Did Nintendo lie to us?

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  • เผยแพร่เมื่อ 4 พ.ค. 2024
  • Development of the Nintendo 64 began in 1993 in partnership with Silicon Graphics, using the codename Project Reality, then a test model and arcade platform called Ultra 64, but was its final design specifications anything close to what we were promised? Did Nintendo lie to us about the hardware? In this episode we take a closer look at one of the most interesting stories of game console development.
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ความคิดเห็น • 4.3K

  • @adamsfusion
    @adamsfusion 9 หลายเดือนก่อน +2249

    He wasn't lying: The N64 _was_ like having hundreds of computers in your living room: Hundreds of IBM 5150 PCs.

    • @angeldude101
      @angeldude101 9 หลายเดือนก่อน +250

      Certainly less impressive nowadays when you can have the equivalent of _millions_ of computers entirely within your pocket.

    • @alface935
      @alface935 9 หลายเดือนก่อน +30

      ​@@angeldude101True

    • @WillCMAG
      @WillCMAG 9 หลายเดือนก่อน +37

      Connected to AS400 servers

    • @Lou-yf1jo
      @Lou-yf1jo 9 หลายเดือนก่อน +6

      @@angeldude101 No.

    • @HiNRGboy
      @HiNRGboy 9 หลายเดือนก่อน +27

      With less than half the IBM PC's library and variety 😉

  • @franklinturtle9849
    @franklinturtle9849 9 หลายเดือนก่อน +2319

    The N64 was a reason to have 3 friends.

    • @ThoughTMusic
      @ThoughTMusic 9 หลายเดือนก่อน +96

      This is either super wholesome or the N64 went on a friend killing spree.

    • @EmilyKimMartin
      @EmilyKimMartin 9 หลายเดือนก่อน +87

      Both the N64 and the Gamecube were the go to platforms if you wanted to enjoy your friendships (or destroy them) lol

    • @marcosjimenez2793
      @marcosjimenez2793 9 หลายเดือนก่อน +48

      Or cousins if you couldn't make friends 😂

    • @Curlyheart
      @Curlyheart 9 หลายเดือนก่อน +65

      WWF NO MERCY AND GOLDENEYE 007 WITH THE BOYS

    • @BB-te8tc
      @BB-te8tc 9 หลายเดือนก่อน +13

      N64 was the only real choice since I had two brothers and limited gaming time.

  • @ShinkuGouki
    @ShinkuGouki 6 หลายเดือนก่อน +562

    My dad bought the 64 for me when he barely had enough money. I love you,dad. Rest in peace pops 🙏🏻

    • @RedPill780
      @RedPill780 4 หลายเดือนก่อน +26

      That's what a good dad does. Your dad obviously cared about your happiness. My dad hated video games. I always felt stressed out when I played my SNES games in front of him, and then he started yelling about selling my N64 as soon as my mother brought it home. She refused to sell, but the only time I could play it was when he was out. Two thumbs up for your dad not being like mine. 👍👍

    • @ShinkuGouki
      @ShinkuGouki 4 หลายเดือนก่อน +34

      @@RedPill780 That's sad,man. My dad,my mom and I were walking through downtown when I was 7 years old. The N64 had just released and I saw it through a storefront window.
      My dad said "you want one?" And my mom said "we're tight with money right now" and my dad said "I don't care,I get my son what he wants" and I'll never forget my dad's love for me.
      I have so many great memories with that N64. I wish my dad was still alive,he was the best man I ever knew.

    • @peteyv
      @peteyv 4 หลายเดือนก่อน +1

      @@ShinkuGoukiwas your dad a gamer?

    • @ShinkuGouki
      @ShinkuGouki 4 หลายเดือนก่อน +6

      @@peteyv No,just the occasional Pac Man arcade player

    • @v4skunk739
      @v4skunk739 4 หลายเดือนก่อน +8

      RIP, he was a good man bro.

  • @eschultzz
    @eschultzz 8 หลายเดือนก่อน +442

    I wish younger people today could experience the excitement we felt every time there was a big leap in technology. Everything is just hands-down amazing looking these days, so nothing is new or exciting in the way it was back then. I will never forget having my mind blown by a 3d game. Even the menu for SM64 was amazing

    • @50bricks
      @50bricks 7 หลายเดือนก่อน +25

      Have you heard of VR

    • @magilla2282
      @magilla2282 7 หลายเดือนก่อน +7

      I remember Sega Genesis blowing my mind.

    • @eschultzz
      @eschultzz 7 หลายเดือนก่อน +70

      ​@@50bricks You mean that enormous flop that was promised to us as a "world changing innovation that would unlock the metaverse" but then all the headsets were prohibitively expensive and made everyone nauseous?

    • @DanAndHoe
      @DanAndHoe 6 หลายเดือนก่อน +9

      When I have kids I definitely want to introduce them to gaming chronologically. Born in 1995 I started on Windows 98, but really began using computers when Windows XP was around. For my 8th birthday or something I got a second hand Nintendo 64. A friend of mine also had one, and nobody else in my friend group had a different console at the time. I played a lot of Age of Empires I and II, and the graphics and complexity of Age of Mythology blew my mind. I always lagged behind a bit on games, as I only had a N64 and my PCs were generally never good enough to play anything that just came out decently. In 2008 I was playing the first Call of Duty and Medal of Honor: Allied Assault. But that was fine. I never particularly cared for graphics, though I definitely could appreciate it. But Mohaa and COD were good enough for me.
      Nowadays, after playing a modern game for an hour I can easily return to Perfect Dark or Mario Kart 64, but I can imagine it would be a jarring experience for anyone who's used to mosern graphics and gameplay. So yeah, I want my kids to first witness N64 graphics, early Simcity, Age of Empires I, some random puzzle or sidescroll games I played as a kid, before advancing to newer software. I hope that can make them appreciate older games more. Same with movies. If you grow up only watching the newest Marvel movies, I can imagine anything from before the 2000s will feel slow and have terrible special effects. My girlfriend is my age and falls asleep watching most pre-2000s movies because they're just a bit slower than she can handle nowadays. I want to watch stuff with my kids and make sure they can appreciate games for what they are without needing cutting edge graphics. Old games can be great fun but you need to be able to look past the sometimes quite janky graphics.

    • @josheee6123
      @josheee6123 6 หลายเดือนก่อน +4

      I'll never forget the first time I seen SM64. My friends and I rode our bikes further than we ever had to go see both the PS1 and 64 on demo, and I was making my choice that day which console id be getting for my birthday , and soon as I seen SM64 , Mario just playing around outside the castle I was completely blown away , it was such an incredible leap forward, I chose the 64 in about 2 minutes 😅

  • @LakeLyfe315
    @LakeLyfe315 7 หลายเดือนก่อน +53

    Goldeneye with the boys on a Friday night, what a time to be alive

  • @capt_howdy
    @capt_howdy 9 หลายเดือนก่อน +1339

    I’ll never forget the first time I walked into a Blockbuster Video and saw the Super Mario 64 kiosk. I had never seen anything like it. It was like a caveman being shown fire. Even my parents were impressed.

    • @martinpetersson4350
      @martinpetersson4350 8 หลายเดือนก่อน +65

      As an autistic kid I saw it when I was in Norway on vacation and without my parents knowing I went back into a mall to play it because I couldn’t stop myself haha they were super angered when they found me haha

    • @Riposte821
      @Riposte821 8 หลายเดือนก่อน +23

      Same with me but with Star Fox I was blown away.

    • @thefitgurutv
      @thefitgurutv 8 หลายเดือนก่อน +12

      I called up to Blockbuster everyday to see if the kiosk had finally arrived.

    • @Raskolnikov32
      @Raskolnikov32 8 หลายเดือนก่อน +21

      I played a demo version of Mario64 in my local game shop when I was around 14 years old. It was different to the proper release (more primitive with bits missing), and I remember a small crowd standing around it and it felt like being on holiday.

    • @jameyjacade28
      @jameyjacade28 8 หลายเดือนก่อน +15

      Same here. I finally found one for sale and it’s in my game room right now. The feeling it provides walking back up to it as an adult is unmatched

  • @pauldavis5665
    @pauldavis5665 9 หลายเดือนก่อน +634

    The N64/PS1/Saturn era was the big transition from 2D gaming to 3D gaming. The biggest jump between console generations at the time, and even to this day there has never been a jump between console generations that was that big. I am glad to have been a kid during that time to see it all play out.

    • @okitasan
      @okitasan 9 หลายเดือนก่อน +74

      It's pretty fascinating how huge the jumps in graphics were back then, and how closely tied those jumps were to evolutions in gameplay. Even jump from PS1 > PS2 was pretty huge (though obviously nothing like 2D to 3D). I feel like PS2 > PS3 was substantial as well, but has run into a wall since then. Games have increased fidelity and scope, but it feels as though most games today are just highly polished iterations of the platforms built in the PS3 era.

    • @turismofoegaming8806
      @turismofoegaming8806 9 หลายเดือนก่อน +27

      I completely agree, the leap from 2-D to 3-D when the PlayStation first came out and the Saturn and then later on the Nintendo 64 was truly amazing to be there as a child and get to experience firsthand!!!
      We have not had a leap like it since-
      And games today are just also so homogenized that we don’t have nearly as much variety, there’s no more magical feeling of getting something truly revolutionary and new and the amount of games that are truly worth experiencing I feel is decreasing but I am also getting older and so there is that..
      When games started to go online of course they would follow the marketing practices that were set up by the smart phone and this ultimately has resulted in video games and their quality and that feel of “magic“ deteriorating-
      I wish it wasn’t the case..

    • @tylerb6981
      @tylerb6981 9 หลายเดือนก่อน +10

      I am not strictly disagreeing with your statement, but Gen 6 introduced Internet and Online services/connectivity which hugely influence the gaming industry. Not to mention, it was so thoroughly legitimized by that point that AAA game studios were normal and games had become productions with vast amount of resources being thrown at it. Gen 5 was definitely the dawn of the AAA game, but Gen 6 made it normal. There are some incredible heavy-hitters on the PlayStation 2 and Xbox.
      I think that 2D to 3D is a very, very big deal, and the technology to accomplish that was very impressive, but Gen 6 made video games what we know them as today. Blockbusters worth billions of dollars with live services, online play, and many of the genres we know and love came out of that generation.

    • @nickchampagne9387
      @nickchampagne9387 9 หลายเดือนก่อน +13

      Ps2 to 3 and xbox to 360 would have to be the biggest jump especially with added players and online

    • @InitialFailure
      @InitialFailure 9 หลายเดือนก่อน +17

      ​@tylerb6981 the Dawn of AAA games?
      I guess Nintendo, Atari, etc., just indie devs lol.
      Also, I highly disagree with the impact on quality with the rise of internet use. If anything, online play has retarded new ideas as everyone needs those sweet microtransactions, led to the dawn of incomplete titles cause patches and DLC, the feeling of genuine community as some tweenager drops another N-bomb on the mic, etc. Did the net impact the landscape?
      Yes.
      Do I kind of wish it didn't (looking back)?
      YES.
      Now we have the age of indies that arguably, is making it all even more terrible as they're treated with kid gloves.

  • @johnmccarthy2594
    @johnmccarthy2594 7 หลายเดือนก่อน +370

    I was the programmer for the 3d engine on N64 Hot Wheels Turbo racing from EA. I mostly remember how zbuffering was such a huge leap and made the design of the 3d engine so easy - no more sorting and polygon artifacts.

    • @LOVE-VIBES-X-PROJECT-CARS
      @LOVE-VIBES-X-PROJECT-CARS 6 หลายเดือนก่อน +19

      That was the first video game I ever played. That and DK64. Oh the nostalgia rush.

    • @EliteGameDesign
      @EliteGameDesign 6 หลายเดือนก่อน +11

      Did you work on any Saturn games? If so how did it compare to working (difficulty wise) on N64?

    • @thomashaapalainen4108
      @thomashaapalainen4108 6 หลายเดือนก่อน +7

      I loved that game as a kid.

    • @Kirbofir24
      @Kirbofir24 6 หลายเดือนก่อน +16

      I tried out the new hot wheels game that released recently and the 64 version beats it out of the water! You had shortcuts and cars you could collect and find mid race. It was so fun! Thank you for helping create one of my favorite childhood games that I'm proud to have kept to this day!

    • @OokamiDoragon
      @OokamiDoragon 5 หลายเดือนก่อน +7

      Oh my god I loved that game, thank you for your work!

  • @PPHDocumentaries
    @PPHDocumentaries 8 หลายเดือนก่อน +131

    The visuals on the N64 was impressive for its time. I remember the first time i seen Turok the Dinosaur Hunter; the visuals was jaw dropping for its time.

    • @narmale
      @narmale 5 หลายเดือนก่อน +4

      Only other time my jaw dropped like that, was Halo ❤

    • @ethanwright752
      @ethanwright752 4 หลายเดือนก่อน +4

      The PC didnt have very many competetive shooters like goldeneye the year it came out.

    • @pirojfmifhghek566
      @pirojfmifhghek566 3 หลายเดือนก่อน +1

      Boy do I remember it well. Turok was a fun, albeit punishing game at that framerate. I remember being so pent up waiting for Turok II to come out. Nintendo Power magazines were hyping that one up and overpromising the hell out of it. They promised advanced enemy AI and graphics and all these bells and whistles. They were absolutely shameless trying to show all this lush scenery that was frankly far outside of the hardware's capabilities. Heck, they even made us buy that RAM upgrade for the console just to run it. Then I started playing it and it was... stark and bare. Still a fun game with the most iconic, pointlessly brutal weapons of all time, but the marketing behind it was borderline criminal.

    • @ShadowAngel-lt8nw
      @ShadowAngel-lt8nw 3 หลายเดือนก่อน +3

      Only impresive if you were a console peasant. On PC we already had way better graphics thanks to 3DFX and 1280x1024 resolution and unlike the N64 no washed out shit textures and no fog like everything takes place in the world of Silent Hill.

    • @ToolCraze
      @ToolCraze 3 หลายเดือนก่อน

      I remember Turok being $80 at best buy

  • @shaun8062
    @shaun8062 9 หลายเดือนก่อน +284

    This was the party console of the 90s. I wasn't even a gamer at all, but I have extremely fond memories of playing 4 player on rotation, drinking Surge soda until only 4 of us were still awake. The sun started to come up so we could go skateboarding and grab breakfast for everyone. Legendary times.

    • @SixStringflyboy
      @SixStringflyboy 8 หลายเดือนก่อน +19

      So many core memories unlocked by this comment. Truly the best times of my life.

    • @_-TC
      @_-TC 8 หลายเดือนก่อน +4

      Oh maaan Surge! Hahahaha!

    • @dudeguybro23
      @dudeguybro23 8 หลายเดือนก่อน +22

      Surge, Little Ceasars pizza, and 007 with the bros. Sigh... i wish we could go back.

    • @dudeguybro23
      @dudeguybro23 8 หลายเดือนก่อน +7

      @@shaun8062 every time i think of goldeneye, I can smell cat shit lol. Because we used to geek for DAYS in a row at my friends house, and his cats litter box was in his room. The crazy things we tie to our memories haha..

    • @Venomx-nb1jr
      @Venomx-nb1jr 8 หลายเดือนก่อน +5

      It’s still a party console to this day.

  • @brookss2141
    @brookss2141 5 หลายเดือนก่อน +78

    I was in highschool when the N64 came out. It was incredible. The multiplayer games Like Mario Party, Smash Bros, Goldeneye gave me some of the best memories of my childhood.

    • @LJAY95
      @LJAY95 3 หลายเดือนก่อน +3

      GoldenEye and conkers bad fur Day 💯

    • @Simlatio
      @Simlatio 3 หลายเดือนก่อน +1

      @@LJAY95 F*ck oath mate. Perfect Dark too.

    • @theinkcogneatos
      @theinkcogneatos 3 หลายเดือนก่อน +3

      I still have my system and I agree. Some of the best memories of my child hood. Late night pizza parties and then early morning at it again!! Such a blast!!!

    • @TheRexhim
      @TheRexhim 3 หลายเดือนก่อน +1

      I gotta say my favorite game on 64 was Turok 2. Was my first FPS game and that blew my mind. Years and years and years later purchased on Steam. Man, I'd say that game was really meant to play with keyboard and mouse!

    • @brookss2141
      @brookss2141 3 หลายเดือนก่อน +1

      @TheRexhim Thats awesome! I loved those Turok games. The cerebral bore was fun in multi-player lol

  • @garytoth8152
    @garytoth8152 8 หลายเดือนก่อน +32

    Honestly one of the best childhood memories I have is playing n64 golden eye and Mario cart into the early hours with all my mates, nothing like having everyone there in person

    • @ethanwright752
      @ethanwright752 4 หลายเดือนก่อน +4

      I played so much goldeney without sleep I started seeing the red crosshairs over real life people lmfao

    • @Bitchslapper316
      @Bitchslapper316 3 หลายเดือนก่อน +1

      For sure man. I spent so much time with friends playing Goldeneye. We spent a good deal of time having 4 way brawls on WWF No mercy as well.

  • @BioAlpha5
    @BioAlpha5 8 หลายเดือนก่อน +404

    I loved my N64 so much when i was a kid. My parents were honestly impressed with the visuals. even remember dad saying "in a few years games will look like Jurrasic Park".
    And he wasnt wrong.

    • @420Gold
      @420Gold 8 หลายเดือนก่อน +11

      Games can look better than the real world sometimes now, crazy.

    • @kevinclark6934
      @kevinclark6934 8 หลายเดือนก่อน +52

      @@420Gold time to put down the pipe, mate

    • @Blit-X-TVLive
      @Blit-X-TVLive 8 หลายเดือนก่อน +5

      2 s's not 2 r's.

    • @Blit-X-TVLive
      @Blit-X-TVLive 8 หลายเดือนก่อน +13

      ​@@kevinclark6934Dude's worn his VR headset way too long.

    • @mcptz1438
      @mcptz1438 8 หลายเดือนก่อน +2

      In a few years we were playing Unreal 1 on a 3dfx voodoo card! Pretty darn close to Jurassic Park!

  • @Da_80s_Ruled
    @Da_80s_Ruled 9 หลายเดือนก่อน +296

    The N64 is my favourite console. Stepping out into Hyrule field in 3D blow my mind when I was a kid.

    • @rotorglow6110
      @rotorglow6110 8 หลายเดือนก่อน +16

      Absolutely! So large you actually wanted to use Epona later on lol

    • @alddominatinMC
      @alddominatinMC 8 หลายเดือนก่อน +6

      One of the truly iconic moments in all of gaming

    • @antoniehm87
      @antoniehm87 8 หลายเดือนก่อน +12

      N64 was my first console and ocarina of time was my first game. Got them both for Christmas one year. Still remember that as the best Christmas ever.

    • @mitchellbest9024
      @mitchellbest9024 8 หลายเดือนก่อน +10

      Yeah. I though the village was big and then they show you Hyrule field and suddenly it felt like a gigantic world

    • @Gloryboyquan
      @Gloryboyquan 8 หลายเดือนก่อน +1

      ​@@rotorglow6110psp better

  • @IgnatiusAlpha
    @IgnatiusAlpha 7 หลายเดือนก่อน +12

    The N64 was pivotal to my childhood. I got the system with the "Limited Edition" Gold Controller from Toys 'R Us for my birthday in 1997 with Mario Kart 64. Played the hell out of it. Before that, I played Super Mario 64 at the kiosk in Wal-Mart and was blown away. A friend in middle school would bring in his manual for Goldeneye 007 and talked about how amazing it was. I got it for Christmas that same year. I would bring Goldeneye over to another friend's house for sleepovers and we would stay up all night playing multiplayer and eating pizza to the point where we literally wore the cartridge out.
    Great times.

    • @Fighter4Street
      @Fighter4Street 3 หลายเดือนก่อน

      Actually, the super Nintendo was pivotal for me. The Nintendo 64 plain stunk going to the bad 3d graphics. At that point, just play computer games as the 3d games were better.
      Super Nintendo had far more fun games, the 2d was the way to go during that time.

  • @Druffmaul
    @Druffmaul 8 หลายเดือนก่อน +4

    Random memory- spring 1993, going into 7-11 to buy a slurpee and play Mortal Kombat, seeing a magazine on the rack with a huge Sonic on the cover. Bought it before leaving the store. It was my first EGM, it had mindblowing previews of Sonic CD and Secret of Mana, and big news stories about how Nintendo was partnering with SGI on their next console "Project Reality" and the first info and specs on Sega's next console codenamed "Saturn" that was expected in late 1994.

  • @BigMacOrange
    @BigMacOrange 9 หลายเดือนก่อน +301

    If you weren't there to experience the astronomical levels of hype before the N64 release you will never understand. Such an epic time to be alive.

    • @Domarius64
      @Domarius64 9 หลายเดือนก่อน +26

      I know right, it's like, games are so "normal" now, like movies and TV shows. But we were on the cusp of the next huge leap in technology; half of the hype was pure fantasy, half of it was legitimate. I guess the best way to describe it to someone who wasn't there, is like - we were being told the future is finally arriving and we're all going to get our jetpacks and hover cars now XD

    • @NordicDan
      @NordicDan 9 หลายเดือนก่อน +10

      Too true. I remember getting one for Christmas in '96 and having an absolute blast with it. Made it easier to come inside and thaw out after sledding in the snowstorm that started the night before.

    • @jesuschristiscallingyou953
      @jesuschristiscallingyou953 9 หลายเดือนก่อน +17

      I remember us in junior high school waiting for this Nintendo Ultra 64.😅
      Wow, Mario 64 made me feel something no other console ever made me feel before.
      I'll never forget that dreamy feeling of awe and amazement as I made Mario jump and run in circles, and that new sensation of momentum and weight was hard to ignore.

    • @The_Mimewar
      @The_Mimewar 9 หลายเดือนก่อน +9

      The only marketing I can think of that even competes was the PS2 marketing. The N64 changed gaming, and I can honestly say, the N64 saved my life

    • @Chirp296
      @Chirp296 9 หลายเดือนก่อน +4

      It was a great time to be alive. The only info that was available to me was in the issues of the EGM magazines which made the machine that much moreb of a mystery.

  • @benc3336
    @benc3336 8 หลายเดือนก่อน +287

    Being stuck in side scroller universe and playing Mario 64 for the first time absolutely blew my mind

    • @OmegaMouse
      @OmegaMouse 7 หลายเดือนก่อน +9

      I had already played plenty of 3d PlayStation games before playing Mario 64. It didn't matter... it was like seeing 3d again for the first time. The frame rate was noticeably higher, a true revolution in tech that I can only compare to my first time seeing Unreal, Quake 2 and Half Life. These being powered by Voodoo graphics cards.

    • @davidca96
      @davidca96 7 หลายเดือนก่อน +3

      Yea it was a big shift in what we were used to for so long, I had a gap in my love for video games because I was deeply into pc's at the time so I never ended up with an n64 and was into playstation but my friends had them.

    • @AkagiRedSun
      @AkagiRedSun 6 หลายเดือนก่อน +2

      I remember first playing it in the mall and I was blown away and thought bobombs world was the complete gamen

    • @yoyo-jc5qg
      @yoyo-jc5qg 6 หลายเดือนก่อน +2

      doom pc had 3d in 1993, ps1 was '94, n64 was '96 ... consoles always late to the party 😁

    • @Patralgan
      @Patralgan 6 หลายเดือนก่อน +1

      It was like experiencing another universe

  • @Cross-Carrier
    @Cross-Carrier 3 หลายเดือนก่อน +48

    I remember seeing Mario 64 for the first time and genuinely felt we had reached graphic perfection. It was smooth and perfect. Crazy now looking back.

    • @williamtetreault4035
      @williamtetreault4035 3 หลายเดือนก่อน

      😂 mmmm no we did not at that time ps1 was it

    • @Cross-Carrier
      @Cross-Carrier 3 หลายเดือนก่อน +4

      @@williamtetreault4035 ps1 was 32 bit graphics. N64 was.......64 bit.

    • @rheokalyke367
      @rheokalyke367 2 หลายเดือนก่อน

      @@williamtetreault4035Bro have you SEEN PS1 games?
      The PS2 was more considered the peak of graphics if anything!

    • @williamtetreault4035
      @williamtetreault4035 2 หลายเดือนก่อน

      @@rheokalyke367 i now use roms i got a emulator and use rom world so nice and its free not $199 what i paid for ps1 and ps2 was $259+taxt 274 no i emulate and save but ps1 and ps2 graphics weren't what they said it would be back then and the 3d launch never even made it till now ps2 ps3 promised use and never made it till end of ps4 now ps5 only close way we got was like wii style ps3 ps4 then ps5 now we need a modded system lounch were u can use make mod menus infinite ammo,moon jump,god mode, and not get band for useing it allso thats how the will get systems to sell back in the game if not its going to be rinse repeat and were sick of that even reverse engineering to play both or three games on one system has passed its time but i bet that is whats next before modded systems i just want to play my ps2 ps3 ps4 and modded game menu no ban on server but this is a lot of talking im sorry i talk alot just sayn

  • @StreetComp
    @StreetComp 5 หลายเดือนก่อน +17

    It’s shocking to me how well those first N64 games worked, esp a platformer like Mario, just getting the camera to work right must’ve taken forever, never mind trying to design a 3D game that is challenging, fun and bug free and uses the brand new thumbstick controller. A totally new way of thinking about game design and they made it work

    • @seanmckelvey6618
      @seanmckelvey6618 3 หลายเดือนก่อน +2

      Credit where it's due as well, Nintendo was willing to delay the launch of the console in order to make sure those games were as good as they could be.

  • @TheMalMeninga
    @TheMalMeninga 9 หลายเดือนก่อน +354

    That Killer Instinct intro is still amazing all these years later. That game was SO LOUD in the arcades.

    • @Gamesta100
      @Gamesta100 9 หลายเดือนก่อน +42

      ULTRAAAA COMBOOOOOOOOOOOOOO

    • @thefitgurutv
      @thefitgurutv 8 หลายเดือนก่อน +19

      It was the equivalent to hearing a lion roar at your local zoo. That game sang through the entire arcade.

    • @Diamondice25
      @Diamondice25 8 หลายเดือนก่อน +11

      COMBO BREAKER!!!!

    • @himster22
      @himster22 8 หลายเดือนก่อน +16

      “Available for your home in 1995 only on Nintendo Ultraaaaa 64” ❤

    • @primeobjective5469
      @primeobjective5469 8 หลายเดือนก่อน +9

      C-C-C-C-COMBO BREAKER!!!

  • @ProtoMario
    @ProtoMario 9 หลายเดือนก่อน +566

    I grew up and remember seeing Nintendo 64 for the first time, Mario 64 blew my mind. It was 3d, I was really exploring a 3d world.

    • @messinround4810
      @messinround4810 9 หลายเดือนก่อน +48

      I remember seeing - and trying out! - Mario 64 at a kiosk in my town's game shop.
      My little 8-year old mind was completely blown LOL
      N64 and PS1 graphics may look awful now, but it's hard to explain to younger people how revolutionary they were at the time.

    • @StillTheVoid
      @StillTheVoid 9 หลายเดือนก่อน +3

      But Proto...!

    • @mathprodigy
      @mathprodigy 9 หลายเดือนก่อน +25

      Bro true story, I'm a 7 year old in Walmart, finally getting to try super Mario 64. Stood there for a good 3 minutes wondering why I couldn't move. Finally I used the stick instead of the D pad and my mind was blown lmao in fact I was like "you don't even use the pad?! Wowwwww" and as soon as I was able to start doing stuff, I had to go with my parents lmao but that's all it took to sell me. It was so revolutionary that when I finally got one , even my mom, who is definitely not a console player if it's not tetris and Dr Mario, helped me get the 120 ☆'s. 90s was such a fun time.

    • @symmetrie_bruch
      @symmetrie_bruch 9 หลายเดือนก่อน +15

      you managed to avoid all other 3d games before that? i grew uo durign that time as well. at my local gaming store they have all the systems set up. of course everyone wanted to play the new system at first but once people realized it was just a blurry mess, only new people ever played the 64, for all the locals it was back to playstation. we called it the steamhouse or the fog macine. never knew anyone there buying the thing. obviously that was a but of a anomality seems there are quite a few peple able to tolerate that.

    • @STICKOMEDIA
      @STICKOMEDIA 9 หลายเดือนก่อน +10

      @@messinround4810 that must have been so awesome growing up during so much technological progress in gaming

  • @VinnyMartello
    @VinnyMartello 7 หลายเดือนก่อน +5

    I’m just old enough to remember when it was new. I was at my grandparents house and the neighbor kid just got a shiny new N64. One of my early and most deeply engrained childhood memories was seeing Ocarina of Time and just being completely blown away by it. Sadly I didn’t get my own till several years later in 2005. I bought it at blockbuster and I went straight for OOT, Majoras Mask, and Goldeneye. I still have them to this day and I still play them.

  • @michaelvau4818
    @michaelvau4818 7 หลายเดือนก่อน +7

    Love it. I still remember seeing it in magazines and it blew my mind. I sold my Playstation, bought the N64, and played Mario 64, Wave Race, and Killer Instinct Gold for years on end without getting bored.

  • @sburns015
    @sburns015 9 หลายเดือนก่อน +171

    I was in my early teens when the Ultra64 was announced, remember going to the grocery store with my mom and going straight for the magazine stand to flip through gaming magazines trying to absorb as much news on Nintendo's console as we didn't have access to the Internet at home. I was a big N64 fanboy back in the day😅

    • @ConanVictor
      @ConanVictor 9 หลายเดือนก่อน +5

      Are you me!?

    • @chester5324
      @chester5324 9 หลายเดือนก่อน +1

      Haha same here, was so hyped for the Nintendo 64 and was not disapointed.

    • @AMD2600
      @AMD2600 9 หลายเดือนก่อน +11

      The scarcity of information in a time when Internet was not widely available sort of added charm to the experience of a console or game launch.

    • @MadViking82
      @MadViking82 9 หลายเดือนก่อน +6

      I think the sole reason for me to get on the internet was to watch incredibly bad resolution video footage of Mario 64 at my friend's house. I remember being astonished by the graphics quality on that video! My friend's dad got mad at me and they didn't invite me there after that because I cost so much to them in phone bills during the modem era!

    • @SuperColdLemonade
      @SuperColdLemonade 9 หลายเดือนก่อน

      same here =) read every article, reread them, loved it ...

  • @DEMENTO01
    @DEMENTO01 9 หลายเดือนก่อน +318

    the tech industry in the 90s was very "fake it til you make it" and sometimes that works and other times it doesnt, this is one of the examples where it actually worked out pretty good imo

    • @lunantix
      @lunantix 9 หลายเดือนก่อน +12

      It's amazing how just recently with unreal engine 5, we really don't have to fake it anymore, we can actually use real life physics and photography in 3d design.

    • @SomePotato
      @SomePotato 9 หลายเดือนก่อน +28

      In that regard, the tech industry hasn't changed much. Granted, Microsoft isn't regularly announcing vaporware anymore, but for how long have we've been promised self-driving cars and proper AR headsets?

    • @Le_Church
      @Le_Church 9 หลายเดือนก่อน +1

      90?! Gran Turismo 2000, Killzone 2. What the hell are you talking about.

    • @asteroidrules
      @asteroidrules 9 หลายเดือนก่อน +12

      It still is today, but now it's even less likely that they'll actually bring a product to market.

    • @allewis4008
      @allewis4008 9 หลายเดือนก่อน +14

      Mmm, like the Atari Jaguar claiming to be 64 bit when it had 2 32 bit chips instead

  • @mkf22784
    @mkf22784 8 หลายเดือนก่อน +26

    At 12 years old, coming from having a SuperNES and Genesis, to seeing Mario 64 running for the first time was truly an incredible experience. Kids today will never understand how big of a graphical jump it felt like.

    • @damienwarlock
      @damienwarlock 4 หลายเดือนก่อน

      Doom was out 3 years earlier and had better graphics.

    • @Fidodo
      @Fidodo 3 หลายเดือนก่อน +1

      ​@@damienwarlock you are out of your mind.

    • @damienwarlock
      @damienwarlock 3 หลายเดือนก่อน +1

      @@Fidodo Doom came out in Dec 1993. Are you trying to tell me the "64 bit" N64 (it wasn't 64 bit anything) was better than a PC at the time? Because it wasn't.

    • @adamlapinski7590
      @adamlapinski7590 2 หลายเดือนก่อน

      I see the console vs. PC argument is still going on 30 years on. You gotta realize it’s apples and oranges.

    • @mkf22784
      @mkf22784 2 หลายเดือนก่อน

      @@damienwarlock classic Doom was great…but it’s nowhere near as impressive as Mario 64 looked. Also Doom was technically 2.5D

  • @jaioxung
    @jaioxung 8 หลายเดือนก่อน +27

    Playing Mario 64 on the demo machine at Best Buy was mind blowing at the time. The jump from SNES to N64 was the most dramatic leap in graphics quality.

    • @JohnDoe-ym8tq
      @JohnDoe-ym8tq 5 หลายเดือนก่อน +2

      I also remember being blown away at the mall when the demo Mario was on display it just looked so real at the time

    • @ethanwright752
      @ethanwright752 4 หลายเดือนก่อน +1

      Was the clearest jump of tech in all game history

  • @Love2Zooom
    @Love2Zooom 9 หลายเดือนก่อน +57

    The two games that blew me out of the water had been Super Mario 64, and Waverace 64. The wave physics had been out of this world at the time.

    • @RottenMuLoT
      @RottenMuLoT 9 หลายเดือนก่อน +11

      Even to this day TBH. People talk about the physics but the real deal is how it connects to the gameplay element and the "feel" of it. I would be hard pressed to find another game equaly good or better than Wave Race 64 in that regard.

    • @Martel4
      @Martel4 9 หลายเดือนก่อน +2

      @@RottenMuLoT They nailed the physics in that game and with such limited resources and inspiration.

    • @WWammyy
      @WWammyy 9 หลายเดือนก่อน +2

      Wave Race will remain one of the best of all time IMO it hasn't been topped nor replicated.
      Blue Storm on the Cube was alright but it didn't have the same feel as the N64 version with regards to presentation and physics.
      I much preferred the music and announcer of the N64 game where the Cube version attempted to have a more serious tone and I do feel the Jetskis were more difficult to control and felt worse than the N64 game I'm not sure if it was more realistic but the N64 game feels like how I would imagine it against the waves.

  • @captainthunderbolt7541
    @captainthunderbolt7541 9 หลายเดือนก่อน +101

    Back then there were a lot of people in the gaming press who were conflating the offline rendering capabilities of Silicon Graphics with the realtime rendering capabilities of these machines. By the time that the N64 launched I was a little bit underwhelmed that the graphics didn't look anything like the mid90s CGI renders that you used to see all throughout Nintendo magazines.

    • @Beany2007FTW
      @Beany2007FTW 9 หลายเดือนก่อน +20

      Yeah, 'official' Nintendo mags were by far the worst for it, and they should have known better, frankly. I looked at those images as a teenager and thought that it looked too good to be true, and it was.
      I ended up by weird coincidence having both consoles (PS1 and N64) and to be fair, I put hundreds of hours into Gran Turismo 1/2 and also into Goldeneye/Perfect Dark - they both had their pros and cons, but I always preferred the N64s controllers, particularly using two controllers in Goldeneye and PD years before dual stick control methods were considered the norm for FPSs.
      Edit: In hindsight I suppose it's easy to look back and go "lol millions of polys per second, what a joke" but back in the day, real time antialiasing, mipmapping and the sort of things being introducted in the N64 were pretty feckin' new so I can understand why some elements of the tech press weren't that savvy about it....

    • @3dmarth
      @3dmarth 9 หลายเดือนก่อน +13

      Exactly. Even that $100,000 workstation couldn't do those graphics, unless you want everything to run at 30 _seconds_ per _frame_ (or worse).
      This part didn't hit me until MVG mentioned it, though: the N64 launched for less than it was announced for. If fewer corners had been cut- put in a bigger texture cache, plus either beef up the clock speeds or add a dedicated sound chip- some of the console's weaknesses could have been smoothed over. And still at a competitive price.

    • @DFX2KX
      @DFX2KX 9 หลายเดือนก่อน +10

      @@3dmarth Yeah people often didn't realize just how freaking *long* a render could take. I remember getting into POVRay back in the day, and could make cutscenes which blew away my old at that point N64, then with a new workstation GPU (Oxygen Labs Vx1 6MB, lol) obliterating my *Xbox*.
      But those 30 second renders took *all night*. Even now some of them would take me an hour to re-render.....

    • @neoasura
      @neoasura 9 หลายเดือนก่อน +8

      Even their Arcade games lied. I remember Killer Instinct and Crusin USA coming soon to the "Ultra 64", when we actually got them "Well, we didn't even get KI1, just Killer Instinct 2 rebranded as KI Gold" there was a LOT of corners cut, no videos or cut scenes like in Killer Instinct, or anything like that.

    • @paralytaatylarap9715
      @paralytaatylarap9715 9 หลายเดือนก่อน +8

      Yep. In 1994 Nintendo lead the gaming press to believe the Ultra 64 would get the same graphics like those expensive Silicone Graphics render machines that were used for movies like Jurassic Park and Terminator 2. After the first N64 games like Pilotwings 64 and Mario 64 were shown, everybody realized Nintendo was lying for years. The N64 was ahead of the Playstation, but not by much. Definitely not by 20 years.

  • @BrownBomber92181
    @BrownBomber92181 8 หลายเดือนก่อน +7

    The N64 came out when I was in high school, my parents got the console for me and my brother in Xmas of 95 and we were absolutely blown away. Some of the games were amazing, Stars Wars Return of the Empire, Golden Eye, Turock kept us entertained.

  • @mikey08857
    @mikey08857 7 หลายเดือนก่อน +2

    I remember those days. You were that kid on the block if you could get an expansion pack. A chip that slide in the front top of the console

  • @greggvictorious968
    @greggvictorious968 9 หลายเดือนก่อน +223

    The lead up to N64's release was absolutely insane. I subscribed to Nintendo Power devouring every morsel of information.Once I heard my local Toys R Us had a demo for Mario 64 I raced over there to try it out. I pre-ordered the N64 with Mario 64 and Pilotwings 64 and ultimately picked them up on day one. Mario 64 completely blew me away and gave me memories that stayed with me until this day.

    • @bradleylovej
      @bradleylovej 9 หลายเดือนก่อน +15

      It blew us all away, man. Mario 64, Ocarina of Time, and Starfox 64 were very impactful

    • @SmurffNationn
      @SmurffNationn 9 หลายเดือนก่อน +11

      My first experience with the N64 was incredibly disappointing and frustrating. For weeks, we went to different stores with demo models, but lines were too long to play - or even see the TV. After long enough, I finally went to a store with an opening and had 5 minutes with Mario 64, but I couldn’t get Mario to move. I tried everything, but Mario was just standing there. Was something wrong with the controller?
      My time ended, an older kid took over, and he had Mario zipping around! Turned out I didn’t use the D-Pad to move Mario! I didn’t get another chance to play until Christmas. It was an agonizing wait, but so magical when I finally got to play it.

    • @tubularmonkeymaniac
      @tubularmonkeymaniac 9 หลายเดือนก่อน +4

      I used the internet exclusively for researching UFO's and the Ultra64 back then.

    • @Epic_C
      @Epic_C 9 หลายเดือนก่อน +10

      Yea the people that complain about games now or complain how low res they look now just don't understand how the graphics really made you feel. There was something to it, when we were working on CRTs in wood frames sitting on your living room floor.

    • @bradleylovej
      @bradleylovej 9 หลายเดือนก่อน +3

      @@Epic_C That's true. It really is hard to explain how it felt when 3d graphics came to major consoles. Especially the N64, because it looked a lot better than the polygons from the Playstation. There was definitely some kind of magic to it.

  • @jakethreesixty
    @jakethreesixty 9 หลายเดือนก่อน +247

    I'd like to hear this kind of breakdown of the Sega Saturn because of how strange the architecture is

    • @jakethreesixty
      @jakethreesixty 9 หลายเดือนก่อน +22

      I did watch the dude from Traveller's Tales videos about it

    • @FacchiniBRTV
      @FacchiniBRTV 9 หลายเดือนก่อน +6

      @@jakethreesixty Can you kindly share the channel name? Thanks!

    • @SalivatingSteve
      @SalivatingSteve 9 หลายเดือนก่อน +21

      @@FacchiniBRTVGameHut!

    • @FacchiniBRTV
      @FacchiniBRTV 9 หลายเดือนก่อน +4

      @@SalivatingSteve thanks a lot!

    • @offspringfan89
      @offspringfan89 9 หลายเดือนก่อน +1

      💯

  • @JohnDoe-gy5dr
    @JohnDoe-gy5dr 3 หลายเดือนก่อน +1

    Don't stop making videos! The information is great and I actually use your style of explaining how things work in my own job.

  • @blaze5465
    @blaze5465 8 หลายเดือนก่อน +4

    What you didn't mention was the expansion pack cartridge, you slot in above the Nintendo symbol at the front,I bought it and it did clean up alot of the blury graphics ,i still have every console ever made,and are all in good working order, and now I'm in my 50's ,I have made a designated games room in my house just for friends to come over and play some retro game like we used to do yrs ago.

    • @Avocado_Gravy
      @Avocado_Gravy 2 หลายเดือนก่อน

      Also s video cables if you were one of them rich kids

  • @MetalArcade
    @MetalArcade 9 หลายเดือนก่อน +297

    Mario 64 was the most mind blowing experience I ever had when I first played it at a toys r us back in 96

    • @joesaiditstrue
      @joesaiditstrue 9 หลายเดือนก่อน +26

      I had the same experience. went to toys r us when I was 16, because a friend told me they had N64 and Mario on display, there was a ton of kids there playing it
      to this day, almost 30 years later, no other game has given me that same sense of amazement. I wish I could share that feeling with people who weren't around to experience it, what a great time for gamers

    • @staywhite8325
      @staywhite8325 9 หลายเดือนก่อน +3

      @@joesaiditstrue Same here, Friend called me and let me know toys r us had Mario 64. I jumped on my bike. good times.

    • @the_ure
      @the_ure 9 หลายเดือนก่อน +2

      Except unreal was also out...

    • @shamrice
      @shamrice 9 หลายเดือนก่อน

      @@the_ure Unreal came out in 1998 : en.wikipedia.org/wiki/Unreal_(1998_video_game)

    • @Dee_Just_Dee
      @Dee_Just_Dee 9 หลายเดือนก่อน +5

      I remember being about 13 years old when N64 came out. I remember a family trip to my uncle's place in August, and my cousin was in his 20s and still living at home, and so he was able to afford an N64 and Mario 64 and Pilotwings 64. My little mind was absolutely blown. I spent every moment of that family trip that I could playing one or the other, swapping between the two whenever I got anything approaching bored. Best couple of days of gaming of my life, hands down. And this was after playing a bunch of Doom and Warcraft and Rise Of The Triad and Monty Python shovelware on a friend's Pentium PC, I should add. That Christmas, my siblings and I were gifted an N64 along with Turok and Extreme G, which were far from disappointing. Then my brother got Shadows Of The Empire as a birthday present and my sister got Diddy Kong Racing as a birthday present. I forget what I even got for my birthday, because hot damn, just between just those titles and rentals, we had a really good couple of years. And then of course things blew wide open with Rogue Squadron, Ocarina Of Time, Goldeneye 007, Extreme G 2...... what a time to have been alive.

  • @R3TR0R4V3
    @R3TR0R4V3 9 หลายเดือนก่อน +90

    It was a big deal back in the day.. Seemed everyone had an N64 back then. It was truly magical as a youngster and even is for me presently. Sure, it might look dated today, but games like SM64, OoT, Goldeneye, etc will always hold a special place in my heart!

    • @darek4488
      @darek4488 8 หลายเดือนก่อน +13

      I never met another child with an Nintendo 64. I was the only one I knew of. Everybody else had PlayStation. That's why I had to get a full set of controllers. Everybody wanted to play.

    • @DavidBelga
      @DavidBelga 8 หลายเดือนก่อน +6

      @@darek4488 kind of depended on where you lived. I was born in the late 90s on the Portuguese countryside, took me a while before I saw a N64 for the first time, most people had a PS1 and were slowly transitioning into the PS2 at the time.
      I guess it's also in part because Nintendo hardware just wasn't that popular here back in the day, outside of handhelds, so SEGA and Sony could dominate more easily (more Megadrives around than I could count, followed by everyone getting Playstations in the following gens, until the Wii)

    • @darek4488
      @darek4488 8 หลายเดือนก่อน +7

      @@DavidBelga Even still, in 2023 Nintendo of Poland hasn't yet been established. Nowadays the electronic shops which sell Nintendo products handle warranty repairs through third parties or through Nintendo of Germany. However in the 90's in Poland the warranty was mostly fictional. Buying Nintendo in Poland always meant you were on your own if something happened. Most people didn't even knew Nintendo 64 even existed. The only recognizable Nintendo product was the original Gameboy and Gameboy Color later on, since there was nothing like it.
      The piracy was also an aspect in Nintendo's popularity as literally everyone was running burned CDs on PS1. And for the price of 2 original Nintendo cartridges you could get a whole console bundle. For a long time I only had Super Mario 64 and Mario Kart 64. It wasn't until the Gamecube's release when I was able to buy many N64 games for 20% or even 10% of the price.

    • @everydayhero5076
      @everydayhero5076 7 หลายเดือนก่อน +1

      Oh Goldeneye, I lost so many hours to paint all mode.

    • @LampHatScott
      @LampHatScott 7 หลายเดือนก่อน +2

      People had an N64, EVERYONE had a ps1.

  • @jurassicmatt2796
    @jurassicmatt2796 8 หลายเดือนก่อน +9

    I got it on release day and I'd invite people round just to see their reaction. It blew everybody away that saw it. There won't be a game changer like it again.

  • @lastdon6585
    @lastdon6585 8 หลายเดือนก่อน +4

    The first time I walked into Bradlee's and saw the N64 kiosk, with a line 10 kids deep waiting to play Mario 64. I just stood near the screen for what seemed like hours, mesmerized by the 3d graphics and game play. It was life changing.

  • @freddiejohnson6137
    @freddiejohnson6137 9 หลายเดือนก่อน +290

    I think as far as raw specs go it definitely did seem like the most powerful hardware at the time. However there were three major flaws that kept it from reaching its full potential first obviously being on cartridges, second was the small texture cache and finally was the poor video output that even on TVs on the time looked blurry compared to the PSone. It was prevented from ever reaching its full potential because of these things.

    • @PoutingTrevor
      @PoutingTrevor 9 หลายเดือนก่อน +12

      Agreed.

    • @arsonne
      @arsonne 9 หลายเดือนก่อน +66

      The controller wasn't great either.

    • @rettro6578
      @rettro6578 9 หลายเดือนก่อน +14

      Don’t know how Nintendo could f up all three of those things.

    • @livinlicious
      @livinlicious 9 หลายเดือนก่อน +39

      PS1 maybe sold a lot compared to N64, but N64 was still a gigantic success.
      People even were disappointed by the Gamecube not living up to the N64. Its laughable looking back because the GC is probably one of the best consoles ever.
      But again, it was squished by the PS2.
      But basically Nintendo was on a success train never seen.
      NES (10/10) - SNES (10/10) - N64 (9/10) - GC (8/10) - Wii (10/10) - Wii U (3/10).
      Imagine being on a roll for almost a quarter of a century.
      The N64 was considered a flop?
      The Gamecube was considered a flop?
      Its crazy.
      And after the Wii U they basically destroyed the competition with the Switch.
      An underpowered device that still beats devices like the PS5 just with its type and the games it has (like new Zelda).

    • @kenrickeason
      @kenrickeason 9 หลายเดือนก่อน +13

      ​@@rettro6578Trying to be too different and end up hurting themselves.. Being different sometimes isn't a good thing..

  • @grgmj1980
    @grgmj1980 9 หลายเดือนก่อน +45

    The N64 release was amazing. Playing Mario 64 for the first time was a mind blowing experience never to be duplicated to this day. A first of its kind

    • @somehow_not_helpfulATcrap
      @somehow_not_helpfulATcrap 9 หลายเดือนก่อน +1

      It and Shadows of the Empire, it really felt like the movies. Not now of course but back then with no equivalent it was all so mind blowing.

    • @grgmj1980
      @grgmj1980 8 หลายเดือนก่อน

      @@somehow_not_helpfulATcrap yes it was, miss those days

  • @carlkennedy7481
    @carlkennedy7481 8 หลายเดือนก่อน +1

    The memories I have playing with my brother & friends.. This will always be the golden age of gaming for me!

  • @Nick85
    @Nick85 7 หลายเดือนก่อน +5

    The screams of joy from kids, myself included, knowing a Nintendo 64 was in the neighborhood ready to play at one of our houses was the pinnacle of entertainment. Simpler times ☺️

    • @jre-xf6uz
      @jre-xf6uz 3 หลายเดือนก่อน

      You are aware that white nostalgia about "simpler times" is offensive and a slap in the face to the LGTQ community and poc communities?

  • @EvaFull
    @EvaFull 9 หลายเดือนก่อน +328

    I remember this timeline very well because of being a teenager when it took place. The hype for the system for those 2-3 years BEFORE it came out were just crazy with all the different rumors, leaks & officially released material issued by all the different outlets covering the subject.

    • @ThePatman1980
      @ThePatman1980 9 หลายเดือนก่อน +8

      Ultra 64

    • @ThePatman1980
      @ThePatman1980 9 หลายเดือนก่อน +3

      Ultra 64

    • @monsterhunter445
      @monsterhunter445 9 หลายเดือนก่อน +2

      Did it live up to the hype? I was like 3 years old during that era lol

    • @Dembilaja
      @Dembilaja 9 หลายเดือนก่อน +12

      That was an awesome era, because each new generation of consoles reinvented gaming. Beginning of this century each new gen is pretty much same but with better looking games. Except Nintendo

    • @Supervocetubeia64
      @Supervocetubeia64 9 หลายเดือนก่อน +8

      ​@@monsterhunter445for me, it did. Super Mario 64 was unbelievable.

  • @bobcharlotte8724
    @bobcharlotte8724 9 หลายเดือนก่อน +27

    LOVED THIS EP!
    I'm Aussie too and was around 13 at that time and was crazy for the Ultra 64. I used to sneak into Monash university and log in with my older friends account to download new images from the, even then at a university, slow internet. One image still took about 30 seconds or so on their broadband.. Maybe it was adsl? Dunno.
    Then I finally got to play it by renting the console Mario 64 and Pilotwings 64 from a store that imported the Japanese version 7 months before it released in Australia. I was literally shaking when holding the controller. It was incredible and blew my mind.
    Between the Toy Story film, playing Mario 64, and experiencing Metal Gear Solid, I knew that making 3d graphics for games is what I wanted to do with my life.
    Now I make video games in Japan, so the Ultra 64 was quite literally life changing for me. ❤

    • @ModernVintageGamer
      @ModernVintageGamer  9 หลายเดือนก่อน +6

      I actually studied Computer Science at Monash and graduated just a few years before the N64 released. good memories. congratulations on your journey to making games!

  • @dominickruiz1240
    @dominickruiz1240 7 หลายเดือนก่อน +12

    Perfect Dark was my all time favorite game on the N64... I was stoked a few years back when they ported it to the x360

    • @ianweir3608
      @ianweir3608 3 หลายเดือนก่อน +1

      Crossbows are the most lethal kind of gun

    • @TrevorHamberger
      @TrevorHamberger 3 หลายเดือนก่อน

      wow. i had no idea. I loved that game. now I'm gonna buy the 360 version

  • @Krilium
    @Krilium 8 หลายเดือนก่อน +1

    "We have always said we will only introduce new hardware when it delivers dramatically improved value for our customers,"
    Howard Lincoln, then Nintendo's senior vice president (1993)
    Hmmm, they never ended up concluding that maybe they should give their devices processing power a boost? They've been holding back on hardware ever since the N64, genuinely their devices are ground-breaking, but they always give them low-end processors for the time period and many (probably even most) games just feel empty as a result of those limitations

  • @abyzmul
    @abyzmul 8 หลายเดือนก่อน +81

    Even though the PlayStation & Saturn had already been out for awhile when the N64 was released, there was nothing like it. I remember playing SM64 for the first time as a kid and being amazed at how open the world was and how much freedom you had. It was truly revolutionary & set a standard for games to this day.

    • @frogbutts3628
      @frogbutts3628 6 หลายเดือนก่อน +4

      Not even just that, the game played smoother than anything else out there.

    • @CB-ke7eq
      @CB-ke7eq 5 หลายเดือนก่อน +1

      My friends had already moved on to the PS by the time this finally dropped. One of us bought an N64 and we had fun with it, but we had grown up and moved on from Nintendo's style of games and were already getting more into PC gaming by that point thanks to LAN parties taking off.

    • @ethanwright752
      @ethanwright752 4 หลายเดือนก่อน

      @@frogbutts3628and to find out 20 years later it could have been even smoother with the "optimize" toggle on the C code compile. masterpiece

    • @ShadowAngel-lt8nw
      @ShadowAngel-lt8nw 3 หลายเดือนก่อน +2

      How was there "nothing like it", when 3d Platformers, even with polygon graphics already existed since the 80's on computers? The N64 really wasn't anything special unless you were a console peasant stuck in your parents basement and all you knew was the SNES or NES.

    • @ethanwright752
      @ethanwright752 3 หลายเดือนก่อน +2

      @@ShadowAngel-lt8nw Super mario 64 had literally no equivalent on pc. Maybe not even now. you are smoking crack over there

  • @JamieStuff
    @JamieStuff 9 หลายเดือนก่อน +76

    I bought one at launch, because I was absolutely blown away by the 3D graphics of this $200 console. Remember, at the time, we were playing on analog TVs that generally rendered 320x200. I managed to get an early peek at the N64 as I had a friend who worked for SGI, and he brought me in to their Mountain View HQ where we played for a bit on one of the final prototype units, maybe a week or two before release.

    • @brkbtjunkie
      @brkbtjunkie 8 หลายเดือนก่อน

      $250

    • @davidaitken8503
      @davidaitken8503 8 หลายเดือนก่อน +7

      @@brkbtjunkie No. $200, at least in the USA. I don't know if it was priced differently elsewhere.

    • @patricdaniels3760
      @patricdaniels3760 8 หลายเดือนก่อน +1

      ​@@davidaitken8503$500 and the Japanese version was $700

    • @sjake8308
      @sjake8308 8 หลายเดือนก่อน +1

      @@davidaitken8503 It was £250 in the UK (console with 1 controller and no game, if I remember correctly).

    • @yellowblanka6058
      @yellowblanka6058 8 หลายเดือนก่อน +3

      NTSC televisions displayed roughly 640x480 pixels, if they were only capable of 320x200 pixels, there would be no point to the N64 expansion pack that enabled games to render at a higher resolution closer to/at 480i. Most console games/consoles before the Dreamcast tended to not hit that resolution, but that doesn't mean analog TVs weren't capable of more.

  • @daveb4446
    @daveb4446 7 หลายเดือนก่อน +1

    What’s crazy is that CD drives were like $50 at the time and they never put out a CD cartridge to allow an upgrade. PlayStation didn’t make that error

    • @sicilienz
      @sicilienz 4 หลายเดือนก่อน

      Yes nintendo was Super afraid of illegal copy

  • @ZyferWarriorPrime
    @ZyferWarriorPrime 4 หลายเดือนก่อน +3

    While there obviously good games on it, the most crippling component was the limited cartridge space. This kept the more complex games like RPGs from coming to the system to the point it was almost entirely devoid of them.

    • @anthonyd.1428
      @anthonyd.1428 3 หลายเดือนก่อน

      It only had one Zelda game in the RPG category. It was good but not good enough to for me to by the console.

    • @user-ss7hw7qp7r
      @user-ss7hw7qp7r 3 หลายเดือนก่อน

      The decision to stick with cartridge was the first nail in Nintend'oh's coffin!! With NO third party developers (or very little of them) and very looong wait times for the next big game was unbearable. Remember the first Star Wars game, Shadows of the Empire? It SUCKED!!! And Turok was nothing but a blur of FOG, with no draw distance. Awful!! But I loved Pilotwings (so underrated), and Wave Race.

  • @Martel4
    @Martel4 9 หลายเดือนก่อน +27

    I was 8. Seeing Mario 64 for the first time was life changing. You had seen 3D graphics before but here was the g.o.a.t., Super Mario doing freaking triple jumps, back flips, and wall jumps in a 3D space for the first time. That paired with the music and the visual effects, like the post level breakdown, and jumping in the painting. It was magical at the time.

  • @hernandovallejo
    @hernandovallejo 9 หลายเดือนก่อน +27

    I was born in the ‘80s, I saw the video game industry going from blocky stuff in Atari to the 3D on the N64. I’ll admit to being mostly impressed by the beautiful games, reading magazines on how cool this was and feeling my first N64 on 1998. Mario 64, GoldenEye and Bomberman were absolute blasts… I remember fondly consuming more magazines to get on with what to buy next. I was never disappointed, even with the console’s not-so-good games like Quest 64, it was still a bliss to move around the realized 3D world and seeing fully physical characters and not just sprites.

  • @user-ec8zd8zp4x
    @user-ec8zd8zp4x 8 หลายเดือนก่อน +1

    I remember going out with friends and when the bars closed we went home to my house to play Golden Eye on our big Sony Bravia widescreen CRT TV until the sun rose. What a fun we had! :D

  • @Akuajin
    @Akuajin 8 หลายเดือนก่อน

    Wave race still even to this day has some of the most impressive water visuals.
    Bloodwake on the OG Xbox also has some impressive water effects!

  • @MichaelKnouff
    @MichaelKnouff 9 หลายเดือนก่อน +137

    I remember the N64 incredibly well. All of the kids at school were talking about it. When it came out, demo consoles were at every store and rental places were packed. Bedrooms were full of kids, pizza, and soda cans. It was a great time to be a kid.

    • @RichV20
      @RichV20 9 หลายเดือนก่อน +9

      Do you wants ANTS, because that is how you get ANTS!!

    • @ElDisable
      @ElDisable 9 หลายเดือนก่อน +3

      @@RichV20 bro hes not saying thats a thing hes doing now its not that deep lmao
      plus the pizza and soda / fizzy drinks chilling with your friends is a great experience, just take the rubbish out after and you're all good. have a little fun some time lol

    • @a88pockets
      @a88pockets 9 หลายเดือนก่อน +6

      @@ElDisable dude was being sarcastic, hes having a little fun right then

    • @aleksazunjic9672
      @aleksazunjic9672 9 หลายเดือนก่อน

      Curious to know, did anyone of those kids had PC at that time, and some experience with PC games ?

    • @ElDisable
      @ElDisable 9 หลายเดือนก่อน

      @@a88pockets ah very difficult to tell I’ll take fault for that

  • @MaffiLu
    @MaffiLu 9 หลายเดือนก่อน +16

    I was around when it came out, buddies and me heard there are TWO consoles show cased in a store in the next town. our parents would not drive us so we went by bike 23km/14.2 miles to the store to see the console ourselves.
    there was a massive line and we got yelled at for walking up but we said we only wanted to see the console and everyone was suddenly chill.
    just seeing this was mind blowing. :D

  • @Jeff-jr4xw
    @Jeff-jr4xw 8 หลายเดือนก่อน +3

    I can't believe we played 4 player split screen mario kart and goldeneye at 320x240 on a CRT - and loved it.

    • @GetYourBeaks
      @GetYourBeaks 3 หลายเดือนก่อน

      It's still preferable to playing 4 player online with the Switch.

  • @ers-tj4to
    @ers-tj4to 7 หลายเดือนก่อน +2

    I remember preordering the N64 and was just browsing at the store I preordered it from. When I came home later that day I get a phone call from one of the workers of the store saying that my N64 just arrived and was ready to get picked up. I remember saying to the worker 'oh I was just there a half hour ago' and the worker said 'Well you better get on back over here and get your N64'. This was the only time in my life I was so happy to go back to a store I was just at earlier that day LOL!

  • @FabioGnecco
    @FabioGnecco 9 หลายเดือนก่อน +137

    Grew up with the 64 and i love it to this day !
    I see people complaining a lot about the fog in 64 titles, but ps1 had those weird polygons and the loading times
    Every platform has their characteristics, but we all have fun in each one of them !

    • @fuzzydunlop7154
      @fuzzydunlop7154 9 หลายเดือนก่อน +26

      I think It was just an awkward time for 3d graphics in general. The N64, Sega Saturn and PS1 were all trying out different things, and each approach had its own limitations and compromises.

    • @mattia1026
      @mattia1026 9 หลายเดือนก่อน +27

      Most people are either blinded by nostalgia or haven't played on original PS1 hardware, or even didn't have any prior or other console experience at the time. They don't remember about the warping textures on all games (fixed by emulators by default), the generally very low resolution, the low poly look of many games, the loading times, etc.
      That is not to say the N64 didn't have any flaws, all 5th gen consoles had major flaws that characterised their graphics. Truth be told, the first console to do 3d absolutely right and make 3d games fully enjoyable was the Dreamcast and the rest of the 6th gen followed suit.

    • @foxdavion6865
      @foxdavion6865 9 หลายเดือนก่อน +15

      N64 only had fog because the majority of games were poorly optimised and to increase framerates fog was added to hide the limited rendering of distant objects in the poorly optimised games purely because Nintendo refused to provide developers with the chipset Microcode (the CPU command line/instruction set), it was as mysterious as the Playstation 3's assembly.
      The N64 did not operate like an x86, ARM or PowerPC system which are well known, you couldn't look at the compiled assembly and go "ok this looks optimised" based on a traditional understanding of coding, you had to guess purely based on the number of lines the code translated to when using the development tools, if it had less lines devs were like "well looks optimised to me" and if the game ran badly their only option was to reduce the draw distances and inject fog to hide it. The N64 had a unique chipset which used the silicon graphics architecture, which meant that the only developers, even those without access to the Microcode from Nintendo who understood the assembly were those who had worked with SGI tech before such as Rareware and Factor 5. Even Nintendo themselves didn't fully understand their own machine because even Mario 64 could of ran at a framerate 10fps higher than it ran at in the launch version if the devs optimised it, which it wasn't.

    • @sega_kid4288
      @sega_kid4288 9 หลายเดือนก่อน +3

      I was lucky to be 15 around this time and was able to work and buy all three. I had N64 for Nintendo games like Mario64, Golden eye, the ps1 for RPGs and grand Turismo 2 and Saturn for fighting games like X-men vs Street Fighter all unique and fun in their own way

    • @captainthunderbolt7541
      @captainthunderbolt7541 9 หลายเดือนก่อน +10

      I preferred the PS1's graphical shortcomings to the N64's graphical shortcomings. I just couldn't stand the blurriness of everything.

  • @Spark010
    @Spark010 9 หลายเดือนก่อน +139

    SGI workstations were also being used by some games companies. Primarily to produce 3D intros / cut scenes etc. Lightwave & 3D Studio were more common however. As for why the N64 wasn’t well received by the industry. Sony had a really big P&R budget, put on amazing events for people who worked in the industry and also a lot of video games companies were fed up of the costs of carts and Nintendo’s restrictive practices. Sony was a breath of fresh air..

    • @OmegaSMG
      @OmegaSMG 9 หลายเดือนก่อน +20

      Sony also made a console that was WAYYY easier to develop games for. It was so easy that Sony even had special Homebrew PS1s for making games at home. Compared to game development on other consoles of the time, the PS1 was like Baby's 1st Dev Box. Sony used to sell Net Yaroze consoles for people to make the games, and even maintained a Usenet community for it.
      They continued this trend (kind of) with the PS2 and PS3. They are harder to develop for than the OG PS1, but Sony supported Linux on the 2&3 so you could turn them into homebrew dev kits. Never actually saw that done, but that's the official reason for PS2&3 supporting Linux on launch. Sony just supported ALL developers for a while and it paid off for them. I don't think LSD Dream Emulator or anything like that could have released on any other console other than the PS1 because of Sony's insane dev support for the console.

    • @Spark010
      @Spark010 9 หลายเดือนก่อน +11

      @@OmegaSMG I have long suspected that Sony’s choice to use a CD and weak copy protection was intentional. Sony really needed to saturate the market with consoles and a lot of people bought into the PS1 platform because you could get cheap pirated games. The same wasn’t true for the N64 / cartridge based systems that came before it. Pirated carts had a premium and were hard to get hold of.

    • @ssl3546
      @ssl3546 9 หลายเดือนก่อน +4

      No, the reason was Sony gave their console "normal" margins for consumer electronics not knowing that game consoles typically had almost zero margin. Sony treated all their partners (retail, developer, etc.) well like they usually did while Nintendo, Sega were like "You're just lucky to be here."

    • @crazedlunatic43
      @crazedlunatic43 9 หลายเดือนก่อน +8

      To be fair, many companies were already fed up with working with Nintendo. Their restrictive policies started from the NES era to the 32/64 bit era, and it was what angered many third party companies. While the SNES is well remembered for it’s great catalog of games, it’s library is smaller compared to the Sega Genesis and Sony’s arrival was indeed a breath of fresh air for companies.

    • @xraymind
      @xraymind 9 หลายเดือนก่อน +3

      @@Spark010 Also Sony updated the BIOS only for the Japanese PS1 model 3000 and later with additional protection against modchip. But never put that protection in the US nor PAL consoles.

  • @shperax
    @shperax 7 หลายเดือนก่อน +1

    I remember when 64 came out, I used to ride my bike 30 miles one way to rent it at Dan's Village Video. Then ride back with it in my backpack and pull an all-nighter with my friend playing Mario 64. I got my own 64 Christmas of 1997. Best Christmas I ever had.

  • @matthewstrauss6402
    @matthewstrauss6402 8 หลายเดือนก่อน +1

    We owned an N64. Man this brought back some happy nostalgia. By 2003 I was emulating n64 on my desktop at home. I continue to do so.

    • @uriahmiller2501
      @uriahmiller2501 6 หลายเดือนก่อน

      Same here. Now I emulate it on my steam deck. So fuggin sweet man

  • @thegreatcanadianlumberjack5307
    @thegreatcanadianlumberjack5307 8 หลายเดือนก่อน +36

    Mario 64 was mind boggling as a kid and still have a old school TV that I use for my old game consoles. My 12 year old cousins played Mario 64 for the first time and to see them play it with the same mesmerized expression I had as a kid made me almost shed a tear of joy.

    • @davidturney2975
      @davidturney2975 8 หลายเดือนก่อน +3

      I keep an old TV for my classic consoles too, and my niece and nephews love playing them

    • @Grizzlox
      @Grizzlox 7 หลายเดือนก่อน +5

      Mario64 is to Video Games what The Wizard of Oz is to movies

  • @theredblooper
    @theredblooper 9 หลายเดือนก่อน +41

    Much like how PS1 fans are nostalgic for the console’s distinctly jagged graphics rendering and texture warping, the N64’s blurry visuals and low resolution textures are insanely nostalgic for me. Its limitations lent it a unique, otherworldly feel that fascinated me as a child. Definitely my favorite early 3D console.

    • @volvo09
      @volvo09 9 หลายเดือนก่อน +4

      When played on the average television set at the time both look much better than through an emulator or a modern TV.

    • @Lauren_C
      @Lauren_C 9 หลายเดือนก่อน +1

      One of my favorite games, Digimon World, does not look the same at all without a good CRT shader. Even something simple as the text stands out as “wrong” on an LCD unaided.
      CRT Royale gets me about 90% of the way there. It’s quite effective, actually.

    • @bluetooth2677
      @bluetooth2677 9 หลายเดือนก่อน +2

      Maybe it's just me but both consoles have this weird atmosphere that can't be beat today.
      No other console or games on PC have it for me.

    • @ConcavePgons
      @ConcavePgons 9 หลายเดือนก่อน +2

      I think for PC, you could try out the Unreal Gold. That game gave me that kind of feeling that I think you might be talking about.

    • @bluetooth2677
      @bluetooth2677 9 หลายเดือนก่อน +2

      @@ConcavePgons I stated with Unreal Tournament. I do agree game's like Unreal and Duke 3D has that atmosphere. Man I miss the 90s. Lol

  • @nuclearapples1412
    @nuclearapples1412 7 หลายเดือนก่อน

    I remember as a kid trying to tune the n64 onto the tv going crazy as my parents didn’t know how but remember the feeling of it being tuned and seeing marios head

  • @ShamanNoodles
    @ShamanNoodles 9 หลายเดือนก่อน +32

    I remember renting an N64 and Waverace when I was a kid. It was *mind-blowing* at the time. It felt like a huge leap in graphics. Optimistic moment.

    • @Marcus_Postma
      @Marcus_Postma 7 หลายเดือนก่อน +1

      I remember riding one of the courses backward to unlock rideable dolphins.

  • @luismagallanes2371
    @luismagallanes2371 9 หลายเดือนก่อน +35

    The 90s were an amazing time for gaming. I had grown up with the NES and Genesis. But the fist time seeing Mario 64 in person in the summer of 96 was nothing short of mind blown. From that moment off i busted my ass in school and bugged my parents non stop to get me the n64 for Christmas. Best. Christmas. Ever!

  • @sergiostockfleth823
    @sergiostockfleth823 8 หลายเดือนก่อน

    Great vid! I was sold the moment I saw Killer Instinct in the arcade for the first time, and I was so disappointed when I finally player Killer Instinct Gold on my own Nintendo 64. What started as a very dark and brutal beat em up, in a Terminator/Horror movie setting, ended as a very colorful mediocre game where even the cool intro music was remixed to something forgettable, and the game completely lacked the extremely cool cgi videos of the arcade. I feel like this game is very symptomatic for my overall Nintendo 64 experience. Really nice machine that just didn't have all the checkboxes checked, when compared to its cd-rom based rivals like the Playstation or Saturn. I know that Capcom managed to squeeze all cgi movies from Resident Evil 2 on a single N64 cartridge, which was an amazing feat. Just a shame that no one else tried to do this, and the cartridges were also much more expensive then the cd-rom based games for Playstation, Saturn and PC. I ended up with only a handful of N64 games, and many of the multi console releases, like Star Wars, I just bought for my PC, where you could install everything, even the CGI videos, and all games ran in 1024x768 or even higher resolution. I feel that it was only when Nintendo launched the Game Cube, that they finally had a console that could do all the things that their rivals could, even with minimal loading times because of the proprietary small discs.

  • @SevenTheMisgiven
    @SevenTheMisgiven 3 หลายเดือนก่อน +6

    My sisters boyfriend at the time was sort of a gaming buff who collected most (if not all) consoles and games up until that point and he held an exposition in our city (Rotterdam) showcasing his consoles as well as the N64 which wasn't even released to the mainstream public yet. I got to play Mario 64 for like an hour or so and go through parts of the first 2-3 levels and collect some stars.
    Only later I realized how privileged I had been, basically being one of the first kids in The Netherlands to get to play Mario 64 and already know parts of the game before anyone else. It's something to never forget. It even gave me a slight edge over the other kids and it definitely made me sort of a gaming hero in their eyes speeding through parts of the game. Kids often asked me to get stars for them after school.
    It didn't really click for me at the time but later I tied it back to that exposition. Little did they know I had just been given a chance before pretty much anyone else. Funny memory to think back on!

  • @AntneeUK
    @AntneeUK 9 หลายเดือนก่อน +31

    I remember going in to college over the summer and printing everything I could about Project Reality off of Nintendo's website. All the Dream Team stuff. I actually still have it all in plastic sleeves all these years later. And today I own multiple N64s and a 64DD

    • @Domarius64
      @Domarius64 9 หลายเดือนก่อน +3

      That's really cool - in a way, the excitement itself was it's own relic of the past to treasure, separately from the actual hardware itself.

    • @AntneeUK
      @AntneeUK 9 หลายเดือนก่อน +2

      @@Domarius64 oh, 100%. It was something that was special at the time. More details than what the official mags put in print. Some early screenshots, like when Mario Kart 64 was named Super Mario Kart R

    • @Spit1990
      @Spit1990 9 หลายเดือนก่อน +1

      Please, please put out video of the 64DD.

  • @ChairmanMeow1
    @ChairmanMeow1 9 หลายเดือนก่อน +5

    the first time I saw the 3D mario face on mario 64, I knew shit was serious

  • @NeilCooper72
    @NeilCooper72 8 หลายเดือนก่อน

    Wow that brought back memories. I used to have a Silicon Graphics Indigo machine on my desk at work back in the early 1990's

  • @420Gold
    @420Gold 8 หลายเดือนก่อน +2

    I was 6 was the 64 came out, I never had one though I remember friends starting to get them and the PS1. I had a NES, and I remember the first times playing on the PS1 and the 64, it was such a crazy improvement on graphics and gaming. I didn’t get a 3d system until the Dreamcast in 2000.

  • @BurritoKingdom
    @BurritoKingdom 9 หลายเดือนก่อน +3

    "First Console to use MIPS RISC CPU".. the PS1 uses the MIPS R3300A.

  • @MotoringBoxTV
    @MotoringBoxTV 9 หลายเดือนก่อน +11

    Coming from a Commodore 64 and a Sega Genesis, the Nintendo 64 was huge for me. Taking those initial steps outside the castle in Mario 64 for the first time was one of those wide-eyed, mind blowing moments that'll stay with me for the rest of my life. That feeling kept returning with each new game I picked up - Lylat Wars (Starfox), Goldeneye, Zelda OOT (OMG!!), Rogue Squadron, and tons more. So many good memories four-player multiplaying with friends - at the time nothing beat it. Graphically it wasn't a very big technological leap over the PS1, but I really loved how the N64 rendered graphics. It pushed less polygons, but it the graphics it produced were smooth and looked SOLID, unlike the PS1's weird texture warped environments.
    I think if you weren't there to experience it back when it was released, and you look at the N64 today... it's very underwhelming. The graphics are murky, blurry, and the sound in most games is quite average. But make no mistake - playing it back in the late 90's on a Sony CRT with four of your mates was groundbreaking stuff.

    • @crimson-foxtwitch2581
      @crimson-foxtwitch2581 8 หลายเดือนก่อน +1

      The N64 was actually quite a bit more powerful than the PS1 in terms of polygon pushing but it lagged behind the PS1 and Saturn ***HARD*** in some areas. Quite a few of the PS1’s most hardware-pushing games were actually coded in assembly not because the hardware was stronger, but because the architecture was just much better-balanced for developer needs & was much easier to optimize for. The N64 was really good at some things, and really, REALLY bad at others. The Saturn was just alien technology for the time.

  • @JohnnyLeven
    @JohnnyLeven 9 หลายเดือนก่อน +8

    I kept a journal when I was in 6th grade when the N64 came out. I was reading through it recently and found an entry where I wrote that my brother and I had come to the conclusion that the graphics on the N64 were the best that could ever be made and that there would never be anything better. I got a big laugh out of that.

  • @purpleprinc3
    @purpleprinc3 9 หลายเดือนก่อน +87

    The big difference I remember between the PS & N64 is not having FMV's, but it had such awesome games. Turok was one of my absolute favourites.

    • @superdaveozy7863
      @superdaveozy7863 9 หลายเดือนก่อน +18

      N64 games had instant loading as well.

    • @asteroidrules
      @asteroidrules 9 หลายเดือนก่อน +22

      ​@@superdaveozy7863Analog controls out of the box too. People forget but the PS did not launch with analog sticks, and as such many early games for it do not support analog control. N64 was designed from the ground up to have an analog stick so even its launch titles had smooth movement control.

    • @cjd82187
      @cjd82187 9 หลายเดือนก่อน +8

      I remember renting Turok as a kid, and getting so nauseous from it that we had to return the game early. I had goldeneye (I think it was already out) and was fine with that, but something about the controls made me sick.

    • @ZetsubouMar
      @ZetsubouMar 9 หลายเดือนก่อน +6

      Funnily enough, a lot of FMV on PS1 where made using SGI stations like Onyx and Iris, which were used as N64 dev kits.

    • @TheCoolDave
      @TheCoolDave 9 หลายเดือนก่อน +10

      @@superdaveozy7863 Right, instant loading but, lot smaller games. The CD of the time could do something like 50x the average Nintendo cart. It's a real balancing act here, instant loading, or larger games with video.

  • @malonejohnson3356
    @malonejohnson3356 7 หลายเดือนก่อน

    The nostalgic hit i just got when wave race flashed on the screen 😮

  • @Rasputin.Bogard
    @Rasputin.Bogard 9 หลายเดือนก่อน +4

    I pe-ordered the N64 with Mario and Waverace. The water in Waverace 64 was like having it in your tv. Best graphics me or any of my friends had ever seen including those who had DX4100 computers. Also as the first major console to have 4-player optionality built in combined with the lack of internet gaming, sitting around with your group of friends and playing Goldeneye, Mario Kart and 1080 was an experience you really cant have today. It was the best.

  • @keyboard_g
    @keyboard_g 9 หลายเดือนก่อน +31

    Those SGI Irix machines were something else. To blunder that lead is a story as well.

    • @treelineresearch3387
      @treelineresearch3387 9 หลายเดือนก่อน +6

      Imagine if SGI bought nVidia and we were running SGI cards in our PCs now (with the awesome oldschool hypercube logo illuminated by LEDs, of course). They could have absolutely dominated the PC graphics market if they had been willing to undercut their $30k+ workstation market in exchange for selling millions/billions of sub-$1k cards, but that's not how 90s UNIX vendors thought...and why most of them went extinct with the rise of linux.

    • @rars0n
      @rars0n 9 หลายเดือนก่อน +10

      @@treelineresearch3387 All of the graphics talent left SGI after the N64. They formed ArtX which went on to design the Gamecube GPU before being bought ATi. So they basically did exactly that, just without the SGI name or incompetent leadership.

  • @VidaBlue317
    @VidaBlue317 7 หลายเดือนก่อน +1

    Losing SquareSoft really hurt the N64. Though RPGs were seen as a niche at the time, FF VII really sold me on the PlayStation.
    That said, I spent many an hour in a Sears electronics department playing N64.

  • @azcarter4389
    @azcarter4389 6 หลายเดือนก่อน +1

    I'll never forget the day our local Toy store rang and told my parents they just got the N64 delivery and we could come down and pick it up the day before it's release.
    We picked it up with a Copy of Mario 64.
    We were blown away how amazing it looked.
    It felt Super special to be some of the first kids playing the new system. We were the envy of a lot of kids. Probably why years later someone broke into our home and stole it along with our extensive collection of games. So sad but man they were a great few years with that console

  • @silverywingsagain
    @silverywingsagain 9 หลายเดือนก่อน +4

    The N64 really pushed the envelope in 1996. It made my Pentium and PSX games look like pixellated, jagged messes by comparison. It was literally the first consumer hardware to deliver solid-looking 3D that didn't suffer from aliasing and z-fighting. Funny enough, people complain these days that Nintendo makes underpowered hardware, but the only two times they flirted with the bleeding edge (N64 and Gamecube), it ended up selling terribly. Why would they make the same mistake again? They learned their lesson, it's better to make a console that is affordable with technology that is mature.

    • @blitzerblazinoah6838
      @blitzerblazinoah6838 9 หลายเดือนก่อน +2

      N64 and GameCube didn't sell terribly (not even in Japan), but the Nintendo 64 did fall short of sales expectations and the GameCube underperformed to the point where it was just about outsold by the Xbox.

    • @Lilbroda
      @Lilbroda 9 หลายเดือนก่อน +2

      The NES and SNES were powerful than their direct competition.

    • @silverywingsagain
      @silverywingsagain 9 หลายเดือนก่อน +2

      @@blitzerblazinoah6838 I mean terribly is a relative term here, the N64 got outsold 4:1 by the PSX and everything got stomped by the PS2. I'm sure the big N still made money though, they always seem to emerge unscathed.

    • @RJARRRPCGP
      @RJARRRPCGP 9 หลายเดือนก่อน

      @@blitzerblazinoah6838 I suspect it was because people were super excited about Halo! That Halo still lives on in the Windows PC world as Halo Custom Edition 1.0.10. Albeit with online multiplayer being the staple of Halo now.

    • @silverywingsagain
      @silverywingsagain 9 หลายเดือนก่อน

      @@Lilbroda Sure but neither of them were bleeding edge, arcade hardware like Capcom's CPS1 was much more powerful than the NES, and by the time 16-bit came around, my 486 PC was more powerful than the SNES or the SEGA Genesis.

  • @munkymunk
    @munkymunk 8 หลายเดือนก่อน +14

    I was working at Toys R Us when the N64 launched, and I remember the price of those launch bundles were eye watering. I think Turok was one of the bundled games along with Mario 64. Some Saturdays i would be posted on the demo booth to try and maintain some order.
    In the end all the hype turned out to be short lived, and the PlayStation outsold it massively, those were good times as we got to test some of the games before they were officially released.

    • @psychopathmedia
      @psychopathmedia 5 หลายเดือนก่อน

      Turok 64 and SM64 were my first N64 games. Must've been the bundle my Mother bought

  • @danieldemayo6209
    @danieldemayo6209 8 หลายเดือนก่อน

    As a young kid, and not old enough to understand the technology, the N64 was like magic. It and releases related to it were so exciting since it seemed like uncharted territory. I think only now we’re seeing a jump impactful enough to compare to the feeling we got back then.

  • @KrepsyK
    @KrepsyK 8 หลายเดือนก่อน

    I remember playing demo CDs on ps 1. N64 was my first console. Got it the Christmas of 1999. It was the most amazing thing I'd ever seen. Banjo Kazooie, Super Mario 64, and 007 Goldeneye were the go to's. Special shout-out to Pokemon Snap, Pokemon Stadium, and Turok.

  • @josh2838
    @josh2838 9 หลายเดือนก่อน +18

    The best thing about the n64 for me is the load times. It boots up in seconds. I do wonder why MK trilogy on n64 can render more background layers than the ps1 port. Good video 👍

    • @omegarugal9283
      @omegarugal9283 9 หลายเดือนก่อน +1

      by stitching textures

    • @jd9119
      @jd9119 8 หลายเดือนก่อน +1

      Yeah the load times were great. I had the Saturn, PS1 and N64. All three of those consoles had their strenghts and weaknesses Luckily, they all had great libraries of games to play (albeit Saturn was considerably smaller).

  • @michaelgreene4861
    @michaelgreene4861 9 หลายเดือนก่อน +45

    I remember getting our N64 Christmas of 1996 and was blown away by the graphics on Super Mario 64. We still have it to this day and it's still one of my favorite game consoles of all time

    • @HoistusMaximus
      @HoistusMaximus 9 หลายเดือนก่อน +8

      The gameplay holds up incredibly, as evidenced by the amazing speedruns gamers are producing to this day

    • @InsidiousOne
      @InsidiousOne 9 หลายเดือนก่อน +3

      Honestly, as a PS1 kid, I always found N64 games kinda ugly. There weren't a single N64 game as vibrant looking as Spyro.

    • @cashnelson2306
      @cashnelson2306 9 หลายเดือนก่อน

      ok cool

    • @alderChristianHarten
      @alderChristianHarten 9 หลายเดือนก่อน +1

      @@InsidiousOne As a Nintendo kid, I always envied de PS for having Spyro. Because I thought it doesn't belong in that dirty ugly game library that the PS had. I thought it belonged more on the N64 because it looked so colourful and pretty.

    • @InsidiousOne
      @InsidiousOne 9 หลายเดือนก่อน +1

      @@alderChristianHarten can't agree there. The biggest N64 platformers never really impressed me visually. Super Mario 64 had very blocky and abstract enviroments, they felt like test levels sometimes. The Rare platformers were fun to play, but they still looked very brown and not really appealing. And PS1 had such vibrant and colorful games, like Ape Escape, Bugs Bunny: Lost in time, Tomba 2, Crash Bandicoot 2-3, and so on. Well, the only N64 game that looks on par with them is probably Conker's Bad Fur Day, this one looks great.

  • @anon_y_mousse
    @anon_y_mousse 7 หลายเดือนก่อน +1

    They may not have delivered precisely what they claimed they would deliver, but it was still rather impressive. I suppose that's also why it took so long for emulators to be developed that could run N64 games at a reasonable speed too. It wasn't until that last year I was using a Raspberry Pi as my only computer that I finally had an emulator that could run at full speed even with Raspbian as the OS. All the other emulators would only run decently if you used Batocera or Lakka or one of the multitude of other emulator only OS's for the Pi.

  • @coffee84
    @coffee84 8 หลายเดือนก่อน +3

    Still love the N64. It was the first console that I bought at launch. Such a magical moment when I played Super Mario 64 for the first time. It was amazing :)

  • @spagamoto
    @spagamoto 9 หลายเดือนก่อน +3

    I vividly remember riding Peach's slide in SM64 at my friend's house. I stood in their basement, completely mesmerized by the sense of space, forgetting that I was seeing it through an enormous rear projection TV. Truly a magical feeling that I haven't felt again to this day. Even VR doesn't quite hit it. Feels quite quaint today, doesn't it...

  • @joesterling4299
    @joesterling4299 9 หลายเดือนก่อน +23

    I remember the hype of the Ultra-64 being a close cousin of the SGI Indigo workstation. Of course, the reality turned out to be far more limited, but it did share the DNA.

    • @jinxterx
      @jinxterx 9 หลายเดือนก่อน +2

      There was never a dash (-) in the name; it was just Ultra 64.

    • @krisbryant7193
      @krisbryant7193 9 หลายเดือนก่อน +9

      ​@@jinxterxnobody-cares

    • @CAHSR2020
      @CAHSR2020 9 หลายเดือนก่อน

      I guess they shared one gene on one chromosome because they were nothing alike outside of marketing nonsense.

    • @jd9119
      @jd9119 8 หลายเดือนก่อน

      I don't think anybody really believed it was going to be TOO close to an Indigo workstation. The Indigo was going for $25k in 1993 and they were looking to sell the N64 for $200. Corners were going to have to be cut. But despite all of that, Nintendo did pretty good at delivering on their promise.

  • @BallerTimbo
    @BallerTimbo 8 หลายเดือนก่อน +1

    Perfect Dark bots on the hardest difficulty with 4 players hit different 😅

  • @Aggrofool
    @Aggrofool 7 หลายเดือนก่อน

    The miniscule texture cache and difficult microcode programming made the console extremely challenging to develop for.

  • @Version135
    @Version135 9 หลายเดือนก่อน +12

    I remember going to a Toy Story premiere and they had a 'super computer' at the theatre running a realtime 3D demo. I dont remember what the object was but you could move it around on screen and it was a pretty high frame rate.

  • @electronsauce
    @electronsauce 9 หลายเดือนก่อน +9

    I remember reading Gamepro and Electronic Gaming magazines all the time about the Ultra 64 with the cd drive coming. I was 13 years old waiting in line at best buy at 6am to get the N64 on day of release @ $200. They only had 10 units. Mario 64 was a fucking amazing treat.
    That system had some amazing games, but the overall game roster was so small. Like stated in the video, there were always huge gaps in generations of consoles back then. Today everything just feels like a cluttered mess and just a gradual upgrade over time. I miss the old days.
    As far as Nintendo going for the strongest hardware at the time, I'd argue that NES and SNES were competitors in that field as well as the GameCube afterwards. They changed trajectory with the Wii trying to counter the uprise in Playstation / Xbox systems that gained popularity and both N64 and Gamecube not doing so well.
    Poor Dreamcast :( Now that was a system that hit at a time where it outshined its competition as far as performance goes.
    Ahh nostalgia. I miss gaming back in the day

    • @ShadowEl
      @ShadowEl 9 หลายเดือนก่อน +2

      I was watching a friend play BioShock for the first time the other day, and remarking on how pretty the graphics still are. I said "now imagine that only two years earlier the pinnacle of video game graphics on console was the original Resident Evil 4." New console generations used to bring MASSIVE leaps in visuals. We're seeing diminishing returns on that since the 360/PS3 transition.

    • @electronsauce
      @electronsauce 9 หลายเดือนก่อน

      @@ShadowEl I definitely agree with you, but I want to state one game (not the console) that blew my mind visually recently. Final Fantasy 7 Remake on the PS4. I cannot believe that game was developed for the PS4 and not the PS5. That is the most visually stunning game I've seen to date and the game is fantastic.

  • @ntomnia585
    @ntomnia585 7 หลายเดือนก่อน

    "Available for your home in 1995 ONLY on NINTENDO ULTRA 64!" I remember that from the Killer Instinct arcade....good times.

  • @molybdaen11
    @molybdaen11 7 หลายเดือนก่อน

    Back in 1996 they even made VHS with a hour long advertisements for the N64.
    I remember seeing the trees for ocarina o time and was amazed by all the details, knowing only the blurry 3d graphic of the snes at that time.
    Of course when my brother went to decide which console to get, I pulled all the strings to make it the N64.
    Especially Zelda and conkers bad fur day were great games even a decade later.