I've been goofing around with the 24th in skirmishes. I can't get over how funny it is to see 8 Phantoms for so cheap. Many NG law squads have been sacrificed as screens and tripwire type units
I hope they finish up Warno soon and finalize the decks/nations. I miss the variety of the units Wargame provided. Its no fun playing with a "historical" division that can't compete in anything beyond a 10v10.
I think in the grand scheme of things I guess there will always be good and bad divisions for 1v1. Especially if they add many many divisions, though I guess it was the same in Wargame in terms of specialisations etc. But I also miss nations to some extent, I am just used to Divisions now. Most divisions can currently be played in 1v1 but obviously some do very much perform better than others.
No the "Reservist" trait does not show on the stat card sadly. It would be nice if it did. You can see this by comparing Fire Team Law and NG Fireteam law at vet 0, they both have the same stats :) The old vet 0/green used to apply its negatives but obviously that was removed.
You know its really weird some people are saying its S tier currently and totally smashing and other people are really struggling with it. I will have a thank and try and have a chat with Lathans etc.
@@ethans7470 Against someone using lots of arty you just need to keep moving. If its a 1v1 and they spam arty they have less ground units. So exploit that. If its a team game... well that is more complex :)
@@ethans7470 Yeah 10vs10s can be a total arty fest, I play a lot of 10v10 too. Its hard to avoid sometimes due to the amount of it and if you are an aggressive player the entire team might focus you. No easy solution there.
I've been goofing around with the 24th in skirmishes. I can't get over how funny it is to see 8 Phantoms for so cheap. Many NG law squads have been sacrificed as screens and tripwire type units
Yeah its a fun division, and very deadly. Phantoms are.... rather good right now.
I hope they finish up Warno soon and finalize the decks/nations. I miss the variety of the units Wargame provided. Its no fun playing with a "historical" division that can't compete in anything beyond a 10v10.
I think in the grand scheme of things I guess there will always be good and bad divisions for 1v1. Especially if they add many many divisions, though I guess it was the same in Wargame in terms of specialisations etc.
But I also miss nations to some extent, I am just used to Divisions now.
Most divisions can currently be played in 1v1 but obviously some do very much perform better than others.
They're almost certainly going to keep updating and rebalancing things until the game dies. Keeps the game fresh
That's also true! though I suspect the massive changes to existing divisions will be kept to a minimum once it leaves Early Access.
Isnt the NG trait already taken into acount when looking into the stat card ?
No the "Reservist" trait does not show on the stat card sadly. It would be nice if it did. You can see this by comparing Fire Team Law and NG Fireteam law at vet 0, they both have the same stats :)
The old vet 0/green used to apply its negatives but obviously that was removed.
Any chance you could do the 8th infantry next i keep getting clapped after the last update.
You know its really weird some people are saying its S tier currently and totally smashing and other people are really struggling with it.
I will have a thank and try and have a chat with Lathans etc.
Thanks, I just find they struggle against Arty a lot, but that could just be me.
@@ethans7470 Against someone using lots of arty you just need to keep moving.
If its a 1v1 and they spam arty they have less ground units. So exploit that.
If its a team game... well that is more complex :)
I'll give that a try and I mostly play 10v10
Thanks 👍
@@ethans7470 Yeah 10vs10s can be a total arty fest, I play a lot of 10v10 too.
Its hard to avoid sometimes due to the amount of it and if you are an aggressive player the entire team might focus you.
No easy solution there.