I picked up Zeku at the start of season 4 because I liked his design, stances, and combos, and all three of those aspects have only gotten better so far.
@@DiegoDude with the new patch, every stance change takes off a point of scaling. so, a 3 hit combo that would normally scale to 80% damage, will now scale to 70% its a fair change though otherwise zeku's damage would be insane.
@@geoffreytasker2097 not every stance change though, only if you cancel the stance change into a special move. kinda annoying because for old combos which worked without the cancel you have to make sure not to use it or else youll lose dmg. and i dont really see any really useful combos because of how hard the scaling is with stance change cancel
@@RockZerr there aren't many combos outside of counter hit that allow you to stance change into a normal do every significant stance change outside of maybe standing fierce, stance change into target combo gets nerfed. Imo if there was another patch they need to get rid of that because it feels like a overtune.
@@DiegoDudeyou're doing great bro. Im just learning zeku because i remember doing infinites with him in the MAME32 days. Hes basically strider in a disguise. Two forms instead of one. I love it
I picked up Zeku at the start of season 4 because I liked his design, stances, and combos, and all three of those aspects have only gotten better so far.
I love the combos but that last one was purely for style because it sure as hell wasn't optimal lol
I do because its a little hard and i need pratice some news Zeku combos, this combos have a little more scaling i think
@@DiegoDude with the new patch, every stance change takes off a point of scaling. so, a 3 hit combo that would normally scale to 80% damage, will now scale to 70% its a fair change though otherwise zeku's damage would be insane.
@@geoffreytasker2097 not every stance change though, only if you cancel the stance change into a special move. kinda annoying because for old combos which worked without the cancel you have to make sure not to use it or else youll lose dmg. and i dont really see any really useful combos because of how hard the scaling is with stance change cancel
@@RockZerr there aren't many combos outside of counter hit that allow you to stance change into a normal do every significant stance change outside of maybe standing fierce, stance change into target combo gets nerfed. Imo if there was another patch they need to get rid of that because it feels like a overtune.
@@DiegoDudeyou're doing great bro. Im just learning zeku because i remember doing infinites with him in the MAME32 days. Hes basically strider in a disguise. Two forms instead of one. I love it
What the f did Honda do at 0:17 🤣🤣
so this happens if zeku wall hugs so Hondas headbutt goes towards the wall
It jumpcut to a different clip.
To be honest zeku was already able to do these combos in this vid
That's not true at all...
All of these combos use shukumyo cancels, which didn’t exist until the final update.
@@geraldthepuppy9693 they just made the stance change 10f it was 14f bf so maybe this is true 👍 i did more training and started to see this