Thanks so much for this video, I was never excited to use PBRs cause I felt it was difficult to control the output, but this helped a lot and also the option to start from existing substance is great!
I'm so glad the video was helpful for you! I felt the same way when I was learning TouchDesigner-using PBRs seemed tricky at first, but now it's my best friend. Keep experimenting, and it will get easier! 😊
About the Nulls th-cam.com/video/mgbK-mHCmrk/w-d-xo.html About the English version of my TD course, well, I've been very busy, but I hope to publish it soon.
Hey! You can use the 3D objects available in TouchDesigner, or you can import your own FBX files to achieve this. It’s important to ensure the 3D object has a proper UV map, as this determines how the texture is applied to the model.
Thanks so much for this video, I was never excited to use PBRs cause I felt it was difficult to control the output, but this helped a lot and also the option to start from existing substance is great!
I'm so glad the video was helpful for you! I felt the same way when I was learning TouchDesigner-using PBRs seemed tricky at first, but now it's my best friend. Keep experimenting, and it will get easier! 😊
that was VERY cool. had fun making this, thank you
Very nice! I learned a lot from this - thank you!
You're welcome 😀
Thanks!
How do you know where to put Nulls?
And is there an English version of your TD course?
About the Nulls th-cam.com/video/mgbK-mHCmrk/w-d-xo.html
About the English version of my TD course, well, I've been very busy, but I hope to publish it soon.
@@pao_olea Thank you, Pao Olea!
A very cool video. Thank you very much. I want to ask weather all the 3d object is available to do this? Thank you
Hey! You can use the 3D objects available in TouchDesigner, or you can import your own FBX files to achieve this. It’s important to ensure the 3D object has a proper UV map, as this determines how the texture is applied to the model.
a advance like 🙂
🤍