I've seen... 15 different phrases that express how much hp the final boss has left... 16 if we include the "......" at the beginning and 17 if we include the one where his hp finally reach 0 and he's defeated. From start to finish: "......" x7 "It didn't do much. Eager to fight!" x5 "It didn't do much. Plenty of vigor!" x4 "It didn't do much. Roaring to go!" x4 "It didn't do much. Feeling super duper good!" x5 "It didn't do much. Feeling super good!" x4 "It didn't do much. Feeling good!" x5 "It didn't do much. Feeling alright." x6 "It didn't do much. Can keep going." x7 "It hurt a little bit. Getting tired." x1 followed by "It didn't do much. Getting tired." x1 "It didn't do much. Feeling dizzy." x1 "It hurt a little bit. Exhausted." x2 "It hurt a little bit. Worn out." x1 followed by "It didn't do much. Worn out." x5 "It hurt a little bit. Almost out cold." x2 "It didn't do much. Pretty much knocked out." x2 followed by "It hurt a little bit. Pretty much knocked out." x1 then the previous one x1 "ULTRA MEGA BIG DAMAGE!!! On the brink of falling." x2 "ULTRA MEGA BIG DAMAGE!!! Sorcerot is down for the count." x1 (death) In other words there is a phrase for every 1/16 of the boss' health. The boss took 67 hits to go down, and 37 of them from reflected damage. The first 7 hits didn't do damage, 50 times were hits that "didn't do much", 7 that "hurt a little bit" and the last 3 did "ULTRA MEGA BIG DAMAGE!!!" I feel tired now... if someone wants to count double attakcs, critical hits and item hits, feel free to do it :P But why did I do this in the first place? Just to suffer?
I've seen... 15 different phrases that express how much hp the final boss has left... 16 if we include the "......" at the beginning and 17 if we include the one where his hp finally reach 0 and he's defeated. From start to finish:
"......" x7
"It didn't do much. Eager to fight!" x5
"It didn't do much. Plenty of vigor!" x4
"It didn't do much. Roaring to go!" x4
"It didn't do much. Feeling super duper good!" x5
"It didn't do much. Feeling super good!" x4
"It didn't do much. Feeling good!" x5
"It didn't do much. Feeling alright." x6
"It didn't do much. Can keep going." x7
"It hurt a little bit. Getting tired." x1 followed by "It didn't do much. Getting tired." x1
"It didn't do much. Feeling dizzy." x1
"It hurt a little bit. Exhausted." x2
"It hurt a little bit. Worn out." x1 followed by "It didn't do much. Worn out." x5
"It hurt a little bit. Almost out cold." x2
"It didn't do much. Pretty much knocked out." x2 followed by "It hurt a little bit. Pretty much knocked out." x1 then the previous one x1
"ULTRA MEGA BIG DAMAGE!!! On the brink of falling." x2
"ULTRA MEGA BIG DAMAGE!!! Sorcerot is down for the count." x1 (death)
In other words there is a phrase for every 1/16 of the boss' health.
The boss took 67 hits to go down, and 37 of them from reflected damage. The first 7 hits didn't do damage, 50 times were hits that "didn't do much", 7 that "hurt a little bit" and the last 3 did "ULTRA MEGA BIG DAMAGE!!!"
I feel tired now... if someone wants to count double attakcs, critical hits and item hits, feel free to do it :P
But why did I do this in the first place? Just to suffer?
So... remember when this became Puyo Puyo?
I sure do.
Arle goes to a Wax Meuseum!
Fudoshi has 3 different debuff spells: Brain rot reduce attack,Grudge reduce defense and Cage reduce speed
and I thought doom was gore for the time
dang, this game is brutal
No need to worry! Look at these! 1:20 and 15:23
Have you looked at the infamous Schezo fight since?
11:14 “brain rot”
Puyopuyo his ass!