would also make the whole audience being what throws at you that, not a single giant one.
I really appreciate that he set up a TH-cam channel so we can see what a fun game it is! Keep up the good work!
i saw your first devlog and have been waiting for an update super excited for the game
Love the vid on the first time you made this game, I love it!
this looks like nine out of ten mobile games but the gameplay looks fun lmaooo
I NEED THIS GAME
Bro almost made it a luffy sim 5:05
I loved that you made it multiplayer, but in your last video my favorite part was picking up enemies and throwing them!
Might add some depth to the game if there are different AI enemies around the map too, you can beat them up and throw them at other players.
Also, another solution for the players hiding problem that might be interesting, if you added in the strength mechanic again, so you want to be up others as fast as possible to build up your strength, so when it gets to a 1v1 you'll be stronger then them! This would work well with the AI enemies.
Great work! :)
If this game had early access i would definitely buy it
I wish Kbit would release a play testing version of this game for everyone! Once I saw this on TH-cam, I wanted it right away because of how fun and cool it looked! But it does not have a demo nor play test, I'm sad that no one can play the game because this game looks like the best. I'm very serious that this game looks like the best game ever, but Kbit HAS GOT TO RELEASE A PLAYTESTING VERSION!
yo awesome job, you could release both modes like multiplayer pvp and solo pva
I am so happy that you posted again but plz add strenth to multplayer
bro makes game development look easy
You should add a multi-player campaign (like in tabs but with multiple people)
It would be even cooler with maps,or u could add Waves,like a game mode
Definitely need to keep working on this and add it on Steam. This seems like such a fun game to play.
hopefully the game is free
Another fun idea for the hiding players could be to make them easier to knockout/have a lighter rag doll that gets knocked further when they get hit, so the longer someone avoids fighting the more likely they are to die once someone finds and attacks them. That way people still get the satisfaction of dying by their friends but it still disincentives unfun strategies. A small indicator over their head could show how much this "coward meter" has built up and it gets used up once they get hit!
I think a similar outcome would happen if the strength system being used in the first develog gets used in multiplayer. The hiding player will never get stronger if they don't get involved in the combat, and thus will be more easily beat when the combatants find them
imagine helping your friend test their fighting game and on the last round they pull out a big bang kamehameha
Holly shit man you're awesome! That's a really cool game. The fighting aspect in a physics based game is something I always wanted and now in multiplayer so its perfect.
Bro made the next gang beast
Defense. Opponents ability to block is needed.
Your programing skills are so good dude im really want to see the game update you can even make gang beasts 2!!!you can make money from that game!
You could make like a really big map for multiplayer and just make it so you can level up and just fight other people for even more xp
I wish I could play this
It looks amazing! Great job!
This is actually very good buy the way can you add multiple maps like a flooded city a volcano a campground and a factory
i think it would be awesome if you could add new videos and finally let peoples play that game
EPIC!!
Add wepons?
I would even play that 2d physics Ball game
Bro this is actually sick😂😭the silly physics are very funny
there should definitely be weapons and gore added to ultimately have you survive in a base you upgrade with your friends against endless waves
Would be funny if instead of cheering when someone fell off without being knocked out, they just started laughing at them
you should make it so when two people fall off at the same time it counts down to three so it's more intense
add npcs that help you or give you quests
I finished it and it was amazing!
Get yourself some powerups/items.
Some more moves like jumping, grabbing, or kicking like being able to grab the opponent or to grab the ledge and pull yourself up and being able to do kicks and the ability to do jump kicks, and jumping dives/punches.
Some sounds from the crowd that goes beyond emoting.
More randomized destruction in the stage shrinking.
Maybe some new stages.
And a settings option for the ability to change how the fight is handled like being able to turn off or on certain things like stage destruction, or stage hazards.
And even having more victory options to choose from like who has the most downs before time runs out, or a stock/lives system or heck a gamemode not about fighting like Soccer.
I know I am going abit overboard but I am just throwing ideas into the pot.
Just remember though don't force a timed fight allow the option for sandbox fighting as gang beasts failed here by forcing a time limit in every fight with no ability on the players side to turn on or off said time limit and Id feel such games would be better if you allow that option.
You need to add a moveset, and a landscape with different elevations. Noice
This is just gang beast
Super cool video! Great to see the progress and you've done a really good job of breaking down each step.
I gotta say I liked the original idea better. This one seems a bit too much like gang beasts, but I'm sure you'll make it great (:
You could add throwing knives for enemy and the parry blows up your character and he sucks knife in and pushes it back out at them 😂
Please keep developing this game it looks so fun
Hello, big fan i’m a big fan😅😊 checking daily if you posted a new vid, super excited for multiplayer, but what if you can’t play with friends? You could also keep the singelplayer mode, and maybe make the rock colapse slower or start bigger!
Now we just need to add the gravity gun
Add ability to climb walls, would make amazing comebacks
i would really love if you added costume's for them to wear and weapons thanks psst your my favorite youtuber
This is slowly becoming animal gang party
Epic game now had epic multiplayer (:
add that when a player knocks out 2 players on a single match the crowd throws him a special weapon
Example: a rock, a sword, something.
(Suggestion)
I think a tie is more fair than having the highest player win
bro made the origin of Gang Beasts
the game is cool myman keep it up
I think you should make story because why we fight them in offline game and add more powers but delete that power because you can k*ll everyone instantly or make small or harder to get
For multiplayer
Ok this is cool but i think the characters need designs based on the colors
You should definitely add kicking to the game
Can you do multiplayer? But do the same thing with single player where you play with friends and multiplayer
Seems very fun with mates. Definitely looking forward to see where this goes. Just curious, how long have you been making games for?
This is actually a really smart and cool idea, the simple combat mixed with the crowd and falling blocks creates a really cool gameplay loop. Cant wait to play!
Idea: Bosses battles + New emotes + New headbut
Make more maps and a browsing feature to find custom maps (dont forget the map editor!)
not fully through the video, but if it doesn't happen later (as in later in the video) i think adding a set amount of time before the chunks start falling of would be a good idea, to give players time to fight and have the match develop before the chaos of falling rocks ensue.
looks like a cool game! would like to try
I think they should be able to move with the punches like actual fighters instead of just pulling their hand forward. Technique, in other words. Dodging would also be great
hell yeah co-op mode