Nothing's Changed | Joe VS Tears of the Fandom

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  • เผยแพร่เมื่อ 4 พ.ย. 2024

ความคิดเห็น • 224

  • @avarisi
    @avarisi  8 หลายเดือนก่อน +109

    Joseph Anderson's Tears of the Kingdom Critique: th-cam.com/video/T15-xfUr8z4/w-d-xo.html

  • @Yama-qg3il
    @Yama-qg3il 8 หลายเดือนก่อน +208

    The duality between Joe saying "actually this game is pretty good it's just that..." and then starting to rip it to shreds passive-agressively is comedy peak.

  • @squeeekat
    @squeeekat 8 หลายเดือนก่อน +410

    I love hearing GOTY speculation from before Baldur's Gate 3 burst in like the Kool-aid man

    • @jeremycampbell4021
      @jeremycampbell4021 8 หลายเดือนก่อน +17

      Sorry but BG3 doesn't deserve to be GoTY (even if GoTY is a literal joke and means nothing about a games quality honestly). It's such an overrated game and I genuinely don't get the insane overhype of it. It's a good game for sure but I played it on 2 characters and got bored to tears with the combat and story after about 20 hours on each playthrough. So many other games in 2023 alone were more enjoyable to play (to me). Also, this is coming from a person who really enjoyed the first couple BG games. I swear the marketing is the only reason ppl fondle this game's balls because of the studios stance on microtransactions (which is admirable for sure).

    • @agustinterzano12
      @agustinterzano12 8 หลายเดือนก่อน +161

      ​@@jeremycampbell4021imagine being filtered by turn-based combat lol

    • @weirdo3116
      @weirdo3116 8 หลายเดือนก่อน +35

      @@jeremycampbell4021 "more enjoyable to play (to me)." lmao

    • @Erick-tv8oq
      @Erick-tv8oq 8 หลายเดือนก่อน

      ​​​@@jeremycampbell4021 Imagine apparently playing the first two Baldur's Gate games (fairly dense CRPGs) and not knowing why people enjoyed BG3 so much LMAO
      The answer is quite easy. BG3 made the awesomeness of CRPGs with all their complexity and player choice accessible to the general public through the absolutely stellar (and herculean) work done in both voice acting and mocapping. It's a game that positively overflows with hundreds of hours of incredibly well made content, so much so that practically every quest in the game leads to interesting threads that eventually take you to whole meaningful side plots, no quest is ever on a fetch quest level of mundane padding.
      It's simple. Millions of people who enjoyed gaming casually decided to give BG3 a try to see what all the buzz was about and got helplessly immersed in the setting of Faerun, their own choices as players, the effects those choices had in both companion characters and usual NPCs, so forth and so on. Their experience wasn't bogged down by excessive reading or endless glossaries, they didn't have to imagine how each character talked or acted because the game provided everything they needed to just sit and enjoy some good ol' DnDing.
      Does BG3 have the best plot of any CRPG ever? No, not by a long shot. Does it have the best characters ever written in a CRPG? Nope. Is it the RPG with the most player choice ever made? Absolutely not. Is it the only RPG of its size, complexity and quality to be fully mocapped and voice acted to the most minute detail and random conversation? Yep, that it absolutely is.
      Btw, I don't know if you have the capacity to comprehend this seeing as you failed to understand why the public likes BG3 so much, but the "Game of The Year" award (the one given by The Game Awards show, specifically) isn't about which game is BETTER, but rather which game defined that specific year of gaming discourse. Elden Ring won last year not because it was "better" or "worse" than God of War Ragnarok, but rather because it took mainstream gaming media hostage for half a year. The quality of a game and how it stacks up to another game are deeply controversial questions that The Game Awards does not intend to answer in any way. Instead, The Game Awards is a show that (sometimes unsuccessfully) seeks to congratulate the most positive influences amongst mainstream gaming.
      You call this "Game of The Year" award a joke while at the same time getting pissy about which game takes it home, yet you don't even understand what the award actually is LMAO. Hint: there is a reason why practically every gaming outlet has a GOTY award of their own

    • @zildjian2381
      @zildjian2381 8 หลายเดือนก่อน +35

      @@jeremycampbell4021 Dont mind the people with nothing to add, I disagree with you but people making fun of what seems to be like an honest opinion is upsetting

  • @bruhcoin2361
    @bruhcoin2361 8 หลายเดือนก่อน +242

    Crazy how right he was in the first clip

    • @vxpdx
      @vxpdx 8 หลายเดือนก่อน +23

      it's said Joe has access to the morphic field, this is hardly a surprise anymore

    • @Kyle_Riel
      @Kyle_Riel 8 หลายเดือนก่อน +3

      Joe is an annoying, arrogant PoS, simple as that. It's why his vids get 50k views now instead of 500k

    • @nanashi7779
      @nanashi7779 8 หลายเดือนก่อน +59

      ​@@Kyle_Riel > checks Joe's most recent video
      > 507k views
      > lmao

    • @vxpdx
      @vxpdx 8 หลายเดือนก่อน +33

      @@Kyle_Riel spotted the Mario Odyssey stan

    • @ducksauce172
      @ducksauce172 8 หลายเดือนก่อน +10

      I know it's hard to hear your favorite corporate company, nintendo, isn't God itself. You just have to accept it. It's a company that makes children games

  • @Blooperfan94
    @Blooperfan94 8 หลายเดือนก่อน +168

    I just realized there's no TOTK-footage in this video :D

    • @Helperbot-2000
      @Helperbot-2000 8 หลายเดือนก่อน +33

      well yeah, speaking about it is torture enough

    • @metaljacket8128
      @metaljacket8128 6 หลายเดือนก่อน +1

      Thanks for the heads up, leaving now :D

    • @gingercoleslaw615
      @gingercoleslaw615 หลายเดือนก่อน +2

      They didn’t want nintendo to destroy the video.

  • @aceman1858
    @aceman1858 8 หลายเดือนก่อน +58

    Lol this was hilarious, thanks Avarisi. I've never joined a live steam but have watched 100+ hours of vods put together by you, Hypothetical Walrus, Non-Official, etc. Thanks for putting these together, I know this one must've been extra tough because it's from so many streams

  • @maverick_os
    @maverick_os 8 หลายเดือนก่อน +70

    I very much agree with Joe about tears of the kingdom. I feel like TOTK is in some ways a step forward and in some ways a step backward from BOTW. The abilities are a step forward. The exploration is a step backwards. I think one of the best things about BOTW was how alive the world felt. Every single weird nook and cranny had some small thing that showed that the developers cared about the world. On the disappointing end of things to find, you had a copy+pasted korok. On the more memorable end, you had some unique puzzle, or small world design detail that told a story about the area.
    With TOTK, so much of the WORLD is copy and pasted, not just the stuff you find in the nooks and crannies. The underground was a procedurally generated waste of time. It was literally just inverted topography of the surface, with only like 3 things to do (Yiga camps, colosseums, and mining ore), and only perhaps 2 truly unique things (great plateau quest, and maybe something else im forgetting). Everything outside of that had nothing. Just a complete void on the ways to the lightroots. The sky islands were also majority copy+pasted. I can only think of perhaps 2 unique sky islands besides the tutorial. And that was really disappointing. Based on the trailers and tutorial, I thought they were going to be islands, not sad, lifeless stone husks.
    Also, the controls were not good. I really agree with the criticism of the whistle button. Use that button to be a companion interact button, and if you hold it down you can swap which companion you will interact with just like the rune button, and one of the options on that can just be the whistle if its so necessary.

    • @CSpottsGaming
      @CSpottsGaming 8 หลายเดือนก่อน +13

      I have to say, I really couldn't disagree more about BotW seeming like a world that the developers cared about.
      It's huge and pretty (and no doubt they actually did care), but despite having 900 Koroks, the world felt very empty to me. I think that's the case specifically because of the comparison Joe made to Fallout. In modern Fallout games (FO3, FO:NV, FO:4, can't really speak to the others) you come across so much environmental storytelling which imo is one of their greatest strengths. BotW has virtually none of that. The only reason to go most places is to snag a collectible and check it off a list, instead of organically finding something secret the dev put there.
      As a Zelda fan whose earliest gaming memory is playing OoT on the N64, I was pretty disappointed by BotW and never even picked up TotK. I think the games would have been served well by being a smaller, denser world.
      Also this is pure preference and not an actual problem, but I like the darkness of OoT, MM, and TP more than the light and airy feeling of BotW. I know that's not everyone's jam but I'm hoping that 6 years from now when we see another Zelda game, it'll be thematically much darker.

    • @maverick_os
      @maverick_os 8 หลายเดือนก่อน +3

      ​@@CSpottsGaming I think part of why I liked BOTW so much while you didn't is because I had never played any bethesda game before, and it was also my first zelda game. So I didn't have any other experience similar to it to be able to compare it to.

    • @CSpottsGaming
      @CSpottsGaming 8 หลายเดือนก่อน

      @@maverick_os That's fair.
      Highly recommend some Fallout games if you're even a little bit tempted, or Skyrim if that's more your style (Skyrim takes itself more seriously and lives in the fantasy space, Fallout satirizes 1950s America and is set in an alternate future). Both games/series do environmental storytelling very well and it seems to be a hallmark of Bethesda games in general, though I havent heard as much positive stuff about the newer ones.
      Fallout: New Vegas is my favorite and is quite popular in the community, but Fallout 3 is also a fan favorite. Either would be a great introduction to the franchise.

    • @maverick_os
      @maverick_os 8 หลายเดือนก่อน +1

      ​@@CSpottsGaming Since first playing BOTW, I played like 20 hours of Skyrim, and like 3 hours of Fallout New Vegas. I didn't really like either. With Fallout New Vegas (and also Skyrim), I just hated the inventory weight limits. It feels like its a game designed for you to spam pick up on everything, but then the game punishes you for doing that, and it's not fun to play inventory management. I'm sure I could find a mod for that given how popular the modding scene is, but I just don't want to go through the hassle.
      While I haven't played enough New Vegas to make a judgement on this aspect, Skyrim just felt empty and lifeless to me. I couldn't really connect with any of the hooks it gave, and so it felt like it was just following waypoints. I feel like a core reason I don't think similarly about BOTW is that it makes good on the promise that Skyrim teases; you can really go anywhere, at any time. And on top of that, the movement is extremely fun. Paragliding, climbing, shield surfing, sand seal surfing, it all felt very engaging. To me the koroks weren't a goal to find a certain amount of them, it was just a way for the devs to have something small to confirm you didn't waste your time by climbing up a tree, or wading through a pond, or jumping off a cliff. With Skyrim, I feel like I didn't find much in between all the cities, and so it meant that the walking was incredibly boring.

    • @Helperbot-2000
      @Helperbot-2000 3 หลายเดือนก่อน

      @@maverick_os if the weight limit is really such a deal breaker, you could use console commands to set it higher and see if you llike it better. are you just picking up everything all around you?
      also, please play fallout 1 and 2 aswell, ive only played them for 2 years myself and theyre brilliant

  • @PrismTheKid
    @PrismTheKid 8 หลายเดือนก่อน +52

    Ceave Perspective has a great video which contains a section that deconstructs why ToTK (and conversely, BoTW)'s controls are certifiably and scientifically poorly implemented, and not designed for accessibility, but rather just maximising the amount of actions you can map to a controller interface without thinking about what button is used for what. As a starting example, Jump is X and Run is B, which means you can't hit both at once with your thumb, a mistake so basic that it's a wonder it made it in to begin with. Once you start to get into sheikah slate/ultrahand abilities, it begins to get messier as more feature bloat makes it onto the controller. Meanwhile, horse whistle has its own exclusive spot on the Down button of the D-Pad, an action so niche that it's bizarre it's not part of a selection wheel.
    BoTW is the zelda game with the most variety of player actions and abilities to its date, and also the first game to throw away the 'equipment mapping' system that was first implemented in the original NES entry and survived all the way to Skyward Sword, despite arguably being the game that needs that system the most, especially when you get into having to constantly select arrow attachment items for Fuse.
    Your brain will eventually 'adapt' to the stockholm syndrome of these games, but there is so much menu wading and time waste that it will eventually wear you down.

    • @julianlaresch6266
      @julianlaresch6266 7 หลายเดือนก่อน

      I usually play pc games and i got BOTW. I cannot get a handle on these controls, especially in combat. Flurry rush or parry is impossible.

    • @verandream6675
      @verandream6675 3 หลายเดือนก่อน

      @theseanobear9199 "Stockholm"

    • @verandream6675
      @verandream6675 3 หลายเดือนก่อน

      @theseanobear9199 Unless you mean he stalks people who don't think Nintendo is great

  • @lukeskymac3223
    @lukeskymac3223 8 หลายเดือนก่อน +29

    23:27 the idea that UC3 -> UC4 was a bigger leap than TLOU1 -> TLOU2 is insane to me. What good is it having a cool rope and enemies that can traverse the more vertically varied combat arenas if the game is still best played at Moderate difficulty because enemies _still_ can hit you at full precision the instant you leave cover, turning what should play as a dynamic, cover-to-cover combat interleaved with running-and-gunning and melee into camping behind the least flankable cover and popping headshots from a distance in between greyed-out screens?
    TLOU1 already had a mechanic where, if an enemy last saw you popping into cover at a certain location, they would hit you instantly if you popped out around that location, but not if you moved sufficiently far from there without being seen. So it's insane that they didn't put that in UC4, which is meant to be a more mobile combat experience - the whole game should have been balanced around that. And that's not even going into how many gameplay changes were introduced in TLOU2 in comparison to UC4.

    • @UnBR0k3enAngel
      @UnBR0k3enAngel 8 หลายเดือนก่อน +17

      There are numerous reasons to dislike TLOU2. The gameplay is absolutely not one of them. Easily ND's best in that department.

    • @creamboyfuengshwei
      @creamboyfuengshwei 8 หลายเดือนก่อน +6

      @@UnBR0k3enAngel this is what I don't get. It's essentially the exact same gameplay. The same loop. What really changed, the ability to go prone?

    • @UnBR0k3enAngel
      @UnBR0k3enAngel 8 หลายเดือนก่อน +8

      @@creamboyfuengshwei prone, hundreds of different animations, accessibility options out the ass, and environmental interactivity not present in TLOU 1.

    • @creamboyfuengshwei
      @creamboyfuengshwei 8 หลายเดือนก่อน +17

      @@UnBR0k3enAngel animations? stop. I meant gameplay. No matter how good the animations are it's still the same game.

    • @fusionfountain
      @fusionfountain 8 หลายเดือนก่อน +15

      ⁠@@UnBR0k3enAngel”environmental interactivity”
      Like what?
      Specifically what is NEW that isn’t in the first game? What’s a unique interaction that is added? Not like a new animation but actual new gameplay

  • @gold5556
    @gold5556 8 หลายเดือนก่อน +12

    1:19:50 well that didnt age well, i guess nobody was prepared for bg3

  • @cookies23z
    @cookies23z 8 หลายเดือนก่อน +8

    marik warframe comment is gold
    As a warframe player (off and on, the best way to play it)

  • @dudeskeela
    @dudeskeela 8 หลายเดือนก่อน +19

    i love joe, i wish he was real

  • @Evanz111
    @Evanz111 8 หลายเดือนก่อน +22

    The chapter names 😂

  • @kyaban5192
    @kyaban5192 8 หลายเดือนก่อน +18

    Joesph Anderson Video Game Analysis

  • @akitsurov
    @akitsurov 8 หลายเดือนก่อน +9

    I love how chapter titles say it all

  • @CuratorKay
    @CuratorKay 8 หลายเดือนก่อน +11

    Oh sweet! The duuuude is still getting use

  • @PrismTheKid
    @PrismTheKid 8 หลายเดือนก่อน +52

    Nintendo sure is winning lately they spent 6 years building a physics system, stapled it into their last entry then quickly whipped up a new campaign using old assets.
    The worst thing is, they spent so long building the ultrahand physics that you know damn well they're not just gonna abandon it after one game.
    Zelda will probably just be a GMod physics simulator series from now on, made to teach children about shapes and physics, how delightful

    • @shyguyrocks1
      @shyguyrocks1 8 หลายเดือนก่อน +12

      They actually said they're done with the building I believe.
      Doesn't mean the next entry will be any better but at least no more gmod. That's literally all Tears has going for it to make it stand apart from BotW

    • @Helperbot-2000
      @Helperbot-2000 3 หลายเดือนก่อน

      cant believe they just invented bethesda games

  • @K0uzan
    @K0uzan 8 หลายเดือนก่อน +46

    +2 title

  • @cookies23z
    @cookies23z 8 หลายเดือนก่อน +9

    way old topic now, I played totk at a friends house, I played for like 15 minutes, beat a skydiving course time she had after a few attempts, put together a simple cart thing and tested the weapon combos with parts, fought a few enemies and then she showed me the underground area and told me about the first time she went down there. It was alright, I can see the appeal and id probably have a bit of fun with it but I already have different games for when I want casual fun or exploration.
    And in those 15 minutes, I noticed the wheel map shortcut and asked aloud "wait why? there is a button" but moved on from it pretty quick

    • @rompevuevitos222
      @rompevuevitos222 8 หลายเดือนก่อน +20

      Honestly, i hate that they wasted the vehicle construction system in Zelda of all things.
      The game is about exploration and adventure. Making you stop the main gameplay loop to partake in poor man's Garry's Mod (with a controller no less) is just so jarring.
      I can't believe people blew up at Banjo & Kazooie nuts and bolts but where completely fine with this.

    • @Erick-tv8oq
      @Erick-tv8oq 8 หลายเดือนก่อน +2

      ​​​@@rompevuevitos222 To be fair, the construction system in TOTK can often be a tool to aid players in exploration rather than distract them from the discovery gameplay loop. If you have to cross a big ass river in TOTK you could just swim, or you could put a fan on the floor to help you get high enough to glide over it, or you could build a raft to try and win against the current, or you could build a big ass bridge from logs to cross it normally. Do some of these options take much more time than others? Yes, but it doesn't matter as much since players are much more likely to go through with a solution that they came up with, even if it's not optimal and even if takes time away from "actual exploration". As far as games are concerned, if something doesn't feel like a chore/waste of time then it probably isn't

    • @meialua5178
      @meialua5178 8 หลายเดือนก่อน +1

      @@rompevuevitos222 Creating things with ultrahand is part of the main gameplay loop though, and there's a mechanic that allows you to just recreate what you've already done, so it still won't "stop" the main gameplay loop regardless.

    • @rompevuevitos222
      @rompevuevitos222 8 หลายเดือนก่อน +1

      @@meialua5178 The fact that it is part of the main gameplay loop just makes it even worse. Because if it was just an optional mechanic to have fun with, it wouldn't have any downsides. But incorporating it into the main loop means you can't ignore it.
      Zelda is about adventure and exploration, not physics puzzles and sandbox gameplay

    • @esra013
      @esra013 8 หลายเดือนก่อน +4

      @@meialua5178 I just wish the ultrahand creation is permanent, Death Stranding gameplay became so much more satisfying to me once I knew that the infrastructure I built persists on the map.

  • @XayXayYT
    @XayXayYT หลายเดือนก่อน +3

    22:04 Just timestamping my favourite part
    "TOTK really needed more time in QA"
    "YOU needed more time in the womb"

  • @kelticsage
    @kelticsage 4 หลายเดือนก่อน +1

    TOTK was enjoyable to me as a lifelong zelda-er but you are right that there is a LOT that I would do differently

  • @bryanboyceboone9828
    @bryanboyceboone9828 5 หลายเดือนก่อน +4

    I was listening to this in the background and i just hear: “I don’t think Tears of the Kingdom understands colonialism.”
    22:01

  • @feebleking21
    @feebleking21 7 หลายเดือนก่อน +1

    great compilation.

  • @halkon4412
    @halkon4412 หลายเดือนก่อน +1

    These takes aged sooo well. The tide turned on this game so fast in the Zelda community once the recency bias wore off 😂

  • @salty_3k506
    @salty_3k506 8 หลายเดือนก่อน +5

    15:10 streaming tears is a fun chapter title

  • @LanceThumping
    @LanceThumping 7 หลายเดือนก่อน +1

    Did you or will you make a summary/compilation video of his second TOTK stream?

  • @ngwoo
    @ngwoo 8 หลายเดือนก่อน +22

    I'm actually really surprised he hated the introduction to Majora's Mask. That's maybe the only "classic" 3D Zelda game that doesn't spend over an hour guiding you around by the nose and it's why it's probably my favourite one

    • @chibiraptor
      @chibiraptor 8 หลายเดือนก่อน +18

      The intro is really cool... if you know where to go. I think the fact it's hard to figure out your first time, and youre stuck playing as a really "weak" version of link in the meantime, is a point against it.

    • @AROAH
      @AROAH 8 หลายเดือนก่อน +9

      I remember playing it when it came out and being incredibly frustrated that I didn’t know how to go back to being Link. I’ve definitely let my replays color my opinion of it, but that first playthrough was rough.

    • @lukeskymac3223
      @lukeskymac3223 8 หลายเดือนก่อน +4

      I think he would change his mind if he replayed it now, he did say it has been a long time since he last played it. I played OoT and MM for the first time in 2020 and MM was so much better at hooking me in right at the start it's almost embarrassing for OoT.

    • @Baddaby
      @Baddaby 8 หลายเดือนก่อน +6

      He's arguing from a point of an introduction being what it is, a first introduction to the game
      It's a nearly universal experience to have played it as a kid for the first time, and being completely lost and having to restart from scratch because big bad moon fell down
      That's not a good introduction.

  • @cored6940
    @cored6940 8 หลายเดือนก่อน +1

    Great editing as always mr risi

  • @jenispizz2556
    @jenispizz2556 8 หลายเดือนก่อน +19

    I feel I'm the only person who didn't like Breath of the Wild or Tears of the Kingdom.
    Actually, I really disliked both of them, though I felt Tears of the Kingdom was far superior.
    I'd spitball that I spent 70% of those games walking, gliding or climbing around. I probably spent a total of 8 hours smashing rock walls, probably 15 hours fighting samey enemies that weren't a danger to me, and I spent virtually all of the time the game allocated to solving puzzles as a waste of time.
    I felt the dialogue was inane and repetitious, the stories were downright contemptible, and the quests felt incomplete.
    There are fantastic amazing elements to both games, but I barely spent anytime doing them. For Tears of the Kingdom, it wasn't until the end of the game I felt I had enough resources to experiment and build cool vehicles. I mostly felt the building was a letdown, because the vast majority of the time I was simply completing partially constructed vehicles that were clearly intended for the challenge they were adjacent to. That wasn't fun to me, it felt like busywork.
    The challenges that were open ended building puzzles were FANTASTIC, but I only remember a handful in the entire game. Constructing a car that could haul 15 trees was the highpoint for me, which isn't super interesting if you've ever played "Besiege" or "Banjo Kazooie Nuts and Bolts" (which is a great game by the way).
    Also, I really really wish the "ascend" ability had more puzzle uses considering how great of a mechanic it is. I was constantly looking out for opportunities to make my own fun with creative shortcuts, but it wasn't enough for me.
    So yeah, it wasn't that there aren't cool things in either game, it's that the vast majority of my time was spent doing things I didn't like.

    • @PrismTheKid
      @PrismTheKid 8 หลายเดือนก่อน +7

      I'm genuinely surprised you even bought ToTK after playing BoTW if you didn't like the first one. The games look and play virtually identical, I'd imagine it would be a horrible shock to pay for another full priced game only for it to end up being a slight update on the previous game that you hated

    • @jenispizz2556
      @jenispizz2556 8 หลายเดือนก่อน +6

      @@PrismTheKid TRUE
      My friend bought it for his Switch he lent me. I thought, "Considering how similar these games appear, and how transformative abilities like build and ascend appear, this next game probably built on the first one as a foundation. It probably completely sidesteps the boring voids and endless walking I did in the first game, probably has actual puzzles, and is probably worth my time."
      Then I played it so much I got all the Babbul gems. So, although I played it for a good reason, you've still accidentally correctly identified that I'm unhinged.

  • @ketrub
    @ketrub 8 หลายเดือนก่อน +3

    "oh my god oomfie"

  • @CuratorKay
    @CuratorKay 8 หลายเดือนก่อน +5

    He's not wrong but...

  • @Em-yd3sn
    @Em-yd3sn 2 หลายเดือนก่อน +1

    I have done quite a few playthroughs of breath of the wild, with my most recent playthrough being a 100 percent completion of the game (yes including all the koroks)
    I am about 800 koroks into my second playthrough of tears of the kingdom and close behind with other necessary collectibles, and I gotta say, although tears has objectively more stuff and density, the experience simply doesn’t match breath of the wild for me.

  • @incius8341
    @incius8341 8 หลายเดือนก่อน +6

    what game is the first clip?

    • @randycrossjr6227
      @randycrossjr6227 8 หลายเดือนก่อน +7

      Its Black Mesa, a fan remake of Half Life 1. It's really good and on sale for only 4 bucks for the next 24 hours if you're interested!

  • @madddd1
    @madddd1 8 หลายเดือนก่อน +18

    Gamers are the worst kind of people when it comes to fair criticism of their favorite thing. Anime fans aren't this uncharitable. Like "Hey, this game has problems [list of problems]." "No it doesnt, even if it does, here how to ignore/diminish the presence of [specific problems you mention], why do you hate it?"
    Sometimes I wish I wasn't into games as a form of art...

    • @mojotheaverage
      @mojotheaverage 2 หลายเดือนก่อน

      I feel you bro. Joe summed it up so well in his shadow of the erdtree video. I'm a huge from software fan but the fan base makes me feel embarrassed to be one

    • @Zythryl
      @Zythryl หลายเดือนก่อน

      Weebs are certainly still worse

  • @StanTheWoz
    @StanTheWoz 7 หลายเดือนก่อน +2

    I liked BotW well enough, but buying TotK for full price is the most ripped off I've felt by any video game purchase in years, and it's completely my fault, I absolutely should have known better. 6 years and so many games with better combat or really good exploration (yes, including Genshin, I'm surprised how much Joe agrees on this) made coming back to basically the same game feel incredibly slow and awkward and I just couldn't enjoy it.

  • @EthanNollmeyer
    @EthanNollmeyer 8 หลายเดือนก่อน +1

    what was the game he was playing in the first few seconds?

    • @Noodle-Segootal
      @Noodle-Segootal 8 หลายเดือนก่อน +2

      Half life blackmessa?

  • @elizabeth-lmhxmx
    @elizabeth-lmhxmx 8 หลายเดือนก่อน +1

    9:15 um akshually 🤓☝️

  • @ennaessotnas9382
    @ennaessotnas9382 8 หลายเดือนก่อน

    1:21:04 is i think he was talking about Elden Ring here, not ToTK

  • @Smile-ov1us
    @Smile-ov1us 26 วันที่ผ่านมา

    What game was he playing here?

  • @Toma-621
    @Toma-621 7 หลายเดือนก่อน

    What game was he playing at the beginning

    • @LeuLeumas
      @LeuLeumas 13 วันที่ผ่านมา

      @@Toma-621 Black mesa

  • @TheForkU
    @TheForkU 7 หลายเดือนก่อน +2

    I just realize that ToK is literally CS2

    • @Helperbot-2000
      @Helperbot-2000 19 วันที่ผ่านมา

      The difference beeing cs2 is on a new engine with far superior graphics capabilities, and is free lul

  • @kaijew8930
    @kaijew8930 7 หลายเดือนก่อน +1

    Lmao Finns a lil menace

  • @JohnDoe-wr9ei
    @JohnDoe-wr9ei 8 หลายเดือนก่อน +2

    Haha love this. Can you do one for ff16 too afterwards lol? Game itself is my 3rd least favorite game of all time but Joe was hilarious through all of it

  • @Cinnamowo
    @Cinnamowo 7 หลายเดือนก่อน +1

    As a Genshin player since launch, I can not believe that Genshin has better exploration. If I didn't have some specific characters that can just avoid dealing with the exploration bullshit I would've killed myself already, it is irritating more than it is enjoyable

    • @GEB_Rosee_PPS
      @GEB_Rosee_PPS 6 หลายเดือนก่อน +1

      idk,i started playing like 45 months ago, and ive 100%'d everything until sumeru without any movement abilities. i liked it 🤷

  • @jUppers
    @jUppers 2 หลายเดือนก่อน

    ToTK was pure cope from Zelda fans. thanks to SMO, BoTW, and ToTK im off nintendo games for a long while. they need to get their sht together

  • @IrvingWash
    @IrvingWash 7 หลายเดือนก่อน

    What games are the first two footages from?

  • @KumoKumiko
    @KumoKumiko 8 หลายเดือนก่อน +3

    so. given that BG3 took GOTY, what is his opinion on that?

    • @godminnette2
      @godminnette2 8 หลายเดือนก่อน +23

      He has no real opinion, because he hasn't played it, and likely won't because he doesn't think it will be good stream content (and I agree that it probably won't be; despite highly enjoying the game I have had no interest in watching streamers play it, but I might make an exception for Joe). He is concerned that the writing isn't as good as it's hyped up to be because gamers' standards for good writing tend to be lower and they tend to be blind to certain aspects of tone and style in writing, and I do think he's partially right there. It's no Alan Wake 2 in terms of writing quality, but it's still a step above a lot of the industry, especially in terms of writing quality per quantity of written lines.

    • @bruhcoin2361
      @bruhcoin2361 8 หลายเดือนก่อน

      @@godminnette2 he said he will stream it in his awards show, no idea if he'll go through with it though

    • @dailyheavy416
      @dailyheavy416 8 หลายเดือนก่อน +4

      @@godminnette2 that's something that's been driving me insane, i see and hear all over the place that people think BG3 is a pinnacle of writing, and having played a solid 70 hours thus far (so yknow not even out of act 2) it's like. decent. it's fine, it never gets super bad or anything but it also hasn't really impressed me in any way. i feel people got extremely hyped over the concept of a CRPG having such insane production value and conflated the production being so successful at conveying the writing with the writing itself being great

    • @ehrtdaz7186
      @ehrtdaz7186 8 หลายเดือนก่อน +4

      @@godminnette2 Not a fair comparison, because Alan Wake 2 is a very linear game with no choices that doesn't have much to offer outside of story/writing. Meanwhile BG3 is a massive cRPG with emergent gameplay and great amount of freedom. It's natural the writing is AW2 is better and playing a game like BG3 purely for the story is wrong. I don't even think the writing was particularly hyped up at all? What people were hyping the game up was the level of detail, choices and things like that.

    • @godminnette2
      @godminnette2 8 หลายเดือนก่อน +9

      @@dailyheavy416 The writing is good compared to a lot of games, and I think people recognize just how many possible options there are, how much can and will be missed, and that basically all of it is at least decent. That is an incredible feat of writing in itself. A lot of people think FF16 was well-written based almost solely on the vibes and atmosphere while reading in their own headcanon. BG3 blows that out of the water while having just an insane quantity of possible lines and character interactions.

  • @knightedsensei
    @knightedsensei 4 หลายเดือนก่อน

    34:46 wait...

  • @Jediahgames
    @Jediahgames 8 หลายเดือนก่อน +14

    Genshin has better combat, yes, but exploration??

    • @AROAH
      @AROAH 8 หลายเดือนก่อน +2

      I haven’t played Genshin in years, but I don’t recall exploring being much of a thing.

    • @Boulder7685
      @Boulder7685 8 หลายเดือนก่อน +2

      My exploration in that game ended once I successfully encountered all the cats around Teyvat. Only fun I truly had "exploring" when playing (it was actually the closed beta and none of my friends got in lol).

    • @Jediahgames
      @Jediahgames 8 หลายเดือนก่อน +2

      I've been playing since release and still do occasionally. The exploration is way better now for the newer maps than it was for the first ones but still, not even close to zelda

    • @Pikaton659
      @Pikaton659 8 หลายเดือนก่อน +5

      Hate the rest of the game it's attached to, but the exploration in Genshin is easily the best in any game I've played, yes. Closest thing I've seen is maybe Crosscode

    • @WasaboDuckBoy
      @WasaboDuckBoy 8 หลายเดือนก่อน

      Yes. just walk around teyvat with a friend. it's hypnotic. tears of the kingdom exploration is done better in like. death stranding

  • @mr.anxious7841
    @mr.anxious7841 8 หลายเดือนก่อน +1

    If BotW didn't exist maybe it would have been GOTY, but uh yeah it's BOTW again. Great game still.

  • @Jetsetlemming
    @Jetsetlemming 8 หลายเดือนก่อน +6

    I'm kinda surprised totk similarity to Botw is such a downer for him, I'd think any sort of professional gamer who plays a billion different things would naturally forget things. I probably play like 5% as much as Joe does and ttok feels almost completely new to me lol. And he's an old guy, so that should doubly impact the memory aspect, right? :P

    • @bruhcoin2361
      @bruhcoin2361 8 หลายเดือนก่อน +2

      Did you delete your original comment?

    • @synthiandrakon
      @synthiandrakon 8 หลายเดือนก่อน +29

      joe is a grown ass adult with several kids, i don't think he plays games anywhere near as much as you think he does

    • @letrosti6291
      @letrosti6291 8 หลายเดือนก่อน +27

      @@synthiandrakon he is a streamer. his literal job is to play video games. so he plays more than what we think he does

    • @Jus__Jus
      @Jus__Jus 8 หลายเดือนก่อน +7

      @@letrosti6291 Not really. His last streamed series that was longer than a week was October 2023 (Alan Wake).
      I'm pretty sure being a father of four kids doesn't leave as much time as you think.

    • @letrosti6291
      @letrosti6291 8 หลายเดือนก่อน +14

      @@Jus__Jus he’s currently working on the Witcher 3 video and is committing full time for the video’s release. He plays more video games than the average person and it is his job to make videos and stream himself playing video games. Being a father doesn’t stop that, but rather slows it down

  • @ennaessotnas9382
    @ennaessotnas9382 8 หลายเดือนก่อน

    1:10:15 the most random joke ever ahah

  • @cookies23z
    @cookies23z 8 หลายเดือนก่อน +2

    you arent the OG dark souls 2 defender, that is hbomberguy, you get second place there

    • @Nonzerotonin
      @Nonzerotonin 8 หลายเดือนก่อน +20

      In the hbomberguy video he references joes review of ds2

    • @katzenknecht3259
      @katzenknecht3259 8 หลายเดือนก่อน +13

      Hbomb's might have been more influential, but Joseph's was released over a year before.

    • @Dext3rM0rg4n
      @Dext3rM0rg4n 8 หลายเดือนก่อน +9

      @@katzenknecht3259 Also Hbomb video is so bad it almost make you want to dislike DS2 out of spite lol
      Really like Hbomb and DS2 but his arguments in that video are nonsensical, he's like pretending DS2 is flawless by turning each anoying thing about the game into a secret quality. You can like DS2 and admit it has many flaws.

    • @Helperbot-2000
      @Helperbot-2000 19 วันที่ผ่านมา

      @@Dext3rM0rg4n as someone who has never played any souls or souls like i completely agree

  • @dangerousbeans
    @dangerousbeans 8 หลายเดือนก่อน +15

    does this guy enjoy anything

    • @avarisi
      @avarisi  8 หลายเดือนก่อน +87

      anime

    • @zapmouse5988
      @zapmouse5988 8 หลายเดือนก่อน +25

      Did you watch the video?

    • @johnathanera5863
      @johnathanera5863 6 หลายเดือนก่อน +2

      Good games.

  • @Eevee860
    @Eevee860 8 หลายเดือนก่อน +7

    Tears i bteer than botw so who cares if it's the same engine, mario galaxy 1 and 2 are literally the same exact situation yet people don't act like galaxy 2 isn't a different game

    • @FereniaO
      @FereniaO 8 หลายเดือนก่อน +6

      Yes but being critical of Zelda passes for content better than being critical of mario

    • @kuba37571
      @kuba37571 8 หลายเดือนก่อน +45

      Tears of the Fandom indeed

    • @lucashenriquecascaeszeferi2680
      @lucashenriquecascaeszeferi2680 8 หลายเดือนก่อน +55

      Cmon man thats not the same thing.
      Galaxy 2 has new levels and thats what matters, its a game where the gameplay revolves around completing and exploring the levels. It also has new mechanics on top.
      TOTK has the SAME MAP as BOTW, In an open world game where the map IS the game that is really unjustifiable IMO. Not only that but most of the new stuff is undercooked. Barely any new enemies added, no changes to the combat whatsoever.
      Galaxy 2 was a much better sequel and its kinda crazy that TOTK gets so many excuses lol

    • @ilikeshiba
      @ilikeshiba 8 หลายเดือนก่อน +4

      As someone that got bored of botw after a few hours, the totk map was essentially new to me and so was the gameplay. My opinion is that totk is much, much better than botw but I still didn’t bother to finish it. If I had played it as a child I’d have probably enjoyed it quite a bit. But it doesn’t really feel like a Zelda game and I think Nintendo can do much better than that.

    • @sleepfgc
      @sleepfgc 8 หลายเดือนก่อน +6

      A copy pasted map for an open world game is a cardinal sin. The new sandbox elements like the building system mean nothing since all you do is re-explore the map you already know (and the new locations are barebones).

  • @reallifeistoflat
    @reallifeistoflat 7 หลายเดือนก่อน +1

    it's so funny to hear him hate on stuff from botw and totk but i don't feel like he would've liked dungeons if they did them. more of the exact same fucking boring formula. you can't win with a franchise sometimes. either you don't innovate or you changed too much and people get butthurt.

    • @beneroni8345
      @beneroni8345 6 หลายเดือนก่อน +4

      Well if they did dungeons well.
      But they won't its Nintendo coming from someone who 100% tears I like the game more than botw but botw is a better game because it's original at least.

  • @patrykzukowski7471
    @patrykzukowski7471 7 หลายเดือนก่อน +3

    Sounds like someone doesn't know gaming very well. Lack of dodging without lock-on... as if it was a problem.

    • @beneroni8345
      @beneroni8345 6 หลายเดือนก่อน +18

      I've 100% tears it's a problem and the combat sucks ass in both games

    • @patrykzukowski7471
      @patrykzukowski7471 2 หลายเดือนก่อน +2

      @@beneroni8345 Gigantic skill issue.

    • @bimblor7945
      @bimblor7945 2 หลายเดือนก่อน +4

      @@patrykzukowski7471 no the games are trash, sorry

  • @starry7544
    @starry7544 7 หลายเดือนก่อน +2

    I know most of this guy's whole schtick is bad takes on games but I don't really get why he cares about dodge being tied to lockon.

    • @Cocobean110
      @Cocobean110 6 หลายเดือนก่อน +19

      Imagine playing dark souls but you could only roll when locked on to an enemy

    • @beneroni8345
      @beneroni8345 6 หลายเดือนก่อน +7

      I 100% tears and 95% botw the no dodging when locked on is dog shit

    • @ellagage1256
      @ellagage1256 26 วันที่ผ่านมา

      @@beneroni8345 Did the roll in the old games even count as a dodge? You mostly just spammed it the same way you use sprint to get distance from enemies. The game has Zelda lock-on and that's okay. The part that bothered me was how finicky locking onto enemies was

    • @jhonayo4887
      @jhonayo4887 20 วันที่ผ่านมา

      @@ellagage1256 no at least rn I'm playing Twilight Princess and the roll is more of a movement tech. I'm pretty sure it doesn't have I frames.