How to build a good WARNO Deck! WARNO Tutorials Part 1

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  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 19

  • @TJ-sv4kv
    @TJ-sv4kv 9 หลายเดือนก่อน +13

    Very helpful, loved the specific numbers to consider when deck building.

  • @VampiroGaming
    @VampiroGaming 9 หลายเดือนก่อน +10

    Very helpful! Also, the number calculation at the end! Maybe it would be cool if a sum for each category was automatically provided by the game?

    • @sd_league
      @sd_league  9 หลายเดือนก่อน +4

      Yes that would be great

  • @0Budgetprod
    @0Budgetprod 9 หลายเดือนก่อน +2

    Nice, can't wait for the rest of it

  • @SG_88
    @SG_88 5 หลายเดือนก่อน

    Thanks for the guide, I watched it and reconciled the new info with what you were saying here. I randomly picked 39th to start (always play PACT) and it has proven versatile as well as forgiving while I learn WARNO coming from Red Dragon. Cheers.

  • @carloscapellan5843
    @carloscapellan5843 4 หลายเดือนก่อน

    So, stupid question, how would you determine if a unit is an Attacking/Defending unit ? I seem to send everything to attack lol or use the wrong units to defend
    TIA

  • @bertmert7749
    @bertmert7749 3 หลายเดือนก่อน

    The new deck building in warno is confusing nothing like what im used to in red dragon

  • @duckyduck1233
    @duckyduck1233 5 หลายเดือนก่อน

    Is this game fun? I already have some total war games

    • @sd_league
      @sd_league  5 หลายเดือนก่อน

      if you are interested in the cold war setting, it absolutely is!

  • @88hezekiah
    @88hezekiah 6 หลายเดือนก่อน

    lol they combined steel division and red dragon. sucks they brought the good with the annoying parts. i liked making whatever i wanted in a deck with red dragon instead of the division limits from steel division. thank you for the vid!!!

    • @sd_league
      @sd_league  6 หลายเดือนก่อน +2

      There are Mods for nation decks, for better balance and more variety in Multiplayer due to fewer Min-Maxing in Multiplayer the Division style makes more sense + allows for smaller nations to be viable without wildly overbuffed units.

  • @KenLives333
    @KenLives333 8 หลายเดือนก่อน

    +1

  • @andrefreeman7025
    @andrefreeman7025 5 หลายเดือนก่อน +3

    The spliting nation into division is so stupid, I hate it in Steel Divisions. It is the main reason why I am still plaing the Wargame: Red Dragon.

    • @MrROOK1123
      @MrROOK1123 หลายเดือนก่อน

      I know so stupid it’s so limiting

  • @stanleymunro1500
    @stanleymunro1500 9 หลายเดือนก่อน

    Hate to say it using arty to deatroy aa is garbage unless its infantry aa. Arty to inaccurate to destroy any mobile aa thats any armor. Grouchy changed this aspect cause i used to be able to destroy aa but now its lands around the aa and does no damage to the aa unit. If your going ro do this your going ro need to use about 4 -6 arty on one unit....which is a complete waste of resources.

    • @Artakwa-Gaming
      @Artakwa-Gaming 9 หลายเดือนก่อน +4

      you can upvet arty and put a leader near then it is more accurate and fire and aim faster

  • @stardekk1461
    @stardekk1461 9 หลายเดือนก่อน

    Artillery For real: dont take it its trash not worth it unless Darrick buffs it : (
    Artillery is very inconsistent.
    Grads cant do anything to units in buildings because of 90% HE damage reduction :(

    • @estoboi6811
      @estoboi6811 4 หลายเดือนก่อน

      You are on fucking drugs if you say artillery is bad

    • @muellermat
      @muellermat 3 หลายเดือนก่อน

      I do not know how I would live in this game without smoke shells so I always bring some cheap arty with me