EDIT: Guys I get it already. No need to reply to me 67^89 times. Minecraft players went batshit over 2 pixels. Mojang does not deserve its community the same way the community deserve Mojang.
@@Account_abandoned-q7mto me, it’s more about the principle. When something is shown and then ripped away from you, it’s pretty annoying. Even though they never promised to add fireflies, I’m not upset they didn’t get added (well, maybe a little bit since they would be the only ambient mob that actually feels like an ambient mob) but I’m disappointed in Mojang for making a really dumb excuse for not adding them instead of just saying they didn’t want to add them.
I’m glad Mojang removed fireflies. I always fed my frogs fireflies until Mojang announced the frogs will eat slimes instead because fireflies are poisonous. I’ve been feeding my frogs boogers and molten magma instead ever since and my frogs are a lot healthier now
Another detail is that 2 days before the 2020 livestream, Steve was announced for smash bros ultimate. The hype surrounding those first days of October in the Minecraft community was *massive.*
A big reason Microsoft owns Mojang is because of the 2014 EULA changes that cracked down on P2W servers. Server owners lied about the content of the new EULA and sent hordes of players to harass developers and throw a massive fit over nothing, with much of it being targeted towards Notch, who wasn't even working on the game anymore, leading to kind of a mental breakdown that ended with him selling the studio in the heat of the moment. End of the day the community has been the best, and worst thing to happen to the game
I think 99% of the community's issues could be solved by mojang being actually transparent. We still would probably be in a similar situation due to your points mentioned, but it would be much less toxic for sure.
I think about how well-received the video announcing they'd split Caves and Cliffs into two parts. They gave solid reasons, and they were open. I agree that in recent month, it hasn't felt quite as transparent
@@RetroGamingNow But didn't they only announce features actually ready for testing because of transparency. Not wanting to give the community concepts?
mind you people were still upset about this, but were mostly understanding about it. very few people were overly toxic about that even though it was a disappointment.@@RetroGamingNow
"I can't recall another time that people was this excited" I do, the nether update had almost as much hype as the cliffs and caves update, the redstone update, 1.5 I think, also generated a lot of hype back in 2013.
"Concept art is not a commitment" this is correct but announcements are a commitment because if you don't follow an announcement through you'll disappoint the comunity
The problems with what Mojang did there was that they blamed people: “your being upset was your fault, not ours”. That really pisses people off. If they had said , “we know we showed it, and we really did try, but have forced us to pull back on some of the concepts we showed. We are sorry.” it would have been taken much better. But the reasons would need to be real. If they want to have open communication, they need to be more up-front and honest, something they aren’t great at.
Yeah, if they would have just posted it on Twitter like "hey look at these ideas" that's one thing but when it's in a freaking UPDATE ANNOUNCEMENT LIVE SHOW that's a completely different story.
Since the community loved the concept art of the birch forest Mojang should have seen that and added it, but instead they just made disappointment a you said xd
Why aren't there any in-person events for the biggest game in the entire world? It makes zero sense. Meeting people in real life and seeing the faces behind the usernames on your screen is a great way to quickly eliminate toxicity.
Becouse anyone working for mojang is aparently too eepy to make actualy good updates. We need to make those lazy mojang employes work like employes of MAPPA
My biggest gripe with Mojang is that you literally get censored saying “profanity” ON YOUR OWN PERSONAL REALM (edit: I play Java Edition thx 4 the likes)
I think there’s a difference between joining toxic mob mentality, and having genuine criticisms. It’s easy to say “the devs are lazy” and just be mean and spiteful for no reason. But I also think it’s important to voice concerns and criticisms in order to help a game your passionate about do better. It’s important to remember to not be toxic and mean, but also important to voice discontent and frustrations, but in a respectful way.
The toxicity has ironically made it impossible to criticise Mojang, I have seen youtubers made well mannered criticisms of various decisions, and it is very often interpreted by the community as as a call to arms (the arms being pitchforks and torches)
I agree, there needs to be an appropriate balance. And there certainly are valid criticisms of Mojang and the way they've handled themselves recently. I'm not sure what the best way to voice them respectfully is though, without things snowballing.
@@the_phantom_cat7912 That’s a reason i think things get so toxic I’m regards to criticism, because Mojang has done a very good job of ignoring community feedback
It's easy to say, "the devs are lazy," yes. It's hard to say, "the devs aren't _that_ lazy." And, once more, it's harder to say, "the devs are lazy because..." It doesn't matter. Shutting down criticism because it's "mean" or "disrespectful" is itself a form of toxicity, one which I believe is far more pernicious and horrid than the imbeciles invoking it give credence. Refusing or even hesitating to listen to those who have something to say just because their speech doesn't include the necessary keywords to trigger your NPC dialogue prompt just proves that you are...well...an NPC.
One thing that was overlooked in the chat reporting section: There were vulnerabilities in the system that allowed someone with any technical knowledge to send fake reports, where you could (originally) change the order of messages, edit messages, and remove messages. They fixed the editing messages part, but the other two were not fixed. This was a major reason why I, at least, was angry. It was easy to get falsebanned,
Exactly. I genuinely think he's either struggling to find arguments supporting Mojang, or he didn't bother watching those people's videos that he showed screenshots of.
@@TerraKnight27 I may be wrong, but I'm pretty sure that Nodus, a hacked client developer, was the actual producer of these mods (Gaslight, girlboss, and gatekeep). Azistral made mods to try and protect you from those mods.
12:40 The problems with chat reporting are that 1) you get banned from all multiplayer, even servers you host yourself and 2) servers are run by the community, not Mojang, and those servers are already expected to have their own moderation
Yeah buts that's still their game. All of the games on Roblox are made by the community, but the moderation is still handle by thr company who owns Roblox . Also most minecraft servers were HELL I tell you .
I'm not inherintly against chat reporting because a large portion of players are quite young, but Minecraft literally gives you a disclaimer saying third party servers are not affiliated. In my experience, most of the top servers are moderated themselves to a decent state. Personal servers are based upon how you would usually act with friends. I think just a simple opt-out feature is the best for times where Mojang moderation simply isn't necessary. It is a useful feature but if servers aren't free to the players, and are independently run by companies/friend groups, they really shouldn't be made to comply with standards that Mojang made for kid safety.
Remember that time when Minecraft Bedrock was so far behind in Java that instead of updating the game itself, they added a store, currency, and minigames? Don't get me wrong, it was cool. But when a tiny update took about 6-14 months to get closer to java, and it was like a month or two between new minigame updates, it was pretty saddening. (Also Mojang's twitter went around blocking anyone who criticized this.)
Speaking of bedrock, let's not forget the part where they were actively trying to hide information about various leaked debug versions containing useful functionality like the f3 menu, which iirc they LIED and said could not be implemented. The MDLC group even lost a discord server to a mojang employee who DELETED all their channels after being briefly given a owner role while joking around.
what is bedrock? 😏 all i know we has that java edition or PC edition and Pocket edition that later became Bugrock edition with tons of bugs that comes and goes with slower fixing pace whenever game breaking bugs hapens just like that one from 1.17.0 where ores were generated from -64 resulting diamond to be so rare its almost nonexistent, resulting of my friend get break up and quiting minecraft entirely
Mojang: fireflies are poisonous to frogs so we won’t add them Also Mojang: feed them lava slimes from hell Edit: another point is that you won’t just feed chocolate chip cookies to your parrot because you could in your favourite game Edit 2: I said could because you used to tame parrots with cookies Minecraft cookies have chocolate chips
Mojang: sharks aren't as dangerous as people think they are so we won't add them, not even as a passive mob, it would just translate to players harming innocent sharks in real life. Also Mojang: let's add parrots and let players kill them by feeding them cookies! lol!
Community can definitely be pretty shitty, but that also doesn't necessarily invalidate some of the problems. For example, Mob Vote is fucked, I hate it. If they have ideas then just put them in the game. Use the vote as a "which should we work on first" kind of thing instead of just trashing the other two with "maybe later" stuck to them.
They said MULTIPLE TIMES that the mobs will be implemented in the future. The only time it wasn't that way was in the first mob vote in 2017. All votes since the biome votes are confirmed that they will be implemented at some point.
Your right sometimes communities can ruin something great which there are a few examples but it still doesn’t make the actual problems in that thing go away
@@faeyzaihsanulfikri9975 The fact that there's so much discourse and division to begin with is a sign that something is going terribly wrong, and trying to dismiss any and all criticism just because they think there's too much of it or whatever is the equivalent of burying their head in the sand.
It's feels weird that Microsoft in all its power and money, hasn't made a Parity Update to fully equalize features between Java and Bedrock... . You'd think they would unite the community first before doing things like further dividing the already segmented playerbase. I get hype from mob votes are crucial for sales, but would it be better to gather people first before hyping them? Then again, I don't work at Microsoft so I can't imagine how screwed their bureaucracy or leadership are.
As mentioned in the video, this is a problem for us minecraft enthusiasts. The vast majority of people don't even know about the mob votes. They just see that mojang has added a new mob to the game. I'm in the whatever camp nowadays, even the mobs I voted for are mostly harmless and inconsequential
I think one of the main factors of how toxic the Minecraft community is is its _size._ The Minecraft community is MASSIVE, one of the biggest fanbases in the world. And everybody has their own opinions of how things should be and how the game should be played/made. There are literally entire portions of the community that play on a version of the game that's over 10 years old, people who play for survival aspects, people who play for the building aspects, people who play modded, people who play exclusively multiplayer, literal children, and fully grown adults. There's SO MUCH diversity within the community that its very rare for everyone to agree on something.
That's the facts. It's crazy that a silly block game has a community that made of three different generations 🤯. No wonder why's there so many controversy. I just feel bad for Mojang to be a developer of such a megnet of criticism.
For people who play on old versions there are people who play on even older versions than 1.8.9, some still play on 1.7.10 because of the mods and some even refuse to move past beta 1.7.3 and see it as the best update ever that no other modern version will ever top(I know that beta world generation was better than beta 1.8 to 1.6.4)
I agree with you. And me being apart of the Community since 2011, I can see why you think the community is toxic. Because of the size of fanbase in general. Plus with Minecraft being shared with other places like Europe, Asia, Africa, South America and North America That can also add into your argument as well IMO of course.
I disagree that the community overreacted to chat reporting. I know people firsthand who have been banned from multiplayer for doing things in their singleplayer worlds, and the censorship system is utterly broken. Moderation of multiplayer play has been the responsibility of the community for a very long time, because multiplayer play itself was the community’s responsibility. There wouldn’t be a problem if Mojang ran official servers, and they were the only ones to have this feature, but extending _their_ rules into servers run by the community is overreach. It’s not their responsibility to tell me what I can do in my world, and definitely not their right.
Really thankful that most servers now block chat reporting completely so not really much point in Mojang even having chat reporting when its just not gonna be used anyways.
A very major thing that mojang keep overlooking, in my opinion, is adding new features instead of improving upon old ones. The nether update was so good because it overhauled a part of the game that really felt unfinished compared to the rest of the game. I'm not going to pretend like I know everything but it seems like mojang keep trying to make the updates more and more grand and ambitious but the game would benefit way more from just improving existing features. It's upsetting to see mobs like the phantoms get added and then mojang seemingly go "oh well, we tried guys, sorry." Please, stop trying to be ambitious, just be smart about features and play test them and talk with the community about it and improve the game without adding 3 new biomes. That would be much appreciated, but so would more stairs and slabs and walls and sideways stairs and slabs, etc.
their own ambition is slowly killing them, on one hand i understand their desire, but on the other hand its literally poisoning their own community's opinion on them
@@thatonecrazykobold1729 Having seen the community get angry since literally the combat update and embodying "they changed it now it sucks" since basically 1.6, I kinda doubt Mojang doing ANYTHING is poisoning the community's opinion. The minecraft community has been poisoning itself since Minecraft hit the Combat Update at the very least. I remember how mad the non-redstoners were when hoppers became a thing (no, I'm not kidding, the amount of vitriol over essentially a conveyor belt block was unreal and about the only ones pleased were the redstoners, the ComputerCraft players, and the Feed The Beast nerds who were already neck-deep in automation mods).
Exactly an issue right there, monjang is building their game far too laterally, the end has been untouched since 1.8/9 (I forget which one added the end city), construction features like vertical variants of blocks and connected textures would liven up the game, and ofc finally bite the bullet and update older mobs and animations, backlash will happen from the nostalgia freaks, but it's actually jarring seeing these new mobs next to the old mobs now and we need to finally have style parity.
Here's an idea. The Loose Ends Update: Includes all promised features and clears the slate (Stuff promised in 1.17) (Fireflies, bundles) (The lost mob vote mobs) (The biome update) Not new stuff, but promised stuff
Literally the only thing holding up the bundles from being properly added into the game (instead of as an experimental feature) is the fact that they just can't work on phones. This is one of several reasons why phones and tablets should be cut off from Bedrock Edition and given their own edition once again.
Criticism is immensely important whether positive or negative and it is not reasonable to expect people who are passionate about a product to not have passionate reactions when things change. In my opinion these things should be kept in mind: 1. Always allow people to speak their minds, everyone needs an outlet for their feelings. 2. Avoid cyclical negativity, it does no good to empty your frustrations to just fill yourself with those same frustrations again. 3. Always keep an open mind, people can easily be blinded by passion and anger.
@@RetroGamingNow And what's the "right" way? Being a bootlicker will achieve absolutely nothing. You're speaking to the same echo chamber "angry" people speak to. Criticism is criticism. There's no "right" or "wrong" way. Criticism is, quite literally, the expression of disapproval of someone or something on the basis of perceived faults or mistakes. Criticism allows to express discontent with specific aspects of a product, and it makes it easier to spot the wrong aspects of said product based on multiple different critics of individuals to correct the mistakes. Maybe Mojang should start listening to their community for once. Maybe when Hytale finally arrives they'll wake up. All I'm saying is, until something positive happens, the best thing consumers can do is express their discontent (or content) with the product. It'd be naive to do otherwise. If you are a "yes man" you'll achieve nothing. We need the voices of the community to be loud and clear, not be silenced down due to them being not "right" forms of criticism. Censuring criticism is ultimately manipulation and a suppression of legitimate and valid voices that are discontent with the current state of said product.
@@Malxer Bruh you don't have to be a bootlicker to criticize something without being an asshole about it, simple as that. Criticism is Criticism sure, but being a shithead while doing so doesn't enhance your criticism and only spawns non-constructive criticism from other less educated people as a result. And unless your life is being threatened or your comments are being outright removed; not one is "censoring" criticism here either.
@@Malxer Saying "there's no right or wrong way to criticism" is a take that makes zero sense. There is constructive criticism, and there is non-constructive criticism. It's not manipulation or suppression to want decency.
The fact that I can't even type "Tavern" on a sign in a private world is baffling. Minecraft is literally starting to turn into the old roblox chat filter.
The problem with chat reporting is that it was being forced upon PRIVATE, DECENTRALIZED servers, with their own mod teams and their own rules. Mojang could police and potentially ban you from a server YOU host and own the hardware for. It wouldn't have been an issue if it was confined to Realms, which ARE centralized, but logging into any server that doesn't have a report-blocking mod runs the risk of Mojang taking your 30 bucks back by shutting off multiplayer forever... and that's without touching on the lack of an appeals process and admitted inability to tell legit bad behavior from account theft.
tbf if you're playing on your own server you're probably doing it with friends so the system shouldnt affect you all that much, unless you friends are assholes ig
@@freeguy3894 However, if you play on realms and affectionately swear at each other, the Realm may auto ban you. That's actually happened to 2 people on a 4 person Realm, info can be found on Google/Reddit.
@@Protofall Also note that pretty much every server worth its salt has jammer mods in place. Hypixel was one of the first, and after the first back and forth, Mojang thought better of trying to stop jammer mods from working. You know your “feature” is bad when a requirement for a good server is to remove it from the game.
@@spyr0guy Yes, its great that mods were able to cripple the chat report system. I still don't think that makes players 100% safe, but its definitely the way to play modern Minecraft if you do want to play it (I say not 100% because Mojang might decide one day to go after people who use those mods, who knows)
Mojang is the source of the problem itself. Of course, sending threats and stuff is obviously absurd, but mojang making mistake after mistake and even blaming the community itself is an absolutely valid reason for people to be mad.
Mojang already stopped making these mistake yet the toxic and spoiled community still attacks and even send death threats to mojang is just proof of how ungreatful the minecraft community is
@@novemharrison4524 Like I said, attacking the people is obviously stupid, but the fact that Mojang is constantly given criticism and most of it not taken, and making decisions that further divide the community is what will undermine it's respect amongst everyone else
@@TheUltimateSlippy yes I agree and also the attacking or threatening comments are the ones that stick out the most and it's easy to focus on that, but it doesn't represent the majority of the criticism and just becomes easy to be twisted as most of the community who criticize them being toxic. Similar to recent years Marvel/SW where aparently everyone who criticizes them is toxic even if it's an actual valid criticism to bad product. They cherry pick the worst of the worst, but ignore the thousands of other comments who just say why something is bad without attacking anyone.
@@TheUltimateSlippy problem is 90 percent of the criticism are "mojang is lazy" "modders can develop 90 million to the power of gigazillion pie value times better than mojang in just 0.00000000000000001 seconds" or "mojang is removing potions because they promote drugs and harmful chemicals to children" when making criticism you have to make sure its concrete and not hollow mojang does listen to it's community frequently and there is lots of evidence to support this of coarse just because your ideas isn't in minecraft dosen't mean mojang isn't listen to it's community there are like 100 million people that they have to look at so this is expected.
@@toreadoress the thing is mojang is now too scared to make big changes due to the risk of overpromising and angering the community as a result which is where we end up where updates are very underpromised and we rely on leakers to even get a hype and tbh im totally fine if the updates where big abitious and innovating with a high risk of overpromising with some features being delayed or cancelled altogether than lackluster underpromised and mediocore updates with all the features guaranteen to come out like 1.20 yes i do have some of criticism of the game but please keep in mind that this is Mojang not EA or Ubisoft they listen to the community and are not some soulless greedy corporations
@@EngiGODS358if you’re targeting the lesson towards the people making the games and not the communities playing them, then I think you might’ve missed the point
Echo chambers are everywhere... is what I'd say if I didn't realize that I've just been exposed to the idea of echo chambers a lot recently... which makes the dramaticness of that concept part of an echo chamber... now idk what to think anymore, stay safe out there
And the whole gaming community in general, we just hate to admitted it but that's how gaming community has been in the last 4 years, everyone is becoming toxic that it's now become an very day things and we was used to it.
You definitely underplayed chat reporting. The big thing about it is that mojang is trying to control people on their *own* servers that they *paid* for so that *they* could do what *they* wanted, and taking away that privelige is probably one of the biggest things to piss people off. Mojang shouldn't be taking control of server moderation for someone after saying that they could moderate however they like.
@@RetroGamingNow if they were "good points" why did you downplay it at all, your title is calling the community toxic But all you've even TALKED about was mistakes on MOJANG'S part Don't talk down to us and call US toxic when the corporation is making the mistakes There actually WAS evidence of voter fraud for the mobvote by the way (Has something to do with mobile devices) Who's side are you on rgn Mojang's, or the community's
I think a big reason people are mad about the chat reporting system is that, how it shows Mojang has the time and resources to develop something nobody in the community asked for but refuses to fulfill something showed in Minecraft Lives. Just like how TH-cam removed the dislike button, a move nobody called for but they did it regardless, while ignoring popular community requests.
the fireflies thing also doesn't help that they said *most* fireflies were toxic to toads and frogs. Mojang could have totally picked a different type of firefly that wasn't toxic to frogs, but they just didn't. I'm also still a bit upset about fireflies. Imagine how much more magical a lot of builds would look with the addition of fireflies. I hope they add them in a later update. They could've made firefly jars to give fireflies a purpose, they could add butterflies, maybe even small birds that DO eat fireflies, if fireflies aren't enough of an incentive for even a minor update. They could call it The Bug Catching Update, or The Ecology Update.
had me till the end, leaving criticism completely out the window is a terrible idea for settling, change doesn't come by sitting idle, it comes through the voice of the community. a shift in direction of voice could be the right direction, but silence isn't a path worth taking.
the community aren't always right, look no further than the racing genre. (main reason why arcade racers are dead, and sim racing with paid content + yearly subscription model is because of the racing game community)
How to prove the point of the video. He makes a video saying people are overacting over a bunch of small things (aka most of them being small): and your response is to make something up to be mad at him.
This happens with all franchises that are considered to be on a downhill track. Pokémon is another good example of a series that once attracted mostly positivity, while nowadays it gets dunked on by many. Developers get complacent because their game is practically too big to fail, so no matter what they do, they'll always have a loyal following. It's easier and more profitable to do the bare minimum and lose a portion of your playerbase than to put in the effort and passion to make something that resonates with your main playerbase.
YEA pokemon devs go even as far as to file court cases against people who mod the game aand create fangames just cuz those games were wayyy better than vanilla pokemon game
@@anonanonymous9670 nah they have time its that they arent even trying to do it. Like B2W2 was fabulous they know how to make games like that, even they could take inspiration from fangames but they arent doing that. Pokemon devs are ok with what they are getting aand want to limit fanbase to what they are providing, if not then why ban fangames? Those help in development of pokemon franchise a lott. lol we are literally talking about pokemon in a minecraft video, imma stop.
@@preo-yt2273 BW2 were specifically built on an already developed game that was able to reuse most of the code & sprites. from what I understand the team is split into 2 to develop each main line series (EX: Team A: XY Team B: Sun Moon) to keep up with the release schedule, both having to put something out within I believe 3-4 years dev time, which might have worked for the games with a smaller technical scope but certainly not now I'm all for criticizing companies, and I do want the games to improve, but saying "lazy developers" isnt really constructive and just seems to feed to toxicity. (TLDR: Fuck the pokemon company, but lets not shit on the dev team)
I think the real reason why fireflies weren't added is because the design was bad and everyone made fun of it. They realized they needed to give them proper models, but then having a lot of fireflies wasn't possible because entities create a ton of lag on Java (due to interaction with frogs they had to be entities and couldn't have been particles). So instead of being honest about how bad performance on Java still is they made up a fake fan and said this was them listening to the community. And no one can go and harass a person that doesn't exist, so they thought it was a win-win.
@@heianwood6119 trust me that's what happened lol. I hope they are working on optimizing entities. Fireflies could not have worked with the current performance. At least they would have to spawn very sparsely and have the most bare bones AI. Basically they'd have to be bats on the surface except emissive.
That's an interesting theory. I think you're overconfident in it with the "trust me that's what happened" though, not that much evidence to back this up
Mojang's biggest problem is that they're making bad decision after bad decision and have very limited communication with the community. The bad decisions and lack of communication has allowed toxicity and resentment to grow in the community for years.
Well if were talking about communication, then I would like to ask, how would you solve the lack of communication between us and Mojang directly? Because Mojang does have the feedback website. After all, they have been saying for years "Hey we want your feedback".
The thing that might anger a lot of people is that the uses for the penguin and crab were added via commands. Edit: You do realize that I am not saying I am criticizing it, I am just pointing out what I think will happen. In fact, I am glad this was added.
Set your game rule, then you can be happy. Instead of people complaining, they should see it as a positive that they got the capability they were asking for. It’s not “out of the box”, but Minecraft is a sandbox game, so play it how you want. Make your reach 64 of it annoys you.
@@NitFlickwickYeah i sure love adding a feature i want with unsupported and unofficial way and begging for it to not corrupt the game file everytime i open the game. Only if there was a way to get features that we want for free and play it the bug free. Oh wait, we have modders who are underappreciated and underpaid.
@@twinkletwins5484what are you talking about dude? Changing your reach with commands doesn’t corrupt your game file and doesn’t cost any money. And Minecraft’s modders are not underappreciated and don’t need to be paid, most mods are fan passion projects.
As much as I agree with this video, there is no excuse for one of the largest games to be so depraved of proper care and attention to detail by it's own developers. I think the community shouldn't be as hateful as it is, but it's very difficult when Mojang has completely shifted to this very corporate and accusatory demeanor towards the community. They should be better prepared for displeasure. You also did not touch on how Mojang literally had some popular creators under an NDA to shill the chat reporting. This is not acceptable and is a clear conflict of interest. Mojang has simply turned very corporate and as a result it has (rightfully in my opinion) got quite a bit of heat on itself. It's not acceptable to just chalk up the community as "toxic" when the devs themselves are putting fuel to that fire, obviously maliciously.
>They should be better prepared for displeasure. If the Execs have you by the balls, and your only choice is to quit or play along, you're gonna play along, even if you hate it. Especially when 80% of their dev time is either waiting on Bedrock, or throwing ideas at Microsoft til SOMETHING tiny gets approved finally :V
@@higueraft571 The comment here is aimed at the so called "executives" too. Remember when they actually provided reasoning as to why an update got split into 2 parts?
In what way is Minecraft depraved of proper care or attention to detail? Free updates every year that work seemlessly on 50 different platforms isn’t proper care?
I like on how adding fire flies for frogs to eat are "unrealistic" even though if you break a piece of wood on a tree the tree won't fall. I guess Minecraft prefers biology over physics.
You know, I've always considered myself a casual player in most games, though today you've pointed out that I'm not. When I'm not playing, I spend my time in communities around those games and discussing it with others, Minecraft and Apex specifically. Though both communities are suffering from the same mindset and don't appreciate the game, the devs or eachother. Although I am much more than a casual, I've always found myself excited at new features,no matter the game, I'm just happy to get more and see that it's still loved, but even I have found myself growing tired of the people who think they're above it all and that they know better. Everyone finds a reason to hate, and will not bow to a voice of reason, thank you for making this video.
This is a really interesting point that I don't think is brought up enough. I think it's because your perspective shifts when you are in that discussion environment. But it is good to step back sometimes and realize that many people who play the game aren't in that environment at all.
@@RetroGamingNow Yes, this so much. You and Ashley, just yes. Why do we have to all act as though one of us is so much higher than the other and their opinions are so much more valid somehow? While there definitely is truth to the fact that that the players who played longer can say more, the mistake those kinds of players make is ignoring the people who haven't played as much as them and simply do not care nearly as much. I would really, really love to see more positivity, less hate towards each other and especially the developers come back to Minecraft community as a whole. I have been called out dumb and conformist to Mojang multiple times in the community, even though that's literally the exact opposite of who, what, why and how I am. I try my best to acknowledge people's issues with the modern version of Mojang while also trying to reasonably stay on side of Mojang themselves, their own issues and what might be happening. I do highly believe no one has the high ground in this situation of how Minecraft looks like currently - Neither the community around the game nor Mojang themselves are doing things right and from that comes the conflict, which people actively try and make worse with time, rather than trying to solve it and go back to being peaceful. I'm also very inclined to believe that had people been more reasonable and friendly, we could have had gotten better, more transparent responses from Mojang and maybe even more cooperation with fans and players once more just like we were doing it years ago. The issue is, people can't see past themselves, past their anger, expectations and everything that makes up a horrible human being - Once again, they certainly have a lot of valid reasons to get angry over, but that doesn't mean we should not respect each other, developers or the content they give us entirely for free all the time anyway. The hardcore community players engaged highly in the community do have their valid points but so do we, the more casual players, and so does Mojang themselves. I can bet that the reason Mojang refuses to work with community as of right now, acting more transparent and honest about everything is specifically because of community's outrage being bigger than it has had ever been before.
@@ChocoRainbowCorn Tbh I personally don’t think Mojang should be given a pass to use the community’s anger as an excuse to be less transparent, they are a huge company that doesn’t have actual feelings. And the executives literally profit from the game all the time (in fact, the community anger does give more and more attention to Minecraft, which may increase profit). I will say though individual developers and employees of Mojang probably have gotten more and more silent to the community because of bad behavior by community members, like harassment and having their words clipped and taken out of context for Minecraft news and speculation all the time. I don’t blame them at all and I do wish we could be friendlier to them so they could feel comfortable talking with the community. They probably also are limited by Mojang in what they can share (NDAs are pretty common in the games industry) so it really isn’t their fault at all :/
@@kmb600yeah,this situation is bassicaly being a spoiled child getting enraged by their hard working parents by not giving them 1000 dollars for their allowance.
@@kmb600 >they are a huge company that doesn’t have actual feelings. Microsoft who tells them what to do is one. The Java team is literally made up of OG devs and modders though. Now the Bedrock team... they may be cloeser to Microsoft. Hell, you can even SEE the Java devs getting a bit upset by all the stuff like having to go back on Copper Bulbs being 1 tick.
I Genuinely think the root of the problem is Mojang. They have continued to leave speculation for how a feature would be implemented, they should state the intentions of how far it would go. I think that's why the Crab Claw among discussion communities and thus polls was winning; speculation for it was high in spite of mojang actually being fairly clear. Also like, the Armadillo won off the wolf armour, hence won off the back of the mob vote so it's not the general playerbase. Actual Number of votes compared to the overall amount of people who play minecraft are small. (for the record, I voted penguin - felt there was least room for over-enthusiastic speculation and gave flavour to a biome that is unlikely to ever get one) The negativity arises from discussion and critiques about Mojang, and the more they repeat to fail to take into account critiques the more the negativity becomes entrenched as genuinely something that is just negative from the get-go. Chat reporting came at a bad time, but it also showcased Mojang breaking the vague agreements it had of community self-moderation within reason, essentially they broke the Community trust in a large way because they no longer gave the community the autonomy to moderate when minecraft appeals to a very wide audience of people; much of them full adults whilst the aim of "protecting" the community was towards the (i'm pretty sure) minority population of children - where generally societally the responsibility is, should be, and has to be with the parents.
I wouldn’t be surprised if them being owned by Microsoft has anything to do with Mojang’s inability to be transparent. Big corporations hate being transparent because it’s much harder to lie to consumers and they also can’t take accountability at any cost like manchildren.
The strangest thing about this is that I've noticed communities on Minecraft that were previously toxic beyond compare, such as 2b2t, have become kinder, more welcoming, and more helpful to newer players over the years-the complete opposite of what is happening to the greater Minecraft community.
How people reacted to chat reporting really wasn't an unfair reaction. Missing out on a feature you wanted is one thing, but being permanently banned without good reason is unacceptable. Modders can, and have, added missing features to the game, often with better implementation than Mojang did. When it comes to being banned, it's entirely outside of you or the community's control. It's practically an anti-feature. With how nebulously it was implemented, the only way to be safe would be if they removed the chat function entirely.
Your whole argument is based on the rather massive assumption that chat reporting = permanent bans without reason. You need to add some damn evidence to support this notion or this is all just smoke.
i think he was more talking about how the reactions were snowballing negatively worse with the negativity bias. like calling Minecraft dead or something is not a very good thing to be saying for this feature or saying its ruined. I get the feedback but then they took it too far over a single thing(also kinda ironic seeing how they were raging about the "concepts" not being part of updates a small bit a go.)
@@aheadsounds2522 That's possible; the way he words it is a little vague. Regardless, it still seems wrong to me how he lumps it together with more petty problems the same video
I miss the old minecraft community, but I also understand the frustrations players are having with the current development of the game. I believe both the community AND the devs need to start understanding each other better.
While I understand your perspective, I think you miss an important aspect of the conversation: is the criticism and negativity deserved? As you described in the video, Mojang over-promised then failed to deliver on multiple updates. Chat reporting has legitimate concerns with how it could be abused. Then there’s the mob votes, and the EULA changes. It’s hard to blame people for being negative when it’s due to Mojang’s poor decision making, though certainly the negativity is not a good thing. A negative community, as you say, tends to perpetuate and become worse (believe me I know, since I’m a destiny fan). We can work to make it a more positive one, and focus on what is good about the game, but in my mind it’s ultimately on Mojang to turn community sentiment around
Why on earth do you think he doesn't think the criticisms are deserved? He said so himself several times in the video 😂 You think this is novel or something?
That is true, he does point out several times that mojang did things that would deserve criticism, however, at the end (from what I understood) it seems like he was shifting the blame on the community for being wronged by mojang and reacting, instead of blaming mojang for wronging the community. Like a form of victim blaming.
@@templarhelmet3844 Bruh you are looking at that the completely wrong way, it's simply the fact that the community itself should get better in terms of the overwhelming amount of negativity because there's still a lot of space to improve upon in that regard. The community isn't completely blameless here and is ultimately the one to decide HOW they will go about the criticizing, specifically; would the majority of the community be ACTUALLY CONSTRUCTIVE? or would they just be negative and pour more fuel in the fire by making outrageous paranoia-inducing clickbait videos and comments with overblown reactions to everything? I know a certain game community that is pretty darn big and is having a worse time with their game and its development yet I still see 99% less bloated negativity garbage compared to MC community (looking at CS2 here)
The problem is that Microsoft most likely has to approve any ideas or additions to game. This creates a disparity issue because I’d doubt Microsoft actually gives two craps about feedback from the players.
Mojang: We care about community feedback. The Community: So how about we add all mobs from the mob vote ? Mojang: Have you heard that we care about community feedback ?
I definitely think there should be an update that adds some/all mob vote mobs that lost, or at least their functionalities. Not only would that get rid of most* mob vote backlash, but it's also a safe move, and Mojang loves those nowadays. That said, I never find it realistic to think that Mojang would "listen to the community" and "add all 3" right after the mobs are revealed. After all, by the point the trailers come out they would've already planned out a certain amount of resources to go to the main update, with just enough left for one extra mob (the winner). *I say "most" here since the mobs themselves are still one-note, and none are particularly useful. The allay does as much for the game as glow squid, but the community chalks that up to "we must have picked wrong" instead of "they're never that complex".
Mojang is a multi billion company owned by a 2,78 trillion company called Microsoft. They have more than enough time, money and people to add all mobs. Mojang divides the company by forcing it to choice one mob out of 3 options. They can do better. I know that they wont change how the mob vote works. I dont care whether the mobs are useless or not. As long as they dont make the gameplay infuriating like the phantom does. I also dont like it when Mojang tries to nerf certain game features like villager trading. After all it is a single player game.
@@achyparts2479 You are right they were a vocal portion of the community, but that doesnt make their feedback any less valid. Stuff like this grows over time. It has to start some where. I mean the Mob vote is also decided by a vocal portion of the Minecraft community, if you consider how large Minecraft actually is. Sure 1 million or 3 might vote every year, but Minecraft has over 100 million players. Honestly who would be against the idea of adding all 3 mobs ? Nobody loses that way.
@@tiprix Yes and no. The company Mojang is large enough to do both. Like they have enough money to hire more people, but they dont. It's just bad management.
It's important to remember that the negativity really started after the game became a lot more popular again. I think what happened before is that when people were super negative about the game, they just kinda stopped playing it and moved on. There were quite a few videos over the years talking about how Minecraft lost its simplicity, isn't the game it was and isn't fun anymore. But after Mojang started pulling their heads in with 1.13 and 1.14, it was enough to start the chain reaction of people coming back to the game (this was before covid). I think the reason people aren't just leaving now is 2 fold. First off, people care about the game a lot more because they were kids when they stopped playing in 2016-2017, and are adults now that recognized the importance of this game in their childhoods. Then there's also the explosion in popularity of the video essay. Negative "video essay" type videos do very well a lot of the time, so naturally if a TH-camr has any slight negative emotion towards an update or move that Mojang has made, they'll harness that emotion and make a video about it. This makes the TH-camr more negative towards it, along with their audience creating this sort of cycle. Long winded thing but idk, I played the game pretty solidly since 2011 and I care a lot about the game and it's community. A lot of Minecraft TH-cam is a wasteland of commercialized garbage nowadays which sucks so bad
I think that the only reason that the community is so toxic is how little the updates add. We wait a full year for updates, just for mojang (or some higher ups not allowing ideas the devs had to be put into the game until those ideas go through a long process of higher ups agreeing that it is a feature that they even want the devs to work on) to produce content that other games make in less than 3 months.
Yeah I mean once they started having mob votes and we got basically screwed with getting like 1 mob with no purpose and maybe a new wood type everyone was pissed
How can you talk about such things when Minecraft itself is a unique, unlike anything else game? Or do we have other huge three-dimensional sandboxes where you can break anything? Let's think about the development process a little further, okay? 1) In fact, we have TWO Minecraft - Java and Bedrock. Due to the different programming code, many things that worked on one version will be broken in the other (hello, Bundle). And therefore, an additional process is needed in their creation, in essence, the creation of another new item.; 2) Developers can't add whatever they want - Microsoft people are always standing over them, not to mention the rules they set for themselves. I mean, take a look at the April Fools' updates - there's just a lot of content, but it's not optimized, it often contradicts the style and concept of Minecraft and rarely reaches the final game. 3) The main Swedish office of Mojang consists, in fact, of 20 people. Those people who constantly write about the state of the game, updates, and so on - this, in fact, is the whole REAL team working on the game. All the other 600 people are engaged in the development of spin-offs, testing functions, or simply are typical "effective managers". In the end, let's just compare it to mod development, okay? Let's take "Alex Caves" as an example. This mod has been officially developed for a whole year, and it is still unclear how long Alex has been thinking through all these ideas. There was no control over him from above, and therefore he could add an Atomic Bomb, Dinosaurs, and a submarine. He didn't need to port his mod to Bedrock (and it would be difficult to implement many functions on it). After all, he used the tools that were given to him by the Mojang themselves (as he himself admitted), while the developers of the main game are forced to create these tools first, and only then use them.
@@Thomas-rz5nt Oh yes, one mob and one type of tree!.. And also one new large structure, from two to six dozen new blocks, among which at least ten pieces carry useful applications; new commands that facilitate the development of maps and modifications for fans of the game; new music for the game; bug fixes and much more. Oh, and also - just because it may be useless for you does not mean that it is so for everyone. If you don't have a friend, it doesn't mean that the conditional Camel is useless for everyone. And so yes, "lazy developers" add only trees and useless mobs.
@@mastertheory4583Yeah, I never understood the “small update” mindset this community has- I play the Sims 4, which adds less content than your average Minecraft update and charges you $40 for it. I play Subnautica, which while being an exceptional game, had its last “major” update over a year ago that added a single new building component. As far as I’m aware, Raft stopped adding content after it came out of Early Access, and Terraria claimed that their last major content update was in 2020 (they’ve done a couple things since then, but nothing huge). And I don’t think Skyrim has been touched by its devs in half a decade, at least. So I’m incredibly confused where all of this “tiny update” stuff is coming from. Maybe I don’t play the right games, but as far as open-world sandboxes, Minecraft is doing incredibly well for a game of its age.
I agree that hate isnt good, but Mojang could have done so much more with the game. It is Mojang doing this, not the people, the people are reacting to something that they believe is a problem.
Poor game development is not an excuse for unreasonabke toxicity from the community. Mojang have already done more than they had to with the game and continue to do so. Don't forget that most of us paid $20 for a game that has been in continual development for more than 10 years now. We all got what we paid for and more. It would do us all a lot of good to be grateful for the new things we get and already have.
@@norfabatonas you had me in the first sentence then you immediately lost it, now i want to come up with an excuse of why it's fine just to spite you :>
Porque no los dos? We need to be a less toxic community, yes, but also not take the corporate gaslighting from Mojang. They owe it to the player base to make right their broken promises, or at least not continue repeating their mistakes. They have not done as badly as the birch forest again, but they still continue the mob votes without change. Since the phantom, there have been loud criticisms of the mob votes: their opacity to the mobs' features, their controversy, their perceived loss of losing mobs, etc. It wouldn't be hard to try some small changes to the formula to make them turn out better, but the most recent vote was a highlight of all that people hated about the past mob votes. If Mojang felt like a devteam we could trust, like they did a few years ago, this would all be much easier to take, but they've continued eroding the community's trust. Every public response we get feels like condescension. They see us as children, and in fairness some of us are, but it does a number on the ability to trust them when it's clear they think our feedback is nothing more than background noise to occasionally take notice of.
I would have to agree with you until you got to the section about how people were overestimating the danger of the reporting system. The community was fine handling itself and if you wanted to restrict the options listed there you could for your own server, there was nothing forcing you to not swear unless the server put in a restriction but now if somebody reports you even if the server allows the action you can still get banned. This was probably one of the worst changes they have made in relation to multiplayer.
I presume it was mostly a thing to reduce their liability. Sure private servers are kind of their own thing and are private but you’re still playing Mojang’s game, Minecraft, and unfortunately in the real world, they can be held liable for it. (I believe also in some areas of the world laws are being passed to require online moderation) I actually think Mojang’s system is quite tame and I’m surprised they didn’t go even farther with it. You can bypass the whole system using mods! But it does kind of raise the point of why the system even exists at all… (I guess if you’re playing with a mod Mojang can argue you were playing a self modified version of the game that is not claimed to be supported at all by them) Also while they did add player skin and name reporting recently as well, they have also reduced the number and scope of the categories that a report can be made for.
He cannot understand it because he just wants to play block game because it's fun. Thank god you can still play older versions if you're still worried about it.
@@kmb600 It might make sense for the realms service, but most minecraft servers are hosted by a third party and thus mojang has no liability moderation-wise or anything. That would be like sueing a web browser for online harassment you experience through it.
@@something-from-elsewhere It’s pretty different for games still. You know how social media companies aren’t supposed to be liable for the content on their platform but still can get hit by regulations and court orders. I don’t think it’s the exact same for Minecraft since yeah servers are not hosted by Mojang at all. Although note the player reporting is *player* reporting, which affects players globally, not in any one server. You can be reported for your actions in one server, but ultimately it’s a tool to moderate the game globally across all servers (reporting kind of exists as well because bad actors will jump from server to server, that’s why they get banned from multiplayer as a whole)
@@kmb600 Yes but the implementation is pure shit and once again, Mojang can't be held liable for any of that. Player reporting is literally the problem people have because it can be exploited by bad actors to cause much much much more harm than server hopping ever could hope to
i think you made a very good point with "online discussion and fan culture is an isolated group of a larger set of players in general", because nobody really considers that. You talk to the people on an official discord, or on a subreddit, or even the scattered groups on twitter, and while some things may stretch across, theres a lot that the common player doesnt know.
Think about it this way, if you don't know java scripting (which not many people do, including myself) than why would it bother you what java scripting is like. It's the same thing with online communities and hardcore player bases, except they (the community) tend to forget that they usually make up less than 10% of the total player base. And just like how there are people who don't understand java script, There are people in Minecraft who don't even know that there is the end, neather, or any of that late game stuff. They just play the game for it's basically values, like building a small house and enjoying it for its more simple features.
Although I feel like some of the criticism is valid, it’s gotten way out of hand to the point where everything in the game is being hated. Even the placement of the damn armadillo eyes which I thought was fine? I just want to build and explore and have a petting zoo of animals. I also have a feeling that the community has been spoiled due to the nether update and the caves and cliffs update in a row so when Mojang makes a small update, they say that they are lazy. (Although the bee update was arguably way smaller than 1.20)
I admit that it’s kinda unfortunate that they get called lazy, but I think that people naturally get upset when the thing they’ve waited a long time for is incredibly underwhelming.
@EmperorPenguin1217 let's not kid ourselves here The buzzy bees updated added a mob, a new system, and a few blocks only 1 being interesting for redstone which most won't use, 1.20 added a system, multiple mobs and 2 new block sets along with updating some of the more boring structures and the desert temple, plus the trail ruins are pretty dang fun to do
@@EmperorPenguin1217No tf it wasn't 😂 the bee update should've been added along side many other features because all they did was... Well read what the other guy said. It was incredibly ass, for an update that is.
Short answer: Microsoft. Long answer: It’s definitely because of how corporate the Minecraft brand has become. They no longer allow C418 to make music without getting their grimy hands all over the rights to his songs, their Instagram page is full of these shitty “corporate veneer” infographics, and Mojang as a whole has been keeping it safe while updating their game, adding mobs that, while cool and fresh on the surface, only have one specific niche use each. What happened to updates like 1.16? We need more fantasy creatures, not more real life animals. Also they need to just get rid of the mob vote it clearly causes too much controversy for it to ever be worthwhile. The recent updates haven’t added to the game; they’ve cluttered it. And ALL this isn’t even including horrible updates like 1.19’s chat reporting AND all of the recent rushed updates cause “oh man, we gotta release bi-annual updates so our game can remain relevant!” like- yes they’ve gotten better at this but it sucks when they over-promise and then under-deliver (insert firefly reference here). Minecraft is ultimately too big to fail but Microsoft needs to stop shoving random IP’s into their game to sell on the fucking bedrock marketplace and instead take their time and make good updates. They had a streak going from 2019-2021. I just wish they’d set their priorities straight. All of this corporatization from microsoft and poor communication from mojang just made the playerbase so jaded that we’ve returned to really bad levels of toxicity.. it’s unfortunate, really.
Microsoft does barely nothing other than funding the game and owning its legal rights. Also, you are one of the kind of people this video talks about, the people who got spoiled by 1.16 and since have only wanted one big update after another. Be happy the game still receives a new update nearly every week. Its Mojang doing everything, you know. And if you can't deal with these new updates, then lag behind on 1.16 or 1.18 (or any other version you want) or stop playing the game altogether.
@@Madaseter Concept art, like the birch forest? Even I wondered for a moment how Mojang was going to pull this off when I saw it. Of course, it's nearly impossible to create a birch forest like that in one update. There were hollow logs, new flowers, fungi, etc. It's true that concept art is great to look forward to, but obviously, not concept art that's practically impossible to recreate!
@@4nowand4ever89 yo, I never said “what happened to big updates?” I said “what happened to updates like 1.16?” As in: what happened to updates that actually added content that doesn’t clutter the sandbox but instead expands it? 1.16 was a big update, sure. It made the tech tree larger by adding netherite and added awesome new mobs like piglins, hoglins, and striders. But why all of a sudden does there need to be a ‘big update’ in order to bring good content like 1.16? You don’t have to update a whole dimension to create useful, worthwhile additions to Minecraft. Like dude. Come on. You cannot tell me the sniffer is a useful addition💀 it literally added two plants. Two plants that are decorative. Oh yeah and they craft dyes I guess. Like- okay… if Mojang wanted to give us more ways to craft dyes then why not give us a plant besides cactus to give us green dye? Nah they’ll just craft orange and cyan for no reason lol. Like- compare that to the piglin. It’s genuinely appalling these two mobs were created by the same devs. Piglins are extremely multi-layered, they have their own structure, they barter with the player, they have complex interactions with other mobs AND blocks, and they come in variants as well. But the camel is just horse code copy and pasted but look it can jump 5 blocks I guess. Good updates =\= big updates. End of story.
@@ianmorr222 OK, what you said does make sense, and maybe the recent updates are cluttered up. But I think it's probably because Mojang is running out of things to update. And maybe also running out of original ideas.
12:32 the reason everyone blew chat reporting out of proportion was warranted because IT WAS BEING FORCED ON TO US if we could disable it things would be different but since we could and had to wait for plugin creatorsto make it possible to be disabled and mojang decided to go radio silent after realeasing one of the most controversial changes in its history people were rightly upset
Yeah and it couldn't even be disabled or properly moderated on your own private worlds, meaning your friends could get you banned for something as stupid as saying profanities in your own server that nobody else has access to. And this was right after they promised account migration would have no negative side effects and tried bribing people with a cape
I was having a kind of bad day up until the end of this video. it's amazing how much something as simple as saying "take a step back and enjoy what's there" could improve my mood, maybe I really should do that. maybe learn to make a redstone contraption, improve upon one I had made in a friends realm despite that one not running anymore.
Bringing up the disparity between the people active in the community ("high affinity users" as Bionicle writer Greg Farshtey would call them) and more casual players was a really good point. The high affinity sphere is always gonna be the minority, even if less so for Minecraft than something like LEGO.
When your part of that high affinity community you tend to have trouble seeing those casuals as "real fans" even though simply liking something is enough to be a fan.
Most of the "high affinity" Minecraft players are either playing a 6 year old patch of Minecraft with 300 mods installed, or spending hundreds of hours on Redstone/building projects and the small content updates don't really concern what they're doing in game. I would suspect a large amount of people chiming in and getting mad about these don't even play the game anymore and are just taking a shot at Mojang because they own the most popular game ever, yet typically only stick to very small content updates. I think large content updates for Minecraft would be bad for the game at this point, but people know Mojang easily COULD do massive updates so they make fun of the company.
@@fink7968 And that is a really sad thing to think about... Minecraft is already a game large enough. It shouldn't need more to it. If people really love it, they will keep it alive for as long as time allows the game to stay relevant. If they don't and the game dies out, well, maybe that's what was intended to happen with Minecraft in the end all of this time?
It really wasnt since the people who care about the game the most and actually vote and give feedback are those that participate and are active in the community. Those are the people who would actually vote for mobs
@@Thatnormalted that what ai was thinking, I mean if you don't even know how to build a nether portal then you probably don't know about or care to vote for mobs.
The ending was overly romanticized and ignorant. Mojang actually has ignored serious problems for years, and I’m not talking about overpromising. I personally could care less about fireflies. But the optimization sucks, the chat reporting was very poorly implemented, and their communication has been poor for a long time now. The mob vote thing was also really annoying, as there are games that have done creature votes WAY better (it may be one of the only things Ark: Survival Evolved’s team has done better). They could use those other votes as better examples of how to do it if need be. The chat reporting also had an exploit that let people fake messages, and there are still ways you can fudge it. So it’s not just that they overpromise, their coding itself is objectively subpar for these important pieces of code.
Maybe it wasn't clear enough in the video, but I do think that Mojang certainly holds some amount of the blame for where we are now, and that reactions to that are logical to a certain extent. This is why the whole thing is so tricky - there's not just one simple reason for this environment. There are missteps by Mojang. There is built up anger in the community, some justified and some not. And things just grow and grow until it's tough to imagine a scenario where we find a way out of the mess.
@@RetroGamingNow I had just watched the video and i don't think a single part about "mojang being part of the blame" was said completely seriously and to the viewer, instead, it was all in tone as part of what the negative community has to say, which made the point to discredit all mojang blame altogether, so i do believe it was not clear at all in the video
@@RetroGamingNow Quit gaslighting your viewers. if you have an opinion that you clearly present in the video don't backpadle when you get called out for it but explain yourself. This is regardless of who holds the right opinion (or if the right opinion exists at all) but when you act slimy like this it's never a good look. If you post something within the a video you shouldn't contratict yourself just because you are challenged by someone. You either recognise that you made a mistake and didn't have enough information (and at that point you should take down the video or remake it if it's a large enough mistake), or evaluate that you still hold your original opinion because the new information presented did not change your views. But being such a coward that you bootlick for 1 party in the video and to the other within the comments is just lacks any sort of spine.
@@sosig6445 While you make good points, I have to say, calling someone a gaslighting, spineless bootlicker coward over a debate in the comment section of a Minecraft video is fucking hilarious.
"You are upset because a game you love is being mismanaged by some megacorp? Well don't be! Why don't you just stop caring and build yourself a dirthouse, like in the good ol' days?"
I genuinely can't believe the final statement of this video was "it's wrong to be negative, just stop and build a square house" like this shit has to be written by AI
@@bionicleapple1254 I love how you literally just decided to literally twist what he was saying. RGN DIDN'T say that it's wrong to be negative, but rather, that the negativity this community gives is just toxic. It just feels that the community almost always has the tendency to be complaining, and at the end, it just makes the community an unenjoyable place. In reality, all what the complaining is just kill the game. You're really not helping the game, and while being negative isn't bad, the commmunity does it wrong.
@@parafuegosarchive Okay! So tell me, is the way people complaining any helpful? Last time I checked, NO. Half of the complaints in this comment section about Mojang weren't constructive. People just kept talking on how Mojang keeps ruining the game, without addressing why. The community just feels entwined to make anything about Minecraft a long destructive critics section, and they're heavily full of negativity bias.
i clicked on this video because it was uploaded by you, not because of any negativity. but i don't really like the way this video came across, it felt like it was talking down to people that didn't overreact but still feel upset with mojang. i don't hate mojang and i'm rarely vocal about my disappointment, i've just lost faith in mojang and gained more respect for mod creators instead.
like, i'm sure you didn't mean the video to come across like that, it just felt like i was being told i was wrong for having an opinion despite not bothering anyone with it
I love the music you put in your videos! You are a very talented composer, and your music gives a unique vibe to your content I don't find anywhere else 😊
I do believe the community have gotten worse, and I do believe Mojang's decisions like Chat Reporting, Over promising, removing planned features, and of course, the mob vote, caused this. I really hope the community grows and matures, and learns to become less negative. It's honestly really tiring to see videos like "Minecraft is Dying!" or "Minecraft is Dead!" Thank you for shining a light on this topic, the community needs someone like you.
Idk, i just clicked on this video just cause i was curious other videos you uploaded, the first one was the minecraft beta version ARG. Love the content, and i really love the way you edit, keep up the good work
"hey guys, firefly are poisonous to frogs so we are scrapping the mob" water is poisonous to endermen, go ahead and remove water... creepers and zombies and pain in general are all very bad for the player, you might want to remove all the enemies in the game actually, also remove fall damage. and because pain is a bad thing go ahead and remove weapons/tools. the "fireflies being poisonous" is such a shallow reason. Edit: fixed the spelling of "Fireflies" I haven't been able to spell anything for the past few days.
@@HungryWarden yeah. but in all honesty I wish they added the fireflies Edit: fixed the spelling of "Fireflies" I haven't been able to spell anything for the past few days.
if the community acually cared about fireflys before maybe they would of considered not removing it, but everyone was saying stuff like "two pixles" so i dont think mojang thought the community would care that much
@@gracks440you can want something and criticize it at the same time. in my opinion the "two pixles" thing was a criticism on the design itself. i really wanted the firefly, but I absolutely joked about the design. considering the design of the bee, the firefly's design was super lazy.
I thought the firefly being 2 pixels was funny but I still liked it, I don’t think everyone who joked about it did so out of negativity. A lot of people who make jokes or memes about something just think it’s funny in a positive way, they aren’t trying to hate on it.
Honestly if you want my shortened take it's a mix between Mojang's legitimate screw ups and the communities' own. Though I legitimately hate it when people are made fun of for liking or saying anything remotely positive about Minecraft nowadays, like let people like what they like goddamit!
Though I legitimately hate it when people are haters for saying anything remotely negative about Minecraft nowadays, like let people criticize what they don't like goddamit! What "community screw ups"????
@@timewarpdrive77 What kind of alternate reality are you living in? A lot of people supports dunking on Mojang than there are people that supports saying something positive about them. (It's almost as if it's the entire subject of this video) What? Did you get shunned by others in the community that doesn't support your childishness?
I've been playing minecraft since alpha 1.5_01 off and on. I've seen the ups and downs of the development throughout. Personally I couldn't care less about many of these changes, I have my gripes but that's all it is. I mainly like to hear peoples' thoughts on things and every year it's nonstop doom and gloom, at least lately. It's all about sensationalism and clickbait at this point from what I can gather. I 10000% agree with your points about being in an echo chamber. I too am susceptible to it, everyone is but that's when I try to take a step back and pump the brakes a bit. In the grand scheme, most players are casuals and people need to accept it. I spend a majority of my time in Final Fantasy XIV these days and its the same ordeal. The hardcore players are upset about the tiniest changes to the game all because the devs are trying to maintain a balance and appeal to casuals at the same time. It becomes arguments of "its not the same anymore!" and the cycle repeats with talks of doom and gloom. While I'm just here doing my own thing and trying to brush off those types of players.
that's a good point, the balance between appealing to casuals and also catering to every minor nitpick that dedicated fans get mad about is tricky. i would call myself a dedicated fan, i am really into technical aspects of the game, but as a whole i enjoy the game as a casual fan. any new addition is a positive for me, and sure, i dislike certain aspects and decisions, but i'm not really bothered but them. i wish more people would think like this. at the end of the day, it's just a game. if you're not having fun, play another game for a bit, it's not a big deal
For me, one of iconic toxic Minecraft community's is harrassing players who turned on the keep inventory feature when playing survival mode. For anyone who read this please don't do that! Any Minecraft player have rights to play Minecraft with keep inventory turned on. Not all players can be a pro player like the veterans, some of them just want to have fun.
Minecraft used to be so nice, simple and peaceful, it still is but not as much as before. I remember coming home from school everyday and just enjoying minecraft, I rarely see anyone do that anymore. Everything's all about speedrunning, complaining about how bad the devs over at mojang are, and speedrunning some more. Thanks for making this video, I know a lot of people are gonna realize that sometimes you just gotta take a chill pill.
it is the community and yourself are getting older and as you put more hours into it, things that might of been a lot of fun as a kid become a chore as you learn all the systems in the game, and want the next fix of new content sooner and sooner
I played this stupid game from almost day one. Long before it had its own .exe and was just a browser experiment. I haven't wanted or enjoyed survival in over ten years. If I'm gonna play, I go back to the original 1.7.3 Everyone is speed running because the games bland as fuck today.
@@FeedMeSalti'll never get why people straight up downgrade their game for seemingly no reason. do yall REALLY have that much hatred towards dolphins and stalagmites? was your home raided by trident-wielding hoglins with an amethyst-trimmed netherite helmet with the slow falling potion effect?
The mob votes really do need to go. Without promising all three, it just breeds frustration with the dev team. Mojang are talented and every new addition to the game is good, I just wish there weren’t so many empty promises with the biome/mob votes.
I just want a new golem man. its been like 8 years since the snow golem and iron golem came to the game. the copper golem had function and looked cool while the tuff golem was just cool to have around. We need a golem update.
I like the fact that they already programmed the crab functionality into the game but still refused to add the mob (it's in the files in the new snapshot)
@@senatorarmstrong1233 thing is with the trial chambers this would be the perfect update to add tuff or copper golem, but they outright stated in an interview they *wouldn't add them!* like what the hell man
Its actually normal for modders to implement much faster than modders yet i only see this critisism in minecraft and not in other games like roblox or fortnite and terreria too which goes to show how toxic the community has been
@@henrytalksalot5817That's not an excuse anymore. Yes, standards for official updates may be higher, but you have to keep in mind that most mods are made by, at most, a few people. Mojang is a massive game studio owned by one of the largest companies in the world. The fact they can't add more than a few features with every update is just embarrassing.
Thank you so much for talking about this issue! This has also been on my mind for many months now and I was about ready to make my own TH-cam channel just to talk about this. This was a great video!
As much as I'm glad Minecraft's popular nowadays, I really miss the times pre 2019, when it was underrated, yes, everyone made fun of me for liking it, but i really didnt care, at least the community was peaceful; little to no dramas, no spoiled kids, no nothing, everything was just nice and wholesome. Nowadays, we get dramas pretty much every update, people hate Mojang for literally breathing (there are much more greedier and shiddier video game companies out there and despite being wholesome and actually listening to their playerbase, heII, even letting everyone playtest new updates, people still shid on Mojang), legit are fking killing eachother over mob votes (like literally, you're not allowed to pick your favorite mob that's different from the one everyone else picks or you'll get harrassed for it), there's alotta toxicity, there's alotta garbage yt content and godawful soulless content farms, from shorts to yt kids type shid and so on. You're pretty much not allowed to like anything or play the game the way you enjoy it cuz everyone will publically execute you for that. You're not even allowed to like birch wood cuz of that dumba$$ camman18. This playerbase is literally never fking satisfied. Mfs will go ahead and say "omg, this game is too easy and boring"; NO THE FK IT'S NOT. IT'S YOUR TRYHARDING SWEATY A$$ THAT MADE IT TOO EASY AND BORING. Minecraft is supposed to be a slow paced sandbox, meaning you can do whatever you bIoody heII desire, just don't go out complaning that the game is too easy, when you're the one who made it like that. Just had to vent out and rant, sorry for that.
You're supposed to have the freedom to "do whatever you want". What if what I want to do is fight things and explore, so I focus on combat and exploration instead of building? Is that such a big issue? The game is supposed to be enjoyed in multiple ways, and it sounds you're trying to gatekeep it so that only builders can enjoy it.
@@themilkdealer1 ok, correction: It's a sandbox game meaning you can do whatever you bIoody heII desire, just don't go out complaning that the game is too easy, when you're the one who made it so. There.
Agreed, while it was cool seeing the community grow I do miss the more tight knit community during the 1.9-1.14 updates when the community was happier that there even was an update
As for the "community used to be chillier"- not exactly, before 2019 Minecraft had populairty and mostly was saturated by obnoxious kids and low effort youtubers. Then for a while it "died" or rather became less prelevant- a hobby horse of a few. With popularity the game stopped being on "the verge of being dead", but with that there came a lot of realizations- mainly ones on how indeed, objectively speaking, updates for minecraft are filled with dead end content. Popularity basically excentuated these already existent flaws and because of being under (quite shitty greedfest) Microsoft there are also a bunch of "broadcasted changes" done for clout- like the well known "we removed this and that because of kids". In all honesty Minecraft should have more dense updates that aren't as frequent, not disimilarly to a game frequently mentioned- Terraria. There's a bunch of pointless drama too, and I do agree on that- there's the equalt clout chasing as the "broadcasted changes", but there's also the downfall of people who got famous because of playing Minecraft in "old days". A lot of old cloutchasers smelled blood in the water and tried to get back into fame, a bunch of them got found out for how shit people they are (fame attracts a lot of these sort, that's conversation for other day). Personally- I distain the "drama content" as it's never to the point and it tends to be hijacked to ruin "select people's" lives. But anyway- I am in a way hoping for Minecraft to "die again" as it will be a good humble pie to be served mostly to Microsoft (as we can't also forget that new fame of Minecraft was born from it's "competition" with Fortnite)
This video was fantastic. I am a fan of many things where the online reception is increasingly negative. Pokémon, Minecraft, Animal Crossing, etc. Loving video games in general can feel a lot harder when everything you hear about them is so negative. Recently it has been a goal of mine to distance myself from online spaces like that for my mental health. It is very VERY important to realize that the people complaining on the internet about something are very small portions of the actual large fanbase, and that not everyone is a constantly on social media caring about intense video game discussion
It's honestly so exhausting, nothing about the game has really been ruined for me, jush that some updates have been better than others. It's exhausting that everytime I want to see what others in the community are doing with the game, people are acting like it's the end of the world.
This video explains why I stopped discussing online and using reddit as it felt all the subs of my favorite things just became super negative echo chambers
I'm talking about things like renaming the Zombie Pigman, erasing items connected to Notch from the game like the Notch Apple and replacing C418 with a radical trans activist @@Shy_002
@@goldy24t The only erasing of notch i see is removing the birthday splash text, renaming Pigman was dumb, And i hate them replacing c418 but i dont see a problem with the replacement being a trans activist
I'm not super into the online community, I'm more of the "pick up and build a cute house" player, and I share my creations with my family and friends. I have noticed an odd shift towards a more hostile player base in the 'mass-online' bubble you mentioned, but there's still creators out there who just share cute stuff and make fun builds. it's hard to sift through all the hate and spite to find the few gems in the rough.
@GregorianMG imagine you're hungry so you ordered take away lunch, but when the food arvived, the driver spilled the food and the restaurant missed 1/3 of the order. I wonder how'd people feel if their response is like "job's hard lol, don't blame me, blame your own expectations"
@@lorlok623 Completly different thing. When you buy a meal, the restaurant has an obligation to deliver your goods how you ordered them. When you buy a game, there is no obligation between you and the developer - you just like what was made and decided to buy your access to it. You can critique it, sure, but the devs are not obligated to follow your vision
This is how I've felt for months now, I never even think about looking at replies on minecraft's social media posts. I basically just want to leave this community. It feels like people just want to hate stuff now. I remember seeing a reddit post complaining that the copper bulb and crafter were carrying 1.21. Even tho (at the time) those were the only 2 big features released, Or the EULA changes where if you actually compare the new and old versions the newer one is BETTER since it's nearly the exact same but uses clearer language, and nearly everything that people complained about in the new one was in the old one. I do think minecraft and mojang have problems, but omg with some people it feels like the dev team burned down their house and kidnapped their family with how much they complain about every little thing.....
dont go out of your way to intsract with a community you dont like instead of whining about wanting to leave it like you are forced to be part of it challenge (impossible)
Lets face it though; the stuff shown off at live is gonna be about 80% of the content of the update, with mostly minor features and a few extra blocks added afterward.... You can criticize a meal 80% of the way into it.
@@4nowand4ever89 All 3 of the mob vote options were terrible and the trial dungeon thing is mindblowingly terribly executed cool concept. What else did they show off at mineconcraft live? I didn't watch
Yeah, this whole community attitude of "lets just be happy with what we get and lower our standards" is kind of a worrying sentiment considering the fact that it is a multi-billionaire megacorporation we are talking about. Like idc how to explain what I am trying to say but just look at how the triple A games industry is now and I don't think "we will be fine with ANYTHING" is a good message to be telling the shareholders.
@@AlexiosTheSixth This is the exact attitude a large portion of the Pokemon community has had for quite some time now, Gamefreak etc. is pumping out crappy, visually displeasing, buggy messes of games for AAA prices. Come on people expect the best from a company which is worth billions of dollars, don't settle for less. At least Minecraft gives free updates, Pokemon has started this whole thing with DLCs which doesnt feel right at ALL, like patching up an unfinished game with a pricy bandage.
On the chaos with the mob vote (At about 17:35), wouldn't a casual player be less likely to vote/not involved in the vote? The casual player/overall player base doesn't usually interact with the game beyond playing and are less likely to know about the Mob Vote, Minecraft Live or even what's being added in the next update. So that means they would be less likely to cast a vote. The more hardcore player is more involved in the community and they would be more likely to know about the vote. So they would be more likely to vote. So wouldn't that mean that the mob vote is going to be more controlled by the more hardcore playerbase and the common community sentiment? ...Idk where I'm going with this, just felt like that section was a bit off as the vast majority of minecraft players don't actually vote (Wasn't there only about 5 million votes on the last mob vote?). Overall, this is a good video. The community has definitely has been getting worse over time, just some of the points you made felt a bit off/didn't make the sense.
Yes, so this is was a point where I wasn't quite clear about the gradient between levels of casual. I think the more "hardcore" are the people who are discussing the game, and a level up would be people who see the vote and don't care about the discussion. And then the next level up is the people who don't care/know about the vote at all. My idea was that of the people who voted in the mob vote, only a portion of them are "hardcore" enough to be on Reddit. But this wasn't communicated very well.
@@BowAssassin35No, the vote appeared practically in your face in Bedrock edition, and as a popup in the Java launcher. So any player playing the game during the time could have voted by chance.
i havent watched the video but i just want to say, there is nothing toxic about me wanting the game to be treated better by the devs, especially when we are talking about the #1 most sold and popular game of all time owned by one of the richest tech companies in the world, and all the devs seem to be able to do is add filler fluff updates that take them half a year to make. not to mention, mojang CAUSES so much of the toxicity due to their own neglect while also enforcing ideas like the mob vote which is putting everyone against eachother instead of just... putting all 3 options in the game. Mojang has failed this game and somehow it was way better when just 1 random guy was making most of it than when it is owned and being developed by a multi billion dollar corp. mods ftw.
This land was once such a lively place Full of fun Full of smiles Everything was fine But we all knew what would happen if a community gets bigger And bigger.
As far as the chat reporting I would like to add my two cents to the conversation. Shortly after that got implemented my account got banned. I had not said anything bad so I could not think of any reason why my account got banned. And in the message that popped up telling me it was banned there was no explanation on what I did. If there was an explanation or screenshot or anything it would have been better but how is someone supposed to learn if you don't tell them what they did wrong? I think as a concept it is a good idea but how they did it was poorly done.
"happy to see the game still being updated" mfs when i cut all the shit out of their favorite game (suddenly they're not so happy anymore) but fr, i think that's a weak argument
@@benismann Bruh you are acting as if they removed any feature at all lmao Sure they did fuck up on not delivering features but that's like a universe of difference to "cut all the shit out of their favorite game", go outside and/or play other games dude
I agree with a lot of this video, I've felt lately that the Minecraft community has been so negative that I wonder why some still play the game at all. Minor correction though, the frogs and mangrove swamps along with the chest boats were minecraft features that lost in a vote, but have since been added. So there is hope vote losers will get added in the future. However to my knowledge, this only happened once. So there's still only a slim chance.
You know, I've spent a lot of time watching videos about how Minecraft isn't fun anymore, and I mostly agreed, up until I decided to actually play the game again, ignoring the updates, ignoring my biases and I discovered that Minecraft only stops being fun when you let it, for the first time in years, I just explored the world with no objective and alone, I made sure to find and craft itens I never did because they aren't useful, in fact, this is the first world where I have never even traded with a Villager to get mending, I just slowly evolve, and it's just way more fun.
I'm going to be honest, I myself am not a big fan of the more recent things being added to minecraft. I don't hate them, but they definitely aren't the things i'd want added sooner rather than later. Either way, I do think that Mojang, could do a better job at adding more content in general. I shouldn't compare the two but Minecraft and Terraria are basically the same age and one of them although it recieves updates less frequently, it seems that the developers behind it actually listen to what a lot of the fanbase wants. I feel like Minecraft itself is not dying, but rather it is stagnating. Mojang could in all likelyhood continue with how they've been tackling minecraft updates, or they could take note of how split the community is and try doing something about it. I personally would like to actually see some previous mob vote candidates added, but I doubt that'll happen soon. I do still however, look forward to what Mojang plans to come up with in the future. I just made word soup.
there was a time where Minecraft and Terraria were held as equals, the two great games of the Sandbox category. and during these times, you could tell that was for good reason, being managed by pre-2019/2020 Mojang and Re-Logic. but i guess there comes problems when a team works under a mega corporation, and not of their own will like Re-Logic, as ive heard a rumor of Mojang having a lot of problems actually fulfilling content and wishes thanks to daddy Microsoft turning their nose up at everything Mojang wants to add because theyre afraid that if they dont add EXACTLY what (key word here) *THEY* believe the community wants, the game will die and (in-character for mega corporations) Microsoft will lose money. just like the Chat Reporting Feature, it always circles back to Microsoft being a *wildly* incompetent successor of Notch as Minecraft's managing person/crew. Terraria's latest update was *literally* Re-Logic/Red adding literally *everything* their community asked for (no joke), while Mojang lately has garnered a funny reputation for being very dismissive of their community, especially with the latest controversy of the artist (i forgot his name) refusing to change the armadillo's eye position despite almost basically *everybody* in the vocal community saying "bro this looks weird can you please fix it" and the artist going "no fuck you". ultimately, it boils down to Microsoft. again. who wouldve seen that coming? maybe if some day Mojang acquired ownership of the Minecraft copyrights and intellectual properties and whatnot, Mojang could do better. a LOT better, judging by the fact that so far, everything we've heard from the tried and true developers have been them going "we're sorry but we're having problems doing what you want" while everybody else (such as the Microsoft hired texture artist) basically went "fuck you lmao" tldr its Microsoft's fault. again. just like it has been every OTHER time damn, talk about Word Soup alright
Every single time I hear this comparison with Minecraft and Terraria, I never once see any of them mention the fact that Terraria is.... a 2D game. If you ever even touched game development, you should know that a 3D game is way harder to actually develop (hence why lots of indie games are 2D) especially if that game is a sandbox where you can destroy any surface of it in an entire additional axis, and it's also in multiple different platforms developed in different codebases. Say what you will about what content they are adding but comparing this game to another completely different game that has a completely different development cycle in terms of content amount; is disingenuous at best and ignorant at worst.
@@user-tzzglsstle585e38 I think another thing that people forget is the _wildly_ different goals of either game. _Minecraft_ is a Sandbox. _Terraria_ is an Action/Adventure game. The issue with a lot of the new updates is that they're focused around giving players Action/Adventure, rather than adding more toys to the Sandbox. It's why I still hate the addition of the Warden in _Minecraft,_ because it forces the player to play by it's rules, literally the opposite of a Sandbox Experience. In contrast, the Warden would've fit _perfectly_ in Terraria, because Terraria isn't a Sandbox game, it's an Action/Adventure game that forces you to play by specific, immutable rules. You know, like the Warden does.
I legitimately don't understand how you can list all of Mojang's failures and lies and then immediately come to the conclusion that no, it's the community that's wrong.
Probably because seeing places like the subreddit scream and whine and make demands for better free updates to their old game is ridiculous Being upset at Mojang is fine but I see way too many people outright insulting them constantly and hating on the game for things that just don't affect them at all
Thank you for making this video; I've felt the same way, while I was still 'angry' as everyone else, I never saw as "The Death of Minecraft", and I've never truly belief it. Yet it is hard to find other perspective, and there is a comfort in familiarity instead of seeking by research; cause interaction is harder when you're angry I believe. And this video brings in a calmness that I've missed. Other peoples viewpoint still somewhat impact what you experience, even if you try not to. I always love how calm your approach is; cause at least from my perspective you're trying to stay neutral even though of course you still have your biases.
Mojang has a good share of the blame for this negativity issue. Many players have become irritated and upset with how Mojang has (or hasnt) been treating feedback, concern, and autonomy of the community. This has split the community into two. One side that is okay and supports and defends everything mojang has done. The other side is very upset and feels ignored or strung along by Mojang. While mojang isn't entirely to blame, it isn't blameless either.
@@RetroGamingNow I am in a weird spot rn where I am more annoyed at the community then I am mojang I am excited for all the technical changes in the new update like size changing and the tick commands, and I don't care much for the dog armor texture being "bad" since resourcepacks exist and if I don't like it I can just download one. But what annoys me to no end is the fact that half the community sees anything that is not blind praise as "toxic negativity" and the constant strawmanning of anyone who is disappointed with something in an update as "entitled complainers". Like this whole "be happy with what we have" mentality works for an indie company but is kind of problematic for the triple A games industry with how much corporations are trying to charge more for less nowdays.
@@AlexiosTheSixth Well let's not strawman a group that happens to disagree with you here. While you are 100% right about the "be happy only" being bad for this game's future, so is "be angry at everything" which I argue is even worse for this community and game's future. You can dismiss some that dismisses your criticisms as "just toxic" but criticisms are also prone to scrutiny, so you can't dismiss those criticisms as just "overly-positive" even if they made a point about being grateful along with their other valid criticism.
@@AlexiosTheSixth There is a difference between actual valid criticism and things like, calling the devs lazy, ignoring everything they actually add, refusing to believe anyone would use a new feature if they themselves don't want to use it, liking AI generated memes, calling actual modders of the game dickriders and downplaying of their hard work, and being some of the most disrespectful people the community has ever seen.
they do listen to the community, ofc not for everything the community says, but for the most part they do listen people just ignore it and only address the times they dont listen
the worst part of the chat reporting is that you could get banned by doing stuff ALONE in a singleplayer world. You do not have the freedom to do whatever you want in a singleplayer world, where there's no one else.
@@guitaekm2 the chat report kicked me out of a private server (population of 2) because i said "tree" in a sentence, not kidding. the "no chat report" mod is ESSENTIAL, you just can't trust filters that bad with the power to kick people. also completely pointless for it to be on in single player, it feels data-harvest-y, and it's everyone's moral obligation to get rid of telemetry where they can
It's clearly true, given how many people have been experiencing it, but I guess it's easy to win a point in an argument when you completely misrepresent the reality of the situation.@@guitaekm2
@@spacebassist "it's everyone's moral obligation to get rid of telemetry where they can" why? i do agree with your other beliefs, and i do believe that where there's telemetry, the user should be told of it and there should be an option to turn it off. but, i don't quite understand how it's a moral obligation to turn it off just because it's there.
@@chromosozeit's a bit of a meme, like "it's always right to pirate shows that aren't on any streaming service/download abandonware" I also think it should be a more widespread sentiment to stop giving so much of our data, but [current year]. So yeah
Thanks for addressing this. I'm on the exact same wavelength as you: When I see a thumbnail that nameshames Minecraft or says it's dead, I ignore it and tend to watch Minecraftubers that encourage positivity and good vibes. This doesn't mean I avoid the TH-camrs who constantly crank out this negativity, but I don't give it the light of day when I know how much I love the game and what it means to me personally.
I love how fireflies are the thing that broke Minecraft.
EDIT: Guys I get it already. No need to reply to me 67^89 times.
Minecraft players went batshit over 2 pixels.
Mojang does not deserve its community the same way the community deserve Mojang.
@@Account_abandoned-q7mto me, it’s more about the principle. When something is shown and then ripped away from you, it’s pretty annoying. Even though they never promised to add fireflies, I’m not upset they didn’t get added (well, maybe a little bit since they would be the only ambient mob that actually feels like an ambient mob) but I’m disappointed in Mojang for making a really dumb excuse for not adding them instead of just saying they didn’t want to add them.
I feel that adding them as entities would have been bad. Could you imagine the amount of lag those things could create?
@@jopnop22They probably would’ve added them as particle effects
@@Account_abandoned-q7m Mojang can't handle 2 pixels unlike one dev who turns them into a mod. Fix your optics.
I’m glad Mojang removed fireflies. I always fed my frogs fireflies until Mojang announced the frogs will eat slimes instead because fireflies are poisonous. I’ve been feeding my frogs boogers and molten magma instead ever since and my frogs are a lot healthier now
You got me in the first half
U got me in the first half lol
You got me in the first half
@@challscardenas5232 He got us in the first half
Yeah his breath is gonna be a tad hot though
Another detail is that 2 days before the 2020 livestream, Steve was announced for smash bros ultimate. The hype surrounding those first days of October in the Minecraft community was *massive.*
heck yeah Steve in Smash was and still is awesome
I think Steve being added to Smash was Minecraft's last magnum opus
@@TheCJBrine i agree
ironically he is one of the most hated characters in ultimate now
@@Goomba456wouldn’t be a problem if Nintendo would actually release one final patch for every character
I genuinely wonder how different both the game and the community would be by now if Mojang had never got bought out by Microsoft and stayed indie
A big reason Microsoft owns Mojang is because of the 2014 EULA changes that cracked down on P2W servers. Server owners lied about the content of the new EULA and sent hordes of players to harass developers and throw a massive fit over nothing, with much of it being targeted towards Notch, who wasn't even working on the game anymore, leading to kind of a mental breakdown that ended with him selling the studio in the heat of the moment.
End of the day the community has been the best, and worst thing to happen to the game
we wouldn't even be on 1.10 yet
Notch made a version like once every few months, we would probaly be on like 1.50 @@unusualfrog779
It would stay good
@@unusualfrog779??? Wdym.. Version updates usually happened every year back then, same as now except the contents of each update were larger somehow
I think 99% of the community's issues could be solved by mojang being actually transparent. We still would probably be in a similar situation due to your points mentioned, but it would be much less toxic for sure.
I think about how well-received the video announcing they'd split Caves and Cliffs into two parts. They gave solid reasons, and they were open. I agree that in recent month, it hasn't felt quite as transparent
@@RetroGamingNowThat's because they now worry even more about how the community will react
@@RetroGamingNow But didn't they only announce features actually ready for testing because of transparency. Not wanting to give the community concepts?
@@4nowand4ever89Yep, that’s why I hated when the community got toxic, because it made Mojang have fear on trying to make be transparent again…
mind you people were still upset about this, but were mostly understanding about it. very few people were overly toxic about that even though it was a disappointment.@@RetroGamingNow
"I can't recall another time that people was this excited"
I do, the nether update had almost as much hype as the cliffs and caves update, the redstone update, 1.5 I think, also generated a lot of hype back in 2013.
As a pocket edition player for the longest time, the 1.0 update was absolutely amazing.
@@JediSteve-J3- Thats the update when minecraft started!
@@NaraSherko Pocket was in alpha for 16 major updates i remember startiing in 0.13.0 the redstone update
@@officialtt5 Oh yeah
We need a redstone revolution update with tungsten bulbs (copper bulbs but useful) and faster minecarts
"Concept art is not a commitment" this is correct but announcements are a commitment because if you don't follow an announcement through you'll disappoint the comunity
The problems with what Mojang did there was that they blamed people: “your being upset was your fault, not ours”. That really pisses people off.
If they had said , “we know we showed it, and we really did try, but have forced us to pull back on some of the concepts we showed. We are sorry.” it would have been taken much better. But the reasons would need to be real. If they want to have open communication, they need to be more up-front and honest, something they aren’t great at.
Yeah, if they would have just posted it on Twitter like "hey look at these ideas" that's one thing but when it's in a freaking UPDATE ANNOUNCEMENT LIVE SHOW that's a completely different story.
Since the community loved the concept art of the birch forest Mojang should have seen that and added it, but instead they just made disappointment a you said xd
That wasn't the first time they showed concert art
@@l4zurike216But they kinda promised it this time around?
Why aren't there any in-person events for the biggest game in the entire world? It makes zero sense.
Meeting people in real life and seeing the faces behind the usernames on your screen is a great way to quickly eliminate toxicity.
I mean before COVID Minecon was an in-person event
oh hey mogswamp didnt expect to see you here LOL
Yeah they should bring back Minecon, would be great
You know there is a Global Pandemic happening, right? It's been happening for the last 4 years now... Covid never went away.
Becouse anyone working for mojang is aparently too eepy to make actualy good updates. We need to make those lazy mojang employes work like employes of MAPPA
My biggest gripe with Mojang is that you literally get censored saying “profanity” ON YOUR OWN PERSONAL REALM
(edit: I play Java Edition thx 4 the likes)
can't you just turn it off?
@@freethegaysyou can't :(
(actually i only play bedrock so idk for java)
@YungAtz "game for 4 year olds"
Not true, look at the rating. E-10+
@YungAtzno 4 year olds are joining my worlds damn
@YungAtz dont care. especially if im playing a single player world, if i wanna say fuck on a sign i should be able to.
I think there’s a difference between joining toxic mob mentality, and having genuine criticisms. It’s easy to say “the devs are lazy” and just be mean and spiteful for no reason. But I also think it’s important to voice concerns and criticisms in order to help a game your passionate about do better. It’s important to remember to not be toxic and mean, but also important to voice discontent and frustrations, but in a respectful way.
The toxicity has ironically made it impossible to criticise Mojang, I have seen youtubers made well mannered criticisms of various decisions, and it is very often interpreted by the community as as a call to arms (the arms being pitchforks and torches)
I agree, there needs to be an appropriate balance. And there certainly are valid criticisms of Mojang and the way they've handled themselves recently. I'm not sure what the best way to voice them respectfully is though, without things snowballing.
unfortunately, criticism always falls on deaf ears
@@the_phantom_cat7912 That’s a reason i think things get so toxic I’m regards to criticism, because Mojang has done a very good job of ignoring community feedback
It's easy to say, "the devs are lazy," yes. It's hard to say, "the devs aren't _that_ lazy." And, once more, it's harder to say, "the devs are lazy because..." It doesn't matter. Shutting down criticism because it's "mean" or "disrespectful" is itself a form of toxicity, one which I believe is far more pernicious and horrid than the imbeciles invoking it give credence. Refusing or even hesitating to listen to those who have something to say just because their speech doesn't include the necessary keywords to trigger your NPC dialogue prompt just proves that you are...well...an NPC.
One thing that was overlooked in the chat reporting section: There were vulnerabilities in the system that allowed someone with any technical knowledge to send fake reports, where you could (originally) change the order of messages, edit messages, and remove messages. They fixed the editing messages part, but the other two were not fixed. This was a major reason why I, at least, was angry. It was easy to get falsebanned,
Exactly. I genuinely think he's either struggling to find arguments supporting Mojang, or he didn't bother watching those people's videos that he showed screenshots of.
Great point! This is an area that I probably could have covered in more detail, so I appreciate this response.
i do find it strange that aizistral found this huge exploit with terrible consequences... then released a mod so anyone could abuse it
@@TerraKnight27 I may be wrong, but I'm pretty sure that Nodus, a hacked client developer, was the actual producer of these mods (Gaslight, girlboss, and gatekeep). Azistral made mods to try and protect you from those mods.
he also released a mod that allowed you to not be affected by it.@@TerraKnight27
12:40 The problems with chat reporting are that 1) you get banned from all multiplayer, even servers you host yourself and 2) servers are run by the community, not Mojang, and those servers are already expected to have their own moderation
And what do you know, that feature changed literally nothing
@kaiserfranzjoseph9311 No? No changes were made to chat reporting, it stayed the exact same.
And *to my nowledge* it bans you from single player too
Yeah buts that's still their game.
All of the games on Roblox are made by the community, but the moderation is still handle by thr company who owns Roblox .
Also most minecraft servers were HELL I tell you .
I'm not inherintly against chat reporting because a large portion of players are quite young, but Minecraft literally gives you a disclaimer saying third party servers are not affiliated. In my experience, most of the top servers are moderated themselves to a decent state. Personal servers are based upon how you would usually act with friends. I think just a simple opt-out feature is the best for times where Mojang moderation simply isn't necessary. It is a useful feature but if servers aren't free to the players, and are independently run by companies/friend groups, they really shouldn't be made to comply with standards that Mojang made for kid safety.
Remember that time when Minecraft Bedrock was so far behind in Java that instead of updating the game itself, they added a store, currency, and minigames? Don't get me wrong, it was cool. But when a tiny update took about 6-14 months to get closer to java, and it was like a month or two between new minigame updates, it was pretty saddening. (Also Mojang's twitter went around blocking anyone who criticized this.)
Minecraft is becoming the corporate version of China
@@KaIIenie China is corporate
Speaking of bedrock, let's not forget the part where they were actively trying to hide information about various leaked debug versions containing useful functionality like the f3 menu, which iirc they LIED and said could not be implemented.
The MDLC group even lost a discord server to a mojang employee who DELETED all their channels after being briefly given a owner role while joking around.
what is bedrock? 😏
all i know we has that java edition or PC edition and Pocket edition that later became Bugrock edition with tons of bugs that comes and goes with slower fixing pace whenever game breaking bugs hapens just like that one from 1.17.0 where ores were generated from -64 resulting diamond to be so rare its almost nonexistent, resulting of my friend get break up and quiting minecraft entirely
Minecraft bedrock, the place where anyone can -get ripped off by dlc- explore
Mojang: fireflies are poisonous to frogs so we won’t add them
Also Mojang: feed them lava slimes from hell
Edit: another point is that you won’t just feed chocolate chip cookies to your parrot because you could in your favourite game
Edit 2: I said could because you used to tame parrots with cookies
Minecraft cookies have chocolate chips
I think he reasoning is that they were worried they would feed real frogs glow bug food, which could endanger real frogs lives.
Mojang: sharks aren't as dangerous as people think they are so we won't add them, not even as a passive mob, it would just translate to players harming innocent sharks in real life.
Also Mojang: let's add parrots and let players kill them by feeding them cookies! lol!
@@Ashlevon And we will also carry on the lie that dolphins are peaceful, friendly creatures!
A good difference is that slimes from hell aren't real.
@@kiwimations2053 How many people who play Minecraft are even in the situation to feed frogs fireflies?
Community can definitely be pretty shitty, but that also doesn't necessarily invalidate some of the problems. For example, Mob Vote is fucked, I hate it. If they have ideas then just put them in the game. Use the vote as a "which should we work on first" kind of thing instead of just trashing the other two with "maybe later" stuck to them.
They said MULTIPLE TIMES that the mobs will be implemented in the future. The only time it wasn't that way was in the first mob vote in 2017. All votes since the biome votes are confirmed that they will be implemented at some point.
Your right sometimes communities can ruin something great which there are a few examples but it still doesn’t make the actual problems in that thing go away
@@faeyzaihsanulfikri9975 The fact that there's so much discourse and division to begin with is a sign that something is going terribly wrong, and trying to dismiss any and all criticism just because they think there's too much of it or whatever is the equivalent of burying their head in the sand.
It's feels weird that Microsoft in all its power and money, hasn't made a Parity Update to fully equalize features between Java and Bedrock... .
You'd think they would unite the community first before doing things like further dividing the already segmented playerbase.
I get hype from mob votes are crucial for sales, but would it be better to gather people first before hyping them?
Then again, I don't work at Microsoft so I can't imagine how screwed their bureaucracy or leadership are.
As mentioned in the video, this is a problem for us minecraft enthusiasts. The vast majority of people don't even know about the mob votes. They just see that mojang has added a new mob to the game. I'm in the whatever camp nowadays, even the mobs I voted for are mostly harmless and inconsequential
I think one of the main factors of how toxic the Minecraft community is is its _size._ The Minecraft community is MASSIVE, one of the biggest fanbases in the world. And everybody has their own opinions of how things should be and how the game should be played/made. There are literally entire portions of the community that play on a version of the game that's over 10 years old, people who play for survival aspects, people who play for the building aspects, people who play modded, people who play exclusively multiplayer, literal children, and fully grown adults. There's SO MUCH diversity within the community that its very rare for everyone to agree on something.
That's the facts. It's crazy that a silly block game has a community that made of three different generations 🤯. No wonder why's there so many controversy. I just feel bad for Mojang to be a developer of such a megnet of criticism.
For people who play on old versions there are people who play on even older versions than 1.8.9, some still play on 1.7.10 because of the mods and some even refuse to move past beta 1.7.3 and see it as the best update ever that no other modern version will ever top(I know that beta world generation was better than beta 1.8 to 1.6.4)
Yes, and this is why the mob votes were a stupid idea to begin with. This is like if you could vote for a president of another country in an election.
I agree with you. And me being apart of the Community since 2011, I can see why you think the community is toxic. Because of the size of fanbase in general. Plus with Minecraft being shared with other places like Europe, Asia, Africa, South America and North America That can also add into your argument as well IMO of course.
Not adding fireflies was the worst thing that Minecraft has done
I disagree that the community overreacted to chat reporting. I know people firsthand who have been banned from multiplayer for doing things in their singleplayer worlds, and the censorship system is utterly broken. Moderation of multiplayer play has been the responsibility of the community for a very long time, because multiplayer play itself was the community’s responsibility. There wouldn’t be a problem if Mojang ran official servers, and they were the only ones to have this feature, but extending _their_ rules into servers run by the community is overreach. It’s not their responsibility to tell me what I can do in my world, and definitely not their right.
Completely agree with this.
The community was 100% valid, especially since Mojang gave no info then went radio silent.
👏👏💯
Really thankful that most servers now block chat reporting completely so not really much point in Mojang even having chat reporting when its just not gonna be used anyways.
We had every right to be upset about the possibility of being banned from ALL multiplayer servers because you said a 'bad word' in an 18+ server
A very major thing that mojang keep overlooking, in my opinion, is adding new features instead of improving upon old ones. The nether update was so good because it overhauled a part of the game that really felt unfinished compared to the rest of the game. I'm not going to pretend like I know everything but it seems like mojang keep trying to make the updates more and more grand and ambitious but the game would benefit way more from just improving existing features. It's upsetting to see mobs like the phantoms get added and then mojang seemingly go "oh well, we tried guys, sorry." Please, stop trying to be ambitious, just be smart about features and play test them and talk with the community about it and improve the game without adding 3 new biomes. That would be much appreciated, but so would more stairs and slabs and walls and sideways stairs and slabs, etc.
their own ambition is slowly killing them, on one hand i understand their desire, but on the other hand its literally poisoning their own community's opinion on them
I did not like it one bit but that is my opinion
@@thatonecrazykobold1729 Having seen the community get angry since literally the combat update and embodying "they changed it now it sucks" since basically 1.6, I kinda doubt Mojang doing ANYTHING is poisoning the community's opinion.
The minecraft community has been poisoning itself since Minecraft hit the Combat Update at the very least.
I remember how mad the non-redstoners were when hoppers became a thing (no, I'm not kidding, the amount of vitriol over essentially a conveyor belt block was unreal and about the only ones pleased were the redstoners, the ComputerCraft players, and the Feed The Beast nerds who were already neck-deep in automation mods).
Exactly an issue right there, monjang is building their game far too laterally, the end has been untouched since 1.8/9 (I forget which one added the end city), construction features like vertical variants of blocks and connected textures would liven up the game, and ofc finally bite the bullet and update older mobs and animations, backlash will happen from the nostalgia freaks, but it's actually jarring seeing these new mobs next to the old mobs now and we need to finally have style parity.
@@neoqwerty Can you elaborate on the hopper story? That sounds hilarious
Agnes always looks like she's about to collapse into tears
No way dude 💀
Honestly i don’t blame her lmfao
I wouldn’t blame her
She's just Swedish
@@max_w8932what do you mean?
Here's an idea.
The Loose Ends Update:
Includes all promised features and clears the slate
(Stuff promised in 1.17)
(Fireflies, bundles)
(The lost mob vote mobs)
(The biome update)
Not new stuff, but promised stuff
All of the stuff promised in 1.17 has been added to the game, aside from the bundles which you have listed separately.
@@leftory684 only 2 biomes (cherry and mangrove) and they feel even emptier than the original ones
@@Jesus-qv5sw ?? That wasn't promised in 1.17
It's one of two "end" updates we need
Literally the only thing holding up the bundles from being properly added into the game (instead of as an experimental feature) is the fact that they just can't work on phones. This is one of several reasons why phones and tablets should be cut off from Bedrock Edition and given their own edition once again.
Criticism is immensely important whether positive or negative and it is not reasonable to expect people who are passionate about a product to not have passionate reactions when things change. In my opinion these things should be kept in mind:
1. Always allow people to speak their minds, everyone needs an outlet for their feelings.
2. Avoid cyclical negativity, it does no good to empty your frustrations to just fill yourself with those same frustrations again.
3. Always keep an open mind, people can easily be blinded by passion and anger.
Wish more people would take this advice. But then again, lots of people in this community probably can't even grasp what you are saying.
Right! Criticism is good, and you should be free to criticize the things you love. But we need to be careful to do it in the right way.
@@RetroGamingNow And what's the "right" way?
Being a bootlicker will achieve absolutely nothing. You're speaking to the same echo chamber "angry" people speak to.
Criticism is criticism. There's no "right" or "wrong" way. Criticism is, quite literally, the expression of disapproval of someone or something on the basis of perceived faults or mistakes. Criticism allows to express discontent with specific aspects of a product, and it makes it easier to spot the wrong aspects of said product based on multiple different critics of individuals to correct the mistakes.
Maybe Mojang should start listening to their community for once.
Maybe when Hytale finally arrives they'll wake up.
All I'm saying is, until something positive happens, the best thing consumers can do is express their discontent (or content) with the product.
It'd be naive to do otherwise. If you are a "yes man" you'll achieve nothing. We need the voices of the community to be loud and clear, not be silenced down due to them being not "right" forms of criticism.
Censuring criticism is ultimately manipulation and a suppression of legitimate and valid voices that are discontent with the current state of said product.
@@Malxer Bruh you don't have to be a bootlicker to criticize something without being an asshole about it, simple as that.
Criticism is Criticism sure, but being a shithead while doing so doesn't enhance your criticism and only spawns non-constructive criticism from other less educated people as a result.
And unless your life is being threatened or your comments are being outright removed; not one is "censoring" criticism here either.
@@Malxer Saying "there's no right or wrong way to criticism" is a take that makes zero sense. There is constructive criticism, and there is non-constructive criticism. It's not manipulation or suppression to want decency.
The fact that I can't even type "Tavern" on a sign in a private world is baffling. Minecraft is literally starting to turn into the old roblox chat filter.
Wait where the fuck is the profanity in 'tavern'
@@SumGh0st Its probably because it references alcohol... Which is ridiculous
Sorry but where??
@smithclancy95 Use a zero-width non-joiner in between some of the letters, it will help
I once wrote the words "WHAT THE CRAP TARAH" in a book, but once they added filtering it became "WHAT THE ****** TARAH" which sounds way worse
The problem with chat reporting is that it was being forced upon PRIVATE, DECENTRALIZED servers, with their own mod teams and their own rules. Mojang could police and potentially ban you from a server YOU host and own the hardware for. It wouldn't have been an issue if it was confined to Realms, which ARE centralized, but logging into any server that doesn't have a report-blocking mod runs the risk of Mojang taking your 30 bucks back by shutting off multiplayer forever... and that's without touching on the lack of an appeals process and admitted inability to tell legit bad behavior from account theft.
This. Although imo Realms shouldn't get a free pass either. You pay for those servers with your own money.
tbf if you're playing on your own server you're probably doing it with friends so the system shouldnt affect you all that much, unless you friends are assholes ig
@@freeguy3894 However, if you play on realms and affectionately swear at each other, the Realm may auto ban you. That's actually happened to 2 people on a 4 person Realm, info can be found on Google/Reddit.
@@Protofall Also note that pretty much every server worth its salt has jammer mods in place. Hypixel was one of the first, and after the first back and forth, Mojang thought better of trying to stop jammer mods from working. You know your “feature” is bad when a requirement for a good server is to remove it from the game.
@@spyr0guy Yes, its great that mods were able to cripple the chat report system. I still don't think that makes players 100% safe, but its definitely the way to play modern Minecraft if you do want to play it (I say not 100% because Mojang might decide one day to go after people who use those mods, who knows)
Mojang is the source of the problem itself. Of course, sending threats and stuff is obviously absurd, but mojang making mistake after mistake and even blaming the community itself is an absolutely valid reason for people to be mad.
Mojang already stopped making these mistake yet the toxic and spoiled community still attacks and even send death threats to mojang is just proof of how ungreatful the minecraft community is
@@novemharrison4524 Like I said, attacking the people is obviously stupid, but the fact that Mojang is constantly given criticism and most of it not taken, and making decisions that further divide the community is what will undermine it's respect amongst everyone else
@@TheUltimateSlippy yes I agree and also the attacking or threatening comments are the ones that stick out the most and it's easy to focus on that, but it doesn't represent the majority of the criticism and just becomes easy to be twisted as most of the community who criticize them being toxic. Similar to recent years Marvel/SW where aparently everyone who criticizes them is toxic even if it's an actual valid criticism to bad product. They cherry pick the worst of the worst, but ignore the thousands of other comments who just say why something is bad without attacking anyone.
@@TheUltimateSlippy problem is 90 percent of the criticism are "mojang is lazy" "modders can develop 90 million to the power of gigazillion pie value times better than mojang in just 0.00000000000000001 seconds" or "mojang is removing potions because they promote drugs and harmful chemicals to children" when making criticism you have to make sure its concrete and not hollow mojang does listen to it's community frequently and there is lots of evidence to support this of coarse just because your ideas isn't in minecraft dosen't mean mojang isn't listen to it's community there are like 100 million people that they have to look at so this is expected.
@@toreadoress the thing is mojang is now too scared to make big changes due to the risk of overpromising and angering the community as a result which is where we end up where updates are very underpromised and we rely on leakers to even get a hype and tbh im totally fine if the updates where big abitious and innovating with a high risk of overpromising with some features being delayed or cancelled altogether than lackluster underpromised and mediocore updates with all the features guaranteen to come out like 1.20 yes i do have some of criticism of the game but please keep in mind that this is Mojang not EA or Ubisoft they listen to the community and are not some soulless greedy corporations
This is not just a lesson for Minecraft, but one for real life as well.
Also a good lesson for other game studios and just aspiring game devs in general.
@@EngiGODS358if you’re targeting the lesson towards the people making the games and not the communities playing them, then I think you might’ve missed the point
Echo chambers are everywhere... is what I'd say if I didn't realize that I've just been exposed to the idea of echo chambers a lot recently... which makes the dramaticness of that concept part of an echo chamber... now idk what to think anymore, stay safe out there
And the whole gaming community in general, we just hate to admitted it but that's how gaming community has been in the last 4 years, everyone is becoming toxic that it's now become an very day things and we was used to it.
@@noobscoopsies1100 its always been toxic lmao
You definitely underplayed chat reporting. The big thing about it is that mojang is trying to control people on their *own* servers that they *paid* for so that *they* could do what *they* wanted, and taking away that privelige is probably one of the biggest things to piss people off. Mojang shouldn't be taking control of server moderation for someone after saying that they could moderate however they like.
Yep i don't kown how r managed to underplayed lol
Good points!
@@RetroGamingNow if they were "good points" why did you downplay it at all, your title is calling the community toxic
But all you've even TALKED about was mistakes on MOJANG'S part
Don't talk down to us and call US toxic when the corporation is making the mistakes
There actually WAS evidence of voter fraud for the mobvote by the way
(Has something to do with mobile devices)
Who's side are you on rgn
Mojang's, or the community's
I dont want them to shove down political correctness anymore than they already do
@@cherricake1796 no but the community I'd also toxic. Mojang is pretty bad and the community is also pretty bad.
I think a big reason people are mad about the chat reporting system is that, how it shows Mojang has the time and resources to develop something nobody in the community asked for but refuses to fulfill something showed in Minecraft Lives. Just like how TH-cam removed the dislike button, a move nobody called for but they did it regardless, while ignoring popular community requests.
the fireflies thing also doesn't help that they said *most* fireflies were toxic to toads and frogs. Mojang could have totally picked a different type of firefly that wasn't toxic to frogs, but they just didn't.
I'm also still a bit upset about fireflies. Imagine how much more magical a lot of builds would look with the addition of fireflies. I hope they add them in a later update. They could've made firefly jars to give fireflies a purpose, they could add butterflies, maybe even small birds that DO eat fireflies, if fireflies aren't enough of an incentive for even a minor update. They could call it The Bug Catching Update, or The Ecology Update.
Better Than Adventure actually has firefly jars which are pretty awesome
I think there should be an end update
had me till the end, leaving criticism completely out the window is a terrible idea for settling, change doesn't come by sitting idle, it comes through the voice of the community. a shift in direction of voice could be the right direction, but silence isn't a path worth taking.
Where did they say to stop criticizing entirely?
he didn't say that at all though? he said people who are malding need to touch grass.
the community aren't always right, look no further than the racing genre. (main reason why arcade racers are dead, and sim racing with paid content + yearly subscription model is because of the racing game community)
@@ssdrbx6180 damnn he did too actual shameful
How to prove the point of the video. He makes a video saying people are overacting over a bunch of small things (aka most of them being small): and your response is to make something up to be mad at him.
This happens with all franchises that are considered to be on a downhill track. Pokémon is another good example of a series that once attracted mostly positivity, while nowadays it gets dunked on by many. Developers get complacent because their game is practically too big to fail, so no matter what they do, they'll always have a loyal following. It's easier and more profitable to do the bare minimum and lose a portion of your playerbase than to put in the effort and passion to make something that resonates with your main playerbase.
YEA pokemon devs go even as far as to file court cases against people who mod the game aand create fangames just cuz those games were wayyy better than vanilla pokemon game
Pokemon's case is that the Developers quite literally do not have enough time to develop the games
@@anonanonymous9670 nah they have time its that they arent even trying to do it. Like B2W2 was fabulous they know how to make games like that, even they could take inspiration from fangames but they arent doing that. Pokemon devs are ok with what they are getting aand want to limit fanbase to what they are providing, if not then why ban fangames? Those help in development of pokemon franchise a lott.
lol we are literally talking about pokemon in a minecraft video, imma stop.
@@preo-yt2273 they simply do not have the same amount of time anymore, because the company pushes them to make the games faster and faster
@@preo-yt2273 BW2 were specifically built on an already developed game that was able to reuse most of the code & sprites.
from what I understand the team is split into 2 to develop each main line series (EX: Team A: XY Team B: Sun Moon) to keep up with the release schedule, both having to put something out within I believe 3-4 years dev time, which might have worked for the games with a smaller technical scope but certainly not now
I'm all for criticizing companies, and I do want the games to improve, but saying "lazy developers" isnt really constructive and just seems to feed to toxicity.
(TLDR: Fuck the pokemon company, but lets not shit on the dev team)
I think the real reason why fireflies weren't added is because the design was bad and everyone made fun of it. They realized they needed to give them proper models, but then having a lot of fireflies wasn't possible because entities create a ton of lag on Java (due to interaction with frogs they had to be entities and couldn't have been particles). So instead of being honest about how bad performance on Java still is they made up a fake fan and said this was them listening to the community. And no one can go and harass a person that doesn't exist, so they thought it was a win-win.
This does sound plausible...
@@heianwood6119 trust me that's what happened lol. I hope they are working on optimizing entities. Fireflies could not have worked with the current performance. At least they would have to spawn very sparsely and have the most bare bones AI. Basically they'd have to be bats on the surface except emissive.
they could just make fireflies similar to dragon breath
Considering they were supposed to be purely ambient...
That's an interesting theory. I think you're overconfident in it with the "trust me that's what happened" though, not that much evidence to back this up
Mojang's biggest problem is that they're making bad decision after bad decision and have very limited communication with the community. The bad decisions and lack of communication has allowed toxicity and resentment to grow in the community for years.
wow how crowded is the bandwagon
@@mightyx5441wow, what an astounding and thought-provoking counter argument!
@@BurgerKingHarkinian Not like it had any less substance than the original post, my dude
@@dragonmage372 except it did
Well if were talking about communication, then I would like to ask, how would you solve the lack of communication between us and Mojang directly? Because Mojang does have the feedback website. After all, they have been saying for years "Hey we want your feedback".
The thing that might anger a lot of people is that the uses for the penguin and crab were added via commands.
Edit: You do realize that I am not saying I am criticizing it, I am just pointing out what I think will happen. In fact, I am glad this was added.
Set your game rule, then you can be happy. Instead of people complaining, they should see it as a positive that they got the capability they were asking for. It’s not “out of the box”, but Minecraft is a sandbox game, so play it how you want. Make your reach 64 of it annoys you.
@@NitFlickwickYeah i sure love adding a feature i want with unsupported and unofficial way and begging for it to not corrupt the game file everytime i open the game. Only if there was a way to get features that we want for free and play it the bug free. Oh wait, we have modders who are underappreciated and underpaid.
i know the uses for the crab was added in a command, but what about the penguin one? when was that
@@twinkletwins5484what are you talking about dude? Changing your reach with commands doesn’t corrupt your game file and doesn’t cost any money. And Minecraft’s modders are not underappreciated and don’t need to be paid, most mods are fan passion projects.
Everyone: We want the crab in minecraft!
Monang: **Adds the Crab's mechanics*
Everyone: What's the point of the mob vote then😡
We don't get lighting bugs
We get gaslighting bugs
As much as I agree with this video, there is no excuse for one of the largest games to be so depraved of proper care and attention to detail by it's own developers. I think the community shouldn't be as hateful as it is, but it's very difficult when Mojang has completely shifted to this very corporate and accusatory demeanor towards the community. They should be better prepared for displeasure. You also did not touch on how Mojang literally had some popular creators under an NDA to shill the chat reporting. This is not acceptable and is a clear conflict of interest. Mojang has simply turned very corporate and as a result it has (rightfully in my opinion) got quite a bit of heat on itself. It's not acceptable to just chalk up the community as "toxic" when the devs themselves are putting fuel to that fire, obviously maliciously.
>They should be better prepared for displeasure.
If the Execs have you by the balls, and your only choice is to quit or play along, you're gonna play along, even if you hate it.
Especially when 80% of their dev time is either waiting on Bedrock, or throwing ideas at Microsoft til SOMETHING tiny gets approved finally :V
@@higueraft571 The comment here is aimed at the so called "executives" too. Remember when they actually provided reasoning as to why an update got split into 2 parts?
@@higueraft571 I don't believe it's a corporate matter at this point. The way the actual devs interact seems like it's just become culture at Mojang.
In what way is Minecraft depraved of proper care or attention to detail? Free updates every year that work seemlessly on 50 different platforms isn’t proper care?
THE largest game
I like on how adding fire flies for frogs to eat are "unrealistic" even though if you break a piece of wood on a tree the tree won't fall. I guess Minecraft prefers biology over physics.
"We wanted to add a safer food source for frogs, tiny slimes!"
everyone:
but but uhm why cant we still have the funny lightning bugs..
We still got lighting bugs though
I'm just confused how a slime was a better food source
@@erics.2362 no, we did not?
@@Troutington2 they said lighting, not lightning
@@erics.2362no afaik, for even quite some versions before 1.20 which was the version of lighting engine rework hasnt been big lighting bugs
You know, I've always considered myself a casual player in most games, though today you've pointed out that I'm not. When I'm not playing, I spend my time in communities around those games and discussing it with others, Minecraft and Apex specifically. Though both communities are suffering from the same mindset and don't appreciate the game, the devs or eachother. Although I am much more than a casual, I've always found myself excited at new features,no matter the game, I'm just happy to get more and see that it's still loved, but even I have found myself growing tired of the people who think they're above it all and that they know better. Everyone finds a reason to hate, and will not bow to a voice of reason, thank you for making this video.
This is a really interesting point that I don't think is brought up enough. I think it's because your perspective shifts when you are in that discussion environment. But it is good to step back sometimes and realize that many people who play the game aren't in that environment at all.
@@RetroGamingNow Yes, this so much. You and Ashley, just yes. Why do we have to all act as though one of us is so much higher than the other and their opinions are so much more valid somehow? While there definitely is truth to the fact that that the players who played longer can say more, the mistake those kinds of players make is ignoring the people who haven't played as much as them and simply do not care nearly as much. I would really, really love to see more positivity, less hate towards each other and especially the developers come back to Minecraft community as a whole. I have been called out dumb and conformist to Mojang multiple times in the community, even though that's literally the exact opposite of who, what, why and how I am. I try my best to acknowledge people's issues with the modern version of Mojang while also trying to reasonably stay on side of Mojang themselves, their own issues and what might be happening. I do highly believe no one has the high ground in this situation of how Minecraft looks like currently - Neither the community around the game nor Mojang themselves are doing things right and from that comes the conflict, which people actively try and make worse with time, rather than trying to solve it and go back to being peaceful. I'm also very inclined to believe that had people been more reasonable and friendly, we could have had gotten better, more transparent responses from Mojang and maybe even more cooperation with fans and players once more just like we were doing it years ago. The issue is, people can't see past themselves, past their anger, expectations and everything that makes up a horrible human being - Once again, they certainly have a lot of valid reasons to get angry over, but that doesn't mean we should not respect each other, developers or the content they give us entirely for free all the time anyway. The hardcore community players engaged highly in the community do have their valid points but so do we, the more casual players, and so does Mojang themselves. I can bet that the reason Mojang refuses to work with community as of right now, acting more transparent and honest about everything is specifically because of community's outrage being bigger than it has had ever been before.
@@ChocoRainbowCorn Tbh I personally don’t think Mojang should be given a pass to use the community’s anger as an excuse to be less transparent, they are a huge company that doesn’t have actual feelings. And the executives literally profit from the game all the time (in fact, the community anger does give more and more attention to Minecraft, which may increase profit). I will say though individual developers and employees of Mojang probably have gotten more and more silent to the community because of bad behavior by community members, like harassment and having their words clipped and taken out of context for Minecraft news and speculation all the time. I don’t blame them at all and I do wish we could be friendlier to them so they could feel comfortable talking with the community. They probably also are limited by Mojang in what they can share (NDAs are pretty common in the games industry) so it really isn’t their fault at all :/
@@kmb600yeah,this situation is bassicaly being a spoiled child getting enraged by their hard working parents by not giving them 1000 dollars for their allowance.
@@kmb600 >they are a huge company that doesn’t have actual feelings.
Microsoft who tells them what to do is one.
The Java team is literally made up of OG devs and modders though.
Now the Bedrock team... they may be cloeser to Microsoft.
Hell, you can even SEE the Java devs getting a bit upset by all the stuff like having to go back on Copper Bulbs being 1 tick.
I Genuinely think the root of the problem is Mojang. They have continued to leave speculation for how a feature would be implemented, they should state the intentions of how far it would go. I think that's why the Crab Claw among discussion communities and thus polls was winning; speculation for it was high in spite of mojang actually being fairly clear.
Also like, the Armadillo won off the wolf armour, hence won off the back of the mob vote so it's not the general playerbase. Actual Number of votes compared to the overall amount of people who play minecraft are small. (for the record, I voted penguin - felt there was least room for over-enthusiastic speculation and gave flavour to a biome that is unlikely to ever get one)
The negativity arises from discussion and critiques about Mojang, and the more they repeat to fail to take into account critiques the more the negativity becomes entrenched as genuinely something that is just negative from the get-go.
Chat reporting came at a bad time, but it also showcased Mojang breaking the vague agreements it had of community self-moderation within reason, essentially they broke the Community trust in a large way because they no longer gave the community the autonomy to moderate when minecraft appeals to a very wide audience of people; much of them full adults whilst the aim of "protecting" the community was towards the (i'm pretty sure) minority population of children - where generally societally the responsibility is, should be, and has to be with the parents.
I wouldn’t be surprised if them being owned by Microsoft has anything to do with Mojang’s inability to be transparent. Big corporations hate being transparent because it’s much harder to lie to consumers and they also can’t take accountability at any cost like manchildren.
The strangest thing about this is that I've noticed communities on Minecraft that were previously toxic beyond compare, such as 2b2t, have become kinder, more welcoming, and more helpful to newer players over the years-the complete opposite of what is happening to the greater Minecraft community.
"We are evil - but we're not monsters.",
I did not know that.
I thought the whole point of 2b2t was hateful trolling
@@TheTheninjagummybear It is. Thats why there isnt any rules. Hacking? Ok. Pirated minecraft? Ok. It does not matter.
@@TheTheninjagummybear No.
How people reacted to chat reporting really wasn't an unfair reaction. Missing out on a feature you wanted is one thing, but being permanently banned without good reason is unacceptable. Modders can, and have, added missing features to the game, often with better implementation than Mojang did. When it comes to being banned, it's entirely outside of you or the community's control.
It's practically an anti-feature. With how nebulously it was implemented, the only way to be safe would be if they removed the chat function entirely.
Your whole argument is based on the rather massive assumption that chat reporting = permanent bans without reason. You need to add some damn evidence to support this notion or this is all just smoke.
i think he was more talking about how the reactions were snowballing negatively worse with the negativity bias. like calling Minecraft dead or something is not a very good thing to be saying for this feature or saying its ruined. I get the feedback but then they took it too far over a single thing(also kinda ironic seeing how they were raging about the "concepts" not being part of updates a small bit a go.)
I like to call it the 1.1984 update
-1. The majority of the developers were modders themselves.-
2. The chat reporting didn't cause any serious effect on the game at all.
@@aheadsounds2522
That's possible; the way he words it is a little vague. Regardless, it still seems wrong to me how he lumps it together with more petty problems the same video
I miss the old minecraft community, but I also understand the frustrations players are having with the current development of the game. I believe both the community AND the devs need to start understanding each other better.
While I understand your perspective, I think you miss an important aspect of the conversation: is the criticism and negativity deserved? As you described in the video, Mojang over-promised then failed to deliver on multiple updates. Chat reporting has legitimate concerns with how it could be abused. Then there’s the mob votes, and the EULA changes. It’s hard to blame people for being negative when it’s due to Mojang’s poor decision making, though certainly the negativity is not a good thing. A negative community, as you say, tends to perpetuate and become worse (believe me I know, since I’m a destiny fan). We can work to make it a more positive one, and focus on what is good about the game, but in my mind it’s ultimately on Mojang to turn community sentiment around
Why on earth do you think he doesn't think the criticisms are deserved? He said so himself several times in the video 😂
You think this is novel or something?
That is true, he does point out several times that mojang did things that would deserve criticism, however, at the end (from what I understood) it seems like he was shifting the blame on the community for being wronged by mojang and reacting, instead of blaming mojang for wronging the community.
Like a form of victim blaming.
@@templarhelmet3844 Bruh you are looking at that the completely wrong way, it's simply the fact that the community itself should get better in terms of the overwhelming amount of negativity because there's still a lot of space to improve upon in that regard.
The community isn't completely blameless here and is ultimately the one to decide HOW they will go about the criticizing, specifically; would the majority of the community be ACTUALLY CONSTRUCTIVE? or would they just be negative and pour more fuel in the fire by making outrageous paranoia-inducing clickbait videos and comments with overblown reactions to everything?
I know a certain game community that is pretty darn big and is having a worse time with their game and its development yet I still see 99% less bloated negativity garbage compared to MC community (looking at CS2 here)
The problem is that Microsoft most likely has to approve any ideas or additions to game. This creates a disparity issue because I’d doubt Microsoft actually gives two craps about feedback from the players.
Critisicm is wanted, harassment is not.
Mojang: We care about community feedback.
The Community: So how about we add all mobs from the mob vote ?
Mojang: Have you heard that we care about community feedback ?
I definitely think there should be an update that adds some/all mob vote mobs that lost, or at least their functionalities. Not only would that get rid of most* mob vote backlash, but it's also a safe move, and Mojang loves those nowadays.
That said, I never find it realistic to think that Mojang would "listen to the community" and "add all 3" right after the mobs are revealed.
After all, by the point the trailers come out they would've already planned out a certain amount of resources to go to the main update, with just enough left for one extra mob (the winner).
*I say "most" here since the mobs themselves are still one-note, and none are particularly useful. The allay does as much for the game as glow squid, but the community chalks that up to "we must have picked wrong" instead of "they're never that complex".
Mojang is a multi billion company owned by a 2,78 trillion company called Microsoft. They have more than enough time, money and people to add all mobs.
Mojang divides the company by forcing it to choice one mob out of 3 options. They can do better.
I know that they wont change how the mob vote works.
I dont care whether the mobs are useless or not. As long as they dont make the gameplay infuriating like the phantom does.
I also dont like it when Mojang tries to nerf certain game features like villager trading. After all it is a single player game.
@@achyparts2479 You are right they were a vocal portion of the community, but that doesnt make their feedback any less valid. Stuff like this grows over time. It has to start some where.
I mean the Mob vote is also decided by a vocal portion of the Minecraft community, if you consider how large Minecraft actually is.
Sure 1 million or 3 might vote every year, but Minecraft has over 100 million players.
Honestly who would be against the idea of adding all 3 mobs ? Nobody loses that way.
@@manyseas1219 Mojang loses time and resources that they could put in the actual main part of update
@@tiprix Yes and no. The company Mojang is large enough to do both. Like they have enough money to hire more people, but they dont.
It's just bad management.
It's important to remember that the negativity really started after the game became a lot more popular again. I think what happened before is that when people were super negative about the game, they just kinda stopped playing it and moved on. There were quite a few videos over the years talking about how Minecraft lost its simplicity, isn't the game it was and isn't fun anymore. But after Mojang started pulling their heads in with 1.13 and 1.14, it was enough to start the chain reaction of people coming back to the game (this was before covid). I think the reason people aren't just leaving now is 2 fold. First off, people care about the game a lot more because they were kids when they stopped playing in 2016-2017, and are adults now that recognized the importance of this game in their childhoods. Then there's also the explosion in popularity of the video essay. Negative "video essay" type videos do very well a lot of the time, so naturally if a TH-camr has any slight negative emotion towards an update or move that Mojang has made, they'll harness that emotion and make a video about it. This makes the TH-camr more negative towards it, along with their audience creating this sort of cycle. Long winded thing but idk, I played the game pretty solidly since 2011 and I care a lot about the game and it's community. A lot of Minecraft TH-cam is a wasteland of commercialized garbage nowadays which sucks so bad
I think that the only reason that the community is so toxic is how little the updates add. We wait a full year for updates, just for mojang (or some higher ups not allowing ideas the devs had to be put into the game until those ideas go through a long process of higher ups agreeing that it is a feature that they even want the devs to work on) to produce content that other games make in less than 3 months.
No wonder the Minecraft Modding community is the biggest in the world xd
Yeah I mean once they started having mob votes and we got basically screwed with getting like 1 mob with no purpose and maybe a new wood type everyone was pissed
How can you talk about such things when Minecraft itself is a unique, unlike anything else game? Or do we have other huge three-dimensional sandboxes where you can break anything? Let's think about the development process a little further, okay?
1) In fact, we have TWO Minecraft - Java and Bedrock. Due to the different programming code, many things that worked on one version will be broken in the other (hello, Bundle). And therefore, an additional process is needed in their creation, in essence, the creation of another new item.;
2) Developers can't add whatever they want - Microsoft people are always standing over them, not to mention the rules they set for themselves. I mean, take a look at the April Fools' updates - there's just a lot of content, but it's not optimized, it often contradicts the style and concept of Minecraft and rarely reaches the final game.
3) The main Swedish office of Mojang consists, in fact, of 20 people. Those people who constantly write about the state of the game, updates, and so on - this, in fact, is the whole REAL team working on the game. All the other 600 people are engaged in the development of spin-offs, testing functions, or simply are typical "effective managers".
In the end, let's just compare it to mod development, okay? Let's take "Alex Caves" as an example. This mod has been officially developed for a whole year, and it is still unclear how long Alex has been thinking through all these ideas. There was no control over him from above, and therefore he could add an Atomic Bomb, Dinosaurs, and a submarine. He didn't need to port his mod to Bedrock (and it would be difficult to implement many functions on it). After all, he used the tools that were given to him by the Mojang themselves (as he himself admitted), while the developers of the main game are forced to create these tools first, and only then use them.
@@Thomas-rz5nt Oh yes, one mob and one type of tree!.. And also one new large structure, from two to six dozen new blocks, among which at least ten pieces carry useful applications; new commands that facilitate the development of maps and modifications for fans of the game; new music for the game; bug fixes and much more. Oh, and also - just because it may be useless for you does not mean that it is so for everyone. If you don't have a friend, it doesn't mean that the conditional Camel is useless for everyone.
And so yes, "lazy developers" add only trees and useless mobs.
@@mastertheory4583Yeah, I never understood the “small update” mindset this community has- I play the Sims 4, which adds less content than your average Minecraft update and charges you $40 for it. I play Subnautica, which while being an exceptional game, had its last “major” update over a year ago that added a single new building component. As far as I’m aware, Raft stopped adding content after it came out of Early Access, and Terraria claimed that their last major content update was in 2020 (they’ve done a couple things since then, but nothing huge). And I don’t think Skyrim has been touched by its devs in half a decade, at least.
So I’m incredibly confused where all of this “tiny update” stuff is coming from. Maybe I don’t play the right games, but as far as open-world sandboxes, Minecraft is doing incredibly well for a game of its age.
I agree that hate isnt good, but Mojang could have done so much more with the game. It is Mojang doing this, not the people, the people are reacting to something that they believe is a problem.
Yea. Back in pre 2019 when the game was relatively dead and updates were kinda crap, it wasn't as negative. Probably
@@benismann It wasn't lmao
Poor game development is not an excuse for unreasonabke toxicity from the community. Mojang have already done more than they had to with the game and continue to do so.
Don't forget that most of us paid $20 for a game that has been in continual development for more than 10 years now. We all got what we paid for and more. It would do us all a lot of good to be grateful for the new things we get and already have.
@@norfabatonas you had me in the first sentence
then you immediately lost it, now i want to come up with an excuse of why it's fine just to spite you :>
@@norfabatonas This kind of thinking is what led to Fallout76 being a buggy fuckin mess.
I like how a bunch of the comments arent actually about the toxicity of the community but them criticizing mojang
Porque no los dos? We need to be a less toxic community, yes, but also not take the corporate gaslighting from Mojang. They owe it to the player base to make right their broken promises, or at least not continue repeating their mistakes. They have not done as badly as the birch forest again, but they still continue the mob votes without change. Since the phantom, there have been loud criticisms of the mob votes: their opacity to the mobs' features, their controversy, their perceived loss of losing mobs, etc. It wouldn't be hard to try some small changes to the formula to make them turn out better, but the most recent vote was a highlight of all that people hated about the past mob votes. If Mojang felt like a devteam we could trust, like they did a few years ago, this would all be much easier to take, but they've continued eroding the community's trust. Every public response we get feels like condescension. They see us as children, and in fairness some of us are, but it does a number on the ability to trust them when it's clear they think our feedback is nothing more than background noise to occasionally take notice of.
The fans who support mojang have been Stockholm syndromed and gaslit into their support
Porque no tradujiste las primeras 4 palabras?
@@ElMexa203 es un meme anglo no es que hable español
It’s por qué “porque” means “because”
I think the frog is a huge W for Mojang because it was also included in a vote
I would have to agree with you until you got to the section about how people were overestimating the danger of the reporting system. The community was fine handling itself and if you wanted to restrict the options listed there you could for your own server, there was nothing forcing you to not swear unless the server put in a restriction but now if somebody reports you even if the server allows the action you can still get banned. This was probably one of the worst changes they have made in relation to multiplayer.
I presume it was mostly a thing to reduce their liability. Sure private servers are kind of their own thing and are private but you’re still playing Mojang’s game, Minecraft, and unfortunately in the real world, they can be held liable for it. (I believe also in some areas of the world laws are being passed to require online moderation) I actually think Mojang’s system is quite tame and I’m surprised they didn’t go even farther with it. You can bypass the whole system using mods! But it does kind of raise the point of why the system even exists at all… (I guess if you’re playing with a mod Mojang can argue you were playing a self modified version of the game that is not claimed to be supported at all by them)
Also while they did add player skin and name reporting recently as well, they have also reduced the number and scope of the categories that a report can be made for.
He cannot understand it because he just wants to play block game because it's fun. Thank god you can still play older versions if you're still worried about it.
@@kmb600 It might make sense for the realms service, but most minecraft servers are hosted by a third party and thus mojang has no liability moderation-wise or anything. That would be like sueing a web browser for online harassment you experience through it.
@@something-from-elsewhere It’s pretty different for games still. You know how social media companies aren’t supposed to be liable for the content on their platform but still can get hit by regulations and court orders. I don’t think it’s the exact same for Minecraft since yeah servers are not hosted by Mojang at all. Although note the player reporting is *player* reporting, which affects players globally, not in any one server. You can be reported for your actions in one server, but ultimately it’s a tool to moderate the game globally across all servers (reporting kind of exists as well because bad actors will jump from server to server, that’s why they get banned from multiplayer as a whole)
@@kmb600 Yes but the implementation is pure shit and once again, Mojang can't be held liable for any of that. Player reporting is literally the problem people have because it can be exploited by bad actors to cause much much much more harm than server hopping ever could hope to
i think you made a very good point with "online discussion and fan culture is an isolated group of a larger set of players in general", because nobody really considers that. You talk to the people on an official discord, or on a subreddit, or even the scattered groups on twitter, and while some things may stretch across, theres a lot that the common player doesnt know.
Think about it this way, if you don't know java scripting (which not many people do, including myself) than why would it bother you what java scripting is like.
It's the same thing with online communities and hardcore player bases, except they (the community) tend to forget that they usually make up less than 10% of the total player base. And just like how there are people who don't understand java script, There are people in Minecraft who don't even know that there is the end, neather, or any of that late game stuff. They just play the game for it's basically values, like building a small house and enjoying it for its more simple features.
I don't agree with "we control it's future" you couldn't control a mob vote let alone the whole thing
Its*
Although I feel like some of the criticism is valid, it’s gotten way out of hand to the point where everything in the game is being hated. Even the placement of the damn armadillo eyes which I thought was fine? I just want to build and explore and have a petting zoo of animals. I also have a feeling that the community has been spoiled due to the nether update and the caves and cliffs update in a row so when Mojang makes a small update, they say that they are lazy. (Although the bee update was arguably way smaller than 1.20)
I admit that it’s kinda unfortunate that they get called lazy, but I think that people naturally get upset when the thing they’ve waited a long time for is incredibly underwhelming.
The bee update was actually good unlike 1.20
@EmperorPenguin1217 let's not kid ourselves here
The buzzy bees updated added a mob, a new system, and a few blocks only 1 being interesting for redstone which most won't use, 1.20 added a system, multiple mobs and 2 new block sets along with updating some of the more boring structures and the desert temple, plus the trail ruins are pretty dang fun to do
People also bullied the bee update into the ground but whatever.
@@EmperorPenguin1217No tf it wasn't 😂 the bee update should've been added along side many other features because all they did was... Well read what the other guy said. It was incredibly ass, for an update that is.
Short answer: Microsoft.
Long answer: It’s definitely because of how corporate the Minecraft brand has become. They no longer allow C418 to make music without getting their grimy hands all over the rights to his songs, their Instagram page is full of these shitty “corporate veneer” infographics, and Mojang as a whole has been keeping it safe while updating their game, adding mobs that, while cool and fresh on the surface, only have one specific niche use each. What happened to updates like 1.16? We need more fantasy creatures, not more real life animals. Also they need to just get rid of the mob vote it clearly causes too much controversy for it to ever be worthwhile. The recent updates haven’t added to the game; they’ve cluttered it. And ALL this isn’t even including horrible updates like 1.19’s chat reporting AND all of the recent rushed updates cause “oh man, we gotta release bi-annual updates so our game can remain relevant!” like- yes they’ve gotten better at this but it sucks when they over-promise and then under-deliver (insert firefly reference here). Minecraft is ultimately too big to fail but Microsoft needs to stop shoving random IP’s into their game to sell on the fucking bedrock marketplace and instead take their time and make good updates. They had a streak going from 2019-2021. I just wish they’d set their priorities straight.
All of this corporatization from microsoft and poor communication from mojang just made the playerbase so jaded that we’ve returned to really bad levels of toxicity.. it’s unfortunate, really.
Microsoft does barely nothing other than funding the game and owning its legal rights.
Also, you are one of the kind of people this video talks about, the people who got spoiled by 1.16 and since have only wanted one big update after another.
Be happy the game still receives a new update nearly every week. Its Mojang doing everything, you know. And if you can't deal with these new updates, then lag behind on 1.16 or 1.18 (or any other version you want) or stop playing the game altogether.
@@4nowand4ever89well its hard to want a big update when the devs showed concept art for it?
@@Madaseter Concept art, like the birch forest? Even I wondered for a moment how Mojang was going to pull this off when I saw it. Of course, it's nearly impossible to create a birch forest like that in one update. There were hollow logs, new flowers, fungi, etc. It's true that concept art is great to look forward to, but obviously, not concept art that's practically impossible to recreate!
@@4nowand4ever89 yo, I never said “what happened to big updates?” I said “what happened to updates like 1.16?” As in: what happened to updates that actually added content that doesn’t clutter the sandbox but instead expands it? 1.16 was a big update, sure. It made the tech tree larger by adding netherite and added awesome new mobs like piglins, hoglins, and striders. But why all of a sudden does there need to be a ‘big update’ in order to bring good content like 1.16? You don’t have to update a whole dimension to create useful, worthwhile additions to Minecraft.
Like dude. Come on. You cannot tell me the sniffer is a useful addition💀 it literally added two plants. Two plants that are decorative. Oh yeah and they craft dyes I guess. Like- okay… if Mojang wanted to give us more ways to craft dyes then why not give us a plant besides cactus to give us green dye? Nah they’ll just craft orange and cyan for no reason lol. Like- compare that to the piglin. It’s genuinely appalling these two mobs were created by the same devs. Piglins are extremely multi-layered, they have their own structure, they barter with the player, they have complex interactions with other mobs AND blocks, and they come in variants as well. But the camel is just horse code copy and pasted but look it can jump 5 blocks I guess.
Good updates =\= big updates. End of story.
@@ianmorr222 OK, what you said does make sense, and maybe the recent updates are cluttered up. But I think it's probably because Mojang is running out of things to update. And maybe also running out of original ideas.
12:32 the reason everyone blew chat reporting out of proportion was warranted because IT WAS BEING FORCED ON TO US if we could disable it things would be different but since we could and had to wait for plugin creatorsto make it possible to be disabled and mojang decided to go radio silent after realeasing one of the most controversial changes in its history people were rightly upset
Yeah and it couldn't even be disabled or properly moderated on your own private worlds, meaning your friends could get you banned for something as stupid as saying profanities in your own server that nobody else has access to.
And this was right after they promised account migration would have no negative side effects and tried bribing people with a cape
It wasnt blown out of proportion
I was having a kind of bad day up until the end of this video. it's amazing how much something as simple as saying "take a step back and enjoy what's there" could improve my mood, maybe I really should do that. maybe learn to make a redstone contraption, improve upon one I had made in a friends realm despite that one not running anymore.
Bringing up the disparity between the people active in the community ("high affinity users" as Bionicle writer Greg Farshtey would call them) and more casual players was a really good point. The high affinity sphere is always gonna be the minority, even if less so for Minecraft than something like LEGO.
When your part of that high affinity community you tend to have trouble seeing those casuals as "real fans" even though simply liking something is enough to be a fan.
Most of the "high affinity" Minecraft players are either playing a 6 year old patch of Minecraft with 300 mods installed, or spending hundreds of hours on Redstone/building projects and the small content updates don't really concern what they're doing in game. I would suspect a large amount of people chiming in and getting mad about these don't even play the game anymore and are just taking a shot at Mojang because they own the most popular game ever, yet typically only stick to very small content updates. I think large content updates for Minecraft would be bad for the game at this point, but people know Mojang easily COULD do massive updates so they make fun of the company.
@@fink7968 And that is a really sad thing to think about... Minecraft is already a game large enough. It shouldn't need more to it. If people really love it, they will keep it alive for as long as time allows the game to stay relevant. If they don't and the game dies out, well, maybe that's what was intended to happen with Minecraft in the end all of this time?
It really wasnt since the people who care about the game the most and actually vote and give feedback are those that participate and are active in the community. Those are the people who would actually vote for mobs
@@Thatnormalted that what ai was thinking, I mean if you don't even know how to build a nether portal then you probably don't know about or care to vote for mobs.
The ending was overly romanticized and ignorant. Mojang actually has ignored serious problems for years, and I’m not talking about overpromising. I personally could care less about fireflies. But the optimization sucks, the chat reporting was very poorly implemented, and their communication has been poor for a long time now. The mob vote thing was also really annoying, as there are games that have done creature votes WAY better (it may be one of the only things Ark: Survival Evolved’s team has done better). They could use those other votes as better examples of how to do it if need be. The chat reporting also had an exploit that let people fake messages, and there are still ways you can fudge it. So it’s not just that they overpromise, their coding itself is objectively subpar for these important pieces of code.
Maybe it wasn't clear enough in the video, but I do think that Mojang certainly holds some amount of the blame for where we are now, and that reactions to that are logical to a certain extent. This is why the whole thing is so tricky - there's not just one simple reason for this environment. There are missteps by Mojang. There is built up anger in the community, some justified and some not. And things just grow and grow until it's tough to imagine a scenario where we find a way out of the mess.
@@RetroGamingNow I had just watched the video and i don't think a single part about "mojang being part of the blame" was said completely seriously and to the viewer, instead, it was all in tone as part of what the negative community has to say, which made the point to discredit all mojang blame altogether, so i do believe it was not clear at all in the video
@@RetroGamingNow
Quit gaslighting your viewers. if you have an opinion that you clearly present in the video don't backpadle when you get called out for it but explain yourself.
This is regardless of who holds the right opinion (or if the right opinion exists at all) but when you act slimy like this it's never a good look.
If you post something within the a video you shouldn't contratict yourself just because you are challenged by someone. You either recognise that you made a mistake and didn't have enough information (and at that point you should take down the video or remake it if it's a large enough mistake), or evaluate that you still hold your original opinion because the new information presented did not change your views.
But being such a coward that you bootlick for 1 party in the video and to the other within the comments is just lacks any sort of spine.
@@sosig6445 While you make good points, I have to say, calling someone a gaslighting, spineless bootlicker coward over a debate in the comment section of a Minecraft video is fucking hilarious.
@@pl-AEtheRR
Well its also hilarious that he gets intimidated by minecraft players into changing his opinion....
Babe wake up new rgn video
Can relate
"You are upset because a game you love is being mismanaged by some megacorp? Well don't be! Why don't you just stop caring and build yourself a dirthouse, like in the good ol' days?"
I genuinely can't believe the final statement of this video was "it's wrong to be negative, just stop and build a square house" like this shit has to be written by AI
@@bionicleapple1254 I love how you literally just decided to literally twist what he was saying. RGN DIDN'T say that it's wrong to be negative, but rather, that the negativity this community gives is just toxic. It just feels that the community almost always has the tendency to be complaining, and at the end, it just makes the community an unenjoyable place.
In reality, all what the complaining is just kill the game. You're really not helping the game, and while being negative isn't bad, the commmunity does it wrong.
@@abdolarn2+2 won't stop being equal to 4 the same way mojang doing the things wrong AGAIN won't make them right
Ngl idk what everyone thinks they are doing by yelling at a youtuber
Last time I checked he didn't work for Microsoft
@@parafuegosarchive Okay! So tell me, is the way people complaining any helpful? Last time I checked, NO.
Half of the complaints in this comment section about Mojang weren't constructive. People just kept talking on how Mojang keeps ruining the game, without addressing why. The community just feels entwined to make anything about Minecraft a long destructive critics section, and they're heavily full of negativity bias.
i clicked on this video because it was uploaded by you, not because of any negativity. but i don't really like the way this video came across, it felt like it was talking down to people that didn't overreact but still feel upset with mojang.
i don't hate mojang and i'm rarely vocal about my disappointment, i've just lost faith in mojang and gained more respect for mod creators instead.
like, i'm sure you didn't mean the video to come across like that, it just felt like i was being told i was wrong for having an opinion despite not bothering anyone with it
Way easier to create a mod
I love the music you put in your videos! You are a very talented composer, and your music gives a unique vibe to your content I don't find anywhere else 😊
Thank you!
I do believe the community have gotten worse, and I do believe Mojang's decisions like Chat Reporting, Over promising, removing planned features, and of course, the mob vote, caused this.
I really hope the community grows and matures, and learns to become less negative.
It's honestly really tiring to see videos like "Minecraft is Dying!" or "Minecraft is Dead!"
Thank you for shining a light on this topic, the community needs someone like you.
1. Tireding isn’t a word, I think you mean tiring.
2. Ultimately both Mojang and the community are pretty flawed in different ways.
@@HungryWarden True.
1. Stop being pedantic. The guy meant tiring and you know that. @HungryWarden
@@HungryWarden Also thank you for pointing out my grammar mistake.
Please no arguing.
Idk, i just clicked on this video just cause i was curious other videos you uploaded, the first one was the minecraft beta version ARG. Love the content, and i really love the way you edit, keep up the good work
"hey guys, firefly are poisonous to frogs so we are scrapping the mob"
water is poisonous to endermen, go ahead and remove water... creepers and zombies and pain in general are all very bad for the player, you might want to remove all the enemies in the game actually, also remove fall damage. and because pain is a bad thing go ahead and remove weapons/tools.
the "fireflies being poisonous" is such a shallow reason.
Edit: fixed the spelling of "Fireflies" I haven't been able to spell anything for the past few days.
Yeah, tbh I love the firefly jokes. Look past the toxicity and most of them are actually pretty funny.
@@HungryWarden yeah. but in all honesty I wish they added the fireflies
Edit: fixed the spelling of "Fireflies" I haven't been able to spell anything for the past few days.
if the community acually cared about fireflys before maybe they would of considered not removing it, but everyone was saying stuff like "two pixles" so i dont think mojang thought the community would care that much
@@gracks440you can want something and criticize it at the same time. in my opinion the "two pixles" thing was a criticism on the design itself. i really wanted the firefly, but I absolutely joked about the design. considering the design of the bee, the firefly's design was super lazy.
I thought the firefly being 2 pixels was funny but I still liked it, I don’t think everyone who joked about it did so out of negativity. A lot of people who make jokes or memes about something just think it’s funny in a positive way, they aren’t trying to hate on it.
Honestly if you want my shortened take it's a mix between Mojang's legitimate screw ups and the communities' own.
Though I legitimately hate it when people are made fun of for liking or saying anything remotely positive about Minecraft nowadays, like let people like what they like goddamit!
Though I legitimately hate it when people are haters for saying anything remotely negative about Minecraft nowadays, like let people criticize what they don't like goddamit!
What "community screw ups"????
@@timewarpdrive77When the community sees something as Mojang's fault when it really isn't.
@@timewarpdrive77 What kind of alternate reality are you living in?
A lot of people supports dunking on Mojang than there are people that supports saying something positive about them. (It's almost as if it's the entire subject of this video)
What? Did you get shunned by others in the community that doesn't support your childishness?
Yes. The fact that it's both to a certain extent is why this is so hard.
@@4nowand4ever89 Again; examples please
I've been playing minecraft since alpha 1.5_01 off and on. I've seen the ups and downs of the development throughout. Personally I couldn't care less about many of these changes, I have my gripes but that's all it is. I mainly like to hear peoples' thoughts on things and every year it's nonstop doom and gloom, at least lately. It's all about sensationalism and clickbait at this point from what I can gather. I 10000% agree with your points about being in an echo chamber. I too am susceptible to it, everyone is but that's when I try to take a step back and pump the brakes a bit. In the grand scheme, most players are casuals and people need to accept it. I spend a majority of my time in Final Fantasy XIV these days and its the same ordeal. The hardcore players are upset about the tiniest changes to the game all because the devs are trying to maintain a balance and appeal to casuals at the same time. It becomes arguments of "its not the same anymore!" and the cycle repeats with talks of doom and gloom. While I'm just here doing my own thing and trying to brush off those types of players.
that's a good point, the balance between appealing to casuals and also catering to every minor nitpick that dedicated fans get mad about is tricky. i would call myself a dedicated fan, i am really into technical aspects of the game, but as a whole i enjoy the game as a casual fan. any new addition is a positive for me, and sure, i dislike certain aspects and decisions, but i'm not really bothered but them. i wish more people would think like this. at the end of the day, it's just a game. if you're not having fun, play another game for a bit, it's not a big deal
For me, one of iconic toxic Minecraft community's is harrassing players who turned on the keep inventory feature when playing survival mode. For anyone who read this please don't do that! Any Minecraft player have rights to play Minecraft with keep inventory turned on. Not all players can be a pro player like the veterans, some of them just want to have fun.
Minecraft used to be so nice, simple and peaceful, it still is but not as much as before. I remember coming home from school everyday and just enjoying minecraft, I rarely see anyone do that anymore. Everything's all about speedrunning, complaining about how bad the devs over at mojang are, and speedrunning some more. Thanks for making this video, I know a lot of people are gonna realize that sometimes you just gotta take a chill pill.
it is the community and yourself are getting older and as you put more hours into it, things that might of been a lot of fun as a kid become a chore as you learn all the systems in the game, and want the next fix of new content sooner and sooner
I played this stupid game from almost day one.
Long before it had its own .exe and was just a browser experiment.
I haven't wanted or enjoyed survival in over ten years. If I'm gonna play, I go back to the original 1.7.3
Everyone is speed running because the games bland as fuck today.
I just ignore most communities for things I enjoy, the only one I don’t ignore is the halo community
@@FeedMeSaltor it’s just you
@@FeedMeSalti'll never get why people straight up downgrade their game for seemingly no reason. do yall REALLY have that much hatred towards dolphins and stalagmites? was your home raided by trident-wielding hoglins with an amethyst-trimmed netherite helmet with the slow falling potion effect?
The mob votes really do need to go. Without promising all three, it just breeds frustration with the dev team. Mojang are talented and every new addition to the game is good, I just wish there weren’t so many empty promises with the biome/mob votes.
I just want a new golem man. its been like 8 years since the snow golem and iron golem came to the game. the copper golem had function and looked cool while the tuff golem was just cool to have around. We need a golem update.
@@senatorarmstrong1233 iirc Copper golem would have been a way to randomize redstone contraptions
I like the fact that they already programmed the crab functionality into the game but still refused to add the mob (it's in the files in the new snapshot)
@@eliescobis9922it’s not like adding a new mob is that much work from that point on
@@senatorarmstrong1233 thing is with the trial chambers this would be the perfect update to add tuff or copper golem, but they outright stated in an interview they *wouldn't add them!* like what the hell man
Individual modders outshine mojang and add more content without any sort of pay, complaining about "crunch time" to add reskinned wood is wild to me
I agree. It takes too little time for experienced people to do that.
It's almost like official updates have different standards than modders. 🤔
Its actually normal for modders to implement much faster than modders yet i only see this critisism in minecraft and not in other games like roblox or fortnite and terreria too which goes to show how toxic the community has been
@@henrytalksalot5817That's not an excuse anymore. Yes, standards for official updates may be higher, but you have to keep in mind that most mods are made by, at most, a few people. Mojang is a massive game studio owned by one of the largest companies in the world. The fact they can't add more than a few features with every update is just embarrassing.
@novemharrison4524 a handicapped 12 year old could've make the past 2 updates in mcreator, and I wouldn't have known the difference
Toxic? More like righteous.
Thank you so much for talking about this issue! This has also been on my mind for many months now and I was about ready to make my own TH-cam channel just to talk about this. This was a great video!
As much as I'm glad Minecraft's popular nowadays, I really miss the times pre 2019, when it was underrated, yes, everyone made fun of me for liking it, but i really didnt care, at least the community was peaceful; little to no dramas, no spoiled kids, no nothing, everything was just nice and wholesome.
Nowadays, we get dramas pretty much every update, people hate Mojang for literally breathing (there are much more greedier and shiddier video game companies out there and despite being wholesome and actually listening to their playerbase, heII, even letting everyone playtest new updates, people still shid on Mojang), legit are fking killing eachother over mob votes (like literally, you're not allowed to pick your favorite mob that's different from the one everyone else picks or you'll get harrassed for it), there's alotta toxicity, there's alotta garbage yt content and godawful soulless content farms, from shorts to yt kids type shid and so on.
You're pretty much not allowed to like anything or play the game the way you enjoy it cuz everyone will publically execute you for that.
You're not even allowed to like birch wood cuz of that dumba$$ camman18.
This playerbase is literally never fking satisfied.
Mfs will go ahead and say "omg, this game is too easy and boring"; NO THE FK IT'S NOT. IT'S YOUR TRYHARDING SWEATY A$$ THAT MADE IT TOO EASY AND BORING.
Minecraft is supposed to be a slow paced sandbox, meaning you can do whatever you bIoody heII desire, just don't go out complaning that the game is too easy, when you're the one who made it like that.
Just had to vent out and rant, sorry for that.
You're supposed to have the freedom to "do whatever you want". What if what I want to do is fight things and explore, so I focus on combat and exploration instead of building? Is that such a big issue? The game is supposed to be enjoyed in multiple ways, and it sounds you're trying to gatekeep it so that only builders can enjoy it.
@@themilkdealer1 ok, correction:
It's a sandbox game meaning you can do whatever you bIoody heII desire, just don't go out complaning that the game is too easy, when you're the one who made it so.
There.
Agreed, while it was cool seeing the community grow I do miss the more tight knit community during the 1.9-1.14 updates when the community was happier that there even was an update
As for the "community used to be chillier"- not exactly, before 2019 Minecraft had populairty and mostly was saturated by obnoxious kids and low effort youtubers.
Then for a while it "died" or rather became less prelevant- a hobby horse of a few.
With popularity the game stopped being on "the verge of being dead", but with that there came a lot of realizations- mainly ones on how indeed, objectively speaking, updates for minecraft are filled with dead end content.
Popularity basically excentuated these already existent flaws and because of being under (quite shitty greedfest) Microsoft there are also a bunch of "broadcasted changes" done for clout- like the well known "we removed this and that because of kids".
In all honesty Minecraft should have more dense updates that aren't as frequent, not disimilarly to a game frequently mentioned- Terraria.
There's a bunch of pointless drama too, and I do agree on that- there's the equalt clout chasing as the "broadcasted changes", but there's also the downfall of people who got famous because of playing Minecraft in "old days". A lot of old cloutchasers smelled blood in the water and tried to get back into fame, a bunch of them got found out for how shit people they are (fame attracts a lot of these sort, that's conversation for other day). Personally- I distain the "drama content" as it's never to the point and it tends to be hijacked to ruin "select people's" lives.
But anyway- I am in a way hoping for Minecraft to "die again" as it will be a good humble pie to be served mostly to Microsoft (as we can't also forget that new fame of Minecraft was born from it's "competition" with Fortnite)
You are complaining about the community being toxic, yet in your rant, you were being toxic.
This video was fantastic. I am a fan of many things where the online reception is increasingly negative. Pokémon, Minecraft, Animal Crossing, etc. Loving video games in general can feel a lot harder when everything you hear about them is so negative. Recently it has been a goal of mine to distance myself from online spaces like that for my mental health. It is very VERY important to realize that the people complaining on the internet about something are very small portions of the actual large fanbase, and that not everyone is a constantly on social media caring about intense video game discussion
Yes - those environments can be great places, but there's something to be said for enjoying the game without all the noise
It's honestly so exhausting, nothing about the game has really been ruined for me, jush that some updates have been better than others. It's exhausting that everytime I want to see what others in the community are doing with the game, people are acting like it's the end of the world.
It’s a great decade when RGN uploads
I love your videos Retro.
Every time you post a video I'm happy, the amount of effort you do for each of them is insane. Keep up the good work.
Yes, the quality is unmatched. I have notifications on for only a handful of channels, this is one of them.
0:23 "Shut up about Birch" is the most Camman18 thing I've ever heard of.
True lmao
I don’t get the hate for Birch Wood when you have Jungle Wood.
@@HungryWardenJungle wood looks fine, what really should have the attention is acacia
@@Skyewardbound honestly I think Cherry or Bamboo are the worst wood types, probably because they were obviously made as filler content.
@@HungryWarden b-but I love cherry! (ᗒᗩᗕ) Waaahhh!
This video explains why I stopped discussing online and using reddit as it felt all the subs of my favorite things just became super negative echo chambers
Reddit actively censors criticism of modern Minecraft and the woke changes
Same here, ever since the reddit API change left me unable to use reddit on mobile, I've been way happier about the games I enjoy.
@@goldy24tBro threw the woke buzzword in great job, i’m not in defense of mojang but i think it’s funny you added a random buzzword
I'm talking about things like renaming the Zombie Pigman, erasing items connected to Notch from the game like the Notch Apple and replacing C418 with a radical trans activist @@Shy_002
@@goldy24t The only erasing of notch i see is removing the birthday splash text, renaming Pigman was dumb, And i hate them replacing c418 but i dont see a problem with the replacement being a trans activist
I'm not super into the online community, I'm more of the "pick up and build a cute house" player, and I share my creations with my family and friends. I have noticed an odd shift towards a more hostile player base in the 'mass-online' bubble you mentioned, but there's still creators out there who just share cute stuff and make fun builds. it's hard to sift through all the hate and spite to find the few gems in the rough.
Game development is hard but so is any other job, imagine your doctor messes up and is like "well being a doctor ain't easy don't blame me"
The stake is much higher for being doctor. It's not exactly the same but the essential is there.
And that doctor is a diversity hire who loiters around the adult daycare section complaining about menial things.
@GregorianMG imagine you're hungry so you ordered take away lunch, but when the food arvived, the driver spilled the food and the restaurant missed 1/3 of the order. I wonder how'd people feel if their response is like "job's hard lol, don't blame me, blame your own expectations"
@@lorlok623 Completly different thing. When you buy a meal, the restaurant has an obligation to deliver your goods how you ordered them. When you buy a game, there is no obligation between you and the developer - you just like what was made and decided to buy your access to it. You can critique it, sure, but the devs are not obligated to follow your vision
@@opticteadrop Ah yes, that's why everyone loved Cyberpunk 2077 on Launch.
This is how I've felt for months now, I never even think about looking at replies on minecraft's social media posts. I basically just want to leave this community. It feels like people just want to hate stuff now. I remember seeing a reddit post complaining that the copper bulb and crafter were carrying 1.21. Even tho (at the time) those were the only 2 big features released, Or the EULA changes where if you actually compare the new and old versions the newer one is BETTER since it's nearly the exact same but uses clearer language, and nearly everything that people complained about in the new one was in the old one. I do think minecraft and mojang have problems, but omg with some people it feels like the dev team burned down their house and kidnapped their family with how much they complain about every little thing.....
dont go out of your way to intsract with a community you dont like instead of whining about wanting to leave it like you are forced to be part of it challenge (impossible)
@@siduxjxhdgzhdjxhxuuxxyhgg1079It sucks though when you've been a part of a community and feel driven out because of the way attitudes have shifted.
Lets face it though; the stuff shown off at live is gonna be about 80% of the content of the update, with mostly minor features and a few extra blocks added afterward.... You can criticize a meal 80% of the way into it.
@@timewarpdrive77Was anything shown at Minecraft Live this year BAD, in technical terms?
@@4nowand4ever89 All 3 of the mob vote options were terrible and the trial dungeon thing is mindblowingly terribly executed cool concept.
What else did they show off at mineconcraft live? I didn't watch
welcome to the internet, have a look around, echo chambers are everywhere as far as we have found.
The community is toxic because the updates aren't good, and I'll stand on this opinion.
Yep. Garbage in, garbage out.
Agreed
Mojang are garbage and toxic also.
Yeah, this whole community attitude of "lets just be happy with what we get and lower our standards" is kind of a worrying sentiment considering the fact that it is a multi-billionaire megacorporation we are talking about. Like idc how to explain what I am trying to say but just look at how the triple A games industry is now and I don't think "we will be fine with ANYTHING" is a good message to be telling the shareholders.
@@AlexiosTheSixth This is the exact attitude a large portion of the Pokemon community has had for quite some time now, Gamefreak etc. is pumping out crappy, visually displeasing, buggy messes of games for AAA prices. Come on people expect the best from a company which is worth billions of dollars, don't settle for less. At least Minecraft gives free updates, Pokemon has started this whole thing with DLCs which doesnt feel right at ALL, like patching up an unfinished game with a pricy bandage.
On the chaos with the mob vote (At about 17:35), wouldn't a casual player be less likely to vote/not involved in the vote?
The casual player/overall player base doesn't usually interact with the game beyond playing and are less likely to know about the Mob Vote, Minecraft Live or even what's being added in the next update. So that means they would be less likely to cast a vote.
The more hardcore player is more involved in the community and they would be more likely to know about the vote. So they would be more likely to vote.
So wouldn't that mean that the mob vote is going to be more controlled by the more hardcore playerbase and the common community sentiment?
...Idk where I'm going with this, just felt like that section was a bit off as the vast majority of minecraft players don't actually vote (Wasn't there only about 5 million votes on the last mob vote?). Overall, this is a good video. The community has definitely has been getting worse over time, just some of the points you made felt a bit off/didn't make the sense.
Yes, so this is was a point where I wasn't quite clear about the gradient between levels of casual. I think the more "hardcore" are the people who are discussing the game, and a level up would be people who see the vote and don't care about the discussion. And then the next level up is the people who don't care/know about the vote at all. My idea was that of the people who voted in the mob vote, only a portion of them are "hardcore" enough to be on Reddit. But this wasn't communicated very well.
@@RetroGamingNow Ah, that makes a bit more sense. Thanks for clarifying that bit.
@@BowAssassin35No, the vote appeared practically in your face in Bedrock edition, and as a popup in the Java launcher. So any player playing the game during the time could have voted by chance.
@@RetroGamingNowYes, the casual players had an advantage this mob vote because the majority of hardcore players were saying # stopthemobvote
i havent watched the video but i just want to say, there is nothing toxic about me wanting the game to be treated better by the devs, especially when we are talking about the #1 most sold and popular game of all time owned by one of the richest tech companies in the world, and all the devs seem to be able to do is add filler fluff updates that take them half a year to make. not to mention, mojang CAUSES so much of the toxicity due to their own neglect while also enforcing ideas like the mob vote which is putting everyone against eachother instead of just... putting all 3 options in the game. Mojang has failed this game and somehow it was way better when just 1 random guy was making most of it than when it is owned and being developed by a multi billion dollar corp. mods ftw.
This land was once such a lively place
Full of fun
Full of smiles
Everything was fine
But we all knew what would happen if a community gets bigger
And bigger.
Can't not insert the legendary quote "Life is great, I wish it would never change" - "And never change us..."
nice poem ya got there
And then the game got bought by a mega corporation who dont care about the community at all and only love their money :D
I hate 2016… but I hope the community gets smaller just so we can have a better community
Such is Biggering.
As far as the chat reporting I would like to add my two cents to the conversation. Shortly after that got implemented my account got banned. I had not said anything bad so I could not think of any reason why my account got banned. And in the message that popped up telling me it was banned there was no explanation on what I did. If there was an explanation or screenshot or anything it would have been better but how is someone supposed to learn if you don't tell them what they did wrong? I think as a concept it is a good idea but how they did it was poorly done.
Really I’m just happy that the game is still being updated so long after it’s release
Same. I'm really over all this debate. Just let me play my silly block game in peace and don't yell at me for using birch wood.
considering mojang is planning on supporting the game for at least 50 years, idk why ppl are so impatient for permanent features lol
Yep, people are expecting infinite updates on a 30 dollar game where mojang would be completely justified in cutting all development on it
"happy to see the game still being updated" mfs when i cut all the shit out of their favorite game (suddenly they're not so happy anymore)
but fr, i think that's a weak argument
@@benismann Bruh you are acting as if they removed any feature at all lmao
Sure they did fuck up on not delivering features but that's like a universe of difference to "cut all the shit out of their favorite game", go outside and/or play other games dude
I agree with a lot of this video, I've felt lately that the Minecraft community has been so negative that I wonder why some still play the game at all. Minor correction though, the frogs and mangrove swamps along with the chest boats were minecraft features that lost in a vote, but have since been added. So there is hope vote losers will get added in the future. However to my knowledge, this only happened once. So there's still only a slim chance.
You know, I've spent a lot of time watching videos about how Minecraft isn't fun anymore, and I mostly agreed, up until I decided to actually play the game again, ignoring the updates, ignoring my biases and I discovered that Minecraft only stops being fun when you let it, for the first time in years, I just explored the world with no objective and alone, I made sure to find and craft itens I never did because they aren't useful, in fact, this is the first world where I have never even traded with a Villager to get mending, I just slowly evolve, and it's just way more fun.
I'm am eaten candle
Skill issue
Hate when that happens
Worth it
this is the fourth channel i've seen you on, good luck on your travels infertile scented candle eater
The
I'm going to be honest, I myself am not a big fan of the more recent things being added to minecraft. I don't hate them, but they definitely aren't the things i'd want added sooner rather than later. Either way, I do think that Mojang, could do a better job at adding more content in general. I shouldn't compare the two but Minecraft and Terraria are basically the same age and one of them although it recieves updates less frequently, it seems that the developers behind it actually listen to what a lot of the fanbase wants. I feel like Minecraft itself is not dying, but rather it is stagnating. Mojang could in all likelyhood continue with how they've been tackling minecraft updates, or they could take note of how split the community is and try doing something about it. I personally would like to actually see some previous mob vote candidates added, but I doubt that'll happen soon. I do still however, look forward to what Mojang plans to come up with in the future.
I just made word soup.
great comment though
there was a time where Minecraft and Terraria were held as equals, the two great games of the Sandbox category. and during these times, you could tell that was for good reason, being managed by pre-2019/2020 Mojang and Re-Logic. but i guess there comes problems when a team works under a mega corporation, and not of their own will like Re-Logic, as ive heard a rumor of Mojang having a lot of problems actually fulfilling content and wishes thanks to daddy Microsoft turning their nose up at everything Mojang wants to add because theyre afraid that if they dont add EXACTLY what (key word here) *THEY* believe the community wants, the game will die and (in-character for mega corporations) Microsoft will lose money. just like the Chat Reporting Feature, it always circles back to Microsoft being a *wildly* incompetent successor of Notch as Minecraft's managing person/crew. Terraria's latest update was *literally* Re-Logic/Red adding literally *everything* their community asked for (no joke), while Mojang lately has garnered a funny reputation for being very dismissive of their community, especially with the latest controversy of the artist (i forgot his name) refusing to change the armadillo's eye position despite almost basically *everybody* in the vocal community saying "bro this looks weird can you please fix it" and the artist going "no fuck you". ultimately, it boils down to Microsoft. again. who wouldve seen that coming? maybe if some day Mojang acquired ownership of the Minecraft copyrights and intellectual properties and whatnot, Mojang could do better. a LOT better, judging by the fact that so far, everything we've heard from the tried and true developers have been them going "we're sorry but we're having problems doing what you want" while everybody else (such as the Microsoft hired texture artist) basically went "fuck you lmao"
tldr its Microsoft's fault. again. just like it has been every OTHER time
damn, talk about Word Soup alright
Every single time I hear this comparison with Minecraft and Terraria, I never once see any of them mention the fact that Terraria is.... a 2D game.
If you ever even touched game development, you should know that a 3D game is way harder to actually develop (hence why lots of indie games are 2D) especially if that game is a sandbox where you can destroy any surface of it in an entire additional axis, and it's also in multiple different platforms developed in different codebases.
Say what you will about what content they are adding but comparing this game to another completely different game that has a completely different development cycle in terms of content amount; is disingenuous at best and ignorant at worst.
If this is what you call word soup then it sure is tasty
@@user-tzzglsstle585e38 I think another thing that people forget is the _wildly_ different goals of either game. _Minecraft_ is a Sandbox. _Terraria_ is an Action/Adventure game. The issue with a lot of the new updates is that they're focused around giving players Action/Adventure, rather than adding more toys to the Sandbox. It's why I still hate the addition of the Warden in _Minecraft,_ because it forces the player to play by it's rules, literally the opposite of a Sandbox Experience. In contrast, the Warden would've fit _perfectly_ in Terraria, because Terraria isn't a Sandbox game, it's an Action/Adventure game that forces you to play by specific, immutable rules. You know, like the Warden does.
I legitimately don't understand how you can list all of Mojang's failures and lies and then immediately come to the conclusion that no, it's the community that's wrong.
Facts
No, but people have already taken it to another extreme
for real, demonizing the community to try and "both sides" with the lazy multibillion company
Womp womp the community has gotten so fucking annoying recently
Probably because seeing places like the subreddit scream and whine and make demands for better free updates to their old game is ridiculous
Being upset at Mojang is fine but I see way too many people outright insulting them constantly and hating on the game for things that just don't affect them at all
Thank you for making this video; I've felt the same way, while I was still 'angry' as everyone else, I never saw as "The Death of Minecraft", and I've never truly belief it. Yet it is hard to find other perspective, and there is a comfort in familiarity instead of seeking by research; cause interaction is harder when you're angry I believe. And this video brings in a calmness that I've missed. Other peoples viewpoint still somewhat impact what you experience, even if you try not to.
I always love how calm your approach is; cause at least from my perspective you're trying to stay neutral even though of course you still have your biases.
Mojang has a good share of the blame for this negativity issue. Many players have become irritated and upset with how Mojang has (or hasnt) been treating feedback, concern, and autonomy of the community.
This has split the community into two. One side that is okay and supports and defends everything mojang has done. The other side is very upset and feels ignored or strung along by Mojang.
While mojang isn't entirely to blame, it isn't blameless either.
That's why this is so tough - it's not just one thing, and there have been many decisions by Mojang that have contributed to the environment
@@RetroGamingNow I am in a weird spot rn where I am more annoyed at the community then I am mojang
I am excited for all the technical changes in the new update like size changing and the tick commands, and I don't care much for the dog armor texture being "bad" since resourcepacks exist and if I don't like it I can just download one.
But what annoys me to no end is the fact that half the community sees anything that is not blind praise as "toxic negativity" and the constant strawmanning of anyone who is disappointed with something in an update as "entitled complainers".
Like this whole "be happy with what we have" mentality works for an indie company but is kind of problematic for the triple A games industry with how much corporations are trying to charge more for less nowdays.
@@AlexiosTheSixth Well let's not strawman a group that happens to disagree with you here.
While you are 100% right about the "be happy only" being bad for this game's future, so is "be angry at everything" which I argue is even worse for this community and game's future.
You can dismiss some that dismisses your criticisms as "just toxic" but criticisms are also prone to scrutiny, so you can't dismiss those criticisms as just "overly-positive" even if they made a point about being grateful along with their other valid criticism.
@@AlexiosTheSixth There is a difference between actual valid criticism and things like, calling the devs lazy, ignoring everything they actually add, refusing to believe anyone would use a new feature if they themselves don't want to use it, liking AI generated memes, calling actual modders of the game dickriders and downplaying of their hard work, and being some of the most disrespectful people the community has ever seen.
they do listen to the community, ofc not for everything the community says, but for the most part they do listen people just ignore it and only address the times they dont listen
the worst part of the chat reporting is that you could get banned by doing stuff ALONE in a singleplayer world. You do not have the freedom to do whatever you want in a singleplayer world, where there's no one else.
That's not true. If you don't get reported, then you don't get banned. And singleplayer is always possible
@@guitaekm2 the chat report kicked me out of a private server (population of 2) because i said "tree" in a sentence, not kidding. the "no chat report" mod is ESSENTIAL, you just can't trust filters that bad with the power to kick people. also completely pointless for it to be on in single player, it feels data-harvest-y, and it's everyone's moral obligation to get rid of telemetry where they can
It's clearly true, given how many people have been experiencing it, but I guess it's easy to win a point in an argument when you completely misrepresent the reality of the situation.@@guitaekm2
@@spacebassist "it's everyone's moral obligation to get rid of telemetry where they can"
why? i do agree with your other beliefs, and i do believe that where there's telemetry, the user should be told of it and there should be an option to turn it off. but, i don't quite understand how it's a moral obligation to turn it off just because it's there.
@@chromosozeit's a bit of a meme, like "it's always right to pirate shows that aren't on any streaming service/download abandonware"
I also think it should be a more widespread sentiment to stop giving so much of our data, but [current year]. So yeah
Thanks for addressing this. I'm on the exact same wavelength as you: When I see a thumbnail that nameshames Minecraft or says it's dead, I ignore it and tend to watch Minecraftubers that encourage positivity and good vibes. This doesn't mean I avoid the TH-camrs who constantly crank out this negativity, but I don't give it the light of day when I know how much I love the game and what it means to me personally.
Mojang employees when they’re forced to work for one hour a month on the biggest game in the world by greedysoft