you went crazy with this one! that opening elk shot was straight out of a Netflix series! congrats on the amazing renders, and thank you for your hardwork and insights 🙌
That makes my day man. Especially Coming from you. The elk shoot is my favourite too. You've been a huge inspiration in these long format, high effort videos I've been making. So excited to see what you make next too ❤️
You are my CG hero, coming close to CG geek and the Blender Guru in quality. Surpassing all youtube creators in your story telling, and your 'stache'. Keep it up, and soon you'll be in control of the universe.
15:00 "Does the fog work when the camera goes into the volume?" isn't a stupid question for people who've used other renderers. For instance in Thea Render (unbiased R1/R2) if the camera is in the volume, the volume calculations don't run correctly as the ray comes from the camera TO the lights, and never goes through the air/fog transition that would kick off the fog calculations. The USER has to select the object the camera is "inside" of. This kicks off fog rendering the moment the ray leaves the camera which gives correct results. Blender looks through ALL objects, and calculates the volume area (even with NON-manifold shapes!) and checks if the camera is inside one of them! Quite advanced checks! So that's why I say it isn't as stupid question "Does a camera work in the fog volume?"
you are a criminally underrated channel. every time I see one of your videos in my subscriptions feed it goes on on the second monitor. keep up the good work man, your videos are truly something special
The "W" value for Noise Textures determines how the noise evolves over time. For best results animate this value changing VERY SLOWLY, as just a small value change can make a huge difference. Couple this with some movement on the local X-axis and you can get some pretty decent results.
I am currently transitioning from a 500$ Asus Laptop to a highend-PC equipped with a 4090 and everything my past 16 yo me could have wished for, and man, I truly love your content. It has had a crucial impact on my journey into Blender art within the duration of this channel, and I believe it will continue to greatly impact my process going forward.
Same in my case, I went from a 1650 laptop to a 4070ti pc and it had a GREAT impact on my Blender journey allowing me to use Cycles as an animation renderer instead of only a still one.
@@Js-qo2fw Well since I use cycles mainly I have to wait hours or even days, but atleast its possible, whereas on my old laptop it would either not render or would take hours for something that can be rendered in minutes. It most certainly is a motivation boost!
Really great short film, love the cinematic shots, but what stands out to me the most is the sound design. Can tell you've invested a lot of effort into the project overall. Goated channel, keep it up man!
I've been struggling with atmospheric fog in my scenes for AGES, and I never thought to plug in gradient textures / ramps into the principled volume. so glad I stumbled upon your channel!
before your Water tutorial and now your fog tutorial these are the kind of quality videos we all need like the amount of details in each video is so useful and all in one Pls keep it up
I thought I was hallucinating when I saw this thumbnail!!!! A few days ago I was literally looking for this exact video!!! And the best blender tutorialer made it!!🧡🤍💙
For the steam card planes, you can see some "popping" as the camera goes through the card. (Soldier walking shot.) It's a good idea to gradually fade out the cards using distance to camera.
FINALLY ! So many people say “ how to do photo real renders”…. And I’m always like eh… but this is actually industry standard type stuff. SUBBED. And if you have any classes consider them purchased
If you continue to keep this level on your videos you will soon become a huge household name in the Blender community. Just my 2 cents: define your visual style, when somebody looks at your videos to say "this is Stache". And keep posting constantly. Also, thanks man, it's a pleasure and and inspiration.
Dude am I watching a Movie? You never cease to blow my mind away 🤯 Not only the tutorial is very awesome and useful, the Animations you create for it are just Incredible🔥! I wonder if you even sleep, creating such high quality videos regularly with movie like visuals. I'm from India as well, would love to meet you :D
One additional tip to render volumetrics quickly is to use Eevee for the volumes as a separate pass and composite that back into your Cycles render :) Loved this video, absolutely love all of your content and tips, I learn SO MUCH from you every video. You are a precious gold mine in the Blender community, thank you for all you do!
I have two lists of favorite videos about Blender. one for: "cool, I'll try it one day" videos and the secound for: "I need to see this 10 times, try each step-by-step in different ways" In fact, I only had the first list. Watching this video I've just created the second one.
You are the only Indian guy who creates content of very high quality while remaining factual. Continue with your quality, and you will definitely gain reach.
You are the only youtube commenter guy who comments on content while mentioning race/nationality. Continue with your quality, and you will definitely gain reach.
Thank you very much for the useful tips. One additional thing maybe worth mentioning, although it isn't directly fog related, is that god rays can also be faked to a degree by using the "Sun Beams" node in the compositor.
loved this video. Thanks for sharing some info which honestly i even didnt know abt. Mist pass can even be used in comp for adding cards in front or behind the desired objects too which i always do on my comp
Using the right light paths output/ inputs, you can use cycles global world volumetrics, no need for a cube, though sometimes that is to be prefered. All lights will work with global volume scattering, despite some folks saying it doesn´t work, given you set the light paths up right.
I wish there was a way to do this in maya too. Every time I try to add volumetric fog there the whole viewport starts lagging and the renders take way longer
Wondershare Recoverit- bit.ly/46HL3br
Geoscatter - bit.ly/47OYY00
Checkout the 4k Uncompressed version of the short film here - bit.ly/46tl5YX
The quality of your renders and your content in general is reaching PEAKS man! Keep it up!
Ahh man. That means a lot. Thanks so much
you went crazy with this one! that opening elk shot was straight out of a Netflix series! congrats on the amazing renders, and thank you for your hardwork and insights 🙌
That makes my day man. Especially Coming from you.
The elk shoot is my favourite too.
You've been a huge inspiration in these long format, high effort videos I've been making. So excited to see what you make next too ❤️
You are my CG hero, coming close to CG geek and the Blender Guru in quality. Surpassing all youtube creators in your story telling, and your 'stache'. Keep it up, and soon you'll be in control of the universe.
Those are big names. Huge inspiration for me too. So I appreciate you saying that
Watching the 4GB vram of stache's laptop always on the verge of filling up gives me motivation to keep going
15:00 "Does the fog work when the camera goes into the volume?" isn't a stupid question for people who've used other renderers. For instance in Thea Render (unbiased R1/R2) if the camera is in the volume, the volume calculations don't run correctly as the ray comes from the camera TO the lights, and never goes through the air/fog transition that would kick off the fog calculations. The USER has to select the object the camera is "inside" of. This kicks off fog rendering the moment the ray leaves the camera which gives correct results. Blender looks through ALL objects, and calculates the volume area (even with NON-manifold shapes!) and checks if the camera is inside one of them! Quite advanced checks! So that's why I say it isn't as stupid question "Does a camera work in the fog volume?"
Now I don't feel so stupid 😂
you are a criminally underrated channel. every time I see one of your videos in my subscriptions feed it goes on on the second monitor. keep up the good work man, your videos are truly something special
Thanks man. This is all you could wish to hear after all that effort. Appreciate you
The quality of your renders and your content in general is reaching PEAKS man! Keep it up! (1)
Appreciate it brother
The "W" value for Noise Textures determines how the noise evolves over time. For best results animate this value changing VERY SLOWLY, as just a small value change can make a huge difference. Couple this with some movement on the local X-axis and you can get some pretty decent results.
Exactly. This is a great tip
STACHE, your content is insane! Well done!
Riley my brother. Appreciate it man. Especially Coming from you
Never clicked so fast
Wth hoog 😂. Don't you have a multi million viewer, high quality, super intellectual video essay to make.
I am currently transitioning from a 500$ Asus Laptop to a highend-PC equipped with a 4090 and everything my past 16 yo me could have wished for, and man, I truly love your content. It has had a crucial impact on my journey into Blender art within the duration of this channel, and I believe it will continue to greatly impact my process going forward.
Happy to hear that. Godspeed now
Same in my case, I went from a 1650 laptop to a 4070ti pc and it had a GREAT impact on my Blender journey allowing me to use Cycles as an animation renderer instead of only a still one.
@@yeetbro3659 It is just such a motivation boost, when there is no more hours of waiting for a test-render😅
@@Js-qo2fw Well since I use cycles mainly I have to wait hours or even days, but atleast its possible, whereas on my old laptop it would either not render or would take hours for something that can be rendered in minutes. It most certainly is a motivation boost!
That is why the donations are so important to Blender, If they get more money, they can fix stuff like the smoke & liquid simulations
It does need some love
Bro following you since your reddit post!! love your videos!
Ayee. OG subscriber. Appreciate your love my man.
You are Insane! Also your sound FX skills are crazy overlooked!
Aaah. I love sound fx praises. My favorite part in the editing process really
Really great short film, love the cinematic shots, but what stands out to me the most is the sound design. Can tell you've invested a lot of effort into the project overall. Goated channel, keep it up man!
Love sound design compliments. My favorite part of the whole process lately. Appreciate you saying that my man
The growth is insane! I'm lucky I was a part of it
The excellence of your renders and your overall content is reaching new heights! Keep up the great work!
Thanks man. Appreciate the kind words
This video is perfect. I love fog mist and you give such a great indepth breakdown
Killing it! Every new vid you do is better than the last!
Keep it up Stache! 💪
It's impressive, the amount of useful information there is in this single video.
Glad you think so!
Thank you sir! This is the exact tutorial I’ve been looking for!!!! Super easy to follow and very professional!
Glad it helped my brother
I've been struggling with atmospheric fog in my scenes for AGES, and I never thought to plug in gradient textures / ramps into the principled volume. so glad I stumbled upon your channel!
Glad I could help! Appreciate the sub ☺️
The scenes look so real! It’s beautiful, can’t wait to hop into blender and try it out on my ocean scene
Lezzgo
What a great day when the Stache uploads!
Good job - thank you, like your delivery and examples a lot.
before your Water tutorial and now your fog tutorial these are the kind of quality videos we all need like the amount of details in each video is so useful and all in one Pls keep it up
Glad you thought so. Gonna try and maintain this standard
Can't believe I'm just finding this channel now. Amazing tutorial and love the renderings!
Glad you like em 😄
Love it ! I always use the Mist/fog in my renders but never been to this depth.
Glad I could help in whatever lil way possible
Great video! Perfect to use as a reference and in case I need a refresher
That's perfectly put
great video!
I told you not to go this hard man.
Haaaaaa 😂
LoL 😂😂😂😂😂😂😂
This is awesome! Thank you! The masking tip in the end is invaluable, thanks for sharing
Glad u found it useful. Cheers!
that short film is straight fire bro
nice work
Thanks man
Stache!!!! You are my favorite! I've been waiting for a month for a new upload haha
Oopsie. I take a lot of time. I'm sorry 😅. I do not promise to get any better either
Dope teaching style and as a fellow editor i know it was hard work creating the graphics and putting this video together. Very valuable content.
Glad you liked it 😁
You have become so good so quickly it's incredible
Are you saying I was extremely bad in the past
@@stache_obj LMAO no
Finnaly! A video talking about the Fog in blender! thanks!
These shots are so impressive!!
Which one's your favourite
I thought I was hallucinating when I saw this thumbnail!!!! A few days ago I was literally looking for this exact video!!! And the best blender tutorialer made it!!🧡🤍💙
Tutorialer. I like that word. I'm putting that on my CV
For the steam card planes, you can see some "popping" as the camera goes through the card. (Soldier walking shot.) It's a good idea to gradually fade out the cards using distance to camera.
I am Working on a Project including lots of fog and these Tips came at the right time!
Glad I could be of some help
I would just like to say. Your renders are absolutely stunning and you should be proud
Thank you soggy microwave nuggets.
This looks incredible! I can't belive you did all of this on a 1650. Keep going 🎉
Thanks man. Appreciate it
This is why i love your channel so much!
FINALLY ! So many people say “ how to do photo real renders”…. And I’m always like eh… but this is actually industry standard type stuff. SUBBED. And if you have any classes consider them purchased
You are really talented my man!
Thanks man.
stache you are literally the goat
No. Messi is the goat
I loooove the mood in your shots!
If you continue to keep this level on your videos you will soon become a huge household name in the Blender community. Just my 2 cents: define your visual style, when somebody looks at your videos to say "this is Stache". And keep posting constantly. Also, thanks man, it's a pleasure and and inspiration.
Great tip. I've been trying to make photorealism my style but that's too broad. So I'm making things and hoping to find jt along the way
@@stache_obj I think that's the best way to go about it. Style is something that comes along the process, and I would love to see where it takes you.
Thanks mate!
0:01 screaming my head off at my monitor over this, this is fucking magnificient
Love the text on your thumbnails!
Very good, best I’ve seen for Years
Haaa thanks man
Thank you for this tutorial - it's AWESOME!!
Bro is underrated, he needs 2.9764 million subs. Plz comment. Btw i liked and im a proud blender indian
Thanks brother. Appreciate your support
Oh my god your renders at the beginning of the video are sooooo good!
Ahh thanks man. Feels like the hard work paid off
Whichever videos of yours i watch. I always get that strong urge to get back on that computer chair and open blender. ❤❤❤
That just makes me happy 😁
you are my new blender teacher
Dude am I watching a Movie? You never cease to blow my mind away 🤯 Not only the tutorial is very awesome and useful, the Animations you create for it are just Incredible🔥!
I wonder if you even sleep, creating such high quality videos regularly with movie like visuals. I'm from India as well, would love to meet you :D
Thanks man. I know who you are. I've seen a few videos from you. Appreciate you kind words my brother. We'll definitely meet someday.
@@stache_obj I'm sooo happy to hear you've watched my videos 😊! You're very welcome, it will be awesome to meet you!
One additional tip to render volumetrics quickly is to use Eevee for the volumes as a separate pass and composite that back into your Cycles render :)
Loved this video, absolutely love all of your content and tips, I learn SO MUCH from you every video. You are a precious gold mine in the Blender community, thank you for all you do!
Great tip. And thanks for the kind words 😊
I have two lists of favorite videos about Blender.
one for: "cool, I'll try it one day" videos
and the secound for: "I need to see this 10 times, try each step-by-step in different ways"
In fact, I only had the first list. Watching this video I've just created the second one.
Haaaaa. 😂
I appreciate that mate!😁
Great work this is amazing! Btw you could turn the shot at 0:28 into an hour long loop, love the vibes
Haaa. You think I can beat lofi girl with that
@@stache_obj lmaoo yeah for sure
Great content as always, stache! Love how you take us with you on your blender journey. Nice to follow your progress!
More than happy to do it. Thanks for joining along
You are the only Indian guy who creates content of very high quality while remaining factual. Continue with your quality, and you will definitely gain reach.
That's all I live to hear my friend. Appreciate your support!
@@stache_objbhai tum India sa ho
You are the only youtube commenter guy who comments on content while mentioning race/nationality. Continue with your quality, and you will definitely gain reach.
Aur kya.
@@stache_obj Yaar India ka world cup harna ka baad bhe aap apna aap ko samal kr Video upload kr raha ho salute ha aab ko 🫡
@Stacheobj Another great video bro, love your tutorials and your personality.
Keep smashing the 3d world man 🤜🤛
🙌
Great video. I don't think any of your questions are "stupid". They really do cover the range of curiosity that could come with this subject.
man you are great
you deserve 100X subscriber
Thanks man. Appreciate it
Imagine grabbing some of the best animators, 3d modelers, vfx artists, story writers etc. And just creating some of the most insane creations ever
Hollywood
Even that thumbnail is SICK mate
Really? Thumbnails are such a tricky thing. You never really know if it's good enough or not
U have to love this guy
Thank you very much for the useful tips. One additional thing maybe worth mentioning, although it isn't directly fog related, is that god rays can also be faked to a degree by using the "Sun Beams" node in the compositor.
Great stuff man!
Some VERY nice looking shots in there for sure. Not sold on some of those camera moves, but the vibe is great.
Sweet! Keep it up, you rock!
Can you make a tutorial on how u made the ripples in the water in this short film in the deer scene and the one in the Celsius too with the human?
It's using dynamic paint. Google it. It's very easy to setup.
If you have the money to spend, those breakdowns are available on the patreon tho.
This is exactly what i was looking for. I am working on my first blender project and something felt off about my scene. Tysm for this video
Glad I could help. All the best for the project
Really so good explanation. Thank you for your content. Really nice
Glad you liked it!
Amazing work!
i've totally fallen in love with your cover art poster🤩
My cover art? Do you mean my thumbnail or my channel art? Irrespective, I'm obliged
@@stache_obj your thumbnail a bit retro futuristic/ brutalistic so also your rendering and your art :-)
Thumbnail make graphic-design brain happy
Comment make creator happy
awesome work brother, thank you for sharing !
My pleasure
Stache actually improved a lot. Like wot
Are you saying I was so bad before..😂
Excellent! Your tutorials are really great, and it's clear to see all the hard work and effort put into producing them. Thank you so much!
Thank you very much!
Fantastic tutorial.
Mind boggling
Even this tutorial is cinematic itself
loved this video. Thanks for sharing some info which honestly i even didnt know abt. Mist pass can even be used in comp for adding cards in front or behind the desired objects too which i always do on my comp
That's a great trick. How did I not think of that. Thanks
Sharing is caring
Using the right light paths output/ inputs, you can use cycles global world volumetrics, no need for a cube, though sometimes that is to be prefered.
All lights will work with global volume scattering, despite some folks saying it doesn´t work, given you set the light paths up right.
Man love yo content 🤠🙌🏻✨
Gonna use this
This man is a few videos away to become my CG Hero
🫂🙏🏻
So helpful 💕
Dope brother. Keep it up 🦍
Thank you for your time
I wish there was a way to do this in maya too. Every time I try to add volumetric fog there the whole viewport starts lagging and the renders take way longer
such a great and helpful guide!
Great video 👌
Thank you for this video. Liked and subscribed.
Beautiful!🔥