I think there is a lack of concrete examples for using the demonstrated functions. You can show as many cool tricks as you like, but without practical application this theory will be forgotten by the beginner.
Also careful: nowdays the LOcal symmetry has a "dynamic" on top, if you followed all the steps and it aint working, it's probably cuz "dynamic" is turned on
How do I move my transform gizmo tool though ?......I am trying to scale / rotate but can not click and drag at all ( I do not even get the old style handles showing ....just the new transform widget which is way off to the side of my model . )
Hello. I'm a newbie to Zbrush. I have imported a human model generated in other software and I have noticed from the front view that the body is symmetrically ok. But the head is tilted slightly to one side. Is it possible to rotate it at a specific angle? I mean, at the millimeter level. Since from what I see, all the actions you do with the transpose tool are practically by eye and not with exact measurements.
Zbrush may be the best thing there is for sculpting but man it makes some simple actions so complicated.
I can do all sorts of crazy stuff in Zbrush,….and for the life of me I can’t wrap my head around transpose functionally 🤦♂️
it looks like a great tool and i hope i get around to coming back for it someday...onward to #30
I think there is a lack of concrete examples for using the demonstrated functions. You can show as many cool tricks as you like, but without practical application this theory will be forgotten by the beginner.
Thanks a lot for taking the time to explain how use the transpose line. It really helped me.
Also careful: nowdays the LOcal symmetry has a "dynamic" on top, if you followed all the steps and it aint working, it's probably cuz "dynamic" is turned on
Definitely a useful thing for zbrush core users
Was ZBrush designed by an alien?
this is a very helpful video, thank you
you cant use an alpha with transpose smart anymore, at least for me it was greyed out
I use the transpose line mainly as a measurement tool 😅.
How do I move my transform gizmo tool though ?......I am trying to scale / rotate but can not click and drag at all ( I do not even get the old style handles showing ....just the new transform widget which is way off to the side of my model . )
th-cam.com/video/KWKFsbFGfSI/w-d-xo.html
The purpose of transpose, is to move characters arms if we need?
Man, I really hate the Transpose line. Gizmo just makes sense.
Hello. I'm a newbie to Zbrush. I have imported a human model generated in other software and I have noticed from the front view that the body is symmetrically ok. But the head is tilted slightly to one side. Is it possible to rotate it at a specific angle? I mean, at the millimeter level. Since from what I see, all the actions you do with the transpose tool are practically by eye and not with exact measurements.
Do we need to know how to use both Gizmo and Transpose? or just one of them is enough?
I mostly use gizmo now, but transpose has some cool features that gizmo doesn't. but, for overall functionality, I'd lean toward gizmo
I don't understand how to make symmetrical objects scale synchronously according to their respective origins.
th-cam.com/video/HjdyGfGWMek/w-d-xo.html
Hello, is it possible to reverse the Transpose (Pivot)?
Thank you.
clicking on the outer circles on either ends worked for me :)
I came to learn for Proxy Pose. xD
It's disgusting, the standard one is nicer.