I can't believe it's been 10 years. This complication has actually completely changed the way I see the timeline of this beautiful game. I guess all the years just blended in together. Lets make it another 10 years, yeah? (SE2 on the new VRAGE *cough cough*)
Its changed everyone's view that's had to wait that long for this amount of progress. At least its not filled with ads and microtransactions, not considering DLCs with mostly just skins and toys except on rare occasion.
What an incredible journey it's been! I'll never forget racing home from college to jump on my PC and get back to designing more ships and speculating on the forums what would come in the next weekly update. I pass my 8 year anniversary at the company this week but for me, it truly feels like 10 years of living and breathing Space Engineers! Thank you to Marek, all KeenSWH team members - both past and present, as well as the whole community for making the game what it is today! So... how many hours do you have in the game as of September 11th, 2023? I'll start - 6801 hours 🌟 Bonus Question: What was your favourite Space Engineers trailer of all time?
7500 hours, not including the 4000 hours outside of the game, making the space engineers enhanced modpack over the course of 6 years. Best game ever made - Deathfather
965 hours and playing since the end of 2013, I am a big fan of the game and have been with it for almost its entire lifespan thus far. Playing Lego in space has always been fun, and as you might expect, each DLC brings me back to the game, I play it again for a week or two to try to build a few new ships and cars and this video was a nice trip down memory lane. If I may make a suggestion though, as of today, many things regarding rotors, pistons and especially merge blocks in combination with the former two, still require workarounds for them to function, some of which requiring intense knowledge of ingame block behaviour. To this day I dont understand some things, like how to properly connect multiple pistons to the same subgrid without some expansive merge block workarounds that may or may not work, or be able to then "merge" them to the main grid using connectors so the grids dont mess with the ship behaviour or to create a custom hangar door. I still have no idea how to create vector thrust engines as shown in this video without using player made scripts either and believe me I experimented a lot. As a school teacher, the amount of time I can afford to and actually am willing to spend on figuring out all these things is limited. So I would really appreciate if you could adress these things sometime in future updates. Other than that, I am happy with the creative mode. I played survival a few times, got into space most of the time, and I dont remember having ever found the ressources necessary to create ion thrusters ever since the introduction of planets even with the aid of large ship ore detector blocks. I read somewhere that I find that platinum ore on asteroids, but even after hours of searching and cartographing each visited asteroid with GPS commentary, i came up with nothing in survival. Maybe I was unlucky, maybe it can only be found at the core of the largest of asteroids, beyond the range of the ore detector, but either way it just feels like a grinding hassle. The random AI encounters improved on the gameplay fun by providing enemies that are more engaging than the wolves and spiders, but not enough to make up for the time spent searching and grinding for ressources and moving constructed building pieces from the assembler to the block you want to assemble, even at maximum construction speed and carrying capacity. Though I am not sure if it would even be worth it to give the survival mode a serious overhaul at this point in the games lifespan from the company standpoint, given the necessary work that would be required versus the additional income generated by an overhaul.
Started playing December 2019 and have now racked up over 7100 hours. I still play it daily and its my main game for now and probably for any foreseeable future. I found my favorite game type with SE and nothing else feels as good to play. Favorite trailer is difficult as I like them all really.
This game rally needs to be recognized by millions of people. The amount of times I told this game to my friends they get surprised what the possibilities you can do. This game is truly one of a kind.
I may not be the best, or oldest engineer out there, but when I started playing in 2020, I knew this was a game I'd stick with. I'm proud to have seen the progress the game has made in the 3 years I've been a part of this community, and I look forward to what's to come.
Wonderfull to see how far SE has come since 2013. Been playing since release on and off and always enjoyed it. It's my go to game for when I'm away from home with my laptop and I don't think I'll ever stop...until whatever comes next for SE. Keep it up Keen!
I've been playing since some time in 2014ish, and even though it's an on-and-off obsession I count this as one of my favorite games of all time. Just top tier open-ended gameplay and community/dev interactions!
Joined in Aug 2019, have played 5327 hours. I could had an online degree by now! LoL. I just love to build and SE doesn't take up shelf space in a small apt. Thank you Keen, keep evolving!
I remember first stumbling across this game back in 2014. It seemed so magical, to build your own spaceship, and be able to walk around it and do anything you wanted with it. All these years later, still got that feeling. My builds may be awful, but theres no feeling like flying a spaceship you built.
It's been a wild ride! I first got on in 2014. I think those whom judge this game too harshly did not experience the bulk of this ride; the game has improved 100 fold.
I cant overstate how much fun this has all been. I remember playing since 2018 and its my most played game of all time at this point. All the memories ive made cemented into my mind till (hopefully) the end of my days. May the future be bright and glorious
Its been a hell of a journey. As a day one buyer I have been through all the good and all the bad times, but it honestly was worth it! Still my 2nd most played game in recent times. Cheers for another decade!
SEModder4 here! I'm glad to be one of your fellow mod makers since August 24th, 2014. I can't see myself modding and creating things for any other game for the rest of my life. ALL. HAIL. SPACE ENGINEERS! ❤️❤️❤️❤️
Thanks for your mods, know them well. I'm only a small modder and didn't have done much in the last years (the blackhole mod with (or without) damage is the last one from me, for example).
It has been a joy watching the development of this game. I still remember when multiplayer first came out and for the first time my friends and I could play together. It's been a blast ever since. Onto another 10years!
Playing this game since early 2014 and still is my favourite creative outlet! Couldn't really grasp how long that's already been and had to stop the video a couple times like "wait...that came that long ago already!?" :D Looking forward to what's to come, the time just flew by!
Watching this makes me feel old, as I was there from almost the very start. Well done Engineers, let's keep building and adventuring for another ten years.
I remember finding this game while I was awaiting the release of No Man's Sky. It was some of the best gaming experiences I've ever had. Years later me and a few friends made a server and played on it for weeks. Racing rovers, building bases, blowing each other up. Space Engineers is such an amazing and under rated game.
I bought the game 2 days after it was released to early access on Steam, I couldn't be happier with this game and the progress it went through. I remember us begging for planets and the devs saying it's not possible, then bam, it happened! Good times for the last 10 years, here's to 10 more! Happy 10th Anniversary Space Engineers!
It's nice to know that my favourite game is growing with me. Space engineers and Keen Software, without you, I would not have had a childhood, and even if I did, it would certainly not have been as good as with you)))
As someone who has been here since 2013, I can say, it's been a priviledge and an honor, while I've moved on from this game, and the friends I made and enjoyed this game with have moved on not just from the game, but from me as well - I'll always remember it fondly and with love. Long live Keen, Long live klang.
At just short of 2500 hours since 2013 or 14, it has been an incredible ride. From playing alone to meeting a large group of friends that I can now call some of my best, to running our own servers and helping new players enjoy the game. I'm excited to see what comes next
Thank you, Keen, for such an amazing game! But also, thank you modding community. This game wouldn't be the same without you all. I first got introduced through watching Captain Shack's many modded survival series. That was years ago. Now I have 1300+ hours of playtime and so many memories with or without friends and blueprints of grids I have built over the years. I hope to get this game up to 2k hours and beyond someday. May Clang be with you as you explore the stars.
And heres to another 10 fantastic years, although I can be critical of SE at times I do truly love it and want the best for it and the team that makes all of it happen.
I can't believe its already been 10 years! Been there from the start, have to admit, my first year i played on my fathers computer, but i got the game for myself back in 2014 ^^
I think one of the last lets-plays I really watched was actually a lets-play on Space Engineers. The game looked really fun, and the team playing it were cool too. :)
I really want some of these more recent bits of footage on the main menu, I've seen the 2017/2018 stuff enough times to know the sequence off by heart. Also happy 10th Space Engineers!
i am playing this game since before oxygen and planets were implemented (what was effectively the version given to us in the deluxe edition as a bonus) and it is still a blast to play. Here's to many more shenanigans with spaceships :)
i'm glad that i've been around here for the entire 10 year journey. I remember back when planets were first added. My crappy little laptop could barely run the game, but i'll be damned if I didn't push that little clunker to it's breaking point enjoying this game. Even now, with a (slightly) better laptop, I still run this game and pray it doesn't crash and take everything down with it, mods and all. I sincerely can't wait to see what the next 5 to 10 years brings to this game, if what's already been happening, and what's in the works (Vrage 3), I can only see more interesting and beautiful creations coming from it. Keep up the amazing work, and here's to the 20th anniversary!
Space engineers will allways be my favourite sandbox and sci-fi game, it's just so brilliant, and unlike what other game developers do, these actually listen to us and our suggestions!! Love y'all ❤
Though I haven't played in many, many, many years.... I'm glad y'all are still working hard and supporting this game. It's incredible to see. Heck, I remember way back in the day when the forum argued if planets are even canon or not, or if it was set in the Miner Wars universe... And when I first started the first "PMC" on the forum... Damn. Good times. Good times.
Been watching videos on this game since about 2015, itching for the Xbox launch. For awhile I thought it might not happen, but it did, with full support to boot. Phenomenal work, I'm eager to see what the future holds for us in Space Engineers.
Thank you Keen for all you have done over this last decade. i got se at the end of 2013 and I've put alot of hours in this game. it has been an amazing journey playing my favorite game and here's to the next 10.
You guys have created one of the greatest sandboxes ever, and in turn, your sandbox has allowed an amazing community to flourish. Thank you for sharing this experience with us.
You were my first greenlight game, it was amazing to see the concept back when everything came out. You made my childhood memories of building ships and mining asteroids a reality. The friendships made in that time, though many have come and gone, have become some of my fondest. Thank you guys.
Never disappointed by your updates, this game is close to my heart. Can't wait to see NPCs and some kind of end game to make this game the ultimate gem. Proud to have been an engineer with you for 10 years! *Long live Keen, long live Clang!*
It's been an incredible journey watching Space Engineers evolve over the years. No game has ever (or probably will ever) have as large an impact on my life as SE has. I'm genuinely grateful for all the people who've been a part of making Space Engineers possible and for the community that made it so special. Looking forward to discovering all the new things we can do as it continues to grow (and of course to see what will eventually come of the VRage3 engine) :)
I remember playing this when it first came out. Doesn't feel like that long ago to be honest, but its awesome to see how far this game and it's community has come.
i still remember when i used to play this game like 8 to 9 years ago on a crappy old laptop and i remember this game taking 20 minutes to load on it, i adored that game back then and i love it even more now. back then i always tried to make the perfect balance between armor, weapons, and maneuverability to make an amazing fighter, Now im doing crazy stuff i would have never imagined this game would have like using the AI blocks to make cruse missiles
Amazing! Thank you very much for creating the game that I like to play the most. You took me on a one-way trip to my childhood. 🙂 Don't stop, for ten more years!!!
Thanks Team Keen, for all your hard work and dedication. This game is probably my most played game of all time and is always in my Steam launcher. All hail Klang!
Words cannot state how much joy this game has brought me over the last 10 years, thank you Keen for so many amazing experiences that have come from this.
I've been looking at your intro for almost 5 years and I still haven't seen those three long slope blocks in game, teasing me !!! seriously though it's honestly strange To see a game I've been playing for almost 9 years and have been enjoying ever since Flash before my eyes 😊
got this game back when some of the textures weren't implemented yet! I can happily say this game shaped my childhood and current creative ventures, thanks for this amazing one of a kind game. :)
I bought the game back in 2014 when i didnt have a PC to play it, i first played it in 2019 and no matter what happens i will be here till the end of the journey
Definitely one of the best games out there, i have been playing since 2016 and to this day its always managed to impress. Thank you for defining my childhood!
Incredible to see how little the game has truly changed since 2016. I don't mean that in a bad way, either. All the bones. The core gameplay. The vision. It was all there. All these years later, and the building is the same. The loop is the same. The mechanics are the same. It's just nowadays, the game runs so dang well. It has a level of polish that didn't exist just a few years ago. The textures, the shaders, the exposure, the environment, the models, the skins, the combat, the designs... Just so consistently improved little by little over time. Congrats SE, and KSWH. You delivered on that original promise 10 years ago. Even when you broke multiplayer and added planets that lagged the game to impossibility, a couple times. You learned, you applied, and you delivered. Im happy to have played the game since, I think, early 2015, on my crummy laptop at 720p, and now at max settings at 1440. It feels just as nostalgic, and just as fun as it did so many years ago. Here's to the next 10.
I joined in 2014 right after I got out of the military. This game was so cool back then and I have had such an awesome time watching this game evolve over the years. I own all the dlcs and made some pretty incredible builds over the years. Keep up the amazing work keen.
Your game was the entire reason I downloaded Steam all those years ago and was introduced to many other games I hold near and dear to my heart. Space Engineers will always have a special place in my heart as my first ever game I downloaded on Steam.
I joined right after planets were added, man the game has come so far since then, I've logged Thousands of hours building and destroying mine and others creations, all for 25 dollars.
Glad to have been a part of this for all these years. You took an entire year worth of gameplay from me
So you have over eight thousand hours played, damn. But the eight thousand hours are worth it
You mean they gave you a year of SE:)
I'm a scant 2,100 hours in, myself.
Wait where did Xocliws comment go`?
I have nearly as many hours in SE
Godammit I feel old now
I can't believe it's been 10 years. This complication has actually completely changed the way I see the timeline of this beautiful game. I guess all the years just blended in together. Lets make it another 10 years, yeah? (SE2 on the new VRAGE *cough cough*)
Its changed everyone's view that's had to wait that long for this amount of progress. At least its not filled with ads and microtransactions, not considering DLCs with mostly just skins and toys except on rare occasion.
Here's to another 10 I'll certainly still be playing, favourite game of all time.
What an incredible journey it's been! I'll never forget racing home from college to jump on my PC and get back to designing more ships and speculating on the forums what would come in the next weekly update. I pass my 8 year anniversary at the company this week but for me, it truly feels like 10 years of living and breathing Space Engineers!
Thank you to Marek, all KeenSWH team members - both past and present, as well as the whole community for making the game what it is today! So... how many hours do you have in the game as of September 11th, 2023? I'll start - 6801 hours 🌟
Bonus Question: What was your favourite Space Engineers trailer of all time?
3130 hours
7500 hours, not including the 4000 hours outside of the game, making the space engineers enhanced modpack over the course of 6 years. Best game ever made - Deathfather
156, but I am still new to the game
965 hours and playing since the end of 2013, I am a big fan of the game and have been with it for almost its entire lifespan thus far. Playing Lego in space has always been fun, and as you might expect, each DLC brings me back to the game, I play it again for a week or two to try to build a few new ships and cars and this video was a nice trip down memory lane.
If I may make a suggestion though, as of today, many things regarding rotors, pistons and especially merge blocks in combination with the former two, still require workarounds for them to function, some of which requiring intense knowledge of ingame block behaviour. To this day I dont understand some things, like how to properly connect multiple pistons to the same subgrid without some expansive merge block workarounds that may or may not work, or be able to then "merge" them to the main grid using connectors so the grids dont mess with the ship behaviour or to create a custom hangar door. I still have no idea how to create vector thrust engines as shown in this video without using player made scripts either and believe me I experimented a lot. As a school teacher, the amount of time I can afford to and actually am willing to spend on figuring out all these things is limited. So I would really appreciate if you could adress these things sometime in future updates. Other than that, I am happy with the creative mode.
I played survival a few times, got into space most of the time, and I dont remember having ever found the ressources necessary to create ion thrusters ever since the introduction of planets even with the aid of large ship ore detector blocks. I read somewhere that I find that platinum ore on asteroids, but even after hours of searching and cartographing each visited asteroid with GPS commentary, i came up with nothing in survival. Maybe I was unlucky, maybe it can only be found at the core of the largest of asteroids, beyond the range of the ore detector, but either way it just feels like a grinding hassle.
The random AI encounters improved on the gameplay fun by providing enemies that are more engaging than the wolves and spiders, but not enough to make up for the time spent searching and grinding for ressources and moving constructed building pieces from the assembler to the block you want to assemble, even at maximum construction speed and carrying capacity. Though I am not sure if it would even be worth it to give the survival mode a serious overhaul at this point in the games lifespan from the company standpoint, given the necessary work that would be required versus the additional income generated by an overhaul.
Started playing December 2019 and have now racked up over 7100 hours. I still play it daily and its my main game for now and probably for any foreseeable future. I found my favorite game type with SE and nothing else feels as good to play. Favorite trailer is difficult as I like them all really.
This game rally needs to be recognized by millions of people. The amount of times I told this game to my friends they get surprised what the possibilities you can do. This game is truly one of a kind.
Fantastic to be apart of the epic journey of Space Engineers. Thanks for everything! Here is to the next ten :D
Hey jack
@@LuluProut-hy9zc hi
I may not be the best, or oldest engineer out there, but when I started playing in 2020, I knew this was a game I'd stick with. I'm proud to have seen the progress the game has made in the 3 years I've been a part of this community, and I look forward to what's to come.
Wonderfull to see how far SE has come since 2013. Been playing since release on and off and always enjoyed it. It's my go to game for when I'm away from home with my laptop and I don't think I'll ever stop...until whatever comes next for SE. Keep it up Keen!
Has it been ten years? Wow, this game has come further than most in that time!
my mind tells me no, but my beard tells me yes!
I've been playing since some time in 2014ish, and even though it's an on-and-off obsession I count this as one of my favorite games of all time. Just top tier open-ended gameplay and community/dev interactions!
Glad to have been there every step of the way
To another 10 years!
Joined in Aug 2019, have played 5327 hours. I could had an online degree by now! LoL. I just love to build and SE doesn't take up shelf space in a small apt. Thank you Keen, keep evolving!
I remember first stumbling across this game back in 2014. It seemed so magical, to build your own spaceship, and be able to walk around it and do anything you wanted with it.
All these years later, still got that feeling. My builds may be awful, but theres no feeling like flying a spaceship you built.
Started playing when I was 10, I am now 20 and in college. I hope to keep playing till I’m 30. Keep up the great work!
It's been a wild ride! I first got on in 2014.
I think those whom judge this game too harshly did not experience the bulk of this ride; the game has improved 100 fold.
Dang. Has it really been that long?
Hell of a journey.
Thanks to the devs for making such a phenomenal toyboy, and the many thousands of hours of fun.
One of the best games i have ever played with +800h. Great memerys from a great game ❤
This game is up there on one of my highest hours from all my games, I absolutely love it.
Yeah, it is still on the first place for me.
I cant overstate how much fun this has all been. I remember playing since 2018 and its my most played game of all time at this point. All the memories ive made cemented into my mind till (hopefully) the end of my days. May the future be bright and glorious
10 years of playing this game and I don't regret a single day of it. Well done you made something truly special.
Got the game back when it released on Xbox. So many hours gone.. but every single second was worth it. I can’t wait to see what’s next!
Its been a hell of a journey. As a day one buyer I have been through all the good and all the bad times, but it honestly was worth it! Still my 2nd most played game in recent times.
Cheers for another decade!
What a long way this game has come!
And still more to come, i heard a rumor that the next update will give a purpose to exploration, can't wait!
SEModder4 here! I'm glad to be one of your fellow mod makers since August 24th, 2014. I can't see myself modding and creating things for any other game for the rest of my life.
ALL. HAIL. SPACE ENGINEERS! ❤️❤️❤️❤️
Thanks for your mods, know them well. I'm only a small modder and didn't have done much in the last years (the blackhole mod with (or without) damage is the last one from me, for example).
It has been a joy watching the development of this game. I still remember when multiplayer first came out and for the first time my friends and I could play together. It's been a blast ever since. Onto another 10years!
Playing this game since early 2014 and still is my favourite creative outlet! Couldn't really grasp how long that's already been and had to stop the video a couple times like "wait...that came that long ago already!?" :D Looking forward to what's to come, the time just flew by!
Watching this makes me feel old, as I was there from almost the very start. Well done Engineers, let's keep building and adventuring for another ten years.
I remember finding this game while I was awaiting the release of No Man's Sky. It was some of the best gaming experiences I've ever had. Years later me and a few friends made a server and played on it for weeks. Racing rovers, building bases, blowing each other up. Space Engineers is such an amazing and under rated game.
God, time flies past when you're playing SE.
This pulled me back a few years.. Still there's a lot more to do folks, but hell of a ride so far!
I bought the game 2 days after it was released to early access on Steam, I couldn't be happier with this game and the progress it went through. I remember us begging for planets and the devs saying it's not possible, then bam, it happened! Good times for the last 10 years, here's to 10 more! Happy 10th Anniversary Space Engineers!
Only now I've realised that I've been playing this game for soo long, at least 3-4 years. Time flies soo quickly.
Happy anniversary, fellow Engineers!
It's nice to know that my favourite game is growing with me. Space engineers and Keen Software, without you, I would not have had a childhood, and even if I did, it would certainly not have been as good as with you)))
As someone who has been here since 2013, I can say, it's been a priviledge and an honor, while I've moved on from this game, and the friends I made and enjoyed this game with have moved on not just from the game, but from me as well - I'll always remember it fondly and with love. Long live Keen, Long live klang.
At just short of 2500 hours since 2013 or 14, it has been an incredible ride. From playing alone to meeting a large group of friends that I can now call some of my best, to running our own servers and helping new players enjoy the game. I'm excited to see what comes next
Thank you, Keen, for such an amazing game! But also, thank you modding community. This game wouldn't be the same without you all.
I first got introduced through watching Captain Shack's many modded survival series. That was years ago. Now I have 1300+ hours of playtime and so many memories with or without friends and blueprints of grids I have built over the years.
I hope to get this game up to 2k hours and beyond someday.
May Clang be with you as you explore the stars.
It has been a fantastic journey so far, and I am excited to see where SE goes from here. 💙🥳
And heres to another 10 fantastic years, although I can be critical of SE at times I do truly love it and want the best for it and the team that makes all of it happen.
I can't believe its already been 10 years! Been there from the start, have to admit, my first year i played on my fathers computer, but i got the game for myself back in 2014 ^^
Started in 2014, 4000 hours later I'm still playing. Looking forward to the next 4000!
Here is to the next 10 and beyond ❤
10 more years of awesome to come🎉🎉🎉
I think one of the last lets-plays I really watched was actually a lets-play on Space Engineers. The game looked really fun, and the team playing it were cool too. :)
watching old SE video is truly a blessing.
I really want some of these more recent bits of footage on the main menu, I've seen the 2017/2018 stuff enough times to know the sequence off by heart. Also happy 10th Space Engineers!
I've had it since week 15. Long way since it began... here's to 10 more 🎉
i also like how theres a story in the trailers
Space Engineers has been and shall always be my childhood game
i am playing this game since before oxygen and planets were implemented (what was effectively the version given to us in the deluxe edition as a bonus) and it is still a blast to play. Here's to many more shenanigans with spaceships :)
Legendary game, developers and community. Sad I slept on this game for so long but very happy to be so vested into the greatness of being an Engineer!
i'm glad that i've been around here for the entire 10 year journey. I remember back when planets were first added. My crappy little laptop could barely run the game, but i'll be damned if I didn't push that little clunker to it's breaking point enjoying this game.
Even now, with a (slightly) better laptop, I still run this game and pray it doesn't crash and take everything down with it, mods and all. I sincerely can't wait to see what the next 5 to 10 years brings to this game, if what's already been happening, and what's in the works (Vrage 3), I can only see more interesting and beautiful creations coming from it.
Keep up the amazing work, and here's to the 20th anniversary!
Space engineers will allways be my favourite sandbox and sci-fi game, it's just so brilliant, and unlike what other game developers do, these actually listen to us and our suggestions!! Love y'all ❤
Loved every single one of my 1400hrs so far ;) Great memories!
Crazy to see how far it's come...so many joyful hours of creation and destruction for me. Here's to another ten!
Awesome game!
I've been playing your game on and off since 2014 and have made memories i wont forget for a long time.
To another 10! good luck.
I am happy that I have seen this excellent development for over 6 years, and wish many more years of success.
I am very glad to be with you all this time! Thank you
Though I haven't played in many, many, many years.... I'm glad y'all are still working hard and supporting this game. It's incredible to see. Heck, I remember way back in the day when the forum argued if planets are even canon or not, or if it was set in the Miner Wars universe... And when I first started the first "PMC" on the forum... Damn. Good times. Good times.
Been watching videos on this game since about 2015, itching for the Xbox launch. For awhile I thought it might not happen, but it did, with full support to boot. Phenomenal work, I'm eager to see what the future holds for us in Space Engineers.
Thank you Keen for all you have done over this last decade. i got se at the end of 2013 and I've put alot of hours in this game. it has been an amazing journey playing my favorite game and here's to the next 10.
You guys have created one of the greatest sandboxes ever, and in turn, your sandbox has allowed an amazing community to flourish. Thank you for sharing this experience with us.
Got the game 2020 have over 3600 hrs in..
Such an amazing 10-year celebration! Felt honoured to be at the Keen Software House for such an occasion! Here’s to 10 years more!
You were my first greenlight game, it was amazing to see the concept back when everything came out. You made my childhood memories of building ships and mining asteroids a reality. The friendships made in that time, though many have come and gone, have become some of my fondest. Thank you guys.
Never disappointed by your updates, this game is close to my heart. Can't wait to see NPCs and some kind of end game to make this game the ultimate gem.
Proud to have been an engineer with you for 10 years!
*Long live Keen, long live Clang!*
It's been an incredible journey watching Space Engineers evolve over the years.
No game has ever (or probably will ever) have as large an impact on my life as SE has. I'm genuinely grateful for all the people who've been a part of making Space Engineers possible and for the community that made it so special.
Looking forward to discovering all the new things we can do as it continues to grow (and of course to see what will eventually come of the VRage3 engine) :)
Looking forward to the next 10! 🖖
I remember playing this when it first came out. Doesn't feel like that long ago to be honest, but its awesome to see how far this game and it's community has come.
To think that I've been playing the game for the last 9-10 years... wow
Worth most of my 2000 hours on it
A decade and 12,000 hours later :D you’ve grown so much red ship 🥲🥹
it's been a hell of a ride, I dont regret any of the 1500+ hours I have on this game
Time flies so quickly :) Glad to be a part of the engineering player team :)
Got the game around 2014, it's been one of my favorites since.
still one of my fav games to play, will always be building and surviving. Fantastic 10 years, and here's to another 10. Well done.
You have about 2 years of my life on this game and I’ve loved all of it
i still remember when i used to play this game like 8 to 9 years ago on a crappy old laptop and i remember this game taking 20 minutes to load on it, i adored that game back then and i love it even more now. back then i always tried to make the perfect balance between armor, weapons, and maneuverability to make an amazing fighter, Now im doing crazy stuff i would have never imagined this game would have like using the AI blocks to make cruse missiles
Congratulations!!! I am a part of this travel 😊!!!
I play a lot of games and the 2000 hours of Space Engineers I have on Steam is nearly double my next closest game. Keep up the great work!
Looking forward to where the journey will continue to take us.
It is thanks to Jack that i discoverd Space engineers in 2016 and he made love this game
Amazing!
Thank you very much for creating the game that I like to play the most.
You took me on a one-way trip to my childhood. 🙂
Don't stop, for ten more years!!!
Thanks Team Keen, for all your hard work and dedication. This game is probably my most played game of all time and is always in my Steam launcher. All hail Klang!
Words cannot state how much joy this game has brought me over the last 10 years, thank you Keen for so many amazing experiences that have come from this.
Even with all the ups and many downs, the game is always good to play every now and then.
I am so happy to be part of this great journey since the very beginning.
And still my favorite space game ever!!!
I've been looking at your intro for almost 5 years and I still haven't seen those three long slope blocks in game, teasing me !!! seriously though it's honestly strange To see a game I've been playing for almost 9 years and have been enjoying ever since Flash before my eyes 😊
got this game back when some of the textures weren't implemented yet! I can happily say this game shaped my childhood and current creative ventures, thanks for this amazing one of a kind game. :)
10 years went by fast. Thanks for making the game of unlimited creativity ❤
This is honestly my favorite game I play it non-stop even tho I'm currently stuck on console.
Still one of the best games iv played. Play it when I can. Here's for another 10 years
I bought the game back in 2014 when i didnt have a PC to play it, i first played it in 2019 and no matter what happens i will be here till the end of the journey
And thanks most of all for adding planets while Marek was distracted!
Definitely one of the best games out there, i have been playing since 2016 and to this day its always managed to impress. Thank you for defining my childhood!
So many memories over the years. Thank you Keen
Incredible to see how little the game has truly changed since 2016. I don't mean that in a bad way, either. All the bones. The core gameplay. The vision. It was all there. All these years later, and the building is the same. The loop is the same. The mechanics are the same. It's just nowadays, the game runs so dang well. It has a level of polish that didn't exist just a few years ago. The textures, the shaders, the exposure, the environment, the models, the skins, the combat, the designs... Just so consistently improved little by little over time.
Congrats SE, and KSWH. You delivered on that original promise 10 years ago. Even when you broke multiplayer and added planets that lagged the game to impossibility, a couple times. You learned, you applied, and you delivered. Im happy to have played the game since, I think, early 2015, on my crummy laptop at 720p, and now at max settings at 1440. It feels just as nostalgic, and just as fun as it did so many years ago.
Here's to the next 10.
Man already 10 years?! Congrats! Played this for 10 years and will be playing it for well another 10
I joined in 2014 right after I got out of the military. This game was so cool back then and I have had such an awesome time watching this game evolve over the years. I own all the dlcs and made some pretty incredible builds over the years. Keep up the amazing work keen.
Your game was the entire reason I downloaded Steam all those years ago and was introduced to many other games I hold near and dear to my heart. Space Engineers will always have a special place in my heart as my first ever game I downloaded on Steam.
I joined right after planets were added, man the game has come so far since then, I've logged Thousands of hours building and destroying mine and others creations, all for 25 dollars.
Started playing the moment it released and haven't stopped this is definitely my top game