Dreamcast is INSANELY easy to run. You dont need a mid range GPU to make it run. Actually N64 is actually much more cpu and gpu dependant than the dreamcast.
depends on the emulator you use. Project 64 has lower requirements than Ares. I don't know what Dreamcast emulators require, but I'm sure there's big differences between them as well. Usually it comes down to more accuracy = more difficult to run.
Are you sure the "heaviness" you're talking about for PS1 and Dreamcast isn't just your computer? You said you are playing them on an emulator and make the assumption that it's how everyone is experiencing these games. I have all the early Tony Hawk games on PlayStation consoles and they don't have that heavy clunkiness you describe.
exactly this, you can't really make a fair comparison running every version thru an emulator as each emulator works/runs vastly different to one another
I've played Tony Hawk 2 & 3 on PS1 (authentic hardware) and they do feel heavy. I don't know how 1 fares in comparison, but I'm sure it's more clunky. Also, judging from some of the other comments from people who played all versions, it seems like they had the best gameplay experience on the Nintendo 64. I'll perhaps need to play all versions for myself and see which side I'm on.
@@Tucanazo69its not nostalgia the PS1 versions feels more better also why the hell i would use youtube to listen to the soundtrack when i can just listen to them directly to the game doesnt make anysense
I could always get way higher scores on the n64 version. The control feels responsive, the n64 controller has a nice d-pad, and it does feel overall like a faster game on N64.
It’s a bit disingenuous to say the 64 version is better and then emulate it. lol It’s still an enhanced version that wasn’t possible to play 25 years ago when the game dropped.
Yes, but that's exactly what the video says in the intro. All the 3 versions are emulated and all three are played with a modern control on a PC (or keyboard). He isn't comparing how these games were 25 years ago, he is comparing how are feeling today in a modern PC setup. Apart of that, what he likes of the N64 version is playability and responsiveness, not the graphics (which are superior in the Dreamcast) or the sound (where PS1 is the best). There is nothing wrong with that, as someone might want to emulate this game, and why not emulating the N64 version, the Project64 emulator is nice, and games look much better than than in real hardware (just with the original ROM and original textures, no HD mods).
He literally says in the beginning that he's looking at it through today's lens, playing it today. And truth be told, *90% of us* will be playing these games through emulation and experiencing the games this way. Very few people are going to buy an original PS1 or N64 along with an old CRT to play these games (except collectors or hardcore retro enthusiasts with money to burn). Lastly, half his points are not related to emulation (responsiveness of the gameplay, 64 bit graphics over 32 bit graphics, no loading times).
Yeah he's full of crap, and reveals it by not actually explaining why it looks better. Plus he's using emulators, he's just a low iq kid trying to clickbait.
@@neox5642its 64 bit but most games including THPS games are only using 32bit instructions. So there is no difference in how the game works from that area
I’d go with THPS2X on the first Xbox 👍both parts 1 and 2. You can do manuals in game 1 now, updated graphics and most of all the 5 new stages made exclusively for the Xbox. 👌
While I prefer the dreamcast version the most, the 64 as a console acomplished quite a bit. Seeing the original trilogy and resident evil 2 on the 64 is pretty mind blowing.
3:11 The bit comment isn't really relevant since almost all Nintendo 64 code ever written were 32-bit instructions. Part of this is because the technology just wasn't there yet to yield significant benefits from larger 64-bit instructions, but also because the N64's own system bus was limited to 32-bit; the CPU could theoretically perform 64-bit operations for its own specialised tasks, but this information would have to be divided into 32-bit chunks anyway in order to be shared to other components. Like I suggested earlier, the marginal utility of wider 64-bit registers was minimal given the more primitive calculations of the era, and in most cases the overhead from performing 64-bit operations and dividing them into 32-bit chunks would be less efficient than performing equivalent 32-bit operations from the start.
I grew playing all three versions on the original consoles (I still have the Dreamcast versions of 1 & 2). The N64 version was a noticeable downgrade in almost every aspect beside the slightly better graphics and faster load times. If your argument for saying the mediocre port of a PSX game on the N64 is better version of that said game because you play that said port on an emulator with up-scaled visuals, a modern game controller (or keyboard), improved framerate, and a Spotify playlist playing in the background, you have lost the fucking plot. You're not playing the original version of the game, you're playing a mod. And mods are great! But they fundamentally change the way a game is experienced compared to their original release (DOOM 3's duct tape mod comes to mind). This video is trash.
I don't know what you're talking about with the Dreamcast emulation, it's really not a heavy console to emulate, I've emulated it in a PC with less than a gigabyte of VRAM.
I played a lot of the N64 version of THPS but also had the PS1 versions of 1 and 2. I started on PS1 and then tried it out on other consoles. I did miss the FMVs. Beating the campaign with each skater and being treated to the short video felt like a real accomplishment. I did miss that in the N64 version.
Great video, but I highly disagree with the system requirements argument for Dreamcast. This game's been playable on Dreamcast emulators at full speed for nearly 20 years. You can play it on basically any mobile phone too. Dreamcast isn't a very demanding console to emulate. Basically any graphics processor on the planet can emulate DC just fine.
4:24 Lately, I have been producing Royalty-Free mixes for THPS2X, 3 and 4 so the level ambience is replaced by actual, copyright-free game music that perfectly fits the level. For example, the Warehouse level in THPS2X would play the Superman 64 Warehouse music, Skatestreet would play "Crazy Chili Dog" from Street Fighter III 3rd Strike, Tokyo in THPS3 would play "Night Beat" from Arcana Heart and my THPS4 Royalty-Free mix has around 12 game music tracks that fit all the levels including Zoo ("Uninhabited" from Tekken 4), Carnival (Stage Theme A from D.D. Crew), Chicago (Chicago theme from Virtua Fighter 2), The Sewers (Hazy Maze Cave & Wet-Dry World from Super Mario 64) and Little Big World ("Daily Lunch Special" from Reflec Beat Colette). THPS4 has no level ambience, even if the volume is set to 0, but the sixth-gen versions (as well as the PC port) have unused ambience files.
Dreamcast is the best , and I run it with the legit 16:9 hack at 1080p on an invidia shield , I also have the PS1 and N64 versions but the Dreamcast is the way to go , unfortunately Dreamcast never received 3 and 4
I played the N64 version recently for the first time (on an actual N64, not emulation) having played the PS1 and DC versions back in the day. I could not believe how the music is basically cut down to 10 second loops from each song 🤣
Damn, Factor 5 developed their own audio compression and could fit 80 mins worth of audio on an N64 cartridge. Hence all of the music and spoken dialogue in Rogue Squadron.
Battle for Naboo has a 40min directors commentary just like a DVD video , Conker's Bad Fur day has more than 2 hours of spoken dialogue only in MP3. The MusyX codec should've been the main audio tool for all developers but it was too late.
Exactly! While the PS1 version has better graphics and framerate, as well as clips from the movie, the N64 version has superior controls (due to having analog support), faster load times, and (imo) better soundtrack. The Dreamcast version of Toy Story 2 is ass.
i don't agree with the visual difference in the video, the n64 emulator definitely looks way too clean and upscaled compared to playing on actual hardware, the textures on the ps1 version are better overall generally but i do agree that the n64 version plays smoother (probably due to cartridge format) and it also loads much quicker inherently the lack of blood and all kinds of censorship across the game kinda neuter it in a way that doesn't make the game feel authentic to itself, as well as the awful looping music tracks and missing FMVs that detract from the overall experience heavily
i agree with you, i had is on psx, and my friend had the n64 version, i used to love going over to his house to play that game on n64.. the n64 was a powerful system, the games had amazing physics, and graphics
I don't care what anyone else thinks... *N64 controller was one of the best.* 😂 Better than the first PS1 controller with no analog sticks. And better than the Dreamcast and first Xbox controllers which were too big and heavy. N64 was weird looking but lightweight and comfortable in the hands and the first mainstream controller to have an analog stick, rumble, and controller expansion slots for upgrades.
In the end, the first THPS game is the best version for speedrunning, as there's no PC port, and the N64 Game Paks allow for near-instant load times. As for THPS2-THAW, the PC version is the go-to version for speedrunning as it has near-instant load times if you apply the no-CD patches, and you get to play the originally-intended versions of the games at the same time. I also watched Game Sack's "Piss Poor Ports" videos, and the N64 port of THPS (1999) is one of them. No FMVs, poorly-mixed cuts of the officially-licensed soundtrack... It's best to pick up the Dreamcast version unless you want to speedrun the game.
One thing you did not mention that the N64 has over the other versions (for emulation) is its smaller file size. Much more compact than the PS1 and Dreamcast ports to put on a smaller hard drive/SD card without filling up the whole hard drive/card. While I prefer playing the Dreamcast version since it felt like the "definitive" version of the 90s (in the 1990s), N64 version has its benefits with emulation.
I still map my Tony Hawk games with the old WASD for movement and 2, 4, 6 and 8 (numpad) for ollies, flips, grabs and grinds. It´s the most comfortable way of playing the game IMO.
Having both the N64 and PS1 versions growing up.. the PS1 blows the N64 one out of the water and I'm someone who loves the N64 controller. And if were talking about current play then you can just play the remake so its all a moot point anyways.
I honestly felt the same about the game. I grew up with the N64 version, years later i tried to play the PS1 version because i thought they were the same and i just didn't feel it. Something was off. Going back to the N64 version i realized i wasn't insane, got baited by nostalgia or whatever. They are just different in some ways.
Ok so I've played this game with an actual N64 controller and it sucks for this game compared to PS1. Also the cut up songs is a bit of a deal breaker for me.
I own both the N64 and Dreamcast versions. I agree with you, the N64 version absolutely feels better. It doesn't have the high quality music, or videos throughout the levels, but the feel of the game is better on N64.
The fact you feel the N64 version is better is due to the precise analog movement of the joystick , the N64 analog controller has real 360 degrees, 7680 possible angles when you take into consideration the octagonal shape of the Nintendo 64 controller. Even under the most restrictive conditions, you can tell that there are a lot more than 360 degrees. In fact, there are about 21.33 angles per degree. Some PS1 to N64 ports took advantage of this, like Toy Story, Wipeout and the other Tony Hawks games. Most PS1 games with analog support still uses 8 directions only .
N64 just felt so responsive- natural! I’m a Dreamcast fanboy but enjoyed the N64 version more despite DC’s advantages. PS1 was just ugly to me, but I never liked that platform’s visual warts. The Game Boy Color take on this series was a disappointing joke
Lol because he is talking about games hes emulating and not even using the original controllers? Lol thats like saying I think THPS 1 is better on PS1 because I have a good gaming PC and can upscale it and it upscales better then the N64 version... literally nothing he says in these videos is relatable ... what a crap video.
I played 2 before 1 and for that reason 1 was kind of a letdown for me. Both on the n64. And btw I didn’t realise at the time how much music I was missing out on 😂
It's always insane when people (even professional journalists) say the PS1 had better graphics. And they always say it's because of the extra space in the CDs... LOL. The CDs allowed for better sound and CGI/FMV video. But that's about it. They had nothing to do with graphics or even content, and N64 ports always looked far superior and had much better framerate.
I think it depends on someones view of good graphics and the details within them. Both consoles had their strengths and weaknesses because they both looked distinctively different. N64 ran true 3d better and had no draw distance problems and didn't have warping going on. Ps1 had better color palletes better character models and textures game to game. It all depends on what you like really. Some people like the blurry look of the n64, some people like the bad draw distance the ps1 for "atmospheric effect" that it gives games. Even though it wasn't done for effect rather the fact that the console had limitations 😂
if the argument of turning down the ingame music and just playing the songs on TH-cam were to be acceptable then the N64 version's soundtrack shortcomings wouldn't be an issue even when it came out because you could just put whatever you want on with a CD player (or even a tape deck if you still didn't have one by then, which is unlikely)
Also anyone in the comments, it really is no big deal about someone mispronouncing words since you can still understand the narration. It's a minor thing and that alone doesn't discount the arguements made in the video.
Sounds like you're having emulation issues. The reason the N64 version felt better might be because it was running faster than it was supposed to on original hardware
3:18 my brother in Christ, the only 64 thing that the N64 had was the name. Also, the possibility to do 64bit floats in the CPU, which is remarkably pointless.
Interesting video, I definitely disagree regarding Dreamcast emulation performance. The emulator Redream is pretty user friendly and simple to use even if not upscaling, and there are other emulators as well. I can understand if this were 2011, I couldn't play Sonic Adventure on nullDC at that time. I'm not sure if I agree with your thesis, but you portrayed it well and your video's well edited.
Hmmm I will rewatch this but bro are you not going to mention n64 is the ONLY system where you can rotate aerial flipping tricks (not flip tricks like kickflips) but tricks like frontflip, backflip etc. You can enter the commands with the dpad (Up, Down, C>) then hold left or right on the analog stick and do 360 or 540 flips. Dreamcast and PS1 cannot do that. Therefore you can get higher scores on n64. I think this is a glitch but no one ever talks about it!
The dreamcast version is heavier because of Vsync probably. The PS1 version will be comparable to the n64 version if you increased the emulated CPU clock speed.
Sega Dreamcast version for me, vmu messages for landing combos or bails were the best! Besides PS1 best skating game was Thrasher presents Skate or Die.. until THPS2 haha
Nah, the game is better on Dreamcast FlyCast isn't all that demanding, and also you shouldn't be using *emulation* as a metric of a games quality, lmao wtf is this video????
Exact thoughts, emulation is so variable, it's stupid to use in comparisons. Should only be comparing the original games on original hardware. Also, he's wrong anyways, Dreamcast is the best, and maybe if you consider Tony Hawk 2x on Xbox with its Tony Hawk 1 levels in the mix.
Interesting thesis and you did a nice job defending it. But, no. THPS is all about the music. And turning off in game music and Spotifying doesn’t count. The N64 versions are fun and I think the flatter graphics look good. But for the true THPS experience, you need the disc based systems.
As much as i love the N64 and its my favourite console of that era, nahh, hard disagree, the ps1 versions of the THPS games were far superior. The music, content, fmv's, the N64 versions in comparisons were gimped. Your also playing with a keyboard so that basically invalidates anything you have to say on the matter tbh lad haha 🤣
I've definitely got some prefered ways to play games few people think is as good as whatever other console. One of these takes is the RE Remake on Gamecube instead of the PS4/5 Remaster. I can't handle the stretching of pretenders backgrounds
I grew up thinking Tony hawk was bald because of the way his n64 model is lit above his head
Can't unsee it now 😂
Ahhahahaha I also saw it as a bald spot!
same 😅
hes got no teeth they got bashed out.
don't you mean tony hawk 1
Turning the music down in Tony hawk is craaaaaazy.
That should be a crime !!
I play Tony Hawk without music
@@Kaapoman2K why ? The music and the gameplay literally go hand in hand.
@@MR.__G I can't really explain. I just like it play without music.
@@Kaapoman2K to each their own. Never thought I’d see anyone say that about playing thps
Dreamcast is INSANELY easy to run. You dont need a mid range GPU to make it run. Actually N64 is actually much more cpu and gpu dependant than the dreamcast.
depends on the emulator you use. Project 64 has lower requirements than Ares. I don't know what Dreamcast emulators require, but I'm sure there's big differences between them as well. Usually it comes down to more accuracy = more difficult to run.
Tony Hawk 1 and 2 was the most fun on the Sega Dreamcast
"Is this an adequate defense?"
No
Are you sure the "heaviness" you're talking about for PS1 and Dreamcast isn't just your computer? You said you are playing them on an emulator and make the assumption that it's how everyone is experiencing these games. I have all the early Tony Hawk games on PlayStation consoles and they don't have that heavy clunkiness you describe.
exactly this, you can't really make a fair comparison running every version thru an emulator as each emulator works/runs vastly different to one another
I've played Tony Hawk 2 & 3 on PS1 (authentic hardware) and they do feel heavy. I don't know how 1 fares in comparison, but I'm sure it's more clunky.
Also, judging from some of the other comments from people who played all versions, it seems like they had the best gameplay experience on the Nintendo 64. I'll perhaps need to play all versions for myself and see which side I'm on.
Nah they are but nostalgia is strong 😂
@@Tucanazo69its not nostalgia the PS1 versions feels more better also why the hell i would use youtube to listen to the soundtrack when i can just listen to them directly to the game doesnt make anysense
I played 1 on psp and PS2 and it feels too heavy compared to the later games I bail a lot
I could always get way higher scores on the n64 version. The control feels responsive, the n64 controller has a nice d-pad, and it does feel overall like a faster game on N64.
It’s a bit disingenuous to say the 64 version is better and then emulate it. lol It’s still an enhanced version that wasn’t possible to play 25 years ago when the game dropped.
Yep I will be hiding his channel for such brainless clickbait.
Yes, but that's exactly what the video says in the intro. All the 3 versions are emulated and all three are played with a modern control on a PC (or keyboard). He isn't comparing how these games were 25 years ago, he is comparing how are feeling today in a modern PC setup. Apart of that, what he likes of the N64 version is playability and responsiveness, not the graphics (which are superior in the Dreamcast) or the sound (where PS1 is the best). There is nothing wrong with that, as someone might want to emulate this game, and why not emulating the N64 version, the Project64 emulator is nice, and games look much better than than in real hardware (just with the original ROM and original textures, no HD mods).
64 > 32 and Dreamcast doesn’t feel as good to play despite looking better. That’s what he said. Has nothing to do with emulation.
Not to mention you literally have to be regarded to think any THPS is better on the 64 lol
He literally says in the beginning that he's looking at it through today's lens, playing it today.
And truth be told, *90% of us* will be playing these games through emulation and experiencing the games this way. Very few people are going to buy an original PS1 or N64 along with an old CRT to play these games (except collectors or hardcore retro enthusiasts with money to burn).
Lastly, half his points are not related to emulation (responsiveness of the gameplay, 64 bit graphics over 32 bit graphics, no loading times).
I had the Dreamcast version and loved it!
1st on ps but had 2 on dc and 3 for n64 😂
Just so you know, the N64 version does not run on a "64 bit graphics engine". It's turdy-two, just like the ps1.
Yeah he's full of crap, and reveals it by not actually explaining why it looks better. Plus he's using emulators, he's just a low iq kid trying to clickbait.
The N64s main Microprocessor is a 64 bit novia 4300VR. It is 64 bit
@@neox564232bit game that runs on 64bit game
@@dxtremecaliber 32 bit game with impressive textures enhancing 64 bit textures on a 32 polygonic model
@@neox5642its 64 bit but most games including THPS games are only using 32bit instructions. So there is no difference in how the game works from that area
I’d go with THPS2X on the first Xbox 👍both parts 1 and 2. You can do manuals in game 1 now, updated graphics and most of all the 5 new stages made exclusively for the Xbox. 👌
Great rundown. Hard cutting between the PS1 and N64 versions was really helpful to see the visual difference!
64 censored the holy shit grind to holy cow.
While I prefer the dreamcast version the most, the 64 as a console acomplished quite a bit. Seeing the original trilogy and resident evil 2 on the 64 is pretty mind blowing.
Still playing this and 2 on the n64!
3:11
The bit comment isn't really relevant since almost all Nintendo 64 code ever written were 32-bit instructions. Part of this is because the technology just wasn't there yet to yield significant benefits from larger 64-bit instructions, but also because the N64's own system bus was limited to 32-bit; the CPU could theoretically perform 64-bit operations for its own specialised tasks, but this information would have to be divided into 32-bit chunks anyway in order to be shared to other components. Like I suggested earlier, the marginal utility of wider 64-bit registers was minimal given the more primitive calculations of the era, and in most cases the overhead from performing 64-bit operations and dividing them into 32-bit chunks would be less efficient than performing equivalent 32-bit operations from the start.
Not to mention, 64-bit integers take up more space than 32-bit integers, which was unacceptable given the limited cartridge space on N64 games.
Yeah he says its better and doesn't explain why. Shows he's full of it.
yeah that one statement kind of made me question the rest of his arguments
The jaggies on the ps1 games always made me dizzy
I grew playing all three versions on the original consoles (I still have the Dreamcast versions of 1 & 2). The N64 version was a noticeable downgrade in almost every aspect beside the slightly better graphics and faster load times. If your argument for saying the mediocre port of a PSX game on the N64 is better version of that said game because you play that said port on an emulator with up-scaled visuals, a modern game controller (or keyboard), improved framerate, and a Spotify playlist playing in the background, you have lost the fucking plot. You're not playing the original version of the game, you're playing a mod. And mods are great! But they fundamentally change the way a game is experienced compared to their original release (DOOM 3's duct tape mod comes to mind). This video is trash.
i played this for the first time in 2012, on real hardware. it played very well, and it was very responsive
I don't know what you're talking about with the Dreamcast emulation, it's really not a heavy console to emulate, I've emulated it in a PC with less than a gigabyte of VRAM.
My Nvidia shield from 2016 runs it In HD with no lag
@@limitslines9896 bro I run it at 8x resolution on a laptop from 2007, literally no clue what he's talking bout with those performance issues
I played a lot of the N64 version of THPS but also had the PS1 versions of 1 and 2. I started on PS1 and then tried it out on other consoles. I did miss the FMVs. Beating the campaign with each skater and being treated to the short video felt like a real accomplishment. I did miss that in the N64 version.
I kinda agree about the n64 version. It loads a lot quicker and you can just Spotify the soundtrack if you miss it.
Great video, but I highly disagree with the system requirements argument for Dreamcast. This game's been playable on Dreamcast emulators at full speed for nearly 20 years. You can play it on basically any mobile phone too. Dreamcast isn't a very demanding console to emulate. Basically any graphics processor on the planet can emulate DC just fine.
4:24 Lately, I have been producing Royalty-Free mixes for THPS2X, 3 and 4 so the level ambience is replaced by actual, copyright-free game music that perfectly fits the level. For example, the Warehouse level in THPS2X would play the Superman 64 Warehouse music, Skatestreet would play "Crazy Chili Dog" from Street Fighter III 3rd Strike, Tokyo in THPS3 would play "Night Beat" from Arcana Heart and my THPS4 Royalty-Free mix has around 12 game music tracks that fit all the levels including Zoo ("Uninhabited" from Tekken 4), Carnival (Stage Theme A from D.D. Crew), Chicago (Chicago theme from Virtua Fighter 2), The Sewers (Hazy Maze Cave & Wet-Dry World from Super Mario 64) and Little Big World ("Daily Lunch Special" from Reflec Beat Colette).
THPS4 has no level ambience, even if the volume is set to 0, but the sixth-gen versions (as well as the PC port) have unused ambience files.
Nice vid bro, Extreme G music in the back is a nice touch that game went hard too
nah dreamcast is objectively better, most thps players and speedrunners will tell you that, the heaviness youre feeling is a placebo.
or input lag from emulators
Dreamcast is the best , and I run it with the legit 16:9 hack at 1080p on an invidia shield , I also have the PS1 and N64 versions but the Dreamcast is the way to go , unfortunately Dreamcast never received 3 and 4
I played the N64 version recently for the first time (on an actual N64, not emulation) having played the PS1 and DC versions back in the day. I could not believe how the music is basically cut down to 10 second loops from each song 🤣
Damn, Factor 5 developed their own audio compression and could fit 80 mins worth of audio on an N64 cartridge. Hence all of the music and spoken dialogue in Rogue Squadron.
Battle for Naboo has a 40min directors commentary just like a DVD video , Conker's Bad Fur day has more than 2 hours of spoken dialogue only in MP3. The MusyX codec should've been the main audio tool for all developers but it was too late.
@@baguete02yes it came late in the game and by the Time THPS3 came around no one cared about the N64
Only thing I can disagree with is the soundtrack thing. C'mon, half the fun of these games is revisiting the music
I grew up playing the N64 version and loved it
"turdy two-bit graphics engine"
At first I thought this was on purpose.
throwing my phone through the wall after this take
Lmao
Me but with Toy Story 2 N64.
Exactly! While the PS1 version has better graphics and framerate, as well as clips from the movie, the N64 version has superior controls (due to having analog support), faster load times, and (imo) better soundtrack. The Dreamcast version of Toy Story 2 is ass.
This guy: talks about how fast the load times are in the N64 version
CD Readahead: *I'm aboutta ruin this man's whole career*
“There’s really no reason to rely on what’s built into the game” is where all logic went completely out the window lol wtf
i don't agree with the visual difference in the video, the n64 emulator definitely looks way too clean and upscaled compared to playing on actual hardware, the textures on the ps1 version are better overall generally but i do agree that the n64 version plays smoother (probably due to cartridge format) and it also loads much quicker inherently
the lack of blood and all kinds of censorship across the game kinda neuter it in a way that doesn't make the game feel authentic to itself, as well as the awful looping music tracks and missing FMVs that detract from the overall experience heavily
Censorship and music don't make a game.
@@fictionalmediabully9830 considering the soundtrack of tony hawk is synonymous with the game itself i disagree
@@catethps
Lol, licensed crap synonymous with the Hawk? Pass.
@@fictionalmediabully9830 i mean,ask literally any casual tony hawk fan and they'll start singing Superman, cmon bruh
@@catethps
That song sucks. Casuals have no taste buds. 😄
>He plays on keyboard
Actual mental behavior, find god 🙏
yeah that's actual degenerate behaviour, i couldn't believe he said that.
N64 version you can spin diagonally with the stick. You can’t do that in different versions.
I have nostalgia for the shortened songs! Especially the edited version of The Ernies Here & Now, awesome song!
i agree with you, i had is on psx, and my friend had the n64 version, i used to love going over to his house to play that game on n64.. the n64 was a powerful system, the games had amazing physics, and graphics
The crispy music added character
I don't care what anyone else thinks... *N64 controller was one of the best.* 😂
Better than the first PS1 controller with no analog sticks. And better than the Dreamcast and first Xbox controllers which were too big and heavy.
N64 was weird looking but lightweight and comfortable in the hands and the first mainstream controller to have an analog stick, rumble, and controller expansion slots for upgrades.
I remember playing the n64 version at a friend's house and i hated how it didn't show the music videos on the school level lol
In the end, the first THPS game is the best version for speedrunning, as there's no PC port, and the N64 Game Paks allow for near-instant load times.
As for THPS2-THAW, the PC version is the go-to version for speedrunning as it has near-instant load times if you apply the no-CD patches, and you get to play the originally-intended versions of the games at the same time.
I also watched Game Sack's "Piss Poor Ports" videos, and the N64 port of THPS (1999) is one of them. No FMVs, poorly-mixed cuts of the officially-licensed soundtrack... It's best to pick up the Dreamcast version unless you want to speedrun the game.
Has best control feel....assuming playing on keyboard or other controller on emulator 😂😂😂
One thing you did not mention that the N64 has over the other versions (for emulation) is its smaller file size. Much more compact than the PS1 and Dreamcast ports to put on a smaller hard drive/SD card without filling up the whole hard drive/card.
While I prefer playing the Dreamcast version since it felt like the "definitive" version of the 90s (in the 1990s), N64 version has its benefits with emulation.
Look into CHDs for storing PS1 and DC roms. Not quite as compact as an N64 ROM, but better than 600mb-1gb
@@mysticaxolotl8215 I use CHD compressed image format for all retro CD games 👍
cool vid. i disagree on everything but a good video is a good video man
Tony Hawk 2X is feeling so left out.
Using emulation as a basis to differentiate console versions of a game...is a choice.
N64 fan here, thps 1&2 on N64 is goated. Also, yes the sound on loop isn't the best, but it encapsulates the spirit of the soundtrack
no cap I really love the Nokia N-gage port, i think it responds better....
I still map my Tony Hawk games with the old WASD for movement and 2, 4, 6 and 8 (numpad) for ollies, flips, grabs and grinds. It´s the most comfortable way of playing the game IMO.
Having both the N64 and PS1 versions growing up.. the PS1 blows the N64 one out of the water and I'm someone who loves the N64 controller. And if were talking about current play then you can just play the remake so its all a moot point anyways.
@@twentyzeroone2764 Lmao ok bud.
the remake is nothing close to the originals, entirely different game
plays more like thps4/UG1 than either original game
I honestly felt the same about the game. I grew up with the N64 version, years later i tried to play the PS1 version because i thought they were the same and i just didn't feel it. Something was off. Going back to the N64 version i realized i wasn't insane, got baited by nostalgia or whatever. They are just different in some ways.
Ok so I've played this game with an actual N64 controller and it sucks for this game compared to PS1. Also the cut up songs is a bit of a deal breaker for me.
Oh child
Lol, idk why I found this so hilarious
Great review. I like how you talk and think 👌
Now that N64 games can be decompiled you can get a native version on PC running at 4k 120 fps
I own both the N64 and Dreamcast versions. I agree with you, the N64 version absolutely feels better. It doesn't have the high quality music, or videos throughout the levels, but the feel of the game is better on N64.
The fact you feel the N64 version is better is due to the precise analog movement of the joystick , the N64 analog controller has real 360 degrees, 7680 possible angles when you take into consideration the octagonal shape of the Nintendo 64 controller.
Even under the most restrictive conditions, you can tell that there are a lot more than 360 degrees. In fact, there are about 21.33 angles per degree.
Some PS1 to N64 ports took advantage of this, like Toy Story, Wipeout and the other Tony Hawks games.
Most PS1 games with analog support still uses 8 directions only .
N64 just felt so responsive- natural! I’m a Dreamcast fanboy but enjoyed the N64 version more despite DC’s advantages. PS1 was just ugly to me, but I never liked that platform’s visual warts.
The Game Boy Color take on this series was a disappointing joke
This is underrated. Only 20 views. You deserve more subs man your content is great!
Lol because he is talking about games hes emulating and not even using the original controllers? Lol thats like saying I think THPS 1 is better on PS1 because I have a good gaming PC and can upscale it and it upscales better then the N64 version... literally nothing he says in these videos is relatable ... what a crap video.
@@kennethd4958everything alright at home ? Damn with the hate 😂
@@agustincorona1 Yep. Just a dumb video.
The reason it is the best is because of that superman song
I played 2 before 1 and for that reason 1 was kind of a letdown for me. Both on the n64. And btw I didn’t realise at the time how much music I was missing out on 😂
It's always insane when people (even professional journalists) say the PS1 had better graphics. And they always say it's because of the extra space in the CDs... LOL. The CDs allowed for better sound and CGI/FMV video. But that's about it. They had nothing to do with graphics or even content, and N64 ports always looked far superior and had much better framerate.
I think it depends on someones view of good graphics and the details within them. Both consoles had their strengths and weaknesses because they both looked distinctively different. N64 ran true 3d better and had no draw distance problems and didn't have warping going on. Ps1 had better color palletes better character models and textures game to game. It all depends on what you like really. Some people like the blurry look of the n64, some people like the bad draw distance the ps1 for "atmospheric effect" that it gives games. Even though it wasn't done for effect rather the fact that the console had limitations 😂
if the argument of turning down the ingame music and just playing the songs on TH-cam were to be acceptable then the N64 version's soundtrack shortcomings wouldn't be an issue even when it came out because you could just put whatever you want on with a CD player (or even a tape deck if you still didn't have one by then, which is unlikely)
Interesting take, but did you mean to say "Turdy-Two Bit?" Hahahaha
Also anyone in the comments, it really is no big deal about someone mispronouncing words since you can still understand the narration. It's a minor thing and that alone doesn't discount the arguements made in the video.
Sounds like you're having emulation issues. The reason the N64 version felt better might be because it was running faster than it was supposed to on original hardware
3:18 my brother in Christ, the only 64 thing that the N64 had was the name. Also, the possibility to do 64bit floats in the CPU, which is remarkably pointless.
Interesting video, I definitely disagree regarding Dreamcast emulation performance. The emulator Redream is pretty user friendly and simple to use even if not upscaling, and there are other emulators as well. I can understand if this were 2011, I couldn't play Sonic Adventure on nullDC at that time.
I'm not sure if I agree with your thesis, but you portrayed it well and your video's well edited.
They should make an MSU Everdrive 64 to make Tony Hawk Pro Skater the perfect version
The controller was better. The c buttons being so close together made it easier as well.
Hmmm I will rewatch this but bro are you not going to mention n64 is the ONLY system where you can rotate aerial flipping tricks (not flip tricks like kickflips) but tricks like frontflip, backflip etc. You can enter the commands with the dpad (Up, Down, C>) then hold left or right on the analog stick and do 360 or 540 flips. Dreamcast and PS1 cannot do that. Therefore you can get higher scores on n64. I think this is a glitch but no one ever talks about it!
The dreamcast version is heavier because of Vsync probably. The PS1 version will be comparable to the n64 version if you increased the emulated CPU clock speed.
it was amazing feeling to emulate it on ultrahle back then...btw you sound like tony😂
Sega Dreamcast version for me, vmu messages for landing combos or bails were the best!
Besides PS1 best skating game was
Thrasher presents Skate or Die.. until THPS2 haha
I have to try it!
Touché
Still looking for a physical version of hang ups
Tony Hawk pro skater 3 is a perfect game
fellow Tom Hanks keyboarder FeelsGoodMan
extreme g music in the background
Oddly enough, I’d have to agree.
Nah, the game is better on Dreamcast
FlyCast isn't all that demanding, and also you shouldn't be using *emulation* as a metric of a games quality, lmao
wtf is this video????
Exact thoughts, emulation is so variable, it's stupid to use in comparisons. Should only be comparing the original games on original hardware. Also, he's wrong anyways, Dreamcast is the best, and maybe if you consider Tony Hawk 2x on Xbox with its Tony Hawk 1 levels in the mix.
My MacBook has an Intel HD 4000 which is pretty budget but runs Dreamcast games in high resolution, it's honestly not a hard console to emulate
Interesting thesis and you did a nice job defending it. But, no. THPS is all about the music. And turning off in game music and Spotifying doesn’t count. The N64 versions are fun and I think the flatter graphics look good. But for the true THPS experience, you need the disc based systems.
It was addictive…
What do you think of the N64 verson compared to Tony Hawk Pro Skater 2x?
it's not year 2000 anymore! i'll judge it by modern standards!!!
later: the hardware requirements for emulation are too high! it's year 2000!!!!!
kek
No... that's not the point
I love the compressed music, actually makes it feel like a old game.
"You can't stack up a 32 bit graphics engine against a 64 bit one"
...yes you can, because every 6th and 7th gen console is 32 bit lol
People actually own old consoles and play them today. Why would you assume people only play through emulators now
Nice this video inspire me
As much as i love the N64 and its my favourite console of that era, nahh, hard disagree, the ps1 versions of the THPS games were far superior. The music, content, fmv's, the N64 versions in comparisons were gimped.
Your also playing with a keyboard so that basically invalidates anything you have to say on the matter tbh lad haha
🤣
I remember not knowing it came out on anything other than n64
thats crazy , you missed out if you didnt know the dreamcast version exists
I had both versions. The n64 version was booty.
I've definitely got some prefered ways to play games few people think is as good as whatever other console. One of these takes is the RE Remake on Gamecube instead of the PS4/5 Remaster. I can't handle the stretching of pretenders backgrounds
If i remember correctly there is a 4:3 display mode in the ps4 release.
Love Thps .. Love N64. Great Video!
Preparing to hear garbage take... Please wait...
Nice job👍
Bro used an enhance patched n64 Tony Hawk rom. No wonder it ran the best 😂