Finding the Factorum EP01 - Martian Genesis (Space Engineers)

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  • เผยแพร่เมื่อ 24 ต.ค. 2024
  • Finding the Factorum is a sandbox scenario, where the player obtains perfectly legal salvage from random encounters to gather resources to build a strong enough vessel to first find, and then confront the Factorum faction.
    🛠 Finding The Factorum Scenario: steamcommunity...
    📺Subscribe to My Channel to see more videos and get more tips / @wellington6012
    📺Subscribe to My Secondary Channel to see even more videos / @futurewellington6012
    👤Connect with me on Discord: / discord
    💻Visit my website: www.wellington...
    🎼Music used in this episode:
    Credit and thanks to Loopop - Juno In The Space Maze
    Downloadable at: / @loopop
    Credit and thanks to Bobby Richards - 19th Floor
    Downloadable at: / @felte
  • เกม

ความคิดเห็น • 44

  • @EngineeredCoffee
    @EngineeredCoffee 2 วันที่ผ่านมา +4

    Excited for a new series! No notes today, but I will feed the algorithm. I like the 'wait to record for feedback', makes it fun and interactive! Can't wait for next week.

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +3

      Thanks Coffee, really appreciate the support and validation about the path I've decided to take.

  • @ryodenshipwright
    @ryodenshipwright 12 ชั่วโมงที่ผ่านมา +1

    Dude this is great, I was looking to change up the build restrictions. Your mod is right like what I want. I'm going to use it now.

    • @Wellington6012
      @Wellington6012  11 ชั่วโมงที่ผ่านมา +1

      Any thoughts on improvement welcome, I've set up a development channel over on discord.

    • @ryodenshipwright
      @ryodenshipwright 7 ชั่วโมงที่ผ่านมา +1

      @@Wellington6012 oh, I'll check that out

  • @XtrovertedHermit
    @XtrovertedHermit วันที่ผ่านมา +1

    playing it. The hostile miner was tough to take over, the wave of drones is tricky, the second hostile miner took me by surprise....

    • @Wellington6012
      @Wellington6012  วันที่ผ่านมา +1

      I think I a long way off trying anything like that, I hope they keep staying 7000km away from me for the time being.

  • @MrJeffro56
    @MrJeffro56 2 วันที่ผ่านมา +2

    Great dramatic entrance. It started out like it was going to be a tremendously hard or almost impossible. But that first find really changed the outlook. Looking forward to your future episodes. I have made some major improvement in flying in the earth’s atmosphere and base building. So still learning by your videos.

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +2

      Actually that encounter was fairly representative or slightly above average of what you can get, there are better, there are worse. It's not that much of a challenge surviving on encounters, but I need to do more than survive, I need to a mass enough resource to take on the Factorum. Thing will be how long until I get an assembler? There's not many encounters with one.

  • @slab-dd6vj
    @slab-dd6vj 2 วันที่ผ่านมา +1

    great start, you can use that encounter as a new base. just make an airtight room and put your survival kit inside of it. after that, you can explore the other encounters to get more parts. If after a while nothing viable comes up, you can just give it a slight push to set it adrift at 5-10 m/s. I played a scenario where you start like that (Adrift - Newtons first law) and it was quite fun

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +1

      Thanks Slab. There no rush to get into things, the Factorum isn't coming after me, so starting with a comfortable base, with air, I think is the right idea.

  • @phforNZ
    @phforNZ 2 วันที่ผ่านมา +2

    Looking forward to more. Good little episode to start with too.
    Notes: parachute if going planet. Also, grab anything with nickel in it as you go, it'll be a pain. And is it too early to harass with reminders of habitation? Haha.

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +1

      Thanks, I genuinely need the prod in the right direction on that one. I've been thinking about it overnight, I captured habitation, so I think I'll use that to start with, fix it enough to make airtight and maybe keep the ghost as shipmates.

  • @ssislo84
    @ssislo84 2 วันที่ผ่านมา +1

    Europa will have ice to make hydrogen from. There is a good chance that the other encounters will shoot at you also. I may jump into this scenario, I have already got a few things I would do different.

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +1

      If you've got any thoughts on how to improve the mod, let me know. I'm thinking restricted components added to NPC containers and stores for sale could be an optional add-on to the mod.

  • @OMG.HopsGnue
    @OMG.HopsGnue 2 วันที่ผ่านมา +1

    Of to a great.
    Watched and Liked 👍

  • @marksadler4457
    @marksadler4457 2 วันที่ผ่านมา +1

    Very excited for a new series :)

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +1

      Mark, nice to see you. Hope all is well with you and the wife.

  • @marksadler4457
    @marksadler4457 2 วันที่ผ่านมา +1

    I think I would try hurling the captured bit toward Europa :)

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +1

      46ltrs of hydrogen in a small grid ship, I don't think there will be much hurling ...but I think that chunk of ship will get on the move at some stage soon.

  • @bear4263
    @bear4263 วันที่ผ่านมา +1

    Great new series!

  • @kahvozeinsfang6953
    @kahvozeinsfang6953 2 ชั่วโมงที่ผ่านมา +1

    I don't think rotor or hinge lock on the tool bar is a new thing. In fact, I'm certain it's not.
    I made a rover with a trailer like two years ago and it has the rotor and hinge locking set up on the toolbar for connecting and disconnecting the trailer.

    • @Wellington6012
      @Wellington6012  58 นาทีที่ผ่านมา +1

      My trailers were the same, but there was only the option for ON/OFF, not one for ON and another for OFF. Particularly for groups this was a pain, because you'd only need to change one independently and you couldn't lock or unlock them all, only swap positions.

  • @Garuthius
    @Garuthius 2 วันที่ผ่านมา +1

    I was hoping you were going to moving onto solo Factorum content :D

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +2

      Was not planned in advanced and not specifically doing it because simply because of the new update, but everything has just worked out that way, fate one could say.

  • @OMG.HopsGnue
    @OMG.HopsGnue 2 วันที่ผ่านมา +2

    I like your work , but at 2 am , time will tell .

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +2

      Just a premiere for the live chat, it's really not that big of a deal, the episode will be there for whenever suits you or anyone else for that matter.

    • @AnonNopleb
      @AnonNopleb 2 วันที่ผ่านมา +1

      2 am is perfect for the spoopy encounter

  • @catlikelemur2760
    @catlikelemur2760 2 วันที่ผ่านมา +2

    ❤❤❤ catching premier ❤❤❤

  • @michaelmalden4589
    @michaelmalden4589 2 วันที่ผ่านมา +1

    Make a small ship and move on to the planet.

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +1

      I'll have to see what I can find, only got the one small grid battery right now and no assembler to make more power cells. Large grid is a fuel issue, I don't have any. But when I'm able, planting the haunted section a base on Europa might be an option.

  • @jacksonbarkerthebluehairedfox
    @jacksonbarkerthebluehairedfox 2 วันที่ผ่านมา +1

    Did you see the new Real Solar Systems mod? Think ya might do a series around that?

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +2

      I spotted it, have got past that yet. Certainly interesting, can't imagine the scripting that went into that

    • @jacksonbarkerthebluehairedfox
      @jacksonbarkerthebluehairedfox 2 วันที่ผ่านมา +1

      @@Wellington6012 Probably one of the most revolutionary mods to come to SE. It's surprisingly easy to work with too!

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา

      @@jacksonbarkerthebluehairedfox I never tried it, but there was the rotating planet mod too, must be the same mechanics. Only base game system or can you set for custom planets?

    • @jacksonbarkerthebluehairedfox
      @jacksonbarkerthebluehairedfox วันที่ผ่านมา +1

      @@Wellington6012 You can, but it currently looks wonky. It generates a proxy for the planet, and only the vanilla planets have proxies currently. The developer's working on a way to generate proxies for modded planets, but for now they appear as black balls until you go to their surface.

  • @rorythomas9469
    @rorythomas9469 2 วันที่ผ่านมา +1

    Might not be worth going to europa until you have more cargo/ hydrogen tanks?

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +2

      It's a chicken and the egg decision. Thing is I burnt through 2.5k ice going [in theory] a straight line and now I have none. It's a gamble whether one of those two encounters even has hydrogen. I really on the fence.

    • @rorythomas9469
      @rorythomas9469 2 วันที่ผ่านมา +1

      @@Wellington6012 I think then the only real option is Europa. Might even encounter something while you're there.

    • @Wellington6012
      @Wellington6012  2 วันที่ผ่านมา +2

      @@rorythomas9469 If I slap one of those new cargo containers on, they'll be 3x the medium containers volume.

    • @rorythomas9469
      @rorythomas9469 2 วันที่ผ่านมา +1

      @@Wellington6012 only limit is the thrust to get back into orbit. Go big on cargo.

  • @HeilTec
    @HeilTec 2 วันที่ผ่านมา +1

    ++