Perhaps, perhaps not. Many of the patterns this game makes end up being what are called Mandalas. For all we know, it could be a way of showing these off.
It's impressive how it makes a shape using exactly your solution even though it's only approximately what was asked. Clearly each one is generated on the spot.
Ok, this dev seems to be real good at what he does. I'll give his games a good try, even if I don't think I can beat a game Tyler gave up playing because it got too hard. Maybe I can get better than Tyler at some type of puzzle then.
@@JosiahBradleyyeah, like i would absolutely not be able to follow anything in this video if it weren't for the editor(s?) lol Edit: thank you Noarsi and Ben Ranger :D
i didn't think i would find another game that scratches the same brain itch as tandis, but this is so insanely satisfying to watch. my god. i need more.
For the curious, a lot of these (some of the ones involving circles) trace curves called Cycloids. Look into it if you want, it's really interesting! Cycloids are what let us figure out that square wheels can drive perfectly smoothly on a road that's incredibly bumpy.
They are a subclass of trochoids (for the ones that Tyler placed), and the vast majority of these shapes are called roulettes. Some examples are the optimal way to have structures bearing their own weight (i.e. chains hanging down, buildings pushing down on themselves). In general, this puzzle maker seems like a geometry/analysis teacher using puzzle games to teach.
I think the closest thing these paths could be compared to are partial cyclogons. Cycloids and trochoids are specifically in reference to circles, so all of the squares and weird shapes would not be considered cycloids or trochoids. But, many of these puzzles aren't rolling on a flat line or circle so I'm not exactly sure what those would be classified as.
The fact that you can mathematically figure out all of the shapes that the lines create just makes it even more satisfying to me. It really shows how math can be beautiful, excellent vid!
The use of Arabic writing and references to Islamic art and architecture are really cool and relevant as these types of geometric patterns were a huge part of Islamic art history
The nice thing about this game from a viewing perspective is it still gives something nice to look at/watch after the solution, avoiding the problem of viewers usually not getting the same gratification as the person solving the puzzle
Wow, this is the first game I’ve ever seen that seems to be constantly rewarding the player for playing, and doing so in such a consistently pleasant way that fits perfectly into its style. Seems phenomenal really. Also editing is superb! The box to show the rotation of the rectangles was an excellent visual to Tyler’s explanation!
Sometimes I wonder how much of the animation at the end of levels was game and how much edittors doing something amazing. I can't trust anything anymore with how goated the edits are, but in any case, looking at satisfying things makes the brain feel good. Want more.
12:35 I disagree that the 4th block was a bait for this puzzle. You didn't have to put the node on it, but it was causing the 3rd pendulum to move different because it was slowing it down when the 3rd pushed against it, and speed it up when the 4th whipped around. The shape you traced was only possible because of the acceleration.
Im pretty sure that the 4th block has no impact on the 3rd block. It looks like these shapes are made with a fourier series, where each block rotates at a constant speed. In such a series, the later blocks do not affect the movement of the earlier blocks at all. Theres a really good 3b1b video about how fourier series work that goes into further depth.
@@garrisonwu5862 Yeah, it doesn't look like an actual pendulum simulation. By the way, did y'all see that video where they made a robot that can control a triple pendulum? Embedded Control Lab
@@joeomundsonjust saw it,i am guessing there are 56 main types of starting positions and its trying to slow all of them down? Correct me if im wrong tho.
@@monishrules6580 I think there are 11 possible equilibrium states, and it demonstrates all possible transitions between them, showing amazing control over the system
11:30 The movement patterns are looping, so the chalk point will eventually return to it's origin and form a complete shape no matter where you click on the object. Geometry is cool.
tandis was one of the only puzzle games you've played where i actually thought i might've been able to do better, but that's mostly just because i've done a lot of thinking in 3d space while 3d modeling etc. this game is a whole different wheelhouse, excited to see more if you do more!
Mahdi Bahrami is a genius. These games are so simple yet so elegant - both in concept and in execution. Tandis and Engare are absolute masterpieces of puzzle gaming.
I instantly thought of that other geometry one when I watched a couple of these puzzles at the beginning of the video, then you said it's the same dev! Really cool stuff, seeing all of the patterns and how that is both math and art!
12:00 the fourth pendulum here isn't a bait. More of an explanation. A simple way to see it is look how the second part of a pendulum interacts in both a double and triple pendulum and see how different the traces are. The fourth pendulum is there to keep the whole thing moving correctly
Finally! A puzzle game I've played before Aliensrock got to it x3 I'm excited to see your reaction. Edit: This is very much a math game behind the scenes.. I shared this with some math nerd friends of mine and they thought it was neat af
there's a museum i used to go to a lot that had something that i think was called a spirograph machine? those little in-between art segments bring up some nostalgic memories.
Okay, showing my age here, but there used to be a drawing "toy" called Spirograph which created patterns like this. All you needed was a pen, some paper, and a few of the pieces carefully placed. It was awesome!
as someone who is not very good at geometry this game is crazy to me, i never would have guessed just simple shapes rotating could create something like this
A very hypnotic game, I should be getting ready to go to work but yeah. Reminds me of some gyro-stencils I used to use in primary school back in the late 80s, that combined with large pens that had like 8+ colours in it.
This was clearly just a geometry nerd's way of sharing their passion- and I am HERE for it!
Perhaps, perhaps not. Many of the patterns this game makes end up being what are called Mandalas. For all we know, it could be a way of showing these off.
Look up fourier series apif you want more info about how consistent motion can create all kinds of shapes
incredible editing to help visualize things this episode. thanks again, editors!
3:53 👍
100% they nailed it!
It was so well integrated, I though it was an in game illustration.
It's impressive how it makes a shape using exactly your solution even though it's only approximately what was asked. Clearly each one is generated on the spot.
This game is very pretty and well designed. I really can't wait to see what cool puzzle game this developer will make next.
I think the music, specially during the first half of the video, is also really good and fitting! It's odd but I found it immersive.
True I wonder what the developer of this game will make next
I think it’s interesting how as the after scenes get more colorful the actual puzzle scenes become less embellished
Oh you’re right, that’s very cool
I don’t know where you keep finding all these chill puzzle games!
The game dev reached out to me via email for this one. Between Engare and Tandis, he's got some real creative ideas.
@@Aliensrock It’s a very unique game style, shame I suck at Tandis!
Ok, this dev seems to be real good at what he does. I'll give his games a good try, even if I don't think I can beat a game Tyler gave up playing because it got too hard. Maybe I can get better than Tyler at some type of puzzle then.
@@AliensrockI'd be very interested to know his educational background, these games are very cool
@@neilcicerega4326 it's something to do with mathematics, in both games they use well known concepts in a creative way.
i think this channel has the best editors i've seen since they add to the videos so much that i can call them content CREATORS to a certain degree
Strongly agree. It isn't just basic cuts etc it adds to the story itself and it's a really high production value for a mostly puzzle channel.
@@JosiahBradleyyeah, like i would absolutely not be able to follow anything in this video if it weren't for the editor(s?) lol
Edit: thank you Noarsi and Ben Ranger :D
i didn't think i would find another game that scratches the same brain itch as tandis, but this is so insanely satisfying to watch. my god. i need more.
For the curious, a lot of these (some of the ones involving circles) trace curves called Cycloids. Look into it if you want, it's really interesting!
Cycloids are what let us figure out that square wheels can drive perfectly smoothly on a road that's incredibly bumpy.
Morphocular has a series on circloid math that's great for this
They are a subclass of trochoids (for the ones that Tyler placed), and the vast majority of these shapes are called roulettes. Some examples are the optimal way to have structures bearing their own weight (i.e. chains hanging down, buildings pushing down on themselves).
In general, this puzzle maker seems like a geometry/analysis teacher using puzzle games to teach.
There we go, someone who actually knows what they're talking about correcting me xD@@btf_flotsam478
I think the closest thing these paths could be compared to are partial cyclogons. Cycloids and trochoids are specifically in reference to circles, so all of the squares and weird shapes would not be considered cycloids or trochoids. But, many of these puzzles aren't rolling on a flat line or circle so I'm not exactly sure what those would be classified as.
Just published the hardest puzzle in the world. Please check it out.
The nostalgia of playing with a Spirograph as a kid hits hard while watching this
Ikr
The fact that you can mathematically figure out all of the shapes that the lines create just makes it even more satisfying to me. It really shows how math can be beautiful, excellent vid!
The use of Arabic writing and references to Islamic art and architecture are really cool and relevant as these types of geometric patterns were a huge part of Islamic art history
I love how this game gives the player an intuition about Fourier transforms.
I'm loving these geometry-based puzzles! They scratch my brain all the right ways
Absolutely would watch more! Very interesting puzzle game, I can't even begin to guess how they filled in the shapes with color at the end.
Finally, a new satisfying puzzle game
Man geometry is awesome. There were a bunch of concepts from the field snuck in there. And it makes for such cool puzzles
OMG
TH-cam
i legit thought you were yt, i agree tho!
@John-egg299 bro fell for it
@@John-egg299thats not youtube dumbass
This guy just keeps coming up with these trippy gometric games and i love it
I loved tandis, glad to see you're playing more games from that creator!
I LOVED this video. Please don't stop playing this game.
The nice thing about this game from a viewing perspective is it still gives something nice to look at/watch after the solution, avoiding the problem of viewers usually not getting the same gratification as the person solving the puzzle
Wow, this is the first game I’ve ever seen that seems to be constantly rewarding the player for playing, and doing so in such a consistently pleasant way that fits perfectly into its style. Seems phenomenal really.
Also editing is superb! The box to show the rotation of the rectangles was an excellent visual to Tyler’s explanation!
Sometimes I wonder how much of the animation at the end of levels was game and how much edittors doing something amazing. I can't trust anything anymore with how goated the edits are, but in any case, looking at satisfying things makes the brain feel good. Want more.
Now this, THIS is my jam! This creator's games are right up my alley and I can't wait to see what kind of things they can make!
12:35 I disagree that the 4th block was a bait for this puzzle. You didn't have to put the node on it, but it was causing the 3rd pendulum to move different because it was slowing it down when the 3rd pushed against it, and speed it up when the 4th whipped around. The shape you traced was only possible because of the acceleration.
Im pretty sure that the 4th block has no impact on the 3rd block. It looks like these shapes are made with a fourier series, where each block rotates at a constant speed. In such a series, the later blocks do not affect the movement of the earlier blocks at all. Theres a really good 3b1b video about how fourier series work that goes into further depth.
@@garrisonwu5862 Yeah, it doesn't look like an actual pendulum simulation.
By the way, did y'all see that video where they made a robot that can control a triple pendulum? Embedded Control Lab
@@joeomundsonjust saw it,i am guessing there are 56 main types of starting positions and its trying to slow all of them down? Correct me if im wrong tho.
@@monishrules6580 I think there are 11 possible equilibrium states, and it demonstrates all possible transitions between them, showing amazing control over the system
11:30 The movement patterns are looping, so the chalk point will eventually return to it's origin and form a complete shape no matter where you click on the object. Geometry is cool.
This creator has so many cool, unique, and amazing puzzle game ideas. Thank you for playing/showing us
Let's go! Mentioned this in the comments of the first Tandis video, glad it's finally getting its time.
tandis was one of the only puzzle games you've played where i actually thought i might've been able to do better, but that's mostly just because i've done a lot of thinking in 3d space while 3d modeling etc. this game is a whole different wheelhouse, excited to see more if you do more!
we DEFINITELY need more of this game, hoping Engare hits that same "Oh damn, I can't keep playing this because of how hard it is" threshold
Mahdi Bahrami is a genius. These games are so simple yet so elegant - both in concept and in execution. Tandis and Engare are absolute masterpieces of puzzle gaming.
this game is super satisfying to watch, I'd love to see more of it!! and more tendis too if you ever find yourself completing those puzzles easier
This feels like a perfect game to give somebody who doesn't understand why math can be beautiful
Those post-puzzle moments are so pleasing to look at
Unlike Tandis, it's very straightforward to understand why an Engare solution is correct. An excellent puzzle that I'd love to see more of.
This dev knows calculus really well.
I instantly thought of that other geometry one when I watched a couple of these puzzles at the beginning of the video, then you said it's the same dev! Really cool stuff, seeing all of the patterns and how that is both math and art!
This is so chill and satisfying, perfect for right before bed
After this video, I now know how all those super fancy shapes you see on great tapestry got made consistently, and it is amazing.
I love these chill games. I would definitely enjoy seeing it again.
Loved it!! Would love to see more of Engare and Tandis!!
Absolutely stunning editing as per usual!
seeing tyler just breezing through levels that i couldn't beat in 100 years is so satisfying
I love, that this game works with Fourier series, that's really cool!
This is super satisfying, and it feels a little more intuitive than tandis lmao, I’d love to see more
9:28 watching the satisfying patterns form as you complete puzzles. It fills you with determination
I really like the shape/wave revealed after you do each puzzle. It’s what I wanted (and felt was missing) from “a little to the left”
This game has been one which I always come back to if I ever wanna chill. So good
Great game, great editing, great explanations, great video. Would like to see more from this game.
I can't explain it, but with this style of geometry puzzle, just a few puzzles in this... just *felt* like Tandis.
This one definetely has a beautiful art concept
I always wondered where Tandis went. Wish we could see more of it
I feel like getting this game just to draw lines and patterns separate from the puzzles. Super satisfying.
12:00 the fourth pendulum here isn't a bait. More of an explanation. A simple way to see it is look how the second part of a pendulum interacts in both a double and triple pendulum and see how different the traces are. The fourth pendulum is there to keep the whole thing moving correctly
Im so happy when aliensrock posts
His content is amazing
Reminds me of my childhood, I had a thing using spinning circles to draw these pretty shapes
I still rember when this guy fought ISAB in BTDB1
this was so cool. im a huge nerd and love fractals and art so this was like heaven to me
he mentioned tandis! let’s go!
Would really love more episodes of tandis
Thank you editors for keeping all the satisfying geometry that forms the shapes 🙏
nice to see spirographs coming back as a puzzle game.
Tandis and Engare. This guy is a genius! I'm a math teacher and i love showing this type of things to my students
This was so relaxing. Very cool. Would absolutely watch another
Omggg I can't tell if I prefer this one or Tandis 😍
Such a creative game developer behind these 2 games!
I love how you can tell
where the developer is from
in both tandis and engare
i would love to see more of this!!
Tyler never fails to show us new and exciting puzzle games
bot.. I guess
One of my favorite things to do back in high school geometry and precalc was making stuff like this with my graphing calculator. God math is cool.
11:44 you can’t convince me that isn’t a uterus
Finally! A puzzle game I've played before Aliensrock got to it x3 I'm excited to see your reaction.
Edit: This is very much a math game behind the scenes.. I shared this with some math nerd friends of mine and they thought it was neat af
8:26 LOOKS LIKE A HERSHEY KISS
there's a museum i used to go to a lot that had something that i think was called a spirograph machine? those little in-between art segments bring up some nostalgic memories.
I played this game in my graphics design class two years ago
Just unlocked a new memory
This game has beautiful visuals great video as always
I like how you went "Oh it's a crown" @8:32 like you weren't looking at a Rorschach blob
I'm thoroughly impressed by your spatial reasoning
Sooooo satisfying. Loved this one
This reminds me of that math video I got recommended about how you can create a surface and rolling shape to create any line
Super fun to watch! Would love to see more. 😊
I love this! Reminds me of when I was making similar shapes in Scratch. Really cool way to learn geometry :)
That epic box watching montage was legendary
That game looks so satisfying when it traces the whole shape of the pattern.
this game is so gorgeous wtf
Reminds me of the mandala/kaleidoscope drawing apps I played when I was young 🕸 The nostalgia is real
That was a delight to watch. I love a good batch of spirographs!
Sudden urge to find an old spirograph toy
Okay, showing my age here, but there used to be a drawing "toy" called Spirograph which created patterns like this. All you needed was a pen, some paper, and a few of the pieces carefully placed. It was awesome!
7:05 reminds me of how I used to build jumps in free rider 2 😂 thanks for taking me back to the good old days ❤
Anybody remember playing with Spirographs as a kid? this is basically that
as someone who is not very good at geometry this game is crazy to me, i never would have guessed just simple shapes rotating could create something like this
I actually quite liked this.
Oh so it’s like those droawing things you had as a kid
A very hypnotic game, I should be getting ready to go to work but yeah.
Reminds me of some gyro-stencils I used to use in primary school back in the late 80s, that combined with large pens that had like 8+ colours in it.
I played this game a year or two ago and it was very cool! Super satisfying visuals!
would love to see another with this game and good stuff as always
My GOD this is good! Please do more!!
This is such a cool demonstration of fourier series
In my childhood, I had a toy tool used for drawing shapes similar to patterns from this game. It's called Spirograph.
Persian architecture + game nerd
Total satisfaction
Turn up the aound for cool old persian song