the thing I've been struggling with is how do I move those assets that I have in the asset browser in the "current file" to another folder to an asset catalogue to use them in other projects?
@@rayanesaada5080 hmmm, sometimes they change things and it makes some of these not work anymore. I have some stuff to do today, but sometime in the next week I will try to recreate your issue so I can see if I can fix it in the next week.
this is great and all, but how is it any different than clicking a and marking everything as assets? cuz youre marking everything individually. So if there is something that is prebuilt then its just gonna separate everything as individual assets.
It does separate into individual assets. The reason I made the video is simply bc no matter what other method I used I could not get the KITBASH3D assets to mark or be usable. Not meant to be a cure all, I just hope it helps some that are facing the same issues I was having.
Amazing tute thank you, please tell me how do you use your mouse only to move around your model? I have not worked this out yet, I have to use the XYZ on the right nhand side and the hand tool, what settings did you use to use your mouse only to move around your model?? thanks in advance!
Hello Great Tutorial, Helped a lot. I just wonder if, Do you think it's possible to use Kitbash 3D Assets to create procedural building variations or new buildings using Geometry Nodes System in Blender? What are the requirements for the assets in order to do so? Many thanks, Also a tutorial would be great if you can :)
Surely sir, I have more to learn from you than you do I. Love your pieces. I have seen a tutorial on doing buildings and cityscapes in Geo's but I haven't delved too much into geo nodes.
@@RTheater Many thnaks for your kind words. Let's connect, Do you have Instagram? Im more active there than in my Other networks. Thanks for replying man really appreciate it.
when i try to connect kitbash desktop app with blender in a start it it gives this error while installing plugin , There was an error with the download. Please try a , gain later. solution guys
Thank you so much man I’ve been struggling all day because of this
Thank you. I am new to Blender, and I own several KitBash3D kits. So, this is extremely helpful. Cheers.
the thing I've been struggling with is how do I move those assets that I have in the asset browser in the "current file" to another folder to an asset catalogue to use them in other projects?
Do you have the folder of the assets in "current file" in a folder that your asset browser links to?
@@RTheater I do
@@rayanesaada5080 hmmm, sometimes they change things and it makes some of these not work anymore. I have some stuff to do today, but sometime in the next week I will try to recreate your issue so I can see if I can fix it in the next week.
this is great and all, but how is it any different than clicking a and marking everything as assets? cuz youre marking everything individually. So if there is something that is prebuilt then its just gonna separate everything as individual assets.
It does separate into individual assets. The reason I made the video is simply bc no matter what other method I used I could not get the KITBASH3D assets to mark or be usable. Not meant to be a cure all, I just hope it helps some that are facing the same issues I was having.
Amazing tute thank you, please tell me how do you use your mouse only to move around your model? I have not worked this out yet, I have to use the XYZ on the right nhand side and the hand tool, what settings did you use to use your mouse only to move around your model?? thanks in advance!
I use the keypad as well as my mouse, but if you hold the middle mouse button or wheel down on regular setting you can free roam around the model.
@@RTheater Ok theres the issue, whats the freeroam key because that aint working for me with the middle mouse button?
@@matthewdexter1136 No worries, friend. This tut by CG Cookie should guide you true. th-cam.com/video/RqfSkU-Hp1A/w-d-xo.html
Hello Great Tutorial, Helped a lot. I just wonder if, Do you think it's possible to use Kitbash 3D Assets to create procedural building variations or new buildings using Geometry Nodes System in Blender? What are the requirements for the assets in order to do so? Many thanks, Also a tutorial would be great if you can :)
Surely sir, I have more to learn from you than you do I. Love your pieces. I have seen a tutorial on doing buildings and cityscapes in Geo's but I haven't delved too much into geo nodes.
@@RTheater Many thnaks for your kind words. Let's connect, Do you have Instagram? Im more active there than in my Other networks. Thanks for replying man really appreciate it.
when i try to connect kitbash desktop app with blender in a start it it gives this error while installing plugin , There was an error with the download. Please try a , gain later. solution guys
Me too friend, the new version Blender and Kitbash service are having some issues I believe.
@@RTheater is your error fixed or same , please try issue is still on . Mine is fixed ,
Thanks