7 Indie Game Marketing Mistakes to Avoid! [2019]

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  • เผยแพร่เมื่อ 17 ก.ค. 2024
  • How can you avoid game marketing mistakes? Making a game is a monumental task on its own! Making people aware of your game? This is arguably even tougher!
    In this video we talk about how to avoid any marketing missteps or pitfalls, so that you can make your indie game stand out in 2019!
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ความคิดเห็น • 92

  • @AskGamedev
    @AskGamedev  5 ปีที่แล้ว +19

    Thanks for watching! For more Ask Gamedev check out this video on marketing your game with zero budget! th-cam.com/video/yQggqaxx6cg/w-d-xo.html

    • @kadenbane
      @kadenbane 4 ปีที่แล้ว +1

      My game is called Ewekeuckers (btw I know the name is kinda crappy but I think people will remember it)

    • @MikeGagnon1981
      @MikeGagnon1981 4 ปีที่แล้ว

      The video mentions there will be a series of 3 videos on the subject. Where can i find the other two?

    • @tomatoparty5965
      @tomatoparty5965 3 ปีที่แล้ว

      @@kadenbane you should call this name as sound in your game. reading your title is a little hard for foreign customers

    • @the5starreviewer226
      @the5starreviewer226 3 ปีที่แล้ว

      That's insulting to sharks don't be cruel.

  • @kokiiito
    @kokiiito 5 ปีที่แล้ว +61

    11:47 BEST. TRAILER. EVER.

  • @cybershellrev7083
    @cybershellrev7083 4 ปีที่แล้ว +19

    2:57 It starts here

  • @LeeTGame
    @LeeTGame 5 ปีที่แล้ว +25

    Great video! Especially how to choose the publisher and make trailer. :)

  • @iamonthetube
    @iamonthetube 3 ปีที่แล้ว +8

    Great vid! As a career marketer I can say that the initial list of things that might mean someone is in the consideration stage is completely whack though haha! If someone bookmarks your dev blog or google alerts, they’re not just thinking about your game, they’re likely super fans or on a totally peripheral track of just wanting to learn about a dev career. That’s your retention group

    • @Goldenfightinglink
      @Goldenfightinglink 2 ปีที่แล้ว +3

      I was also thinking that if they already gave you their email (something most people ignore unless it seems official (like real mail)) then they already are willing to sacrifice their personal space to be a part of the game. Seems, odd, but maybe I'm just not in the know

  • @skyware5262
    @skyware5262 5 ปีที่แล้ว +39

    Since im early i Just wanted to tell you how mutch i appriciate these videos, definitly one of my favorite gamedev channelsvon youtube ❤️

    • @AskGamedev
      @AskGamedev  5 ปีที่แล้ว +1

      Thanks so much Skyware!

  • @tenseikenzx-3559
    @tenseikenzx-3559 5 ปีที่แล้ว +2

    Really love the advice you guys give, very insightful!

  • @daveyhu
    @daveyhu 4 ปีที่แล้ว +4

    I think the points you've raised for when interacting w/ publishers really stood out, thank you! (Bad Partners at 6:31)

  • @aquillanto7521
    @aquillanto7521 4 ปีที่แล้ว

    These videos are well done. Keep up the good work!

  • @burn3rphon3
    @burn3rphon3 5 ปีที่แล้ว +1

    Great content, I'm looking forward to the follow up videos!

  • @LowpolyInteractive
    @LowpolyInteractive 5 ปีที่แล้ว +2

    excellent video, very inspirational ! Thank you

  • @mystery8064
    @mystery8064 5 ปีที่แล้ว +9

    I’m so glad that GMTK is getting more people talking about his great content

  • @LexGear
    @LexGear 5 ปีที่แล้ว +1

    These videos are truly awesome.

  • @NoLootStudios
    @NoLootStudios 4 ปีที่แล้ว +2

    Man, this part of the process is tough! Thanks for all the advice. Noted! xD

  • @iamdavidwparker
    @iamdavidwparker 5 ปีที่แล้ว +9

    One mistake Ask Gamedev makes- not posting the things in their list to the description. See below:
    1. Not collecting any information
    2. Not maximizing plaftorm opportunities
    3. Not using Indexing Systems strategically
    4. Having a bad name
    5. Partnering with a bad publisher or PR / marketing Firm to announce and launch your game
    6. Releasing a bad announcement trailer
    7. Starting without knowing what your hook is

  • @SkyPyre
    @SkyPyre 5 ปีที่แล้ว +1

    Hey! Great video! Thanks for the tips and thanks for featuring The Blobs Fight!

    • @AskGamedev
      @AskGamedev  5 ปีที่แล้ว +1

      Our pleasure - Your games look awesome!

    • @SkyPyre
      @SkyPyre 5 ปีที่แล้ว

      @@AskGamedev thank you so much!

  • @sbmhome2
    @sbmhome2 2 ปีที่แล้ว

    Great video. I do have a tip for you. If you make a video that is part one, part two should be the first link in the description, that way you get more views on your videos.

  • @aFewBitsShort
    @aFewBitsShort 5 ปีที่แล้ว +2

    Have read the book; can confirm it's great!

  • @hopfer66
    @hopfer66 4 ปีที่แล้ว

    Great video!

  • @xatiter
    @xatiter 4 ปีที่แล้ว +1

    Very useful!

  • @BlueGooGames
    @BlueGooGames 4 ปีที่แล้ว +1

    Incredible video! Thanks a lot!:)

    • @AskGamedev
      @AskGamedev  4 ปีที่แล้ว

      No problem - thanks for watching!

  • @oyazdani4214
    @oyazdani4214 3 ปีที่แล้ว +2

    Thanks 4 funny, informative and structured tutorials. I can't find part 2 in relation to "Consideration" mistakes.

    • @Robertganca
      @Robertganca 3 ปีที่แล้ว +1

      They never made it.

  • @santiagojuarez3832
    @santiagojuarez3832 3 ปีที่แล้ว

    Nice vid 👌

  • @ahmedghazal9333
    @ahmedghazal9333 4 ปีที่แล้ว

    Hey, thanks a lot for your videos! They are awesome! I have been looking for game marketing companies for a while, would you please recommend some.

  • @simulify8726
    @simulify8726 5 ปีที่แล้ว +15

    I would be happy if you guys do a tutorial on Godot 3.1 it's a solid game engine

  • @duchi882
    @duchi882 5 ปีที่แล้ว +65

    *Use Clickbait*
    but deliver with the content

    • @lydierayn
      @lydierayn 5 ปีที่แล้ว +4

      Thats almost a viable option

    • @purplev2791
      @purplev2791 4 ปีที่แล้ว

      If your content delivers, you don't need clickbait. If anything with clickbait you just present good content to the wrong target audience.

  • @imansh1459
    @imansh1459 4 ปีที่แล้ว

    hi. tnx for the videos. is the consideration and conversion part ready??

  • @bonnierussell7824
    @bonnierussell7824 5 ปีที่แล้ว

    Have you done any videos on Love2d for Lua? We'd like to know what games have been made with it. Found a lot more commercial games made with Defold which from what I hear also uses Lua. Hope we didn't pick the wrong game engine. We really like love2d. Didn't know about Defold until recently.

  • @TheDorianTube
    @TheDorianTube 4 ปีที่แล้ว +2

    heh, go the Raid Shadow Legend approach ahahahah

  • @countingdemonstudios7181
    @countingdemonstudios7181 4 ปีที่แล้ว +1

    Those steam release statistics aren’t even that bad compared to the ones for the mobile app market. Estimates that I’ve seen, are estimating about 1000-2000 apps/day released on the Google Play store alone! That’s pretty overwhelming for somebody like me, who’s planning on releasing their game on mobile :(

  • @anshulsingh8326
    @anshulsingh8326 3 ปีที่แล้ว +1

    Hey just a question.
    I made a game for phones (80% completed).
    I loved human fall flat, Bomb squad, Drive Ahead (phone game).
    So I am making a game like that in 2d, just today I found out my game look very similar to stickman fight the game (not better looking and mechanics).
    Can it be a problem?
    We are 2 man team and an undergraduate students. I do the visuals and my friend does coding.

  • @susamongus018
    @susamongus018 5 ปีที่แล้ว +3

    Here’s a naming idea for a game: The Design of the Name

  • @Azariven
    @Azariven 5 ปีที่แล้ว +7

    Hi Gamedev, You've convinced me to buy the book "made to stick" but.... I have a really hard time trying to find your amazon link. I think it's a missed opportunity here to not add amazon links to the books you suggest in the videos.

    • @AskGamedev
      @AskGamedev  5 ปีที่แล้ว +2

      That's a good point Zhuchang - noted. We hope you enjoy the book!

  • @arsenymun2028
    @arsenymun2028 5 ปีที่แล้ว +1

    this is fucking quality content!

  • @ekonkargames
    @ekonkargames 4 ปีที่แล้ว

    Do we need to copyright idea nam3 or anything before releasing trailer of game if not when and how we use copyright.

  • @legandaryprinnygamer8886
    @legandaryprinnygamer8886 5 ปีที่แล้ว +2

    Concerning the naming stuff, a name I've been considering for my game is "Good morning Alice" is that a good name? I'm asking cause I wanna make sure and I am paranoid about stuff like that

    • @giannistek1
      @giannistek1 5 ปีที่แล้ว

      I would say it sounds kind of normal. It doesnt really stand out. But it depends on the game you are making. If this name really fits with the game it's good enough.

  • @junoxii6181
    @junoxii6181 ปีที่แล้ว

    Or maybe just name a title like in recent Manga trend " I was jobless and reincarnate to become the most powerful magician and join the group of adventure to hunt dangerous monster to get the rarest ingredients for an alchemy ancient for the sake of world balancing". There, fantastic title

  • @guybrush20X6
    @guybrush20X6 5 ปีที่แล้ว +13

    Icons: Combat Arena is a good example of a game that was hurt in large part due to it's name. Would you be able to guess from the title it was a 2D Platform fighter with a strong focus on high level play? I know my brain keeps scrambling it into a Quake clone's name.

    • @AskGamedev
      @AskGamedev  5 ปีที่แล้ว +4

      You're right! The game looks really well done, but the word "Arena" does make you think of a different genre.

  • @youtrapgaming6502
    @youtrapgaming6502 5 ปีที่แล้ว

    Hi please make the videos on gaming books

  • @TheRahulHegde
    @TheRahulHegde 5 ปีที่แล้ว +1

    Great tips. I am working on my first commercial game. But as you said if ask questions like that to the publisher won't I come of as too "cocky"(in lack of a better word)? Won't that ruin my relations with them? I really don't know what to do, since it's my first commercial game I don't really have much experience in actually selling the game(although I have been developing games for a good time now).
    Also I would greatly appreciate if you made a video of "How to sell your first game?"
    And btw I love your content

    • @Saikool64
      @Saikool64 5 ปีที่แล้ว +1

      It's more important that you know what you're getting into. You have to be assertive or you may be exploited

    • @burn3rphon3
      @burn3rphon3 5 ปีที่แล้ว +2

      There's never anything wrong with just asking. In fact most publishers encourage you to ask as many questions as possible.

    • @someoneman4393
      @someoneman4393 5 ปีที่แล้ว +5

      If the publisher doesn't like you asking questions, that's a good reason to find them suspicious.

    • @TheRahulHegde
      @TheRahulHegde 5 ปีที่แล้ว

      I see. I really appreciate all of you who answered. I will give it a thought. Thank you for the advice.

    • @howmuchbeforechamp
      @howmuchbeforechamp 4 ปีที่แล้ว

      Is it out yet?

  • @TheBugB
    @TheBugB 4 ปีที่แล้ว

    When are the next two parts coming????

  • @hiddenlotusgames6453
    @hiddenlotusgames6453 3 ปีที่แล้ว

    I cannot find the Mark Brown link

  • @smackdab6070
    @smackdab6070 4 ปีที่แล้ว +3

    WE ARE ASS GAMEDEV

  • @ajnasreddin
    @ajnasreddin 4 ปีที่แล้ว

    Where's the next part?

  • @tangentarc7477
    @tangentarc7477 4 ปีที่แล้ว

    Marketing? I have to do marketing? Erm. Brb.....

  • @snsfproductions4370
    @snsfproductions4370 10 หลายเดือนก่อน

    It boils down to having an actual enjoyable game in the first place. Many say it’s saturated and all this BS but they’re game looks like two wheat breads combined and labeled a sandwich😂. Then they say the market is saturated. Your going to need a strong sales team to sell that junk buddy.

  • @yashwanthd1998
    @yashwanthd1998 4 ปีที่แล้ว

    You guys have marketing budget

  • @julliosantoro
    @julliosantoro 4 ปีที่แล้ว +1

    Will Smith has been hooked

  • @Terror1046
    @Terror1046 3 ปีที่แล้ว

    For anyone who watches this in 2020 or later: Number of steam games released actually went down to 8290 in 2019

  • @SevenDeMagnus
    @SevenDeMagnus 4 ปีที่แล้ว

    Cool

  • @coolhandle572
    @coolhandle572 3 ปีที่แล้ว

    anyone want there to be a super teal robot game or even make one

  • @Lemon-dh4fz
    @Lemon-dh4fz 4 หลายเดือนก่อน

    3:00 begging

  • @gumballball938
    @gumballball938 3 ปีที่แล้ว

    Like among us marketing mistake they made in 2018
    And now the game is killing the internet

  • @MegaTroubleII
    @MegaTroubleII 3 ปีที่แล้ว

    Discord and Epic Games exclusives aren't competing with anyone LOL

  • @amaliabatts7490
    @amaliabatts7490 4 ปีที่แล้ว

    02:49
    07:21
    07:48

  • @harrietnakamura3997
    @harrietnakamura3997 4 ปีที่แล้ว

    08:17
    0:35
    06:31

  • @gefluzafix
    @gefluzafix 2 ปีที่แล้ว +1

    this advertisment was paid for and created by steam industry. note that the cheaply made character has a gear on his head. xD thats valves steamworks logo.

  • @saadakram7609
    @saadakram7609 3 ปีที่แล้ว +1

    bro gf says all of u all english bois sound the sem person

  • @the5starreviewer226
    @the5starreviewer226 3 ปีที่แล้ว

    That's insulting to sharks don't be cruel.

  • @VirtualSoap
    @VirtualSoap 2 หลายเดือนก่อน

    :)

  • @wantondon
    @wantondon 4 ปีที่แล้ว

    doesnt mean a single thing when you have these fucking game jams which make games in 2 days, and toss it up on steam. 10k+ piles of shit released everyyear

  • @vegardertilbake1
    @vegardertilbake1 3 ปีที่แล้ว

    The entry level for game development is lowering, and with that a new heap of devs who wanna make a buck on their plain, boring, mediocre game and it's hurting everyone.

  • @VirtualSoap
    @VirtualSoap 2 หลายเดือนก่อน

    :)