OpenGOAL - Outset Island with level boundaries, tasks and progress menu page

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  • เผยแพร่เมื่อ 8 ส.ค. 2022
  • Using ruh's custom Outset Island level ( • Outset Island in Senti... ) because I was too lazy to make my own, I added:
    - Level boundaries to Sentinel Beach to load the level in as you're walking towards it
    - Tasks, so the power cells you can get actually count towards the total (meaning there are 104 power cells you can have in total, minus one that wouldn't be counted because of a small bug I couldn't figure out)
    - Proper scout fly and orb counts, so you get that pop up when you collect every orb and the last scout fly drops a power cell
    - A page for the level in the progress menu keeping track of all tasks
    Just a small experiement to try to "seamlessly" integrate a custom level into the game.
  • เกม

ความคิดเห็น • 94

  • @braxtonfox6705
    @braxtonfox6705 ปีที่แล้ว +230

    This is really impressive. Only a matter of time until people start making custom full length jak games lmao

    • @CPTClank1
      @CPTClank1 ปีที่แล้ว +39

      It’s not like naughty dog or any other company is gonna soon anyways we might as well maybe they’ll make a new game finally

    • @canrex7540
      @canrex7540 ปีที่แล้ว +12

      This is a dream come true

    • @Jordan-ok4yb
      @Jordan-ok4yb ปีที่แล้ว +28

      @@CPTClank1 honestly may as well leave jak 4 to the fan base

    • @samhein321
      @samhein321 ปีที่แล้ว +12

      I've always wanted a sequel to the first jak game, maybe someone can combine fan levels into one single game

    • @canrex7540
      @canrex7540 ปีที่แล้ว +7

      @@samhein321 You mean something closer to the first game, without all the guns and edgy-ness? Me too. Jak 2 is just too different for my tastes.

  • @keybladeterra
    @keybladeterra ปีที่แล้ว +15

    I love how there is just a random Spyro the Dragon at 3:07

  • @NotEvenARealAnimation
    @NotEvenARealAnimation ปีที่แล้ว +69

    Jak and Daxter is going to get alot more levels in the near future
    Can't wait to see what other amazing stuff people are going to add to the game.

    • @seandonnelly5272
      @seandonnelly5272 ปีที่แล้ว +8

      Loving the revival I’m seeing lately

    • @Canibar13
      @Canibar13 ปีที่แล้ว +8

      Its the new Mario Maker, and I couldn't be happier. I love that this beloved game is having new live breathed into it.😀😊

    • @NoExplosionsMcgee
      @NoExplosionsMcgee ปีที่แล้ว +2

      Really hoping to see some challenging custom maps that will take full advantage of Jak 1's entire moveset.

    • @stesproject
      @stesproject 5 หลายเดือนก่อน

      1 year later... 0 levels.

  • @clinto32
    @clinto32 ปีที่แล้ว +5

    The fact that the lurker shark sounds still trigger my flight or fight response to this day

  • @SlyJak2
    @SlyJak2 ปีที่แล้ว +22

    This is just... wow. I wonder what people would've thought if 21 years ago someone said that there would be custom made Jak 1 levels being made.

    • @wyatt9566
      @wyatt9566 ปีที่แล้ว +5

      They would've been....thunderstruck!

  • @FlashX212
    @FlashX212 ปีที่แล้ว +30

    Now we just need a wizard to reimpliment Yosemite to the game

    • @ro-ck-yo5295
      @ro-ck-yo5295 ปีที่แล้ว +5

      Holy crap, yesss! That would be incredible! And, make it a finished level, Collectibles, textures, and all!

  • @MegaDrainProductions
    @MegaDrainProductions ปีที่แล้ว +8

    3:17 Rip jak's fingers

  • @kinsan89
    @kinsan89 ปีที่แล้ว +57

    Here's a really important question; can I force every power cell animation to be the slam dunk animation?

    • @malijames12
      @malijames12 ปีที่แล้ว +12

      That's my favorite one

    • @EVILBUNNY28
      @EVILBUNNY28 ปีที่แล้ว +7

      I think technically yes. The cutscene for the Powercell in each location is always the same, and is calculated by some hash function. You just need to keep moving it until it selects the slam dunk one. Due to it's sensitivity even moving the Powercell a minuscule amount will change the hash.

  • @projectverna1937
    @projectverna1937 ปีที่แล้ว +9

    Brilliant work - can't wait to see this grow more

  • @michaelstaton1999
    @michaelstaton1999 ปีที่แล้ว +1

    Thank you if your the real hatkid I've been watching yalls progress on the website with jak 2 you, TVxazer, and any others at the team have done great work and I'm just so glad I can have these games on my pc. I played them as a kid and to see the rest of them as good as you did the first makes me so happy. Much love to all devs

  • @logand1438
    @logand1438 ปีที่แล้ว +1

    Damn, even the sounds of this classic are still great.

  • @themoviecritic1092
    @themoviecritic1092 ปีที่แล้ว +3

    The Revision Era of Jak and Daxter is near ladies and gentlemen... buckle up, we're in for a wild ride

  • @PkNess97
    @PkNess97 ปีที่แล้ว +1

    The future looks bright for Jak and Daxter content

  • @phoenixsplash135
    @phoenixsplash135 ปีที่แล้ว +1

    Jak and Daxter unnoficial DLC on its way baby

  • @zigibogido
    @zigibogido ปีที่แล้ว +9

    Holy shit this is amazing, well done dude!

  • @Stachelbeeerchen
    @Stachelbeeerchen ปีที่แล้ว

    Nice job. It even has a trigger for changing levels as indicated by the name showing up on screen.

  • @EVILBUNNY28
    @EVILBUNNY28 ปีที่แล้ว

    This is seriously cool. I cannot wait for full fledged expansion packs for the game

  • @Tamos40000
    @Tamos40000 ปีที่แล้ว +1

    Things are looking really good for the Jak and Daxter modding community.

  • @plutosmash6068
    @plutosmash6068 ปีที่แล้ว +3

    It’s up to us to do what Naughty Dog will not

  • @EmperorDank
    @EmperorDank ปีที่แล้ว

    This modding scene is really taking off!

  • @ih8uqx
    @ih8uqx ปีที่แล้ว

    Jak and daxter was my very first game that i played on console i love to see that ot gets more attention now

  • @hndfhngtool-assistedspeedr2128
    @hndfhngtool-assistedspeedr2128 ปีที่แล้ว

    that ladder is the coolest part

  • @juanserra1720
    @juanserra1720 5 หลายเดือนก่อน

    Hey! It looks like scoutflies are always in red boxes!
    Amazing work!

  • @BlindBison
    @BlindBison ปีที่แล้ว

    This is incredible, wow

  • @chonjisilva2447
    @chonjisilva2447 ปีที่แล้ว

    Thx for uploading. Sick

  • @redaxer2908
    @redaxer2908 ปีที่แล้ว

    First custom levels for the original Crash Trilogy now this

  • @Hal_142
    @Hal_142 ปีที่แล้ว

    it'd be really cool to eventually see kaizo Mario type levels but for jak where you need to employ advanced tech in order to beat the level

  • @isweartofuckinggod
    @isweartofuckinggod ปีที่แล้ว

    OMG THAT'S AWESOME!

  • @2PacAintDead99
    @2PacAintDead99 ปีที่แล้ว +7

    Imagine a Jak and daxter game where it's one huge map like the size of ESO or Skyrim and it has all the maps from 1 2 and 3 connected. Like the story could be that the world's have all merged into one. You could have handgliders, air vehicles, and all the land vehicles from Jak 2 and 3.

    • @MrLethalShots
      @MrLethalShots ปีที่แล้ว

      An open world Jak game of that size would be so dope today. I can only imagine the story.

    • @AlexxxMYLSince2013
      @AlexxxMYLSince2013 ปีที่แล้ว +3

      @@MrLethalShots Gol and Maia traveling in time to get their Revenge on Jak and Daxter.

  • @andrewvirtue5048
    @andrewvirtue5048 ปีที่แล้ว

    Beat it 100% in 6hrs. Loved this game. Was wonderful re-experience.

  • @mandatorial
    @mandatorial ปีที่แล้ว

    Imagine using the boat Wind waker style to sail to new islands

  • @trande6136
    @trande6136 ปีที่แล้ว +19

    So question: how hard would it be to change the ladder on the lookout tower to normal platforms. You should be able to just make changes in blender, correct? Also, I like what you did with the launcher. It would be fascinating to see if other modders could make more of a puzzle about how to get the eco to the launcher in time.

    • @HatKid
      @HatKid  ปีที่แล้ว +12

      My 3D modelling skills are basically non-existent, so I didn't make any changes to the model, but yeah, it would be possible to do.

  • @LuminarLight
    @LuminarLight ปีที่แล้ว +10

    Did you also expand the types of values you can give in actor properties? That launcher looked suspicious.

    • @HatKid
      @HatKid  ปีที่แล้ว +4

      Yes, I added support for floats in res-lump tags so I could give the launcher a spring-height without having to set it manually. I also did the same for vectors so I could set the movie-pos for each scout fly crate, but I don't think that's strictly necessary for them to work.
      You can see all the changes I made here. github.com/open-goal/jak-project/commit/3e74ee1c098bc0bb1550dcea0abc3b2e4124d54b

    • @LuminarLight
      @LuminarLight ปีที่แล้ว +3

      @@HatKid Nice! Will you add the Entity.cpp changes to base OpenGOAL? Others could benefit from it. I remember in one of my custom levels I had a 'launcher', and I could not set its 'spring-height', int32 was not okay for example. So I just changed the default value in the launcher type itself - as a temporary workaround haha.

    • @HatKid
      @HatKid  ปีที่แล้ว +4

      @@LuminarLight Yes, I can make a pull request for it.

  • @Zippy_Zolton
    @Zippy_Zolton 9 หลายเดือนก่อน

    does adding things mess with existing saves when you stop using the custom level and/or use a different one?

  • @AXDefender
    @AXDefender ปีที่แล้ว +1

    Okay... Some of these levels parts are from Zelda the Wind Waker makes me realize JAK would be OP in a Zelda Game.

  • @firedupplayers
    @firedupplayers ปีที่แล้ว

    I so bad want a Jak and Spyro cross over

  • @100Wilbur999
    @100Wilbur999 5 หลายเดือนก่อน

    Dear Lord.

  • @juanserra1720
    @juanserra1720 5 หลายเดือนก่อน

    Man I miss Daxter.

  • @josuepon0318
    @josuepon0318 ปีที่แล้ว

    I want to see this but they finally add Yosemite in it

  • @TurskuTheGamer
    @TurskuTheGamer ปีที่แล้ว

    3:08 Spyro :D

  • @ronaldofortnite
    @ronaldofortnite ปีที่แล้ว +9

    Hat, why is your movement so good?

    • @HatKid
      @HatKid  ปีที่แล้ว +8

      I'm not a speedrunner or anything, but I had to test the level a few times, so I've almost started to develop a route lol

    • @ronaldofortnite
      @ronaldofortnite ปีที่แล้ว +1

      @@HatKid you did a boosted though

    • @HatKid
      @HatKid  ปีที่แล้ว +8

      @@ronaldofortniteI watch speedruns a lot and I can do some of the speedrun tech, but boosteds are the only thing I can do somewhat consistently

    • @MegaDrainProductions
      @MegaDrainProductions ปีที่แล้ว +5

      @@ronaldofortnite I'm the same as Hat. I'm not a speedrunner by any means but I use speedrunner tricks for easier movement sometimes.

    • @isweartofuckinggod
      @isweartofuckinggod ปีที่แล้ว

      Boosteds are just really fun lol

  • @skonafid
    @skonafid ปีที่แล้ว

    holy shiiiit

  • @canrex7540
    @canrex7540 ปีที่แล้ว +1

    The animations refer to them as "Fuel Cells"? Interesting. Is that true throughout the code as well?

    • @HatKid
      @HatKid  ปีที่แล้ว +4

      Yes. Orbs are called "money" and scout flies are called "buzzer".

  • @PhilipsLS1300
    @PhilipsLS1300 ปีที่แล้ว

    was that Spyro model ripped from the PS1 game?

  • @AymanWehbi
    @AymanWehbi ปีที่แล้ว

    What the fuck. Incredible

  • @fullmetalfma722
    @fullmetalfma722 ปีที่แล้ว

    Someone should do this with jak 3 and make the parts that were rushed more enjoyable, maybe add more platforming to 2 and 3

    • @miguelcondadoolivar5149
      @miguelcondadoolivar5149 4 หลายเดือนก่อน

      OpenGOAL still hasn't covered Jak 3. Some people speculate that, by the end of this year, it could be done.
      Some mods have already popped up for Jak 2, so it's probably only a matter of time that we get some custom levels like this one there.

  • @user199x
    @user199x ปีที่แล้ว

    Ottsel Island

  • @LaJin9292
    @LaJin9292 2 หลายเดือนก่อน

    Out of curiosity, how come we only get modding effort such as this now and not, say, 8 years ago? Has the community been reverse engineering the game all this time? Or simply someone of your talent hasn't looked at doing something like this until now? Has modern PC hardware enabled this in some way that 2015 PC's couldn't handle?

    • @HatKid
      @HatKid  2 หลายเดือนก่อน

      There have been previous efforts to reverse engineer Jak and Daxter: Somebody made a blog post in 2017 (www.codersnotes.com/notes/disassembling-jak/ ) about a small project they worked on called "goaldis", which reverse engineered the game's linker, allowing us to get a full disassembly of all the game's code, but nothing else beyond that. It was more out of curiosity than an actual effort to allow for modding/porting the game to other platforms.
      OpenGOAL, which allowed for all of this to be possible, didn't start development until August 2020. It built upon goaldis by writing an actual decompiler which eventually gave us the ability to figure out the game's source code and port the game to PC. Once Jak 1 was ready for release around April 2022, with the entire source code available for us to mess around with, people soon began working on mods.
      Long story short, to answer your question:
      It's mostly just that we haven't had anybody take a really deep dive into the game's internals until goaldis and OpenGOAL came along. Modding the original PS2 game to such a degree was simply not feasible before and having the full source code available is the only reason things like this became possible.

  • @AquaBlueTea
    @AquaBlueTea ปีที่แล้ว

    Wind Waker? lol

  • @YohaneTheNesoberi
    @YohaneTheNesoberi ปีที่แล้ว

    Hahaha Spyro

  • @skonafid
    @skonafid ปีที่แล้ว

    lmaoo level using speedrun tech

  • @AimlessSavant
    @AimlessSavant ปีที่แล้ว

    fucking w h a t

  • @CBTTV420
    @CBTTV420 ปีที่แล้ว

    am I the only one that thinks the first game is by far the worst in the series and we should just skip over porting it?

    • @LuminarLight
      @LuminarLight ปีที่แล้ว +14

      It would make zero sense to skip the first game. Naughty Dog themselves built upon the previous Jak game when making a new one.

    • @mr.dantastic5073
      @mr.dantastic5073 ปีที่แล้ว +9

      You can’t skip over the first game, it is literally the dna to the rest of the series, even Jak X is based on the modified game engine that originated with this game.

    • @wyatt9566
      @wyatt9566 ปีที่แล้ว +7

      im guessing you played jak II first

    • @DolanDuking
      @DolanDuking ปีที่แล้ว +8

      Someone must’ve missed The Lost Frontier

    • @OneTwoMark
      @OneTwoMark ปีที่แล้ว +1

      I came back to it when the remastered came out and it was way more fun than I remembered. Even though I liked it as a kid I preferred the sequels more.