EP03 Building Dedicated Servers with Unreal Engine 5
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- เผยแพร่เมื่อ 27 เม.ย. 2024
- Building Dedicated Servers with Unreal Engine 5
00:00 Intro
00:49 Create New Project
02:34 Create Main Menu
08:12 Level Blueprint
10:03 Project Settings
11:26 Server and Client Build Targets
14:37 Packaging builds
16:24 Launching and Connecting to Local Server
Links:
Setting Up Dedicated Servers
docs.unrealengine.com/5.2/en-...
Unreal Build Targets
docs.unrealengine.com/5.2/en-...
Really appreciate this, thanks!
Very good, your tutorial help me to buiild my server state, thank you very much!
Thank you Master ive wait Eons to find that quality Tutorial.
Compilation time can be considerable improved with a M.2 NVME SSD (not only GPU related), may be even more important when a standard-new GPU is used.
Hello how to save data on dedicated server??
I have a question how can you use advanced settings for exemple on this
Hello, can u pls make a Video how implement Rollback NetCode. Best Video i found :)
Rollback NetCode a complicated topic, I'm afraid I don't have the necessary skills to implement this in Unreal Engine. It appears that someone was able to implement this using GGPO with UE5:
github.com/TheFiftGuy/Rollback-Networking-Shooter
If the server is launched from a computer and the game itself is transferred to Android, can I connect to the server from my phone?
Yes
I keep finding tutorials going over these basics... but can't seem to find any decent ones that cover launching multiple servers and being able to join through an in-game server browser. Would be great if you expanded on this.
i would suggest looking into docker and kubernetes to get started there isn't really one right way to do this but once you have users connecting to an ip address server work is pretty simple and easy
Dedicated server VS AWS Dedicated server, what are the differences?
one you would have to host yourself mostlikely though something like aws or google cloud the or your own server hosting system. the aws one is already made and will be hosted on aws
@@goodguy4451 and... if i have my own server? I can do without AWS or Google Cloud?
@@goodguy4451 but if i have my own server, i can do without AWS?
yes@@judanetwork
Yes @@judanetwork
Hi, UE recompile entirely the project even being virgin, an idea?
Great tutorial. I would like to see this channel grow. NewSub!!!🫡