It's incredible how much love they gave legacy players once 2.0 came out. If you're a legacy player, you: - Get a place in the actual credits of the game - Get a permanent discount on the subscription - Get a unique legacy mount - Your 1.0 characters carry over and retain ALL levels, items, gear (with things from scrapped systems being able to be turned in for other resources) and they even get a special tattoo - Your legacy characters get a special intro to the game, and some dialogue and cutscenes change to reflect that you're one of the original Warriors of Light, which also carries over in the expansions - Because how important the Calamity is to the setting, you are literally part of the lore It's just amazing - It really shows how grateful the devs were to the playerbase.
@@nitemare3904 Definitely, though it rarely happens in gaming unfortunately. I wish I gave FFXIV a chance way back when, I have to admit I'm a bit jealous
Fuck, wish I took the plunge and joined when FF14 first came out. Kicking myself that I didn't even if it was a bad game. Really want to be a legacy warrior of light lol.
Additional Context: When that video played at the moment of server crash, that was simultaneously the FIRST time Bahamut was revealed (or even mentioned) to FFXIV players. They knew Dalamud was crashing down on Eorzea... they had NO idea about the dragon inside.
There were hints about Bahamut being tied to Dalamud, especially with the Nael Deus Darnus fight, and him (or now her) using Bahamut's signature abilities, like Megaflare. But year, that cinematic was the first time Bahamut was confirmed to be inside.
Thank you for the confirmation! I thought i heard about this, but couldn't find a source. I can't imagine what it was like for those 1.0 players to see this moon that they've seen EVERYDAY in-game was not a moon at all, but a prison for an ELDER PRIMAL of an ancient and powerful dragon. I would've had to change my pants if i witnessed this firsthand.
@@TDYTV The setup for Dalamud (the moon) was pretty cool as well. It started as a barely noticeable red dot in the sky that became bigger and bigger after subsequent patches and story quests slowly build up what that "thing in the sky" was. Speculations were wild before we had more details.
In case people dont know: the area around 1:12 minutes was central coerthas before the calamity. It was once an area with windmills and wide plains. It became the icy area we know today after the calamity
They started the event with having some players who zoned out in an inn logging in to their character having a nightmare of the world being destroyed. These players had no idea why it was happening at the time. It was amazing foreshadowing.
The most impressive thing imo is that they made one of the greatest video game cutscenes of all time for a game they were about to kill. And that level of graphic quality isn't cheap today, let alone almost a decade ago. This looks just as good as the Saurfang cutscenes Blizzard made (which is pretty good since that seems like all the budget for that expansion went.
Not only that, they added events where random GM's would appear in the cities and camps, dressed up as journalists from the local newspapers and announce things that were happening around the world. These GM's were real people roleplaying a character, who would strike a dialog with players. Asking questions which would later return in blog posts on the Lodestone page. NPC's would appear in the world, calling themselves the "Lambs of Dalamud". A cult who would do anything to please their "god". You can still find remnants of this cult in FATE's around Northern Thanalan. The closer we got to the "Fall of Dalamud", players would see an "NPC" appear in the cities, warning people that the end is nigh. That NPC would later be known as "Urianger" in A Realm Reborn, which was also controlled by a GM. Then, at camps, a small group of Garleans would appear looking for this "Urianger". Sometimes they would be accompanied by Nael van Darnus. All of these events were played out by GM's. At the every end of 1.0, when the battle of Carteneau occurred, the cities were overrun with monsters (which were also spawned by people from the community team). This would eventually lead to the Great Goobbue Wall (where players would gather around, forming a wall of Goobbues as a symbol that they would protect the city). At the same time, other adventurers were traveling to Mor Dhona, to fend off the Garlean invasion. The moment the servers went down, the video played where we would find out what Dalamud actually was and that it was actually Bahamut's prison. We didn't know, so it was a surprise to see Bahamut appear from it, laying waste to the world. Seeing the world get destroyed like that, made a lot of us pretty emotional. Even though the initial 1.0 release ended up being a failure, we saw it grow under the guidance of Naoki Yoshida and we fell in love with it regardless of its flaws. The foreshadowing up to the Battle of Carteneau was amazing and it caught us off guard. I can't really express how happy i am, that i got to experience it myself.
@@kaira9094 Yeah, I would heck the bed every day to see what was in there. Never got any rare items before the end though. (not a typo, I'll leave it to see if anyone remembers a tiny detail of SquareEnix's 1.0 shame, lol)
In the lead-up to the end of 1.0, waves of enemies would spawn to attack the main cities, and on most servers, players would form a defensive line outside the gates of Ul'Dah on their Goobbue mounts known as the "Great Goobbue Wall" in order to defend the city from the monsters. In A Realm Reborn, this entirely player-generated phenomenon is acknowledged by both a sidequest in Eastern Thanalan as well as a sort of memorial in the same zone, and is mentioned in other quests based around Ul'dah. Also, if you were a 1.0 player who brought your character over to ARR, you got a unique intro scene as well as a unique character customization option, and their old 1.0 Goobbue mounts (as well as any 1.x achievement titles they may have earned, since I saw someone in a dungeon with such a title).
They even referenced some things that the players did back then. A bunch of players formed a huge wall with their goobbues which became known as the great goodbue wall. This even is cannon in the lore and even referenced in game a few times. Legacy players were also given a unique goobbue mount because of this. Everyone that played in 1.0 wasn't forgotten, they're LITERALLY apart of the game's lore now.
Must feel good to be a legacy player. Big respect for them to have played such a shit game, only to become part of the story in 2.0 You just feel like you have not wasted your time. You were rewarded for it
My most memorable experience playing an mmo. We were not sad, as we had nothing but great things to look forward to. Yoshida didn't just save this mmo, he saved the entire genre.
The more I think about it, the more I have to bow down to SE for backing this play. This was a RISKY play $$/time wise, but man....they pulled it off so so good.
Same. My brother and I both had stopped playing but came back for this just to say goodbye. It was bittersweet, but we both came back for Realm Reborn.
@@ivorysamoan They really had no choice. If XIV utterly failed, that was basically **it** for Square as a company. They basically handed everything to Yoshi P and went "Whatever you need to do to save us, fucking do it." The man's a fucking Legend.
Not only was I there for the initial cinematic, I took my late wife to a Distant Worlds symphony where they performed this song live. This is one of the greatest moments in gaming.
1.0 player here, this event was very emotional to many of us. We the ones who stuck around, never jumped ship. This was truly heart breaking. My FC and I gathered and counted down the minutes. I still have screenshots
An original warrior of light eh? Damn respect for you all :) I only started recently and i love the game sofar. Thank you and those you played with to stick around till the end, showing square enix there were people willing to play the MMO.
@@huntermccaskill3938 Basically yeah. either in the journal in your inn room that replays cinematics, or just on their bloody youtube. I want to see the story of 1.0 even if we can't do the content.
it's not too surprising, playing 14 is probably like finding an oasis in the middle of a desert. I'm not hating on WoW, but it's been directionless for so long and a lotta players are feeling the frustration when the content amounts to nothing because it becomes worthless every expansion.
@@magicman25103 so true. I used to love wow from 2004 and started feeling worried at the end of WOTLK and cataclysm. It was the announcement of the April fools joke pandaria expansion that made me feel sadly the game was walking down a path I didn’t wanted to walk and I quit and ended up in FFXIV 1.0 and had more fun during its 1.0 days than cataclysm after clearing heroic death wing and the 14 month content gap
@@GamingDualities As Asmongold put it in the Allcraft last night, the glaring difference between FFXIV and WoW is that FFXIV has a system that works and a direction they are focused on. if they rebuilt the game on a new engine, the system would still be as good as it is now, in fact they could likely afford to make a number of changes to some things that would cause tremendous improvements by untangling some leftover code from 1.0 WoW is still going to struggle no matter how much they improve it because they have no focus and their drive is all over the place. they can't even get a minor patch out without several hours of delayed patching and it has progressively gotten worse over time.
@@ChandaniAranka you’re the joke lol pandaria was the last expansion where we actually got good raids and good amount of content. On top of that pvp was the best I’ve seen balanced. It was all shit during wod, legion was ok and BFA but never as fun as before
This is why I get emotional when ever I hear Answers. It tells the story of players who never gave up on a game, a creative team who never gave up on their game. Within the context of the game's story, it's a prayer to Hydaelyn, and her response. Then, we get more context post Shadowbringers, and, good lord does this song hit so hard. "In one fleeting moment, from the Land doth life flow Yet in one fleeting moment, for anew it doth grow In the same fleeting moment, thou must live, die, and know" Stuff like this is why the game turns people into "evangelicals", Answers is a song about accepting that things must come to an end, that there is value in something coming to a close. It sets the stage for the main theme for the whole of XIV's message: There is always hope.
When they use the haunting, echoey version from the 1.0 event in game its incredible. When patches 3.5 and 5.3 used them I was in awe and I didn't even play 1.0.
@@somethinghandlesomething they were moved not fired, while a bulk of the team was offered to stay with Yoshi and his new team. I recommend watching the No Clip Documentary, goes a little into detail about this.
"Our souls have been torn and our bodies forsaken, bearing sins of the past for our future is taken." Those lyrics are cool and ominous then you hit the end of 5.0 and realize that they're not just some emo goth poetry....
What i would want is some of the events from 1.0 in a form we could experience in the modern game, not the 1.0 game itself. They could do something similar to caverns of time as the excuse to see the story from the original and the events leading up to the calamity.
He was asked once if they would ever do something like WoW Classic for FF14 1.0, and he answered loudly, and in English, "NIGHTMARE!" while laughing and saying, no, that is not something that they would do. I would think his PTSD was triggered by the idea, to be honest. But the idea has been raised, and he has said it won't happen. And for the other devs still with the team who were there for 1.0, I wouldn't blame them for not wanting to go through that again.
@@philip0544 A lot of the content was recycled into ARR. Job quests, side quests, etc. The main thing that didn't was the MSQ including the fall of Dalamud storyline. It wouldn't be as great as most of us think.
@@philip0544 I've been saying something similar. Give us pre-calamity Thanalan, La Noscea, Shroud and Coerthas to play the 1.0 storyline in, maybe even pull a 1.0 Plus and give us stories that happened at the time in lore but weren't in base game. Spoiling as little as possible, there's a piece of content in ShB that would be a perfect setup to this kind of thing.
Original 1.0 player here, that cinematic still gives me chills and part of me misses 1.0 but Yoshi P and the team have turned this game around, I am also forever branded with the tatoo of legacy on my character to remember my roots.
Thats so cool tho. I only started playong recently so i'm not very caught up on everything but i guess thanks for playing 1.0 and being a real part of what i find essentialy a great game. With a great story sofar. To think you're part of it as an original warrior of light must be a great feeling right? :)
The game was terrible to play but the experience/friends i met were great. It was fun to be there when this event happened and to get my name in the credits, it's truly an experience to get to see an event like this and asmon's right i've never forgotten about this and is still one of the main reasons i play to this day on top of it being a great game.
"I wish I'd been there for this" seems to be a common regret among those of us who know about the end of 1.0, not thinking enough of the game to be there to experience this. I've been playing FF 14 for years now (2.3 is the patch I started on) and even after all this time I STILL wish I could have been there for the day the realm ended.
I wasn't playing FFXIV then, but I get the feeling of having a server shut down. It wasn't anything special like FF, but I waited until the game booted me out. (SMT Imagine.)
@@Eirud I didn't play xiv 1.0 but I was mmo hopping after I got tired of WoW eventually after some years ended up in wildstar, even while the game wasn't great, still felt really sad seeing the game get closed down for good after spending almost 3 years in it
I played 1.0 in the beginning and I remember the ending. I was playing with my FC, killing Garleans. I also remember doing the quest where you went around to the different dieties and prayed to them. Sadly, a few people in my FC got DCed right before cinematics. The servers were too weak to handle everyone that were online. A few minutes later, SE added the video to youtube though.
The French Phrase in the end mean: "Each End is a new beginning" (pretty sure of the translation because I'm French myself xD) and after the cutscene (I saw it on another video) the players were directed on the title screen and if the tried to log a message telling the servers connection has been lost
On another video of the end times, there was one interaction between two players that sent chills down my spine. Player 1: “Why are we all standing outside?” Player 2: “There’s nowhere else to go. We’re all dead.”
this must be one of the most epic things in gaming ever, a tale of strugle and ignorance ending in total defeat, then rise from the ashes a new realm with a light growing ever stronger.
Those folks who were there at the end get a discount on their sub until the end of time as thanks for supporting the team during the upheaval that led to ARR. Such a cool gesture. Also, I've said it before but ill say it again: Death Wing wishes he could grow up to be as cool as Bahamut.
@@rodrigobogado8756 Bahamut has been around since the very first game. In that game he was an NPC that would bless your characters to give them their job upgrades. But he's been in every game, usually as a summon. Sometimes an ally, sometimes an enemy. But he's always among the top, if not the absolute top, of the dragon hierarchy. He was even in the Advent Children movie, although I wasn't as big a fan of his design change in that movie. His FFX design is my personal favorite. But him personally destroying the world I don't think was in any previous games, but there have been FF games that destroy the world in a similar way at one point, FF6 for the SNES being the most thorough example. That one was mind blowing back in the day.
@@rodrigobogado8756 There was a great fight between him and Alexander in FF9. Basically Alexander gets summoned to stop him from destroying the capital of a nation.
The closest wow has ever come to this (That I've experienced) was the star in the sky after Legion. Me and my friends would sit out every day for 30mins going back and forth on whether it was getting bigger or not and what it could mean. It turns out John was right and it wasn't getting closer and wow just updated their sky box.
Imagine being a 1.0 player, seeing this happen, and finally getting a chance to go after the primal that destroyed your world in the Binding Coils raids.
The story of the raids were cool but they are not balanced at all. Unless you play perfectly, you won't even finish the first binding coil. Got stuck at the 5th coil of the first binding coil, had to ask a nearly max lvl friend to carry me through it.
Here's the coolest thing about the cinematic at the end. Not only did they make that movie for the end of 1.0. It's actually the first half of the intro movie for A Realm Reborn. Then at the end of Binding Coils, it became the first 1/3rd of a longer movie with an extension of the intro to 2.0. So it ended up being a three part movie. 2.0's beginning directly connected to 1.0's end and then the end of Binding coils. When they call it a Realm Reborn they literally mean the world and game were reborn. It's so great!
in the Flame of Truth cinematic, you will know what happened after that, and if ya playing the Coil of Bahamut raids you will figure out the story beyond that
The best thing about the ending, was that Dalmud, the moon? It was in the sky from the start of the game, originally just a tiny little red dot only slightly bigger than the stars. And it got gradually bigger and bigger as the patches went by, eventually becoming bright enough to see even during the day. And towards the end, as the Garleans continued advancing on Eorzea, Garlean airships would drop soldiers off into zones closer and closer to the main cities, until by the time it came to shutting down they were right outside the front gates.
I will never play this game as I don't like the subscription model, yet I love Final Fantasy lore and am very intrigued about this. Who is that godlike old guy and what happens to him?
It's true. I may unsub sometimes. But being a 1.0 legacy player. This gave me chills. And I'll never quit the game. The failure of the original actually in a way makes ARR even better.
It's neat seeing Asmon now watch this cinematic after playing through 2.0 and, as such, recognizing locations and characters and their significance as opposed to when one first watches and has no clue. I'm confident chat will bug him to watch the Heavensward cinematic at the appropriate post-spoiler point. :D
Yeah the closest wow event to this, that I can think of is the corrupted blood plague and that was made possible by the players because of a bug, I think that says everything.
You can see how much Asmon's mental health has improved by his energy. I'm happy that FF14 is getting the hype it's getting and that Asmon is feeling better
Fun fact, the Meteor Survivors (players from 1.0) have unique cutscenes in A Realm Reborn since they played 1.0 and their characters have a unique tattoo on their back and they get a unique mount showing that they were the original players and it’s the teams way of thanking them in addition to their names being in the credits.
Just noticed you watched the ending, of the original FFXIV, I still remember where I was at the end and watching the intro movie still brings a tear to my eyes, so many friends have come and gone, old ones from the original and new ones from ARR, 😥
I still remember when the sleeper was awoken for the first time on the Everquest server I played on. Unforgettable memory. He went from zone to zone deleting people, it was insane.
Man. I don’t even play this game and the “end” gave me chills! What an amazing company. I remember the first day of Cata. I expected to wake up, load the game, and have a incredible “something” happen. Nope, it was all over and I was just standing outside Og. Nothing.
Honestly the AQ event was the most involved Blizz ever got into the world. The Naxx event seemed like a throw away by comparison. Then they stopped caring.
Yeah you get the feeling that at one point during planning someone on the team was like "You know that Cataclysm thing WoW did? What if we did that but for real?"
People forget that the players HATED that the old quests and zones got remade. I can only imagine how butthurt people would be if they had done a change of this magnitude. We don't give the fanbase enough credit for ruining the game by actively discouraging cool shit like this since it might inconvenience them.
@@BooguyTheAdept People hated the map change man. Sorry but it's true. People couldn't go back to their beloved barrens.. I do agree that cataclysm should've been later, not on WoW's peak.
This is so amazingly well done. The idea, the cinematics, the music… I imagine every player who had their character standing there had tears in their eyes. Powerful moment.
I remember while playing Everquest 20 years ago, when the new expansion Ruins Of Kunark had just come out, I was in a zone called Lake of Ill Omen and all of a sudden a dragon came out of the lake and big guilds all came to try to kill it and everyone else to witness the event, it was totally out of the blue and so amazing, that I still remember it to this day.
This is one of the coolest things I have ever seen in gaming. I know it will absolutely NEVER happen but I would kill for this to happen in WoW. I have over 500 mounts, 22k+ achievement points (was never an achievement hunter honestly, this was just naturally accrued), bunch of legacy items and collectables. No server first or gladiator achievements or anything but even if I had those I would trade it all in a heartbeat to get a better game that the players deserve. It's about the memories, not the items and achievements. WoW is just so much harder to make good memories on now. The absolute highest salute to the FFIV devs for what they did for their legacy players, and what they continue to do for their current players.
As a player that came from XI, there are some things I miss about 1.0. The world was more open and the game was more like XI. Now its more like a FF theme game leaning more towards WoW style but has really good FF story. Obviously, thats why its successful now. But us XI players never really got to see a complete version of a predecessor to XI. XI is still online though and gets small updates so we do have that at least.
Bahamut was around before wow in the original FF RPG's and his scenes were always like this , huge dragon comes down and wrecks everything. If anything I think wow took it from FF.
thing is, a dragon destroying everything isnt original from Blizzard or Square Enix, its a super cool feature that has been used. NEver gets old, aways epic
when people say inspiration, its more like.. "WoW has a dragon that destroys the world... do we have a dragon like that? Bahamut? Ok lets use that dragon to destroy the world."
The dragon coming down and destroying everything concept existed way before Square Enix and Blizzard were even a thing. You have to be really dumb to think that Square Enix came up with the concept alone my guy. 😒
I think FFXIV and EVE Online are the ontly two mmo's that managed to turn their ingame events into IRL Mythology. They achieved it in very different ways from two very different types of games as well.
Yeah but it’s a thing you notice with WoW players primarily is that they compare most things to wow I’ve see at least 10 people compare leviathan to one of wows bosses but he came first haha it’s just normal when you don’t know the background of something to compare it to what you do know
@@Hypno_BPM yeah but that’s what I mean by them not knowing the background they may know the games have been around longer but likely don’t know the content of the games enough to know that bahamut and early ff14 “primals” (using that to avoid listing all names) have been in the games far longer than any wow boss or bosses
@@Hypno_BPM that’s not what I’m saying I’m saying they don’t know the lore. And that’s true there are plenty of “true gamers” as you say that don’t know the lore of any of the ff games.
To give a bit more context, in the final quests of 1.x you had to work with Louisoix and the other Sions (then known as the Circle of Knowing) to prepare a massive spell, summoning the power of the 12 gods of Eorzea simultaneously to imprison Bahamut. You can see them praying at their altars at 8:56, and you can see the symbols of the 12 appear at 9:18. You can still visit these altars, and in fact, they are part of the marriage questline. This massive spell that the entire game had been building up to ends up failing at 9:30 in the video, even shattering Louisoix's legendary staff, which is later displayed behind Minfilia in the Waking Sands during ARR. I think for players of 1.0 this would have been especially crushing.
Context makes that cinematic so much better but oh my god I don't think I'll ever get over how straight up genius they are for doing the calamity like they did it's nothing less of pure genius
Being there on that day, stating up on a work night for this event was an experience I'll never forget. That cinematic may or may not have put a tear in my eye. The goosebumps were on another level
Asmon is speaking in past tense when he said Fortnite is the king of live events. Epic hasnt made a decent event since season 10 when fornite ended. Now its just absolute garbage unskipable cutscenes with stupid kids trends cut into it.
@@kiiturii yea those where the days. I remeber hanging out with friends and talking about it everyone of them where saying it was going to wipe out the map.
@@PsychozGamer thats when you truely know the dev ar out of touch with the community. But it wasnt all just their fault. Most of the game media gave epic flack for "stealing" dance moves from Irrelevant ass actors thats when they caved into what that said media wanted and decided to support musician and all that other crap. Let me be honest and say it wasnt all that bad i liked marshmallow and travis scott events but after that i stopped caring especially when they started coming out with those trashy music dance emotes instead of making something good.
@@Styyx @Styyx yeah, all that to sell reskins to kids. It culd have been avoided if they didnt do that since BR games are literaly the easies games to make. Not only that but they shot the devs in the foot by literaly forcing them to remake the map over a hundread times which didnt need to happen.
yeah, its so good. now theres context to the "previous warriors of light" that everyone currently refers to. they are refering to the OG players from 1.0. love this game so much. love the way they incorporated it all in as lore and background.
Was there. Was an experience. Every patch the moon got ever closer. The inn nightmares, quests that referred to the moon getting closer, the fight with OG Nael. It all was pretty crazy. And then that last DC. In 1.0 when you disconnected, the whole client exits. When you reopened the launcher, instead of logging in, you were pointed to this last cinematic on TH-cam. Was a crazy time.
I've been really sad all morning, after relearning about Totalbiscuit's death, since it'd been so long, and now that I think about it, you've fill the void he left. Thank you for that, not just you Asmon, but your mods and everyone who puts work into this editing, I really needed it.
What you didn't see... there was a HUGE battle taking place. we had thousands of people fighting... and for people that weren't high enough level to do the raid level fights in the end zone there (from the video)... the low level people could all find the 12's holy site, and do a /pray emote that gave everyone else a buff.... so we were in the middle of the battle (unlike the group in that video that was just standing in a calm place). and then it gave the error mid battle, and went directly into that video.... it was epic. and when 2.0 came out.... you wake up from that white screen and you are in a little cart with the Twins.... and noone remembers you.
You are right about events like that being amazing for memories. Like when that plague spread to everything and everyone was dying. Now that wasn't planned but everyone still remembers that.
It's basically like if fucking Khadgar died protecting the heroes of Azeroth (Thrall, Jaina, etc) while (Sargeras/N'zoth/Deathwing/insert world ending threat here) is successful in destroying the world
Ok, I didn't even know I wanted permanent timewalking until I heard the system in FF14 explained. That sounds awesome for getting footage of hard ass previous boss fights. Blizzard does have a system in hearthstone were they let you play old, un-nerfed cards and decks. Or maybe it was just for 1 event, but whatever the case that seems like something they could do in wow
Still going strong all these years later. This was one of the coolest experiences I've ever had playing a game. This was when I was a 19 year old just finishing my first year of college and still nearly 10 years later and it still a great memory.
Nobody: Asmongold: I only rate video games based on the gameplay Also Asmongold: Bro this is why nobody played this game it looks like absolute shit dude these graphics are so bad dood Also Asmongold: Dood these textures look better than the remade game dood
So he just said a few wrong things. 1. The game wasn't actually this laggy, it's an old video. 2. That wasn't everyone on the server at the end. There were more people in different places as the servers went down. 3. Combat did have auto attacks
@@kiiturii this is clearly a video of the end of 1.0 so at this point in the game yes it did have auto attacks. He thinks that's everyone that was on the server when its actually not. He looks at the game get 1 lag spike and says "its laggy". The game wasnt laggy, that person had bad internet. 1 lag spike, on 1 video doesn't mean the game was laggy.
@@ScootaGray I literally just told you he made a joke and you still don't get it? wtf I thought the joke was super obvious, I guess when you can't help but get mad and defensive over everything jokes will fly over your head too
"Imagine being there for that..." Reality: We kept getting disconnected every 5 minutes and couldn't get back in the game. Those who did make it to the end were simply disconnected and the trailer went up on youtube.
This is part of my gaming experience I'll never forget. It has stuck with me ever since. The coolest and in a way very chilling moment in any mmo I've played
Reminds me of the traveller repairing itself in destiny 2 before season of arrivals ended and beyond light launched. It was very lackluster but still cool sitting there watching it repair over the course of the day, then watching it repel the darkness after it was fully repaired
Agree with u, Mr. Bald, I would also wish I was there during the Cataclysmic event. It was supposed to serve as an end of an era, but watching this today, this event was like one of the greatest turning points in FFXIV history
Damn, more than a decade old thing and just now I got to this masterpiece of a thing? Got chillz and a tears of excitement from this cinematic. Geniusness at it’s best.
Man, that brought back some memories. There are many things i miss about 1.0 but a lot that I don't. I still remember some of the original layouts of the zones. I remember a time that non aggressive mobs would show interest in you and follow you around (Made AOEing really difficult), and I remember that gosh awful time that EXP was solely based on battle contribution, which made leveling healer go sooo slow when you were partnered with a DD that didn't take damage. Oh, who remembers the original creepy ascian design?
Was there for the live event. The hype was massive. And when A Realm Reborn came around played through the beta and a year or so after. FFXIV is such a good game and stayed just as good but has also added content regularly since then
that elf guy that made the giant shield bubble @ 8:27 is Louisoix, the original leader of the Scions. his staff hangs on the wall in Minfillia's office in pieces
I just started playing FFXIV around Easter after the pandemic started. I wish I would have known about this game back then. I already feel such a flood of emotions whenever I watch these end-of-game recordings. I can't even imagine how overwhelming and completely AWEsome this would have been to experience in real time with everyone else. My IRL friends don't care much for this, so I love watching others' reactions to it. I'm glad you've been enjoying the game and can share in our excitement!
It's incredible how much love they gave legacy players once 2.0 came out. If you're a legacy player, you:
- Get a place in the actual credits of the game
- Get a permanent discount on the subscription
- Get a unique legacy mount
- Your 1.0 characters carry over and retain ALL levels, items, gear (with things from scrapped systems being able to be turned in for other resources) and they even get a special tattoo
- Your legacy characters get a special intro to the game, and some dialogue and cutscenes change to reflect that you're one of the original Warriors of Light, which also carries over in the expansions
- Because how important the Calamity is to the setting, you are literally part of the lore
It's just amazing - It really shows how grateful the devs were to the playerbase.
How it should be, right?
@@nitemare3904 Definitely, though it rarely happens in gaming unfortunately.
I wish I gave FFXIV a chance way back when, I have to admit I'm a bit jealous
Fuck, wish I took the plunge and joined when FF14 first came out. Kicking myself that I didn't even if it was a bad game. Really want to be a legacy warrior of light lol.
The back tattoo is exclusive and shows they're a legacy character; they can toggle it off but I don't think a single one of them would.
The devs are really passionate about their game
Additional Context: When that video played at the moment of server crash, that was simultaneously the FIRST time Bahamut was revealed (or even mentioned) to FFXIV players. They knew Dalamud was crashing down on Eorzea... they had NO idea about the dragon inside.
There were hints about Bahamut being tied to Dalamud, especially with the Nael Deus Darnus fight, and him (or now her) using Bahamut's signature abilities, like Megaflare. But year, that cinematic was the first time Bahamut was confirmed to be inside.
Thank you for the confirmation! I thought i heard about this, but couldn't find a source. I can't imagine what it was like for those 1.0 players to see this moon that they've seen EVERYDAY in-game was not a moon at all, but a prison for an ELDER PRIMAL of an ancient and powerful dragon. I would've had to change my pants if i witnessed this firsthand.
That's pretty cool
@@TDYTV The setup for Dalamud (the moon) was pretty cool as well. It started as a barely noticeable red dot in the sky that became bigger and bigger after subsequent patches and story quests slowly build up what that "thing in the sky" was. Speculations were wild before we had more details.
Yes, I remember "the moon" people in my guild comparing it to Majora's Mask lol, little did we know.
In case people dont know: the area around 1:12 minutes was central coerthas before the calamity. It was once an area with windmills and wide plains. It became the icy area we know today after the calamity
Sounds unbelievable today, right? xD
My sentiment is that Godzilla took a movie to wreck a city... Bahamut was out of jail for 5 minutes and upset the ecosystem of the entire world...
and that city is ishgard right?
was it a city that was never mentioned in 1.0 or never explored? but just there in the map for the players to see
@@rexxel8867 Yeah its ishgard
@@rexxel8867 It was mentioned in 1.0, but Ishgard was always isolated from the rest of Eorzea until Heavensward.
They started the event with having some players who zoned out in an inn logging in to their character having a nightmare of the world being destroyed. These players had no idea why it was happening at the time. It was amazing foreshadowing.
Also you would find items in your bed in the last days, Armour Weapons rare things... It was pretty cool.
Yeah, i miss the random dreams you would have, was a fantastic touch to log out in a bed/inn... wish they would bring that back
The most impressive thing imo is that they made one of the greatest video game cutscenes of all time for a game they were about to kill. And that level of graphic quality isn't cheap today, let alone almost a decade ago. This looks just as good as the Saurfang cutscenes Blizzard made (which is pretty good since that seems like all the budget for that expansion went.
Not only that, they added events where random GM's would appear in the cities and camps, dressed up as journalists from the local newspapers and announce things that were happening around the world. These GM's were real people roleplaying a character, who would strike a dialog with players. Asking questions which would later return in blog posts on the Lodestone page.
NPC's would appear in the world, calling themselves the "Lambs of Dalamud". A cult who would do anything to please their "god". You can still find remnants of this cult in FATE's around Northern Thanalan.
The closer we got to the "Fall of Dalamud", players would see an "NPC" appear in the cities, warning people that the end is nigh. That NPC would later be known as "Urianger" in A Realm Reborn, which was also controlled by a GM. Then, at camps, a small group of Garleans would appear looking for this "Urianger". Sometimes they would be accompanied by Nael van Darnus. All of these events were played out by GM's.
At the every end of 1.0, when the battle of Carteneau occurred, the cities were overrun with monsters (which were also spawned by people from the community team). This would eventually lead to the Great Goobbue Wall (where players would gather around, forming a wall of Goobbues as a symbol that they would protect the city).
At the same time, other adventurers were traveling to Mor Dhona, to fend off the Garlean invasion. The moment the servers went down, the video played where we would find out what Dalamud actually was and that it was actually Bahamut's prison. We didn't know, so it was a surprise to see Bahamut appear from it, laying waste to the world. Seeing the world get destroyed like that, made a lot of us pretty emotional.
Even though the initial 1.0 release ended up being a failure, we saw it grow under the guidance of Naoki Yoshida and we fell in love with it regardless of its flaws.
The foreshadowing up to the Battle of Carteneau was amazing and it caught us off guard. I can't really express how happy i am, that i got to experience it myself.
@@kaira9094 Yeah, I would heck the bed every day to see what was in there. Never got any rare items before the end though. (not a typo, I'll leave it to see if anyone remembers a tiny detail of SquareEnix's 1.0 shame, lol)
I always heard about these warriors of Light thinking it was story. They ACTUALLY were the players who played the game. That's mindblowing to me.
Finally, a game that acknowledges there's more than one friggin' player.
In the lead-up to the end of 1.0, waves of enemies would spawn to attack the main cities, and on most servers, players would form a defensive line outside the gates of Ul'Dah on their Goobbue mounts known as the "Great Goobbue Wall" in order to defend the city from the monsters. In A Realm Reborn, this entirely player-generated phenomenon is acknowledged by both a sidequest in Eastern Thanalan as well as a sort of memorial in the same zone, and is mentioned in other quests based around Ul'dah.
Also, if you were a 1.0 player who brought your character over to ARR, you got a unique intro scene as well as a unique character customization option, and their old 1.0 Goobbue mounts (as well as any 1.x achievement titles they may have earned, since I saw someone in a dungeon with such a title).
They even referenced some things that the players did back then. A bunch of players formed a huge wall with their goobbues which became known as the great goodbue wall. This even is cannon in the lore and even referenced in game a few times. Legacy players were also given a unique goobbue mount because of this.
Everyone that played in 1.0 wasn't forgotten, they're LITERALLY apart of the game's lore now.
Must feel good to be a legacy player. Big respect for them to have played such a shit game, only to become part of the story in 2.0
You just feel like you have not wasted your time. You were rewarded for it
@@DJ_Bonebraker where is that memorial?? And what quest mentioned the great goobue wall!? I am very interested now
My most memorable experience playing an mmo. We were not sad, as we had nothing but great things to look forward to. Yoshida didn't just save this mmo, he saved the entire genre.
The more I think about it, the more I have to bow down to SE for backing this play. This was a RISKY play $$/time wise, but man....they pulled it off so so good.
Same. My brother and I both had stopped playing but came back for this just to say goodbye. It was bittersweet, but we both came back for Realm Reborn.
@@ivorysamoan They really had no choice. If XIV utterly failed, that was basically **it** for Square as a company. They basically handed everything to Yoshi P and went "Whatever you need to do to save us, fucking do it."
The man's a fucking Legend.
Facts
I liked 1.0 more
Not only was I there for the initial cinematic, I took my late wife to a Distant Worlds symphony where they performed this song live. This is one of the greatest moments in gaming.
Rest in peace
@@ReidMontgomery95 that's sweet, I appreciate that 💜
I'm so sorry you had to deal with that loss brother I hope that those beautiful memories of her allow you to stay strong
Sorry to hear your wife passed away.
Sorry for your loss.
1.0 player here, this event was very emotional to many of us. We the ones who stuck around, never jumped ship. This was truly heart breaking. My FC and I gathered and counted down the minutes. I still have screenshots
An original warrior of light eh?
Damn respect for you all :)
I only started recently and i love the game sofar.
Thank you and those you played with to stick around till the end, showing square enix there were people willing to play the MMO.
Still love Yoshi's reaction to when asked if there will be a vanilla FFXIV server.
"NIGHTMARE!"
I agree, But I'd **adore** for them to put up all the old cutscenes in highest possible def and just let us watch them.
@@tommenno Like a "Legacy" section in the cinematic menu? That'd be neat
@@huntermccaskill3938 Basically yeah. either in the journal in your inn room that replays cinematics, or just on their bloody youtube. I want to see the story of 1.0 even if we can't do the content.
its fucking weird to see him enjoying himself instead of just being a memelord.
it's not too surprising, playing 14 is probably like finding an oasis in the middle of a desert. I'm not hating on WoW, but it's been directionless for so long and a lotta players are feeling the frustration when the content amounts to nothing because it becomes worthless every expansion.
@@magicman25103 so true. I used to love wow from 2004 and started feeling worried at the end of WOTLK and cataclysm. It was the announcement of the April fools joke pandaria expansion that made me feel sadly the game was walking down a path I didn’t wanted to walk and I quit and ended up in FFXIV 1.0 and had more fun during its 1.0 days than cataclysm after clearing heroic death wing and the 14 month content gap
@@magicman25103 booth games are oudated
@@GamingDualities As Asmongold put it in the Allcraft last night, the glaring difference between FFXIV and WoW is that FFXIV has a system that works and a direction they are focused on. if they rebuilt the game on a new engine, the system would still be as good as it is now, in fact they could likely afford to make a number of changes to some things that would cause tremendous improvements by untangling some leftover code from 1.0
WoW is still going to struggle no matter how much they improve it because they have no focus and their drive is all over the place. they can't even get a minor patch out without several hours of delayed patching and it has progressively gotten worse over time.
@@ChandaniAranka you’re the joke lol pandaria was the last expansion where we actually got good raids and good amount of content. On top of that pvp was the best I’ve seen balanced. It was all shit during wod, legion was ok and BFA but never as fun as before
This is why I get emotional when ever I hear Answers. It tells the story of players who never gave up on a game, a creative team who never gave up on their game.
Within the context of the game's story, it's a prayer to Hydaelyn, and her response. Then, we get more context post Shadowbringers, and, good lord does this song hit so hard.
"In one fleeting moment, from the Land doth life flow
Yet in one fleeting moment, for anew it doth grow
In the same fleeting moment, thou must live, die, and know"
Stuff like this is why the game turns people into "evangelicals", Answers is a song about accepting that things must come to an end, that there is value in something coming to a close. It sets the stage for the main theme for the whole of XIV's message: There is always hope.
When they use the haunting, echoey version from the 1.0 event in game its incredible. When patches 3.5 and 5.3 used them I was in awe and I didn't even play 1.0.
those "creative team" all got fired and were replaced for not being "creative" by the way.
@@somethinghandlesomething they were moved not fired, while a bulk of the team was offered to stay with Yoshi and his new team.
I recommend watching the No Clip Documentary, goes a little into detail about this.
@@ninnoofthelastunicorn ah i see, thanks
"Our souls have been torn and our bodies forsaken, bearing sins of the past for our future is taken." Those lyrics are cool and ominous then you hit the end of 5.0 and realize that they're not just some emo goth poetry....
"We need FFXIV 1.0 classic servers !"
Yoshi-P : "You think you do, but you don't"
And he would be goddamn right
What i would want is some of the events from 1.0 in a form we could experience in the modern game, not the 1.0 game itself. They could do something similar to caverns of time as the excuse to see the story from the original and the events leading up to the calamity.
He was asked once if they would ever do something like WoW Classic for FF14 1.0, and he answered loudly, and in English, "NIGHTMARE!" while laughing and saying, no, that is not something that they would do. I would think his PTSD was triggered by the idea, to be honest. But the idea has been raised, and he has said it won't happen. And for the other devs still with the team who were there for 1.0, I wouldn't blame them for not wanting to go through that again.
@@philip0544 A lot of the content was recycled into ARR. Job quests, side quests, etc. The main thing that didn't was the MSQ including the fall of Dalamud storyline. It wouldn't be as great as most of us think.
@@philip0544 I've been saying something similar. Give us pre-calamity Thanalan, La Noscea, Shroud and Coerthas to play the 1.0 storyline in, maybe even pull a 1.0 Plus and give us stories that happened at the time in lore but weren't in base game.
Spoiling as little as possible, there's a piece of content in ShB that would be a perfect setup to this kind of thing.
@@kiiturii yeah I've seen that, fucking hilarious :D
Original 1.0 player here, that cinematic still gives me chills and part of me misses 1.0 but Yoshi P and the team have turned this game around, I am also forever branded with the tatoo of legacy on my character to remember my roots.
Thats so cool tho. I only started playong recently so i'm not very caught up on everything but i guess thanks for playing 1.0 and being a real part of what i find essentialy a great game. With a great story sofar. To think you're part of it as an original warrior of light must be a great feeling right?
:)
It’s crazy looking back on this and seeing how they used Answers in this cinematic. The song and it’s meaning is such an emotional trip for this game.
@@B22_2-87IN Hits the feels every single time even though I use it as my ringtone.
The game was terrible to play but the experience/friends i met were great. It was fun to be there when this event happened and to get my name in the credits, it's truly an experience to get to see an event like this and asmon's right i've never forgotten about this and is still one of the main reasons i play to this day on top of it being a great game.
Pray return 🙏
You also get that legacy discount, yeah?
You're a soldier good sir. Stomping through the shit must not been fun at the beginning.
Meteor survivor Pog
It looks like Oblivion or Skyrims original release.
"I wish I'd been there for this"
seems to be a common regret among those of us who know about the end of 1.0, not thinking enough of the game to be there to experience this. I've been playing FF 14 for years now (2.3 is the patch I started on) and even after all this time I STILL wish I could have been there for the day the realm ended.
“Imagine being there”
I was…it was surreal.
I wasn't playing FFXIV then, but I get the feeling of having a server shut down.
It wasn't anything special like FF, but I waited until the game booted me out. (SMT Imagine.)
I tried my pc couldn't handle it.
holy shit your are still alive
I am envious.
@@Eirud I didn't play xiv 1.0 but I was mmo hopping after I got tired of WoW eventually after some years ended up in wildstar, even while the game wasn't great, still felt really sad seeing the game get closed down for good after spending almost 3 years in it
Even to this day, the final cinematic of 1.0 makes the hair on my arms stand up. What a way to end a game.
Same.
What a way to START the game. Huge success
one of the best cinematics I have ever seen.
I think you meant "rebuild"
Its a cinematic that can be watched 2p years from now and still be amazing
I played 1.0 in the beginning and I remember the ending. I was playing with my FC, killing Garleans. I also remember doing the quest where you went around to the different dieties and prayed to them. Sadly, a few people in my FC got DCed right before cinematics. The servers were too weak to handle everyone that were online. A few minutes later, SE added the video to youtube though.
You got the original goobbue mount and other stuff when 2.0 came?
The Original Aurum Vale still gives me nightmares...
The French Phrase in the end mean: "Each End is a new beginning" (pretty sure of the translation because I'm French myself xD) and after the cutscene (I saw it on another video) the players were directed on the title screen and if the tried to log a message telling the servers connection has been lost
Technically it's "Every end marks a new beginning."
On another video of the end times, there was one interaction between two players that sent chills down my spine.
Player 1: “Why are we all standing outside?”
Player 2: “There’s nowhere else to go. We’re all dead.”
this must be one of the most epic things in gaming ever, a tale of strugle and ignorance ending in total defeat, then rise from the ashes a new realm with a light growing ever stronger.
Those folks who were there at the end get a discount on their sub until the end of time as thanks for supporting the team during the upheaval that led to ARR. Such a cool gesture.
Also, I've said it before but ill say it again: Death Wing wishes he could grow up to be as cool as Bahamut.
WoW did Cataclysm first...
14 did it right
Just curious. Was Bahamut appear in other FF games or it was made for this? Because if FF already had Bahamut then Blizz would be the one imitating
@@rodrigobogado8756 Bahamut has been around since the very first game. In that game he was an NPC that would bless your characters to give them their job upgrades. But he's been in every game, usually as a summon. Sometimes an ally, sometimes an enemy. But he's always among the top, if not the absolute top, of the dragon hierarchy. He was even in the Advent Children movie, although I wasn't as big a fan of his design change in that movie. His FFX design is my personal favorite.
But him personally destroying the world I don't think was in any previous games, but there have been FF games that destroy the world in a similar way at one point, FF6 for the SNES being the most thorough example. That one was mind blowing back in the day.
@@JackgarPrime I think he is destroying Midgar in advent children. And cloud and the gang do that chain jump to destroy him
@@rodrigobogado8756 There was a great fight between him and Alexander in FF9. Basically Alexander gets summoned to stop him from destroying the capital of a nation.
I remember playing 1.0 back in the day. Yeah, it was bad 😅
So bad
indeed.
I liked it ;-;
Well who didn't enjoy killing lvl 30 mobs to get items to make lvl 10 armor
It was bad, but there was potential. I bought the game to see the trainwreck for myself and ended up sticking around.
The closest wow has ever come to this (That I've experienced) was the star in the sky after Legion. Me and my friends would sit out every day for 30mins going back and forth on whether it was getting bigger or not and what it could mean. It turns out John was right and it wasn't getting closer and wow just updated their sky box.
Imagine being a 1.0 player, seeing this happen, and finally getting a chance to go after the primal that destroyed your world in the Binding Coils raids.
Pretty sure people fucking loved it to get their revenge
The story of the raids were cool but they are not balanced at all. Unless you play perfectly, you won't even finish the first binding coil. Got stuck at the 5th coil of the first binding coil, had to ask a nearly max lvl friend to carry me through it.
no dude, gandalf solo farmed the balrog, that's why when he came back, he's leveled up and got new gear.
He fucking kited him away from the group and the asshat stole everything lol
@@prophetmgs lol
Here's the coolest thing about the cinematic at the end. Not only did they make that movie for the end of 1.0. It's actually the first half of the intro movie for A Realm Reborn. Then at the end of Binding Coils, it became the first 1/3rd of a longer movie with an extension of the intro to 2.0. So it ended up being a three part movie. 2.0's beginning directly connected to 1.0's end and then the end of Binding coils. When they call it a Realm Reborn they literally mean the world and game were reborn. It's so great!
in the Flame of Truth cinematic, you will know what happened after that, and if ya playing the Coil of Bahamut raids you will figure out the story beyond that
Actually, there is a video in their official channel just talk about it
The best thing about the ending, was that Dalmud, the moon? It was in the sky from the start of the game, originally just a tiny little red dot only slightly bigger than the stars.
And it got gradually bigger and bigger as the patches went by, eventually becoming bright enough to see even during the day.
And towards the end, as the Garleans continued advancing on Eorzea, Garlean airships would drop soldiers off into zones closer and closer to the main cities, until by the time it came to shutting down they were right outside the front gates.
I find this absolutely hilarious. I JUST watched this exact video yesterday and thought to myself that i would LOVE to see the Bald man react to this.
Same here lmao
Same
Same here haha
bro, FINAL FANTASY has been doing "cataclysmic event horizons" 20 years before WoW was a concept.
You mean Kefkas destruction of the world in FF6?
@@ilyakalinin1883 I mean, yeah?
@@SeanTheShinigami just to make sure I don't mix up things. And i didn't played games below ff4, so don't mind my strange question
@@ilyakalinin1883 it's been a staple of final fantasy stories since its inception.
"Why not teleport himself, too?"
Everyone who knows the story: *Smiles smugly*
I will never play this game as I don't like the subscription model, yet I love Final Fantasy lore and am very intrigued about this. Who is that godlike old guy and what happens to him?
@@TheGreatArlei I don't want to spoil anything here. it will be resolved on stream when Asmongold gets to one of the next raid bosses.
@@Esen441 nvm I looked it up. Kinda sad honestly. Hope he can be free someday.
@@TheGreatArlei You do know that when a sub MMORPG goes free to play is the day it goes downhill cause that's when it becomes pay to win.
@@hobbitpsi ESO is kind of "Free" of subscription, and is not Pay2Win
Of course you Have various Perks being a Sub, but Still not a Pay2Win
1:02.
Holy shit...
That's the Holy See of Ishgard, it really was green before the Calamity caused it to become a frozen Tundra.
The part you "find out" still give me chills to this day.
Can't wait for him to reach it.
Where in the story do you find out? Heavensward?
@@DOSPenguin Bahamut Raid storyline stuff
@@watchm4ker Primal Awakening? The Binding Coil of Bahamut - Turn 1-5?
@@DOSPenguin I think it's the end cap of the Final Coil, or the second to last.
Yeah, that cs had me in tears. I'd had hopes.
Pre calamity Ishgard feels so different. It's so strange seeing everything green before Bahamut the the aether there out of whack.
It's true. I may unsub sometimes. But being a 1.0 legacy player. This gave me chills. And I'll never quit the game. The failure of the original actually in a way makes ARR even better.
It's neat seeing Asmon now watch this cinematic after playing through 2.0 and, as such, recognizing locations and characters and their significance as opposed to when one first watches and has no clue. I'm confident chat will bug him to watch the Heavensward cinematic at the appropriate post-spoiler point. :D
"Every end marks a new beginning."
That's what it says at the end.
00:20 scratch and sniff? now that's a pro gamer move
Yeah the closest wow event to this, that I can think of is the corrupted blood plague and that was made possible by the players because of a bug, I think that says everything.
Asmongold skips ahead: Dragoon lying dead on the floor
Me: Glad to see some things never change
There were flower pots with more polygons than player characters. 1.0 was a mess
You can see how much Asmon's mental health has improved by his energy. I'm happy that FF14 is getting the hype it's getting and that Asmon is feeling better
Its a great game though, it deserves its respect
Fun fact, the Meteor Survivors (players from 1.0) have unique cutscenes in A Realm Reborn since they played 1.0 and their characters have a unique tattoo on their back and they get a unique mount showing that they were the original players and it’s the teams way of thanking them in addition to their names being in the credits.
They also pay less money for their monthly sub than everyone else.
Just noticed you watched the ending, of the original FFXIV, I still remember where I was at the end and watching the intro movie still brings a tear to my eyes, so many friends have come and gone, old ones from the original and new ones from ARR, 😥
I still remember when the sleeper was awoken for the first time on the Everquest server I played on. Unforgettable memory. He went from zone to zone deleting people, it was insane.
Man. I don’t even play this game and the “end” gave me chills! What an amazing company.
I remember the first day of Cata. I expected to wake up, load the game, and have a incredible “something” happen. Nope, it was all over and I was just standing outside Og. Nothing.
Honestly the AQ event was the most involved Blizz ever got into the world. The Naxx event seemed like a throw away by comparison. Then they stopped caring.
"If I was one of the people there at the end, after that? I'd never quit the game. I'd be hooked forever."
Literally me. :)
Imagine if cataclysm start was like this.
That was the disappointing thing about Cata to me. All the rumble and build up on Monday. Then when we logged in Tuesday morning it was over.
Yeah you get the feeling that at one point during planning someone on the team was like "You know that Cataclysm thing WoW did? What if we did that but for real?"
People forget that the players HATED that the old quests and zones got remade. I can only imagine how butthurt people would be if they had done a change of this magnitude.
We don't give the fanbase enough credit for ruining the game by actively discouraging cool shit like this since it might inconvenience them.
@@bobby45825 world pvp is shit though, and people hate it and it is proven in classic, both vanila and tbc.
@@BooguyTheAdept People hated the map change man.
Sorry but it's true.
People couldn't go back to their beloved barrens..
I do agree that cataclysm should've been later, not on WoW's peak.
You know Bahamut is the endgame when he resets the entire game.
This is so amazingly well done. The idea, the cinematics, the music… I imagine every player who had their character standing there had tears in their eyes. Powerful moment.
I remember while playing Everquest 20 years ago, when the new expansion Ruins Of Kunark had just come out, I was in a zone called Lake of Ill Omen and all of a sudden a dragon came out of the lake and big guilds all came to try to kill it and everyone else to witness the event, it was totally out of the blue and so amazing, that I still remember it to this day.
Bro, after Endwalker... the first cinematic hits so different.
7:19 That expression made me start to play Final Fantasy!🤘
He really should just watch the No Clip documentary at this point.
And also the player pov from the speaker's network.
This is one of the coolest things I have ever seen in gaming. I know it will absolutely NEVER happen but I would kill for this to happen in WoW. I have over 500 mounts, 22k+ achievement points (was never an achievement hunter honestly, this was just naturally accrued), bunch of legacy items and collectables. No server first or gladiator achievements or anything but even if I had those I would trade it all in a heartbeat to get a better game that the players deserve. It's about the memories, not the items and achievements. WoW is just so much harder to make good memories on now. The absolute highest salute to the FFIV devs for what they did for their legacy players, and what they continue to do for their current players.
As a player that came from XI, there are some things I miss about 1.0. The world was more open and the game was more like XI. Now its more like a FF theme game leaning more towards WoW style but has really good FF story. Obviously, thats why its successful now. But us XI players never really got to see a complete version of a predecessor to XI.
XI is still online though and gets small updates so we do have that at least.
Bahamut was around before wow in the original FF RPG's and his scenes were always like this , huge dragon comes down and wrecks everything. If anything I think wow took it from FF.
thing is, a dragon destroying everything isnt original from Blizzard or Square Enix, its a super cool feature that has been used. NEver gets old, aways epic
when people say inspiration, its more like.. "WoW has a dragon that destroys the world... do we have a dragon like that? Bahamut? Ok lets use that dragon to destroy the world."
Not in FF1 he wanted some rat tail lol. Just chilling
@@monkeygamerzofficial3012 true, to upgrade your jobs LUL
The dragon coming down and destroying everything concept existed way before Square Enix and Blizzard were even a thing. You have to be really dumb to think that Square Enix came up with the concept alone my guy. 😒
I think FFXIV and EVE Online are the ontly two mmo's that managed to turn their ingame events into IRL Mythology.
They achieved it in very different ways from two very different types of games as well.
I was hoping you'd eventually do a video about this :)
same
ppl in chat saying Deathwing ripoff when Bahamut / Ifrit etc all predate WoW…..
Yeah but it’s a thing you notice with WoW players primarily is that they compare most things to wow I’ve see at least 10 people compare leviathan to one of wows bosses but he came first haha it’s just normal when you don’t know the background of something to compare it to what you do know
@@FroggyFrost2 yeah but i think any gamer knows that final fantasy is a series that started in the 80s and warcraft is from the late 90s
@@Hypno_BPM yeah but that’s what I mean by them not knowing the background they may know the games have been around longer but likely don’t know the content of the games enough to know that bahamut and early ff14 “primals” (using that to avoid listing all names) have been in the games far longer than any wow boss or bosses
@@FroggyFrost2 i find it hard to believe that any wow player, especially ones that have been playing since the 2000s, doesn’t know about FF.
@@Hypno_BPM that’s not what I’m saying I’m saying they don’t know the lore. And that’s true there are plenty of “true gamers” as you say that don’t know the lore of any of the ff games.
Damn i just got slightly teary-eyed watching this and I'm not even an OG player. Can't imagine what it was like to be there for this calamity.
After Shadowbringers just seeing that party hits different
what happened to the player that didn't get the memo? like
"oh boy, can't wait to play this broken game again- *WAIT, WHAT THE FUCK?!* "
To give a bit more context, in the final quests of 1.x you had to work with Louisoix and the other Sions (then known as the Circle of Knowing) to prepare a massive spell, summoning the power of the 12 gods of Eorzea simultaneously to imprison Bahamut. You can see them praying at their altars at 8:56, and you can see the symbols of the 12 appear at 9:18. You can still visit these altars, and in fact, they are part of the marriage questline. This massive spell that the entire game had been building up to ends up failing at 9:30 in the video, even shattering Louisoix's legendary staff, which is later displayed behind Minfilia in the Waking Sands during ARR. I think for players of 1.0 this would have been especially crushing.
As a 1.0 player who witnessed this event, I agree with you. Seeing this made me connect with the game and until now I am not quitting the game.
Context makes that cinematic so much better but oh my god I don't think I'll ever get over how straight up genius they are for doing the calamity like they did it's nothing less of pure genius
Sir, FF been doing those apocalypse aka "World of Ruin" scenes since FFV. Cataclysm who?
Being there on that day, stating up on a work night for this event was an experience I'll never forget. That cinematic may or may not have put a tear in my eye. The goosebumps were on another level
Asmon is speaking in past tense when he said Fortnite is the king of live events. Epic hasnt made a decent event since season 10 when fornite ended. Now its just absolute garbage unskipable cutscenes with stupid kids trends cut into it.
and some random mainstream celebrities that nobody in gaming community cares
@@kiiturii yea those where the days. I remeber hanging out with friends and talking about it everyone of them where saying it was going to wipe out the map.
@@PsychozGamer thats when you truely know the dev ar out of touch with the community. But it wasnt all just their fault. Most of the game media gave epic flack for "stealing" dance moves from Irrelevant ass actors thats when they caved into what that said media wanted and decided to support musician and all that other crap. Let me be honest and say it wasnt all that bad i liked marshmallow and travis scott events but after that i stopped caring especially when they started coming out with those trashy music dance emotes instead of making something good.
I also heard that Fortnite would CHURN through developers with the insane crunch they would be forced to do to keep making constant events like that
@@Styyx @Styyx yeah, all that to sell reskins to kids. It culd have been avoided if they didnt do that since BR games are literaly the easies games to make. Not only that but they shot the devs in the foot by literaly forcing them to remake the map over a hundread times which didnt need to happen.
yeah, its so good. now theres context to the "previous warriors of light" that everyone currently refers to. they are refering to the OG players from 1.0. love this game so much. love the way they incorporated it all in as lore and background.
"Why didn't he teleport himself away?"
Cuz he had a dragon to kill.
I really do hope Asmon gets around to watching the fight between Louisoix and Bahamut
He will. Next stream or the one after, guaranteed
Clearly, old man also wanted all the loot for himself.
if there is one thing that square really does well, is making cinematics that get you hyped as fuck to play the game
We all truly appreciate your genuine interest for the game! Your streams are so enjoyable to watch and experience!
Was there. Was an experience.
Every patch the moon got ever closer. The inn nightmares, quests that referred to the moon getting closer, the fight with OG Nael. It all was pretty crazy.
And then that last DC. In 1.0 when you disconnected, the whole client exits. When you reopened the launcher, instead of logging in, you were pointed to this last cinematic on TH-cam.
Was a crazy time.
10:04 Top right shows the full red bar on the NoClip Documentary thumbnail? I wanted him to do a reaction videos for those
I think he said they are too long for the stream
@@kiiturii like MK said, one part per stream or week would be great.
@@soulkong the way the episodes are set you're not really supposed to take weeks in between them, you'll forget everything
God the absolute magnitude and dramatic display with that cinematic is just insane. They made that feel like a true end of the world scenario.
I've been really sad all morning, after relearning about Totalbiscuit's death, since it'd been so long, and now that I think about it, you've fill the void he left.
Thank you for that, not just you Asmon, but your mods and everyone who puts work into this editing, I really needed it.
What you didn't see... there was a HUGE battle taking place. we had thousands of people fighting... and for people that weren't high enough level to do the raid level fights in the end zone there (from the video)... the low level people could all find the 12's holy site, and do a /pray emote that gave everyone else a buff.... so we were in the middle of the battle (unlike the group in that video that was just standing in a calm place). and then it gave the error mid battle, and went directly into that video....
it was epic.
and when 2.0 came out.... you wake up from that white screen and you are in a little cart with the Twins.... and noone remembers you.
I'm amazed that Yoshi P can turn dogshit like this into something godlike. Hats off to him.
You are right about events like that being amazing for memories. Like when that plague spread to everything and everyone was dying. Now that wasn't planned but everyone still remembers that.
It was pure shit, it was impossible to play, to gain experience and having fun.
I played since alpha version, now is one of the best MMORpg ever.
It's basically like if fucking Khadgar died protecting the heroes of Azeroth (Thrall, Jaina, etc) while (Sargeras/N'zoth/Deathwing/insert world ending threat here) is successful in destroying the world
*Medivh
Ok, I didn't even know I wanted permanent timewalking until I heard the system in FF14 explained. That sounds awesome for getting footage of hard ass previous boss fights. Blizzard does have a system in hearthstone were they let you play old, un-nerfed cards and decks. Or maybe it was just for 1 event, but whatever the case that seems like something they could do in wow
Nice copy of a comment from a different asmongold video, didn't even try to hide it did you
Still going strong all these years later. This was one of the coolest experiences I've ever had playing a game. This was when I was a 19 year old just finishing my first year of college and still nearly 10 years later and it still a great memory.
Nobody:
Asmongold: I only rate video games based on the gameplay
Also Asmongold: Bro this is why nobody played this game it looks like absolute shit dude these graphics are so bad dood
Also Asmongold: Dood these textures look better than the remade game dood
Dude!!!! that short cuutscene is way better than a lot of newer movies released today! Damn I still get goosebumps today when I see it.
So he just said a few wrong things.
1. The game wasn't actually this laggy, it's an old video.
2. That wasn't everyone on the server at the end. There were more people in different places as the servers went down.
3. Combat did have auto attacks
At release it was laggy and had no auto attacks, but got better and AA were implemented before the end.
@@kiiturii this is clearly a video of the end of 1.0 so at this point in the game yes it did have auto attacks.
He thinks that's everyone that was on the server when its actually not.
He looks at the game get 1 lag spike and says "its laggy". The game wasnt laggy, that person had bad internet. 1 lag spike, on 1 video doesn't mean the game was laggy.
@@ScootaGray I literally just told you he made a joke and you still don't get it? wtf I thought the joke was super obvious, I guess when you can't help but get mad and defensive over everything jokes will fly over your head too
@@TheMaxinR not taking about at launch I'm talking about the patch and version when this video was taken place.
@@kiiturii I know you're one of his little fan boys chill out bro.
"Imagine being there for that..."
Reality: We kept getting disconnected every 5 minutes and couldn't get back in the game. Those who did make it to the end were simply disconnected and the trailer went up on youtube.
This is part of my gaming experience I'll never forget. It has stuck with me ever since. The coolest and in a way very chilling moment in any mmo I've played
Reminds me of the traveller repairing itself in destiny 2 before season of arrivals ended and beyond light launched. It was very lackluster but still cool sitting there watching it repair over the course of the day, then watching it repel the darkness after it was fully repaired
Agree with u, Mr. Bald, I would also wish I was there during the Cataclysmic event. It was supposed to serve as an end of an era, but watching this today, this event was like one of the greatest turning points in FFXIV history
Damn, more than a decade old thing and just now I got to this masterpiece of a thing? Got chillz and a tears of excitement from this cinematic. Geniusness at it’s best.
Man, that brought back some memories. There are many things i miss about 1.0 but a lot that I don't. I still remember some of the original layouts of the zones. I remember a time that non aggressive mobs would show interest in you and follow you around (Made AOEing really difficult), and I remember that gosh awful time that EXP was solely based on battle contribution, which made leveling healer go sooo slow when you were partnered with a DD that didn't take damage.
Oh, who remembers the original creepy ascian design?
I'm cheering you up in Japan.
good luck asmon.
Love from the USA! Thanks for an awesome game!
love from Brazil, Zico and Senna!
Some of these comments is the same thing as trying to flex their first year Spanish at a Mexican-American restaurant
I think you meant cheering you on, but wholesome nonetheless.
@@SephirothSpirit I assume ure a nice and polite guy
Was there for the live event. The hype was massive. And when A Realm Reborn came around played through the beta and a year or so after.
FFXIV is such a good game and stayed just as good but has also added content regularly since then
that elf guy that made the giant shield bubble @ 8:27 is Louisoix, the original leader of the Scions. his staff hangs on the wall in Minfillia's office in pieces
“Look at how laggy it is!!!”
That looks like my computer running games on a good day 🥲
9:52 for those wondering who the old man is, thats Alphinaud and Alisaes Grandfather
I just started playing FFXIV around Easter after the pandemic started. I wish I would have known about this game back then. I already feel such a flood of emotions whenever I watch these end-of-game recordings. I can't even imagine how overwhelming and completely AWEsome this would have been to experience in real time with everyone else. My IRL friends don't care much for this, so I love watching others' reactions to it. I'm glad you've been enjoying the game and can share in our excitement!