We need to talk about the Minecraft community.
ฝัง
- เผยแพร่เมื่อ 22 ธ.ค. 2023
- Do you get the sense that the Minecraft community has become increasingly toxic, angry, and hostile? Why is that? I think I might have some explanations.
All quotes in this video are from real people, but do NOT search for them or harass them.
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#minecraft #toxic #community #rage #anger - เกม
I love how fireflies are the thing that broke Minecraft.
EDIT: Guys I get it already. No need to reply to me 67^89 times.
Minecraft players went batshit over 2 pixels.
Mojang does not deserve its community the same way the community deserve Mojang.
@@surumu993to me, it’s more about the principle. When something is shown and then ripped away from you, it’s pretty annoying. Even though they never promised to add fireflies, I’m not upset they didn’t get added (well, maybe a little bit since they would be the only ambient mob that actually feels like an ambient mob) but I’m disappointed in Mojang for making a really dumb excuse for not adding them instead of just saying they didn’t want to add them.
I feel that adding them as entities would have been bad. Could you imagine the amount of lag those things could create?
@@jopnop22They probably would’ve added them as particle effects
@@surumu993 Mojang can't handle 2 pixels unlike one dev who turns them into a mod. Fix your optics.
I’m glad Mojang removed fireflies. I always fed my frogs fireflies until Mojang announced the frogs will eat slimes instead because fireflies are poisonous. I’ve been feeding my frogs boogers and molten magma instead ever since and my frogs are a lot healthier now
You got me in the first half
U got me in the first half lol
You got me in the first half
@@challscardenas5232 He got us in the first half
Yeah his breath is gonna be a tad hot though
I genuinely wonder how different both the game and the community would be by now if Mojang had never got bought out by Microsoft and stayed indie
A big reason Microsoft owns Mojang is because of the 2014 EULA changes that cracked down on P2W servers. Server owners lied about the content of the new EULA and sent hordes of players to harass developers and throw a massive fit over nothing, with much of it being targeted towards Notch, who wasn't even working on the game anymore, leading to kind of a mental breakdown that ended with him selling the studio in the heat of the moment.
End of the day the community has been the best, and worst thing to happen to the game
we wouldn't even be on 1.10 yet
Notch made a version like once every few months, we would probaly be on like 1.50 @@unusualfrog779
It would stay good
@@unusualfrog779??? Wdym.. Version updates usually happened every year back then, same as now except the contents of each update were larger somehow
Why aren't there any in-person events for the biggest game in the entire world? It makes zero sense.
Meeting people in real life and seeing the faces behind the usernames on your screen is a great way to quickly eliminate toxicity.
I mean before COVID Minecon was an in-person event
oh hey mogswamp didnt expect to see you here LOL
Yeah they should bring back Minecon, would be great
You know there is a Global Pandemic happening, right? It's been happening for the last 4 years now... Covid never went away.
Becouse anyone working for mojang is aparently too eepy to make actualy good updates. We need to make those lazy mojang employes work like employes of MAPPA
My biggest gripe with Mojang is that you literally get censored saying “profanity” ON YOUR OWN PERSONAL REALM
(edit: I play Java Edition thx 4 the likes)
can't you just turn it off?
@@freethegaysyou can't :(
(actually i only play bedrock so idk for java)
Cause... its a game for 4 year olds... if thats your "biggest gripe" its a shit one.
@@YungAtz "game for 4 year olds"
Not true, look at the rating. E-10+
@@YungAtzno 4 year olds are joining my worlds damn
"Concept art is not a commitment" this is correct but announcements are a commitment because if you don't follow an announcement through you'll disappoint the comunity
The problems with what Mojang did there was that they blamed people: “your being upset was your fault, not ours”. That really pisses people off.
If they had said , “we know we showed it, and we really did try, but have forced us to pull back on some of the concepts we showed. We are sorry.” it would have been taken much better. But the reasons would need to be real. If they want to have open communication, they need to be more up-front and honest, something they aren’t great at.
Yeah, if they would have just posted it on Twitter like "hey look at these ideas" that's one thing but when it's in a freaking UPDATE ANNOUNCEMENT LIVE SHOW that's a completely different story.
Since the community loved the concept art of the birch forest Mojang should have seen that and added it, but instead they just made disappointment a you said xd
That wasn't the first time they showed concert art
@@l4zurike216But they kinda promised it this time around?
I think one of the main factors of how toxic the Minecraft community is is its _size._ The Minecraft community is MASSIVE, one of the biggest fanbases in the world. And everybody has their own opinions of how things should be and how the game should be played/made. There are literally entire portions of the community that play on a version of the game that's over 10 years old, people who play for survival aspects, people who play for the building aspects, people who play modded, people who play exclusively multiplayer, literal children, and fully grown adults. There's SO MUCH diversity within the community that its very rare for everyone to agree on something.
That's the facts. It's crazy that a silly block game has a community that made of three different generations 🤯. No wonder why's there so many controversy. I just feel bad for Mojang to be a developer of such a megnet of criticism.
For people who play on old versions there are people who play on even older versions than 1.8.9, some still play on 1.7.10 because of the mods and some even refuse to move past beta 1.7.3 and see it as the best update ever that no other modern version will ever top(I know that beta world generation was better than beta 1.8 to 1.6.4)
Yes, and this is why the mob votes were a stupid idea to begin with. This is like if you could vote for a president of another country in an election.
I agree with you. And me being apart of the Community since 2011, I can see why you think the community is toxic. Because of the size of fanbase in general. Plus with Minecraft being shared with other places like Europe, Asia, Africa, South America and North America That can also add into your argument as well IMO of course.
Not adding fireflies was the worst thing that Minecraft has done
12:40 The problems with chat reporting are that 1) you get banned from all multiplayer, even servers you host yourself and 2) servers are run by the community, not Mojang, and those servers are already expected to have their own moderation
And what do you know, that feature changed literally nothing
@@mr.monkey354 because people pushed back as much as they did
@@kaiserfranzjoseph9311 No? No changes were made to chat reporting, it stayed the exact same.
@@leftory684 the system itself stayed the same, but you never hear it being used by mojang. Without the pushback I think we would have seen them use it extremely hard
And *to my nowledge* it bans you from single player too
Another detail is that 2 days before the 2020 livestream, Steve was announced for smash bros ultimate. The hype surrounding those first days of October in the Minecraft community was *massive.*
heck yeah Steve in Smash was and still is awesome
I think Steve being added to Smash was Minecraft's last magnum opus
@@TheCJBrine i agree
ironically he is one of the most hated characters in ultimate now
@@Goomba456wouldn’t be a problem if Nintendo would actually release one final patch for every character
I think 99% of the community's issues could be solved by mojang being actually transparent. We still would probably be in a similar situation due to your points mentioned, but it would be much less toxic for sure.
I think about how well-received the video announcing they'd split Caves and Cliffs into two parts. They gave solid reasons, and they were open. I agree that in recent month, it hasn't felt quite as transparent
@@RetroGamingNowThat's because they now worry even more about how the community will react
@@RetroGamingNow But didn't they only announce features actually ready for testing because of transparency. Not wanting to give the community concepts?
@@4nowand4ever89Yep, that’s why I hated when the community got toxic, because it made Mojang have fear on trying to make be transparent again…
mind you people were still upset about this, but were mostly understanding about it. very few people were overly toxic about that even though it was a disappointment.@@RetroGamingNow
Here's an idea.
The Loose Ends Update:
Includes all promised features and clears the slate
(Stuff promised in 1.17)
(Fireflies, bundles)
(The lost mob vote mobs)
(The biome update)
Not new stuff, but promised stuff
All of the stuff promised in 1.17 has been added to the game, aside from the bundles which you have listed separately.
@@leftory684 only 2 biomes (cherry and mangrove) and they feel even emptier than the original ones
@@Jesus-qv5sw ?? That wasn't promised in 1.17
It's one of two "end" updates we need
Literally the only thing holding up the bundles from being properly added into the game (instead of as an experimental feature) is the fact that they just can't work on phones. This is one of several reasons why phones and tablets should be cut off from Bedrock Edition and given their own edition once again.
had me till the end, leaving criticism completely out the window is a terrible idea for settling, change doesn't come by sitting idle, it comes through the voice of the community. a shift in direction of voice could be the right direction, but silence isn't a path worth taking.
Where did they say to stop criticizing entirely?
he didn't say that at all though? he said people who are malding need to touch grass.
the community aren't always right, look no further than the racing genre. (main reason why arcade racers are dead, and sim racing with paid content + yearly subscription model is because of the racing game community)
@@ssdrbx6180 damnn he did too actual shameful
How to prove the point of the video. He makes a video saying people are overacting over a bunch of small things (aka most of them being small): and your response is to make something up to be mad at him.
"I can't recall another time that people was this excited"
I do, the nether update had almost as much hype as the cliffs and caves update, the redstone update, 1.5 I think, also generated a lot of hype back in 2013.
As a pocket edition player for the longest time, the 1.0 update was absolutely amazing.
@@JediSteve-J3- Thats the update when minecraft started!
@@NaraSherko Pocket was in alpha for 16 major updates i remember startiing in 0.13.0 the redstone update
@@officialtt5 Oh yeah
We need a redstone revolution update with tungsten bulbs (copper bulbs but useful) and faster minecarts
I think there’s a difference between joining toxic mob mentality, and having genuine criticisms. It’s easy to say “the devs are lazy” and just be mean and spiteful for no reason. But I also think it’s important to voice concerns and criticisms in order to help a game your passionate about do better. It’s important to remember to not be toxic and mean, but also important to voice discontent and frustrations, but in a respectful way.
The toxicity has ironically made it impossible to criticise Mojang, I have seen youtubers made well mannered criticisms of various decisions, and it is very often interpreted by the community as as a call to arms (the arms being pitchforks and torches)
I agree, there needs to be an appropriate balance. And there certainly are valid criticisms of Mojang and the way they've handled themselves recently. I'm not sure what the best way to voice them respectfully is though, without things snowballing.
unfortunately, criticism always falls on deaf ears
@@the_phantom_cat7912 That’s a reason i think things get so toxic I’m regards to criticism, because Mojang has done a very good job of ignoring community feedback
It's easy to say, "the devs are lazy," yes. It's hard to say, "the devs aren't _that_ lazy." And, once more, it's harder to say, "the devs are lazy because..." It doesn't matter. Shutting down criticism because it's "mean" or "disrespectful" is itself a form of toxicity, one which I believe is far more pernicious and horrid than the imbeciles invoking it give credence. Refusing or even hesitating to listen to those who have something to say just because their speech doesn't include the necessary keywords to trigger your NPC dialogue prompt just proves that you are...well...an NPC.
Mojang is the source of the problem itself. Of course, sending threats and stuff is obviously absurd, but mojang making mistake after mistake and even blaming the community itself is an absolutely valid reason for people to be mad.
Mojang already stopped making these mistake yet the toxic and spoiled community still attacks and even send death threats to mojang is just proof of how ungreatful the minecraft community is
@@novemharrison4524 Like I said, attacking the people is obviously stupid, but the fact that Mojang is constantly given criticism and most of it not taken, and making decisions that further divide the community is what will undermine it's respect amongst everyone else
@@TheUltimateSlippy yes I agree and also the attacking or threatening comments are the ones that stick out the most and it's easy to focus on that, but it doesn't represent the majority of the criticism and just becomes easy to be twisted as most of the community who criticize them being toxic. Similar to recent years Marvel/SW where aparently everyone who criticizes them is toxic even if it's an actual valid criticism to bad product. They cherry pick the worst of the worst, but ignore the thousands of other comments who just say why something is bad without attacking anyone.
@@TheUltimateSlippy problem is 90 percent of the criticism are "mojang is lazy" "modders can develop 90 million to the power of gigazillion pie value times better than mojang in just 0.00000000000000001 seconds" or "mojang is removing potions because they promote drugs and harmful chemicals to children" when making criticism you have to make sure its concrete and not hollow mojang does listen to it's community frequently and there is lots of evidence to support this of coarse just because your ideas isn't in minecraft dosen't mean mojang isn't listen to it's community there are like 100 million people that they have to look at so this is expected.
@@toreadoress the thing is mojang is now too scared to make big changes due to the risk of overpromising and angering the community as a result which is where we end up where updates are very underpromised and we rely on leakers to even get a hype and tbh im totally fine if the updates where big abitious and innovating with a high risk of overpromising with some features being delayed or cancelled altogether than lackluster underpromised and mediocore updates with all the features guaranteen to come out like 1.20 yes i do have some of criticism of the game but please keep in mind that this is Mojang not EA or Ubisoft they listen to the community and are not some soulless greedy corporations
the fireflies thing also doesn't help that they said *most* fireflies were toxic to toads and frogs. Mojang could have totally picked a different type of firefly that wasn't toxic to frogs, but they just didn't.
I'm also still a bit upset about fireflies. Imagine how much more magical a lot of builds would look with the addition of fireflies. I hope they add them in a later update. They could've made firefly jars to give fireflies a purpose, they could add butterflies, maybe even small birds that DO eat fireflies, if fireflies aren't enough of an incentive for even a minor update. They could call it The Bug Catching Update, or The Ecology Update.
Mojang: fireflies are poisonous to frogs so we won’t add them
Also Mojang: feed them lava slimes from hell
Edit: another point is that you won’t just feed chocolate chip cookies to your parrot because you could in your favourite game
Edit 2: I said could because you used to tame parrots with cookies
Minecraft cookies have chocolate chips
I think he reasoning is that they were worried they would feed real frogs glow bug food, which could endanger real frogs lives.
Mojang: sharks aren't as dangerous as people think they are so we won't add them, not even as a passive mob, it would just translate to players harming innocent sharks in real life.
Also Mojang: let's add parrots and let players kill them by feeding them cookies! lol!
@@Ashlevon And we will also carry on the lie that dolphins are peaceful, friendly creatures!
A good difference is that slimes from hell aren't real.
@@kiwimations2053 How many people who play Minecraft are even in the situation to feed frogs fireflies?
One thing that was overlooked in the chat reporting section: There were vulnerabilities in the system that allowed someone with any technical knowledge to send fake reports, where you could (originally) change the order of messages, edit messages, and remove messages. They fixed the editing messages part, but the other two were not fixed. This was a major reason why I, at least, was angry. It was easy to get falsebanned,
Exactly. I genuinely think he's either struggling to find arguments supporting Mojang, or he didn't bother watching those people's videos that he showed screenshots of.
Great point! This is an area that I probably could have covered in more detail, so I appreciate this response.
i do find it strange that aizistral found this huge exploit with terrible consequences... then released a mod so anyone could abuse it
@@TerraKnight27 I may be wrong, but I'm pretty sure that Nodus, a hacked client developer, was the actual producer of these mods (Gaslight, girlboss, and gatekeep). Azistral made mods to try and protect you from those mods.
he also released a mod that allowed you to not be affected by it.@@TerraKnight27
The strangest thing about this is that I've noticed communities on Minecraft that were previously toxic beyond compare, such as 2b2t, have become kinder, more welcoming, and more helpful to newer players over the years-the complete opposite of what is happening to the greater Minecraft community.
Mojang's biggest problem is that they're making bad decision after bad decision and have very limited communication with the community. The bad decisions and lack of communication has allowed toxicity and resentment to grow in the community for years.
wow how crowded is the bandwagon
@@mightyx5441wow, what an astounding and thought-provoking counter argument!
@@BurgerKingHarkinian Not like it had any less substance than the original post, my dude
@@dragonmage372 except it did
Well if were talking about communication, then I would like to ask, how would you solve the lack of communication between us and Mojang directly? Because Mojang does have the feedback website. After all, they have been saying for years "Hey we want your feedback".
The fact that I can't even type "Tavern" on a sign in a private world is baffling. Minecraft is literally starting to turn into the old roblox chat filter.
Wait where the fuck is the profanity in 'tavern'
@@SumGh0st Its probably because it references alcohol... Which is ridiculous
I tried to make a medieval tavern with my friend called "The Royal Tavern", but the sign was censored, so we had to call it "The Royal Bar" instead
It might not sound like a big deal, but I feel like it somewhat ruins the theme and limits creativity
Sorry but where??
@@HowlPendragon36 Use a zero-width non-joiner in between some of the letters, it will help
I disagree that the community overreacted to chat reporting. I know people firsthand who have been banned from multiplayer for doing things in their singleplayer worlds, and the censorship system is utterly broken. Moderation of multiplayer play has been the responsibility of the community for a very long time, because multiplayer play itself was the community’s responsibility. There wouldn’t be a problem if Mojang ran official servers, and they were the only ones to have this feature, but extending _their_ rules into servers run by the community is overreach. It’s not their responsibility to tell me what I can do in my world, and definitely not their right.
Completely agree with this.
The community was 100% valid, especially since Mojang gave no info then went radio silent.
👏👏💯
Really thankful that most servers now block chat reporting completely so not really much point in Mojang even having chat reporting when its just not gonna be used anyways.
We had every right to be upset about the possibility of being banned from ALL multiplayer servers because you said a 'bad word' in an 18+ server
I am the player who enjoys building cute houses and got very excited about the cherry trees, thank you for this video
"You are upset because a game you love is being mismanaged by some megacorp? Well don't be! Why don't you just stop caring and build yourself a dirthouse, like in the good ol' days?"
I genuinely can't believe the final statement of this video was "it's wrong to be negative, just stop and build a square house" like this shit has to be written by AI
@@bionicleapple1254 I love how you literally just decided to literally twist what he was saying. RGN DIDN'T say that it's wrong to be negative, but rather, that the negativity this community gives is just toxic. It just feels that the community almost always has the tendency to be complaining, and at the end, it just makes the community an unenjoyable place.
In reality, all what the complaining is just kill the game. You're really not helping the game, and while being negative isn't bad, the commmunity does it wrong.
@@abdolarn2+2 won't stop being equal to 4 the same way mojang doing the things wrong AGAIN won't make them right
Ngl idk what everyone thinks they are doing by yelling at a youtuber
Last time I checked he didn't work for Microsoft
@@parafuegosarchive Okay! So tell me, is the way people complaining any helpful? Last time I checked, NO.
Half of the complaints in this comment section about Mojang weren't constructive. People just kept talking on how Mojang keeps ruining the game, without addressing why. The community just feels entwined to make anything about Minecraft a long destructive critics section, and they're heavily full of negativity bias.
The problem with chat reporting is that it was being forced upon PRIVATE, DECENTRALIZED servers, with their own mod teams and their own rules. Mojang could police and potentially ban you from a server YOU host and own the hardware for. It wouldn't have been an issue if it was confined to Realms, which ARE centralized, but logging into any server that doesn't have a report-blocking mod runs the risk of Mojang taking your 30 bucks back by shutting off multiplayer forever... and that's without touching on the lack of an appeals process and admitted inability to tell legit bad behavior from account theft.
This. Although imo Realms shouldn't get a free pass either. You pay for those servers with your own money.
tbf if you're playing on your own server you're probably doing it with friends so the system shouldnt affect you all that much, unless you friends are assholes ig
@@freeguy3894 However, if you play on realms and affectionately swear at each other, the Realm may auto ban you. That's actually happened to 2 people on a 4 person Realm, info can be found on Google/Reddit.
@@Protofall Also note that pretty much every server worth its salt has jammer mods in place. Hypixel was one of the first, and after the first back and forth, Mojang thought better of trying to stop jammer mods from working. You know your “feature” is bad when a requirement for a good server is to remove it from the game.
@@spyr0guy Yes, its great that mods were able to cripple the chat report system. I still don't think that makes players 100% safe, but its definitely the way to play modern Minecraft if you do want to play it (I say not 100% because Mojang might decide one day to go after people who use those mods, who knows)
Community can definitely be pretty shitty, but that also doesn't necessarily invalidate some of the problems. For example, Mob Vote is fucked, I hate it. If they have ideas then just put them in the game. Use the vote as a "which should we work on first" kind of thing instead of just trashing the other two with "maybe later" stuck to them.
They said MULTIPLE TIMES that the mobs will be implemented in the future. The only time it wasn't that way was in the first mob vote in 2017. All votes since the biome votes are confirmed that they will be implemented at some point.
Your right sometimes communities can ruin something great which there are a few examples but it still doesn’t make the actual problems in that thing go away
@@faeyzaihsanulfikri9975 The fact that there's so much discourse and division to begin with is a sign that something is going terribly wrong, and trying to dismiss any and all criticism just because they think there's too much of it or whatever is the equivalent of burying their head in the sand.
It's feels weird that Microsoft in all its power and money, hasn't made a Parity Update to fully equalize features between Java and Bedrock... .
You'd think they would unite the community first before doing things like further dividing the already segmented playerbase.
I get hype from mob votes are crucial for sales, but would it be better to gather people first before hyping them?
Then again, I don't work at Microsoft so I can't imagine how screwed their bureaucracy or leadership are.
As mentioned in the video, this is a problem for us minecraft enthusiasts. The vast majority of people don't even know about the mob votes. They just see that mojang has added a new mob to the game. I'm in the whatever camp nowadays, even the mobs I voted for are mostly harmless and inconsequential
Thank you so much for talking about this issue! This has also been on my mind for many months now and I was about ready to make my own TH-cam channel just to talk about this. This was a great video!
I've been playing minecraft since alpha 1.5_01 off and on. I've seen the ups and downs of the development throughout. Personally I couldn't care less about many of these changes, I have my gripes but that's all it is. I mainly like to hear peoples' thoughts on things and every year it's nonstop doom and gloom, at least lately. It's all about sensationalism and clickbait at this point from what I can gather. I 10000% agree with your points about being in an echo chamber. I too am susceptible to it, everyone is but that's when I try to take a step back and pump the brakes a bit. In the grand scheme, most players are casuals and people need to accept it. I spend a majority of my time in Final Fantasy XIV these days and its the same ordeal. The hardcore players are upset about the tiniest changes to the game all because the devs are trying to maintain a balance and appeal to casuals at the same time. It becomes arguments of "its not the same anymore!" and the cycle repeats with talks of doom and gloom. While I'm just here doing my own thing and trying to brush off those types of players.
that's a good point, the balance between appealing to casuals and also catering to every minor nitpick that dedicated fans get mad about is tricky. i would call myself a dedicated fan, i am really into technical aspects of the game, but as a whole i enjoy the game as a casual fan. any new addition is a positive for me, and sure, i dislike certain aspects and decisions, but i'm not really bothered but them. i wish more people would think like this. at the end of the day, it's just a game. if you're not having fun, play another game for a bit, it's not a big deal
Agnes always looks like she's about to collapse into tears
No way dude 💀
Honestly i don’t blame her lmfao
I wouldn’t blame her
She's just Swedish
@@max_w8932what do you mean?
A very major thing that mojang keep overlooking, in my opinion, is adding new features instead of improving upon old ones. The nether update was so good because it overhauled a part of the game that really felt unfinished compared to the rest of the game. I'm not going to pretend like I know everything but it seems like mojang keep trying to make the updates more and more grand and ambitious but the game would benefit way more from just improving existing features. It's upsetting to see mobs like the phantoms get added and then mojang seemingly go "oh well, we tried guys, sorry." Please, stop trying to be ambitious, just be smart about features and play test them and talk with the community about it and improve the game without adding 3 new biomes. That would be much appreciated, but so would more stairs and slabs and walls and sideways stairs and slabs, etc.
their own ambition is slowly killing them, on one hand i understand their desire, but on the other hand its literally poisoning their own community's opinion on them
I did not like it one bit but that is my opinion
@@thatonecrazykobold1729 Having seen the community get angry since literally the combat update and embodying "they changed it now it sucks" since basically 1.6, I kinda doubt Mojang doing ANYTHING is poisoning the community's opinion.
The minecraft community has been poisoning itself since Minecraft hit the Combat Update at the very least.
I remember how mad the non-redstoners were when hoppers became a thing (no, I'm not kidding, the amount of vitriol over essentially a conveyor belt block was unreal and about the only ones pleased were the redstoners, the ComputerCraft players, and the Feed The Beast nerds who were already neck-deep in automation mods).
Exactly an issue right there, monjang is building their game far too laterally, the end has been untouched since 1.8/9 (I forget which one added the end city), construction features like vertical variants of blocks and connected textures would liven up the game, and ofc finally bite the bullet and update older mobs and animations, backlash will happen from the nostalgia freaks, but it's actually jarring seeing these new mobs next to the old mobs now and we need to finally have style parity.
@@neoqwerty Can you elaborate on the hopper story? That sounds hilarious
15:50 is so incredibly funny to me because they did indeed add a command in the latest snapshot to increase reach and people attacked them for invalidating the vote, which is extremely braindead
People see commands as cheats and gameplay mechanics as rewards. There is a LOT of Survival Builders in the community.
@Turcepique If the code is there means that there is the possibility of the mobs being added in the future, which i have no doubt that the community will attack them for anyway
@@yesno1085 👍🏽😐
@Turcepique Ok
@@yesno1085 If I am forced to play with mods to have fun, that's boring design.
Why not just say the frogs are capable of eating fireflies within the world of Minecraft?
Some players can suspend their disbelief when trees dont timber, yet frog eating fly is a no-go? I’m starting to believe they made that excuse to backpedal on their promise.
They don't wanna recreate the parrot incident again
@@ItsAMiiAMario But that’s soooooo dumb in my opinion. If you can’t separate fiction from reality that’s not the developer’s fault, and it drastically limits the scope of what these games can offer. I fucking miss when this game could have a much more eclectic/fantastical bent to it, and part of that comes from it *not* having realistic features like a cookie killing a parrot.
@@NerdMiGerd Mojang said they wouldn't add sharks because they don't want people hurting them irl but then they added sharks in education edition recently
@@caffeinatedpossum Fuckin weak bro
@@NerdMiGerd So you learned nothing from this video I see.
Remember that time when Minecraft Bedrock was so far behind in Java that instead of updating the game itself, they added a store, currency, and minigames? Don't get me wrong, it was cool. But when a tiny update took about 6-14 months to get closer to java, and it was like a month or two between new minigame updates, it was pretty saddening. (Also Mojang's twitter went around blocking anyone who criticized this.)
Minecraft is becoming the corporate version of China
@@KaIIenie China is corporate
Speaking of bedrock, let's not forget the part where they were actively trying to hide information about various leaked debug versions containing useful functionality like the f3 menu, which iirc they LIED and said could not be implemented.
The MDLC group even lost a discord server to a mojang employee who DELETED all their channels after being briefly given a owner role while joking around.
what is bedrock? 😏
all i know we has that java edition or PC edition and Pocket edition that later became Bugrock edition with tons of bugs that comes and goes with slower fixing pace whenever game breaking bugs hapens just like that one from 1.17.0 where ores were generated from -64 resulting diamond to be so rare its almost nonexistent, resulting of my friend get break up and quiting minecraft entirely
Minecraft bedrock, the place where anyone can -get ripped off by dlc- explore
This is not just a lesson for Minecraft, but one for real life as well.
Also a good lesson for other game studios and just aspiring game devs in general.
@@EngiGODS358if you’re targeting the lesson towards the people making the games and not the communities playing them, then I think you might’ve missed the point
Echo chambers are everywhere... is what I'd say if I didn't realize that I've just been exposed to the idea of echo chambers a lot recently... which makes the dramaticness of that concept part of an echo chamber... now idk what to think anymore, stay safe out there
And the whole gaming community in general, we just hate to admitted it but that's how gaming community has been in the last 4 years, everyone is becoming toxic that it's now become an very day things and we was used to it.
@@noobscoopsies1100 its always been toxic lmao
This unfortunately isn't limited to Minecraft, I feel like the people in most communities I'm in are very sure that the newer things in their series are now soulless.
Maybe if they didn't constantly lie and try to control the playerbase with authoritarian practices with their chat reporting and such, then maybe the community wouldn't be as angry with them.
It's Minecraft bro
@@ruthkatz1998i agree with what your tryna say but some people take it way more serious hence what that guy said
"Authoritarian practices" is WILD, dude. It's a game, and chat reporting is a common feature on most platforms. Bros acting like it's north korea 😭😭touch grass
@@boxmeister3059 banning someone from online because they said mean words on a third party server not owned by mojang is insane
@@boxmeister3059 chat reporting would be less of an issue if microsoft actually owned the servers, but they dont. Servers are owned by the community, mojang being able to ban you from them shouldnt be a thing
You definitely underplayed chat reporting. The big thing about it is that mojang is trying to control people on their *own* servers that they *paid* for so that *they* could do what *they* wanted, and taking away that privelige is probably one of the biggest things to piss people off. Mojang shouldn't be taking control of server moderation for someone after saying that they could moderate however they like.
Yep i don't kown how r managed to underplayed lol
Good points!
@@RetroGamingNow if they were "good points" why did you downplay it at all, your title is calling the community toxic
But all you've even TALKED about was mistakes on MOJANG'S part
Don't talk down to us and call US toxic when the corporation is making the mistakes
There actually WAS evidence of voter fraud for the mobvote by the way
(Has something to do with mobile devices)
Who's side are you on rgn
Mojang's, or the community's
I dont want them to shove down political correctness anymore than they already do
@@cherricake1796 no but the community I'd also toxic. Mojang is pretty bad and the community is also pretty bad.
I think a big reason people are mad about the chat reporting system is that, how it shows Mojang has the time and resources to develop something nobody in the community asked for but refuses to fulfill something showed in Minecraft Lives. Just like how TH-cam removed the dislike button, a move nobody called for but they did it regardless, while ignoring popular community requests.
Mojang: We care about community feedback.
The Community: So how about we add all mobs from the mob vote ?
Mojang: Have you heard that we care about community feedback ?
I definitely think there should be an update that adds some/all mob vote mobs that lost, or at least their functionalities. Not only would that get rid of most* mob vote backlash, but it's also a safe move, and Mojang loves those nowadays.
That said, I never find it realistic to think that Mojang would "listen to the community" and "add all 3" right after the mobs are revealed.
After all, by the point the trailers come out they would've already planned out a certain amount of resources to go to the main update, with just enough left for one extra mob (the winner).
*I say "most" here since the mobs themselves are still one-note, and none are particularly useful. The allay does as much for the game as glow squid, but the community chalks that up to "we must have picked wrong" instead of "they're never that complex".
Mojang is a multi billion company owned by a 2,78 trillion company called Microsoft. They have more than enough time, money and people to add all mobs.
Mojang divides the company by forcing it to choice one mob out of 3 options. They can do better.
I know that they wont change how the mob vote works.
I dont care whether the mobs are useless or not. As long as they dont make the gameplay infuriating like the phantom does.
I also dont like it when Mojang tries to nerf certain game features like villager trading. After all it is a single player game.
@@achyparts2479 You are right they were a vocal portion of the community, but that doesnt make their feedback any less valid. Stuff like this grows over time. It has to start some where.
I mean the Mob vote is also decided by a vocal portion of the Minecraft community, if you consider how large Minecraft actually is.
Sure 1 million or 3 might vote every year, but Minecraft has over 100 million players.
Honestly who would be against the idea of adding all 3 mobs ? Nobody loses that way.
@@manyseas1219 Mojang loses time and resources that they could put in the actual main part of update
@@tiprix Yes and no. The company Mojang is large enough to do both. Like they have enough money to hire more people, but they dont.
It's just bad management.
Idk, i just clicked on this video just cause i was curious other videos you uploaded, the first one was the minecraft beta version ARG. Love the content, and i really love the way you edit, keep up the good work
Criticism is immensely important whether positive or negative and it is not reasonable to expect people who are passionate about a product to not have passionate reactions when things change. In my opinion these things should be kept in mind:
1. Always allow people to speak their minds, everyone needs an outlet for their feelings.
2. Avoid cyclical negativity, it does no good to empty your frustrations to just fill yourself with those same frustrations again.
3. Always keep an open mind, people can easily be blinded by passion and anger.
Wish more people would take this advice. But then again, lots of people in this community probably can't even grasp what you are saying.
Right! Criticism is good, and you should be free to criticize the things you love. But we need to be careful to do it in the right way.
@@RetroGamingNow And what's the "right" way?
Being a bootlicker will achieve absolutely nothing. You're speaking to the same echo chamber "angry" people speak to.
Criticism is criticism. There's no "right" or "wrong" way. Criticism is, quite literally, the expression of disapproval of someone or something on the basis of perceived faults or mistakes. Criticism allows to express discontent with specific aspects of a product, and it makes it easier to spot the wrong aspects of said product based on multiple different critics of individuals to correct the mistakes.
Maybe Mojang should start listening to their community for once.
Maybe when Hytale finally arrives they'll wake up.
All I'm saying is, until something positive happens, the best thing consumers can do is express their discontent (or content) with the product.
It'd be naive to do otherwise. If you are a "yes man" you'll achieve nothing. We need the voices of the community to be loud and clear, not be silenced down due to them being not "right" forms of criticism.
Censuring criticism is ultimately manipulation and a suppression of legitimate and valid voices that are discontent with the current state of said product.
@@Malxer Bruh you don't have to be a bootlicker to criticize something without being an asshole about it, simple as that.
Criticism is Criticism sure, but being a shithead while doing so doesn't enhance your criticism and only spawns non-constructive criticism from other less educated people as a result.
And unless your life is being threatened or your comments are being outright removed; not one is "censoring" criticism here either.
@@Malxer Saying "there's no right or wrong way to criticism" is a take that makes zero sense. There is constructive criticism, and there is non-constructive criticism. It's not manipulation or suppression to want decency.
I think the real reason why fireflies weren't added is because the design was bad and everyone made fun of it. They realized they needed to give them proper models, but then having a lot of fireflies wasn't possible because entities create a ton of lag on Java (due to interaction with frogs they had to be entities and couldn't have been particles). So instead of being honest about how bad performance on Java still is they made up a fake fan and said this was them listening to the community. And no one can go and harass a person that doesn't exist, so they thought it was a win-win.
This does sound plausible...
@@heianwood6119 trust me that's what happened lol. I hope they are working on optimizing entities. Fireflies could not have worked with the current performance. At least they would have to spawn very sparsely and have the most bare bones AI. Basically they'd have to be bats on the surface except emissive.
they could just make fireflies similar to dragon breath
Considering they were supposed to be purely ambient...
That's an interesting theory. I think you're overconfident in it with the "trust me that's what happened" though, not that much evidence to back this up
I was having a kind of bad day up until the end of this video. it's amazing how much something as simple as saying "take a step back and enjoy what's there" could improve my mood, maybe I really should do that. maybe learn to make a redstone contraption, improve upon one I had made in a friends realm despite that one not running anymore.
This is happening to all fandoms and all communities. It's people, not just any specific niche or anything regarding the content itself. Where there's a person, there will be conflict in some shape or form. At least now a days, and it's gotten insane.
I was watching this video and it immediately reminded me of the Marvel Cinematic Universe media franchise which has similar issues like Mojang rn although that is far more complicated and actually voiced by many more people and critics 😅
I WOULDN'T MIND GETTING MONTHLY UPDATES LIKE FORTNITE
Well said. This especially hits home as a _Mario Kart 8 Deluxe_ player, because I have found that ever since the _Booster Course Pass_ got announced and certain things got datamined, people have become increasingly toxic towards others who disagreed with the datamines, when at the end of the day, datamined information is not and should not be taken as 100% confirmation. Now I acknowledge that the datamines ended up being nearly 100% accurate.
the problem is that we're powerless
we as a community have only two choices, be angry at mojang for their easily preventable shortcomings, or willingly ignore the fact mojang is piece by piece tearing their game apart for no reason
i've seen this happen before with tf2, and it never gets any easier to watch
I think this is a great perspective - and I think you're right.
Tf2 gets treated WAY worse than Minecraft
@@mr.monkey354 yeah i'm aware, somehow turned my favorite game into one i haven't touched in a year
Both TF2 and MC are losing their identities
@@fortnitesexman what happened to it?
The thing that might anger a lot of people is that the uses for the penguin and crab were added via commands.
Edit: You do realize that I am not saying I am criticizing it, I am just pointing out what I think will happen. In fact, I am glad this was added.
Set your game rule, then you can be happy. Instead of people complaining, they should see it as a positive that they got the capability they were asking for. It’s not “out of the box”, but Minecraft is a sandbox game, so play it how you want. Make your reach 64 of it annoys you.
@@NitFlickwickYeah i sure love adding a feature i want with unsupported and unofficial way and begging for it to not corrupt the game file everytime i open the game. Only if there was a way to get features that we want for free and play it the bug free. Oh wait, we have modders who are underappreciated and underpaid.
i know the uses for the crab was added in a command, but what about the penguin one? when was that
@@twinkletwins5484what are you talking about dude? Changing your reach with commands doesn’t corrupt your game file and doesn’t cost any money. And Minecraft’s modders are not underappreciated and don’t need to be paid, most mods are fan passion projects.
Everyone: We want the crab in minecraft!
Monang: **Adds the Crab's mechanics*
Everyone: What's the point of the mob vote then😡
Thanks for addressing this. I'm on the exact same wavelength as you: When I see a thumbnail that nameshames Minecraft or says it's dead, I ignore it and tend to watch Minecraftubers that encourage positivity and good vibes. This doesn't mean I avoid the TH-camrs who constantly crank out this negativity, but I don't give it the light of day when I know how much I love the game and what it means to me personally.
This video feels like a "Get behind me million dollar company" video.
It downplays all the genuine criticism and the issue Mojangs has and tries to paint anymore who criticizes the game as toxic, even if its genuine.
he's not downplaying it, he agrees that mojang hasn't been on a good streak lately but he's just saying we need to calm down and not be giant jerks
This happens with all franchises that are considered to be on a downhill track. Pokémon is another good example of a series that once attracted mostly positivity, while nowadays it gets dunked on by many. Developers get complacent because their game is practically too big to fail, so no matter what they do, they'll always have a loyal following. It's easier and more profitable to do the bare minimum and lose a portion of your playerbase than to put in the effort and passion to make something that resonates with your main playerbase.
YEA pokemon devs go even as far as to file court cases against people who mod the game aand create fangames just cuz those games were wayyy better than vanilla pokemon game
Pokemon's case is that the Developers quite literally do not have enough time to develop the games
@@anonanonymous9670 nah they have time its that they arent even trying to do it. Like B2W2 was fabulous they know how to make games like that, even they could take inspiration from fangames but they arent doing that. Pokemon devs are ok with what they are getting aand want to limit fanbase to what they are providing, if not then why ban fangames? Those help in development of pokemon franchise a lott.
lol we are literally talking about pokemon in a minecraft video, imma stop.
@@preo-yt2273 they simply do not have the same amount of time anymore, because the company pushes them to make the games faster and faster
@@preo-yt2273 BW2 were specifically built on an already developed game that was able to reuse most of the code & sprites.
from what I understand the team is split into 2 to develop each main line series (EX: Team A: XY Team B: Sun Moon) to keep up with the release schedule, both having to put something out within I believe 3-4 years dev time, which might have worked for the games with a smaller technical scope but certainly not now
I'm all for criticizing companies, and I do want the games to improve, but saying "lazy developers" isnt really constructive and just seems to feed to toxicity.
(TLDR: Fuck the pokemon company, but lets not shit on the dev team)
How people reacted to chat reporting really wasn't an unfair reaction. Missing out on a feature you wanted is one thing, but being permanently banned without good reason is unacceptable. Modders can, and have, added missing features to the game, often with better implementation than Mojang did. When it comes to being banned, it's entirely outside of you or the community's control.
It's practically an anti-feature. With how nebulously it was implemented, the only way to be safe would be if they removed the chat function entirely.
Your whole argument is based on the rather massive assumption that chat reporting = permanent bans without reason. You need to add some damn evidence to support this notion or this is all just smoke.
i think he was more talking about how the reactions were snowballing negatively worse with the negativity bias. like calling Minecraft dead or something is not a very good thing to be saying for this feature or saying its ruined. I get the feedback but then they took it too far over a single thing(also kinda ironic seeing how they were raging about the "concepts" not being part of updates a small bit a go.)
I like to call it the 1.1984 update
-1. The majority of the developers were modders themselves.-
2. The chat reporting didn't cause any serious effect on the game at all.
@@aheadsounds2522
That's possible; the way he words it is a little vague. Regardless, it still seems wrong to me how he lumps it together with more petty problems the same video
I legitimately don't understand how you can list all of Mojang's failures and lies and then immediately come to the conclusion that no, it's the community that's wrong.
Facts
No, but people have already taken it to another extreme
for real, demonizing the community to try and "both sides" with the lazy multibillion company
Womp womp the community has gotten so fucking annoying recently
Probably because seeing places like the subreddit scream and whine and make demands for better free updates to their old game is ridiculous
Being upset at Mojang is fine but I see way too many people outright insulting them constantly and hating on the game for things that just don't affect them at all
As someone who has voted for for some conversional mobs over the 3 years (ally, rascal, and armadillo) I can say the mob votes get incredibly hostile. The little information we get on the mobs causes players to fight over things that may or may not even be true. Half the time people are voting just on looks rather than function, which isn’t a bad thing vote for what you want, but it’s annoying for the people who vote based on function. Others will fight you anytime you say anything about your mob because either A. You don’t have enough information to say that or B. They think that feature isn’t useful.
Personally I don’t regret any of my votes (except maybe armadillo because of the vote hacking), I took everything into consideration and determined that those were the features best suited to my play style. That being ally’s for farms, rascal for useful items if ever lost in a cave which happens a lot and I swear it wouldn’t just be iron pickax they never said it would just be that and yes I am still salty I freaking loth the sniffer I thought it was the worse mob and didn’t add anything and so far that has proven true for me and my friends but I know that doesn’t reflect the whole community anyway rant over, and armadillo cause I’ve always wanted dog armor, and now that we have it I will actually take my dogs places. My point is when you have your heart set on something you will destroy everyone to get that something (I get into many arguments around mob vote time), and sometimes full democracy’s are flawed. I don’t outright hate the idea of the mob vote, but maybe it’s time for a new system… unfortunately I couldn’t tell you what system.
"We wanted to add a safer food source for frogs, tiny slimes!"
everyone:
but but uhm why cant we still have the funny lightning bugs..
We still got lighting bugs though
I'm just confused how a slime was a better food source
@@erics.2362 no, we did not?
@@Troutington2 they said lighting, not lightning
@@erics.2362no afaik, for even quite some versions before 1.20 which was the version of lighting engine rework hasnt been big lighting bugs
As much as I agree with this video, there is no excuse for one of the largest games to be so depraved of proper care and attention to detail by it's own developers. I think the community shouldn't be as hateful as it is, but it's very difficult when Mojang has completely shifted to this very corporate and accusatory demeanor towards the community. They should be better prepared for displeasure. You also did not touch on how Mojang literally had some popular creators under an NDA to shill the chat reporting. This is not acceptable and is a clear conflict of interest. Mojang has simply turned very corporate and as a result it has (rightfully in my opinion) got quite a bit of heat on itself. It's not acceptable to just chalk up the community as "toxic" when the devs themselves are putting fuel to that fire, obviously maliciously.
>They should be better prepared for displeasure.
If the Execs have you by the balls, and your only choice is to quit or play along, you're gonna play along, even if you hate it.
Especially when 80% of their dev time is either waiting on Bedrock, or throwing ideas at Microsoft til SOMETHING tiny gets approved finally :V
@@higueraft571 The comment here is aimed at the so called "executives" too. Remember when they actually provided reasoning as to why an update got split into 2 parts?
@@higueraft571 I don't believe it's a corporate matter at this point. The way the actual devs interact seems like it's just become culture at Mojang.
In what way is Minecraft depraved of proper care or attention to detail? Free updates every year that work seemlessly on 50 different platforms isn’t proper care?
THE largest game
Recently, I've felt really disappointed with Mojang for the meager features in new updates and the promises they failed to deliver.
Of course, these feelings are valid, but I now realise that listening to others browbeat Mojang over and over again has caused that feeling of disappointment to fester into frustration and resentment.
This video was really eye-opening and it made me realise just how good the internet is at amplifying toxicity, and how my negative feelings were more spurred on my the toxic comments from the community rather than by the developers themselves. So Thank You, RetroGamingNow, for this wake-up call.
welcome to the internet, have a look around, echo chambers are everywhere as far as we have found.
i clicked on this video because it was uploaded by you, not because of any negativity. but i don't really like the way this video came across, it felt like it was talking down to people that didn't overreact but still feel upset with mojang.
i don't hate mojang and i'm rarely vocal about my disappointment, i've just lost faith in mojang and gained more respect for mod creators instead.
like, i'm sure you didn't mean the video to come across like that, it just felt like i was being told i was wrong for having an opinion despite not bothering anyone with it
Way easier to create a mod
We don't get lighting bugs
We get gaslighting bugs
MY GOD WHY IS THIS COMMENT SECTION SO TOXIC???????
God I hate when a TH-camr talks about how “you are in echo chamber on Reddit” it’s just a horrible argument. Every part of the community is a part of the larger community. They have just slowly been doing things to upset and disappoint every part. From the fireflies/birch forest in the exploration community, combat being completely destroyed in 1.9 slowly killing the pvp community and killing 90% of minigame servers, now they are about to destroy the redstone community with recent changes to new blocks. When will it end only when people get angry enough and stop playing.
I think that the only reason that the community is so toxic is how little the updates add. We wait a full year for updates, just for mojang (or some higher ups not allowing ideas the devs had to be put into the game until those ideas go through a long process of higher ups agreeing that it is a feature that they even want the devs to work on) to produce content that other games make in less than 3 months.
No wonder the Minecraft Modding community is the biggest in the world xd
Yeah I mean once they started having mob votes and we got basically screwed with getting like 1 mob with no purpose and maybe a new wood type everyone was pissed
How can you talk about such things when Minecraft itself is a unique, unlike anything else game? Or do we have other huge three-dimensional sandboxes where you can break anything? Let's think about the development process a little further, okay?
1) In fact, we have TWO Minecraft - Java and Bedrock. Due to the different programming code, many things that worked on one version will be broken in the other (hello, Bundle). And therefore, an additional process is needed in their creation, in essence, the creation of another new item.;
2) Developers can't add whatever they want - Microsoft people are always standing over them, not to mention the rules they set for themselves. I mean, take a look at the April Fools' updates - there's just a lot of content, but it's not optimized, it often contradicts the style and concept of Minecraft and rarely reaches the final game.
3) The main Swedish office of Mojang consists, in fact, of 20 people. Those people who constantly write about the state of the game, updates, and so on - this, in fact, is the whole REAL team working on the game. All the other 600 people are engaged in the development of spin-offs, testing functions, or simply are typical "effective managers".
In the end, let's just compare it to mod development, okay? Let's take "Alex Caves" as an example. This mod has been officially developed for a whole year, and it is still unclear how long Alex has been thinking through all these ideas. There was no control over him from above, and therefore he could add an Atomic Bomb, Dinosaurs, and a submarine. He didn't need to port his mod to Bedrock (and it would be difficult to implement many functions on it). After all, he used the tools that were given to him by the Mojang themselves (as he himself admitted), while the developers of the main game are forced to create these tools first, and only then use them.
@@Thomas-rz5nt Oh yes, one mob and one type of tree!.. And also one new large structure, from two to six dozen new blocks, among which at least ten pieces carry useful applications; new commands that facilitate the development of maps and modifications for fans of the game; new music for the game; bug fixes and much more. Oh, and also - just because it may be useless for you does not mean that it is so for everyone. If you don't have a friend, it doesn't mean that the conditional Camel is useless for everyone.
And so yes, "lazy developers" add only trees and useless mobs.
@@mastertheory4583Yeah, I never understood the “small update” mindset this community has- I play the Sims 4, which adds less content than your average Minecraft update and charges you $40 for it. I play Subnautica, which while being an exceptional game, had its last “major” update over a year ago that added a single new building component. As far as I’m aware, Raft stopped adding content after it came out of Early Access, and Terraria claimed that their last major content update was in 2020 (they’ve done a couple things since then, but nothing huge). And I don’t think Skyrim has been touched by its devs in half a decade, at least.
So I’m incredibly confused where all of this “tiny update” stuff is coming from. Maybe I don’t play the right games, but as far as open-world sandboxes, Minecraft is doing incredibly well for a game of its age.
I Genuinely think the root of the problem is Mojang. They have continued to leave speculation for how a feature would be implemented, they should state the intentions of how far it would go. I think that's why the Crab Claw among discussion communities and thus polls was winning; speculation for it was high in spite of mojang actually being fairly clear.
Also like, the Armadillo won off the wolf armour, hence won off the back of the mob vote so it's not the general playerbase. Actual Number of votes compared to the overall amount of people who play minecraft are small. (for the record, I voted penguin - felt there was least room for over-enthusiastic speculation and gave flavour to a biome that is unlikely to ever get one)
The negativity arises from discussion and critiques about Mojang, and the more they repeat to fail to take into account critiques the more the negativity becomes entrenched as genuinely something that is just negative from the get-go.
Chat reporting came at a bad time, but it also showcased Mojang breaking the vague agreements it had of community self-moderation within reason, essentially they broke the Community trust in a large way because they no longer gave the community the autonomy to moderate when minecraft appeals to a very wide audience of people; much of them full adults whilst the aim of "protecting" the community was towards the (i'm pretty sure) minority population of children - where generally societally the responsibility is, should be, and has to be with the parents.
I wouldn’t be surprised if them being owned by Microsoft has anything to do with Mojang’s inability to be transparent. Big corporations hate being transparent because it’s much harder to lie to consumers and they also can’t take accountability at any cost like manchildren.
Bro this video is so good and i hope that this video has a good impact, keep it going
I don't agree with "we control it's future" you couldn't control a mob vote let alone the whole thing
Its*
While I understand your perspective, I think you miss an important aspect of the conversation: is the criticism and negativity deserved? As you described in the video, Mojang over-promised then failed to deliver on multiple updates. Chat reporting has legitimate concerns with how it could be abused. Then there’s the mob votes, and the EULA changes. It’s hard to blame people for being negative when it’s due to Mojang’s poor decision making, though certainly the negativity is not a good thing. A negative community, as you say, tends to perpetuate and become worse (believe me I know, since I’m a destiny fan). We can work to make it a more positive one, and focus on what is good about the game, but in my mind it’s ultimately on Mojang to turn community sentiment around
Why on earth do you think he doesn't think the criticisms are deserved? He said so himself several times in the video 😂
You think this is novel or something?
That is true, he does point out several times that mojang did things that would deserve criticism, however, at the end (from what I understood) it seems like he was shifting the blame on the community for being wronged by mojang and reacting, instead of blaming mojang for wronging the community.
Like a form of victim blaming.
@@templarhelmet3844 Bruh you are looking at that the completely wrong way, it's simply the fact that the community itself should get better in terms of the overwhelming amount of negativity because there's still a lot of space to improve upon in that regard.
The community isn't completely blameless here and is ultimately the one to decide HOW they will go about the criticizing, specifically; would the majority of the community be ACTUALLY CONSTRUCTIVE? or would they just be negative and pour more fuel in the fire by making outrageous paranoia-inducing clickbait videos and comments with overblown reactions to everything?
I know a certain game community that is pretty darn big and is having a worse time with their game and its development yet I still see 99% less bloated negativity garbage compared to MC community (looking at CS2 here)
The problem is that Microsoft most likely has to approve any ideas or additions to game. This creates a disparity issue because I’d doubt Microsoft actually gives two craps about feedback from the players.
Short answer: Microsoft.
Long answer: It’s definitely because of how corporate the Minecraft brand has become. They no longer allow C418 to make music without getting their grimy hands all over the rights to his songs, their Instagram page is full of these shitty “corporate veneer” infographics, and Mojang as a whole has been keeping it safe while updating their game, adding mobs that, while cool and fresh on the surface, only have one specific niche use each. What happened to updates like 1.16? We need more fantasy creatures, not more real life animals. Also they need to just get rid of the mob vote it clearly causes too much controversy for it to ever be worthwhile. The recent updates haven’t added to the game; they’ve cluttered it. And ALL this isn’t even including horrible updates like 1.19’s chat reporting AND all of the recent rushed updates cause “oh man, we gotta release bi-annual updates so our game can remain relevant!” like- yes they’ve gotten better at this but it sucks when they over-promise and then under-deliver (insert firefly reference here). Minecraft is ultimately too big to fail but Microsoft needs to stop shoving random IP’s into their game to sell on the fucking bedrock marketplace and instead take their time and make good updates. They had a streak going from 2019-2021. I just wish they’d set their priorities straight.
All of this corporatization from microsoft and poor communication from mojang just made the playerbase so jaded that we’ve returned to really bad levels of toxicity.. it’s unfortunate, really.
Microsoft does barely nothing other than funding the game and owning its legal rights.
Also, you are one of the kind of people this video talks about, the people who got spoiled by 1.16 and since have only wanted one big update after another.
Be happy the game still receives a new update nearly every week. Its Mojang doing everything, you know. And if you can't deal with these new updates, then lag behind on 1.16 or 1.18 (or any other version you want) or stop playing the game altogether.
@@4nowand4ever89well its hard to want a big update when the devs showed concept art for it?
@@Madaseter Concept art, like the birch forest? Even I wondered for a moment how Mojang was going to pull this off when I saw it. Of course, it's nearly impossible to create a birch forest like that in one update. There were hollow logs, new flowers, fungi, etc. It's true that concept art is great to look forward to, but obviously, not concept art that's practically impossible to recreate!
@@4nowand4ever89 yo, I never said “what happened to big updates?” I said “what happened to updates like 1.16?” As in: what happened to updates that actually added content that doesn’t clutter the sandbox but instead expands it? 1.16 was a big update, sure. It made the tech tree larger by adding netherite and added awesome new mobs like piglins, hoglins, and striders. But why all of a sudden does there need to be a ‘big update’ in order to bring good content like 1.16? You don’t have to update a whole dimension to create useful, worthwhile additions to Minecraft.
Like dude. Come on. You cannot tell me the sniffer is a useful addition💀 it literally added two plants. Two plants that are decorative. Oh yeah and they craft dyes I guess. Like- okay… if Mojang wanted to give us more ways to craft dyes then why not give us a plant besides cactus to give us green dye? Nah they’ll just craft orange and cyan for no reason lol. Like- compare that to the piglin. It’s genuinely appalling these two mobs were created by the same devs. Piglins are extremely multi-layered, they have their own structure, they barter with the player, they have complex interactions with other mobs AND blocks, and they come in variants as well. But the camel is just horse code copy and pasted but look it can jump 5 blocks I guess.
Good updates =\= big updates. End of story.
@@ianmorr222 OK, what you said does make sense, and maybe the recent updates are cluttered up. But I think it's probably because Mojang is running out of things to update. And maybe also running out of original ideas.
Ive been playing MC JE since early 2013 and I still voted for the armadillo solely because wolf armor is something ive heard people requesting the entire decade I spent playing the game. The crab claw's actual utility (range, if it can extend the attack range for weapons, etc) was left too ambiguous for me to actually want to vote on it. Ontop of that, I was using scaffolding blocks to do the same thing anyway.
The fact that there was a strong sentiment that the games veteran and hardcore playerbase only wanted the crab was kind of baffling to hear
A thought provoking video that goes beyond just minecraft. Love to see it
My biggest problem with the mob vote is that they could literally add all the mobs. For example there was one guy that coded the crab with all it's functions within a day of its announcement
on the more than 10 platforms that minecraft operates on?
@@talkalexis yea, you're right. The small indie company known as mojang with only a few employees couldn't possibly add all 3 mobs. If only they could hire more people... But I guess they don't have enough money, I mean they're only the most sold game in the world
@@JessicaTheEm more people doesnt mean more mobs.
imagine if you had 100 thousand people working on the same mob. there'd be conflicts. maybe one person wrote "if creeperProximity === 10 then enter(CURLED)", while one person wrote "for (creepers at radius(10)), curlState = true". same feature, very different implementation. now imagine there's 1000 people working on the same mob, but they have to use 3 different languages on 10 different operating systems. then you get the same thing, but even different implementation, because it cant even be the same.
the latter is the current situation mojang is in. so why struggle doing this with 3 mobs, when you can wait for the community to vote which one they want most. way less work.
@@talkalexis I don't think it's that hard since all of the Bedrock uses the same code-base - you do not write the same implementations 10 times, you write once, debug 10 times (most likely even one time), make changes to that branch of platform if you need to.
On Java there's a principle of "Write once, run everywhere" - but since there's multiple implementation of Java so it's more likely to "Write once, debug everywhere".
But you can remedy this by packaging Java to the Minecraft itself - and in fact, Mojang did that.
@@disketteguy i can see your point, but you gotta remember. when there's an update, the mob vote isn't the only thing happening. for example, there was a trial chamber, and the /camera command, and the crafter, and even a new boss mob in this update.
so if mojang tried to add all 3 mobs, they'd have to debug too many times to release on time.
in "how we make minecraft", mojang said "We've been staffing up a lot, and we now feel we have a big enough team to deliver a cave update worthy of your expectations.", as in "we want to meet your expectations.". trying to get all 3 mobs in the game while releasing on time would mean making sloppy mobs.
"hey guys, firefly are poisonous to frogs so we are scrapping the mob"
water is poisonous to endermen, go ahead and remove water... creepers and zombies and pain in general are all very bad for the player, you might want to remove all the enemies in the game actually, also remove fall damage. and because pain is a bad thing go ahead and remove weapons/tools.
the "fireflies being poisonous" is such a shallow reason.
Edit: fixed the spelling of "Fireflies" I haven't been able to spell anything for the past few days.
Yeah, tbh I love the firefly jokes. Look past the toxicity and most of them are actually pretty funny.
@@HungryWarden yeah. but in all honesty I wish they added the fireflies
Edit: fixed the spelling of "Fireflies" I haven't been able to spell anything for the past few days.
if the community acually cared about fireflys before maybe they would of considered not removing it, but everyone was saying stuff like "two pixles" so i dont think mojang thought the community would care that much
@@gracks440you can want something and criticize it at the same time. in my opinion the "two pixles" thing was a criticism on the design itself. i really wanted the firefly, but I absolutely joked about the design. considering the design of the bee, the firefly's design was super lazy.
I thought the firefly being 2 pixels was funny but I still liked it, I don’t think everyone who joked about it did so out of negativity. A lot of people who make jokes or memes about something just think it’s funny in a positive way, they aren’t trying to hate on it.
You aren't the only one who's been seeing things like this. For some reason, I was lately being recommended so many videos that all say the same thing: "Minecraft sucks, Minecraft isn't fun anymore, Minecraft is dying." It gets annoying to hear those same things over and over again. I'm just hoping all this drama within the community subsides soon
One great thing too is that you can always go back a few versions, and sometimes, you might wanna stay
bad updates can't affect you if you're playing your ideal version of the game
Bedrock edition
Its unrealistic to expect people to go back to old versions of their game which are incompatible with everyone else, and make them forgo any new features in the future just because mojang were stupid enough to add something as shit as the phantoms
Vanilla overrated. Return to 1.12 and 1.16 mods.
You know, I've always considered myself a casual player in most games, though today you've pointed out that I'm not. When I'm not playing, I spend my time in communities around those games and discussing it with others, Minecraft and Apex specifically. Though both communities are suffering from the same mindset and don't appreciate the game, the devs or eachother. Although I am much more than a casual, I've always found myself excited at new features,no matter the game, I'm just happy to get more and see that it's still loved, but even I have found myself growing tired of the people who think they're above it all and that they know better. Everyone finds a reason to hate, and will not bow to a voice of reason, thank you for making this video.
This is a really interesting point that I don't think is brought up enough. I think it's because your perspective shifts when you are in that discussion environment. But it is good to step back sometimes and realize that many people who play the game aren't in that environment at all.
@@RetroGamingNow Yes, this so much. You and Ashley, just yes. Why do we have to all act as though one of us is so much higher than the other and their opinions are so much more valid somehow? While there definitely is truth to the fact that that the players who played longer can say more, the mistake those kinds of players make is ignoring the people who haven't played as much as them and simply do not care nearly as much. I would really, really love to see more positivity, less hate towards each other and especially the developers come back to Minecraft community as a whole. I have been called out dumb and conformist to Mojang multiple times in the community, even though that's literally the exact opposite of who, what, why and how I am. I try my best to acknowledge people's issues with the modern version of Mojang while also trying to reasonably stay on side of Mojang themselves, their own issues and what might be happening. I do highly believe no one has the high ground in this situation of how Minecraft looks like currently - Neither the community around the game nor Mojang themselves are doing things right and from that comes the conflict, which people actively try and make worse with time, rather than trying to solve it and go back to being peaceful. I'm also very inclined to believe that had people been more reasonable and friendly, we could have had gotten better, more transparent responses from Mojang and maybe even more cooperation with fans and players once more just like we were doing it years ago. The issue is, people can't see past themselves, past their anger, expectations and everything that makes up a horrible human being - Once again, they certainly have a lot of valid reasons to get angry over, but that doesn't mean we should not respect each other, developers or the content they give us entirely for free all the time anyway. The hardcore community players engaged highly in the community do have their valid points but so do we, the more casual players, and so does Mojang themselves. I can bet that the reason Mojang refuses to work with community as of right now, acting more transparent and honest about everything is specifically because of community's outrage being bigger than it has had ever been before.
@@LugiDergX Tbh I personally don’t think Mojang should be given a pass to use the community’s anger as an excuse to be less transparent, they are a huge company that doesn’t have actual feelings. And the executives literally profit from the game all the time (in fact, the community anger does give more and more attention to Minecraft, which may increase profit). I will say though individual developers and employees of Mojang probably have gotten more and more silent to the community because of bad behavior by community members, like harassment and having their words clipped and taken out of context for Minecraft news and speculation all the time. I don’t blame them at all and I do wish we could be friendlier to them so they could feel comfortable talking with the community. They probably also are limited by Mojang in what they can share (NDAs are pretty common in the games industry) so it really isn’t their fault at all :/
@@kmb600yeah,this situation is bassicaly being a spoiled child getting enraged by their hard working parents by not giving them 1000 dollars for their allowance.
@@kmb600 >they are a huge company that doesn’t have actual feelings.
Microsoft who tells them what to do is one.
The Java team is literally made up of OG devs and modders though.
Now the Bedrock team... they may be cloeser to Microsoft.
Hell, you can even SEE the Java devs getting a bit upset by all the stuff like having to go back on Copper Bulbs being 1 tick.
Porque no los dos? We need to be a less toxic community, yes, but also not take the corporate gaslighting from Mojang. They owe it to the player base to make right their broken promises, or at least not continue repeating their mistakes. They have not done as badly as the birch forest again, but they still continue the mob votes without change. Since the phantom, there have been loud criticisms of the mob votes: their opacity to the mobs' features, their controversy, their perceived loss of losing mobs, etc. It wouldn't be hard to try some small changes to the formula to make them turn out better, but the most recent vote was a highlight of all that people hated about the past mob votes. If Mojang felt like a devteam we could trust, like they did a few years ago, this would all be much easier to take, but they've continued eroding the community's trust. Every public response we get feels like condescension. They see us as children, and in fairness some of us are, but it does a number on the ability to trust them when it's clear they think our feedback is nothing more than background noise to occasionally take notice of.
The fans who support mojang have been Stockholm syndromed and gaslit into their support
Porque no tradujiste las primeras 4 palabras?
@@HuracolMb203 es un meme anglo no es que hable español
It’s por qué “porque” means “because”
I think the frog is a huge W for Mojang because it was also included in a vote
I agree with a lot of this video, I've felt lately that the Minecraft community has been so negative that I wonder why some still play the game at all. Minor correction though, the frogs and mangrove swamps along with the chest boats were minecraft features that lost in a vote, but have since been added. So there is hope vote losers will get added in the future. However to my knowledge, this only happened once. So there's still only a slim chance.
This video explains why I stopped discussing online and using reddit as it felt all the subs of my favorite things just became super negative echo chambers
Reddit actively censors criticism of modern Minecraft and the woke changes
Same here, ever since the reddit API change left me unable to use reddit on mobile, I've been way happier about the games I enjoy.
@@goldy24tBro threw the woke buzzword in great job, i’m not in defense of mojang but i think it’s funny you added a random buzzword
I'm talking about things like renaming the Zombie Pigman, erasing items connected to Notch from the game like the Notch Apple and replacing C418 with a radical trans activist @@Shy_002
@@goldy24t The only erasing of notch i see is removing the birthday splash text, renaming Pigman was dumb, And i hate them replacing c418 but i dont see a problem with the replacement being a trans activist
I miss the old minecraft community, but I also understand the frustrations players are having with the current development of the game. I believe both the community AND the devs need to start understanding each other better.
Individual modders outshine mojang and add more content without any sort of pay, complaining about "crunch time" to add reskinned wood is wild to me
I agree. It takes too little time for experienced people to do that.
It's almost like official updates have different standards than modders. 🤔
Its actually normal for modders to implement much faster than modders yet i only see this critisism in minecraft and not in other games like roblox or fortnite and terreria too which goes to show how toxic the community has been
@@henrytalksalot5817That's not an excuse anymore. Yes, standards for official updates may be higher, but you have to keep in mind that most mods are made by, at most, a few people. Mojang is a massive game studio owned by one of the largest companies in the world. The fact they can't add more than a few features with every update is just embarrassing.
@novemharrison4524 a handicapped 12 year old could've make the past 2 updates in mcreator, and I wouldn't have known the difference
Exactly, I'm a Minecraft casual player. And it's fun. I've pulled some stuff. In Minecraft, that are honestly pretty intense and fun to do. The game is pretty great. And just because you're mad about the new features doesn't mean you can't enjoy it. You're still able to do everything from completing complex Redstone machines looting an ancient city with stone tools.
I like on how adding fire flies for frogs to eat are "unrealistic" even though if you break a piece of wood on a tree the tree won't fall. I guess Minecraft prefers biology over physics.
the worst part of the chat reporting is that you could get banned by doing stuff ALONE in a singleplayer world. You do not have the freedom to do whatever you want in a singleplayer world, where there's no one else.
That's not true. If you don't get reported, then you don't get banned. And singleplayer is always possible
@@guitaekm the chat report kicked me out of a private server (population of 2) because i said "tree" in a sentence, not kidding. the "no chat report" mod is ESSENTIAL, you just can't trust filters that bad with the power to kick people. also completely pointless for it to be on in single player, it feels data-harvest-y, and it's everyone's moral obligation to get rid of telemetry where they can
It's clearly true, given how many people have been experiencing it, but I guess it's easy to win a point in an argument when you completely misrepresent the reality of the situation.@@guitaekm
@@spacebassist "it's everyone's moral obligation to get rid of telemetry where they can"
why? i do agree with your other beliefs, and i do believe that where there's telemetry, the user should be told of it and there should be an option to turn it off. but, i don't quite understand how it's a moral obligation to turn it off just because it's there.
@@chromosozeit's a bit of a meme, like "it's always right to pirate shows that aren't on any streaming service/download abandonware"
I also think it should be a more widespread sentiment to stop giving so much of our data, but [current year]. So yeah
I do believe the community have gotten worse, and I do believe Mojang's decisions like Chat Reporting, Over promising, removing planned features, and of course, the mob vote, caused this.
I really hope the community grows and matures, and learns to become less negative.
It's honestly really tiring to see videos like "Minecraft is Dying!" or "Minecraft is Dead!"
Thank you for shining a light on this topic, the community needs someone like you.
1. Tireding isn’t a word, I think you mean tiring.
2. Ultimately both Mojang and the community are pretty flawed in different ways.
@@HungryWarden True.
1. Stop being pedantic. The guy meant tiring and you know that. @HungryWarden
@@HungryWarden Also thank you for pointing out my grammar mistake.
Please no arguing.
We at least got an attribute that affect block and entity reach, so we could just make our own crab claw that isn't incredibly out of the way to get, so I'm happy with that at least.
It's honestly so exhausting, nothing about the game has really been ruined for me, jush that some updates have been better than others. It's exhausting that everytime I want to see what others in the community are doing with the game, people are acting like it's the end of the world.
Although I feel like some of the criticism is valid, it’s gotten way out of hand to the point where everything in the game is being hated. Even the placement of the damn armadillo eyes which I thought was fine? I just want to build and explore and have a petting zoo of animals. I also have a feeling that the community has been spoiled due to the nether update and the caves and cliffs update in a row so when Mojang makes a small update, they say that they are lazy. (Although the bee update was arguably way smaller than 1.20)
I admit that it’s kinda unfortunate that they get called lazy, but I think that people naturally get upset when the thing they’ve waited a long time for is incredibly underwhelming.
The bee update was actually good unlike 1.20
@EmperorPenguin1217 let's not kid ourselves here
The buzzy bees updated added a mob, a new system, and a few blocks only 1 being interesting for redstone which most won't use, 1.20 added a system, multiple mobs and 2 new block sets along with updating some of the more boring structures and the desert temple, plus the trail ruins are pretty dang fun to do
People also bullied the bee update into the ground but whatever.
@@EmperorPenguin1217No tf it wasn't 😂 the bee update should've been added along side many other features because all they did was... Well read what the other guy said. It was incredibly ass, for an update that is.
Minecraft used to be so nice, simple and peaceful, it still is but not as much as before. I remember coming home from school everyday and just enjoying minecraft, I rarely see anyone do that anymore. Everything's all about speedrunning, complaining about how bad the devs over at mojang are, and speedrunning some more. Thanks for making this video, I know a lot of people are gonna realize that sometimes you just gotta take a chill pill.
it is the community and yourself are getting older and as you put more hours into it, things that might of been a lot of fun as a kid become a chore as you learn all the systems in the game, and want the next fix of new content sooner and sooner
I played this stupid game from almost day one.
Long before it had its own .exe and was just a browser experiment.
I haven't wanted or enjoyed survival in over ten years. If I'm gonna play, I go back to the original 1.7.3
Everyone is speed running because the games bland as fuck today.
I just ignore most communities for things I enjoy, the only one I don’t ignore is the halo community
@@FeedMeSaltor it’s just you
@@FeedMeSalti'll never get why people straight up downgrade their game for seemingly no reason. do yall REALLY have that much hatred towards dolphins and stalagmites? was your home raided by trident-wielding hoglins with an amethyst-trimmed netherite helmet with the slow falling potion effect?
Thank you for bringing this to my attention! I'd been actively avoiding watching minecraft content for the exact reasons you were discussing in your video. I haven't played Minecraft in recent months, but I hope Mojang and the community can bring this game back around for another couple years in the limelight
I love that how little and how meaningles things tore apart the mc community
I agree that hate isnt good, but Mojang could have done so much more with the game. It is Mojang doing this, not the people, the people are reacting to something that they believe is a problem.
Yea. Back in pre 2019 when the game was relatively dead and updates were kinda crap, it wasn't as negative. Probably
@@benismann It wasn't lmao
Poor game development is not an excuse for unreasonabke toxicity from the community. Mojang have already done more than they had to with the game and continue to do so.
Don't forget that most of us paid $20 for a game that has been in continual development for more than 10 years now. We all got what we paid for and more. It would do us all a lot of good to be grateful for the new things we get and already have.
@@norfabatonas you had me in the first sentence
then you immediately lost it, now i want to come up with an excuse of why it's fine just to spite you :>
@@norfabatonas This kind of thinking is what led to Fallout76 being a buggy fuckin mess.
0:23 "Shut up about Birch" is the most Camman18 thing I've ever heard of.
True lmao
I don’t get the hate for Birch Wood when you have Jungle Wood.
@@HungryWardenJungle wood looks fine, what really should have the attention is acacia
@@Skyewardbound honestly I think Cherry or Bamboo are the worst wood types, probably because they were obviously made as filler content.
@@HungryWarden b-but I love cherry! (ᗒᗩᗕ) Waaahhh!
Honestly the sheer scale of anger and disgust from the community burned me out for a while. Minecraft's definitely a game you can enjoy solo, but even being nearby a community that is constantly burning itself to the ground is tiring. Like, our discord had to be locked for a bit because two grown men were *screaming* at each other in voice over the fucking copper bulb thing. That's not healthy, and I know my group isn't the only one who has stories like that.
Criticize things all you like, but holy hell you'd think 2020 taught us to look for tiny good things in a bigger catastrophe.
Humans never learn
The thing i dislike about Mojang and whats fuelling the negativity in the community to me is:
They keep adding or don't add stuff because what happens in the real world. But then have features or changes that make no sense. For example, *The Aquatic update.* Sharks weren't added because sharks are miss understood and they don't want people in IRL hunt them down. Yet you can tame a wild animal AKA a wolf, an animal that is hostile to people IRL... a feature where we can ride dolphins, something humans do IRL. Was rejected because animal cruelty... yet theres an achievement in the game where you ride a pig off a mountain or how farms in minecraft look exactly like IRL farms that are cruel to animals.
If you're not gonna add a Shark because animal cruelty, add a mythical shark like a zombie shark or some other hostile aquatic creature that roam the oceans at random.
I do think the community has gotten more toxic because of Mojang. People are getting more upset because Mojang give dumb excuses, aren't adding new and fun gimmicks to mobs compare to the first mob vote, for example. Look at the Sniffer, I have yet to see that mob in survival. So you'll have a wave of people who wanted the other mobs are now stuck with a mob they'd never seen unless in creative.
Then come to the combat, bosses, performance/optimization, and how theres a lack of interesting servers. Just making a sour taste in people mouths. Heck, how Mojang doesnt give Java Bedrock features that the mod *Essentials* did. Why do i have to pay to make a world so my friends can join?
So far here are all of my issues with Minecraft:
-They refused to add sharks because they didn't want people to go out and attempt to kill sharks, very stupid reason in my opinion, no sane person would do that. And if *anyone* actually went out and did that, I can assure you that it wasn't Minecraft that inspired them, it was a severe mental illness.
-They refused to make dolphins rideable because they didn't want people to go try that in real life, once again, only a mental illness would inspire such behavior.
-They removed fireflies because they're "poisonous to frogs" but then turned around and made them able to eat creatures made of molten rock and be fine. Also, in real life, frogs simply don't care if what they eat is poisonous or not, they will eat wasps and fire ants and not care. Only if something is immediately hurting a frog and the frog doesn't have a high enough pain tolerance will it spit it out.
-Although taking time to update things is important, and although they are entitled to take their time if they feel like they need to. The amount of time vs. the amount of content and the quality of it being produced, along with the organization of it is ABYSMAL. They have way too much time to do these things and they still manage to mess it up.
-Another reason they take so long with updates in comparison to mod developers is because they want what they add to "feel vanilla". Yet they turn around and add the sniffer, quite possibly the one thing that stands out the most in Minecraft.
-The mob vote. I actually don't have the same issues with it as everyone else, my problem is much different. The mobs they present us with don't have any actual desirable functionalities, and not only that but they just don't look right. They don't feel like they belong in the game at all. The Glow Squid, the Sniffer, the Rascal, the Tuff Golem, the Penguin, the Crab, etc.
I feel like they should add more fantasy-based mobs that actually fit into the game and the lore of the game, and most importantly LOOK like they fit into the game.
I also feel like they shouldn't allow votes from big influencers to count in the mob votes, that they should do more thorough checks on who's voting and why they're voting, maybe ask them trick-questions that take effort to bypass.
-Finally, the over-political injections into the game, like in the splash-text. I know there are resource packs that remove political splash-text (at least I hope there are). But I feel like it should be optional if you want to see splash-text that says "support this community!", it's not even asking you to, it's *TELLING* you to.
You think the shark thing is bad? Look at their official policy why they refuse to add vertical slabs.
@@AlexiosTheSixth they.. refused to add vertical slabs?
Mojang: we will not add sharks, because sharks are endangered, and we don’t want kids to go up to sharks...
Also Mojang: We are happy to announce that polar bears are a thing in Minecraft
I think it’s fine if they refuse to add things, Minecraft is such a broad game anything can be added at any time. And there’s no feature that really *needs* to be added, other than things that do improve your gameplay experience, such as accessibility options, UI improvements, performance improvements, and improvements to existing gameplay. Brand new features though are well brand new features and the game will be fine even if they’re not added. The bigger issue is when they show stuff to the community and they know the community expects it to be in the next update then they change their minds and tell the community a reason they know doesn’t really make sense but they think is good PR anyways. To the community, it shows Mojang really has little commitment to the things it shows, and that can really affect people’s excitement for the game.
if you hate trans and gay people just say it smh
12:32 the reason everyone blew chat reporting out of proportion was warranted because IT WAS BEING FORCED ON TO US if we could disable it things would be different but since we could and had to wait for plugin creatorsto make it possible to be disabled and mojang decided to go radio silent after realeasing one of the most controversial changes in its history people were rightly upset
Yeah and it couldn't even be disabled or properly moderated on your own private worlds, meaning your friends could get you banned for something as stupid as saying profanities in your own server that nobody else has access to.
And this was right after they promised account migration would have no negative side effects and tried bribing people with a cape
It wasnt blown out of proportion
I 100% agree with everything you presented in this video. The fact that over 95% of the videos recommended on my feed are so negatively focused on Minecraft, one of my favorite games (and yes I'd consider myself a hardcore fan/player of the game) is not only disheartening and depressing, but downright despicable... like come on!! Y'all wanna be known for being a buncha disgruntled unhappy campers, or are you gonna figure out a way to enjoy the game again and be thankful for what does exist?
I for one am TOTALLY OK with less features being added each update if it means QUALITY updates. Especially since some of the updates took me a WHILE to adjust to. The Nether Update STILL challenges me in numerous ways and that's BECAUSE it's so much to learn about... Now maybe that's just cause I get easily overwhelmed, but tbh, I don't play Minecraft for JUST the building, or JUST the adventure, or JUST the survival etc. I play it because it has ALL of that. Somedays I feel like conquering the Overworld and exploring the deepest, most dangerous caves and ravines. Other days I simply want a casual, relaxed, simplistic playthrough. And that's ok. It doesn't have to be this epic thing all the time!
Anyhay, excellent video and analysis, you've earned a new sub! ^^
i havent watched the video but i just want to say, there is nothing toxic about me wanting the game to be treated better by the devs, especially when we are talking about the #1 most sold and popular game of all time owned by one of the richest tech companies in the world, and all the devs seem to be able to do is add filler fluff updates that take them half a year to make. not to mention, mojang CAUSES so much of the toxicity due to their own neglect while also enforcing ideas like the mob vote which is putting everyone against eachother instead of just... putting all 3 options in the game. Mojang has failed this game and somehow it was way better when just 1 random guy was making most of it than when it is owned and being developed by a multi billion dollar corp. mods ftw.
I would have to agree with you until you got to the section about how people were overestimating the danger of the reporting system. The community was fine handling itself and if you wanted to restrict the options listed there you could for your own server, there was nothing forcing you to not swear unless the server put in a restriction but now if somebody reports you even if the server allows the action you can still get banned. This was probably one of the worst changes they have made in relation to multiplayer.
I presume it was mostly a thing to reduce their liability. Sure private servers are kind of their own thing and are private but you’re still playing Mojang’s game, Minecraft, and unfortunately in the real world, they can be held liable for it. (I believe also in some areas of the world laws are being passed to require online moderation) I actually think Mojang’s system is quite tame and I’m surprised they didn’t go even farther with it. You can bypass the whole system using mods! But it does kind of raise the point of why the system even exists at all… (I guess if you’re playing with a mod Mojang can argue you were playing a self modified version of the game that is not claimed to be supported at all by them)
Also while they did add player skin and name reporting recently as well, they have also reduced the number and scope of the categories that a report can be made for.
He cannot understand it because he just wants to play block game because it's fun. Thank god you can still play older versions if you're still worried about it.
@@kmb600 It might make sense for the realms service, but most minecraft servers are hosted by a third party and thus mojang has no liability moderation-wise or anything. That would be like sueing a web browser for online harassment you experience through it.
@@foul-fortune-feline It’s pretty different for games still. You know how social media companies aren’t supposed to be liable for the content on their platform but still can get hit by regulations and court orders. I don’t think it’s the exact same for Minecraft since yeah servers are not hosted by Mojang at all. Although note the player reporting is *player* reporting, which affects players globally, not in any one server. You can be reported for your actions in one server, but ultimately it’s a tool to moderate the game globally across all servers (reporting kind of exists as well because bad actors will jump from server to server, that’s why they get banned from multiplayer as a whole)
@@kmb600 Yes but the implementation is pure shit and once again, Mojang can't be held liable for any of that. Player reporting is literally the problem people have because it can be exploited by bad actors to cause much much much more harm than server hopping ever could hope to
It's important to remember that the negativity really started after the game became a lot more popular again. I think what happened before is that when people were super negative about the game, they just kinda stopped playing it and moved on. There were quite a few videos over the years talking about how Minecraft lost its simplicity, isn't the game it was and isn't fun anymore. But after Mojang started pulling their heads in with 1.13 and 1.14, it was enough to start the chain reaction of people coming back to the game (this was before covid). I think the reason people aren't just leaving now is 2 fold. First off, people care about the game a lot more because they were kids when they stopped playing in 2016-2017, and are adults now that recognized the importance of this game in their childhoods. Then there's also the explosion in popularity of the video essay. Negative "video essay" type videos do very well a lot of the time, so naturally if a TH-camr has any slight negative emotion towards an update or move that Mojang has made, they'll harness that emotion and make a video about it. This makes the TH-camr more negative towards it, along with their audience creating this sort of cycle. Long winded thing but idk, I played the game pretty solidly since 2011 and I care a lot about the game and it's community. A lot of Minecraft TH-cam is a wasteland of commercialized garbage nowadays which sucks so bad
I kinda hate the implementation of mangrove swaps they have shown us how you would be able to cruise trough them on boats and it looked really cool but in the actual game they are quite empty boring and with no water paths
I truly believe the best way for this all to be remedied is by everyone sitting down at the metaphorical table and just talking everything out. If we could just talk civilly (with Mojang included) then things won't be as toxic. Sure, there would still be people who say and do stupid and terrible things, but everything could be better with an open and honest conversation between Mojang and the consumers.