Kyle Hill did *work* with Liberty Prime on Game Knights. Actually really refreshing to see, since I think Mothman is overpowered compared to the other base commanders.
So, helpful reminder! Proliferate reads that you increase the count of EACH type of counter on the entities you decide to proliferate. You don't pick and choose which types of counters increase. In short, if you proliferate a player with Energy and Rad counters, they get one extra of both. Have fun!
It was absolutely fantastic to get 4 game videos with the precons without upgrades. Now I'd love to see how they fair post upgrades. Maybe not cedh, but wouldn't be opposed either.
@@taddeltentakel151When proliferating, you target players and/or permanents with counters and increase each of those counters. You cannot target the counters individually.
Somehow everyone in this thread is wrong in different ways. Proliferate says “chose any number of permanents or players, then give each another counter of A KIND already there” so either energy OR rads, not both.
701.27a To proliferate means to choose any number of permanents and/or players that have a counter, then give each one additional counter of each kind that permanent or player already has.
Yeah this one was a little tricky because the decks arrived like a week before MagicCon Chicago. We might do some brews or upgrades in a few weeks. Either way we'll go back to doing upgrades for Thunder Junction!
I was confused by Alex's ruling on Enchantments entering the battle get around ward/hexproof, so I looked it up. Remember "choose" is different from "target". Relevant rule: 303.4f If an Aura is entering the battlefield under a player’s control by any means other than by resolving as an Aura spell, and the effect putting it onto the battlefield doesn’t specify the object or player the Aura will enchant, that player chooses what it will enchant as the Aura enters the battlefield. The player must choose a legal object or player according to the Aura’s enchant ability and any other applicable effects.
It's really common to see people forget you aren't choosing the counters to proliferate. You choose the permanent or player, and they get an additional of each type of counter they have.
@@matthewcapaldi That wasn't always the case though, right? I believe that you used to be able to pick which counters before errata and that's why a lot of people believe that
@@davidyi8559yes I’ve been only playing for 2 years and after reading the card descriptions that’s how I understood it. I’d say most players who are even aware errata’s exist would know that. I had to explain to my pod when I saw a comment correcting this from a different TH-cam video this month. I’m. Or one to look up errata’s unless they’re in the rulings. I use mana box when looking up card rulings.
Jan said "radiation is the energy of the future" in such a seductive way, I thought he was about to start sweet-talking me about the powerhouse of the cell.
I was supposed to film with that deck, and then I had to take my dog to emergency vet the night before we filmed (he's totally fine now!) so I couldn't make the film session. I'm brewing an upgraded version for a future game!
Just a quick comment regarding proliferate: When you choose a player that has any number of different counter on them e.g. rad, infect, energy, they get an additional coounter of all of them. So you can't decide to give someone a rads but not increase the amount of energy they have. Great game notheless!
so one thing ive noticed you and allot of people doing is forgetting to add energy counters to the energy deck when they proliferate on them for rad counters sicne proliferate is each counter on the permnant or player goes up by one. i belive they made it that way in war of the spark but it used to be that you could choose the counters you put on
The Dogmeat precon really falls flat straight out of the box. I think the commander is good, but the cards in the box just aren't the right ones for the commander. It's silly that Rose is in the wrong precon, she'd be great in dogmeat.
I get why it's confusing though. Usually these extra cards exist to represent tokens of some sort or another, which are permanents. The cards printed for rad counters aren't tokens, hence not permanents, but that's an exception in this group of extra cards.
I would love to see these decks upgraded especially the energy one since it seems to be the weakest one of the three so far. Adding in some of the proliferate cards from recent sets to the Mothman deck could be pretty sweet.
It'd be awesome if for some of these extra games you guys could see how the alt commander works :) Great as always
Agree. However I think some of the alt commanders just really don't synergize well with the other 99 so I can see why nobody's playing the alt.
@@xXxUhlrikxXxidk, I think the master transcendent and liberty prime would both be sweet
Kyle Hill did *work* with Liberty Prime on Game Knights. Actually really refreshing to see, since I think Mothman is overpowered compared to the other base commanders.
So, helpful reminder! Proliferate reads that you increase the count of EACH type of counter on the entities you decide to proliferate. You don't pick and choose which types of counters increase. In short, if you proliferate a player with Energy and Rad counters, they get one extra of both. Have fun!
the zoom in on Alex's face when Jerry was talking about dog meat was perfect
My favorite fallout vault Jim's basement
It was absolutely fantastic to get 4 game videos with the precons without upgrades. Now I'd love to see how they fair post upgrades. Maybe not cedh, but wouldn't be opposed either.
this was easily the best showcase video so far I've seen of all 4 decks what a battle!
I see technical difficulties warning, I just think Spike Feeders with free special effects.
Proliferating a player with energy and rad counters should add one of each of those counters (you can’t only choose to proliferate their rads).
That’s not true. When u proliferate u CAN actually choose the number of players and or permanents with counters and add each of those
@@taddeltentakel151When proliferating, you target players and/or permanents with counters and increase each of those counters. You cannot target the counters individually.
Somehow everyone in this thread is wrong in different ways. Proliferate says “chose any number of permanents or players, then give each another counter of A KIND already there” so either energy OR rads, not both.
@@TheGtDragoon Rule 701.27a, you give each one an additional counter of each kind. EACH counter attached to a permanent or player gets proliferated
701.27a To proliferate means to choose any number of permanents and/or players that have a counter, then give each one additional counter of each kind that permanent or player already has.
As requested, doing my part for the like count.
🫡🫡🫡
Was hoping for an upgrade version of these like the other precon vids but still enjoyed either way. Thank you!
Yeah this one was a little tricky because the decks arrived like a week before MagicCon Chicago. We might do some brews or upgrades in a few weeks. Either way we'll go back to doing upgrades for Thunder Junction!
@@TheSpikeFeeders totally understandable! You guys rock! Thanks for all your content and I'm happy to have fellow Canadians to view for MTG content!
Btw this was a nice match to watch! Every deck performed very well and we could see their potential! No floods or bad draws at all 😮
I was confused by Alex's ruling on Enchantments entering the battle get around ward/hexproof, so I looked it up. Remember "choose" is different from "target".
Relevant rule:
303.4f If an Aura is entering the battlefield under a player’s control by any means other than by resolving as an Aura spell, and the effect putting it onto the battlefield doesn’t specify the object or player the Aura will enchant, that player chooses what it will enchant as the Aura enters the battlefield. The player must choose a legal object or player according to the Aura’s enchant ability and any other applicable effects.
When Jan proliferated Eliot’s counters they should have added an energy too.
It's really common to see people forget you aren't choosing the counters to proliferate. You choose the permanent or player, and they get an additional of each type of counter they have.
@@matthewcapaldi That wasn't always the case though, right? I believe that you used to be able to pick which counters before errata and that's why a lot of people believe that
@@davidyi8559yes I’ve been only playing for 2 years and after reading the card descriptions that’s how I understood it. I’d say most players who are even aware errata’s exist would know that. I had to explain to my pod when I saw a comment correcting this from a different TH-cam video this month. I’m. Or one to look up errata’s unless they’re in the rulings. I use mana box when looking up card rulings.
@@davidyi8559 yes, it was changed during war of the spark
You should comment this more often because nobody ever told them 🫠
As someone who preordered Caesar and Mutant, I’m super happy to watch multiple play throughs of these decks! I can’t wait to pick them up today!
He's going for speed.
He's all alone, all alone in this time of need.
This was a fun one! I like all Spike Feeders videos because you guys are great.
Must of been exhausted to get these decks right after magiccon but you guys are great..
This was a really cool game, everything went fast, but still all the decks got to show off their mechanics.
Liked and commented. Algorithm things.
Look Jim, i contributed to the likes on this video!
Are you gonna play with these decks again but with an upgraded version ?
Fun game guys.
Eliot would have gotten an Energy counter as well when getting his Rad counter Proliferated.
Jan said "radiation is the energy of the future" in such a seductive way, I thought he was about to start sweet-talking me about the powerhouse of the cell.
This game was definitely the most action-packed! I felt like I looked away for a second, and life totals were dangerously low.
I did not realize you guys were from Winnipeg. Wild!
Early reaction: spiciest introductions in Spike Feeders history? 😅
Jan was missing the combination of triggers between the mothman and the mirelurk queen doesn't matter but still
Had to go down to .25 but it says concerned mouth noise 😂😂❤️
Here from Twitter
Jerry: “If anyone kills the dog I’ll kill them.”
Me: “If anyone hurts the dog I’ll mini nuke them.”
i am truly sad we did not get Madison (the spike feeder) to play the Madison (Science deck)
truly truly sad.... 😁
I was supposed to film with that deck, and then I had to take my dog to emergency vet the night before we filmed (he's totally fine now!) so I couldn't make the film session. I'm brewing an upgraded version for a future game!
@@TheSpikeFeeders glad the dog is fine!!!
i'll keep an eye out for when the updated deck shows up
Where are the zoom and all of that? I was expecting to notice a party... but nop xD Good game!!!
Look, Jim, we have liked this video so much.
Just a quick comment regarding proliferate:
When you choose a player that has any number of different counter on them e.g. rad, infect, energy, they get an additional coounter of all of them. So you can't decide to give someone a rads but not increase the amount of energy they have.
Great game notheless!
Im thinking putting Kellogg in my Ziatora deck
Look, Jim! There are SO many likes on this video!
Good show
When Jan had 10 rad counters with Strong on field, why didn't he gained 4 life? He stayed on 19
Why don't you guys switch up and use the alternate commanders for those decks?
Jerry going John Wick for killing Dog-Meat
I liked the video but I want that conversation between Alex and Jim where Alex talks about how many likes it got to be recorded for posterity.
Very swingy game, I like it! :)
so one thing ive noticed you and allot of people doing is forgetting to add energy counters to the energy deck when they proliferate on them for rad counters sicne proliferate is each counter on the permnant or player goes up by one.
i belive they made it that way in war of the spark but it used to be that you could choose the counters you put on
Death by radiation was my favorite
Did you bulk-record all of these episodes, or do you still not know how proliferate works?
Jerry playing "Azorius Signet" in a deck with no blue. Curious...
I actually played an Arcane Signet but misspoke, apologies for the confusion.
@@jerry32123aw it was a joke man, i understood haha. thanks for the reply!
The Dogmeat precon really falls flat straight out of the box. I think the commander is good, but the cards in the box just aren't the right ones for the commander. It's silly that Rose is in the wrong precon, she'd be great in dogmeat.
Love the videos but can you play a few games with the alternative general no other channel has done this with precon
Would like to have seen at least one game using the alt Commander for the decks.
Justice for Jerry!
I like this video
Look, Jim, we have so many likes on this video.
Do you guys take deck suggestions? Or game ideaz
We have a section in our discord where we take deck suggestions!
why aren't the rad counters considered nonland permanents by the ultimatum?
They're not permanents, just counters on a player.
I get why it's confusing though. Usually these extra cards exist to represent tokens of some sort or another, which are permanents.
The cards printed for rad counters aren't tokens, hence not permanents, but that's an exception in this group of extra cards.
Is it just me or is there a weird energy towards Jerry when he's on
If I get murdered by any of the other Spikes remember this comment
I would love to see these decks upgraded especially the energy one since it seems to be the weakest one of the three so far. Adding in some of the proliferate cards from recent sets to the Mothman deck could be pretty sweet.
LETS GOOOOOOOOOO
Edit: Technical DILFiculties
Eliot you flew too close to the sun
Technical Dilficulties lol
Jerry needs to go last more often
Something something proliferate rules. XD
😂😂😂
Yeah going to skip this because once again you guys got proliferate wrong
All the episodes were filmed on the same day, so its to be expected.
@@TheSpikeFeeders I get that and I didn't mean to sound rude, if I did my bad and I apologize
It's okay lol don't worry about it. Hopefully our next set of games are ones you enjoy more :)
Ugh game three off the same decks. Upgrade them play them and move on
Didn't have time to do that this time
You don't have to watch it if you don't want to.
@@TheSpikeFeeders and that's ok. Some folks will love another round of these decks, some won't.