Modeling a Combination Lock in Blender 3D!

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  • เผยแพร่เมื่อ 5 พ.ย. 2024

ความคิดเห็น • 9

  • @gaborzeley2631
    @gaborzeley2631 8 หลายเดือนก่อน +1

    Loved it. Simple, quick, understandable. Spot on.

    • @KennyPhases
      @KennyPhases  8 หลายเดือนก่อน

      Thank you!

  • @AlexJohnson-u4i
    @AlexJohnson-u4i ปีที่แล้ว +1

    I would be interested in seeing a few things - on your boolean cut for the marker I wouldn't want the same texture for the inside of the boolean (since that's not how they make that texture in real life - they take brass and run a wire brush over it, which doesn't get into the small crevasses.) How would you do that? would you select those planes and make them a new object?
    Also it slightly drove me crazy that your line didn't line up with the numbers, and that you left all the numbers in the same spot on the dial, but for the speed you went I can forgive that one.

    • @KennyPhases
      @KennyPhases  ปีที่แล้ว

      Thank you for the feedback! You would have to select different parts of the object and apply materials to those select pieces. You would use Assign-Material option to do this!

  • @AlexJohnson-u4i
    @AlexJohnson-u4i ปีที่แล้ว +1

    woah weird edit @3:30 that missed the part I was most interested in seeing!

  • @ashishxinha3670
    @ashishxinha3670 8 หลายเดือนก่อน +1

    sir u missed a clip in 3:19

    • @KennyPhases
      @KennyPhases  8 หลายเดือนก่อน

      Thank you for the feedback!

  • @AlexJohnson-u4i
    @AlexJohnson-u4i ปีที่แล้ว

    "shackle"