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Idea: Rock paper scissors. There are 10 triangles, 10 balls and 10 squares bouncing in a square. Balls take squares, squares take triangles, and triangles take balls. If a triangle, ball or square takes another triangle, ball or square then the triangle, ball or square that was taken becomes whatever shape took it. The point of gravity changes every time a shape gets taken. If a shape hits a wall, it has a 98% chance to do nothing, a 1% chance to duplicate, a 0.5% chance to delete itself, and a 0.5% chance to grow. The square is rotating, and the simulation ends when all shapes are the same.
Idea: make a circle bounce inside another circle and make it speed up until its at the speed of light (25x speed each 5 seconds). Inside of the bouncing circle there is an exact copy of the simulation that happening inside the larger unmoving circle but this time there are 2 circles in the bouncing circle. This goes to every bouncing circle making it an infinite / endless simulation just like this video
Idea: have a circle in a square in a circle. Every time the smaller circle touches the square the square gets smaller. Every time the square touches the large circle the square gets bigger. If the square touches either circle, the large one or the small one, it gets faster. The large circle is the border, the square isn't affected by gravity, and the small circle is affected by gravity.
Idea: Rock paper scissors. There are 10 triangles, 10 balls and 10 squares bouncing in a square. Balls take squares, squares take triangles, and triangles take balls. If a triangle, ball or square takes another triangle, ball or square then the triangle, ball or square that was taken becomes whatever shape took it. The point of gravity changes every time a shape gets taken. If a shape hits a wall, it has a 98% chance to do nothing, a 1% chance to duplicate, a 0.5% chance to delete itself, and a 0.5% chance to grow. The square is rotating, and the simulation ends when all shapes are the same.
Idea: A ball bouncing inside a circle, where the amount of time the ball spends in the air between each bounce determines how much the circle grows or shrinks. Say the anchor point in time is X, and the amount of time spent in the air is Y. If Y is bigger than X, the circle grows. If Y is smaller than X, the circle shrinks. This scales based on the gap between the two.
Idea: Have 121 Balls In A Circle And Give All Of Them A Colour With The Gravity Key And Have 11 Of Each Colour. Mercury: Red Venus: Green Earth: Blue Mars: Yellow Jupiter: Brown Saturn: Purple Uranus: Pink Neptune: Orange Pluto: White Moon: Light Gray Sun: Dark Gray Then Have A Black Ball With Represents A Black Hole That Switches To A Random Gravity Every Second And It Gets Bigger For Every Bounce.
Idea: A circle bounces in a circle, and with each bounce, 2 more circles are added. When there are too many circles, the outer circle gets bigger. I wanna see how this goes. I like your vids btw
Idea: 3 balls should be inside a circle but just like a normal circle, each bounce has a 5% chance to spawn a new ball but it changes the gravity for the ball making the base for the circle, ends when had 100 balls
Idea: A square bouncing inside another square, but the bouncing square can tumble, and with every bounce it grows more "rigid" (tumbles less) and gets a bit bigger
Make a ball bounce but every time it hits the edge, the border thingy (idfk) transforms into another shape (like a triangle, star, pentagon, stuff like that)
Idea: have a ball bouncing and every bounce the ball gets bigger, when it fills up, it zooms out to have a bigger ring and the original becomes a layer on the ball so it’s infinite
Make a simulation where, your mouse is a gravity point and if the ball touches the mouse, it repels and bounces onto the ring. Every time it bounces on the ring, a file is deleted. It can be any file, from inside System32, to even the program itself!
Idea: We have 2 shapes bouncing. One is a circle and one is a triangle. The right side is a circle and the left side is a triangle. If the circle/triangle bounces on the wrong side, it respawns but it is big.
Idea: A 100 sided shape is bouncing in the circle. Every bounce the shape has a 50/50 chance of losing one side or two sides. Do this until the shape disappears.
Edited: with circle broader Idea: if the circle bounces on the edges, the get smaller but make dots that will make it bigger if it is too small then end simulation
IDEA : glowing earth ball that when hits the side on the bigger ball turns into every planet then the last planet explodes . set to the song space oddisy by David Bowie
Idea: A white ball spawns and when it bounces 6 times it freezes and a black ball spawns in the opposite place and its gravitational point is the white sphere. When the black ball bounces 5 times it will disappear and the white ball will get unfrozen and get +1 speed.
Idea: make a circle bounce in a pentagon with another ball once it comes into contact it spawns a random colored ball with green (my fav color) having the lowest percent to be spawned because if it does the two original balls will start growing with the amount of green balls inside the circle with the two circles
Can you try doing where a square is in a square and every time it hits the corner the big square will shrink until it gets to small and add another one in the in the other small square until it’s just a full square
Make a circle bounce inside a polygon where each time it hits the side it has a 10% chance to spawn an alternate universe with a different ball and diffetent polygon and different physics.
Idea:1 square and 1 triangle are constantly bouncing, if they touch each other or get close, they will make a new shape, supposedly the shape will get bigger once it gets close to one another, there is also a chance that it will turn 2x bigger, simulation ends if there's too much shapes or a bigger shape then the border.
Idea: Make a square bounce on a ball and the ball is the gravity and that is inside of another ball and again. The gravity ball grows with every bounce including when that square collides
Idea: Every time a ball bounces, the word pneumonoultramicroscopicsilicovolcanoconiosis appears on screen of size 14. Do this until the screen is white.
Idea: the ball gets bigger and faster every time you click it with the mouse and if it stops game over and you have to get 100 points by having the ball touch the side to win if the ball is 100 size then the size resets but the score is saved every bounce is 30% Chance doubled and 30% chance to -1 double points
Idea: A gravity ball is orbiting a regular ball. Whenever the ball hits the wall the gravity ball has a 33/67 chance of getting weaker or stronger. Do this until the ball gets really fast.
Start with three balls and add a ball when one bounces off of another. Add gravity every time a ball bounces, and each ball creates a line that becomes a platform each ball can bounce off. Thanks if you do it!
idea: there are 2 circles and each time one bounces there is a 25% chance the number of circles will double a 25% chance half of the circles get removed a 25% chance the circles speeds double and a 25% chance the circles speeds double in slowness
Idea: 3 balls that don’t leave a trail in a circle. They never collide with each other. I know this may seem hard but you’d be up for the challenge I think.
I have an idea! idea: what if the ball touch border that shape □ or ○ (1 ball in square and 1 ball in circle),it will respone to the each other to make the border even bigger and with the ball
idea: The ring and the ball bounces the ball has earth and the ring has inverted. The ball and the ring bounces on each other and every 10 bounces, another ball and another ring spawns
Idea: it’s from the last video that wants you to search BTD6 ninja monkey also this is changed He will shoot Shirkens every 1.32 seconds and every ball popped spawns 2 balls the ninja monkey gets a 0.5 speed briefly lasting 7 seconds for every 10 seconds. Simulation can start by clicking the button saying START and ending = clicking on the subscribe buttton on near the start button lmao
Day 2 of asking: The red triangle bounces in a circle, and a green triangle bounces in a different circle. Each time the red triangle bounces, there is a 1% chance that the blue triangle gains a side. If the triangle gains a side, the chance of gaining a side increases by one, and vice versa. Continue until one or both is a 100% chance.
idea: make a shape bounce with another shape inside it. make it speed up every bounce until it reaches the speed of light. it will play a song of your choice (well i hope its “ready to rumble” by lsplash search it up if u dont know about it lol). inside of the shape theres an exact copy of the playing simulation happening inside the larger shape. my idea is EXTREMELY STUPID that i even think it wont get in a video because people dont understand me well
DAY = 3 FOR ASKING ::: Make a a circle 🔴 like this then make another circle ⭕ like this then put this 🔴 smaller then this ⭕ and put filled circle middle of square and make line circle ⭕ bounce increase by one when it hits square boundary and when it hits the 🔴 multiply it by 3 and decrease bounce by one and also when bounce reaches 5 times the original bounce make the ⭕ explode like beautiful sparkles can you do it (evil right 😂)? 😅
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Which simulation was your favorite? 🤔
I liked the 6th one, also all of this is really cool.
Idea: Rock paper scissors. There are 10 triangles, 10 balls and 10 squares bouncing in a square. Balls take squares, squares take triangles, and triangles take balls. If a triangle, ball or square takes another triangle, ball or square then the triangle, ball or square that was taken becomes whatever shape took it. The point of gravity changes every time a shape gets taken. If a shape hits a wall, it has a 98% chance to do nothing, a 1% chance to duplicate, a 0.5% chance to delete itself, and a 0.5% chance to grow. The square is rotating, and the simulation ends when all shapes are the same.
Rectangle
Idea: make a circle bounce inside another circle and make it speed up until its at the speed of light (25x speed each 5 seconds). Inside of the bouncing circle there is an exact copy of the simulation that happening inside the larger unmoving circle but this time there are 2 circles in the bouncing circle. This goes to every bouncing circle making it an infinite / endless simulation just like this video
Shut up bro that idea sucks
This
So just like a recurring simulation?
@@AustinLin-f2k Ях (да((yes))
YESSS
Idea: have a circle in a square in a circle. Every time the smaller circle touches the square the square gets smaller. Every time the square touches the large circle the square gets bigger. If the square touches either circle, the large one or the small one, it gets faster. The large circle is the border, the square isn't affected by gravity, and the small circle is affected by gravity.
1:19 YEEESSSSSSSSSSSSSSSSSS
Commercial: 😶
It’s like a shifting pyramid
Same
YESSSSSSSSS
Idea: Rock paper scissors. There are 10 triangles, 10 balls and 10 squares bouncing in a square. Balls take squares, squares take triangles, and triangles take balls. If a triangle, ball or square takes another triangle, ball or square then the triangle, ball or square that was taken becomes whatever shape took it. The point of gravity changes every time a shape gets taken. If a shape hits a wall, it has a 98% chance to do nothing, a 1% chance to duplicate, a 0.5% chance to delete itself, and a 0.5% chance to grow. The square is rotating, and the simulation ends when all shapes are the same.
balls
Very complex
2:29
That lag cracked me like an egg. 😆🥚
Idea: A ball bouncing inside a circle, where the amount of time the ball spends in the air between each bounce determines how much the circle grows or shrinks. Say the anchor point in time is X, and the amount of time spent in the air is Y. If Y is bigger than X, the circle grows. If Y is smaller than X, the circle shrinks. This scales based on the gap between the two.
Idea: Have 121 Balls In A Circle And Give All Of Them A Colour With The Gravity Key And Have 11 Of Each Colour.
Mercury: Red
Venus: Green
Earth: Blue
Mars: Yellow
Jupiter: Brown
Saturn: Purple
Uranus: Pink
Neptune: Orange
Pluto: White
Moon: Light Gray
Sun: Dark Gray
Then Have A Black Ball With Represents A Black Hole That Switches To A Random Gravity Every Second And It Gets Bigger For Every Bounce.
DVD moment lol 3:25
and also at 3:38, two for one!
Idea: A circle bounces in a circle, and with each bounce, 2 more circles are added. When there are too many circles, the outer circle gets bigger. I wanna see how this goes. I like your vids btw
Idea: 3 balls should be inside a circle but just like a normal circle, each bounce has a 5% chance to spawn a new ball but it changes the gravity for the ball making the base for the circle, ends when had 100 balls
Idea: A square bouncing inside another square, but the bouncing square can tumble, and with every bounce it grows more "rigid" (tumbles less) and gets a bit bigger
Make a ball bounce but every time it hits the edge, the border thingy (idfk) transforms into another shape (like a triangle, star, pentagon, stuff like that)
Idea: have a ball bouncing and every bounce the ball gets bigger, when it fills up, it zooms out to have a bigger ring and the original becomes a layer on the ball so it’s infinite
Make a simulation where, your mouse is a gravity point and if the ball touches the mouse, it repels and bounces onto the ring. Every time it bounces on the ring, a file is deleted. It can be any file, from inside System32, to even the program itself!
Idea: We have 2 shapes bouncing. One is a circle and one is a triangle. The right side is a circle and the left side is a triangle. If the circle/triangle bounces on the wrong side, it respawns but it is big.
Idea: A 100 sided shape is bouncing in the circle. Every bounce the shape has a 50/50 chance of losing one side or two sides. Do this until the shape disappears.
1:52 I have a short idea: make a square bounce in a circle, every time the square bounces the ring increases a 10% And the square a 20%.
Edited: with circle broader
Idea: if the circle bounces on the edges, the get smaller but make dots that will make it bigger if it is too small then end simulation
IDEA : glowing earth ball that when hits the side on the bigger ball turns into every planet then the last planet explodes . set to the song space oddisy by David Bowie
1:18 that trippy
Idea: make a ring with a ball in it and when it hits the ring it has a 50% chance of spawning a new ball
Idea: have a circle in the square. Each time the circle hits the sides it changes shape
TH-cam compressions is NOT happy with this video 😅
1:19 IT HIT THE CORNER YES
1:26 I just started this video when my brain is already broken completely
This video broke my brain
Idea: A white ball spawns and when it bounces 6 times it freezes and a black ball spawns in the opposite place and its gravitational point is the white sphere. When the black ball bounces 5 times it will disappear and the white ball will get unfrozen and get +1 speed.
Idea: make a circle bounce in a pentagon with another ball once it comes into contact it spawns a random colored ball with green (my fav color) having the lowest percent to be spawned because if it does the two original balls will start growing with the amount of green balls inside the circle with the two circles
Can you try doing where a square is in a square and every time it hits the corner the big square will shrink until it gets to small and add another one in the in the other small square until it’s just a full square
Idea: every time the ball bounces there is. A 25% chance it duplicates 35% chance
It gets bigger and a 45% chance it gets smaller
idea: every time the circle bounces its a 50% chance it changes gravity and a 50% chance its gets bigger.
Make a circle bounce inside a polygon where each time it hits the side it has a 10% chance to spawn an alternate universe with a different ball and diffetent polygon and different physics.
Idea:1 square and 1 triangle are constantly bouncing, if they touch each other or get close, they will make a new shape, supposedly the shape will get bigger once it gets close to one another, there is also a chance that it will turn 2x bigger, simulation ends if there's too much shapes or a bigger shape then the border.
Idea: Make a square bounce on a ball and the ball is the gravity and that is inside of another ball and again. The gravity ball grows with every bounce including when that square collides
Make a mandelbrot bounce in a mandlesbrot but each bounce it adds 1 itteration and shrinks 2 times smaller
Idea: Every time a ball bounces, the word pneumonoultramicroscopicsilicovolcanoconiosis appears on screen of size 14. Do this until the screen is white.
Note: The word pneumonoultramicroscopicsilicovolcanoconiosis will appear in a random spot
Idea: the ball gets bigger and faster every time you click it with the mouse and if it stops game over and you have to get 100 points by having the ball touch the side to win if the ball is 100 size
then the size resets but the score is saved every bounce is 30% Chance doubled and 30% chance to -1 double points
Here I am again saying to just put faces on objects in a simulation because it would be fun.
An idea is to have the stay away from the ball that gradually gets faster until it hits the border
Idea: A gravity ball is orbiting a regular ball. Whenever the ball hits the wall the gravity ball has a 33/67 chance of getting weaker or stronger. Do this until the ball gets really fast.
make one where a square in a square box and the smaller square has to hit the corner 5 times (not in a row)
the 1st simulation has the illusion of a hallway
Idea. A ball when it hits the side the ball gets bigger but the circle gets smaller
3:26 CORNER YESSS
Start with three balls and add a ball when one bounces off of another. Add gravity every time a ball bounces, and each ball creates a line that becomes a platform each ball can bounce off. Thanks if you do it!
idea: there are 2 circles and each time one bounces there is a 25% chance the number of circles will double a 25% chance half of the circles get removed a 25% chance the circles speeds double and a 25% chance the circles speeds double in slowness
Idea: 3 balls that don’t leave a trail in a circle. They never collide with each other. I know this may seem hard but you’d be up for the challenge I think.
Reading this gave me a stroke
@ why
@@Sharknana721 its the double negative, and barely any punctuation (not trying to be mean)
@ there I edited it maybe that’s better idk
@@Sharknana721 ohhh ok i get it thanks
5:22 CORNER!
The second one reminds me of the DVD bouncing
Make a ball. If it hits the border, it dissappears, and two more balls appear.
I think it would be interesting if u made shapes inside of shapes be a bit late. The video would be much more hypnotizing
Perfect before sleeping
I have an idea!
idea: what if the ball touch border that shape □ or ○ (1 ball in square and 1 ball in circle),it will respone to the each other to make the border even bigger and with the ball
Make one which each time a ball bounces a new ball spawns
idea: The ring and the ball bounces the ball has earth and the ring has inverted. The ball and the ring bounces on each other and every 10 bounces, another ball and another ring spawns
Idea: make two balls and a goal. Then let the balls go for 90 seconds.
1:22 tunnel curving
3:55
This.
This is Enthropy.
7:04 it looks like an eraser erasing the black
Make the ball biggest and fastest until the game crashes
Idea: it’s from the last video that wants you to search BTD6 ninja monkey also this is changed He will shoot Shirkens every 1.32 seconds and every ball popped spawns 2 balls the ninja monkey gets a 0.5 speed briefly lasting 7 seconds for every 10 seconds. Simulation can start by clicking the button saying START and ending = clicking on the subscribe buttton on near the start button lmao
Idea:the 2 balls hit it spawn a ball
1.the Shape is Square
Idea : when a ball escapes the cam it multiplies
I like how each one becomes a tunnel illusion
Day 2 of asking:
The red triangle bounces in a circle, and a green triangle bounces in a different circle. Each time the red triangle bounces, there is a 1% chance that the blue triangle gains a side. If the triangle gains a side, the chance of gaining a side increases by one, and vice versa. Continue until one or both is a 100% chance.
Make the thing where it looks like a bunch of balls rolling in a circle when it’s actually just a bunch of straight lines
Random Idea: two balls will spawn.
each bounce increases in not only value of balls but will also increase volume.
keep going until ur ears hurt.
idea: make a shape bounce with another shape inside it. make it speed up every bounce until it reaches the speed of light. it will play a song of your choice (well i hope its “ready to rumble” by lsplash search it up if u dont know about it lol). inside of the shape theres an exact copy of the playing simulation happening inside the larger shape. my idea is EXTREMELY STUPID that i even think it wont get in a video because people dont understand me well
1:15 it looks like a hallway is bending
Make it so every time it hits the side it make one more side to the square
Why is nobody talking about the music that makes the square and the ball?
Program my idea!
Make one where there is a ball bouncing in the ring but there is a 3-rotor attack helicopter attacking the ball
question what language do you use to make these?
He uses python if i Remember
DO NOT BREAK CIRCLE!!! 2:31
2:33 LOL
Sounds good
At the first simulation it looks like a tunnel which is bending 1:16
Maybe make one where 4:17 WAIT IS ALREADY ADDED :((((
1:24 paused at the right time.
So cool at 3 2:50
2:25 it looks so weird
DAY = 3 FOR ASKING :::
Make a a circle 🔴 like this then make another circle ⭕ like this then put this 🔴 smaller then this ⭕ and put filled circle middle of square and make line circle ⭕ bounce increase by one when it hits square boundary and when it hits the 🔴 multiply it by 3 and decrease bounce by one and also when bounce reaches 5 times the original bounce make the ⭕ explode like beautiful sparkles can you do it (evil right 😂)? 😅
2:32 what is THAT
Is there a circle in a circle in a circle in a circle in a circle infinitely
Bounception!
Pause at this moment and look 1:11
Nice!
My brain iq before I started watching this video-1000iq after-1
Idea put a ball that leaves a trail spelling sub
Did not break my brain! 😎😎🤓
i know its a screen in a screen in a screen in a screen when i see it
4th is a sown
The demon core
Windows screensavers on window 10/11 be like:
0:58 dawg that was close🤑🤑🤑🥶🥶
Guys i think i have McDonalds wifi bc it keeps stopping the vid
Do this again but remove the rattle snake tail from the circle ones
Edit:or cobra
Edit 2: can I atleast get one reply
Ok
11:02
Idea: make the ring close in like the storm in Fortnite