ReIndev: Old Minecraft Made Fun Again
ฝัง
- เผยแพร่เมื่อ 4 มิ.ย. 2024
- What happens when you take Minecraft Beta and revert it back by entire development cycles? ReIndev answers this question, and then some. By adding in Indev-inspired features, and even some from later releases, ReIndev delivers an experience like no other.
Give ReIndev a try!
• Minecraft ReIndev 2.8 ...
Check out my linktree for some bingus and... maybe even some chondo?
linktr.ee/bingus
Music used in this video consists of Float by Emile van Krieken, Droopy likes your Face by C418, and Nocturne in E-Major, by Frédéric Chopin. Other music is produced by me for my content.
Chapters
Intro 00:00 - 00:44
Neat Little Changes 00:44 - 04:23
Feature Preview 04:23 - 06:35
Discovery 06:35 - 08:33
Fear 08:33 - 10:31
Fun 10:31 - 14:50
Conclusion 14:50 - 15:48
Outro 15:48 - 17:38 - เกม
I really wish THE FOG was re-added into minecraft as a very rare natural weather event like rain. Maybe it could have a gameplay element like allowing mobs to spawn in the day, or have a new Herobrine like mob that stalks and attacks the player. I'm sure some people would find it annoying but I feel like if it was locked to hard mode or something it could be a fun addition to a biome overhaul update.
The fog is coming.
This!
- Added Herobrine
@@Poldovico *readded Herobrine
Thunderstorms kinda already do that
this feels like an alternate reality where minecraft never really took off commercially, but notch kept updating it over the years for fun
I wonder what the game would be like now if that were actually the case
fr
true
Eyah
Talking about *_THE FOG_*
I think it's really sad that they removed void fog. It was a really cool addition to the game that made the very low levels of the world feel eary and more unique
Eerie
Can't you hear it?@@fab9207
it should be toggleable so builders and people who don't liuke it wouldn't have to deal with it but those who like the way it makes the area feel scary can keep it
@@holydoggo4822it actually is toggleable, if you press F you can toggle it on or off
i agree, though it was apparently done to improve performance (i think because air blocks constantly had to check for sky access)
i would love to see it be an option though
ReIndev is a perfect definition of what Minecraft would've looked like if Notch implemented the ideas that were scrapped in Indev.
To put it simply: no
It isnt even a close definition
@@someonecalledrichardthehumansome features that were planned are readded from indev
@@minecraftalphagameplay Yeah, I know, it just goes against old MC in so many ways, Im not going to get into a rant.
@@someonecalledrichardthehumanthen don't comment something if you don't want to elaborate and explain yourself. Otherwise you are wasting energy typing ur comments and making yourself seem foolish. You must be no older than 14
the old Minecraft modding community is one of the best communities in gaming. happy to see more coverage of it, great content as always bingus!
ReIndev stream, Ryan? 😉
You and Bingus are making great videos at the moment!
Thank you
@@BingusFlower No problem bungus
I miss the floating island worldgen. This looks cool.
have you tried the modern beta mod? it reimplements a lot of old world generation, including floating islands
@@Terra1149 yeah, pair it with nostalgic tweaks and its beta with modern features
@@minecraftalphagameplayew modern features
@@thefakebriskeh heheheh
@@narrativeless404 xd
I kinda miss how dark night used to get in old minecraft. Like once it became night it got really dark and you could hardly see anything
just turn the brightness down to the lowest and you'll have the same experience
@@makvistbut then the days won't be as bright
as soon as you mentioned no redstone, i knew cogs were coming
The cog is coming
The cog is coming
The cog is coming
The cog is coming
The Cog is Coming.
10:17 I heard this sound, and instantly knew one of the devs played Dusk.
FUCK YEAAHHH DUSK
Indeed, seeing skinwalkers was indeed a surprise, but a welcome one.
That delivery of BALLS shouldn't have made me laugh like it did
The fog is one of the features I love the most. One of the reasons Thaumcraft 4 was so beloved to me was that it used fog mechanics, particularly to signal the appearance of more dangerous enemies, and I'll always be in favor of that in mods.
I continue to be shocked by the diversity of what I'd previously assumed to be such a simple want... "Old Minecraft". Thank you for your work. 🙏
yes
Brewing potions in cauldrons was a feature in vanilla Minecraft before the brewing stand was added iirc.
Only for a couple weeks.
@@Hepabytesso, still a true fact
@@Shy_002 Yeah but the Block Ids for cauldrens were bugged so it was inaccessable.
It really seems like what a realistic alternate universe's version of modern minecraft might be like, if minecraft never became absurdly popular but still had a large enough player-base.
Vintage Story might interest you. It’s basically a more in depth Minecraft focused on survival/progression. It started from a Minecraft mod but it is it’s own game now!
It's great!
Inspired by terrafirmacraft.
cintahe story!!
@@minecraftalphagameplay huh? What be that?
TerrafirmaStory is better
Love to see people are trying to keep the old Minecraft alive. I love to see these mods cause it feels like what Minecraft could have been if things were done a little different, almost as if i was looking through a parallel universe
You sold it so hard for me, it looks so fun.
Wanted to like, but couldn't find it in myself.
Nice
Same!
if anyone can figure out a way to play this mod, please let me know
@@bickle8911there's a link to a video in the description, which in turn, mostly likely has a link
I still remember my first creeper encounter 13+ years ago in the survival test. I knew there were monsters added, but I had no idea what type of monsters...
i'm probably making a huge deal out of this, but the hotbar and health bar textures look SO GOOD. i've always hated the default hearts, they're literally just a solid red with a little white dot. this heart texture adds actual shading and texture to the hearts that keep it looking simple and faithful to the default, but different enough that they're pleasant to look at
This one feels cuter and nicer than better than wolves imo. Feels less mean spirited with all it's whimsy. It's looking fun. The fact that old pocket edition plays into the additions is just aagh!! I especially liked how they used the old stone cutter from pocket edition to make the gear box.
that's cause the BTW author is a loser
I saw the footsteps and breathing and instinctively just shouted "WENDIGO"
The dusk sound effect confirmed my suspicions
yeah, they used the exact same sound effects xD
@@Simon-xi7lb can't blame em, it's terrifying!
When I heard the sound effect, I jumped and nearly screamed.
Hey shameless plug if y'all are Dusk fans my Doom mod that's coming out in a few months will be teased on my channel in a few days. It aims to be a lot more modern arena shooter-y but aesthetically and in spirit I take a lot of Dusk inspiration.
Yeah, they straight up copied the entire enemy from Dusk but with a new model and texture, but it works so well in the old mineraft's night aesthetic
One thing that made early minecraft's aesthetic so important to me is that it felt "raw". The lack of concern for realism conveyed to me Notch's intent to create his unique world. The fact that I can tell the developer cares more about his idea than what my opinion of it is is incredibly intriguing. It gives me a sense of mystery since the game could hold virtually anything if it's not being held back by the opinions of consumers.
this feels like a mod I'd make, just a bunch of random shit I would want to see in the game with no cohesion
Holy shit, the LAST thing I was expecting was a Wendigo from DUSK showing up, but when I heard that sound, saw the bloody footsteps, I immediately recognized it, and despaired
Even as someone who generally prefers the direction Minecraft has gone in, I got to say this mod has certainly peaked my interest
Oh they added those invisible animals from dusk! I love those guys they're great. Interesting it's an exact copy of them with exactly the same audio noises though.
I prefer the way this mod does backporting features over how BTA does it. The way BTA does it is by making unnecessary changes just to be different, like, “Oh it’s not a hopper, it’s a funnel,” and “It’s not a banner, it’s a flag!” Where as the way Reindev does it is by picking and choosing what features feels natural, giving them a classic looking texture and giving them a new context.
To be fair, flags work and look differently compared to banners, same name might've caused confusion
BTA doesn’t really try doing backports at all, instead trying to find a different solution to the same problems. Though some features are inevitably pretty similar, they’re trying to find new ways to approach similar ideas, and a lot of features feel like very unique takes. I don’t think one method is better than the other, and there are definitely things that I wish BTA would backport, but I understand the devs’ vision and to chalk it up to lazy changes to make things stand out more is pretty reductive
@@sprousprouExactly
@@darkdwarf007 flags are very inline with the aesthetic of old minecraft. I really like them.
Indeed, THE FOG gives some Silent Hill vibes to retro Minecraft
what i love is that apparently they took inspiration from terraria, the underground hive and the fish giving effects like how in terraria those are used to make potions, wish we had something like that with the crossover instead of a plain sunflower that doesnt even follow the sun
I had no idea this existed. As a pre-alpha tester i have a huge soft spot for indev and infdev. I always thought everything after beta 1.7.3 took away from the game, but something was lost in the alpha to beta transition as well. Very cool to see this!
The cyan rose was created because Notch couldn't get red roses to work on the Sony Ericsson
What?
@@platinumsun4632this is absolutely true, notch was struggling to get red roses to work on the device due to hardware limitations
But how, its just a color@@retrosonichero7995
Bro, I don't know what's with these brick blocks that gives me so much nostalgia, specially the blackstone lava bricks, the blackstone ice bricks and the icy stone bricks block, it just feel so... old, I don't know, something I would find in a Minecraft spin-off hoping to experience what I saw on TH-cam
And Bingus, your videos are amazing, so well edited, so engaging, your voice is so calm, it's awesome, you deserve every single subscriber you have!
it really does remind me of the pixel art style some early 2010 games had
as soon as i recognised the breathing sounds and the footprints i knew this is the fucking wendigo from dusk absolutely brilliant
As a person among the first who datamined Dusk's Wendigo back in days when only Episode 1 was out, seeing them in Minecraft is both surreal and VERY scary and also very personal, in a weird way
It’s coming for you in real life, too.
@@chrislaezur730 *brruuuhh*
The wendigo is seriously one of the best designed enemies I've ever seen in any game. I've played through Dusk a handful of times now, and I'll never stop having the biggest rush of "oh shit oh fuck what the fuck is this fuck" every time I hear the sound effect.
Pretty sure I've heard the sounds in dreams before. It's just a part of my identity now.
Wouldn't mind seeing Dusk's Windigo as a separate mod for regular minecraft. Alot of enemies from Dusk feel like they could be implemented well into minecraft like the bone balls and black goats
@@nuculartoastpotentialvtuber I know that Lycanite's Mobs went after a lot of Doom engine shooters for monster ideas - Nether enemies obviously are from Doom, but there's a good number from Hexen, too. It can very much work!
If you haven’t heard of it already, the Authentic Adventure mod is another great total conversion mod. It’s a lot newer, but it essentially rewrites the adventure update into something more similar to what the playerbase expected when it was announced. It has some amazing terrain generation and overhauls a lot of structures and features. I’d recommend you check it out, and great video as always!
I think the reason that these old versions of Minecraft still have appeal today is because, unlike the current version of Minecraft, they feel complete and finished. Even though all of the features of old Minecraft are also in new Minecraft, most of that additional content is underwhelming and half baked. The new cave system, which changed the way the entire world was generated to accommodate it, only added 2 new cave biomes, leaving the caves to feel like they're still in development, when the old caves didn't have this feeling. Hell, the villagers are STILL being overhauled and developed, which were introduced to the game 12 YEARS AGO. They've felt unfinished this whole time. The End is still only one biome with 2 structures. And they keep adding half baked ideas that highlight how shallow most of it is. Mods like this show what could have been: a more well-rounded expansion of the original concept.
The Dusk Wendigos are just. Such a good touch, and also horrific.
This is like an alternate reality where the game development took a different direction.
I really feel like playing it now, it's so fascinating and I think it could be enticing even for people who got bored of Minecraft long ago.
Minecraft now, has just put so much in to exploration. Explore explore, find buildings and pyramids and whatnot, that I genuinely dont feel anything from it anymore. I miss the emptiness of the oldgen. Its more absurd generations. I like to know that somewhere out there, lay the farlands. I like making minecraft my own purpose rather than its purpose being mine. Of course, I think im far past the age where I enjoy minecraft now. Its moved past, and ive moved on. My interests change. But I know that my past joys and wonders and memories will be forever perfectly preserved in those older versions. It was fun while it lasted
For me it still carries the original fun of having and making my own worlds, its just that now a days, unless you are playing with people, coming across empty and abandoned structures kinda just makes you feel all that more empty as well. Like it isnt your world, youre just exploring what came after
Man, this video made it seem so much better than actually playing it
A lot of the changes are quite good, and i do enjoy them. Notch, for all of his work, did well enough in his ideas, and this mod implements them very well.
But, there are indeed some awful implimentations, such as Ash, Sugar, having Foxes but not Cats, and all of the anime-esque amd furry stuff. This does not mesh with the many increase in structure spawns, especially nether fortress'.
I do like some of the potions, and dynamite is fun but too strong. Many of the potions are also needless and strong, and gears and the like are... alright. But, "Minecraft" might be stretching it. Moreover, the Fog is very nice, but the removal of Void Fog is a dissappintment.
So, overall, it is a mod that does much of what us players who enjoy older editions want to see. But, it also does quite a bit too much, and that is often a turnoff.
6/10
Yeah, i wish they hadn’t just gone and removed redstone, because redstone to me has always seemed like an interesting idea: a volatile material that gives off electricity when disturbed. They could’ve even made it so that you could put redstone on walls to retain the functionality from gears.
10:00
This is actually just straight up an enemy from DUSK. Same sound effects and everything. They're called the Wendigo.
Pretty sure that’s a kind of folklore creature from Native American mythology
@@willmungas8964 it indeed is, that's what the enemy is based around
There is another modpack that captures this perfectly and has an eerie aproach to the older minecraft. Its called "Minecraft MCSX Playstation Edition", its reimagining Minecraft as a playstation 1 game, woth complete features hence whg it is in 1.18 but with that old game feel and systems. Ita really awesome and I highly reccomend it
Bingus! You're doing great! I like your style and I like seeing all the little improvements you've made to your videos over time. I can't wait to see how you change things up in the future, especially as you create more non-minecraft content. I am genuinely excited for your next upload.
Really was not expecting the DUSK wendigo
Those new pickaxe material modifers is likely inspired off the aether, they had similar gimmicks, and I like that it adds more thought to simple things
I'll admit I was dubious... then I played it for 5 hours last night and am about to jump back in. I'd forgotten how much fun "old" minecraft was!
13:36 I did not know about this feature of Reindev. I appreciate this a lot. The Aether series have always been a massive part of my childhood, so having the abilities of the Aether equivalent of overworld tools ripped from the aether and implemented in this mod is much appreciated and feels like an elegant way to add certian missing features like silk touch to the game with a good bit of fun game design.
They straight up added the Wendigo from Dusk. I’m sold.
The visuals of old Minecraft, like Pocket Edition were on another level.
They made nights feel scary, and playing feel fun.
Something toggling off smooth lighting just cannot replicate, since the textures and atmosphere are still the modern equivalent or lack thereof. I wish they'd give us a "Pocket Edition" or "Alpha" texture pack or something.
those invisible fear wolves don't feel minecraft at all...
it feels more in line with fan theories/creepypasta like herobrine (which might be the intent?), but it isn't really hitting it for me.
you've become my favorite youtuber so fast. i love how in depth you go into things and keep the video laid back
I think the fear aspect is the hardest to achieve. I remember playing when creepers got added, nothing would be able to put me in the same headspace as when that first explosion rocked my world and destroyed my chest of items. I was a kid and i didnt know yet how best to deal with them, but nowadays, theres no threat, i know to simply take a step back, punch them away, and usually thats enough to stop the bomb. I cant un learn the tricks so to speak, so its harder for the game to get you
New sub. Definitely trying this as a massive Better Than Adventure and NSSS fan! You have one of the best first impressions from the intro I've had in years. The delivery is immaculate
Liked & Subscribed.
I've been/currently am on a Minecraft binge, rediscovering old stuff and discovering new, small channels I never heard of before.
You're scratching that itch, strange as that may sound. Good shit!!
Bringing the Wendigo's from DUSK is SO cool !! Even down to the noises !!
the Wendigo in the Fear section is cool. I didn't think porting the DUSK enemy would work that well
This channel has great editing and effects I was very surprised when I saw it had only 10k subscribers when it should have at least a million!
Love your videos so much! Been putting them on whenever I need something chill and wholesome in my life. Very excited for what you have next.
Hey, I really enjoy these oldschool minecraft videos and the mod showcases for the older versions. I got myself into better than adventure recently and I've been really enjoying it. Great content
My friend got me into this mod and i really do love it. I dived head first knowing nothing about it, so its pretty cool that you published a video about it!
thank you for making this video. you've re-introduced me to my childhood memories in a way different aspect. looking forward to playing this. :)
I knew you were gonna cover this one, this is honestly a really clever mod! Also, nice job on 10k guy :)
been playing minecraft since i was 6 back in beta. you've convinced me to try this mod, it looks so fun! good video!
congrats on the milestone, and a great video like always!!
Those invisible mobs that killed you are from Dusk, that's so rad!
The Wendigos in The Fog are a lovely reference to Dusk!
I just found your channel today, couple hours ago, and I'm honestly hooked. Maybe it's because so far it's mostly well-thought and -written minecraft videos (though I'm starting the video on the simulators), maybe it's the style of delivery and personal touch you add to your videos, maybe it's the custom visual and audio style to the videos (and I'm loving seeing how things change and improve things in each video). Realistically, it's all of these factors working together. I'm inspired to check out some older minecraft versions and the mods that have been mentioned; I started playing in 1.4 I believe. I'm fond of the recent game, but it doesn't have quite the same touch as earlier versions. I'm excited to see where this channel continues to go!
No one seems to remember this but tilling grass blocks was the only way to get seeds on PE. Beetroot also existed back then, just to be removed and re-added way later.
It was an Indev feature years before PE
gotta love how they just put the wendigos from dusk into this
This is one of the things that makes minecraft so great - it’s so easy to access older versions that you might prefer and mod the game to be whatever you want it to be
ReIndev feels like every childhood memory and mod you always wanted packed into a digestable and fun morsel! Can't wait to make a server to play with classmates or family!
It's really funny how Minecraft Mod Reviews have evolved from the days of hyperactive excitement overload to modern day video essays. Incredibly well done. This video has made me want to play the mod!
I played this mod, and I understand now why people love Beta 1.7.3. The gameplay loop is so simple and strait forward!
The amazing thing about minecraft modding community is how they can make a completley different game with minecraft and sometimes even an actual new game like Vintage Story!
13:52 Damn, gotta say that those extra abilities for tools are really selling to me. I love how they make it so that they all pretty much keep having uses, regardless of how wealthy you get in the game. Really nice that Gold tools got silk touch, that would really incentivise making gold tools. So far ive only used stone tools for slow grindy gathering, iron toools (especially pickaxes) for diamond collection and diamond tools for obsidian and for whenever I want to slap some enchantments on a tool.
I remember Beta 1.7.3 vividly, because We did not have home internet at the time, so i packed up my PC and took it to my Grandparents house, so i could download and install Minecraft. I was then able to use a USB drive and download mods at school and take them home to play and experiment with.
BROOO! I did the same thing, except i took that usb drive with all the mods and also had the actual game on it. Me and my friends would swap it around school and let people make copies, one time we even were able to upload it directly onto the schools computers so that everyone at school could grab it and play. Felt like an absolute king
10:15 that is straight up an enemy from Dusk by David Szymanski called the wendigo. The sound effects and behaviour are basically 1 to 1 the same
The feature I miss the most from old Minecraft was the jagged terrain generation.
Can’t agree more. I miss seeing a desert bordering a mooshroom biome and it going from sand to mycelium with no warning
I LOVED the old beta world generation, with it's knife canyons and floating islands, overhang mountains that'd stretch for hundreds of blocks
Beta 1.7.3 is an amazing build on its own. This is great!
I'm so glad this video popped in the recommends. That's a wonderful mod
After watching this video a few weeks ago I joined the discord and have been playing on the public/anarchy server hosted by moderators of the discord every day. It's remarkable how the variations and additions of this mod not only add to the MC experience, but build entire new ways of playing the game. If you're on the fence about this mod but also really want a reason to play MC again, I recommend trying it out.
This video was great! Thanks for letting I as well as many others know about this mod. I'm totally gonna check this out for myself later.
I was so sad and let down when they removed Fog. I even stopped playing for a long while because it changed my experience so heavily. I played almost 100% with the closest fog setting, and it made my world stay mysterious and undoscovered. Features only a few dozen blocks away were interesting impactful and I had to connect my builds with clear paths to not get lost. It also made it necessary for me to think about my world in more mindful way. Try to remember what laid ahead or in my mind try to make out a map of what things really looked like. When I return to this save file now, more than 10 years later, there's no mystery and no ambience. It's almost silly how scary or intimidating some directions were to me bacl then, that is just a completely normal hill or pack of trees. The small area I claimed for myself and wandered around felt so huge, but you could fly past it in 2 seconds with an elytra. I would argue hard that it is not the same to keep a low render distance. For a long time I was the annoying friend that complained about the game removing a feature that made the game "less bad".
Modern Minecraft has fallen
Billions must play Pre-Global Launch Minecraft
Keep up the videos! these are interesting to watch and are made very nicely.
sick video! really cool look into reindev, i had no clue there was something trying to improve on the alpha / prealpha era minecraft feel
Well done video! Very unique (in a great way) and a soothing voice.
This is awesome, feels like a true remix of Minecraft inspired by older versions
I will never forget being terrified everytime i played my world back in 2011 and having the fog set to tiny. The herobrine copypasta made it even worse!!!
this is SO nuts!! thanks for the illuminating video!
The second I saw the cyan rose, I knew this was the real deal. It made no sense but I loved that flower
Okay, this is epic. Especially seeing cogs actually make a return and working. Always wondered how those would work differently to redstone. Curious if you guys plan to re-implement the OG potion making as well with the multiple effects and such, mixing in cauldrons and all that. That system always seemed super cool and complex.
Love your channel’s aesthetic!!
Wait, did ReIndev's developer just add Dusk wendigos? (Dusk is a boomer shooter with a lot of fun violence and creepy monsters)
i don't know which I love more, "Hello, Bingus, I'm Chondo" or "Hello, Chondo, I'm Bingus," but I was delighted to hear it either way. Maybe alternate?
just you wait
This video is great! i especially liked the composition with the video effects and stuff yk yk. also cool wallpaper ahaaaaaaaa. I'm probably not gonna check out indev, but it has piqued my interest !
my first introduction to minecraft was pocket edition, so the cyan rose and nether reactor core hold a special place in my heart. I remember using the reactor core as a floor block in creative houses because I liked how cool it looked
this video really made me realise just how much I appreciate the old versions of minecraft
i think there are a lot of good takes thrown into this project, like the throweable dinamite being able to rock jump. but overall i think better adventure does this gimmick better, i would love to see a collab of some sort from both projects to make all their ideas take their full potential on a bigger project