Loading Screens - The Waiting Game - Extra Credits

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น •

  • @jmoreland4
    @jmoreland4 5 ปีที่แล้ว +1659

    *Dies in a game*
    Loading Screen Tip: YoU cAn LoWeR tHe DiFfiCuLtY iN tHe OpTiOnS mEnU

    • @insaincaldo
      @insaincaldo 5 ปีที่แล้ว +74

      We gave you healing items you dingus.

    • @j4296
      @j4296 5 ปีที่แล้ว +106

      By far the most insulting one

    • @reignrain4042
      @reignrain4042 5 ปีที่แล้ว +34

      I think its hinting at something

    • @Roxor128
      @Roxor128 5 ปีที่แล้ว +54

      Which is little help if you're already playing on Easy...

    • @Adventurer32
      @Adventurer32 5 ปีที่แล้ว +18

      @@Roxor128 you can program the tip to only appear if the player isn't on the easiest difficulty

  • @seamusbyrne8259
    @seamusbyrne8259 5 ปีที่แล้ว +460

    My favourite loading screen is the DM flicking through his notes with a very concerned look on his face!!!

    • @calebbennetts3559
      @calebbennetts3559 5 ปีที่แล้ว +19

      Pleased to be integrating this into a video game. With Jack Black.

    • @badunius_code
      @badunius_code 5 ปีที่แล้ว +7

      @@calebbennetts3559 Bard's Tale could've benefit from this.

    • @noticeme6412
      @noticeme6412 4 ปีที่แล้ว +9

      *checks the script*
      this was not supposed to happen

    • @ShibuNub3305
      @ShibuNub3305 4 ปีที่แล้ว +4

      I shouldn’t relate to this as much as I do

    • @redredc2
      @redredc2 2 ปีที่แล้ว

      What game are you referring to?

  • @groynin
    @groynin 5 ปีที่แล้ว +895

    Loading screen with just a character moving around when you press buttons is already pretty fun tbh.
    An EC loading screen could be Zoey trying to catch the mouse pointer each couple of seconds, so we could move around the pointer and have her jumping everywhere.

    • @willyeeton4390
      @willyeeton4390 5 ปีที่แล้ว +17

      I've spent a long time looking at Desmond's weird fucken neck while waiting for AC 1 & 2 to load. Not a bad time.

    • @icarue993
      @icarue993 5 ปีที่แล้ว +4

      I remember for Fire emblem 3 houses, it's just the sprite (8 bit or so) running sideways and jumping on command. It was fun.

    • @darkenergy3742
      @darkenergy3742 5 ปีที่แล้ว

      Yes!

    • @MrJgame22
      @MrJgame22 5 ปีที่แล้ว +3

      Fire Emblem Three Houses lets you use the Nintendo Switch gyro controls to play with a pixel art version of the main character, and they get a jump button. It definitely helps make the loading screens feel a bit faster.

    • @Thedude3rd
      @Thedude3rd 5 ปีที่แล้ว

      Ooooh I like this one!

  • @christopherverhoef9112
    @christopherverhoef9112 5 ปีที่แล้ว +309

    Silent Hill: Downpour used loading screens to increase the horror. There's nothing quite like getting a loading screen tip like, "It's in the room with you. You just can't see it." or "They know you're alone." or "Just give up."

    • @dalvestdc
      @dalvestdc 4 ปีที่แล้ว +13

      That's a nice use of a loading screen as a game element, tbh

    • @qweadd6987
      @qweadd6987 4 ปีที่แล้ว +8

      Imagine you reading those in a dark,silent,room.

  • @SporeMystify
    @SporeMystify 5 ปีที่แล้ว +198

    An additional point:
    Ensure your loading screens don't cause mood whiplash. This may mean changing the loading screen based on where you are in the game. For instance, if the start of the game is light and happy, and the end of thr gsme is more dark and intense, getting a non-neutral loading screen in bith places is going to br inconsistent

    • @purpleghost106
      @purpleghost106 5 ปีที่แล้ว +41

      This is so important. I love when games have load screens specific to boss fights for this exact reason, because if you're just about to hit a Big Bad, a relevant load screen can build anticipation-- and obviously one totally tonally dissonant could shake your focus and besmirch the mood.

    • @Just_A_Dude
      @Just_A_Dude 5 ปีที่แล้ว +6

      @@purpleghost106 Totally agreed.
      As the vid mentioned, Spec Ops really takes that idea to the max. The whole game uses a bunch of little "meta" tricks like that to really get in your head.

    • @Angelic234
      @Angelic234 5 ปีที่แล้ว +9

      A Hat in Time does this really well. Every mission has a unique loading screen that gives you a little preview of what you're about to get into.

    • @MetaBloxer
      @MetaBloxer 5 ปีที่แล้ว +2

      This reminds me of Partal 2's loading screens. I liked how they changed as the plot progressed.

    • @baileymash
      @baileymash 4 ปีที่แล้ว +1

      Or just make the loading screen what you already were seeing so nothing effects you

  • @sode07
    @sode07 5 ปีที่แล้ว +629

    Litle mini extra credits episodes for things that don’t deserve their own episode would be nice as a ec loading screen.

    • @635574
      @635574 5 ปีที่แล้ว

      As for content maybe just ask what topics we like next give us some preview whats in the works.

    • @dndlover2690
      @dndlover2690 5 ปีที่แล้ว +3

      He means extra credits

    • @stryke5729
      @stryke5729 5 ปีที่แล้ว +2

      A sort of podcast thing tho so they don't need animation except maybe a static image or slow slide show

    • @NosAltarion
      @NosAltarion 5 ปีที่แล้ว

      I get your idea, but I feel like it could be detrimental to the subject.
      In the past, they did put smaller subject on the side because they were too small for a full video.
      But came back at them for a whole episode because some event made that small thing relevant and took greater proportions.
      And if the subject is already so small that it's hard to talk about it for a full video, doing a mini episode on it could mean less subject to cover when the time comes for a full episode and thus, this full episode "not worth" being made?

    • @vizthex
      @vizthex 5 ปีที่แล้ว +1

      100% supported

  • @colacadstink
    @colacadstink 5 ปีที่แล้ว +275

    The EC loading screen would be like Where's Waldo, but you're looking for the head of the South Sea Company.
    Where's Walpole?

    • @andrew_ray
      @andrew_ray 5 ปีที่แล้ว +19

      Woah, woah, woah. Walpole wasn't in charge of South Sea. Quite the opposite. I think it's been too long since you rewatched that series.

    • @Melecie
      @Melecie 5 ปีที่แล้ว +9

      Andrew Ray it’s always walpole

    • @sjonnieplayfull5859
      @sjonnieplayfull5859 5 ปีที่แล้ว +5

      @@andrew_ray he was the one pulling the strings, and caused their downfall, so on paper he might not be in command, but to us he was.

    • @andrew_ray
      @andrew_ray 5 ปีที่แล้ว +4

      @@sjonnieplayfull5859 Sure, he caused the downfall of South Sea, but he was _always_ politically opposed to the company ever since John Blunt had him locked in the tower of London.

    • @williamsmith6921
      @williamsmith6921 5 ปีที่แล้ว

      I mean there are many loading screens of that type. Most notably the Sims games let you get points to use in game from playing a loading minigame

  • @icuh
    @icuh 5 ปีที่แล้ว +1082

    Knowing all AAA publishers.
    They are just gonna put Ads in loading screen.
    Oh yea it's coming.

    • @sanfransiscon
      @sanfransiscon 5 ปีที่แล้ว +131

      I'd love to see in-universe ads. Hell that's probably going to be in Cyberpunk

    • @Madhattersinjeans
      @Madhattersinjeans 5 ปีที่แล้ว +27

      It happened with dvds, it could certainly happen with games.

    • @minxrod
      @minxrod 5 ปีที่แล้ว +54

      Ads for in-game shop items or even sales would be pretty cool.

    • @guy3nder529
      @guy3nder529 5 ปีที่แล้ว +20

      @@sanfransiscon that exists in the outer worlds

    • @Just_A_Dude
      @Just_A_Dude 5 ปีที่แล้ว +5

      @@guy3nder529 Given the game, I'm not surprised. It's next on my to-play list right after I finish re-playing Overlord and Overlord 2.

  • @mattisvov
    @mattisvov 5 ปีที่แล้ว +219

    I would love a "press X to continue" after a loading screen. That way, you could use time to go to the bathroom, getting more coffe, and other small tasks that require leaving the screen.

    • @jonnunn4196
      @jonnunn4196 5 ปีที่แล้ว +10

      Every Paradox Interactive game I'm aware of has the game paused upon loading.

    • @MrMarinus18
      @MrMarinus18 5 ปีที่แล้ว +8

      I think though it might work a little better the other way around. That you can press a button during the load screen that will hold it there when it's finished.

    • @cmcbkt4668
      @cmcbkt4668 4 ปีที่แล้ว +6

      I feel like sometimes I don’t notice that it’s done and just keep waiting for a loaded game

    • @sourcererseven3858
      @sourcererseven3858 4 ปีที่แล้ว +3

      @@cmcbkt4668 Yeah, it's important to have an audio cue when loading is finished for when the player is doing something elsewhere in the room, or just browing.

    • @stijngryp2589
      @stijngryp2589 3 ปีที่แล้ว +1

      breath of the wild does that

  • @shawnheatherly
    @shawnheatherly 5 ปีที่แล้ว +180

    A static blank screen is the worst sort of loading screen. Funny enough, I never really mind the elevator style hidden loading screens as those at least come with some dialogue between your party members.

    • @Madhattersinjeans
      @Madhattersinjeans 5 ปีที่แล้ว +13

      Most of the time the elevator style loading screens have happened i've never been aware of it because it was either;
      Usually after a long drawn out fight or encounter and I needed a little breathing room to think
      there was some kind of dialogue or music going on at the same time

    • @rolfs2165
      @rolfs2165 5 ปีที่แล้ว +12

      I like how ME2 even acknowledges the elevator talk at one point, when you walk around the Citadel with Garrus and Tali in tow. :D

    • @viperstriker4728
      @viperstriker4728 5 ปีที่แล้ว +10

      I actually went up and down the elevators in ME2 just to make sure I heard all the dialogue options, and completely missed that it was a loading screen.

    • @jamesayewale5695
      @jamesayewale5695 5 ปีที่แล้ว +1

      The static blank screen could be a good loading screen in a game.

    • @baileymash
      @baileymash 4 ปีที่แล้ว

      That idea was made By VALVE, by the way, great company

  • @CatOnACell
    @CatOnACell 5 ปีที่แล้ว +348

    I have been annoyed by fast loading times in dark souls because I'm reading an interesting item.

    • @insaincaldo
      @insaincaldo 5 ปีที่แล้ว +10

      On one hand it would be great if you could start when you are ready as suggested. On the other hand if you are cut off, you now have more incentive to go find that item.

    • @guy3nder529
      @guy3nder529 5 ปีที่แล้ว +12

      i have just suddenly thought about screenshotting the loading screen with the lore for later. pretty neat huh?

    • @ShutItKyle
      @ShutItKyle 5 ปีที่แล้ว +3

      I had this problem with Bloodborne

    • @obviouslykaleb7998
      @obviouslykaleb7998 5 ปีที่แล้ว +4

      Hah nuub.
      Imagine not having all the items lore memorized
      This post was made by the souls like gang

    • @softlysnowing3959
      @softlysnowing3959 5 ปีที่แล้ว +1

      me 2

  • @fakjbf3129
    @fakjbf3129 5 ปีที่แล้ว +33

    1:05 I for one actually enjoyed the elevator loading screens in Mass Effect 1. They were pretty much the only time your squad mates interacted with each other, and the news broadcast would give you tidbits of lore about the world, updates on the consequences of how you completed various quests, and there are even a couple of quests that only show up in your log after you hear about them in the elevator. That was actually one thing I liked about Andromeda, while you're driving around in the Nomad your squad mates will be chatting with each other in the back seat, much like they did in the elevators of ME1.

    • @yurie2388
      @yurie2388 4 ปีที่แล้ว

      The most recent FF also does this pretty well. Saw somebody describe the game as you and your pals out for a cruise.

    • @LazyAndFabulous
      @LazyAndFabulous 4 ปีที่แล้ว

      Wow that is a good idea. Elevator loading would have work for impatient people.

  • @fillershmazman3030
    @fillershmazman3030 5 ปีที่แล้ว +188

    An episode when you find out that Extra Credits is actually a youtube thriller series about being trapped in the internet. Took a long time to get to the main plot X)

    • @LiroRaeriyo
      @LiroRaeriyo 5 ปีที่แล้ว +22

      now we know why the original crew left... they found the exit!

    • @insaincaldo
      @insaincaldo 5 ปีที่แล้ว +6

      Darn, that means we will have live half a season of fillers before we get more main story.

    • @petlahk4119
      @petlahk4119 5 ปีที่แล้ว +3

      The channel Tale Foundry does something interesting like that. It's frustrating for the viewers for two fold reasons not having new vids there. The first is we don't get more cool content, the second is we don't get more hints about what the hell is going on in the foundry.

    • @jonnunn4196
      @jonnunn4196 5 ปีที่แล้ว +1

      That's been done: Caprica from Tamara's perspective. Also, the Doctor Who Episode "The Bells of St John"

    • @Tigersight0
      @Tigersight0 5 ปีที่แล้ว +1

      Reminds me of Welcome to Night Vale.

  • @SnazBrigade
    @SnazBrigade 5 ปีที่แล้ว +48

    EC loading screen: Little Mini games where Zoey does stuff related to the episodes, like batting around a golden ball in an incan temple, or stomping on coding bugs in a game.

  • @WeissM89
    @WeissM89 5 ปีที่แล้ว +29

    I just remembered Assassin's Creed I loading screens. You could move Altaïr around in an endless empty void. Not the most entertaining, but very immersive.

  • @Chivi-chivik
    @Chivi-chivik 5 ปีที่แล้ว +84

    I miss when you could play minigames in Splatoon while waiting for a room to be full. Waiting in Splatoon 2 is horrible.

    • @supermariojames9720
      @supermariojames9720 5 ปีที่แล้ว +4

      Chivi-chivik yeah. Messing with the music gets old fast.

    • @MrMalix
      @MrMalix 4 ปีที่แล้ว +2

      Yeah I have no clue why they scrapped the original Splatoon 1 mini game

  • @yourethatmantis5178
    @yourethatmantis5178 5 ปีที่แล้ว +66

    Spec Ops the Line: Has scene where the player kills hundreds of innocent women and children.
    Loading Screen: "Do you feel like a hero yet?"
    Me: :c

    • @blvckgoogle
      @blvckgoogle 5 ปีที่แล้ว +3

      "The best ending, is to stop playing" something like that. That's very scary too

  • @grumpy5131
    @grumpy5131 5 ปีที่แล้ว +257

    "Giraffes are heartless creatures"

    • @scottcuddy4678
      @scottcuddy4678 5 ปีที่แล้ว +17

      HOI4, 2016

    • @andro_king
      @andro_king 5 ปีที่แล้ว +4

      What's your favourite country to play in HoI4? Mine's Yugoslavia

    • @aragonnetje
      @aragonnetje 5 ปีที่แล้ว +5

      @@andro_king Trotsky soviet union. PERMANENT REVOLUTION!

    • @low--
      @low-- 5 ปีที่แล้ว +3

      @@andro_king Bhutan, glory to the thunder dragon empire!

    • @klenovyysirop12
      @klenovyysirop12 5 ปีที่แล้ว

      @@andro_king Honduras is fun with a mod

  • @MenrvaS
    @MenrvaS 5 ปีที่แล้ว +14

    I noticed this too in Jedi Fallen Order. The loading screen when you are traveling to other planets is your ship. You can customize your lightsaber, check various stuffs, or just listen to what your friends (NPCs) are talking about while waiting.
    When the loading is done, the pilot will tell you to sit down and the game will plays a bit of cut-scenes. It was very smooth and immersive.
    The worst loading screen in recent memory is obviously Anthem... it was hell to say the least.

    • @cerrax
      @cerrax 5 ปีที่แล้ว +2

      Fallen Order also uses the crevices that you climb through as loading screens. Notice how the entire view is obscured by your character and the geometry? That's because the next part of the level is being loaded while Cal and BD are crawling through a tiny crack in the wall.

    • @Crlarl
      @Crlarl 4 ปีที่แล้ว +1

      @@cerrax
      That's a very common trick in modern adventure games.

    • @baileymash
      @baileymash 4 ปีที่แล้ว

      Yes fallen order was a big step up from BF2s release.

  • @violetmajesty
    @violetmajesty 5 ปีที่แล้ว +44

    I always love when Extra Credits references Portal, directly or indirectly.

    • @guy3nder529
      @guy3nder529 5 ปีที่แล้ว +1

      i love portal .

  • @j4296
    @j4296 5 ปีที่แล้ว +6

    One of my favorite loading screens was in WoW. You rarely had loading screen in wow, but in general there were 3: 1: When you logged in, died, or teleported. These often had tips on them that were especially useful if you died a lot (and thus saw a lot of them). 2: The Instance. These were indicators of where you were stepping in to and each instance had unique art for the screen. 3: The best one: The boat. It was literally an Indiana Jones-style travel map with your route to your destination being the loading bar. It made my jaw drop when I first saw it.

  • @mothbaby4867
    @mothbaby4867 4 ปีที่แล้ว +1

    The Darkest Dungeon loading screen is my favorite, because it doesn't immediately thrust you into the dungeon. It allows you to read the lore/info of the dungeon, and then you can leave when you need. Also, Ancestor voice acting. Love it.
    (EC loading screen, lore of the EC channel)

  • @alanalot
    @alanalot 5 ปีที่แล้ว +20

    I'm actually okay with the whole elevator loading screen thing as long as checking my inventory doesn't pause the game.

  • @pologatch
    @pologatch 5 ปีที่แล้ว +18

    Thank you for talking about the topics that I have been so exposed to that I no longer pay attention to them.

  • @feldmarschallvonbraunschwe4463
    @feldmarschallvonbraunschwe4463 5 ปีที่แล้ว +7

    Kayla is a fantastic artist, and I hope to see more of her.

  • @stucktj
    @stucktj 5 ปีที่แล้ว +1

    Loading screens are some of the most suspenseful content I've ever consumed, growing up gaming on home computers in the 90's and early 2000's

  • @SnowWolf75
    @SnowWolf75 5 ปีที่แล้ว +6

    I recently started playing Lego Incredibles - they have a mini-model of the zone you're loading into, that you can spin and zoom around with the controller. Also the recent Assassin's Creed games have tooltips during the loading, that you can navigate back and forward through.

  • @aknightwithme
    @aknightwithme 5 ปีที่แล้ว +59

    when a patent has expired
    Nintendo : HElLO THERE

    • @sunwolf87
      @sunwolf87 5 ปีที่แล้ว +4

      Who the fuck patents a minigame loading screen? THAT'S LIKE PATENTING YOUR MOM'S METHOD OF WASHING YOUR UNDERWEAR XD

    • @BlockIOO
      @BlockIOO 5 ปีที่แล้ว

      General kenobi

    • @kiro1469
      @kiro1469 4 ปีที่แล้ว

      *Splatoon intensifies*

  • @ErdrickHero
    @ErdrickHero 5 ปีที่แล้ว +7

    "Let's attempt to answer this question, with another question."
    "Who wants $60?"

  • @juleeO6183
    @juleeO6183 5 ปีที่แล้ว +2

    I for one always loved how the wind waker masked loading when sailing through the great sea. It didn't feel like a loading screen since you had the occasional shark or barrels with rupees, and the music was a bang

  • @LimeGreenTeknii
    @LimeGreenTeknii 5 ปีที่แล้ว +6

    4:46 "Make sure your gameplay tips evolve over time."
    Rock Band: "You can find lefty mode in the options menu." "It's not the fret press that makes the note play; it's the strum."
    **Game starts up with me on lefty mode on expert.**

    • @b-dash2668
      @b-dash2668 5 ปีที่แล้ว +1

      "Don't get arrested in Canada like Freezepop."

  • @brigiddwyer840
    @brigiddwyer840 5 ปีที่แล้ว +4

    Greedfall was amazing with this, using their load screens as their "campfire" time.

  • @rosstheboss1014
    @rosstheboss1014 5 ปีที่แล้ว +18

    Loading screen tips be like:
    Running will make you go faster...

  • @akhragee
    @akhragee 5 ปีที่แล้ว +1

    Love the subtle commentary on voice actor pay rates at 5:40

  • @SoopaPop
    @SoopaPop 5 ปีที่แล้ว +87

    Watching this video while waiting for League of Legends to load in.

    • @ArchinaGM
      @ArchinaGM 5 ปีที่แล้ว +2

      The only way I can ever tell if the game hasn't crashed during loading is I can still click on players. Now if only there was a way to actually *close* the game when it crashed. Damn thing always wants to overlay on top of everything when that happens. Including task manager.

    • @animalgalgamingandreviewin6280
      @animalgalgamingandreviewin6280 5 ปีที่แล้ว +1

      IRONY!!!!!!

    • @newpotential8766
      @newpotential8766 5 ปีที่แล้ว +5

      only to afk for a piss and discover that you missed the que :(

    • @merevel436
      @merevel436 5 ปีที่แล้ว

      Shugie shugie shugie. :-)

    • @Nuclearburrit0
      @Nuclearburrit0 5 ปีที่แล้ว

      @@ArchinaGM ikr. Super annoying.

  • @Gamer26399
    @Gamer26399 5 ปีที่แล้ว

    I honestly love this channel, it’s so simple instead of boring and to complex to understand and the animation is so charming

  • @AlexJohnson-eb6wl
    @AlexJohnson-eb6wl 5 ปีที่แล้ว +25

    Extra credits: "loading screen"
    Subnautica flashbacks intensify

    • @thepillowmancer
      @thepillowmancer 5 ปีที่แล้ว

      yeah in vr, where you can only see part of the loading screen image glued to your face

  • @NanoElite666
    @NanoElite666 5 ปีที่แล้ว +2

    Some of my favorite loading screens have always been the ones from the PS2-era Ratchet & Clank games. Just a few screens of your ship flying between locations, but they really helped make eveything feel that much more cohesive. I was sad when they disappeared in the PS3 games.

    • @michaelwoods2672
      @michaelwoods2672 5 ปีที่แล้ว

      I always thought that was neat in Mass Effect as well, with small cutscene of your ship warping or being sent to a mass relay used to cover all or most of the loading time.

  • @LARAUJO_0
    @LARAUJO_0 4 ปีที่แล้ว +5

    An easy one would be making the loading bar bounce around the screen like the DVD logo. This would also fit thematically if the game is set in the late 90s or early 2000s

  • @nikoligrac4590
    @nikoligrac4590 2 ปีที่แล้ว +1

    I like the Eu4 loading screen, the artistry is really good and the tips are actually useful, I have learned many keybinds and advanced things from the loading screen.

  • @magnatorra5325
    @magnatorra5325 5 ปีที่แล้ว +4

    bits of lore, dice games, maybe a summary of events so far, or even just getting to watch a short animation related to the current situation play are some ideas

  • @videosammy
    @videosammy 4 ปีที่แล้ว

    Im all for adding something in the loading to keep one occupied while the game loads. Thanks to namco i had to look at blank loadings screens most of my life.
    Thanks namco. Appreciate it

  • @julianbo5870
    @julianbo5870 5 ปีที่แล้ว +14

    I like tf2's approach to put interesting stats on the loading screen. You should do that as well.

    • @terner1234
      @terner1234 4 ปีที่แล้ว +3

      as engineer, your buildings are like your children. hit them to make them work faster

    • @milx7210
      @milx7210 4 ปีที่แล้ว +1

      @@terner1234 ...

    • @Glue_Eater06
      @Glue_Eater06 4 ปีที่แล้ว +2

      As the sixth spy on your team... don’t

    • @nichsa8984
      @nichsa8984 4 ปีที่แล้ว

      @@terner1234 building creation even robotics been created as birth new

  • @FumbleSquid
    @FumbleSquid 5 ปีที่แล้ว +2

    If I recall correctly the STALKER games have a 'press to continue' for when loading is complete (it might've just been the later games). Which is nice even just for the ability to choose when you come back, esp since you might be coming back into a stressful quicksave.

  • @EsamforMEMES
    @EsamforMEMES 5 ปีที่แล้ว +61

    Loading screen tips be like : if you get killed you died

    • @sanfransiscon
      @sanfransiscon 5 ปีที่แล้ว +8

      People die when they are killed

    • @EsamforMEMES
      @EsamforMEMES 5 ปีที่แล้ว +2

      @@sanfransiscon you get yeeted when you get killed

    • @tatarosgaming3176
      @tatarosgaming3176 5 ปีที่แล้ว +1

      Beware of beeing killed to death

    • @noticeme6412
      @noticeme6412 4 ปีที่แล้ว

      SOMaela 3st: Sempaiternal JUST BECAUSE IT’S CORRECT DOESN’T MEAN IT’S RIGHT

  • @traviswebb3532
    @traviswebb3532 5 ปีที่แล้ว

    That's the best advice ever for a loading screen, have movement or anything comparable and button prompts, just genius.

  • @FlfyCats17
    @FlfyCats17 5 ปีที่แล้ว +5

    When I first played Metroid Prime 3 (nearly blind), I was very disappointed to find that you don't *actually* fly your ship, but it's just a fancy loading screen between levels. But looking back at it, it fits suprisingly well for an adventure game.
    Transitioning between large levels? Here's a lore friendly, non-immersion-breaking scene transition, based on your character's mode of transport. It makes perfect sense, but only works if your game has a reason for it.

    • @MrMarinus18
      @MrMarinus18 3 ปีที่แล้ว

      Also The Wii wasn't the most powerful console around and so having anything too elaborate or interactive would have slowed the loading significantly.

  • @echo_soldier
    @echo_soldier 5 ปีที่แล้ว +1

    If I remember correctly, the first Splatoon game let you play minigames on the WiiU's gamepad while you waited in the lobby for people to join. You could even pause and continue where you left off when the round started. I think you could also unlock more minigames as time went on. It was nice to have stuff to do while waiting for other players.

  • @JeremyBX
    @JeremyBX 5 ปีที่แล้ว +5

    Also, my favorite examples of loading screens are _MX vs ATV Reflex_ and _Sonic All Stars Racing Transformed_
    MXvATV-R lets you immediately practice stunts on your bike in a small yet dynamic stunt map.
    and Sonic Racing Transformed Literally allows you to gamble in-game coins for a likely chance to win a perk in the race you're about to start. That's the only gambling I like.
    Those are the only two loading screens that make me wish I could spend more time in.

    • @baileymash
      @baileymash 4 ปีที่แล้ว

      Personally I like the Half life 2 approach. In order to not break immersion at all, the world is simply frozen until the map has been loaded in about 5 seconds (THIS WAS 2004 TECH DAMN THAT'S GOOD) and you barely noticed the load.

  • @DevilSpider_
    @DevilSpider_ 5 ปีที่แล้ว +1

    I honestly like the degree of personification in the illustrations.
    (Example: Representing a Game as a standalone character)

  • @hoodiegal
    @hoodiegal 5 ปีที่แล้ว +5

    A cute Extra Credits loading screen could be Zoey playing with a d20 :3

    • @baileymash
      @baileymash 4 ปีที่แล้ว

      Who's zoey and I don't think I want to know what a d20 is

  • @lordsqueak
    @lordsqueak 5 ปีที่แล้ว +1

    @5:00 ish though... press (a) to jump isn't exactly something you learn from reading a loading screen.
    However knowing that more advanced tip, that you can hold alt to select everything, in some menu or other, Now That, is something that tends to popup Annoyingly only after you're almost done with the game. been there enough times going "oh, NOW you tell me!".
    So please don't hold off on the more advanced tips, just make sure its useful. (ie, don't spoil future content)

  • @PlebNC
    @PlebNC 5 ปีที่แล้ว +11

    "We're not going to talk about loading screen elevators"
    Puts one in thumbnail anyway.

    • @kellwillsen
      @kellwillsen 5 ปีที่แล้ว +1

      I didn't mind the Portal elevators, they actually kept me immersed in the game. A cut-away would have jarred, but being shut inside an elevator car and carried helplessly to the next puzzle only reinforced how essentially powerless Chell is in the face of Aperture Labs.

  • @Oxtocoatl13
    @Oxtocoatl13 5 ปีที่แล้ว +3

    I like how AC: Odyssey gives little historical tidbits on the loading screen. It's a neat way to mix some healthy education with entertainment that doesn't require the player deviates from the core game.

    • @SSmith-di8xi
      @SSmith-di8xi 5 ปีที่แล้ว

      I liked it too, but was bummed that they took out the "running all around and practice attacks in a loading space" that the previous games in the series had. It made the game seem way slower to load than Origins, which was built on the same engine and that I played on the same hardware, to the extent that I sometimes would just travel for five minutes rather than wait 15 seconds on a load screen. I hope they add it back in!

  • @zacz112
    @zacz112 5 ปีที่แล้ว +4

    Love this channel

  • @baileymash
    @baileymash 4 ปีที่แล้ว +2

    Valves approach to loading screens in HL2 is my favourite. It's quick and instead of a black screen you see a freeze frame of what you were already doing and pick up directly where you left off. It's barely noticeable!

    • @baileymash
      @baileymash 4 ปีที่แล้ว

      Keep in mind this was 2004 and this shit still holds up today

  • @NukeOTron
    @NukeOTron 5 ปีที่แล้ว +5

    A computer's dying words are usually "Loading..." and not actually doing it.

  • @sasabnis
    @sasabnis 5 ปีที่แล้ว

    Love this topic, it's something I've thought about it for a long time as I've gotten into game development myself. Two examples of loading screens I really enjoyed:
    1) X-Men Legends for PS2, each load screen was either a character in your active party, a hint of the boss fight coming up, or a hint of the upcoming plot point. After you saw these screens once, they were unlocked in your character art review library in-game, but not until then. Every screen was a nice a surprise.
    2) Batman: Arkham series, post death load screen was a sound bite from the enemy who did you in. This made it such that even dying in-game was still an interesting experiencing.

  • @yonokhanman654
    @yonokhanman654 5 ปีที่แล้ว +5

    3:37 So... never?

  • @dudewhersmacar7062
    @dudewhersmacar7062 4 ปีที่แล้ว +1

    I really loved Spyro Reignited's loading screens. I'm hoping we get something like that more in the future: A little minigame that's just charming and fun to mess around with while the game unpacks and builds.

  • @redornament3248
    @redornament3248 5 ปีที่แล้ว +5

    4:09 "Where's that *damn* fourth chaos emerald?!"

  • @LordBloodySoul
    @LordBloodySoul 5 ปีที่แล้ว +1

    A loading Screen that I really appreciate is the one from the Koei Warriors series. They often place a Concept Art Picture onto the background and overlay it with informations about 2-3 different characters and their historical value within the game. You can change the music and flip through the Music Library while you're at it.
    It is one of my favourite Loading Screens :3

  • @Just_A_Dude
    @Just_A_Dude 5 ปีที่แล้ว +17

    Spec Ops: The Line... the game that you can't tell someone _why_ it's so good without spoiling why it's so good.
    Do you feel like a hero yet?

    • @Somethingbloody
      @Somethingbloody 5 ปีที่แล้ว +1

      Perhaps the dead are the lucky ones.

    • @PolandGuy
      @PolandGuy 5 ปีที่แล้ว +2

      Thank god people are still talking about it.
      Killing for entertainment is harmless, right?
      Right?

    • @HoshinoShadow
      @HoshinoShadow 5 ปีที่แล้ว

      Welcome to Dubai

    • @terner1234
      @terner1234 4 ปีที่แล้ว

      @@HoshinoShadow gentlemen

  • @user-nq6kh1ke4e
    @user-nq6kh1ke4e 3 ปีที่แล้ว +2

    Kingdom come deliverance's fast travel system features a brilliant loading screen. You can see how your character moves across the map an a clock which shows how the time passes. This doesn't only make for a more realistic feeling fast ravel system, but also hides the loading screen.

  • @susulpone
    @susulpone 5 ปีที่แล้ว +3

    I think having a website that lets you interact with other members of the EC-Community would be a nice loading screen, nothing to complicated, maybe just a small chatroom or something similar to r/place

  • @MarioKL
    @MarioKL 5 ปีที่แล้ว +1

    Call of Duty 4: Modern Warfare was the best game for loading screens! It was a mission briefing while loading a game! Absolutely perfect!

  • @greuropeanunion5641
    @greuropeanunion5641 5 ปีที่แล้ว +9

    fallout 4 has a loading screen that shows the weapons,monsters and people to give u info about the game,l think that is interesting

    • @rompevuevitos222
      @rompevuevitos222 5 ปีที่แล้ว +2

      Both the Elder Scrolls and Fallout 3D games have that

    • @Christopher_TG
      @Christopher_TG 3 ปีที่แล้ว

      Not only that, but the models are partially interactive, allowing you to rotate them, move them, and zoom in and out to get better angles.

  • @LucasMartins-mv1eq
    @LucasMartins-mv1eq 5 ปีที่แล้ว +1

    FIFA does this very well- A small loading screen of a few seconds, and then you can play a mini game while the game itself loads. If you get engaged with the mini game, you can finish it, because the game only goes forward with the match after the player presses a button

  • @alexzoin
    @alexzoin 5 ปีที่แล้ว +35

    Is Extra Credits going to be effected by COPPA?

  • @taylorthomas4987
    @taylorthomas4987 4 ปีที่แล้ว

    My favorite example of this was Splatoon. There was a super fun jumping platformer for loading screens. Best part was they had an arcade box you could use when you wanted to play more.

  • @theonlineitalian2133
    @theonlineitalian2133 4 ปีที่แล้ว +3

    "Worst loading screens"
    *Shows fortnite"
    Me wich disagreed with most of their videos: "Perhaps i treated you too harshly."

  • @haldir108
    @haldir108 5 ปีที่แล้ว

    A story my dad told a few times, from back in the mid 90's. The database he maintained was getting so large that loading it became an extremely frustrating wait. To alleviate this, he added a progress-bar to the loading, in addition to the square with a logo. The progress bar added >15% to the time it took to load, but when he got feedback, people loved it, and was convinced the database loaded faster. One of his colleagues wondered what kind of wizardry he had done, to optimize the database so much, and wondered if it was going to be scaleable.
    The only thing worse than a minimal loading screen, is no loading screen at all.

  • @charlieyoutube5792
    @charlieyoutube5792 5 ปีที่แล้ว +3

    "loading sreen Will be with us forever"
    Google Sadia: hold my beer

    • @KazuoLucas
      @KazuoLucas 5 ปีที่แล้ว +5

      Also Google Stadia: *trips over and spills all the beer because of lag or/and input delay*

  • @takatamiyagawa5688
    @takatamiyagawa5688 5 ปีที่แล้ว +1

    Ace Combat 7 puts some messages in the loading screens after missions that could be interpreted as lore or tips - stuff like names and descriptions of maneuvers, or descriptions of special weapons.
    Gran Turismo has had some long loading screens. Maybe a good time to point out names of corners on the track that's being loaded.

  • @XRaym
    @XRaym 5 ปีที่แล้ว +3

    Best loading screen: Rayman Legends.

    • @The_Bearded_Lion
      @The_Bearded_Lion 5 ปีที่แล้ว +1

      I dunno, DBZ Budokai Tenkaichi 2 and 3 had fun loading screens since they were just little single input minigames, and got you loose for the next fight.

  • @erian3507
    @erian3507 5 ปีที่แล้ว

    Greedfall has good loading screens too, where you are in a small camp. You can exchange followers, access your home's chest, and there is a merchant to sell your collected junk to. Once the load is done, you get a message saying you can continue the game and you do once you walk out of the camp.

  • @KittyLitterYT
    @KittyLitterYT 5 ปีที่แล้ว +3

    These people should be put in charge of every videogame ever.

    • @Madhattersinjeans
      @Madhattersinjeans 5 ปีที่แล้ว +1

      idk, I can come up with a billion ideas for making great games but I would be a terrible game developer or designer.
      Theorycrafting for things is a different skill in comparison to actually putting those theories into practice.

    • @fan9775
      @fan9775 5 ปีที่แล้ว

      No.....just ....no!!

  • @golgarisoul
    @golgarisoul 5 ปีที่แล้ว

    Button prompt for loading screens that have info on them AND an option to make the loading screen to go away asap for speed runners. Best of both worlds.

  • @ParasaurolophusEwan
    @ParasaurolophusEwan 5 ปีที่แล้ว +16

    I know Long loading screens: cities: skylines and Hearts of iron 4

    • @peanutbumber5009
      @peanutbumber5009 5 ปีที่แล้ว +3

      Hoi4 loading screens are actually cool and good.

    • @aturchomicz821
      @aturchomicz821 5 ปีที่แล้ว +4

      yeah thoose loading screens for skylines make me go out of the house to exercise.

    • @brookemacbeth5772
      @brookemacbeth5772 5 ปีที่แล้ว +2

      I watched an entire stream while Cities Skylines was loading...

    • @georgeghleung
      @georgeghleung 5 ปีที่แล้ว +1

      Shall I introduce you to KSP?

    • @peanutbumber5009
      @peanutbumber5009 5 ปีที่แล้ว

      @@georgeghleung Yeah.

  • @PikaLink91
    @PikaLink91 5 ปีที่แล้ว +2

    Not for nothing guys, but while there will always be examples of bad load screens, I think many games do a good job at masking them of making them engaging. Best example I can think of is probably Resident Evil, where in the remake they had the technology to completely remove the door loading sequences but fans wanted them to leave those in. Heck, in the DS port of RE1 you could outright skip those sequences, but they were still there because people loved them.

  • @yishaqdavid2029
    @yishaqdavid2029 5 ปีที่แล้ว +3

    Assassins Creed Odyssey has cool tips in the loading screen.

  • @freeze-frames
    @freeze-frames 5 ปีที่แล้ว

    I love elevators such as in Super Metroid and Dark Souls because there's an obvious sense of progression going on without leaving the world. It's also a good way to seemlessly switch the mood between sectors. The moments descending into Norfair with the change of music and tone were really striking.

  • @Amethyst11ln
    @Amethyst11ln 5 ปีที่แล้ว +1

    I love Kayla's art style!

    • @kaybdoodles
      @kaybdoodles 5 ปีที่แล้ว +1

      ahhh thank you!!

  • @frsa67
    @frsa67 5 ปีที่แล้ว

    Melgarejo of Bolivia, having heard the history of Caligula and his horse consul, thought the story was so cool that he made his horse, named Holofernes, General of Bolivia.
    -Tropico 5 Loading Screen Tips

  • @stix3179
    @stix3179 5 ปีที่แล้ว +2

    "Companies are trying to shorten loading screens but they will probably always be there."
    God of War: ight ima head out

    • @MrTombombodil
      @MrTombombodil 5 ปีที่แล้ว

      I mean Dad of Boy does technically have loading screens but just when you die. Still it's cool that you can technically play the whole game without seeing one.

    • @stix3179
      @stix3179 5 ปีที่แล้ว

      @@MrTombombodil Then again, Dad Simulator 4 does intend on you never dying.

    • @badunius_code
      @badunius_code 5 ปีที่แล้ว

      @@stix3179 am I missing something or did you really meant Daddy Dating Simulator?

    • @stix3179
      @stix3179 5 ปีที่แล้ว

      @@badunius_code Ah im sorry i meant Wife left my kid with me and i dont know how to raise him dad simulator

  • @Crokoking
    @Crokoking 5 ปีที่แล้ว

    I liked the loading between areas in Greed Fall - it gives you a campsite with a shop and workbench so you can mess with your equipment while the next area loads

  • @oasis9009
    @oasis9009 4 ปีที่แล้ว

    An amazing example is Splatoon 1 on the Wii U.
    While the game finds players for matches, you can play a small mobile-style minigame on the Gamepad. Not only does your progress here save for future tries (for if the server fills before you complete a level or something) but you can also play it in its own separate area as well.

  • @Wunderwolfer
    @Wunderwolfer 5 ปีที่แล้ว

    I think the prompt to continue is the most important. Sometimes stuff to read, even lore, can be irritating when your continuously dying like I always am. But in Prey, which had super long loading times, I liked the fact I could walk away, relax and come back knowing that my game hadn't started again.

  • @rickimaru915
    @rickimaru915 5 ปีที่แล้ว

    I remember the first time I encountered an interactive loading screen was when playing Phantasy Star Online. There were two different ones, one for starting the game (you could move a sparkle around the screen) and one for entering/exiting a level (you could move around the warp tunnel animation slightly). Very simple yet effective at keeping player's attention during the brief moments of loading.

  • @hyperkitty6000
    @hyperkitty6000 4 ปีที่แล้ว +1

    "Loading only takes an extra few seconds"
    me waiting for a whole minute on the loading screen: *wow im 2 parallel universes behind you*

    • @baileymash
      @baileymash 4 ปีที่แล้ว

      Half life 2: what? You actually doubted me? Man I took 4 years to create I'm not gonna let you down

  • @omarabdelkadereldarir7458
    @omarabdelkadereldarir7458 4 ปีที่แล้ว +2

    Honestly the portal elevator loading screen is genius

  • @little1133
    @little1133 3 ปีที่แล้ว

    2:51 Sims 3 loading screens are the best. They're a minigame, and on top of that, a minigame that gives you satisfaction points for your sims.

  • @bajasummit6209
    @bajasummit6209 5 ปีที่แล้ว +1

    I like Titanfall 2’s load screen, amazing cinematics, command to continue. And in most of them you can read things that BT has saved

  • @dawnknightx
    @dawnknightx 5 ปีที่แล้ว +1

    Unity won’t let my team add little animations for some reason. I think to do it, we had to plan that out near the beginning, but i suggested it specifically because we don’t want our players to think the game froze. We opted for little lore and tutorial tidbits but sometimes the loading would be really fast and you couldn’t possibly read all of it. I like the idea of adding a continue button.
    For an extra credits load screen, you should just have some Extra Credits trivia from across the whole series. Like “who was the guest artist in X episode?”

  • @KotCR
    @KotCR 5 ปีที่แล้ว

    I picked up Greedfall in the Black Friday sales, and the way that handles loading screens before areas is great IMO. You know in Dragon Age you had that camp you could go to to talk to your companions, get the gossip, sort out your inventory, and watch Leliana sing songs around the fire?
    Well, in Greedfall, the camp IS the loading screen. So while the game is loading you can talk to your companions and catch up with them, manage your inventory, fiddle with your skill trees, or do a bit of crafting. It took me a while before I realised that the camp was actually really a loading screen instead of simply a feature to rest up and prepare for the next area (I thought it was strange that a game that lets me save in combat wouldn't let me save at camp!). Only after I had been to it a couple times and then I noticed "the next area is now loaded, you may leave camp when you are ready" text at the top, did I realise what was actually going on (and the disabled save option made sense). In my opinion, that's a finely executed loading screen.
    Far more elegant and entertaining than the obvious elevator loading screen we see in alot of shooters, or long narrow mountain passes we see in adventure games.

  • @Born2DoubleUp
    @Born2DoubleUp 5 ปีที่แล้ว +1

    The loading screens in Fallout 3 and Fallout New Vegas never annoyed me for some reason. I always loved the art style and never got tired of staring at it.

    • @michaelwoods2672
      @michaelwoods2672 5 ปีที่แล้ว

      I actually preferred the 2D artwork in those games to the 3D art in 4.
      Its more impressive the first time around, but there's less to it.
      It's still better than nothing though.

  • @benedict6962
    @benedict6962 5 ปีที่แล้ว

    Good episode, but I think we could also talk about what situations might a player be willing to wait, or when it's so crucial to be seamless that it's better to cut some of the flashy stuff.

  • @wickiei4556
    @wickiei4556 5 ปีที่แล้ว

    I find hidden loadscreens the best option. Fallen Order did a great job with it where everytime you squeeze through something, the next area loads

  • @CanuckMonkey13
    @CanuckMonkey13 5 ปีที่แล้ว +1

    Crusaders of the Lost Idols (a wonderful idler/clicker game that is honestly far less idle than its classification would suggest) still has a loading screen message that says "This game is currently in beta, so formulas, abilities, and features may change dramatically from day to day. Please don't hate us." The game has been playable for over five years now, and while they routinely add new content, they very rarely make any changes to existing content.
    On that subject, I would love to see an EC episiode about when it is appropriate to say that a game is in beta vs. officially released. (I'm pretty sure there has been at least one episode on the subject but I don't trust my memory!) I once heard (maybe from EC!) that a good heuristic to follow was that if anyone can play the game and you are accepting money from players, you are no longer in beta. I'm sure there's lots more that can be said on the subject as well.

  • @thetimecapsule1680
    @thetimecapsule1680 5 ปีที่แล้ว

    Playing through code vein, and it does the dark souls thing of putting lore in the loading screens, what’s really nice though is that it changes the lore and adds new entries as you progress through the game, without spoiling anything