This sounds great if you ignore the fact that Scrap Mechanic hates when loose objects touch each other. They could probably do 6 before it lags so bad it's unplayable
So, i tried and i was really surprised by the emount of cubes i could have (on a flat world, on the steam deck which have a pretty weak cpu) so i really think it could work !
Coop Maze's / Escaperooms. So one has the puzzle and the other has the clues. Like the games "we were here", "Opperation Tango" or "Keep Talking and Nobody explodes"
Maze idea, you have to hit 7 switches and escape but each switch detonates an entire section of the maze restricting your available paths (maybe have a set order to switches to prevent softlocking)
What about some sort of battleship game where you’re blowing up grid coordinates of your opponent? Maybe mix it with a maze. I think the idea of being able to directly interfere with your opponents environment while not knowing exactly where they are or how to impact them exactly to be a fun concept.
Make the landmine squares smaller and even less obvious (without the need for having walls). The goal is a KOHill/Mountain: that you have to get from the edge to the centre some trophy. Landmines are placed, similarly with indestructible containment blocks. However there is a layer of blocks to hide the edges. Thus you do not know the shape of a given block. Its ok to have 1 to 3 sensors for each block, so triggering an explosion is easy.
Hmm... Cheese 1: shoot the floor. Cheese 2: blow up the tire room. Cheese 3: aim up, fall through, shoot the tanks (repeatedly) And that ladies and gentlemen is why you should always build underarmor when explosives are involved.
I think you should have added health in this game so that if you got hit with a landmine while doing the maze you would not just get lucky with landing on the edge of the square
Maze where they have to move the segments around to get to the end, like they have a bunch of tubes with various openings, and they are all on pistons that can go up and down. Kinda breaks up the 2d maze style but isn’t actually 3d.
back when he was doing coop survival, one person would have the world saved on their pc and the other person would join using the inbuilt steam friend multiplayer
Love the worms mine in the thumbnail
Here's an idea: Jenga. Start with a Jenga tower and each of you build a machine to remove blocks from the tower and stack them on top.
This sounds great if you ignore the fact that Scrap Mechanic hates when loose objects touch each other. They could probably do 6 before it lags so bad it's unplayable
@@1MBStudios its worse with complex creations with complex parts, if its just cubes maybe... and i say maybe... it could be done
So, i tried and i was really surprised by the emount of cubes i could have (on a flat world, on the steam deck which have a pretty weak cpu) so i really think it could work !
@@heavenstone3503multiplayer would make it impossible.
I don't think their PCS would be able to handle it or anyone's to be fair
I'd love to see you build escape rooms for each other! Those were some of my favorite videos back in the day
“Back in the day” blud that was like August of 2023 what are you on about
@@ThePhonax the ones I'm thinking of were from like 5-6 years ago. I must've missed the recent video, but they originated a long time ago.
Coop Maze's / Escaperooms. So one has the puzzle and the other has the clues. Like the games "we were here", "Opperation Tango" or "Keep Talking and Nobody explodes"
Friend: * Explodes *
Kan: "Its just a prank bro"
Maze idea, you have to hit 7 switches and escape but each switch detonates an entire section of the maze restricting your available paths (maybe have a set order to switches to prevent softlocking)
What about some sort of battleship game where you’re blowing up grid coordinates of your opponent? Maybe mix it with a maze. I think the idea of being able to directly interfere with your opponents environment while not knowing exactly where they are or how to impact them exactly to be a fun concept.
KAN with you expanding and experimenting with wreckfest and other car games I support you doing it and hope you continue to
Make the landmine squares smaller and even less obvious (without the need for having walls). The goal is a KOHill/Mountain: that you have to get from the edge to the centre some trophy.
Landmines are placed, similarly with indestructible containment blocks. However there is a layer of blocks to hide the edges. Thus you do not know the shape of a given block. Its ok to have 1 to 3 sensors for each block, so triggering an explosion is easy.
12:07 "It's fine."
Off-screen explosion.
Hmm... Cheese 1: shoot the floor. Cheese 2: blow up the tire room. Cheese 3: aim up, fall through, shoot the tanks (repeatedly) And that ladies and gentlemen is why you should always build underarmor when explosives are involved.
Wait mm actually on monday🎉
A miracle! A couple times now he has performed this miraculous act.
I'm questioning If he has ascended to some form if higher power.
Our boy is finally growing up… they grow up so fast.
Who’s our big boy Kan? Whose are big boy? Yes, you are! YES, you are! Such a good boy.
Me too it was 23:54 here when he uploaded
HAPPY BIRTHDAY kAN🎉🎉🎉
Challenge Idea: maybe some races with your own builds like the old multiplayer monday.
I think Kans view would have been much better for this video
Try spleef using cars without a seat or mounted spud guns. Instead, you use spudling guns and button based driving
Nice landmine art thumbnail
I think you should have added health in this game so that if you got hit with a landmine while doing the maze you would not just get lucky with landing on the edge of the square
how do you do that?
Very nice idea!
Maze where they have to move the segments around to get to the end, like they have a bunch of tubes with various openings, and they are all on pistons that can go up and down. Kinda breaks up the 2d maze style but isn’t actually 3d.
technically this would be easy to finish just by jumping to the middle of each square as every bomb is in the middle the sensor cant be in that spot
the sensor probably has enough range upwards that it would still detect you if you jump over it
The same map in coop, but if a mine blow, you reset the map.
Hey kahn how do you share worlds with people in scrap mechanic survival? Also W vids btw
back when he was doing coop survival, one person would have the world saved on their pc and the other person would join using the inbuilt steam friend multiplayer
Below this video is an ad for shoes
@kANGaming do the same concept, but where you trigger the bombs in the other person’s maze.
NICE
amazz that changes for your friends
Big news just happened not long ago scrap mechanic posted something new on twitter
Kan Ive been here since the start
kAN gimme sum more ai spleff stuff soon
You linked the wrong video in the description 😂
What about a spleef maze
Prop hunt
Lats go kan
FIRST
Disappointing how little you used the top down view in the video. This concept would have been perfect for it.
I need more hide and seek...
Star Trek 4d chess map
first time in the early gang
bread
Here me out, hide and seek maze
Average day in Bosnia
Don’t forget Herzegovina 🇧🇦.
Lol wtf
2 mins
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