Um, not to be a jerk, but it's not "the Los panteros" it's "Los panteros." It's Spanish, for "The Panthers." So it's not "The The Panthers" man. Oh well, funny Robert Pattinson Batman moment I guess.
Things A Saintsrow game needs 1.You want a city area with lots of buildings similar to New York City None of that high flying s*** with gliders takes away from the game I would have parkour level up mode where you could jump from building a building and through windows to get away from police and going people's Apartments so basically every building would have its own interior design 2 fight mode this allows your character to fight in various different types of self-defense I would take a lot of it from the game dead to rights when it comes to disarming opponents that have weapons martial arts boxing kickboxing Etc should all be allowed to learn in the game similar to how San Andreas that 3. Breaking in cars I should be a little more difficult to get in cars so you have that real effect 4. Driving I would take from a lot of racing games ideas how they want the cars to drive even drifting like Tokyo Drift and different cars I have different things you're allowed to do before you blow out the engine that'd be funny 5. Character interaction you have to actually interact with your gang hang out with them in order to get their loyalty if not you'll start seeing them slowly start to betray you and not follow your orders it's a gang for God's sake 5. Weapon combat you need to talk to actual Marines and people that's been an actual Wars and combat with firearms to emulate how to use them properly or just watch the movie John Wick 6 gang creation basically the same way Saints Row 2 had your game but instead they get you money to get you drugs and depending on what stupid stuff they do you have to go bail them out if they're higher rank remember you're the leader 7 relationship mode yes even gangsters need love too different relationships open up different opportunities that open up different missions if you're a good boyfriend that is or girlfriend 8. Bank creation mode bank heist play is set up intricate plans on how to ride some of Saints Rows most difficult Banks also Bank creation mode your bank has to be safe so you set up booby traps put on guards cameras special doors so that your opponent or the online gaming community can't just walk in and steal your money that would be fun that's a mission in itself Your block mode keep enemy and other people you don't want on your block off your block by sitting up gang members even civilians that are paid for to protect your block you can choose from multiple options of protect the block kill anyone I trespass Defender block No One allowed on the Block block shut down or roadblock and others only allowing you and your team in that area but be careful cuz it could start a gang war with the NPCs or online opponents 9. Green Card yellow card mode race others to get their cars if you lose that money that women that houses bet your car risk it all for a few seconds of fun this has to do with the customization of the car make your own rules regarding the race good luck 10 Invasion mode Invasion mode has to do with going after your opponent or anyone that you want to attack you can bring your whole entire game I'm talking about like 15 20 30 cars tanks to take over their territory and completely annihilate them out the game but you only can annihilate them out the game if they're playing if they're not online you can damage their territory and take money but that's about it it's only fair 11 food in competition at Saints Row for God's sakes got to put something stupid these competitions right here a lot of play to compete with other players by pressing different combinations on the keypad in order for your opponent and you to gobble down various things of food to see who's the greatest champion in the world FYI you can kill your opponent if they lose but if you win you also get a hot dog game and hot dog bodyguards remember the Hot Dog soup from the first one 12 Gang based customization and defense customization this will stop people from just walking on your territory and your game face you can make it up how you want to look hell make it look like Batman's bat cave but a whole bunch of guns and multiple cars and paratroopers of your gangs that would do anything to protect we're going to make it very difficult to take over a person's gang territory but it can be done but it's going to take strategy 13 Prison mode prison time mode you do the crime you better be prepared to do the time now this is going to piss people off and also make people laugh if you are caught and locked up by the police for whatever the reason is you actually go to a prison remember Saints Row 2 or this one you're not breaking out of unless you're really clever prison mode goes like this if it just says you have one year in jail you have one hour of playtime that you're locked inside of a prison there's missions to do in the prison you meet people you try to break out very difficult by the way he build your own gang and your gang status but be careful because if you get life in prison you may never come out every year is considered an hour of gameplay get your stuck in prison life in prison the only way out is to break out I know people going to be mad cuz their profiles but hey be a good citizen that's the f*** you to the fan you can also set up for your opposite game leaders to get locked up but we won't tell you how you'll figure it out you might want to call 911 and certain crimes happen I'm just saying 14 Police inspection if 911 is called on you or the police are called on you by civilians or gamers they have the right to investigate and interrogate if they find you with drugs weapons stolen cars Etc you going to jail so be careful how you move because there are a lot of police in this town they don't just spawn out of anywhere there's no glitch but they do do block surveillance and certain areas you're going to learn where the police presence is very heavy mostly the nice neighborhoods or the really really bad areas and some areas you may never even see a cop might want to start your base there I'm just saying don't go to areas with heavily guarded police you won't make it out and you will lose everything 15 bribe mode what was Saints Row Be without corrupt cops corrupt judges corrupt politicians like I said money says everything you can't pay your way out of problems but it's going to cost you a fee 16 update security mode we're constantly going to be going through profiles creation mode and everything to make sure no one is cheating and adding codes this is a game that takes time effort imagination to create the perfect world for you as well as lots of money they will not be cheats on how to do this you will work you will do tons of missions you will burn yourself out in order to get the money like you would do in real life and we're going to make sure of it we are going to make sure of it we're going to check TH-cam channels on people who found glitches and codes and the game and we're going to fix it so it doesn't happen enjoy Saints Row b****** Air Base army base control remember you can have your own Island but I didn't say the island had to be in the water it could be in the sky it could be on a volcano it could be inside of a tornado the only thing that stops you is your imagination and your bank account volcanoes and tornadoes earthquakes hurricanes Etc use those to keep your opponent away from your territory but it's going to cost you man is it going to cost you some money weather silos are not cheap damn I gave it away it was supposed to be a surprise
18:58 its not so much realism, as it is wether it's fun or not. Driving in the SR reboot isnt fun, because the driving feels stiff and unengaging, crashing doesnt really do much of anything, and the 'drifting mechanic' is extremely forced and on rails.
"The Saints were never the heroes, or the good guys, they were just the ones whose side you were on. They were as bad as all the other gangs, maybe WORSE, which is why they always won." THANK YOU! Nobody is ever going to make a game as fucking raw and enjoyable as Saints Row 2 so long as they are AFRAID of their protagonists being bad people.
@@GeteMachine Meanwhile Boss is engaging in Mayhem in literally every game. It's not evil; it's just destroying everyone and everything in sight. The Saints regularly disrupt rival businesses by killing not just the rival gangsters but also all their customers. They basically razed the projects and the trailer park. Plus there's Trail Blazing where Boss drives over a bunch of pedestrians. Sure Julius had his vision, but it was Boss and Gat who expanded the Saints beyond the Row and their attitude was always "shoot everyone between us and the money"
well said, really sick of games that completely lack bad guy options if i didn't know any better, i'd say it's because these are bad people irl, and seeing it reflected on their self-insert character makes them insecure... good thing i know better!
As much as I like that Saints Row the Third scaled back the ruthlessness of the Boss, I am so tired of media these days making our villain protagonists not very villainous. I had the same problem with the Book of Boba Fett. We remember him as a ruthless bounty hunter, he's becoming a crime lord, but he never acts like a criminal.
They even show the other bosses being a bit worse and how bad the society has gotten. The saints are shown as being more fair to the people under them, which helps a lot with making them seem like the heroes.
@@morganuhl9992 Reminds me of a famous comics series here in Spain, Mort & Phil, Mort keeps calling Phil "boss" despite them both being in the same tier, because in their past Phil WAS his boss. It just stuck.
I agree that he’s the boss and not your roommate and when he called the boss roommate it was at the end of the game and not at the beginning . That’s just how much of a douchebag they are .
In the first game, you were Playa, and initially, you could only have a male character without mods. In the second game on, you were called Boss because, well, you were the boss of the gang. It's a gender-neutral term, so you can be a guy or a girl (or a zombie or Nolan North) and they won't have to have everyone record two different sets of voicelines to talk about you. Roommate is them *trying* to do this, but it fails because no one calls each other roommate in the same way you'd call someone Boss or Playa. It's not a nickname, and the Boss refers to them all by name, so they should be on first-name basis with each other. If they put a tiny bit of effort into it, they could have made it slightly less cringy and called the boss Bro/Bra or something, which would have at least made *sense*.
Volition's cowardice over people calling the first two games a "GTA clone" is what caused this dramatic change in tone/identity and ultimately destroyed the entire franchise after.
@@viridigreen8714 Even Mafia doesn't count as 2k Games(their publisher) is technically owned by the same parent company of Rockstar(Take Two Interactive).
@@tennypai True but the difference is most people don't want to indulge in media where they feel their beliefs are being constantly straw manned, parodied, and attacked.
@@tennypai It's not just "politics in media bad". Nearly all media has some for political, cultural, or social message in one form or another. It's a few things: 1) Politics come before the art. It's not a story with a political message, but a political message with a weak story posted over it. 2) It's almost exclusively Left-wing political messaging. Specifically Far Left political beliefs which aren't even held by most Left-wingers. 3) It's done in the most ham-fisted way possible and all opposing viewpoints are strawmen. Look at how several pieces of media have had villains based on Jordan Peterson. Do they take his actual beliefs and stances and provide critiques? Do they show possible negative consequences of following his advice? No. They just make a Nazi or cult leader who tells people to clean their room. _____________________________________________________ I'll add that I am not against politics in entertainment. I can enjoy movies and TV shows even if they don't share my politics. The base message in the movie "They Live" is essentially Marxist (as admitted by John Carpenter), but it is still an enjoyable movie and has valid themes even if you don't agree with all the underlying politics. "1984" is my favorite book and it was written by Communist and despite the very heavy criticism of totalitarian regimes, much of the criticism of Stalinism in the book was from a Socialist perspective.
For me Saints Row 2 is easily the best in the series, the perfect combination of some goofy moments but still with a lot of grit and really serious moments
It really shows that they wanted these new characters to be heroes. They always have to have moral superiority and it always has to justify why the people you fight are bad.
Welcome to the roaring 20s. Gotta have moral superiority and let the bad guys know they're bad. Its like the writing teams on everything these days are being told "write everything like you're telling a toddler a bedtime story."
Well judging by all the clips I've seen of this game, all of the antagonistic characters, as well as the dumber characters, are all white men, and evidently the only ones in the game. That makes this okay in the eyes of the current cultural climate.
I can't believe this game had a "power of friendship" moment near the end of the game. I don't give a damn what SR3 or 4 did to the story or gameplay, that moment, as well as the karaoke secret ending, make this the worst game in the franchise by default. Hell, I'd take Agents of Mayhem over this.
Saints Row 4 hate was always so overdone and it took a bad reboot for people to see. The reboot could never outdo such high quality mature adult humor such as "the penetrator".
"i just can't help but feel that these are the same LOSERS that the saints row 2 game would walk all over" YES. Thank you for putting it into words. The saints from the original games wouldn't wipe their shoe with these pieces of shit. If you're going to reboot the entire gang at least make them feel like personalities that would fit in with the original gang.
@@apesy800there's was like one queer thing in this game and it was literally not even that important because the dialogue mentioned it once and then never again. I'm bisexual just like Kevin but that wasn't even inclusive...it was nothing. They mentioned it once and even then it was brushed over so it didn't even matter nor was remembered. It was nothing.
I really feel like Volition had the sole intention of making this out of spite for their fans. I just do not believe that this entire dumpster fire was an accident.
It honestly comes across this way. As if we've been bitching at them for so long that they are actively trying to kick us out of the fanbase. Pretty funny given how Saints Row IV had actual respect for the fans of the earlier games, all those flashbacks n references n stuff.
This was posted on another video, but I think fits in with this one more: There is no other creator in the entertainment industry that hates their creation as much as Volition hates the Saints Row series. With every iteration after the second game, Volition has been trying to take the series "in a new direction" as if Saints Row was some sort of failure instead of a success. With the third game they switched the style from a quasi-serious criminal action game to a wacky, goofy parody of GTA. In the fourth, the game changed genres again, becoming a scifi/superhero/comedy. Gat Our of Hell continues the trend of wacky hijinks, this time in the afterlife. Then came the mess that was Agents of Mayhem, which isn't technically a Saints Row game but might as well have been; it was clear that Volition desperately wanted to make a game that wasn't Saints Row, but couldn't escape the self-imposed grasp the franchise had on them. Then they decided to pull this reboot, wiping the slate clean and attempting to do something new, which was basically a PG-13 version of Saints Row. Here they tried to reinvent the series again, this time by getting rid of all the "problematic" aspects of the orignial series (the crass humor, the psychotic characters, the edgy violence, numerous sexual innuendos, i.e. the things that Saints Row is known for) and replaced it with bland characters, inoffensive jokes, low levels of non-realistic violence, and safe, acceptable targets for hate and ridicule (multinational corporations, faceless mask-wearing thugs, and talentless middle managers). In my opinion, this reboot is probably the best thing to happen to Saints Row in years. With its complete, utter, and indefensible failure, I doubt Volition will be allowed to make another Saints Row game again. (Or any game for that matter.) Hopefully, the IP will be sold or given to another developer to keep the name of Saints Row alive. And, hopefully, this new developer will love and cherish the Saints Row brand like its many fans do instead of deeply hating and despising it like Volition seems to.
Couldn't have said it better myself. You forgot one more thing: Volition recently found the source code for Saints Row 2. They KNOW how much people want a Saints Row 1 and 2 remaster and how the games don't exist in any official capacity outside of the Xbox 360. They could have made VERY EASY MONEY with a very simple remaster and re-release of SR 1 and SR 2, made by a third-party developer, before even coming out with the reboot (as well as giving themselves time to actually fix the bugs of the reboot). If they didn't despise their own franchise, besides Saints Row the Third, they very easily would have done a simple remaster of SR 1 and 2. Hell, even as a neutral business move, they should have. But you are right, they left money on the table to NOT remaster SR 1 and 2 because they hate those games. They hate being called "GTA clones." And they would rather make this TRAVESTY of a reboot, then keep their jobs. So be it. Bye bye, Volition. No one will miss you.
Agree to the first paragraph, but for the second, I think we as humans Have a problem on having everything in perpetual state of consumption, I think is ok to let some things die, not everything is worth salvaging, the older are always there to re experience. I don't think I would like to see another studio dumping all of its creativity in a franchise that had 3 good games and 3 bad ones.
I completely agree that the main characters are the kind of people the original gang wouldn't even acknowledge as a real gang before splashing them with sewage in a mini game and running them over in the same sewage truck
I think that you have nailed the essence of Saints Row for me. It's a Tarantino movie but as a video game. We have a bunch of actual characters acting serious even though the situations they find themselves in are ridiculous.
@@Izzmonster your IQ has to be measured in single digit poo emojis to even begin to believe Saints Row was ever truly serious I swear they put that one randomly ott kill and some bog standard basic bitch mourning into one game and you lot act like it's The Wire. Or, fuckin' Tarantino. The man famous for his dialogue and ability to tread the line between serious and cartoonish/funny and pull it off with style. Saints Row was never even anywhere near that discussion, come the fuck on.
The Saints Row franchise is nothing like tarantino. I'd rather compare it to a Guy Ritchie or Taika Waititi flick. The physical comedy and the flow of things along with the dry delivery of the jokes in the dialogue remind me of Ritchie while the absurdity of the situations and jokes themselves are a mix of Waititi and Ritchie.
nope it was never ironic Julius really intended the gang to be a force for good, pushing the vice kings, rollers, the Los Carnales etc out of the row and stopping drugs But of course the point is they just became another gang
I remember them saying that they created gangsters that you could invite into your living room.... meanwhile the og's would kick your down and take everything not nailed down
@@thehousealwayswins8398 I love it when the middle class have no idea how the world works and spend life on twitter try to project their stupid world bubble onto every other fucker.
The very definition of a gangster is basically "an often-violent criminal who commits crimes as a member of an organized criminal gang/family/organization, rather than acting as a loner". If a gangster is entering your living room, then usually you either don't know that he's a gangster or are about to be robbed by the gangsters. The idea of "gangsters you invite into your living room" can be accurately described as "a bunch of college dropouts who think they're 'fighting the system' when they're actually just enabling it".
The SR2 cockney voice was just perfection. One of the lines that he absolutely nails, which sells the entire tone of Saints Row 2, is in the strip club when the Boss sees Gat about to be executed. After knocking out a Brotherhood dickhead, he chirps a pleasant "Could you turn the TV back on?"
All the voices in SR2 were goated. All of them. Each actor did a phenomenal job of selling the tone. My personal favorite was Male 3 (Hispanic), bro sounded ruthless and when he says CaRRRlos 😄
@@Lobsterwithinternet Yep. Totally him. Now you know why he hired that nanny. Raising kids in NYC and taking over turf in Stilwater is a difficult double life to live, lol.
But wouldn’t that be a bit weird since they apparently created the name for themselves it would be a bit weird if a street was already named that but I see your point
@@ariaxrose1 I don't think you see my point. In the old games, the reason they called themselves the third street saints is because they operated out of a district called "Saint's Row" and which is also why the game is called that. In the reboot, they managed to add third street, but they didn't bother adding another Saint's Row district to it, so now the game's name doesn't even make sense anymore which is why it bothers me
@@p0cr0c71 no I do see your point but it’s a different location, not every city will have that name street and it might be weird but I do see your point if they did it in other games why not this
@@ariaxrose1 And that's how I know you don't see my point. The reboot is set in an entirely new universe, which is why it could've had its own Saint's Row district, just like the older games, since they had both a third street AND a Saint's Row district. This game only decided to have third street but no relevant district.
You can just tell a lt of the new devs didnt really understand the references they thought they were making. Like Saints Row being the name of a location, and a reference to a skid row. Not just the name of the series. A lot of people who didnt play SR1 don't seem to get it. They're called the "3rd Street Saints". Just like the Grove families is a reference to the neighborhood in GTASA, because they're a turf gang. Its why I felt the reboot was soulless. Like why they become the Saints is jus so trivial and they run the gang like a stupid sart up company. It just named dropped stuff but the game itself didn't reflect what they actually meant. Its also why some fans didnt like SRTT.
Y'know, I just love how random NPC chatter in Saints Row 1 and 2 feels a better than Reboot's dialogue. I mean, I'm pretty sure Reboot cast is literally a bunch of university students NPCs from SR2
As I understand it, most of the developers of this reboot was the same company, but not the same people. Its not a surprise it didn't have the heart for it. IIRC, a similar case happened with SR3, which is why the tonal shift happened from SR2 but they at least kept enough of it there to be recognizable. SR4 was a different mess, but at least it held enough moments to be an end to the series. GooH just felt like an unneeded expansion honestly.
@@tjz3158 honest question, why? I enjoyed it for the mindless shooter it was, totally seperate with SR games (oleg's and pierce's characters excluded, obviously) but people seem to hate it like it's the antichrist. was the game so broken on relase?
@@tjz3158 I do as I enjoyed it. It felt like a goofy saturday morning cartoon that it was aiming for. I also like the character designs and enjoyed their company. I actually wanted to see more of them. It has flaws for sure but its still enjoyable.
@@beetle149 A lot of people wanted a main line game I imagine. Plus there was plenty of people who were somewhat unsatisfied with the more extreme upserd parts of 4 and so on.
Yeah, it was mostly a lot of new graduate hires and some leftover people from AOM. All their big figures from SR1 to SR3 left, other than Jim Boone, who sold out. Their new creative director, their writer (who said she write for AOM) and artist designer are who I blame for the reboot, being so off brand, but I mosly blame Jim Boone who supervised it and didnt at all do anything to guide them because he was one of the guys that did not want to go back to anything from the first 3 games they didnt consider marketable anymore, despite their fanbase.
I have to say, Mr Sunshine is a very absurd character. He somehow survives many gunshot wounds and uses voodoo to make himself invincible from damage. But yet that doesn't change the fact that he's the most creepy character I fought in the series.
Seeing the Saints Row reboot makes it clear that Volition needs to update there engine or switch to another one. Because so many essential features or mechanics (such as interiors, holding up stores, pedestrian density, etc.) had to be cut down or removed entirely due to memory issues. So it just seems clear that there current engine isn't gonna get them anymore and it's time to move on.
While I agree with you I don't think they will get that chance. This has essentially killed the saint row franchise so I wouldn't be surprised to hear that volition is either getting sold off or closed down after this failure. Embracer group (the parent company that owns) them isn't going to let a financial failure like this slide.
@@XProjectHunterX Agreed. I think whenever Embracer group announces the sales numbers for Saints Row that will determine the future of the company. Despite Volition's TERRIBLE decision making over the past few years, it'll feel disappointing for them to shut down like that.
@@nonaborhan7269 I do feel sad about what saints row became and volition possibly shutting down but most of the people who worked on the previous saints row games are no longer there. Hopefully a studio takes the IP and revives this game down the line.
I'm pretty sure they admitted the reason why every two handed weapon has a foregrip is because they had no more memory or whatever. Seems like they just used an outdated engine to me
Saints Row was a gang banger sim that played it straight with some occasional jokes, Saints Row 2 was a Tarantino film, just as much serious crime drama with some goofy stuff thrown in, but the world took it seriously, Saints Row 3 was an Adult Swim cartoon, and Saint's Row 4 was an Adult Swim cartoon for the 3am timeslot
@@XProjectHunterX one hunnid, and dey wonder why.... boi aint nobody buyin your bullcrap, you cant care less bout no saints row you claimin you have lots more to show
@@LazerzZ the frustrating part is we've seen this happen before. The halo tv show, the Disney star wars "trilogy", and the Lord of the rings show are prime examples of what happens when you hire these writers who want to tell THEIR story but know it would it never sell on its own merit so they latch on to an already established property that someone else built and get mad and surprised when it comes with fans who expect it to be held to a certain standard or spirit. This is why these companies need to vet who they hire and allow to work on these properties as you would not hire someone who doesn't care about sports to referee a sports game so why would you hire people who don't care about an IP to work said IP.
Julius and Volition: "Don't you get it? Drugs were still being pushed, innocent people were still getting killed... all we did was turn into Vice Kings that wore purple" The Fan Base: "Cheese and Crackers you sound like a poofy"
To be fair that line of dialogue would be a little spicy coming from the English voice of the boss. Could 100% make that line work if the writers still had any talent. Poof is a pretty strong slur for gay man so doubt they'd still have the balls to use it
I'm glad you brought up the similarities between the Reboot and 3. Honestly, my entire time playing the Reboot I was kind of wishing i was playing 3 instead.
The reboot is pretty much SR3 if all the gangster and m-rated adult themes were removed for just the silly stuff and turned the characters into game journalist self-inserts.
That's what I wanted the reboot to be, showing that 3&4 were just a dream and you start as the boss waking up from a dream in a cold sweat, to go on to kill the governor that's trying to crack down on crime or something
I guess the concept for the characters could've somewhat worked if it was about the boss, a hyper-violent sociopath, dragging a bunch of inexperienced and hesitant young people down a path of crime whether they want to or not. They could've served as a contrast and a source of internal conflict. Give some reason the boss is forced having to resort to recruiting a bunch of college dweebs to start his criminal empire. You could have the characters grow into their role as criminals over time. Or just literally anything else would've been preferable.
SR 2 Male 1( Charles Slaughnessy) SR 3-4 Male 3 (Robin Atkin Dawnes) were my favorite male voice options, not that they are closest to my accent, but there was something charming about british bloke engaging in US gang culture. As for female boss female hispanic voice in SR 2 and SR 3( Rebecca Sanabria) was my go to option. It's a shame that we didn't get to see atleast one of these return. They had more options in SR R, but they never hit the same as old voices did. Dunno might be a writing issue though
The English voice is just so good, I always preferred Charles to Robin, I feel like he captures a bit more edge, Robin always sort of felt more like a loveable idiot
Same here! It's what makes SR2 so great, you can make a more "fitting" Boss(Afro or Hispanic) or just let the Kray Twin's unknown cousin loose in the U.S. :D Only thing I missed was an Asian and Eastern European voice option to chose from aswell.
@@grisharotov9735 I always found it odd Saints Row allows for a Caucasian, African American, Asian, and Hispanic playa, but never had an Asian voice option. I guess Gat kinda makes up for it since he's the deuteragonist of the series.
@@MerlautJones I agree, it's strange that they did not include that...especially since you can create a heavily Yakuza-styled character(hairstyle, tatoos etc.) A few more voice options in general would not have hurt.
I'd like to point out the way they make the character sympathetic in saints row 2 is a lot better than in the reboot. Like in the new one they just talk about the villian kicking puppies and shit like that, but the original would show how bad the society actually is. The characters also didn't just feel like generic quirky disney characters, but instead different archetypes that were all pretty fleshed out and actually funny
"We're making the best Saints Row we've ever made". (You already made Saints Row 2) "It allows us to add heart in a big way". (We don't give a shit about these characters) "We've created a group of charcaters you would want to invite in your house everyday". (I will move if any one of them mfs comes anywhere near my house. This reboot does hate Saints Row, the developers have even gone on record saying that they don't like Saints Row. They never wanted to make another Saints Row. SRIV was supposed to be the last but AOM tanked so bad, they had to. And to be honest, they didn't make another Saints Row game, they just stuck the Saints Row name on whatever this is. It is completely rushed and that's why the story sucks and is totally disconnected from the rest of the game. This game was built around the criminal ventures idea and customization. Everything else was there because it had to be.
If you think about it, the bug actually fits the story. These characters are all faceless, one-dimensional, and boring. Why shouldn't this fact be reflected in-game visually?
Just realized that Carlos and maero died in the exact same way. Boss, standing over them. One bullet to the head. Ffs maero was reaching out to the boss, almost like Carlos holding his hand.
Even just a remaster for those games would be fine. I think the gameplay for SR2 is good, better than the GTA definitive edition. If they'd just update the graphics I'd be happy.
I mean I would be fine with a remaster like they did with SR3. Just so more people could get their hands on it and I would love to give those game a spin again as I love them as well.
An SR Trilogy remake would be perfection. 3 gets a lot of unnecessary hate, but it does fit in with the first two more than it fits with the garbage that is 4.
9:04 That Montage of SR2. Really highlighted how fantastic the writing and characters were to work in all the humor and the serious drama without compromising each other, and in fact providing the tonal variety that really makes the sad hit and the funny pull belly laughs. Every time I've talked about saints row, even with people who have played as much as me, I really struggled to define exactly why I adore SR2 so much. That montage right there is finally something I can point to that people will really get what I mean. That's the stuff, the magic, that makes SR better than GTA. That's the stuff SR3 and 4 left behind for their cheap gags and that's what the devs never even considered when they plopped out the reboot. At the very least it's good to someone else loved the best open world crime sim in the same way I did. 💜⚜⚜⚜⚜⚜ That shit is gangster. 💜
Saints Row 2 is the peak, I am replaying the series now, while Saints Row 3, 4, Gat out of Hell, and Agents of Mayhem are amusing, like what was said in the video, it lacks the identity of the series. Shaundi being pushed to the back in favor of Kinzie is a big mistake. Kinzie wouldnt speak to SR2 boss the way she speaks to the goofball pushover SR3 boss. Shaundi was given the bitchy attitude before Gat died, Gat was ruined by making him the ultimate badass after SR2, Pierce changed to be much cooler, but I liked his whiny comic relief side in SR2.
SR2 Boss was running on revenge(you know, because Julius tried to kill him?). When that and Ultor got dealt with, where else would the story go(yes, there was Dex, but how would that have turned out? Saints vs Ultor 2?)? And SRTT Boss mellowing out some is pretty, uh...human, for lack of a better term. And Kinzie's not that bad lol
@@Ticketman99 the boss in sr3 is a fucking joke He's dumb, too confident, and and tries to hard to be cool. Sr2 boss was serious, cold and angry. The boss in sr2 is a million times better than sr3 boss. Also why is the sr3 boss is so relaxed and calm when HIS BEST FUCKING FRIEND GOT KILLED? boss im sr3 should be even more angry than sr2 boss
@@Ticketman99 That's the SR3/SR4 explanation of the boss character change, it isn't good enough IMO, the demeanor and mannerisms are vastly different, if you look at the SR1 trailer where Playa says he wants it all, it is consistent with his SR2 portrayal where he confronts Julius. Kinzie's character was okay as a minimal side character, she turned worse in SR4. She would fit in more with the reboot group over the pre-SR3 group. She was given a more active role and screen time in SR4, is a secondary protagonist in GooH, and an available character to select in Agents of Mayhem, Shaundi previously had the hacker role in SR2 and the running gag was her various connections for information, but had her role diminished in favor to Kinzie.
Kinzie became really annoying to me after SRTT, and how she pretty much made all the other characters seem useless over time. All because she could just do anything the plot needed. Where as things were more grounded and limited in SR1 and SR2, so the characters had to actually do some real work. Kinzie just became a mary-sue that the Boss always coward to. Simply because she just apparently knew everything the plot needed. Dex and Shaundi were never like that. I would have been fine with Kinzie if she just stayed a pervy FBI character that were allied to the Saints. But by SR4 she kind of just took over the gang, and Volition did that intentionally when in GOOH and AOM they kept pushing Kinzie over the other characters despite her being the least gangster character in the group.
@@ZiggyIsNowhere Kinzie should have just been an FBI character and worked within the realistic limitations of that. Instead of making her this all knowing genius hacker. Kinzie would have been more reasonably useful if she was jus there to counter the police and government. Instead they pretty much used her for everytihng. Shaundi pretty much had no role after SR3. Because Asha in SRIV is pretty much her in SRTT but better.
I've watched about 10 SR Reboot reviews, and you're the first who actually beat the game and unlocked this final ending I only learned about through your video. Holy shit Saint's Row may as well be on Death Row.
Volition have a history of doing the opposite to what they know fans want and not just with Saints Row, they messed up Red Faction in the same way, I'm starting to think the company is some kind of tax scam to lose money.
Volition should have kept that "Haters gonna hate" attitude when people were calling SR1&2 "GTA clones," all Volition managed to do was neuter their one and only franchise and turn it into SR3: Pussified Edition...
not to heap on more SR discussion, but; 3 is my favorite for a very specific reason that makes a lot of what it does work that 2022 by definition does not have access to. that being, a constant awareness of the history defined by 1 and 2. Laura Bailey as femboss voice 1, to my personal ear, gave the best of a series of masterful performances that almost directly addressed the shift in tone. in 1 and 2, the boss was a desperate hoodlum in a situation where being the most feared person in play was paramount. and they had a marvellous time doing that! but in 3, as a celebrity superstar, they are beginning to come to grips with the idea that it is better to be loved than feared, and with the pressure off in that way, they also have to deal with the idea that they just... went too far, in 2. and when continuing to behave that way gets their best friend killed, another body on the pile dead for their pride, something in them seems to snap. they remain a ruthless mass murderer who brooks no challenge and retaliates against slights with incredible ferocity, but they are also making what seems to be a notable effort to restain themselves. they're freer in showing their affection for the other saints, mostly in awkward and stilted ways but sometimes completely earnest and joke free (What I Got, etc). they make some effort to minimize collateral. they elect to spare someone who has crossed them many times, possibly because he happens to be 16. the core conflict in the second half of the game isn't even really their fault anymore; they lit a match under the situation but they didn't lay the powder, so to speak. and then, at the end, they're given a choice, which is basically; "did you like 2 boss or 3 boss more?" do they mercilessly put down someone who struck their pride and rule through fear, or admit that they don't have it in them to be that kind of person if it means seeing more friends die and therefore fully losing the mythic terror that has been their reason for being this whole time? I dunno. again, I think Bailey absolutely killed it, but there's something that lands tremendously well with me in taking the combined over the top ridiculous action and gritty pulp themes of two, and seperating them but trying to keep the two seperate plates spinning at once. things are sillier now but sometimes that's harder on the Boss because now the option of lightening up has landed squarely on the shoulders of someone who never had to make that decision. oh man that turned into an essay. the POINT is; even at its most controversially wacky, like in 4, the series always made an effort to go as hard as it could in what it was trying to do. the dildo-wielding alien-fighting president of the united states has moments of shocking earnesty where they explore the deep regret that comes with being the sort of person to bury a guy alive. and the reboot does not put in even a fragment of that legwork. 3 got away with wackying up because it didn't stop doing the other stuff, it just tried to do it in different ways. reboot is raising its eyebrows and mugging at the camera from moment one. it doesn't dare try and tell a story about a bad person getting... maybe not better, but possibly less worse. it has no faith in itself, and it risks nothing. and it doesn't have laura goddamn bailey.
You actually have a valid reason for liking The Third as opposed to most idiots saying that 3 is better simply because it's newer and better-looking. I like 2 more than 3 because of what you said, do I prefer ruthless sociopathy or toned-down sociopathy? I prefer the former and while we do lose friends along the way, SR2 Boss stopped at nothing to get revenge for them, for example Carlos, then Jessica/Aisha then Shogo. Another reason (personal gripe) why I don't like it's because they replaced SR2's Male Voice 3 with Troy Baker and Baker sounded like a goofball the entire time in TT, I could not stand it.
im playing SR2 right now for the first time, and i absolutely love it. Its amazing how many systems, gameplay elements, locations, interiors, etc. it has compared to what came after and especially compared to the latest one. I though SR3 and 4 were awesome but 2 just has everything that the other games dont.
Well they used it as their model for this game, so it carried over the same problems. All they did was just strip out all the adult content and make it more appealing to the game journalists, if not self-inserting them into it.
Saints Row was one of my favorite game franchises of all time. I loved all four games and Gat Out of Hell for different reasons, and seeing the series sink so low with this trainwreck of a reboot is just painful.
The explanation reminds me of the Yakuza series. It had wacky and goofy side activities but its main story was serious and character were grounded in what they were doing
To expand on this point that people have been making about how the characters shouldn't be good guys, I think the biggest reason it doesn't work is because the game never critiques them or exposes their hypocrisy for thinking they're good guys. You're supposed to always be on their side even though, by the game's nature, it is next to impossible to only kill people who "deserve it." You'll eventually run over a civilian or shoot one even if you don't mean to, you'll eventually destroy one of their cars, or you'll cause collateral damage that would negatively impact the lives of ordinary people. There's no way you can slice the main characters' *actions* in a way that makes them morally superior, as much as they say they are. It would be one thing if there was some mission at the climax of the game that makes you realize that you've been fucking people over, but I feel like this game wants you to ALWAYS be on the main characters' side. It just doesn't work when you're a ruthless, mass murdering criminal, and it's played out in the worst way possible (they don't even have to be serious about it, they could just go with a more humorous route that satirizes the main characters' justifications and that would work a hundred times better than what they did). In Red Dead Redemption 2, you sympathize with the main characters and see that they have an ideology and way of life that makes them feel justified throughout most of the game, but one of the main themes of the game is turning that talk on its head and making you realize that there's no good way to be a bad guy. Even if you're nice to everyone in town, and in theory just robbing other bad people for a just cause (according to Dutch), you still end up shooting your way through people who can't possibly all be evil (e.g. hired guards for Leviticus Cornwall just collecting a paycheck, the towns Valentine and Strawberry), effectively killing a man with tuberculosis, bringing chaos to several small communities, robbing innocents on a train, and generally worsening the state of the game world for personal gain. You're supposed to realize that you're doing wrong so that you become invested in the idea of redemption. This game does little to nothing to critique your bad actions, it doesn't mock the characters for thinking they're good guys, it doesn't just run with their spree of theft and homicide and say "they're bad guys, have fun, think about your actions if you feel like it" like the earlier Saints Row games did (the best approach for the tone, IMO). Any of those would work better than this bizarre, delusional morality we ended up getting, and the way that the game plays the good guy narrative completely straight makes me think that the writers genuinely believe in everything the main characters say and do and they want you to believe them too.
The fleur is a old religous symbol linked to power of the franks kings that over time became a symbol of respect and power enough that even today some exspencive gentlemens shoes have its design imbedded into them And they think a waffle is better oh boy
On a more general note, I will say that I watched a bunch of the character customisation videos people put up in the weeks before the game’s release because it was really impressive in how in depth it was and how unique you could make some of the creations in that. I can see why they put it out free ahead of time as it really was putting their best foot forward as the complexity of their character customisation is unparalleled and, if nothing else, they can be proud of having achieved this. But this is also part of the problem as it’s obvious why they released this ahead of time in order to put their best foot forward… as after that they step off a cliff of competence into a pit of mediocrity and irritating quirkiness . The voice acting is meh, the dialogue is atrocious, the graphics look like a 360 port, the world design is bland, the combat is forgettable, the driving is uninspiring and you can just tell that there is no heart or charm to this game. I’m sure if I kept playing the story would also turn out to be awful but even from what we have… why would anyone want to? Why was this game made, and made the way it was more specifically? I suppose it’s not the worst game ever and would just be a generic open world game if it was a new IP but it’s certainly not good either and for what’s an attempt to bring back this franchise, it really, REALLY needed to be and to say it missed its mark would really be an understatement.
I was thinking solace some of the customization just ain't that good compared to two because you can't wear a necklace and a hoodie and not being able to wear wristbands on whichever hand you want it's like they went three steps ahead two steps back oh and the voice acting is atrocious it's like something an edgy teenage would write in the year 2000 just to piss off his parents somehow Saints Row 2 will still be superior in like 50 years people will still remember it the reboot is on its way out not many people care about it or remember it simply because it's forgettable most people played it hated it finish the game just so they could delete it if people get more enjoyment from deleting your game that's basically congratulations you made garbage
Guys hear me out. Volition can still fix this in a sequel. Have us play as these losers trying to rob a stronghold in the prologue only to end up getting massacred by an obscured individual only for a cutscene to pan up revealing Gat calling up the boss. Or have us play as a group in disguise attacking a stronghold and at then end of it a cutscene plays of these losers getting easily disposed of by our boss and the crew for calling themselves saints or for any petty excuse it don’t matter Anything better than this garbage they gave us
Having never played a Saints Row game, but watched a lot of these reviews for some reason, I'm honestly shocked they didn't have the Nu Saints obliterate a stand in for the Old Saints.
First of all I totally agree with the points made in this video and it matches to a 100 percent with my time with the game. The point I want to make is in regards to saints row 3. SR3 is in my opinion still a Saints Row game because for me SR was not a representation of Gangs and there culture but more about the culture around them like Gangstar Rap. 1 and 2 were closer to like 90s Hiphop. A more nihilistic and depressing look at "the hood". But 3 is closer to the over the Top ideas seen in more modern stuff (Kanyes: Power as the "Theme" of this game feels very fitting). That SR 4 clearly went way to far is undebatabel, but the gameplay and the characters made it still very fun for me personally. Anyway that is my take and sry for the spelling and grammer mistakes. (English is my second language)
@@GeteMachine The thing about the reboot is it could have worked. Social media playing a bigger part in it than modern hiphop or gangstar rap is absolutly fiting for our modern times but the kinds of internet "sub cultures" they chose is as far away from the gangstar popculture as possible. The sad thing for me is that the title screen music had such a great ton. Having the classic theme combined with this western music in away uniting this urben culture with a rural setting as a new basis for a gangstar game was such a missed opportunity.
Feels like every review of the reboot goes "it feels like everybody says thing bad but they're not specific" when every review has torn apart every single aspect of the game, it's most certainly not a "they just changed the main character so I hate it on principle" it's a "I ordered a cheeseburger and got a half eaten plate of dog food"
I'd find it hilarious if they did a reboot of the reboot. Even more so I they say, actually recreated stillwater, and somewhat retreaded the originals, until a point where you "eliminate the fake saints from Santo Ileso", I find an opportunity like that absolutely gold. But knowing what happened with 2022, there most likely won't be another sr ever again tbh
SR2 was my favorite. Upgraded everything from the original and added more. Love the male cockney voice. Memorable villains. Fun customization. Perfect humor.
Oh, and you forgot to mention the police chief announcing on the radio a special task force just to take down "The Purple Shirt Mafia", Neenah stating how big of a problem that's gonna be, and then you heard nothing else about it. My bad, you get one "mission" where you kidnap the chief and leave her on top of a hill.
From smoking loa dust out of light bulbs in saints row 2 to epic karaoke. Natural progression as the developers have been using loa since saints row 2.
It's the way that the karaoke was done more than the karaoke itself. Sleeping Dogs had karaoke, it was integrated into the story, not as a cheesy ending.
Its been bad since 4. 4 got a bit of a pass because it was a bit of a loveletter to the fans and mocked what it became with 3, but it was also the complete destruction of the storyline that could never be recovered. The new Saints Row just throws out everything and starts over, which was actually the right move after 4 and Gat out of hell.. But.. If you do that you need to refresh for your core audience. 2 and 3 were the core.. They ignored ALL of the saints row audience and just took a steamy dump. The franchise is probably dead now, sadly.
According to developers, the cyber mission where you use the NEMO and fight the Deckers was often considered the best mission by players. The premise of Saints Row 4 is "What if we made an entire game modeled after the best mission of the previous game?" It might be too much of a good thing, but the intent was good. The Reboot is: People didn't like the previous game? Llet's make a game for people who will never like Saints Row AT ALL.
@@billybob7135 SR4 was originally SRTT DLC but since Volition was going bankrupt it was decided that it would be a full game instead. But I see your point
4 left it open to fix perfectly with the time line wtf are you taking about. Even ignoring Gat. They had time travel to just return to the original/2, before it got so crazy. Even remake the original and have it be a bit different since you could work in time travel and awareness of certain story points. Plot wise it was always fixable. Gameplay wise it was just impossible to fit superpowers back into 1/2.
It's less that the cars are "unrealistic" and more that the cars feels weightless. any cars that you aren't driving feel like cardboard boxes when you ram into them while the car you drive can drift forever as long as they don't hit anything.
volition really let subredditors write Saints Row 2022😹 a NEW low. I wonder how those redditors feel now that they are on the wrong side of history. Thanks to u guys, u let volition butcher their own series to the bone.
It's crazy to me how the first and second somehow look better visually than what's seen from 3 onwards even though the graphical fidelity is very clearly lower in those first two and SR2 has horrific desaturation making it look more dated than the first. Maybe its the cartoony look of all the later ones that puts me off.
One of the best reviews for this game, no, a video game period, that I've seen in a looong time. Thank you for this and I'm looking forward to more content!
In all honesty. I've been seeing more companies make reboots of old games, where they seem to actually hate the fans and game they're having to make. I think best example is Gears 5 and 4. They seem to care so little about the story and playerbase. Quite sad.
One thing that I will say what's discussing about this game besides the writing it's the blatant copy of features from other games and calling it creativity that's like if I took GTA V added some mods and posted it online and said look how creative I am people saying this game is a success but the 80% drop in sales on the second week that's basically death I've never seen a game do so bad and people say actually it's a success I swear when volition shuts down the dude who said The Game's successful is going to say this is a huge win for volition
Yeah. That irks me too and they were never called out for that. The new devs were trying to pretend the stuff they got from Life is Strange, and Far Cry was them being creative.
In a way The Nahualli during the ending represents this game to the rest of the series and fanbase, a complete outsider that tries to replace the original despite not fitting in whatsoever and nobody wanting it.
I feel like that was a problem with the publisher THQ anyway because if you look at their games some of their biggest games could not sustain what the earlier games has built Look at Darksiders 1 and 2 and then look at how different the 3rd was even though people wanted more of what 2nd game offered but more refined Instead of always looking to outdo themselves how about build from what came earlier and make it better I would be happy with a remastered of 1-2 with improvements because after the 2nd game developers went off the deep end and now this IP may not get a new entry anytime soon This could be how Capcom tried to redo DMC only to continue the original series. I hope one day they build saints row after the 2nd game
Those karaoke bits you showed reminded me of how satisfying(and genuinely funny)SR4's dance party was. That, and they didn't lock it behind grinding for bullshit.
They went overboard with the comedy in SR3. There was a nice balance of comedy and seriousness in SR2 that worked well, and the games moving forward should have kept that tone.
The most bizarre thing about this game that stood out to me personally is that the voice acting doesn't feel connected to the characters. I can't shake this feeling that I'm listening to an audio playing of someone talking while I'm watching a silent game model moving it's lips.. dunno how to explain it but there's *something* so off about it that I just can't believe those voices are coming from those characters.
@LazerzZ Saints Row 4's end gave the saints the ability to go ANYWHERE OR WHEN. I Was half expecting when the reboot was going, the REAL SAINTS would bust in and the fake ones would be like "who the hell are you?" the real boss walks up, shooting the zoomer one "A real fucking saint" and then the game would go into EPIC AWESOME mode. But no. We got this trash heap that does almost everything in its power to not be what it use to be. All they had to do was move the saints to whatever planets or what not, even just be like "UNIVERSAL DOMINATION" of the universe you know. Saints 5 could have literally been galactic conquest. What would you rather have... Zoomers, or GALACTIC CONQUEST.
Kidnapping someones gf, stickting her in the boot of her own car, gettin her bf to unknowingly crush her and then standing there to clap in his face is some next level cold shit
I bought the game day one, as I absolutely love Saints Row (I have videos of me even playing the demo of Saints Row 1 on TH-cam from back in the day), I so want to love it, so much so, but those bugs are trying me more than any other game I've played in the past 20 years. I've iterally lost hours and hours thanks to the game constantly crashing on loading screens, instantly losing 20+ minutes on a mission I had just completed. You can tell the blood of Saints Row is in there, desperate to get out. But if they wanted a reboot/unrelated sequel, I wish they had had a period set piece. like a prohibition Chicago Saints Row, or a Victorian Saints Row would have been amazing. Could have had loads of fun with historical characters too! But as it stands, I pray I don't have to wait 18 months for Volition to patch the whole game again, ALA Agents of Mayhem. Also, This game was delayed since Feburary, I wonder what state it was in then, Could it have been another Cyberpunk 2077 if it had been released then? Finally, no cockney bloke voice over FFS. No one messaging me if that was me doing the voice for an entire year!!!
Misguided and out of touch are the only things I can think of with this game. And I saw a interview with the writer and Game Director and they seem like swell folks...such a shame. Cheers, Larry, love you and your Channel 🍻🍻
Oh you too huh? I remember pre-ordering ME Andromeda because I love Mass Effect. Getting the game and wanting to love it. Instead I got, "my face is tired"....? Someone wrote that. Krogan that look like something Wrex shat out on a bad day. And jokes galore because F**k you.
*If they wanted a reboot/unrelated sequel, I wish they had had a period set piece. like a prohibition Chicago Saints Row, or a Victorian Saints Row would have been amazing. Could have had loads of fun with historical characters too!* I wouldnt want Saints Row to turn into Assassin's creed. Saints Row is supposed to be about a street gang. Not mobsters or knights or whatever.
SR3 and SR4 were sharp departures from SR2, but they were at least joyous and revelled in the mayhem. This... thing... looks embarrassed that it even exists at all, constantly apologising for its own (imagined) toxicity like it's a male character on She-Hulk.
The games always remined me of the Airplane movies. Absurd situations taken absolutely seriously. I liked all 4 of the originals for different reasons. 1. radio played while on foot. Something that's never been repeated in any game I know of. 2. Old timey divers helmet, purple suit, pimp cane shotty, and a sledge hammer. 3. First one I played love it. 4. Superpowers. Gat out of hell. Playing as Johnny Gat. The moment I heard about the reboot I knew it was gonna be bad. The more I heard of it the less I wanted to hear. Hopefully they'll never be allowed to make another. And someone else who actually likes and respects the games can get a crack at making the next loveable rogue installment.
If the reboot had some of these features from the previous games then the game would have had more respect: 1. The ability to rob stores and people on the streets 2. Pickup enemies' weapons 3. Allow the player to buy and use food or drugs 4. Recruit gang members from the church and around the city
When attempting to re-evaluate how a 'franchise' can have a rebirth, a new phase or simply trying something different and unexpected - I never suspected that volition would ever outshine naughty dog's many misses with their tlou2. Collectively, and I don't believe it's an era, modern perspective or simply the industry collapsing in on itself (the issues I feel are more than just social or societal) but the patterns, the habits, the overall repetitious nature of companies and their developers continuing to almost intently disappoint their original fans, their long-time customers and maybe even a solid part of their intended new fanbase; it all comes back to an overestimation and obvious reliance of manufacturers and distributors to know and even calibrate the forgiveness of consumers and fans who might never fully find a grievance or need for vengeance on companies and corporate decisions that have rightfully earned the respite and to be despised by players who have paid for products that often times never fully live to expectation & are casually always missing something no matter the hype or advertising. Cutting it short, because I should try to more often; what volition has reminded us with, what naughty dog has perhaps been slightly more forgiven for OR maybe, just maybe : it all is just a gradual snow-balling into a grander understanding that this confluence, this amalgamation, this accumulation of industry negligence AND intended as such, won't begin to be less conditional or occurring less in any frequency soon. If anyone spent money on this, or other failures in entertainment as indicated by the more than massive blowback across most apparent ways to witness the fallout from websites, videos, commentaries, blog spots or forums where more-than-often-productive conversation can* be had; when a wallet is opened to fulfill these sad prophecies time & time again it is only clear and fully transparent that hiding one's wallet, closing one's pockets and refusing one's excitement to the teasing natures of franchises who have HAD better days... vote with that f00king wallet in finding something better to invest in. Enough said, respect the vids, thanks again and yes the AC vids are a ++, cheers !
Visit brilliant.org/LazerzZ/ to get started learning STEM for free, and the first 200 people will get 20% off their annual premium subscription.
Fine shooting mechanics?.ypur joking? Man this Clown spent more than 50mins shilling for this dumpster fire. Hahaha.
Um, not to be a jerk, but it's not "the Los panteros" it's "Los panteros." It's Spanish, for "The Panthers." So it's not "The The Panthers" man. Oh well, funny Robert Pattinson Batman moment I guess.
Things A Saintsrow game needs
1.You want a city area with lots of buildings similar to New York City
None of that high flying s*** with gliders takes away from the game I would have parkour level up mode where you could jump from building a building and through windows to get away from police and going people's Apartments so basically every building would have its own interior design
2 fight mode this allows your character to fight in various different types of self-defense I would take a lot of it from the game dead to rights when it comes to disarming opponents that have weapons martial arts boxing kickboxing Etc should all be allowed to learn in the game similar to how San Andreas that
3. Breaking in cars I should be a little more difficult to get in cars so you have that real effect
4. Driving I would take from a lot of racing games ideas how they want the cars to drive even drifting like Tokyo Drift and different cars I have different things you're allowed to do before you blow out the engine that'd be funny
5. Character interaction you have to actually interact with your gang hang out with them in order to get their loyalty if not you'll start seeing them slowly start to betray you and not follow your orders it's a gang for God's sake
5. Weapon combat you need to talk to actual Marines and people that's been an actual Wars and combat with firearms to emulate how to use them properly or just watch the movie John Wick
6 gang creation basically the same way Saints Row 2 had your game but instead they get you money to get you drugs and depending on what stupid stuff they do you have to go bail them out if they're higher rank remember you're the leader
7 relationship mode yes even gangsters need love too different relationships open up different opportunities that open up different missions if you're a good boyfriend that is or girlfriend
8. Bank creation mode bank heist play is set up intricate plans on how to ride some of Saints Rows most difficult Banks also Bank creation mode your bank has to be safe so you set up booby traps put on guards cameras special doors so that your opponent or the online gaming community can't just walk in and steal your money that would be fun that's a mission in itself
Your block mode keep enemy and other people you don't want on your block off your block by sitting up gang members even civilians that are paid for to protect your block you can choose from multiple options of protect the block kill anyone I trespass Defender block No One allowed on the Block block shut down or roadblock and others only allowing you and your team in that area but be careful cuz it could start a gang war with the NPCs or online opponents
9. Green Card yellow card mode race others to get their cars if you lose that money that women that houses bet your car risk it all for a few seconds of fun this has to do with the customization of the car make your own rules regarding the race good luck
10 Invasion mode Invasion mode has to do with going after your opponent or anyone that you want to attack you can bring your whole entire game I'm talking about like 15 20 30 cars tanks to take over their territory and completely annihilate them out the game but you only can annihilate them out the game if they're playing if they're not online you can damage their territory and take money but that's about it it's only fair
11 food in competition at Saints Row for God's sakes got to put something stupid these competitions right here a lot of play to compete with other players by pressing different combinations on the keypad in order for your opponent and you to gobble down various things of food to see who's the greatest champion in the world FYI you can kill your opponent if they lose but if you win you also get a hot dog game and hot dog bodyguards remember the Hot Dog soup from the first one
12 Gang based customization and defense customization this will stop people from just walking on your territory and your game face you can make it up how you want to look hell make it look like Batman's bat cave but a whole bunch of guns and multiple cars and paratroopers of your gangs that would do anything to protect we're going to make it very difficult to take over a person's gang territory but it can be done but it's going to take strategy
13 Prison mode prison time mode you do the crime you better be prepared to do the time now this is going to piss people off and also make people laugh if you are caught and locked up by the police for whatever the reason is you actually go to a prison remember Saints Row 2 or this one you're not breaking out of unless you're really clever prison mode goes like this if it just says you have one year in jail you have one hour of playtime that you're locked inside of a prison there's missions to do in the prison you meet people you try to break out very difficult by the way he build your own gang and your gang status but be careful because if you get life in prison you may never come out every year is considered an hour of gameplay get your stuck in prison life in prison the only way out is to break out I know people going to be mad cuz their profiles but hey be a good citizen that's the f*** you to the fan you can also set up for your opposite game leaders to get locked up but we won't tell you how you'll figure it out you might want to call 911 and certain crimes happen I'm just saying
14 Police inspection if 911 is called on you or the police are called on you by civilians or gamers they have the right to investigate and interrogate if they find you with drugs weapons stolen cars Etc you going to jail so be careful how you move because there are a lot of police in this town they don't just spawn out of anywhere there's no glitch but they do do block surveillance and certain areas you're going to learn where the police presence is very heavy mostly the nice neighborhoods or the really really bad areas and some areas you may never even see a cop might want to start your base there I'm just saying don't go to areas with heavily guarded police you won't make it out and you will lose everything
15 bribe mode what was Saints Row Be without corrupt cops corrupt judges corrupt politicians like I said money says everything you can't pay your way out of problems but it's going to cost you a fee
16 update security mode we're constantly going to be going through profiles creation mode and everything to make sure no one is cheating and adding codes this is a game that takes time effort imagination to create the perfect world for you as well as lots of money they will not be cheats on how to do this you will work you will do tons of missions you will burn yourself out in order to get the money like you would do in real life and we're going to make sure of it we are going to make sure of it we're going to check TH-cam channels on people who found glitches and codes and the game and we're going to fix it so it doesn't happen enjoy Saints Row b******
Air Base army base control remember you can have your own Island but I didn't say the island had to be in the water it could be in the sky it could be on a volcano it could be inside of a tornado the only thing that stops you is your imagination and your bank account volcanoes and tornadoes earthquakes hurricanes Etc use those to keep your opponent away from your territory but it's going to cost you man is it going to cost you some money weather silos are not cheap damn I gave it away it was supposed to be a surprise
if I was you I would delete the game 🎮 and kill the people at volition writers
18:58
its not so much realism, as it is wether it's fun or not. Driving in the SR reboot isnt fun, because the driving feels stiff and unengaging, crashing doesnt really do much of anything, and the 'drifting mechanic' is extremely forced and on rails.
"The Saints were never the heroes, or the good guys, they were just the ones whose side you were on. They were as bad as all the other gangs, maybe WORSE, which is why they always won."
THANK YOU! Nobody is ever going to make a game as fucking raw and enjoyable as Saints Row 2 so long as they are AFRAID of their protagonists being bad people.
@@GeteMachine Meanwhile Boss is engaging in Mayhem in literally every game. It's not evil; it's just destroying everyone and everything in sight.
The Saints regularly disrupt rival businesses by killing not just the rival gangsters but also all their customers. They basically razed the projects and the trailer park. Plus there's Trail Blazing where Boss drives over a bunch of pedestrians.
Sure Julius had his vision, but it was Boss and Gat who expanded the Saints beyond the Row and their attitude was always "shoot everyone between us and the money"
well said, really sick of games that completely lack bad guy options
if i didn't know any better, i'd say it's because these are bad people irl, and seeing it reflected on their self-insert character makes them insecure... good thing i know better!
like a Sopranos
As much as I like that Saints Row the Third scaled back the ruthlessness of the Boss, I am so tired of media these days making our villain protagonists not very villainous. I had the same problem with the Book of Boba Fett. We remember him as a ruthless bounty hunter, he's becoming a crime lord, but he never acts like a criminal.
They even show the other bosses being a bit worse and how bad the society has gotten. The saints are shown as being more fair to the people under them, which helps a lot with making them seem like the heroes.
41:13 the fact that Eli calls the boss "Our roommate" speaks volumes about how seriously this game takes the gang
Then again these guys got kicked out of their gangs to start a new one. so of course they are going to be roommates before becoming boss and employee
welcome to games that try pander to the SJW crowd... considering they probably don't play the games
@@morganuhl9992 Reminds me of a famous comics series here in Spain, Mort & Phil, Mort keeps calling Phil "boss" despite them both being in the same tier, because in their past Phil WAS his boss. It just stuck.
I agree that he’s the boss and not your roommate and when he called the boss roommate it was at the end of the game and not at the beginning . That’s just how much of a douchebag they are .
In the first game, you were Playa, and initially, you could only have a male character without mods. In the second game on, you were called Boss because, well, you were the boss of the gang. It's a gender-neutral term, so you can be a guy or a girl (or a zombie or Nolan North) and they won't have to have everyone record two different sets of voicelines to talk about you. Roommate is them *trying* to do this, but it fails because no one calls each other roommate in the same way you'd call someone Boss or Playa. It's not a nickname, and the Boss refers to them all by name, so they should be on first-name basis with each other. If they put a tiny bit of effort into it, they could have made it slightly less cringy and called the boss Bro/Bra or something, which would have at least made *sense*.
Volition's cowardice over people calling the first two games a "GTA clone" is what caused this dramatic change in tone/identity and ultimately destroyed the entire franchise after.
It was never a clone, it was competition that was needed.
@@you-5-iver804 And now with no competition, Rockstar has a monopoly on grounded crime sandbox games :(
Only the people who didn't play Saints Row called it a GTA clone
@@viridigreen8714 Even Mafia doesn't count as 2k Games(their publisher) is technically owned by the same parent company of Rockstar(Take Two Interactive).
@@CurtiPeNET the first one was. Pretty blatantly, actually. It was with the second game that the series started to find it's own identity
I think the issue people have with politics in media is that it's often ham fisted and come off as preachy rather than thought provoking
Pretty much, but people tend to articulate that as “politics bad” when in reality it’s bad writing that’s bad
Fallout New Vegas and Metal Gear Solid series does a great job in this area. It shows the good and bad from all sides.
@@tennypai True but the difference is most people don't want to indulge in media where they feel their beliefs are being constantly straw manned, parodied, and attacked.
@@tennypai
You did not read the fucking comment.
@@tennypai
It's not just "politics in media bad".
Nearly all media has some for political, cultural, or social message in one form or another.
It's a few things:
1) Politics come before the art. It's not a story with a political message, but a political message with a weak story posted over it.
2) It's almost exclusively Left-wing political messaging. Specifically Far Left political beliefs which aren't even held by most Left-wingers.
3) It's done in the most ham-fisted way possible and all opposing viewpoints are strawmen. Look at how several pieces of media have had villains based on Jordan Peterson. Do they take his actual beliefs and stances and provide critiques? Do they show possible negative consequences of following his advice? No. They just make a Nazi or cult leader who tells people to clean their room.
_____________________________________________________
I'll add that I am not against politics in entertainment. I can enjoy movies and TV shows even if they don't share my politics. The base message in the movie "They Live" is essentially Marxist (as admitted by John Carpenter), but it is still an enjoyable movie and has valid themes even if you don't agree with all the underlying politics. "1984" is my favorite book and it was written by Communist and despite the very heavy criticism of totalitarian regimes, much of the criticism of Stalinism in the book was from a Socialist perspective.
Johnny Ghat would tear this entire cast of characters apart in the span between breakfast and lunch
dude he'd tear them apart at just breakfast what're you talking about lmao
Between bites lol
Dude he'd just push em away and say something like "Go find a job, junkie"
He'd kill those liberal scum in 2 seconds
@@IbukiMiodaa24 he'd take longer on purpose to drag it out.
For me Saints Row 2 is easily the best in the series, the perfect combination of some goofy moments but still with a lot of grit and really serious moments
It was the foundation the series should have continued to build on for sure.
I agree, it's a shame that Volition consider us S1/2 fans to be untermench
I thought saints row 1 was better.
@@iloveyoushimahow lol
I really felt bad for Carlos. Him being dragged behind a truck, that is absolute torture! SR2 will always be my favorite :)
Yea it's a great game thinking about replaying it
Mine 2 👍. . . The rest are trash.
Carlos was always a crash dummy
At least he avoided being in the rest
It was teeth-gritting thinking just how painful that would of been to go.
It really shows that they wanted these new characters to be heroes. They always have to have moral superiority and it always has to justify why the people you fight are bad.
Welcome to the roaring 20s. Gotta have moral superiority and let the bad guys know they're bad. Its like the writing teams on everything these days are being told "write everything like you're telling a toddler a bedtime story."
SRR: "You're bad people!"
SR2: "Of course we are, what do you want a participation medal?"
SRR: "Yes please"
SR2: "Oh for fucks sake"
I wish we could question our moralities again.
Well judging by all the clips I've seen of this game, all of the antagonistic characters, as well as the dumber characters, are all white men, and evidently the only ones in the game. That makes this okay in the eyes of the current cultural climate.
That might be the worst final mission in the history of games. They didn't earn that. All that grinding for nothing. Infuriating
There is no grinding it’s just a waste of time, they want to pay student loans and become criminals JUST for this reason, what a awful game
the look on his face when was that of a broken man lol.
At least no non-Xbox users have played Fable 2 to put that claim to the test. Anyone can experience this disappointment on nearly any platform.
@@EatWave Fable 2 had some actual ambition even if disappointing.
Then you haven’t seen the secret ending…..😬😬😬*shivers*
I can't believe this game had a "power of friendship" moment near the end of the game. I don't give a damn what SR3 or 4 did to the story or gameplay, that moment, as well as the karaoke secret ending, make this the worst game in the franchise by default. Hell, I'd take Agents of Mayhem over this.
I'm sorry it had
FUCKING WHAT
Saints Row 4 hate was always so overdone and it took a bad reboot for people to see. The reboot could never outdo such high quality mature adult humor such as "the penetrator".
"i just can't help but feel that these are the same LOSERS that the saints row 2 game would walk all over" YES. Thank you for putting it into words. The saints from the original games wouldn't wipe their shoe with these pieces of shit. If you're going to reboot the entire gang at least make them feel like personalities that would fit in with the original gang.
Or you know, any gang at all.
@@superleipoman ...fair point 😂
Its the alphabet gang guys. Dont have to be scared to call it out
@@apesy800there's was like one queer thing in this game and it was literally not even that important because the dialogue mentioned it once and then never again. I'm bisexual just like Kevin but that wasn't even inclusive...it was nothing. They mentioned it once and even then it was brushed over so it didn't even matter nor was remembered. It was nothing.
@@terribleterri2738 unfortunately nobody cares
I really feel like Volition had the sole intention of making this out of spite for their fans. I just do not believe that this entire dumpster fire was an accident.
It honestly comes across this way. As if we've been bitching at them for so long that they are actively trying to kick us out of the fanbase. Pretty funny given how Saints Row IV had actual respect for the fans of the earlier games, all those flashbacks n references n stuff.
This was posted on another video, but I think fits in with this one more:
There is no other creator in the entertainment industry that hates their creation as much as Volition hates the Saints Row series. With every iteration after the second game, Volition has been trying to take the series "in a new direction" as if Saints Row was some sort of failure instead of a success. With the third game they switched the style from a quasi-serious criminal action game to a wacky, goofy parody of GTA. In the fourth, the game changed genres again, becoming a scifi/superhero/comedy. Gat Our of Hell continues the trend of wacky hijinks, this time in the afterlife. Then came the mess that was Agents of Mayhem, which isn't technically a Saints Row game but might as well have been; it was clear that Volition desperately wanted to make a game that wasn't Saints Row, but couldn't escape the self-imposed grasp the franchise had on them. Then they decided to pull this reboot, wiping the slate clean and attempting to do something new, which was basically a PG-13 version of Saints Row. Here they tried to reinvent the series again, this time by getting rid of all the "problematic" aspects of the orignial series (the crass humor, the psychotic characters, the edgy violence, numerous sexual innuendos, i.e. the things that Saints Row is known for) and replaced it with bland characters, inoffensive jokes, low levels of non-realistic violence, and safe, acceptable targets for hate and ridicule (multinational corporations, faceless mask-wearing thugs, and talentless middle managers).
In my opinion, this reboot is probably the best thing to happen to Saints Row in years. With its complete, utter, and indefensible failure, I doubt Volition will be allowed to make another Saints Row game again. (Or any game for that matter.) Hopefully, the IP will be sold or given to another developer to keep the name of Saints Row alive. And, hopefully, this new developer will love and cherish the Saints Row brand like its many fans do instead of deeply hating and despising it like Volition seems to.
This comment is 100% everything I feel, totally accurate.
Spot on!
There's many great IPs in need of a new and better home, and Saint's Row is def. one of them.
Couldn't have said it better myself.
You forgot one more thing: Volition recently found the source code for Saints Row 2. They KNOW how much people want a Saints Row 1 and 2 remaster and how the games don't exist in any official capacity outside of the Xbox 360. They could have made VERY EASY MONEY with a very simple remaster and re-release of SR 1 and SR 2, made by a third-party developer, before even coming out with the reboot (as well as giving themselves time to actually fix the bugs of the reboot).
If they didn't despise their own franchise, besides Saints Row the Third, they very easily would have done a simple remaster of SR 1 and 2. Hell, even as a neutral business move, they should have. But you are right, they left money on the table to NOT remaster SR 1 and 2 because they hate those games. They hate being called "GTA clones." And they would rather make this TRAVESTY of a reboot, then keep their jobs.
So be it. Bye bye, Volition. No one will miss you.
@@grisharotov9735 prince of persia needs a better home as well
Agree to the first paragraph, but for the second, I think we as humans Have a problem on having everything in perpetual state of consumption, I think is ok to let some things die, not everything is worth salvaging, the older are always there to re experience. I don't think I would like to see another studio dumping all of its creativity in a franchise that had 3 good games and 3 bad ones.
I completely agree that the main characters are the kind of people the original gang wouldn't even acknowledge as a real gang before splashing them with sewage in a mini game and running them over in the same sewage truck
Or obliterate by accident during a cutscene in the background.
This was the first game where I actually hated Playa, they ruined the best character out of the entire game.
I think that you have nailed the essence of Saints Row for me. It's a Tarantino movie but as a video game. We have a bunch of actual characters acting serious even though the situations they find themselves in are ridiculous.
My brother in christ please watch literally any serious piece of media one time in your life I beg you
@@Nefariousbig Is this a negative IQ take?
@@Izzmonster your IQ has to be measured in single digit poo emojis to even begin to believe Saints Row was ever truly serious
I swear they put that one randomly ott kill and some bog standard basic bitch mourning into one game and you lot act like it's The Wire. Or, fuckin' Tarantino. The man famous for his dialogue and ability to tread the line between serious and cartoonish/funny and pull it off with style. Saints Row was never even anywhere near that discussion, come the fuck on.
The Saints Row franchise is nothing like tarantino. I'd rather compare it to a Guy Ritchie or Taika Waititi flick. The physical comedy and the flow of things along with the dry delivery of the jokes in the dialogue remind me of Ritchie while the absurdity of the situations and jokes themselves are a mix of Waititi and Ritchie.
@@michaellorah9051 saints 1&2 are more like Tarantino, 3&4 are more like taika.
I don’t think the writers understood here that the name of the gang being “The Saints” was meant to be ironic
nope it was never ironic Julius really intended the gang to be a force for good, pushing the vice kings, rollers, the Los Carnales etc out of the row and stopping drugs
But of course the point is they just became another gang
@@maalikserebryakov it's not the los carnales it's just los carnales
@@maalikserebryakov and thats what made it ironic
@@maalikserebryakovyou just explained why the name is ironic
@@zooparty1257It was never MEANT to be ironic. It IS, but it was not SUPPOSED to be. Learn to read.
I didnt even know the secret ending existed, it should have remained non-existant.
😂 Absolutely
True
I'd be absolutely fuming if I spend like 20 hours grinding to unlock that "mission"
As a die hard saints row fan I can honestly say I love 1-4 they all are super cool in they’re own way but this new one makes me genuinely sad
No die hard fan of 1 and 2 would ever say 4 was a good game
@@joestr8848 you have versatile standards and styles. So yes you can
@@joestr8848 you sound extremely ignorant, Joe. 🤺
@@joestr8848yes they would
@@Zelix678 no
I remember them saying that they created gangsters that you could invite into your living room.... meanwhile the og's would kick your down and take everything not nailed down
The fact that these devs would say something so utterly stupid tells you a lot about their utter lack of life experience.
@@thehousealwayswins8398 I remember hearing it and nearly banged my head off a wall
@@thehousealwayswins8398 I love it when the middle class have no idea how the world works and spend life on twitter try to project their stupid world bubble onto every other fucker.
The very definition of a gangster is basically "an often-violent criminal who commits crimes as a member of an organized criminal gang/family/organization, rather than acting as a loner". If a gangster is entering your living room, then usually you either don't know that he's a gangster or are about to be robbed by the gangsters.
The idea of "gangsters you invite into your living room" can be accurately described as "a bunch of college dropouts who think they're 'fighting the system' when they're actually just enabling it".
The SR2 cockney voice was just perfection. One of the lines that he absolutely nails, which sells the entire tone of Saints Row 2, is in the strip club when the Boss sees Gat about to be executed. After knocking out a Brotherhood dickhead, he chirps a pleasant "Could you turn the TV back on?"
Exactly!
It's why my Boss always has the Cockney accent.
All the voices in SR2 were goated. All of them. Each actor did a phenomenal job of selling the tone. My personal favorite was Male 3 (Hispanic), bro sounded ruthless and when he says CaRRRlos 😄
Who'd have ever thought in a million years the dad from The Nanny would make such a badass gang leader?! XD No joke, that's really him.
@@littlegreengamer You’re kidding:
@@Lobsterwithinternet Yep. Totally him. Now you know why he hired that nanny. Raising kids in NYC and taking over turf in Stilwater is a difficult double life to live, lol.
The fact that they added in a third street and didn't bother to make a place called Saint's Row bothers me SO MUCH.
But wouldn’t that be a bit weird since they apparently created the name for themselves it would be a bit weird if a street was already named that but I see your point
@@ariaxrose1 I don't think you see my point. In the old games, the reason they called themselves the third street saints is because they operated out of a district called "Saint's Row" and which is also why the game is called that. In the reboot, they managed to add third street, but they didn't bother adding another Saint's Row district to it, so now the game's name doesn't even make sense anymore which is why it bothers me
@@p0cr0c71 no I do see your point but it’s a different location, not every city will have that name street and it might be weird but I do see your point if they did it in other games why not this
@@ariaxrose1 And that's how I know you don't see my point. The reboot is set in an entirely new universe, which is why it could've had its own Saint's Row district, just like the older games, since they had both a third street AND a Saint's Row district. This game only decided to have third street but no relevant district.
You can just tell a lt of the new devs didnt really understand the references they thought they were making. Like Saints Row being the name of a location, and a reference to a skid row. Not just the name of the series. A lot of people who didnt play SR1 don't seem to get it. They're called the "3rd Street Saints". Just like the Grove families is a reference to the neighborhood in GTASA, because they're a turf gang. Its why I felt the reboot was soulless. Like why they become the Saints is jus so trivial and they run the gang like a stupid sart up company. It just named dropped stuff but the game itself didn't reflect what they actually meant. Its also why some fans didnt like SRTT.
Y'know, I just love how random NPC chatter in Saints Row 1 and 2 feels a better than Reboot's dialogue. I mean, I'm pretty sure Reboot cast is literally a bunch of university students NPCs from SR2
As I understand it, most of the developers of this reboot was the same company, but not the same people. Its not a surprise it didn't have the heart for it.
IIRC, a similar case happened with SR3, which is why the tonal shift happened from SR2 but they at least kept enough of it there to be recognizable.
SR4 was a different mess, but at least it held enough moments to be an end to the series. GooH just felt like an unneeded expansion honestly.
Then there’s Agents of Mayhem……. We don’t talk about that game
@@tjz3158 honest question, why?
I enjoyed it for the mindless shooter it was, totally seperate with SR games (oleg's and pierce's characters excluded, obviously) but people seem to hate it like it's the antichrist.
was the game so broken on relase?
@@tjz3158 I do as I enjoyed it. It felt like a goofy saturday morning cartoon that it was aiming for. I also like the character designs and enjoyed their company. I actually wanted to see more of them. It has flaws for sure but its still enjoyable.
@@beetle149 A lot of people wanted a main line game I imagine. Plus there was plenty of people who were somewhat unsatisfied with the more extreme upserd parts of 4 and so on.
Yeah, it was mostly a lot of new graduate hires and some leftover people from AOM. All their big figures from SR1 to SR3 left, other than Jim Boone, who sold out. Their new creative director, their writer (who said she write for AOM) and artist designer are who I blame for the reboot, being so off brand, but I mosly blame Jim Boone who supervised it and didnt at all do anything to guide them because he was one of the guys that did not want to go back to anything from the first 3 games they didnt consider marketable anymore, despite their fanbase.
I have to say, Mr Sunshine is a very absurd character. He somehow survives many gunshot wounds and uses voodoo to make himself invincible from damage. But yet that doesn't change the fact that he's the most creepy character I fought in the series.
Seeing the Saints Row reboot makes it clear that Volition needs to update there engine or switch to another one. Because so many essential features or mechanics (such as interiors, holding up stores, pedestrian density, etc.) had to be cut down or removed entirely due to memory issues. So it just seems clear that there current engine isn't gonna get them anymore and it's time to move on.
While I agree with you I don't think they will get that chance. This has essentially killed the saint row franchise so I wouldn't be surprised to hear that volition is either getting sold off or closed down after this failure. Embracer group (the parent company that owns) them isn't going to let a financial failure like this slide.
@@XProjectHunterX Agreed. I think whenever Embracer group announces the sales numbers for Saints Row that will determine the future of the company.
Despite Volition's TERRIBLE decision making over the past few years, it'll feel disappointing for them to shut down like that.
@@XProjectHunterX so true. Volition could not afford to take another hit to their company and it sadly happened. Volition is definitely closing down.
@@nonaborhan7269 I do feel sad about what saints row became and volition possibly shutting down but most of the people who worked on the previous saints row games are no longer there. Hopefully a studio takes the IP and revives this game down the line.
I'm pretty sure they admitted the reason why every two handed weapon has a foregrip is because they had no more memory or whatever. Seems like they just used an outdated engine to me
Saints Row was a gang banger sim that played it straight with some occasional jokes, Saints Row 2 was a Tarantino film, just as much serious crime drama with some goofy stuff thrown in, but the world took it seriously, Saints Row 3 was an Adult Swim cartoon, and Saint's Row 4 was an Adult Swim cartoon for the 3am timeslot
And everybody else hates the reboot lmao
Based
This is why you don't give your franchise to people who hate it.
💯
@@XProjectHunterX one hunnid, and dey wonder why.... boi aint nobody buyin your bullcrap, you cant care less bout no saints row you claimin you have lots more to show
@@LazerzZ the frustrating part is we've seen this happen before. The halo tv show, the Disney star wars "trilogy", and the Lord of the rings show are prime examples of what happens when you hire these writers who want to tell THEIR story but know it would it never sell on its own merit so they latch on to an already established property that someone else built and get mad and surprised when it comes with fans who expect it to be held to a certain standard or spirit. This is why these companies need to vet who they hire and allow to work on these properties as you would not hire someone who doesn't care about sports to referee a sports game so why would you hire people who don't care about an IP to work said IP.
Julius and Volition: "Don't you get it? Drugs were still being pushed, innocent people were still getting killed... all we did was turn into Vice Kings that wore purple"
The Fan Base: "Cheese and Crackers you sound like a poofy"
To be fair that line of dialogue would be a little spicy coming from the English voice of the boss. Could 100% make that line work if the writers still had any talent. Poof is a pretty strong slur for gay man so doubt they'd still have the balls to use it
@@craigbolton2231 not on this side of the pond, they could get away with it
@@craigbolton2231 don't be a poof
It's why the new Saint's Row was made for people who don't like Saint's Row, always a stupid idea.
The whole thing that gives this game a weird feeling is why would these people even consider becoming criminals? Why would they form a gang?
I'm glad you brought up the similarities between the Reboot and 3. Honestly, my entire time playing the Reboot I was kind of wishing i was playing 3 instead.
The reboot is pretty much SR3 if all the gangster and m-rated adult themes were removed for just the silly stuff and turned the characters into game journalist self-inserts.
@@GeteMachine They fucked up the silliness too!
@@GeteMachine A lot people say that, but whenever I look at the reboot I don't see anything that screams SR3
Or any of the other Saints Row games in general the only thing that game screams.....is Fortnite clone
"How do you do, fellow criminals!" - Dev management.
The next game is going to start with the OG boss having a nightmare and it's this game lmao. That would be a good retcon though please do that.
If another studio gets a shot at keeping the franchise alive it's a must!
That's what I wanted the reboot to be, showing that 3&4 were just a dream and you start as the boss waking up from a dream in a cold sweat, to go on to kill the governor that's trying to crack down on crime or something
Usually people who make these sort of titles whether ot be videogames or tv/film double down
I guess the concept for the characters could've somewhat worked if it was about the boss, a hyper-violent sociopath, dragging a bunch of inexperienced and hesitant young people down a path of crime whether they want to or not. They could've served as a contrast and a source of internal conflict. Give some reason the boss is forced having to resort to recruiting a bunch of college dweebs to start his criminal empire. You could have the characters grow into their role as criminals over time.
Or just literally anything else would've been preferable.
SR 2 Male 1( Charles Slaughnessy) SR 3-4 Male 3 (Robin Atkin Dawnes) were my favorite male voice options, not that they are closest to my accent, but there was something charming about british bloke engaging in US gang culture. As for female boss female hispanic voice in SR 2 and SR 3( Rebecca Sanabria) was my go to option. It's a shame that we didn't get to see atleast one of these return. They had more options in SR R, but they never hit the same as old voices did. Dunno might be a writing issue though
The English voice is just so good, I always preferred Charles to Robin, I feel like he captures a bit more edge, Robin always sort of felt more like a loveable idiot
Same here!
It's what makes SR2 so great, you can make a more "fitting" Boss(Afro or Hispanic) or just let the Kray Twin's unknown cousin loose in the U.S. :D
Only thing I missed was an Asian and Eastern European voice option to chose from aswell.
@@grisharotov9735 I always found it odd Saints Row allows for a Caucasian, African American, Asian, and Hispanic playa, but never had an Asian voice option. I guess Gat kinda makes up for it since he's the deuteragonist of the series.
@@MerlautJones I agree, it's strange that they did not include that...especially since you can create a heavily Yakuza-styled character(hairstyle, tatoos etc.)
A few more voice options in general would not have hurt.
I'd like to point out the way they make the character sympathetic in saints row 2 is a lot better than in the reboot. Like in the new one they just talk about the villian kicking puppies and shit like that, but the original would show how bad the society actually is. The characters also didn't just feel like generic quirky disney characters, but instead different archetypes that were all pretty fleshed out and actually funny
"We're making the best Saints Row we've ever made". (You already made Saints Row 2) "It allows us to add heart in a big way". (We don't give a shit about these characters)
"We've created a group of charcaters you would want to invite in your house everyday". (I will move if any one of them mfs comes anywhere near my house. This reboot does hate Saints Row, the developers have even gone on record saying that they don't like Saints Row. They never wanted to make another Saints Row. SRIV was supposed to be the last but AOM tanked so bad, they had to. And to be honest, they didn't make another Saints Row game, they just stuck the Saints Row name on whatever this is. It is completely rushed and that's why the story sucks and is totally disconnected from the rest of the game. This game was built around the criminal ventures idea and customization. Everything else was there because it had to be.
I whole heartedly believe we'll be seeing another great Saints Row game - AFTER Volition sells the franchise and someone else picks it up.
I like how you left all the scenes where their faces are gone lmao
Well I was going to play it again 😂
If you think about it, the bug actually fits the story. These characters are all faceless, one-dimensional, and boring. Why shouldn't this fact be reflected in-game visually?
Just realized that Carlos and maero died in the exact same way. Boss, standing over them. One bullet to the head. Ffs maero was reaching out to the boss, almost like Carlos holding his hand.
Saints Row is the one franchise where I rather have SR 1 and 2 remake instead of a reboot.
Even just a remaster for those games would be fine. I think the gameplay for SR2 is good, better than the GTA definitive edition. If they'd just update the graphics I'd be happy.
I mean I would be fine with a remaster like they did with SR3. Just so more people could get their hands on it and I would love to give those game a spin again as I love them as well.
@@rjramun SRTT Remastered looked better than the GTA definitive trilogy
@@D_LGND SRTT remastered is the first Volition game to flat out look better than GTA IV on max graphics
An SR Trilogy remake would be perfection. 3 gets a lot of unnecessary hate, but it does fit in with the first two more than it fits with the garbage that is 4.
9:04 That Montage of SR2. Really highlighted how fantastic the writing and characters were to work in all the humor and the serious drama without compromising each other, and in fact providing the tonal variety that really makes the sad hit and the funny pull belly laughs. Every time I've talked about saints row, even with people who have played as much as me, I really struggled to define exactly why I adore SR2 so much. That montage right there is finally something I can point to that people will really get what I mean. That's the stuff, the magic, that makes SR better than GTA. That's the stuff SR3 and 4 left behind for their cheap gags and that's what the devs never even considered when they plopped out the reboot. At the very least it's good to someone else loved the best open world crime sim in the same way I did. 💜⚜⚜⚜⚜⚜ That shit is gangster. 💜
Saints Row 2 is the peak, I am replaying the series now, while Saints Row 3, 4, Gat out of Hell, and Agents of Mayhem are amusing, like what was said in the video, it lacks the identity of the series. Shaundi being pushed to the back in favor of Kinzie is a big mistake. Kinzie wouldnt speak to SR2 boss the way she speaks to the goofball pushover SR3 boss. Shaundi was given the bitchy attitude before Gat died, Gat was ruined by making him the ultimate badass after SR2, Pierce changed to be much cooler, but I liked his whiny comic relief side in SR2.
SR2 Boss was running on revenge(you know, because Julius tried to kill him?).
When that and Ultor got dealt with, where else would the story go(yes, there was Dex, but how would that have turned out? Saints vs Ultor 2?)? And SRTT Boss mellowing out some is pretty, uh...human, for lack of a better term.
And Kinzie's not that bad lol
@@Ticketman99 the boss in sr3 is a fucking joke
He's dumb, too confident, and and tries to hard to be cool.
Sr2 boss was serious, cold and angry.
The boss in sr2 is a million times better than sr3 boss. Also why is the sr3 boss is so relaxed and calm when HIS BEST FUCKING FRIEND GOT KILLED? boss im sr3 should be even more angry than sr2 boss
@@Ticketman99 That's the SR3/SR4 explanation of the boss character change, it isn't good enough IMO, the demeanor and mannerisms are vastly different, if you look at the SR1 trailer where Playa says he wants it all, it is consistent with his SR2 portrayal where he confronts Julius.
Kinzie's character was okay as a minimal side character, she turned worse in SR4. She would fit in more with the reboot group over the pre-SR3 group. She was given a more active role and screen time in SR4, is a secondary protagonist in GooH, and an available character to select in Agents of Mayhem, Shaundi previously had the hacker role in SR2 and the running gag was her various connections for information, but had her role diminished in favor to Kinzie.
Kinzie became really annoying to me after SRTT, and how she pretty much made all the other characters seem useless over time. All because she could just do anything the plot needed. Where as things were more grounded and limited in SR1 and SR2, so the characters had to actually do some real work. Kinzie just became a mary-sue that the Boss always coward to. Simply because she just apparently knew everything the plot needed. Dex and Shaundi were never like that. I would have been fine with Kinzie if she just stayed a pervy FBI character that were allied to the Saints. But by SR4 she kind of just took over the gang, and Volition did that intentionally when in GOOH and AOM they kept pushing Kinzie over the other characters despite her being the least gangster character in the group.
@@ZiggyIsNowhere Kinzie should have just been an FBI character and worked within the realistic limitations of that. Instead of making her this all knowing genius hacker. Kinzie would have been more reasonably useful if she was jus there to counter the police and government. Instead they pretty much used her for everytihng. Shaundi pretty much had no role after SR3. Because Asha in SRIV is pretty much her in SRTT but better.
I've watched about 10 SR Reboot reviews, and you're the first who actually beat the game and unlocked this final ending I only learned about through your video.
Holy shit Saint's Row may as well be on Death Row.
Volition have a history of doing the opposite to what they know fans want and not just with Saints Row, they messed up Red Faction in the same way, I'm starting to think the company is some kind of tax scam to lose money.
Volition should have kept that "Haters gonna hate" attitude when people were calling SR1&2 "GTA clones," all Volition managed to do was neuter their one and only franchise and turn it into SR3: Pussified Edition...
not to heap on more SR discussion, but; 3 is my favorite for a very specific reason that makes a lot of what it does work that 2022 by definition does not have access to. that being, a constant awareness of the history defined by 1 and 2. Laura Bailey as femboss voice 1, to my personal ear, gave the best of a series of masterful performances that almost directly addressed the shift in tone.
in 1 and 2, the boss was a desperate hoodlum in a situation where being the most feared person in play was paramount. and they had a marvellous time doing that! but in 3, as a celebrity superstar, they are beginning to come to grips with the idea that it is better to be loved than feared, and with the pressure off in that way, they also have to deal with the idea that they just... went too far, in 2. and when continuing to behave that way gets their best friend killed, another body on the pile dead for their pride, something in them seems to snap.
they remain a ruthless mass murderer who brooks no challenge and retaliates against slights with incredible ferocity, but they are also making what seems to be a notable effort to restain themselves. they're freer in showing their affection for the other saints, mostly in awkward and stilted ways but sometimes completely earnest and joke free (What I Got, etc). they make some effort to minimize collateral. they elect to spare someone who has crossed them many times, possibly because he happens to be 16. the core conflict in the second half of the game isn't even really their fault anymore; they lit a match under the situation but they didn't lay the powder, so to speak.
and then, at the end, they're given a choice, which is basically; "did you like 2 boss or 3 boss more?" do they mercilessly put down someone who struck their pride and rule through fear, or admit that they don't have it in them to be that kind of person if it means seeing more friends die and therefore fully losing the mythic terror that has been their reason for being this whole time?
I dunno. again, I think Bailey absolutely killed it, but there's something that lands tremendously well with me in taking the combined over the top ridiculous action and gritty pulp themes of two, and seperating them but trying to keep the two seperate plates spinning at once. things are sillier now but sometimes that's harder on the Boss because now the option of lightening up has landed squarely on the shoulders of someone who never had to make that decision.
oh man that turned into an essay. the POINT is; even at its most controversially wacky, like in 4, the series always made an effort to go as hard as it could in what it was trying to do. the dildo-wielding alien-fighting president of the united states has moments of shocking earnesty where they explore the deep regret that comes with being the sort of person to bury a guy alive.
and the reboot does not put in even a fragment of that legwork. 3 got away with wackying up because it didn't stop doing the other stuff, it just tried to do it in different ways. reboot is raising its eyebrows and mugging at the camera from moment one. it doesn't dare try and tell a story about a bad person getting... maybe not better, but possibly less worse. it has no faith in itself, and it risks nothing.
and it doesn't have laura goddamn bailey.
I agree but I do wish the 1st and 2nd game get a remastered some day
You actually have a valid reason for liking The Third as opposed to most idiots saying that 3 is better simply because it's newer and better-looking. I like 2 more than 3 because of what you said, do I prefer ruthless sociopathy or toned-down sociopathy? I prefer the former and while we do lose friends along the way, SR2 Boss stopped at nothing to get revenge for them, for example Carlos, then Jessica/Aisha then Shogo. Another reason (personal gripe) why I don't like it's because they replaced SR2's Male Voice 3 with Troy Baker and Baker sounded like a goofball the entire time in TT, I could not stand it.
im playing SR2 right now for the first time, and i absolutely love it. Its amazing how many systems, gameplay elements, locations, interiors, etc. it has compared to what came after and especially compared to the latest one. I though SR3 and 4 were awesome but 2 just has everything that the other games dont.
I find it appropriate that you compare the reboot to the third game. The third game also suffered from a heavily inconsistent tone.
Well they used it as their model for this game, so it carried over the same problems. All they did was just strip out all the adult content and make it more appealing to the game journalists, if not self-inserting them into it.
@@GeteMachine there should be concentratoins camps for game journalists in each country then
@@VinnyUnion. How about go to a mental asylum?
There was no coming back after IV for Saint's Row. When they dealt with Gang warfare to Alien's and outer space they officially jumped the moon.
Saints Row was one of my favorite game franchises of all time. I loved all four games and Gat Out of Hell for different reasons, and seeing the series sink so low with this trainwreck of a reboot is just painful.
The explanation reminds me of the Yakuza series. It had wacky and goofy side activities but its main story was serious and character were grounded in what they were doing
To expand on this point that people have been making about how the characters shouldn't be good guys, I think the biggest reason it doesn't work is because the game never critiques them or exposes their hypocrisy for thinking they're good guys. You're supposed to always be on their side even though, by the game's nature, it is next to impossible to only kill people who "deserve it." You'll eventually run over a civilian or shoot one even if you don't mean to, you'll eventually destroy one of their cars, or you'll cause collateral damage that would negatively impact the lives of ordinary people. There's no way you can slice the main characters' *actions* in a way that makes them morally superior, as much as they say they are. It would be one thing if there was some mission at the climax of the game that makes you realize that you've been fucking people over, but I feel like this game wants you to ALWAYS be on the main characters' side. It just doesn't work when you're a ruthless, mass murdering criminal, and it's played out in the worst way possible (they don't even have to be serious about it, they could just go with a more humorous route that satirizes the main characters' justifications and that would work a hundred times better than what they did).
In Red Dead Redemption 2, you sympathize with the main characters and see that they have an ideology and way of life that makes them feel justified throughout most of the game, but one of the main themes of the game is turning that talk on its head and making you realize that there's no good way to be a bad guy. Even if you're nice to everyone in town, and in theory just robbing other bad people for a just cause (according to Dutch), you still end up shooting your way through people who can't possibly all be evil (e.g. hired guards for Leviticus Cornwall just collecting a paycheck, the towns Valentine and Strawberry), effectively killing a man with tuberculosis, bringing chaos to several small communities, robbing innocents on a train, and generally worsening the state of the game world for personal gain. You're supposed to realize that you're doing wrong so that you become invested in the idea of redemption.
This game does little to nothing to critique your bad actions, it doesn't mock the characters for thinking they're good guys, it doesn't just run with their spree of theft and homicide and say "they're bad guys, have fun, think about your actions if you feel like it" like the earlier Saints Row games did (the best approach for the tone, IMO). Any of those would work better than this bizarre, delusional morality we ended up getting, and the way that the game plays the good guy narrative completely straight makes me think that the writers genuinely believe in everything the main characters say and do and they want you to believe them too.
The fleur is a old religous symbol linked to power of the franks kings that over time became a symbol of respect and power enough that even today some exspencive gentlemens shoes have its design imbedded into them
And they think a waffle is better oh boy
On a more general note, I will say that I watched a bunch of the character customisation videos people put up in the weeks before the game’s release because it was really impressive in how in depth it was and how unique you could make some of the creations in that. I can see why they put it out free ahead of time as it really was putting their best foot forward as the complexity of their character customisation is unparalleled and, if nothing else, they can be proud of having achieved this. But this is also part of the problem as it’s obvious why they released this ahead of time in order to put their best foot forward… as after that they step off a cliff of competence into a pit of mediocrity and irritating quirkiness .
The voice acting is meh, the dialogue is atrocious, the graphics look like a 360 port, the world design is bland, the combat is forgettable, the driving is uninspiring and you can just tell that there is no heart or charm to this game.
I’m sure if I kept playing the story would also turn out to be awful but even from what we have… why would anyone want to? Why was this game made, and made the way it was more specifically?
I suppose it’s not the worst game ever and would just be a generic open world game if it was a new IP but it’s certainly not good either and for what’s an attempt to bring back this franchise, it really, REALLY needed to be and to say it missed its mark would really be an understatement.
I was thinking solace some of the customization just ain't that good compared to two because you can't wear a necklace and a hoodie and not being able to wear wristbands on whichever hand you want it's like they went three steps ahead two steps back oh and the voice acting is atrocious it's like something an edgy teenage would write in the year 2000 just to piss off his parents somehow Saints Row 2 will still be superior in like 50 years people will still remember it the reboot is on its way out not many people care about it or remember it simply because it's forgettable most people played it hated it finish the game just so they could delete it if people get more enjoyment from deleting your game that's basically congratulations you made garbage
Well said lad
Dope name my guy
To me, the world map seemed pretty hardly worked on actually
The character customization demo before release was also done with The Third and IV.
10:29 this moment still cracks me the hell up. The Unenthusiastic, dominating "that wasn't very nice." before he smashes his head in LOL
Guys hear me out. Volition can still fix this in a sequel.
Have us play as these losers trying to rob a stronghold in the prologue only to end up getting massacred by an obscured individual only for a cutscene to pan up revealing Gat calling up the boss.
Or have us play as a group in disguise attacking a stronghold and at then end of it a cutscene plays of these losers getting easily disposed of by our boss and the crew for calling themselves saints or for any petty excuse it don’t matter Anything better than this garbage they gave us
That could happen if another studio(who understands what Saint's Row is) gets to try, it will never happen as long as WOKElition keeps the IP hostage.
Or have the four of them singing along in the radio and then get into a fatal car crash
Having never played a Saints Row game, but watched a lot of these reviews for some reason, I'm honestly shocked they didn't have the Nu Saints obliterate a stand in for the Old Saints.
First of all I totally agree with the points made in this video and it matches to a 100 percent with my time with the game. The point I want to make is in regards to saints row 3. SR3 is in my opinion still a Saints Row game because for me SR was not a representation of Gangs and there culture but more about the culture around them like Gangstar Rap. 1 and 2 were closer to like 90s Hiphop. A more nihilistic and depressing look at "the hood". But 3 is closer to the over the Top ideas seen in more modern stuff (Kanyes: Power as the "Theme" of this game feels very fitting). That SR 4 clearly went way to far is undebatabel, but the gameplay and the characters made it still very fun for me personally. Anyway that is my take and sry for the spelling and grammer mistakes. (English is my second language)
@@GeteMachine The thing about the reboot is it could have worked. Social media playing a bigger part in it than modern hiphop or gangstar rap is absolutly fiting for our modern times but the kinds of internet "sub cultures" they chose is as far away from the gangstar popculture as possible. The sad thing for me is that the title screen music had such a great ton. Having the classic theme combined with this western music in away uniting this urben culture with a rural setting as a new basis for a gangstar game was such a missed opportunity.
Feels like every review of the reboot goes "it feels like everybody says thing bad but they're not specific" when every review has torn apart every single aspect of the game, it's most certainly not a "they just changed the main character so I hate it on principle" it's a "I ordered a cheeseburger and got a half eaten plate of dog food"
Volition were mad that nobody played Agents of Mayhem so all of the reboot's issues are designed to piss off SR fans.
I'd find it hilarious if they did a reboot of the reboot. Even more so I they say, actually recreated stillwater, and somewhat retreaded the originals, until a point where you "eliminate the fake saints from Santo Ileso", I find an opportunity like that absolutely gold. But knowing what happened with 2022, there most likely won't be another sr ever again tbh
It's Stilwater, with one L.
SR2 was my favorite. Upgraded everything from the original and added more.
Love the male cockney voice. Memorable villains. Fun customization. Perfect humor.
Oh, and you forgot to mention the police chief announcing on the radio a special task force just to take down "The Purple Shirt Mafia", Neenah stating how big of a problem that's gonna be, and then you heard nothing else about it. My bad, you get one "mission" where you kidnap the chief and leave her on top of a hill.
Dude the boss in Saints row 2 was such a badass. Now compared to the new boss, the new boss is nothing even with all that training
From smoking loa dust out of light bulbs in saints row 2 to epic karaoke. Natural progression as the developers have been using loa since saints row 2.
It's the way that the karaoke was done more than the karaoke itself. Sleeping Dogs had
karaoke, it was integrated into the story, not as a cheesy ending.
“It’s not THE Los Panteros, it’s just The Panteros. Los means… fuck it. Like I was saying…” a line the reboot WISHES it could’ve come up
It's
About the same
Its been bad since 4. 4 got a bit of a pass because it was a bit of a loveletter to the fans and mocked what it became with 3, but it was also the complete destruction of the storyline that could never be recovered. The new Saints Row just throws out everything and starts over, which was actually the right move after 4 and Gat out of hell.. But.. If you do that you need to refresh for your core audience. 2 and 3 were the core.. They ignored ALL of the saints row audience and just took a steamy dump. The franchise is probably dead now, sadly.
According to developers, the cyber mission where you use the NEMO and fight the Deckers was often considered the best mission by players. The premise of Saints Row 4 is "What if we made an entire game modeled after the best mission of the previous game?" It might be too much of a good thing, but the intent was good.
The Reboot is: People didn't like the previous game? Llet's make a game for people who will never like Saints Row AT ALL.
@@billybob7135 SR4 was originally SRTT DLC but since Volition was going bankrupt it was decided that it would be a full game instead. But I see your point
4 left it open to fix perfectly with the time line wtf are you taking about. Even ignoring Gat. They had time travel to just return to the original/2, before it got so crazy. Even remake the original and have it be a bit different since you could work in time travel and awareness of certain story points.
Plot wise it was always fixable. Gameplay wise it was just impossible to fit superpowers back into 1/2.
@@elvickRULES lmao.. 4 didn't do anything perfectly. Fucking space aliens, my nigga.
I've played SR2,3,4 and the reboot in this last year. The only one I've finished is the 2nd one. It's the most solid one. The one with the most soul
It's less that the cars are "unrealistic" and more that the cars feels weightless. any cars that you aren't driving feel like cardboard boxes when you ram into them while the car you drive can drift forever as long as they don't hit anything.
volition really let subredditors write Saints Row 2022😹 a NEW low. I wonder how those redditors feel now that they are on the wrong side of history. Thanks to u guys, u let volition butcher their own series to the bone.
It's crazy to me how the first and second somehow look better visually than what's seen from 3 onwards even though the graphical fidelity is very clearly lower in those first two and SR2 has horrific desaturation making it look more dated than the first. Maybe its the cartoony look of all the later ones that puts me off.
The undoubtable proof that they actually hate it is that they're never going to remake 1 or 2 and have never given a concrete reason why
One of the best reviews for this game, no, a video game period, that I've seen in a looong time. Thank you for this and I'm looking forward to more content!
For some reason I don't see any saints walking around the areas I've taken over. I keep seeing rival gang members. I don't know if it's a bug or what.
In all honesty. I've been seeing more companies make reboots of old games, where they seem to actually hate the fans and game they're having to make. I think best example is Gears 5 and 4. They seem to care so little about the story and playerbase. Quite sad.
One thing that I will say what's discussing about this game besides the writing it's the blatant copy of features from other games and calling it creativity that's like if I took GTA V added some mods and posted it online and said look how creative I am people saying this game is a success but the 80% drop in sales on the second week that's basically death I've never seen a game do so bad and people say actually it's a success I swear when volition shuts down the dude who said The Game's successful is going to say this is a huge win for volition
Yeah. That irks me too and they were never called out for that. The new devs were trying to pretend the stuff they got from Life is Strange, and Far Cry was them being creative.
As someone who used to be an actual Gangster... These characters are victims. Not thugs.
go to sleep timmy
Weird flex but ok
In a way The Nahualli during the ending represents this game to the rest of the series and fanbase, a complete outsider that tries to replace the original despite not fitting in whatsoever and nobody wanting it.
I feel like that was a problem with the publisher THQ anyway because if you look at their games some of their biggest games could not sustain what the earlier games has built
Look at Darksiders 1 and 2 and then look at how different the 3rd was even though people wanted more of what 2nd game offered but more refined
Instead of always looking to outdo themselves how about build from what came earlier and make it better
I would be happy with a remastered of 1-2 with improvements because after the 2nd game developers went off the deep end and now this IP may not get a new entry anytime soon
This could be how Capcom tried to redo DMC only to continue the original series. I hope one day they build saints row after the 2nd game
Ah Saints Row 3, the Resident Evil 5 of the franchise. Hated by long time fans, but sold a lot, so a lot of new fans love it.
I actually enjoyed re5 quite a bit, 6 not so much lol
@charles gee to each their own, but now that you mention it Re6 is essentially the Michael Bay resident evil editions 😂🤣
Re5 and sr3 are great! Fun the entire game and both you can play with a friend
Saints row reboot is the umbrella corps of the franchise
Where RE5 failed as a horror game it succeeds as 3rd person action game, it is still one of the most fun ones next to max payne 3
Imagine grinding for the 100% completion for the game to be bugged that you cant get past 97%
Really enjoyed this one mate. Unbelievable work as always x
This game’s writing is as if the “Day In The Life of a LinkedIn Worker” girl wrote it.
Those karaoke bits you showed reminded me of how satisfying(and genuinely funny)SR4's dance party was. That, and they didn't lock it behind grinding for bullshit.
Saints row 1: The Playa
Saints row 2: The Boss
Sinners row 2022: The Roommate
They went overboard with the comedy in SR3. There was a nice balance of comedy and seriousness in SR2 that worked well, and the games moving forward should have kept that tone.
Man I know how you feel getting that ending I had to leave my console on for 2 days just to get the worst ending I’ve ever seen in a game
Funny thing is the two credited writers on 2022 Saints Row both worked on the original Saints Row and SR4
someone said to me this is the "how do you do fellow kids" of games and I can't unthink it
The most bizarre thing about this game that stood out to me personally is that the voice acting doesn't feel connected to the characters.
I can't shake this feeling that I'm listening to an audio playing of someone talking while I'm watching a silent game model moving it's lips.. dunno how to explain it but there's *something* so off about it that I just can't believe those voices are coming from those characters.
@LazerzZ
Saints Row 4's end gave the saints the ability to go ANYWHERE OR WHEN. I Was half expecting when the reboot was going, the REAL SAINTS would bust in and the fake ones would be like "who the hell are you?" the real boss walks up, shooting the zoomer one "A real fucking saint" and then the game would go into EPIC AWESOME mode. But no. We got this trash heap that does almost everything in its power to not be what it use to be. All they had to do was move the saints to whatever planets or what not, even just be like "UNIVERSAL DOMINATION" of the universe you know. Saints 5 could have literally been galactic conquest.
What would you rather have... Zoomers, or GALACTIC CONQUEST.
Holy shit that set up would've actually been awesome and one hell of a good swerve.
Kidnapping someones gf, stickting her in the boot of her own car, gettin her bf to unknowingly crush her and then standing there to clap in his face is some next level cold shit
I bought the game day one, as I absolutely love Saints Row (I have videos of me even playing the demo of Saints Row 1 on TH-cam from back in the day), I so want to love it, so much so, but those bugs are trying me more than any other game I've played in the past 20 years. I've iterally lost hours and hours thanks to the game constantly crashing on loading screens, instantly losing 20+ minutes on a mission I had just completed.
You can tell the blood of Saints Row is in there, desperate to get out. But if they wanted a reboot/unrelated sequel, I wish they had had a period set piece. like a prohibition Chicago Saints Row, or a Victorian Saints Row would have been amazing. Could have had loads of fun with historical characters too!
But as it stands, I pray I don't have to wait 18 months for Volition to patch the whole game again, ALA Agents of Mayhem.
Also, This game was delayed since Feburary, I wonder what state it was in then, Could it have been another Cyberpunk 2077 if it had been released then?
Finally, no cockney bloke voice over FFS. No one messaging me if that was me doing the voice for an entire year!!!
Misguided and out of touch are the only things I can think of with this game. And I saw a interview with the writer and Game Director and they seem like swell folks...such a shame. Cheers, Larry, love you and your Channel 🍻🍻
Oh you too huh? I remember pre-ordering ME Andromeda because I love Mass Effect. Getting the game and wanting to love it. Instead I got, "my face is tired"....? Someone wrote that. Krogan that look like something Wrex shat out on a bad day. And jokes galore because F**k you.
But now we have a game we can say is worse then Cyberpunk 2077.
*If they wanted a reboot/unrelated sequel, I wish they had had a period set piece. like a prohibition Chicago Saints Row, or a Victorian Saints Row would have been amazing. Could have had loads of fun with historical characters too!*
I wouldnt want Saints Row to turn into Assassin's creed. Saints Row is supposed to be about a street gang. Not mobsters or knights or whatever.
@@GeteMachine theres never going to be an assassins creed set in a period where cars exist.
SR3 and SR4 were sharp departures from SR2, but they were at least joyous and revelled in the mayhem. This... thing... looks embarrassed that it even exists at all, constantly apologising for its own (imagined) toxicity like it's a male character on She-Hulk.
The games always remined me of the Airplane movies. Absurd situations taken absolutely seriously.
I liked all 4 of the originals for different reasons.
1. radio played while on foot. Something that's never been repeated in any game I know of.
2. Old timey divers helmet, purple suit, pimp cane shotty, and a sledge hammer.
3. First one I played love it.
4. Superpowers.
Gat out of hell. Playing as Johnny Gat.
The moment I heard about the reboot I knew it was gonna be bad. The more I heard of it the less I wanted to hear. Hopefully they'll never be allowed to make another. And someone else who actually likes and respects the games can get a crack at making the next loveable rogue installment.
If the reboot had some of these features from the previous games then the game would have had more respect:
1. The ability to rob stores and people on the streets
2. Pickup enemies' weapons
3. Allow the player to buy and use food or drugs
4. Recruit gang members from the church and around the city
When attempting to re-evaluate how a 'franchise' can have a rebirth, a new phase or simply trying something different and unexpected - I never suspected that volition would ever outshine naughty dog's many misses with their tlou2.
Collectively, and I don't believe it's an era, modern perspective or simply the industry collapsing in on itself (the issues I feel are more than just social or societal) but the patterns, the habits, the overall repetitious nature of companies and their developers continuing to almost intently disappoint their original fans, their long-time customers and maybe even a solid part of their intended new fanbase; it all comes back to an overestimation and obvious reliance of manufacturers and distributors to know and even calibrate the forgiveness of consumers and fans who might never fully find a grievance or need for vengeance on companies and corporate decisions that have rightfully earned the respite and to be despised by players who have paid for products that often times never fully live to expectation & are casually always missing something no matter the hype or advertising.
Cutting it short, because I should try to more often; what volition has reminded us with, what naughty dog has perhaps been slightly more forgiven for OR maybe, just maybe : it all is just a gradual snow-balling into a grander understanding that this confluence, this amalgamation, this accumulation of industry negligence AND intended as such, won't begin to be less conditional or occurring less in any frequency soon. If anyone spent money on this, or other failures in entertainment as indicated by the more than massive blowback across most apparent ways to witness the fallout from websites, videos, commentaries, blog spots or forums where more-than-often-productive conversation can* be had; when a wallet is opened to fulfill these sad prophecies time & time again it is only clear and fully transparent that hiding one's wallet, closing one's pockets and refusing one's excitement to the teasing natures of franchises who have HAD better days... vote with that f00king wallet in finding something better to invest in. Enough said, respect the vids, thanks again and yes the AC vids are a ++, cheers !
This video is informative, inspiring, enjoyable, useful, life-changing, calming and heartwarming.