The ringed city is one of my favorite areas in the series, and Midir oh Midir. That mixed feeling of dread and excitement i felt in every playthrough before facing him is unrivaled to this date
@@davormiho It took me over 6 hours and pure unfiltered rage, not even all other souls an area or boss aside Iron Keep and Iron Passage took me around that time, Frigid outskirts also
Shoutouts to Archdragon Peak in DS3 for an honorable mention. The area houses some of the more annoying enemies in the game with the Serpent-men, especially the large ones with the axe and chains. I just run past them when I "fight" the Ancient Wyvern because of how many of them you're bombarded with at times.
Yep. I actually didn't fully clear that area of its items because of how annoyed I got. I'm glad I had to do the run to the plunging attack on the Ancient Wyvern just the once. When I was headed toward the peak for the twinkling dragon torso stone I embered up to summon Hawkwood to help me clear the area. Well worth the ember for his help with that annoying section.
Yeah, that's my vote for the hardest area. Even Havel alone is a big challenge for a new player. Not to mention Nameless king and the Axe dudes also the chained axe dudes. Even if we consider normal enemies, there are rock lizards, fireball spamming man-serpent and that one dagger wielding man serpent. Bro, he is all over the place and spams quick attacks.
And it's nearly impossible to skip the enemies for the fog wall, god that area is cancer, however it did make me realize how damn good bows n crossbows are in ds2
Want to take out those witches before they spot you with your bow? Too bad Dark Souls 2 takes the cake for having the worst hitboxes for any fucking game i've ever played, good luck hitting anything even though you are standing 10 feet away from a wall.
What is funny is that the code is such a mess that the knights are barely kept in leash and prevented from attacking you. Whenever knights are about to go offscreen they turn towards you and are about the attack before they are stopped by the script.
Dukes archive is a really crazy choice for ds1. Honestly always considered it really easy, so I would hit it first after anor londo. Tomb of giants is the definite choice for me personally and dukes archive wouldn't be top 5
I agree. Never would i put Dukes Archive in my top 3. For me, after multiple playthroughs, it's gotta be Blighttown. What a horrendous pathing, small and narrow places to fight in, the mosquitos, just everything is annoying there
For DS2, I understand the difficulty of the hammer duel but that area has four total enemies you have to fight and the last one doesn't spawn back in when you die. Too many people just disrespect the duels so they whine about getting ganged up on. Surprised you didn't use any of the DLCs areas as the temple in Sunken King or the Brume tower (with massive beefed up enemies) are harder to get through than dealing with a few one on one fights.
Sunken King DLC isn't really that hard. Brume tower, however, has one of the worst enemy placements in the game IMO. Also it houses Iron Passage. Enough said.
@@godgus1863 Yes yes I completely agree. Brume Tower is one area, I fear every playthrough. Those Giant dudes with Hammer are so intimidating. Thankfully they can be blasted with barrels.
Oh yeah, I think there's not enough mention of Nadalia, the bride of ash, in Brume Tower. They are can make the place so much harder if people don't dispose them quickly.
Personally I don't think a boss needs to be mandatory to be controversial. Malenia can be controversial either way because you can still think the fight is bad without actively doing it all the time. Also, the strategy of just avoiding her is pretty unusable for a first playthrough especially because it feels terrible to have that one thing just left out and not done
“It’s a great boss! Just don’t fight it.” Yeah, doesn’t really sound like a great boss to me. Fact is Waterfowl is grossly overtuned. It’s cool-looking and I love the idea, but there’s a million ways FromSoft could’ve fixed it yet they took none of them. Let me list some: Make the first flurry shorter so that the player can roll through it with good reflexes. This would make the attack feel badass to dodge while still being very challenging. Running away from it just looks stupid and weak. Allow us to use our shield without Malenia healing. No-brainer. Just take away the heal effect all together. She’s hard enough as is. Have her hang in the air for about one full second longer to give us more time to run away. The way it is now, if you’re in her face and she activates the attack, you have no chance to run away in time. Make it do less damage. It would still be unfair, but at least it wouldn’t instantly kill you. Literally any of these changes would make Malenia a great boss, but no.
I have to say, I was really scared to go to Miquellas Haligtree, but when I finally got there, it felt really easy compared to what people have been saying online. I took my 138 str build there, so I definitely wasnt overleveled either I think
Ppl tend to be stupid and over exaggerate difficulty in these games; plus ER is by far the easiest game they've done so anyone who complains about it being too hard shouldn't be taken seriously at all
Even when your on the recomended level for it calid is still a hellhole and to me 100x more difficult then the haligtree as you can pretty mutch run through everything there
To be honest I found the Research Hall to be more difficult than the Hamlet. But I can see why most people had more difficulty getting through the Hamlet than myself.
Same! The Research Hall was a major wall for me. Enough of a wall that I completely blocked it from memory when typing my own comment. I got so stuck against all those stupid patients that I went off and completed all of the main part of DS3 (just have the 2 DLC left to complete now) before returning there. It was so frustrating. One time I managed to fall off an upper level down to a lower one that I shouldn't have had access to yet. I aggroed that hunter there, died to him while carrying over 40k in echoes, then died to the first patient up the stairs on the way back, because I'm a dumbass. I honestly went to farm and level up just once to make up for losing those echoes.
Research Hall had lots of traps and felt like a labyrinth when I first visited it, but there weren't many dangerous enemies (aside the group of npcs guarding the elevator after Ludwig)
The interesting thing about the Soulsborne series is the different experiences people have, even going through the more linear games. For me I wouldnt say any of these are the hardest areas in their games. Some of them I understand but its kind of a head scratcher seeing Dragon Shrine in there when places like Shrine of Amana or most areas of the DLC's exist.
About Demon’s 5-2. People can say whatever they want about the remake. But NG+ GIGACHADS WILL ALL PRAISE THE NORMAL MOVEMENT ON POISON RING! A remake exclusive that technically a DS1 ring.
Sekiro should have gone to the 2nd Hirata Estate memory. Holy shit, that place is HELL ON EARTH. Ninjas everywhere, bandits who can spot you from a mile away, and a duo boss within eyesight of said enemies, with even more bandits around you. Nothing else comes close to being as difficult as that place.
Malenia being optional does not make her immune to criticism or controversy. Technically the entire game is optional, since I doubt anyone is forcing you to play it, so by that logic there's no point having any opinions or criticism of anything in it. And for the record, I am in the camp that thinks she probably would have been a decent boss in sekiro, but in dark souls just feels like lady maria as designed by a caffeinated 12 year old. Not even difficult if you use spirit summons and/or cheese (you know, like how the developers intended her to be fought and what she was designed around), but then everything in elden ring is a complete push over like that.
mega agreed. i despise the argument of "she optional so she can't be criticized" it's so dumb. just because something is optional doesn't mean you can just leave it unbalanced. and it's not like fromsoft is one to shy away from balancing optional bosses, radahn got a mega nerf and he's 100% optional
Going blind into Blighttown was A NIGHTMARE. Especially when you're not used to that annoying poison mechanic. Hell, playing on the Xbox 360 made it even more difficult- remember when the framerate went to single digits in Blighttown?
As someone who played the Bloodborne DLC on NG+ first I can say that the Fishing Hamlet was definitely very funny. For real tho, I think it’s actually better on NG+ because it felt like you got so many more more Blood Echoes than when I replayed it on New Game.
war torn ashina is easily my favorite area in all soulsborne, seeing the enemies that used to give you trouble, the generals, duelists, samurai, all of them desperate against the red guard really shows how ashina is in deep and the inside of ashina tower is so fun to fight in as the shinobi bust through walls and totally school the duelists
For sekiro I still think fountain head palace is the hardest, the last area has many hard enemies but because there are different factions fighting each other so the chaos makes things easier
My vote for hardest area ( on a first playthrough) in Elden ring is the subterranean shunjing grounds. If you take the time to explore everything, you are guaranteed to run into some nonsense. They put a lot of the bs enemies in one labyrinth of an area and called it good. The boss in the area is way more forgiving than the area itself. In subsequent playthroughs, once you know your way around, you can run past 90 percent of things in here and unlock doors and gates in case you die. I also would say mohgwen palace is awful on a blind run. The haligtree, while difficult, isn’t too bad as long as you avoid the revenants and ganking
Miquellas Haligtree: -It just feels way too big sometimes. Especially for an optional area and if you're already tired from working on 100%ing the game -That street at the very bottom where they put 6 Revenants. They let you summon down there but like...Just why? -Crystallian knights are always put in the WORST places in GROUPS to make stunning them a bitch. It wasn't a problem for me with the moonlight greatsword weapon art, but it would be for anyone who doesn't do tons of stagger dmg -Malenia would be one of my favorite boss fights in the entire series if she 1) Didn't heal on hit or at least not on shield hits. 2) Had waterfowl removed or adjusted. There are LITERAL GUIDES on how to dodge waterfowl. You shouldn't need to use a guide to learn how to avoid a single attack. I don't care about the people who say it looks "too anime" or whatever bs. I care about how it's fundamentally broken.
I just love how the shark well is so damn scary that even mentioning it, he didn't dare go down there to get footage and just used the solitary shark instead. Very understandable
Bloodborne hardest area for me: Challice dungeons with double bell maidens. An army of never-ending gank spiders in a narrow hallway is very frustrating. When you finally get to the bell maidens, they are protected by mobs hiding in smoke who are waiting to backstab you
Fishing hamlet has never been hard for me. Its really easy to run by all the enemies and, besides for the sharks, the enemies are easy enough. The Research Hall has always been the hardest area for me, especially in my recent strength playthrough. I was around level 65 when i went through it on my strength playthrough.
Both fishing hamlet and research hall are fair for the level you're supposed to do them at. For me, the most difficult area for the level I was supposed to do it was either the forbidden woods or the nightmare of mensis.
I agree with Duke's Archives but for me in DS2 I got just two words "Undead Purgatory" for the sole reason of that run to the Executioners Chariot fight, the ringed city gave me about several different inoperable diseases due to the fact I need to git gud too. Great video as always and I hope that watchmojo joke never leaves, your content is always great :)
I got stuck in the Swamp of Sorrow on black world tendency in NG+, and took a break out of frustration. Came back to it several months later and quickly remembered why I put the game down 😆
hands down hardest Bloodborne area is Central Yharnam, I can't count how many times I died there when I first started playing it as a first souls game. Even though i don't have trouble anymore i bet it's very memorable to a lot of us 😂
Shrine of Amana for sure the toughest in ds2, far range magic spam with spam of enemies in a tight area of water where you can’t see the floor was tough. Props for not being basic and putting blighttown for ds1
Have you ever noticed how Frigid Outskirts, Cave of the Dead and Iron Passage start with the same weird statues that are also in front of the DLC doors where they have a developer message stating that summoning signs placed here are getting channeled far away? That's because they are coop challenges with an increased summoning limit that allow you to summon players that don't even own the DLC. In coop Iron Passage also makes a lot more sense as one player can pull the lever to let others through the gate so they can take care of the Astrologers on the upper path. They are raid dungeons that were designed to be done as a group. It's not hard if you play it as intended as summon people.
Great video. As for the hardest area in Elden Ring, to me it’s either the Haglitree or Subterranean Shunning Grounds. Can’t say much about the other souls games, but hopefully I play them soon
As someone who has played a lot of Bloodborne and hears all the time about "those damn sharks" here's a secret for anyone struggling with them. Sharks are parryable. They don't look it but they are. It makes them way less difficult especially since most of their scariest attacks are the most parryable.
I'm so glad for that. I honestly didn't parry much at all in the game until Lady Maria. She taught me how to parry. I couldn't beat her without parries and kudos to those who could beat her without the parries. I think I landed just the one parry on the first shark, but when his health got low enough for him to wander off to trigger the 2nd to fall off the ceiling, I shanked him with a shaman bone blade and that made things much easier for me. I'm also grateful the 2nd shark has way less hp than the 1st one.
In my first ds2 playthrough, i did it blind, and I spent hours on the damn Heide knights. I knew I was way under leveled but I kept trying, that was probably the greatest test of my willpower. I’m still a bit confused though because after finally clearing this area I was able to kill the boss in 2 tries
Demon's Souls: Island's Edge Dark Souls: Blighttown or Sens's Fortress - Personally, I don't find Duke's Archives to be all that hard. Just use positioning and the environment to your advantage and it's all dandy. Dark Souls 2: Brume Tower - Dragon Shrine I love too, but it's one of the easiest areas. Kill the large knights only, and the smaller ones won't bother you. Plus, it's short. Bloodborne: Central Yharnam -Fishing Hamlet's hard for me only on certain parts, such as with the sharks and the Orphan. Otherwise, the enemies are surprisingly easy and basic. Dark Souls 3: Ringed City or Lothric Castle (+ Grand Archives) Sekiro: Ashina Castle (+ Reservoir) Elden Ring: Miquella's Haligtree
Many years ago, before I was born, my mother when she was young was in the wrong place at the wrong time. She hurriedly was trying to get through a rough neck of town, and she heard a crack. It turns out she had stepped on and broken some sort of trinkets that belonged to a witch. When she described this witch lady to me, my mom describes her as a small, bad postured woman with a nose that looked like a goblin from an old Lord of the Rings cartoon. After breaking her stuff, instead of apologizing or dealing with the situation, my mother did the first thing that came to her mind - she sprinted for dear life. Deeply offended by this slight, the witch cast a curse upon her. "I curse you, woman, and your future children!" Years later, Dark Souls 1 was released and they didn't put a freaking bonfire in New Londo Ruins
I ended up running past that to get inside the hut for the lamp and hoping I could do it in time without the shark killing Simon before I got to speak with him. I got to lamp, lit it, and got to the Dream just barely in time. I really thought Simon would be dead when I returned, because I was sure I saw the shark get him through the wall. Probably the worst place to stick an NPC, but at least that's the end of his quest and the only thing the player loses is dialogue with him. The shark on the surface by that well also gave me more trouble than the 2 well sharks.
I would say from my elden ring experience, when taking my time I was able to kill almost every enemy (except the tree spirit lmao) in the haligtree as long as I took my time on the ballista section. The low vis part of snowfield tho I have never cleared once. So much out there is brutal and I think it’s probably harder than than Halig in my book
fun fact, i messed up and got thrown into NG+ before actually completing the DLC, so when i had to go back and try it the first time i was already on the difficulty increase. was a bit letdown on the area, in part due to me beating Orphan of Kos on 2nd attempt
The dragon shrine has a trick to it. Youre supposed to honorably duel the enemy that comes at you. If you do so, the little guys leave you alone. If you run through uou get swarmed.
6:25 my first experience with Bloodborne’s DLC *WAS* NG+. From firsthand experience, I can say it was a nightmare to go through (Pun intended) and the Orphan of Kos forever solidified himself as the single hardest boss I’ve ever fought in any video game ever. Three entire days. The rush I got beating him can never be matched by anything ever again.
The Orphan was pretty bad for me on just NG, but I was saved by the fact that I could backstab him after that jump he does in phase 1 and how reliably I could parry him (also in phase 1). I got him down to around 1/3rd health before phase 2 triggered and then I didn't bother trying to parry him, though I did get in a nice backstab after that blood AoE he does. Laurence was actually the worse fight for me. He has the most health of any DLC boss after The Living Failures, but he drops a measly 29.5k blood echoes; not even half of what the Orphan drops. I had so much trouble with him even with the highest fire resist stuff. I finally got through his stupid lava spewing final phase by down lead elixir and just tanking the damage. Doesn't help that his boss run is just about the worst in the game after Darkbeast Paarl's run (never had to run for the Shadows, Blood-Starved Beast, or Gascoigne).
Fighting Orphan of Kos with the Rakuyo makes minced meat out of him. Hardest boss in bloodborne was without a doubt Laurence, the First Vicar. He was so hard that he was an optional boss in the DLC.
@@sitizenkanemusic I hate fighting Laurence so much. I hate that they gave him the 2nd most hp of the DLC bosses (only Living Failures have more hp) and yet he drops a measly 29,500 blood echoes, which isn't even half of what the Orphan drops. I fought Laurence last in the DLC and finally ended up using lead elixir when he loses his lower half so that I could tank the worst of the fire damage from the lava. His boss run is also ass. Damn big-ass executioner in the way of the doors and most of the time he won't move his fat ass unless you bait him out and run around. I tried using the Rakuyo on the Orphan, but I was running a quality build and that weapon scales only with skill. Threaded cane for phase 1 and then untransformed saw cleaver for phase 2 worked for me.
@Paula Kiesling oh yeah, I definitely know how much of a pain that boss run can be - thank God for the rally mechanic so I can get SOME health back. But I'm out at least one or two blood vials by the time I reach Laurence (By the 8th time I lose to him, I'm out of patience, and my boss runs get sloppy). YES, lead elixir is a must for those bosses who are pure BS like Laurence. The Rakuyo is the most OP weapon in BB in my opinion. Yes, it's an S ranking with Skill. NG+ is so fun when you wreak havoc with the Rakuyo- Orphan didn't stand a chance. But Laurence was still extremely difficult even with the Rakuyo. The only thing that was difficult in obtaining the Rakuyo is that you have to kill BOTH those damned sharkhead monster fish. In the fishing hamlet. Not fun, but worth it.
@@sitizenkanemusic I had the route memorized so well that I could usually get to the fog wall without needing to use a vial, but that also depended on just what happened with the executioner and the 2 mob enemies. I think Laurence is the only boss I used the lead elixir for. I think I tried it with the Bloody Crow. That fight took me ages too. I finally upgrade the axe a bit and did spin to win for it. I also would only attack when he put the gun away, but then that got tricky when he gets down low on hp and can't heal anymore. I didn't learn to parry until Lady Maria. That fight forced me to learn to parry, because before then I went through the game barely parrying a thing without any trouble. The well sharks weren't actually that bad for me. I think it took me maybe 4 attempts total to get it. I was riding high off beating Lady Maria, so I managed to parry the first shark a couple of times and then I shanked him with a Shaman Bone Blade as he made his way back to the 2nd shark. 2nd shark killed the first shark for me and then came at me with very little hp thanks to the fight (helps that he has less hp than the first one anyway). I had more trouble with the shark dudes outside of the well. The one on the way to the Lighthouse Hut sucks so much. I was certain he'd killed Simon before I could light the lamp and get back to the Dream to reset everything. Thankfully when I returned Simon hadn't gotten killed. I loved using the Rakuyo what little I did and I did also already max it to +10. I'd switched to the threaded cane for some reason to try something out and I was confused as to why it was dealing more damage than the Rakuyo. It was only when I was looking at the stats of both that I realized that the Rakuyo was scaling only with my skill, whereas the threaded cane scales with both. I'm going into NG+ with a maxed out saw cleaver and Rakuyo, and I have the threaded cane and tonitrus both at +9. I love the tonitrus and it's my go-to for Amygdala and enemies I know are weak to bolt. In NG+ I'm going to try to start dumping levels into arcane as well. That said, I need to finish DS3 first, and I also want to get into Sekiro and also Demon's Souls, so I won't return to Bloodborne for a bit.
For bloodborne its the poison swamp place where you eventually fight amygdala, im doing ng plus and the only problem are the big guys in fishing hamlet
im fairly new to the souls series and finished ds1 about a month ago, and i actually liked dukes archives while slowly moving through rather than running through. i thought it had pretty cool design and i was doing decent damage at the time
I loved the Haligtree, but the area I hated the most and almost made me give up was Farum Azula. In any other area, I took my time to explore and fight each enemy. Farum Azula just made me run past them to get to Maliketh and be done with it.
@@592Johno Ha! I actually loved the tree branch city aesthetic. The thing with Farum Azula is, it seemed like an unnecessary extension of the game. I remember reaching the gates of Leyndell and loving the feeling that I've finally made it, the end was in sight, but then the game did something I don't like at all seeing in games, this "you've reached the destination, but ha ha, now you have to go to other places, even though you're literally outside of the door to the final bosses"... I hate it when games do that. And ok, the snowy places were fine, but Farum Azula was too much. I dislike it mostly because of where it was placed in the game. Had it been placed before getting to Leyndell, I would have been fine with it, because it's not badly designed.
6:20 When I played Bloodborne for the first time, I made the mistake of fighting the final boss before the DLC so I locked myself into doing it in NG+ (My first souls was DS3 so I just assumed it wouldn't send me straight to the next cycle). Needless to say, I had a rough time
In DS2, I vote for Brume Tower. There are too many areas that are harsh and worthy of first place for being hard in this game depending on someone's experience. Iron Keep, Earthen Peak (poison and one shot potential), Black Gulch, Shrine of Amana, Frigid Outskirts, Undeed Crypt (the freaking Bell!) etc. But why, I chose Brume Tower over the others. First of all, Nadlia, the bride of ash, Really was a pain in most places. It was so rough to anything when they were around. The normal soldiers there have good health and massive damage (thankfully has low poise),Those Gaints with Hammers are both intimidating and deadly, the lava coming from their shoulders can easily ruin your chance to attack him, those mages with lightning daggers are hard to kill or catch, the possessed armours are weird and annoying, also the gank invasion before King's Memory. And not mention 3 hardest bosses in the game Blue Smelter Demon, Fume Knight and Sir Alonne are all in this area. Overall, this is the scariest place for me every run.
The decent thing about the swamp of sorrow is how slow the poison actually hurts you. The problem for me is thinking im on ground then do that half ass stutter only to be stun locked
Saw the title and I was like… “if he doesn’t put the Ringed City for DS3 this guy don’t know what he’s talking about “ the whole difficulty of the game start there
Fun trick For the last area of the dragon shrine [with the elite dragon warriors]... use the dragon stones to transform into a dragon, the enemies won't bother u👍🏻
I went to the catacombs in ds1 very early in the game, reached the bottom and saw the golden mist... Had to travel back all the way to firelink without teleport, SO that has to be the worst experience in any souls i've played
Shrine of amana is definitely the hardest one besides frozen outskirts, god that area is a nightmare i hated going thru it in ng+ for ng++ to 100% the game (theres spells you can only get thru getting high lv in 2 pvp covenants or ng++ from the ghost chancellor in drangleic castle)
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Idea for a video: best side quest in every souls game
Love that!! Ty ⚔️
This is a really good idea!
I swear if Solaire isn’t the best in ds1.
Do you mean: best side quest in every souls game (including Elden Ring)
That's freakin brilliant
The ringed city is one of my favorite areas in the series, and Midir oh Midir. That mixed feeling of dread and excitement i felt in every playthrough before facing him is unrivaled to this date
Sameeeeee
Do u think midir is harder than Placidusax
@@Hevvvyyy Yes, I beat placidusax on like my second or third try. Midir is on a whole different level
@@SollisenMidir took me an unhealthy amount of tries and it takes so long fight it. Sister freide and midir just bodied me.
Double sellswords + Lightning buff in Faith makes Midir managable
I definitely would have picked an area like Shrine of Amana over Dragon Shrine.
I hated that place on my first playthrough, it felt impossible.
@@davormiho It took me over 6 hours and pure unfiltered rage, not even all other souls an area or boss aside Iron Keep and Iron Passage took me around that time, Frigid outskirts also
Sir Alonne took me less time
Man fuck that area it was nightmare on first playthrough
Shoutouts to Archdragon Peak in DS3 for an honorable mention. The area houses some of the more annoying enemies in the game with the Serpent-men, especially the large ones with the axe and chains. I just run past them when I "fight" the Ancient Wyvern because of how many of them you're bombarded with at times.
Bro the axe wielding ones. I feel physically ill when I get to Archdragon Peak 👌🏻
Serpent men 🤝 beast men
Yep. I actually didn't fully clear that area of its items because of how annoyed I got. I'm glad I had to do the run to the plunging attack on the Ancient Wyvern just the once. When I was headed toward the peak for the twinkling dragon torso stone I embered up to summon Hawkwood to help me clear the area. Well worth the ember for his help with that annoying section.
Yeah, that's my vote for the hardest area. Even Havel alone is a big challenge for a new player. Not to mention Nameless king and the Axe dudes also the chained axe dudes. Even if we consider normal enemies, there are rock lizards, fireball spamming man-serpent and that one dagger wielding man serpent. Bro, he is all over the place and spams quick attacks.
Hard to believe that Shrine of Amata didnt get a mention. More lock on ranged attacks than an Ace Combat ground attack mission.
And it's nearly impossible to skip the enemies for the fog wall, god that area is cancer, however it did make me realize how damn good bows n crossbows are in ds2
@@darkjackl999 Reminded how binoculars and sorcery are a good combo
Pre patch Amana was crazy hard, even in SOTFS, the Dragon Shrine is way easier than the revised version of Amana
Want to take out those witches before they spot you with your bow? Too bad Dark Souls 2 takes the cake for having the worst hitboxes for any fucking game i've ever played, good luck hitting anything even though you are standing 10 feet away from a wall.
Im playing that area now. Its bullshit. Its not the lock on, its the near infinite range and them little bleed attack creatures can do one.
Dragon Shrine is really easy when you just kill the big dudes. Then, the knights won‘t attack you
I even had to Google why those guys aren't attacking me xD
I was scartching my head because I remember that part being just a walk lmao. They just watched me pass by
I grind many souls by killing the dragon knights after the big bois
if you die to ancient dragon running back to him is a pain in the ass but if you don't fight him and you just kill the knights its a chill area
What is funny is that the code is such a mess that the knights are barely kept in leash and prevented from attacking you. Whenever knights are about to go offscreen they turn towards you and are about the attack before they are stopped by the script.
The Dragon Shrine was super easy as long as you have enough ADP. Just fight an honorable duel and the little guys won't bother you.
Level adp 🤓 lmao nah I agree though
Yaaaaa i think this one was biased cuz i didnt level adp for my first couple playthroughs lmao
Except for the Hammer Drakekeeper Knight
@@EmberPlays I'm surprised that amana shrine wasn't mentioned
Dukes archive is a really crazy choice for ds1. Honestly always considered it really easy, so I would hit it first after anor londo. Tomb of giants is the definite choice for me personally and dukes archive wouldn't be top 5
Tomb of giants/the catacombs in general is pretty hard
Yeah this man is tripping with that choice, one of the easiest and most relaxing locations in ds1 unronically
honestly all of his choices were shit
I agree. Never would i put Dukes Archive in my top 3. For me, after multiple playthroughs, it's gotta be Blighttown. What a horrendous pathing, small and narrow places to fight in, the mosquitos, just everything is annoying there
Blightown??
For DS2, I understand the difficulty of the hammer duel but that area has four total enemies you have to fight and the last one doesn't spawn back in when you die. Too many people just disrespect the duels so they whine about getting ganged up on.
Surprised you didn't use any of the DLCs areas as the temple in Sunken King or the Brume tower (with massive beefed up enemies) are harder to get through than dealing with a few one on one fights.
I literally ran past the big knights and the other guys didn’t bother attacking me.
Sunken King DLC isn't really that hard. Brume tower, however, has one of the worst enemy placements in the game IMO. Also it houses Iron Passage. Enough said.
@@viggosav6316 That happens usually if you have already talked to the dragon once.
@@godgus1863 Yes yes I completely agree. Brume Tower is one area, I fear every playthrough. Those Giant dudes with Hammer are so intimidating. Thankfully they can be blasted with barrels.
Oh yeah, I think there's not enough mention of Nadalia, the bride of ash, in Brume Tower. They are can make the place so much harder if people don't dispose them quickly.
Bro your channel is so underrated
Keep up the amazing work!
thank you!!!!
Personally I don't think a boss needs to be mandatory to be controversial. Malenia can be controversial either way because you can still think the fight is bad without actively doing it all the time. Also, the strategy of just avoiding her is pretty unusable for a first playthrough especially because it feels terrible to have that one thing just left out and not done
“It’s a great boss! Just don’t fight it.” Yeah, doesn’t really sound like a great boss to me. Fact is Waterfowl is grossly overtuned. It’s cool-looking and I love the idea, but there’s a million ways FromSoft could’ve fixed it yet they took none of them. Let me list some:
Make the first flurry shorter so that the player can roll through it with good reflexes. This would make the attack feel badass to dodge while still being very challenging. Running away from it just looks stupid and weak.
Allow us to use our shield without Malenia healing. No-brainer.
Just take away the heal effect all together. She’s hard enough as is.
Have her hang in the air for about one full second longer to give us more time to run away. The way it is now, if you’re in her face and she activates the attack, you have no chance to run away in time.
Make it do less damage. It would still be unfair, but at least it wouldn’t instantly kill you.
Literally any of these changes would make Malenia a great boss, but no.
Hardest area in Elden Ring was definitely the platforming section in Leyndell sewers that leads to the 3 fingers. Change my mind.
Yeah without a doubt. That place was rage inducing.
Fuck you're right, Leyndell Sewers were absolute nightmare, I mean the entire fucking section.
I have to say, I was really scared to go to Miquellas Haligtree, but when I finally got there, it felt really easy compared to what people have been saying online. I took my 138 str build there, so I definitely wasnt overleveled either I think
Ppl tend to be stupid and over exaggerate difficulty in these games; plus ER is by far the easiest game they've done so anyone who complains about it being too hard shouldn't be taken seriously at all
In terms of simple stats and stuff, elden ring late game is the hardest. But he game is longer and there are more ways to get stronger, so it’s easier
@@dustypaladin9216 nah it's easy af anyway, Malenia and Maliketh are the only decently challenging enemies in that damn game
Even when your on the recomended level for it calid is still a hellhole and to me 100x more difficult then the haligtree as you can pretty mutch run through everything there
@@Sohelanthropus the game has harder main bosses compared to the souls series if you don't use summons or spam ashes of war.
Frigid outskirts on it's way 💀
Lmao just wait
To be honest I found the Research Hall to be more difficult than the Hamlet. But I can see why most people had more difficulty getting through the Hamlet than myself.
Same! The Research Hall was a major wall for me. Enough of a wall that I completely blocked it from memory when typing my own comment. I got so stuck against all those stupid patients that I went off and completed all of the main part of DS3 (just have the 2 DLC left to complete now) before returning there. It was so frustrating. One time I managed to fall off an upper level down to a lower one that I shouldn't have had access to yet. I aggroed that hunter there, died to him while carrying over 40k in echoes, then died to the first patient up the stairs on the way back, because I'm a dumbass. I honestly went to farm and level up just once to make up for losing those echoes.
Research Hall had lots of traps and felt like a labyrinth when I first visited it, but there weren't many dangerous enemies (aside the group of npcs guarding the elevator after Ludwig)
The interesting thing about the Soulsborne series is the different experiences people have, even going through the more linear games. For me I wouldnt say any of these are the hardest areas in their games. Some of them I understand but its kind of a head scratcher seeing Dragon Shrine in there when places like Shrine of Amana or most areas of the DLC's exist.
The fishing hamlet has been my favorite area ever since the first footage i Saw of it. It is just perfect imo.
About Demon’s 5-2.
People can say whatever they want about the remake.
But NG+ GIGACHADS WILL ALL PRAISE THE NORMAL MOVEMENT ON POISON RING!
A remake exclusive that technically a DS1 ring.
Sekiro should have gone to the 2nd Hirata Estate memory. Holy shit, that place is HELL ON EARTH. Ninjas everywhere, bandits who can spot you from a mile away, and a duo boss within eyesight of said enemies, with even more bandits around you. Nothing else comes close to being as difficult as that place.
frigid outskirts is one of the most difficult areas in videogame history, its just unfair and annoying
Malenia being optional does not make her immune to criticism or controversy. Technically the entire game is optional, since I doubt anyone is forcing you to play it, so by that logic there's no point having any opinions or criticism of anything in it.
And for the record, I am in the camp that thinks she probably would have been a decent boss in sekiro, but in dark souls just feels like lady maria as designed by a caffeinated 12 year old. Not even difficult if you use spirit summons and/or cheese (you know, like how the developers intended her to be fought and what she was designed around), but then everything in elden ring is a complete push over like that.
mega agreed. i despise the argument of "she optional so she can't be criticized" it's so dumb. just because something is optional doesn't mean you can just leave it unbalanced. and it's not like fromsoft is one to shy away from balancing optional bosses, radahn got a mega nerf and he's 100% optional
Going blind into Blighttown was A NIGHTMARE. Especially when you're not used to that annoying poison mechanic. Hell, playing on the Xbox 360 made it even more difficult- remember when the framerate went to single digits in Blighttown?
As someone who played the Bloodborne DLC on NG+ first I can say that the Fishing Hamlet was definitely very funny. For real tho, I think it’s actually better on NG+ because it felt like you got so many more more Blood Echoes than when I replayed it on New Game.
Doing another play through of Dark Souls Remastered right now. Loving every minute of it.
Same
same
war torn ashina is easily my favorite area in all soulsborne, seeing the enemies that used to give you trouble, the generals, duelists, samurai, all of them desperate against the red guard really shows how ashina is in deep
and the inside of ashina tower is so fun to fight in as the shinobi bust through walls and totally school the duelists
"How Ashina os in deep" what?
For sekiro I still think fountain head palace is the hardest, the last area has many hard enemies but because there are different factions fighting each other so the chaos makes things easier
"Everyone really started to grew sick of my outro so I'll jus-"
My vote for hardest area ( on a first playthrough) in Elden ring is the subterranean shunjing grounds. If you take the time to explore everything, you are guaranteed to run into some nonsense. They put a lot of the bs enemies in one labyrinth of an area and called it good. The boss in the area is way more forgiving than the area itself. In subsequent playthroughs, once you know your way around, you can run past 90 percent of things in here and unlock doors and gates in case you die. I also would say mohgwen palace is awful on a blind run. The haligtree, while difficult, isn’t too bad as long as you avoid the revenants and ganking
I loved the shunning grounds, though they were very difficult.
The birds in moghs palace were so irritating
I love the visual design of fountainhead palace but i struggled hard with nobles just like you in my first playthrough.
Miquellas Haligtree:
-It just feels way too big sometimes. Especially for an optional area and if you're already tired from working on 100%ing the game
-That street at the very bottom where they put 6 Revenants. They let you summon down there but like...Just why?
-Crystallian knights are always put in the WORST places in GROUPS to make stunning them a bitch. It wasn't a problem for me with the moonlight greatsword weapon art, but it would be for anyone who doesn't do tons of stagger dmg
-Malenia would be one of my favorite boss fights in the entire series if she 1) Didn't heal on hit or at least not on shield hits. 2) Had waterfowl removed or adjusted. There are LITERAL GUIDES on how to dodge waterfowl. You shouldn't need to use a guide to learn how to avoid a single attack. I don't care about the people who say it looks "too anime" or whatever bs. I care about how it's fundamentally broken.
you're one of my favourite youtubers atm, love these souls vids
nice outro bro 😇 blight town in DS1 need some mentioning i think :)
Glad somebody said it was looking for someone to mention blight town i have nightmares about that place
I just love how the shark well is so damn scary that even mentioning it, he didn't dare go down there to get footage and just used the solitary shark instead. Very understandable
Bloodborne hardest area for me: Challice dungeons with double bell maidens. An army of never-ending gank spiders in a narrow hallway is very frustrating. When you finally get to the bell maidens, they are protected by mobs hiding in smoke who are waiting to backstab you
Fishing hamlet has never been hard for me. Its really easy to run by all the enemies and, besides for the sharks, the enemies are easy enough. The Research Hall has always been the hardest area for me, especially in my recent strength playthrough. I was around level 65 when i went through it on my strength playthrough.
Both fishing hamlet and research hall are fair for the level you're supposed to do them at. For me, the most difficult area for the level I was supposed to do it was either the forbidden woods or the nightmare of mensis.
Research Hall was definitely harder for me than the Fishing Hamlet by a mile. I had trouble and I was in the 80s level-wise with a quality build.
I agree with Duke's Archives but for me in DS2 I got just two words "Undead Purgatory" for the sole reason of that run to the Executioners Chariot fight, the ringed city gave me about several different inoperable diseases due to the fact I need to git gud too. Great video as always and I hope that watchmojo joke never leaves, your content is always great :)
It’s like every video I’m like okay this guy had to run out of ideas but bro can’t run out he always has the best ideas that I don’t even think of
I got stuck in the Swamp of Sorrow on black world tendency in NG+, and took a break out of frustration. Came back to it several months later and quickly remembered why I put the game down 😆
Keep it that way. Your videos are great!
Thanks :)
@@EmberPlays Your first playthrough is so much similar to mine. If i'm not wrong you started with ds3. Your content is amazing😀
hands down hardest Bloodborne area is Central Yharnam, I can't count how many times I died there when I first started playing it as a first souls game. Even though i don't have trouble anymore i bet it's very memorable to a lot of us 😂
BB was my first as hell and the 1st level was hell lol
The first section of the haligtree is probably the hardest imo. I still find myself running through to the grace at haligtree town
I can’t the fucking ants, big insects freak me the fuck out.
I haven't even seen this yet but i know this is another banger
Thanks for watching 😭⚔️
I got the Bloodborne DLC after I entered NG+ and I didn’t want to start over. I found it rather intense
This was your first video Ive seen. The dunk on mojo and the outro were top tier.
Elden Ring: i NEVER fell off at miquellas Haligtree, also, imo the HARDEST area is the damn Lake of Rot
Shrine of Amana for sure the toughest in ds2, far range magic spam with spam of enemies in a tight area of water where you can’t see the floor was tough. Props for not being basic and putting blighttown for ds1
Have you ever noticed how Frigid Outskirts, Cave of the Dead and Iron Passage start with the same weird statues that are also in front of the DLC doors where they have a developer message stating that summoning signs placed here are getting channeled far away?
That's because they are coop challenges with an increased summoning limit that allow you to summon players that don't even own the DLC.
In coop Iron Passage also makes a lot more sense as one player can pull the lever to let others through the gate so they can take care of the Astrologers on the upper path.
They are raid dungeons that were designed to be done as a group. It's not hard if you play it as intended as summon people.
"Everyone's getting sick of my outros so I'll just-" was hilarious 😂
I am addicted to your rankings/lists
The “watch mojo of souls games” is actually perfect
3:21 definitely looking for the broken pendant here
Great video. As for the hardest area in Elden Ring, to me it’s either the Haglitree or Subterranean Shunning Grounds.
Can’t say much about the other souls games, but hopefully I play them soon
The omen there are op as hell, and my weapons might have had the strength of pool noodles.
Elden ring is the easiest souls game lol
As someone who has played a lot of Bloodborne and hears all the time about "those damn sharks" here's a secret for anyone struggling with them. Sharks are parryable. They don't look it but they are. It makes them way less difficult especially since most of their scariest attacks are the most parryable.
I'm so glad for that. I honestly didn't parry much at all in the game until Lady Maria. She taught me how to parry. I couldn't beat her without parries and kudos to those who could beat her without the parries. I think I landed just the one parry on the first shark, but when his health got low enough for him to wander off to trigger the 2nd to fall off the ceiling, I shanked him with a shaman bone blade and that made things much easier for me. I'm also grateful the 2nd shark has way less hp than the 1st one.
What a nice outro
I had been waiting for something of the sort! Nice
Aye good to hear!!
The “Watch Mojo of Soulsborne Games” is hilarious 😂 the difference being we love your content.
The Channelers buff the skellies in Duke's Archive. That's why they seem so rough. Unbuffed they're still strong, but not frighteningly so.
I like how the Roundtable hold Music plays during the Elden Ring part of the video
love these types of vids, keep doing what you do!
"Watchmojo of the souls series "💀
My GOD those sharks made me want to cut open my head to check for eyes
Great video Ember!
Hahahahaah thanks for watching!!
In my first ds2 playthrough, i did it blind, and I spent hours on the damn Heide knights. I knew I was way under leveled but I kept trying, that was probably the greatest test of my willpower. I’m still a bit confused though because after finally clearing this area I was able to kill the boss in 2 tries
had just about the same experience especially after hitting one of the sitting knights but dragon slayer was a breeze 💀
Demon's Souls: Island's Edge
Dark Souls: Blighttown or Sens's Fortress
- Personally, I don't find Duke's Archives to be all that hard. Just use positioning and the environment to your advantage and it's all dandy.
Dark Souls 2: Brume Tower
- Dragon Shrine I love too, but it's one of the easiest areas. Kill the large knights only, and the smaller ones won't bother you. Plus, it's short.
Bloodborne: Central Yharnam
-Fishing Hamlet's hard for me only on certain parts, such as with the sharks and the Orphan. Otherwise, the enemies are surprisingly easy and basic.
Dark Souls 3: Ringed City or Lothric Castle (+ Grand Archives)
Sekiro: Ashina Castle (+ Reservoir)
Elden Ring: Miquella's Haligtree
Many years ago, before I was born, my mother when she was young was in the wrong place at the wrong time. She hurriedly was trying to get through a rough neck of town, and she heard a crack. It turns out she had stepped on and broken some sort of trinkets that belonged to a witch. When she described this witch lady to me, my mom describes her as a small, bad postured woman with a nose that looked like a goblin from an old Lord of the Rings cartoon. After breaking her stuff, instead of apologizing or dealing with the situation, my mother did the first thing that came to her mind - she sprinted for dear life. Deeply offended by this slight, the witch cast a curse upon her. "I curse you, woman, and your future children!" Years later, Dark Souls 1 was released and they didn't put a freaking bonfire in New Londo Ruins
“Whoever called me the WatchMojo of Soulsborne games I hate you” that must have hurt you personally 😂
It might have 😂😂
5:35 For me the those gank sharks weren't too bad. But that one shark with the anchor afterwards got me so many times...
I ended up running past that to get inside the hut for the lamp and hoping I could do it in time without the shark killing Simon before I got to speak with him. I got to lamp, lit it, and got to the Dream just barely in time. I really thought Simon would be dead when I returned, because I was sure I saw the shark get him through the wall. Probably the worst place to stick an NPC, but at least that's the end of his quest and the only thing the player loses is dialogue with him. The shark on the surface by that well also gave me more trouble than the 2 well sharks.
Ember, you should make a best boss weapons tier list.
You know it's s good day when ember uploads
I would say from my elden ring experience, when taking my time I was able to kill almost every enemy (except the tree spirit lmao) in the haligtree as long as I took my time on the ballista section. The low vis part of snowfield tho I have never cleared once. So much out there is brutal and I think it’s probably harder than than Halig in my book
fun fact, i messed up and got thrown into NG+ before actually completing the DLC, so when i had to go back and try it the first time i was already on the difficulty increase. was a bit letdown on the area, in part due to me beating Orphan of Kos on 2nd attempt
Getting so close to 100k subs, you love to see it.
Almost there!!
The dragon shrine has a trick to it. Youre supposed to honorably duel the enemy that comes at you. If you do so, the little guys leave you alone.
If you run through uou get swarmed.
6:25 my first experience with Bloodborne’s DLC *WAS* NG+. From firsthand experience, I can say it was a nightmare to go through (Pun intended) and the Orphan of Kos forever solidified himself as the single hardest boss I’ve ever fought in any video game ever. Three entire days. The rush I got beating him can never be matched by anything ever again.
The Orphan was pretty bad for me on just NG, but I was saved by the fact that I could backstab him after that jump he does in phase 1 and how reliably I could parry him (also in phase 1). I got him down to around 1/3rd health before phase 2 triggered and then I didn't bother trying to parry him, though I did get in a nice backstab after that blood AoE he does. Laurence was actually the worse fight for me. He has the most health of any DLC boss after The Living Failures, but he drops a measly 29.5k blood echoes; not even half of what the Orphan drops. I had so much trouble with him even with the highest fire resist stuff. I finally got through his stupid lava spewing final phase by down lead elixir and just tanking the damage. Doesn't help that his boss run is just about the worst in the game after Darkbeast Paarl's run (never had to run for the Shadows, Blood-Starved Beast, or Gascoigne).
Fighting Orphan of Kos with the Rakuyo makes minced meat out of him. Hardest boss in bloodborne was without a doubt Laurence, the First Vicar. He was so hard that he was an optional boss in the DLC.
@@sitizenkanemusic I hate fighting Laurence so much. I hate that they gave him the 2nd most hp of the DLC bosses (only Living Failures have more hp) and yet he drops a measly 29,500 blood echoes, which isn't even half of what the Orphan drops. I fought Laurence last in the DLC and finally ended up using lead elixir when he loses his lower half so that I could tank the worst of the fire damage from the lava. His boss run is also ass. Damn big-ass executioner in the way of the doors and most of the time he won't move his fat ass unless you bait him out and run around.
I tried using the Rakuyo on the Orphan, but I was running a quality build and that weapon scales only with skill. Threaded cane for phase 1 and then untransformed saw cleaver for phase 2 worked for me.
@Paula Kiesling oh yeah, I definitely know how much of a pain that boss run can be - thank God for the rally mechanic so I can get SOME health back. But I'm out at least one or two blood vials by the time I reach Laurence (By the 8th time I lose to him, I'm out of patience, and my boss runs get sloppy). YES, lead elixir is a must for those bosses who are pure BS like Laurence.
The Rakuyo is the most OP weapon in BB in my opinion. Yes, it's an S ranking with Skill. NG+ is so fun when you wreak havoc with the Rakuyo- Orphan didn't stand a chance. But Laurence was still extremely difficult even with the Rakuyo. The only thing that was difficult in obtaining the Rakuyo is that you have to kill BOTH those damned sharkhead monster fish. In the fishing hamlet. Not fun, but worth it.
@@sitizenkanemusic I had the route memorized so well that I could usually get to the fog wall without needing to use a vial, but that also depended on just what happened with the executioner and the 2 mob enemies. I think Laurence is the only boss I used the lead elixir for. I think I tried it with the Bloody Crow. That fight took me ages too. I finally upgrade the axe a bit and did spin to win for it. I also would only attack when he put the gun away, but then that got tricky when he gets down low on hp and can't heal anymore. I didn't learn to parry until Lady Maria. That fight forced me to learn to parry, because before then I went through the game barely parrying a thing without any trouble.
The well sharks weren't actually that bad for me. I think it took me maybe 4 attempts total to get it. I was riding high off beating Lady Maria, so I managed to parry the first shark a couple of times and then I shanked him with a Shaman Bone Blade as he made his way back to the 2nd shark. 2nd shark killed the first shark for me and then came at me with very little hp thanks to the fight (helps that he has less hp than the first one anyway). I had more trouble with the shark dudes outside of the well. The one on the way to the Lighthouse Hut sucks so much. I was certain he'd killed Simon before I could light the lamp and get back to the Dream to reset everything. Thankfully when I returned Simon hadn't gotten killed.
I loved using the Rakuyo what little I did and I did also already max it to +10. I'd switched to the threaded cane for some reason to try something out and I was confused as to why it was dealing more damage than the Rakuyo. It was only when I was looking at the stats of both that I realized that the Rakuyo was scaling only with my skill, whereas the threaded cane scales with both. I'm going into NG+ with a maxed out saw cleaver and Rakuyo, and I have the threaded cane and tonitrus both at +9. I love the tonitrus and it's my go-to for Amygdala and enemies I know are weak to bolt. In NG+ I'm going to try to start dumping levels into arcane as well. That said, I need to finish DS3 first, and I also want to get into Sekiro and also Demon's Souls, so I won't return to Bloodborne for a bit.
For bloodborne its the poison swamp place where you eventually fight amygdala, im doing ng plus and the only problem are the big guys in fishing hamlet
I love the outro, amazing edit
Really didn't expect Duke's Archives!
im fairly new to the souls series and finished ds1 about a month ago, and i actually liked dukes archives while slowly moving through rather than running through. i thought it had pretty cool design and i was doing decent damage at the time
Yeah i did not find it very difficult if you take your time actually i think most areas are easier if you take it slow imo
4:49 wow i never realized they put an elden ring reference in dark souls 2
Insane vid keep up the good work
thanks!!
I loved the Haligtree, but the area I hated the most and almost made me give up was Farum Azula. In any other area, I took my time to explore and fight each enemy. Farum Azula just made me run past them to get to Maliketh and be done with it.
Opposite for me. I think everyone just goes to Haligtree just to give malenia a try.
@@592Johno Ha! I actually loved the tree branch city aesthetic. The thing with Farum Azula is, it seemed like an unnecessary extension of the game. I remember reaching the gates of Leyndell and loving the feeling that I've finally made it, the end was in sight, but then the game did something I don't like at all seeing in games, this "you've reached the destination, but ha ha, now you have to go to other places, even though you're literally outside of the door to the final bosses"... I hate it when games do that.
And ok, the snowy places were fine, but Farum Azula was too much. I dislike it mostly because of where it was placed in the game. Had it been placed before getting to Leyndell, I would have been fine with it, because it's not badly designed.
Best outtro on YT hands down
6:20 When I played Bloodborne for the first time, I made the mistake of fighting the final boss before the DLC so I locked myself into doing it in NG+ (My first souls was DS3 so I just assumed it wouldn't send me straight to the next cycle). Needless to say, I had a rough time
In DS2, I vote for Brume Tower. There are too many areas that are harsh and worthy of first place for being hard in this game depending on someone's experience. Iron Keep, Earthen Peak (poison and one shot potential), Black Gulch, Shrine of Amana, Frigid Outskirts, Undeed Crypt (the freaking Bell!) etc.
But why, I chose Brume Tower over the others. First of all, Nadlia, the bride of ash, Really was a pain in most places. It was so rough to anything when they were around. The normal soldiers there have good health and massive damage (thankfully has low poise),Those Gaints with Hammers are both intimidating and deadly, the lava coming from their shoulders can easily ruin your chance to attack him, those mages with lightning daggers are hard to kill or catch, the possessed armours are weird and annoying, also the gank invasion before King's Memory. And not mention 3 hardest bosses in the game Blue Smelter Demon, Fume Knight and Sir Alonne are all in this area. Overall, this is the scariest place for me every run.
I get hyped every time I see a video upload
The decent thing about the swamp of sorrow is how slow the poison actually hurts you. The problem for me is thinking im on ground then do that half ass stutter only to be stun locked
Beginning to realize that the difficulty of dark souls 1 is entirely based on how quickly you like to play your souls games
i never played ds 1 but why would you say that is do enemys just attack to slow so you can just run past everything?
@@razeik5.088 no, idk what bro means
Best side quests could be a awesome video!
Saw the title and I was like… “if he doesn’t put the Ringed City for DS3 this guy don’t know what he’s talking about “ the whole difficulty of the game start there
Fun trick
For the last area of the dragon shrine [with the elite dragon warriors]... use the dragon stones to transform into a dragon, the enemies won't bother u👍🏻
5:18 - That might be why you got the Watch Mojo tag...
Idea for a video: best feet in every souls game
Down bad
I went to the catacombs in ds1 very early in the game, reached the bottom and saw the golden mist... Had to travel back all the way to firelink without teleport, SO that has to be the worst experience in any souls i've played
Shrine of amana is definitely the hardest one besides frozen outskirts, god that area is a nightmare i hated going thru it in ng+ for ng++ to 100% the game (theres spells you can only get thru getting high lv in 2 pvp covenants or ng++ from the ghost chancellor in drangleic castle)
I feel like a video where you rank all the dlcs in order from worst to best would be cool
I have that planned, just waiting for Elden ring’s DLC to come out first!
@@EmberPlays 🫠
Ember: poison swamp is the worst
Elden Ring DLC: welcome to the swamp of sleep!
Oh no
God Tier Outro I subbed just for that GGWP.
I leveled up a lot at haligtree from continuously falling and recollecting runes. It was my favorite area in the game
best outro, really like it!
I personally found the Duke’s Archives to be a breeze compared to the Catacombs, The Great Hollow, Blighttown, or New Londo Ruins