The Origins of Doom's Sound Effects

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  • เผยแพร่เมื่อ 25 ก.ย. 2024

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  • @PerKristianRisvik
    @PerKristianRisvik 4 ปีที่แล้ว +9272

    Excellent video! I'm glad I could be of help, it was fun doing some good old sound archeology again :)

    • @saanon9334
      @saanon9334 4 ปีที่แล้ว +270

      Boss work.

    • @drakoclears
      @drakoclears 4 ปีที่แล้ว +109

      Custimet woker

    • @andersdenkend
      @andersdenkend 4 ปีที่แล้ว +140

      Thanks to Per Kristian I can enjoy Doom with high quality sound effects. It's my go to add on when playing Doom. That and Smooth Doom.

    • @dr4coknight
      @dr4coknight 4 ปีที่แล้ว +68

      Out of curiosity, how far back in the gaming world can you still find relic of stock sounds? Personally i am curious of the sounds they used in "Dune 2" way back.
      Also, are you Norwegian?

    • @bscag2
      @bscag2 4 ปีที่แล้ว +17

      9

  • @spineappletea
    @spineappletea 4 ปีที่แล้ว +10965

    If the sound effects for Doom Guy's voice are stock sounds, then that means that someone on this planet is unknowingly Doom Guy.

    • @quipy-quote
      @quipy-quote 4 ปีที่แล้ว +343

      Oh my

    • @legolegs87
      @legolegs87 4 ปีที่แล้ว +1082

      Being unknowingly Doom Guy is almost like being Batman

    • @Journey_to_who_knows
      @Journey_to_who_knows 4 ปีที่แล้ว +456

      Probably a guy in a oversized suit with Getty stamped on his head doing some weird fetish

    • @mrmusickhimself
      @mrmusickhimself 4 ปีที่แล้ว +227

      Doom Guy sounds like the screams of the crew in 1933's King Kong, especially when attacked by the dinosaurs.

    • @tolvfen
      @tolvfen 4 ปีที่แล้ว +85

      It isn't impossible to find out, who uploaded those sounds,,,

  • @cutlass1536
    @cutlass1536 4 ปีที่แล้ว +1094

    "I'm really liking these camel screams"
    -Bobby Prince 1993

    • @ezzreacts9791
      @ezzreacts9791 4 ปีที่แล้ว +4

      and cat.

    • @christiangottsacker6932
      @christiangottsacker6932 4 ปีที่แล้ว +2

      Camel jammin'

    • @artizzy2k2k
      @artizzy2k2k 4 ปีที่แล้ว +16

      Can't believe they killed camels just for sound effects they were dedicated and I admire them

    • @christiangottsacker6932
      @christiangottsacker6932 4 ปีที่แล้ว +1

      @@naaaaaagz that might be your personal philosophy, but it isn't mine...

    • @brianmaday9227
      @brianmaday9227 4 ปีที่แล้ว

      Right? I feel like I'm going panic if I ever cross paths with a talkative camel...

  • @monoblack542
    @monoblack542 4 ปีที่แล้ว +3001

    Imagine having to go through thousands of sounds effects and being like " hmm yes this skate on ice effect will be perfect for my demonic shooter game yes"

    • @jasonkyleadams7577
      @jasonkyleadams7577 4 ปีที่แล้ว +194

      That is why they are masters of their craft

    • @ThatOneLebaneseGuy
      @ThatOneLebaneseGuy 4 ปีที่แล้ว +174

      “Hmmm yes this washing machine switch sound is perfect for my demon shooter game yes”

    • @CarbonRollerCaco
      @CarbonRollerCaco 4 ปีที่แล้ว +51

      *Rollerblade
      And you'd be blown away by how Toho made Godzilla's iconic roar.

    • @shadowslayer205
      @shadowslayer205 4 ปีที่แล้ว +39

      Having combed through sounds for making mods of various games, I can relate.

    • @HawkOfGP
      @HawkOfGP 4 ปีที่แล้ว +65

      It makes sense because the sound designer already has ideas in mind for what types of sounds they need. It's not a random process.

  • @Majima_Nowhere
    @Majima_Nowhere 2 ปีที่แล้ว +997

    Every time I hear one of these stock effects outside of doom, my mind just goes "hey, that was the sound from doom!" Happens with half life as well, actually.

    • @doomcat4465
      @doomcat4465 ปีที่แล้ว +36

      I hear stock sounds in a lot of media now that I didn't before

    • @plankera
      @plankera ปีที่แล้ว +38

      Yep, this has been happening a lot lately. For example, the bfg sound is used in the Incredibles when Syndrome activates his “zero point energy”. And as Decino pointed out, the cube spit sound is found everywhere you look, or rather listen.

    • @ProbNotCross
      @ProbNotCross ปีที่แล้ว +15

      Its not helping to know that maybe halflife uses stock quake sounds as well.

    • @OGuiBlindao
      @OGuiBlindao ปีที่แล้ว +21

      I hear the half life 2 physics sounds everywhere and i hate it

    • @SplendidCoffee0
      @SplendidCoffee0 ปีที่แล้ว +5

      I just watched George of the Jungle (1997) again for the first time in years, and the lion makes the zombie death noise. I jumped out of my seat in excitement when that happened lol

  • @guarapo66
    @guarapo66 4 ปีที่แล้ว +4819

    Nobody has ever beat the game, last time i checked John Romero is still alive.

    • @SydneySighs
      @SydneySighs 4 ปีที่แล้ว +294

      Too bad murder is illegal, unless...

    • @steveskeletonne-7394
      @steveskeletonne-7394 4 ปีที่แล้ว +366

      @@SydneySighs I mean... he _did_ tell us to

    • @23Scadu
      @23Scadu 4 ปีที่แล้ว +368

      Who will get the Doom II true 100% world record?

    • @buttbuttson737
      @buttbuttson737 4 ปีที่แล้ว +122

      For now
      *Loads shotgun*

    • @awesumdood3994
      @awesumdood3994 4 ปีที่แล้ว +58

      Fine, I’ll do it myself.

  • @jussomdude8506
    @jussomdude8506 4 ปีที่แล้ว +701

    Imagine you're next to a camel and just hear a zombie out of nowhere.

    • @gamingwithryan2.071
      @gamingwithryan2.071 4 ปีที่แล้ว +30

      where is my super shotgun

    • @Concon12316
      @Concon12316 4 ปีที่แล้ว +34

      *FIGHT OR FLIGHT RESPONSE KICKS IN*

    • @qn2h
      @qn2h 4 ปีที่แล้ว

      Don’t worry it’s dying you’re safe

    • @Destro65
      @Destro65 3 ปีที่แล้ว +1

      Or an imp

    • @DMW-iq2ie
      @DMW-iq2ie 3 ปีที่แล้ว +5

      Not gonna lie when I first played the original Doom a couple years ago, I knew I recognized the sound from somewhere. Turns out it was also used for the camels in the Lego Indiana Jones game I played as a child, long before I discovered Doom. Makes sense now that I know it’s supposed to be a camel sound from the Lucasfilm SFX Library.

  • @aplix747
    @aplix747 4 ปีที่แล้ว +811

    7:34 SO YOU'RE TELLING ME THAT THE TF2 TELEPORTER'S LOOP NOISE IS LITERALLY THE SAME NOISE AS THE TELEPORTER FROM DOOM

    • @randomcatdude
      @randomcatdude 4 ปีที่แล้ว +139

      *_it's all connected_*

    • @crazed8264
      @crazed8264 4 ปีที่แล้ว +205

      Also the "Building destroyed" sound effect at 17:19

    • @The_CatGobbler
      @The_CatGobbler 4 ปีที่แล้ว +54

      Valve has pretty much exclusively used stock sound effects

    • @railbaron1
      @railbaron1 4 ปีที่แล้ว +22

      @@crazed8264 Which is also the sound of the Chronosphere from _Command & Conquer: Red Alert_

    • @whyhellothere9822
      @whyhellothere9822 4 ปีที่แล้ว +30

      Tf2 universe in doom universe

  • @catoticneutral
    @catoticneutral 2 ปีที่แล้ว +843

    Doom's zombies basically look like humans with red eyes, but the sound design very effectively communicates that they're zombies. I think that's kinda neat.

    • @DogeyboyThePieChow
      @DogeyboyThePieChow ปีที่แล้ว +35

      don't forget the green hair!

    • @narnianninja4964
      @narnianninja4964 ปีที่แล้ว +59

      @@DogeyboyThePieChow No obviously that's just standard Doom marine protocol. It's very important for them to be able to do their job correctly

    • @DogeyboyThePieChow
      @DogeyboyThePieChow ปีที่แล้ว +7

      @@narnianninja4964 really? I wonder why doomguy's status face was brown. It'll be a mystery.

    • @narnianninja4964
      @narnianninja4964 ปีที่แล้ว +6

      @@DogeyboyThePieChow No it was just a joke haha

    • @DogeyboyThePieChow
      @DogeyboyThePieChow ปีที่แล้ว +7

      @@narnianninja4964 yeah ik lol, just wanting to poke at you. i guess doomguy wanted to break one rule.

  • @KnoxCarbon
    @KnoxCarbon 3 ปีที่แล้ว +1756

    I love how he only introduces the Pain Elemental as simply "these assholes"

    • @pipebombmailer
      @pipebombmailer 3 ปีที่แล้ว +112

      is that not what they’re called

    • @pathoffert684
      @pathoffert684 3 ปีที่แล้ว +89

      I mean it’s accurate, is it not?

    • @czvz762
      @czvz762 3 ปีที่แล้ว +15

      @@pathoffert684 not really if you play MAP09 on UV, they dont spit lost souls in that map (if you play on ultraviolence) but they do kinda block you, i use them as meat shields sometimes in that level

    • @mobbarley1102
      @mobbarley1102 2 ปีที่แล้ว +7

      Pain in the asshole is what they should be called

    • @SamuelTrademarked
      @SamuelTrademarked 2 ปีที่แล้ว +5

      @@mobbarley1102 Pain Buttholemental

  • @lilacocto9103
    @lilacocto9103 4 ปีที่แล้ว +564

    The ending part of that "Space warbling noise" is also used as the teleporter's "active" whirring sound effect in Team Fortress 2!

    • @sharp14x
      @sharp14x 4 ปีที่แล้ว +41

      I knew I recognised it.

    • @nohomo2527
      @nohomo2527 4 ปีที่แล้ว +44

      I saw the teleporter activating and I was like "cmon tf2 tf2 tf2, TF2"

    • @nohomo2527
      @nohomo2527 4 ปีที่แล้ว +25

      Oh my god you're right, now I'm actually kind of interested in this kind of video but for tf2

    • @Grim0514
      @Grim0514 4 ปีที่แล้ว +9

      Thought so but just figured it was similar

    • @hegyak
      @hegyak 4 ปีที่แล้ว +2

      I swear, I can that "Do do" sound it makes as well.

  • @BradBozarth
    @BradBozarth 4 ปีที่แล้ว +632

    The fact that the cacodemon death is rollerblades adds a layer of 90's nostalgia to an already nostalgic 90's game. I need my neon sunglasses and hyper color shirt now.

    • @jimboringo9958
      @jimboringo9958 4 ปีที่แล้ว +14

      N O S T A L G E M O M E N T

    • @TheSuperPlayer707
      @TheSuperPlayer707 4 ปีที่แล้ว +14

      Going back to the 'tude era.

    • @DarkPuIse
      @DarkPuIse 4 ปีที่แล้ว +16

      Don't forget your backwards hat. And clothing, too, if you REALLY want to go all-in on the '90s.

    • @jamison8929
      @jamison8929 4 ปีที่แล้ว +9

      packing a super soaker 50

    • @DarkPuIse
      @DarkPuIse 4 ปีที่แล้ว +4

      @@jamison8929 I actually had the 300, nobody dared :)

  • @vanillabeans32087
    @vanillabeans32087 ปีที่แล้ว +285

    Amazing how much distinctive personality they gave Doom using stock sound effects and the Slow button.

    • @CinnamonFudge2229
      @CinnamonFudge2229 2 หลายเดือนก่อน +5

      Or the low pitch button. Mick Gordon straight ripped the riffs out of E1M1, made them like 20 octives lower and now we got heavy metal for Doom.

    • @Rad-Dude63andathird
      @Rad-Dude63andathird หลายเดือนก่อน

      ​@@CinnamonFudge2229
      Which is also funny because those riffs are almost entirely from all the thrash metal the old id team listened to.

  • @southofheck
    @southofheck 3 ปีที่แล้ว +3136

    Bobby Prince *hears a sound*
    “This would sound a lot cooler at half speed”

    • @Silks
      @Silks 3 ปีที่แล้ว +65

      With plenty of aliasing

    • @juanitoman
      @juanitoman 3 ปีที่แล้ว +137

      i mean, mick used a fucking lawn mower as an instrument, how the fuck do you think of a lawn mower as an instrument

    • @grarghov1
      @grarghov1 3 ปีที่แล้ว +76

      That's a common practice in sound/foley industry.
      Almost all well-known stock Universal explosions e. g. the infamous "KA-BLAM" heard in all disaster and WWII movies, not to mention EVERY Cylon Raider's death in the original BSG series) are actually discharging shotguns played at half/quarter speeds.

    • @Dhakadice
      @Dhakadice 3 ปีที่แล้ว +49

      @@juanitoman Well, most motors running at a fixed speed generate a note.
      If you can change the speed, you can play more notes.
      It's not THAT far from how an oscillator in a synthesizer works. :)

    • @juanitoman
      @juanitoman 3 ปีที่แล้ว +9

      @@Dhakadice me when the

  • @GB_256
    @GB_256 4 ปีที่แล้ว +602

    The worst sound effect is when you hear an Archvile. “AWWWWAAAAAAAA”

    • @m-w-y7325
      @m-w-y7325 4 ปีที่แล้ว +26

      that sounds more like a cranky boner

    • @zenammu
      @zenammu 4 ปีที่แล้ว +27

      At some point in my childhood the fear of Archviles briefly replaced all other fears I had, in no small part to their sound design.

    • @beeeffgee10k
      @beeeffgee10k 4 ปีที่แล้ว +31

      Nah, the worst is that fucking low laugh

    • @TheSuperPlayer707
      @TheSuperPlayer707 4 ปีที่แล้ว +9

      That sound brought me nightmares everyday when I was a kid.

    • @DinnerForkTongue
      @DinnerForkTongue 4 ปีที่แล้ว +18

      No, the very very worst is a choir of AAAAAAAAAAAAAs when you're playing Valiant.

  • @NinStarRune
    @NinStarRune 4 ปีที่แล้ว +1656

    Comments: wtf it’s all camels?
    Decino: Always has been.

    • @jerrylwhitlow8197
      @jerrylwhitlow8197 4 ปีที่แล้ว +56

      🐪🐫

    • @GeneralPotatoSalad
      @GeneralPotatoSalad 4 ปีที่แล้ว +3

      Jeff Minter would be proud.

    • @Booksds
      @Booksds 4 ปีที่แล้ว +23

      **stock gunshot noise**

    • @dopey473
      @dopey473 4 ปีที่แล้ว +1

      I mean I knew it was a camel before

    • @B-a_s-H
      @B-a_s-H 4 ปีที่แล้ว +13

      So I DID hear zombies dying in the zoo.. I'm not crazy MOM!!!!

  • @rspaced
    @rspaced ปีที่แล้ว +210

    Interestingly, I noticed some of these sounds appear in TF2, for example the arch-vile explosion is the same as the engineer’s sentry being detonated, as well as one of the sounds here being the teleporter spinning sounds, great video overall!

    • @2-Way_Intersection
      @2-Way_Intersection 8 หลายเดือนก่อน +10

      wow the sentry one never clicked but i knew i heard it before

    • @Kewertate
      @Kewertate 8 หลายเดือนก่อน +8

      Just makes getting your sentry destroyed worse now don't it?

    • @owenanderson4913
      @owenanderson4913 3 หลายเดือนก่อน +4

      I currently work with the guy who originally sourced the sounds, he got them from a video store in Toronto and it was 140 CDs of stock sounds that he spent 1 month downloading and selecting and then he spent a few weeks at a military range in the states to finalize sounds

    • @The_Top_Hat_2
      @The_Top_Hat_2 2 หลายเดือนก่อน +2

      i guess you could say that if your sentry breaks, you're DOOMed

  • @WSADKO
    @WSADKO 4 ปีที่แล้ว +552

    imagine listening to over 9000 sounds to identify them doom sounds

    • @aquajet2817
      @aquajet2817 4 ปีที่แล้ว +46

      imagine listening to the bfg 9000 sound effects to identify the original stock sound effects

    • @tylerlackey1175
      @tylerlackey1175 4 ปีที่แล้ว +36

      @@aquajet2817 imagine dragons

    • @Kyle07
      @Kyle07 4 ปีที่แล้ว +20

      This is real dedication man.

    • @silenttvshka
      @silenttvshka 4 ปีที่แล้ว +5

      @@tylerlackey1175 Lol

    • @arshiaaghaei
      @arshiaaghaei 4 ปีที่แล้ว +4

      "He's a man of focus,
      Commitment,
      And sheer fucking will"

  • @Dwars
    @Dwars 4 ปีที่แล้ว +438

    Apparently the employee responsible for the SS sounds was none other than John ‘voice crack’ Romero himself. In the unity port, half of his voice is combined with the voice of a modern id employee, Mike Rubits, to make the ‘schutzkämpfer’ line. This is appears to be the only sound in the new ports that was intentionally tampered with.

    • @durdleburdle3521
      @durdleburdle3521 4 ปีที่แล้ว +55

      Origins of Heretic sound effects when, bunny man?

    • @mokibomo
      @mokibomo 4 ปีที่แล้ว +7

      Thank you for the input, cute Heretic bunny.

    • @glaubertbarros
      @glaubertbarros 4 ปีที่แล้ว +7

      I love this cameo

    • @JeffreyPiatt
      @JeffreyPiatt 4 ปีที่แล้ว +10

      They had to so the levels can be sold in Germany the original Doom II Germany Iwad lacked the levels completely and would crash if you attempted to warp to them.

    • @iguana9173
      @iguana9173 4 ปีที่แล้ว +5

      Dwars I thought they said my navel when they were killed as a kid. Lol.

  • @NIxDoesArt
    @NIxDoesArt 3 ปีที่แล้ว +2429

    What’s funny is the fact that you said: “Everyone and their mother knows this”, But my mom used to play the original DOOM

    • @AntiCaesarReal
      @AntiCaesarReal 3 ปีที่แล้ว +238

      Gamer mom
      Bottom text

    • @genericbonk
      @genericbonk 3 ปีที่แล้ว +136

      my mom when she used to build custom pcs, she used doom to test them

    • @AlPootis
      @AlPootis 3 ปีที่แล้ว +63

      She didn't mind the gore? Gamer level increased!

    • @jimboringo9958
      @jimboringo9958 3 ปีที่แล้ว +45

      My dad did, he got me and my brother into the series

    • @ismokecrackbecauseheroinis401
      @ismokecrackbecauseheroinis401 3 ปีที่แล้ว +16

      The same applies to my mom, should I get her a copy of both the first and the second ones again?

  • @slightlyserioussam5136
    @slightlyserioussam5136 2 ปีที่แล้ว +185

    That horror 2 scream used for Doomguy and zombie deaths is the same one used for killing nazis with the flamethrower in Return to Castle Wolfenstein. They basically used the entire clip unedited for RTCW. They really made good use of those sound effects over multiple games.

    • @Mafon2
      @Mafon2 5 หลายเดือนก่อน +2

      *multiple centuries.

  • @hunkbol6154
    @hunkbol6154 4 ปีที่แล้ว +845

    7:33 Tf2 Engineer's Teleporter Sound Effect

    • @ahammonds07
      @ahammonds07 3 ปีที่แล้ว +34

      It really went “Whoosh”.

    • @samedwards3285
      @samedwards3285 3 ปีที่แล้ว +47

      @@ahammonds07 nah it go more like "yoyoyoyoyoy"

    • @ahammonds07
      @ahammonds07 3 ปีที่แล้ว +32

      @@samedwards3285 And it kinda has a “woowoowoowoowoowoo”

    • @skanderbeu
      @skanderbeu 3 ปีที่แล้ว +7

      yeah i was thinking about that too

    • @fadedgames1
      @fadedgames1 3 ปีที่แล้ว +97

      17:19 destroyed tf2 sentry sound

  • @captainjurgh8142
    @captainjurgh8142 4 ปีที่แล้ว +360

    It's funny because Doom gave all those commonly overused stock sound effects some spotlight to remember even to this day.
    Plus makes us think they were originally from Doom itself hah

    • @OOZ662
      @OOZ662 4 ปีที่แล้ว +8

      I knew a lot of the mechanical sounds from the original PS1 release of Warhawk before I discovered Doom.

    • @kenjen9861
      @kenjen9861 4 ปีที่แล้ว +1

      Since ive never played DOOM, ive heard a lot of these sounds in many other games before I learned about DOOM, the camel sounds being the most common.

    • @computergeeq
      @computergeeq 4 ปีที่แล้ว +4

      whoever made the stock sounds probably thought they would barely get to see the light of day, but now they are famous

    • @adamtaurus7840
      @adamtaurus7840 4 ปีที่แล้ว +1

      Oh hi jurgh

  • @ANUBIS_ERADIHATE
    @ANUBIS_ERADIHATE 2 ปีที่แล้ว +264

    Great insight on those sound effects! funny thing, RAMMSTEIN song "Wollt ihr das Bett ins Flammen Sehen" uses the same Doom guy´s death sample! This song was released 2 years after Doom (1995)

    • @SCHATTENJGGER
      @SCHATTENJGGER 2 ปีที่แล้ว +4

      Oooooo mega coool that detail

    • @SlyHikari03
      @SlyHikari03 2 ปีที่แล้ว +2

      Neat

    • @tehFozzeY
      @tehFozzeY ปีที่แล้ว +14

      There's the weapon pickup sound in that song as well.

    • @ANUBIS_ERADIHATE
      @ANUBIS_ERADIHATE ปีที่แล้ว +4

      @@tehFozzeY shotgun pickup yes

    • @aloedg3191
      @aloedg3191 ปีที่แล้ว +1

      I gptta listen to it now do you have a specific timestamp?

  • @ericjorgearnezinochea9679
    @ericjorgearnezinochea9679 4 ปีที่แล้ว +377

    17:50
    Bobby: Hey Honey, could you make a sound?
    HisWife: ... Why?
    Bobby: Thank you Honey!

    • @lugbzurg8987
      @lugbzurg8987 4 ปีที่แล้ว +16

      @@goc9000 More like "Hiss Wife"!

  • @magmakun9277
    @magmakun9277 4 ปีที่แล้ว +602

    So the archvile death sound is a girl saying "why?" now this is really horror material

    • @ИгорьДушкин-ш1к
      @ИгорьДушкин-ш1к 4 ปีที่แล้ว +51

      Imagine this:
      Archvile: "Why did you leave me?!", proceed to resurect her Ex-friends.

    • @shreemandpe
      @shreemandpe 4 ปีที่แล้ว +86

      There's even supposedly a bit of story behind it. TL;DR is, the Arch-Vile considers itself a healer and a ressurector, so it can't imagine why anyone would want to kill it.

    • @williamberry4597
      @williamberry4597 4 ปีที่แล้ว +13

      @@shreemandpe That would be really cool to know more about. You got a link maybe?

    • @magmakun9277
      @magmakun9277 4 ปีที่แล้ว +5

      @@shreemandpe makes sense

    • @magmakun9277
      @magmakun9277 4 ปีที่แล้ว +5

      @@ИгорьДушкин-ш1к yea it does make sense

  • @MaaZeus
    @MaaZeus 3 ปีที่แล้ว +562

    Dang, I was hoping to learn the origin of the Baron/Hell Knight activation scream. It is such a cool sounding monstrous scream, I love it.

    • @kotzugi
      @kotzugi 2 ปีที่แล้ว +69

      For me it sounds a bit like an elephant, obviously edited. But I guess we'll never know.

    • @omegaprime516
      @omegaprime516 2 ปีที่แล้ว +36

      @@kotzugi that's what it is. It vaguely reminds me of the cartoon version of Disney's "jungle book".

    • @glorbusborbus480
      @glorbusborbus480 2 ปีที่แล้ว +11

      I'm like 90% sure it's a lions roar

    • @besh9912
      @besh9912 ปีที่แล้ว +3

      Yea bro I agree

    • @tahutoa
      @tahutoa ปีที่แล้ว +22

      @@kotzugi you know, you might be onto something there. Elephants actually make all kinds of noises. I remember hearing audio for different things an elephant was communicating- fear, rage, curiosity, etc.
      A couple of them sounded _nothing_ like what we expect an elephant to sound like.

  • @wumarNart
    @wumarNart 9 หลายเดือนก่อน +36

    I love the blast shockwave of the keyboard backlight. 0:14

  • @rocksta9742
    @rocksta9742 3 ปีที่แล้ว +1801

    fun fact:
    everytime doom guy takes a hit
    he actually take a shit everytime he's damaged

  • @koolandblue
    @koolandblue 4 ปีที่แล้ว +272

    Plot twist- Doomguy's injured grunt was actually Bobby Prince recording himself taking a dump.

    • @fuckfacesstashofshitposts3034
      @fuckfacesstashofshitposts3034 4 ปีที่แล้ว +27

      *plop*

    • @nyx9208
      @nyx9208 4 ปีที่แล้ว +8

      @@fuckfacesstashofshitposts3034 nah it was more of a
      *SPLADOOSH*

    • @CaveyMoth
      @CaveyMoth 4 ปีที่แล้ว +9

      He probably didn't know there was a microphone in there. Dang it, Adrian!

    • @PhoenixBird9000
      @PhoenixBird9000 4 ปีที่แล้ว +4

      I thought that was the Quake 2 gibbing sound.

  • @n3onkn1ght
    @n3onkn1ght 4 ปีที่แล้ว +188

    Bobby Prince's explanation why he included a little girl screaming "WHY?" in the Archvile death sound is priceless: it just doesn't understand why you'd want to keep it from running around the level, healing its friends.
    Also, that arachnotron/archvile sound has to be from the Lucasfilm library. It definitely sounds like Millennium Falcon sounds.

  • @BillyBillyandMandyReal
    @BillyBillyandMandyReal ปีที่แล้ว +87

    I love hearing these sounds in other media.
    The last part of the Mancubus' death sound is also used for some doors in episode 2 of Duke Nukem 3D and in Mario Sunshine near some Proto Piranhas.
    The Spider Mastermind's sight sound is used in the South Park episode "It Hits the Fan" and is used for Bowser in Super Smash Bros. Melee.
    Even Doom 64 reused some of these sounds. The unedited Demon pain sound is used for when Doomguy dies, and one of the zombie sight sounds is used for roaming Demons

    • @dukeoog5466
      @dukeoog5466 2 หลายเดือนก่อน

      i believe 49, a imp wake up sound effect, is the same sound used for star craft 1's mutalisk confirm order bark

  • @Sentinello
    @Sentinello 4 ปีที่แล้ว +316

    The Archvile’s death sound is of a woman saying “Why?”
    There is a very famous example of that in pop culture that occurred 10 months before Doom 2’s release.
    Archvile is Nancy Kerrigan.

    • @AmyraCarter
      @AmyraCarter 4 ปีที่แล้ว +7

      "..a BITCH, JUST, LIKE, YOU!" lmfao

    • @guybrush1701
      @guybrush1701 4 ปีที่แล้ว +8

      @@AmyraCarter Woah. Casper. It's sad that I got that just from reading it and read it in Eric Idle's voice AS I READ IT FOR THE VERY FIRST TIME! Holy hell I watched that movie a lot apparently, lol!

    • @FazerGS
      @FazerGS 4 ปีที่แล้ว +9

      I just found the Nancy Kerrigan clip you mentioned and it has GOT to be the origin of the Archvile death sound.

    • @MaxRideWizardLord
      @MaxRideWizardLord 4 ปีที่แล้ว

      @@FazerGS same lol.

    • @JorgeGomez-hx5uu
      @JorgeGomez-hx5uu 4 ปีที่แล้ว

      @@FazerGS link?

  • @Daniel_R9511
    @Daniel_R9511 3 ปีที่แล้ว +453

    7:32 Also, The Stock Sound Effect Was Used For The Engineer's Teleporter In TF2

    • @lllluigioffical4055
      @lllluigioffical4055 3 ปีที่แล้ว +40

      Engineers credit to team

    • @las4gna84
      @las4gna84 3 ปีที่แล้ว +22

      Teleporter coming up!

    • @TheBloxxedSanarcati
      @TheBloxxedSanarcati 3 ปีที่แล้ว +24

      No wonder why I thought it sounded like the teleporter from tf2!

    • @TheSoundCrafterCompany
      @TheSoundCrafterCompany 3 ปีที่แล้ว +5

      Its all connected

    • @jad4693
      @jad4693 3 ปีที่แล้ว +31

      and 17:19 is the buildings being destroyed

  • @Slogstin
    @Slogstin 4 ปีที่แล้ว +186

    7:33
    "Teleporter comin' right up!" -Engineer TF2

    • @user-bd7uf7vm4t
      @user-bd7uf7vm4t 4 ปีที่แล้ว +9

      i wonder if there's a mod for that

    • @qweriop
      @qweriop 4 ปีที่แล้ว +8

      Yee haw.

    • @brrrrread
      @brrrrread 4 ปีที่แล้ว +24

      17:18 sounds like his buildings getting destroyed.

    • @prettygrllswagg
      @prettygrllswagg 4 ปีที่แล้ว +1

      Braeden Hodges thought the same thing

    • @TuskActMinus1
      @TuskActMinus1 4 ปีที่แล้ว +1

      2:09
      * Domination sound effect *

  • @JohnLucPicard98
    @JohnLucPicard98 ปีที่แล้ว +67

    It’s impressive that Bobby just had to slow down the classic stock screams to fit the zombie soldiers. Im impressed, I wouldn’t have guess they were stock

    • @CinnamonFudge2229
      @CinnamonFudge2229 2 หลายเดือนก่อน +1

      Try doing some foley sound work, even a small project every now and then, you'd be surprised how many sounds you can make from just a few stock ones.

  • @QuietTomato
    @QuietTomato 4 ปีที่แล้ว +676

    You know what's also interesting? the stock sound used when Doomguy dies was later used in Doom 3's berserker powerup.

    • @tjrizvi251
      @tjrizvi251 4 ปีที่แล้ว +14

      W...wait really?

    • @oogaboogaspookyman
      @oogaboogaspookyman 4 ปีที่แล้ว +22

      hence the name "Berserker", doom guy goes nuts when he gets that and screams like the true blood-stained maniac he is and goes all out.

    • @KaptainKommissar
      @KaptainKommissar 3 ปีที่แล้ว +5

      I know I wasn't the only one who noticed

    • @jackofspades9742
      @jackofspades9742 3 ปีที่แล้ว +6

      Doom 3 marine =/= DoomGuy

    • @KaptainKommissar
      @KaptainKommissar 3 ปีที่แล้ว +5

      @@jackofspades9742 duh

  • @OKJoy
    @OKJoy 3 ปีที่แล้ว +248

    i always knew that Bobby Prince sourced a lot of the Doom sounds from a stock library, but I had no idea about how much creativity went into altering them to make them fit. most amazing is the cacodemon death sound sampled from gliding skates

    • @roetemeteor
      @roetemeteor 2 ปีที่แล้ว +15

      I'm also pretty sure the Cacodemon's Alert sound is a running sink, except edited. It sounds just like running water from a faucet pitched up and slowed.

  • @KleinpeterHank
    @KleinpeterHank 4 ปีที่แล้ว +431

    “Are ya winning, son?”
    “Dad shhh I’m listening to how a game made in the early 90s had its sound effects developed.”

    • @thememegod7401
      @thememegod7401 4 ปีที่แล้ว +3

      Omne Obstat very clever response 10/10

  • @flynnt77
    @flynnt77 2 ปีที่แล้ว +79

    The zombie pain and death screams always make me laugh. I've found them hilarious since I first played DOOM back in 1993 (yeah, I'm one of those OG gamers). Me and my brother still emulate them to this day, usually when watching Elite XC and someone gets owned by a giant styrofoam boulder or something. Also do it whilst playing video games. Our friends all think we're damaged but it's some funny shit. Great job on the vid!

  • @SofaCitySweetheart
    @SofaCitySweetheart 4 ปีที่แล้ว +378

    I'm an audio engineer, and this video was insane! I can't imagine how long this took, thanks for always diving so deep. Great work you two!

    • @theeltea
      @theeltea 3 ปีที่แล้ว +3

      After a few decades of SI general, you begin hearing it everywhere

    • @seronymus
      @seronymus 2 ปีที่แล้ว +2

      Is it worth getting into audio engineering/sound design? I'll be honest... I'm almost 24 and don't even have a college degree, I'm disabled. But I'm highly creative and want to perhaps dive into this kind of stuff, at least maybe as a side thing. I guess I should practice with game mods and stuff

    • @SofaCitySweetheart
      @SofaCitySweetheart 2 ปีที่แล้ว +1

      @@seronymus It's an incredibly worthwhile thing to get into if you're interested in it, but is it a lucrative career? That's a different question and depends on a lot of factors. I think most of the money is on the film/TV/podcast side of things now vs music. I'd probably recommend starting it as a hobby to see if you like it enough and see which parts of it you're drawn to.

  • @grayfruit
    @grayfruit 3 ปีที่แล้ว +256

    5:29 welp, that sound is in Peggle.

  • @shotgun3628
    @shotgun3628 4 ปีที่แล้ว +619

    14:25 that's obviously the beginning of "we will rock you"
    /s

  • @LuigiMain
    @LuigiMain ปีที่แล้ว +8

    6:34 - 6:37 Fun fact: the creator of the stock sound effect for the door opening in doom is Mike McDonough. "Mike created it for his radio show «Bradbury 13» - a sci-fi series aired between 1983 and 1984. «In one episode, the crew lands on a planet. So I needed the sound of a futuristic rocket ship hatch opening when these guys walk out.»
    "Mike still remembers exactly how he designed that door effect. At the time, he was working as the head of the sound department at Brigham Young University in Utah. «Back at the campus they had this old generator. It was a three-phase generator, a really old one. I was walking by once and heard it starting up. It made this incredible wheeeee sound.» So he grabbed his Nagra recorder and asked the janitor to switch the generator on and off for him.
    He then played the recording backwards. That was the first element. «For the other one, I put a BB in a balloon and blew the balloon up. And when you spin the balloon, it goes wheee, wheee.» Another piece of the puzzle was an engine noise. «We had a CD player, and when the tray came out, it made a really unique sound. So I opened it up and put the microphone in so it would touch some of the metal parts, so the sound would be amplified directly into the microphone.»
    The last element was created with the help of a truck the radio studio owned. «The hiss from the truck’s hydraulics made a nice little pssshhht. I think that’s how I made it.». - Philipp Rüegg
    www.digitec.ch/en/page/really-i-had-no-idea-the-doom-sound-designer-talks-about-his-unexpected-legacy-15781

  • @CheeseYourself
    @CheeseYourself 3 ปีที่แล้ว +717

    You cannot escape from Doom
    Doom is everywhere
    *Doom is eternal*

    • @CarterM2008
      @CarterM2008 3 ปีที่แล้ว +13

      Yes!

    • @Im_am_a_dumb
      @Im_am_a_dumb 2 ปีที่แล้ว +7

      This comment is the origin story of Doom eternal

    • @BedroomBully88
      @BedroomBully88 ปีที่แล้ว +3

      Doom is 2016
      Wait

  • @taylenk4208
    @taylenk4208 3 ปีที่แล้ว +521

    15:49 I always thought the mancubus was saying “I’m your mom”

    • @tiefighter3445
      @tiefighter3445 3 ปีที่แล้ว +33

      Ha ha! It does sound like it.

    • @GeorgeTsiros
      @GeorgeTsiros 3 ปีที่แล้ว +39

      nonono, he says "hump your mom".

    • @r1vertz679
      @r1vertz679 3 ปีที่แล้ว +8

      @@GeorgeTsiros civvie?

    • @GeorgeTsiros
      @GeorgeTsiros 3 ปีที่แล้ว +1

      @@r1vertz679 well, yeah

    • @RupertXIX
      @RupertXIX 3 ปีที่แล้ว +2

      @@r1vertz679 hey! Your the sick fuck who made hunt down the freeman!!

  • @irbful
    @irbful 4 ปีที่แล้ว +400

    Oh my god, I just noticed the explosion edit at 0:15 syncs up with his keyboard lighting. Decino, that was such an unnecessary detail, but I'm so happy you did it

    • @clonefighter1996
      @clonefighter1996 3 ปีที่แล้ว +24

      It's probably because the keyboard lights up when a key is pressed, and he secretly pressed Space Bar with his phone.

    • @ViewpointProd
      @ViewpointProd 2 ปีที่แล้ว

      it dosen't, he hit the spacebar

    • @casedistorted
      @casedistorted 2 ปีที่แล้ว

      I noticed that too, very clever I must say. Don't think I could be that creative.. but also why Decino has a thriving YT channel and I do not haha

  • @ic3olate
    @ic3olate ปีที่แล้ว +12

    It's hilarious that you can still clearly make out Romero's voice crack even after they edited it. I'm never going to be able to unhear that now...

  • @khayes556
    @khayes556 4 ปีที่แล้ว +202

    Decino: reading Patron names
    me: *I sleep*
    Decino: "... Justin Whang..."
    me: *real shit?*

    • @dnkakusei
      @dnkakusei 4 ปีที่แล้ว +17

      Ikr?? Whang's definitely the dude to sub to his patron

    • @DrunkenHorseman
      @DrunkenHorseman 4 ปีที่แล้ว +5

      Yeah I noticed that too. Whang has talked about doom before so I'm not too surprised

    • @dnkakusei
      @dnkakusei 4 ปีที่แล้ว +5

      @@DrunkenHorseman someone asked him on twitter who his fave gaming youtubers are, he said decino's one of them - twitter.com/justinwhang/status/1198473654964805634?s=21

    • @SeanHiruki
      @SeanHiruki 3 ปีที่แล้ว +3

      @@dnkakusei Whang likes the good stuff. Also eww Vaush

  • @raynercoslop
    @raynercoslop 4 ปีที่แล้ว +473

    "why don't we play age of empires 2..."
    Ok
    "...to relax"
    hah, good joke

    • @Kyle07
      @Kyle07 4 ปีที่แล้ว +11

      Liked the joke on "too much doom". I personally was already at this point after playing the official releases and after replaying Plutonia 1 and playing Plutonia 2 for the first time.
      Respect to decino for the condition. But I also believe that all the fun wads he plays, are still very enjoyable for him. I mean, these are masterpieces of wads.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine 4 ปีที่แล้ว +13

      WOLOLOOOOO

    • @nerd_nato564
      @nerd_nato564 4 ปีที่แล้ว +2

      @@0neDoomedSpaceMarine For a second I thought this was a Cloaker from Payday 2. They've traumatized me.

    • @M0D776
      @M0D776 4 ปีที่แล้ว +1

      @@nerd_nato564 your trauma is really deep, isn't it?
      *WULULULULULULULULULULU*

    • @sulejmaniapologist
      @sulejmaniapologist 4 ปีที่แล้ว

      ayoooyoyoyo

  • @TheRealMtnDewMike
    @TheRealMtnDewMike 4 ปีที่แล้ว +390

    0:15 are we gonna ignore how the lights on the keyboard we’re perfectly in sync with his phone exploding

    • @JacobJacob2
      @JacobJacob2 4 ปีที่แล้ว +28

      Probably because the keyboard lights up when a key is pushed, and he pushed space with the phone.

    • @clonefighter1996
      @clonefighter1996 3 ปีที่แล้ว +8

      @@JacobJacob2 Yeah, seems logical. That would also explain why him pressing Shift to fire the BFG and the keyboard lights being in sync in the BFG analysis video

    • @zolotria
      @zolotria 3 ปีที่แล้ว +3

      Samsung galaxy note 7

    • @ShadowKiller_Chumbu
      @ShadowKiller_Chumbu 3 ปีที่แล้ว +2

      I'm sick of this

  • @gameaddict11707
    @gameaddict11707 ปีที่แล้ว +42

    Something just occurred to me. The Revenant's wakeup scream could be edited from car tires screeching. Kinda sounds like that when I listen to it a couple times.

    • @vibemasterkorosu2469
      @vibemasterkorosu2469 7 หลายเดือนก่อน

      That's actually a really good sugestion.

  • @armchairmaster
    @armchairmaster 4 ปีที่แล้ว +213

    Baby Jaguar: *having dreams*
    Bobby Prince: *shoves microphone up it's mouth*

  • @RagnarokiaNG
    @RagnarokiaNG 4 ปีที่แล้ว +53

    It turns out that Doom was the origin of these sounds, and animals inherited them in respect to Doom's Badassness.

  • @alabastor6913
    @alabastor6913 4 ปีที่แล้ว +67

    12:47 Is definitely an elephant, so if any elephant sounds exist in that sound pack, I'd check that.

  • @Razorblade1812
    @Razorblade1812 8 หลายเดือนก่อน +7

    I certainly do know the origin of the Mancubus Pain sound: It is Elmer Fudd saying quiet, but at a slow speed. This was also used for the Octabrain in Duke Nukem 3D as I saw a video of the origins of the sound effects used in Duke Nukem 3D by Revenant Evil.

  • @blehmeh9889
    @blehmeh9889 4 ปีที่แล้ว +366

    0:11
    Real talk though, if you ever want to do variety content other than Doom, don't hesitate. I'm not always super interested in Doom and I don't play a whole lot of it these days, but I love watching your videos anyways due to the quality effort put into presentation and research, as well as the memes.

    • @kenjen9861
      @kenjen9861 4 ปีที่แล้ว +14

      Perhaps the Age of Empires franchise has something in them that would make good content for this channel!

    • @sophiacristina
      @sophiacristina 4 ปีที่แล้ว +5

      @@kenjen9861 Check "The spirit of the law" or something like this.

    • @kenjen9861
      @kenjen9861 4 ปีที่แล้ว +7

      @@sophiacristina i watch Spirit of the Law, but his channel is almost entirely about how to use the mechanics of the game for strategic gameplay, while Decino's content seems to be more generalist, including dives into the technical aspects of DOOM simply for the sake of understanding its development.

    • @sophiacristina
      @sophiacristina 4 ปีที่แล้ว +3

      @@kenjen9861 Indeed, but it is a cool channel, nice that you know it, just wanted to recommend one to you. :p
      But indeed, there should be one about AOE curiosities.

    • @tuxedobird
      @tuxedobird 4 ปีที่แล้ว

      Guess you could say you’re not much of a Doom Guy.

  • @Skycrusher
    @Skycrusher 4 ปีที่แล้ว +497

    19:59 I still hear "Live or Die, eat legs and beg them to whoosh"

    • @grassychunks
      @grassychunks 4 ปีที่แล้ว +22

      Holy shit! Same

    • @jordan3769
      @jordan3769 4 ปีที่แล้ว +16

      Skycrusher i hear men will die instead of live or die

    • @starkadex3530
      @starkadex3530 3 ปีที่แล้ว +17

      *beg them to woosh*

    • @richardgibson8403
      @richardgibson8403 3 ปีที่แล้ว +8

      Starcade X r/

    • @ahammonds07
      @ahammonds07 3 ปีที่แล้ว +9

      Beg them to r/whoosh.

  • @SHDW-nf2ki
    @SHDW-nf2ki 4 ปีที่แล้ว +127

    I always thought that the Mancubus's battle cry was him yelling "Mancubi!" Like he's rallying other Mancubi to his side

    • @SSSweeper
      @SSSweeper 4 ปีที่แล้ว +8

      I always heard "Angimohakus" :) Even when the original pig sound was presented in the video, ha)

    • @jasonkyleadams7577
      @jasonkyleadams7577 4 ปีที่แล้ว +2

      @@SSSweeper I always thought I heard "ComeToMama"

    • @panzermann1181
      @panzermann1181 4 ปีที่แล้ว +2

      I once thought his squealing sounded like "porcupine".

    • @VortechBand
      @VortechBand 4 ปีที่แล้ว +3

      "I'm your mum!"

    • @hystericallover5989
      @hystericallover5989 3 ปีที่แล้ว

      railing other mancubi?

  • @DmitriLeon2000
    @DmitriLeon2000 2 ปีที่แล้ว +44

    The first half of DSRLAUNC (the Rocket Launcher's firing sound) is "Electronic - Magical Poof 01". Also, the original sound effect at 4:25 is incorrectly labeled. The correct name is "Human, Groan - Groan and Grunt: Male 01". The true "Groan: Male 01" sound effect in question (which was used in the Metal Slug series) goes like: "Oargh!".

    • @DeadPixel1105
      @DeadPixel1105 ปีที่แล้ว

      🤡

    • @DmitriLeon2000
      @DmitriLeon2000 10 หลายเดือนก่อน +4

      @@DeadPixel1105 What in the world do you mean?

    • @racer927
      @racer927 8 หลายเดือนก่อน +3

      ​@@DmitriLeon2000 Just an edgy teenager that still thinks it's cool to do that. He'll grow up eventually.

  • @wwld9823
    @wwld9823 3 ปีที่แล้ว +69

    not many people know but bobby prince gibbed actual demons to produce the best sounds of gibbing for doom

    • @doomboy6969
      @doomboy6969 2 ปีที่แล้ว +1

      😳

    • @idogaming3532
      @idogaming3532 ปีที่แล้ว

      *Heretic's WPNUP sound effect plays

    • @dingo-gorditas
      @dingo-gorditas 11 หลายเดือนก่อน

      i know it's a joke, but it's probably Bobby making mac and cheese 3:30 in the morning

  • @JohnsonSteel
    @JohnsonSteel 3 ปีที่แล้ว +91

    14:56 this whoosh sound is also used on xbox 360 when you boot them up

    • @aknife8336
      @aknife8336 3 ปีที่แล้ว +3

      wooosh. WOOOP

    • @charlesturner897
      @charlesturner897 3 ปีที่แล้ว

      It is also on Lego loco during the title animatic

    • @ag23415
      @ag23415 3 ปีที่แล้ว

      No wonder why Doom Eternal is an Xbox exclusive.

    • @BlindCicada
      @BlindCicada 2 ปีที่แล้ว

      @@ag23415 ....you sure about that?

    • @rhyano_
      @rhyano_ 28 วันที่ผ่านมา

      Also used on the Sonic Unleashed start up. Had a flashback hearing it lol

  • @maxis_scott_engie_maximov_jr
    @maxis_scott_engie_maximov_jr 3 ปีที่แล้ว +196

    17:20 the end of the effect also sounds similar to TF2's buildings getting destroyed
    Edit: The Imp's death sound (The second Camel one) is also used for Gobi in Banjo-Kazooie and -Tooie, interesting how those effects are widely used and yet people don't even notice

    • @thegeforce6625
      @thegeforce6625 2 ปีที่แล้ว +10

      specifically, the Engineers Sentry Gun.

    • @SlyHikari03
      @SlyHikari03 2 ปีที่แล้ว

      Sentry Down!

    • @quinnmcmurtrie8022
      @quinnmcmurtrie8022 2 ปีที่แล้ว +17

      17:19 *SENTRY DOWN!*

    • @jorokudo
      @jorokudo 2 ปีที่แล้ว +9

      also i think 7:31 sounds alot like a lvl3 teleporter

    • @CarbonRollerCaco
      @CarbonRollerCaco ปีที่แล้ว +4

      The way DOOM renders a lot of sounds to be all static-y makes them sound distinct from their originals.

  • @Agent-jm9nl
    @Agent-jm9nl ปีที่แล้ว +14

    20:26 fun fact, this sound effect exists in literally every sonic game made by sonic team from colors up to forces(with it making appearances in games like sonic 4 and lost world 3ds too)

    • @Motoroil20xx
      @Motoroil20xx 4 หลายเดือนก่อน

      20:30 I knew this sound from the Kadokawa Shoten films production logo. And here I was, thinking it was a unique sound from that.

  • @PerryMason123
    @PerryMason123 4 ปีที่แล้ว +702

    So are PS1 Doom/Doom 64's sounds sourced from the same places?

    • @decino
      @decino  4 ปีที่แล้ว +235

      A lot of them are, yes.

    • @williamsmith666
      @williamsmith666 3 ปีที่แล้ว +24

      I'm pretty sure the Doomguy and various monster voice overs are Aubrey himself.

    • @williamsmith666
      @williamsmith666 3 ปีที่แล้ว +5

      @MEGAMAN X A couple songs are remixed, though.

    • @BillyBillyandMandyReal
      @BillyBillyandMandyReal 3 ปีที่แล้ว +3

      One of the zombie wake up sounds is used as a roaming demon sound

    • @khhdkhbr9196
      @khhdkhbr9196 3 ปีที่แล้ว +2

      Rock off

  • @nickcipriani3610
    @nickcipriani3610 4 ปีที่แล้ว +319

    17:18 Sentry DOWN!!

    • @lev7509
      @lev7509 3 ปีที่แล้ว +15

      Ah, ein Mann of culture...

    • @icanfly7038
      @icanfly7038 3 ปีที่แล้ว +9

      Spy sapping mah dispenser

    • @aknife8336
      @aknife8336 3 ปีที่แล้ว +8

      "i never really was on your side"

    • @itsmant3
      @itsmant3 3 ปีที่แล้ว +1

      Makin' Bacon

    • @postboysgameshack4547
      @postboysgameshack4547 3 ปีที่แล้ว +5

      engineer gaming

  • @pock3ts137
    @pock3ts137 4 ปีที่แล้ว +137

    The roaming demon noise is a stock sound effect. There’s a show called “Dragon Hunters “ from the mid 2000’s. In one of the episodes (I can’t remember which one) that uses the same sound effect the demon uses when it’s roaming. So it’s ether two things, it is a stock sound effect from some library, or the creators of the show nicked it. Though considering the comments on this video, I’m sure plenty already brought this up

    • @thealmightyegg07
      @thealmightyegg07 4 ปีที่แล้ว

      What's the name of the sound effect called?

    • @pock3ts137
      @pock3ts137 4 ปีที่แล้ว

      The Almighty Egg no clue, all I know is that I heard it somewhere else that wasn’t DOOM. So it’s most likely a stock sound effect. Or maybe my memory is wrong and the sound just sounded familiar

    • @pock3ts137
      @pock3ts137 4 ปีที่แล้ว +2

      When I get the chance, I’ll go through the episodes to see if I can find it

  • @ji604
    @ji604 ปีที่แล้ว +24

    Man, thanks so much for this insight into stock sounds and their ubiquity in video games. 9:35 is totally a StarCraft Mutalisk. Same thing with the camel sounds for Diablo 2 goatmen

    • @Lucian_Porter-.2006
      @Lucian_Porter-.2006 10 หลายเดือนก่อน

      May I change the projectile impact to the unused lost soul death sound for the lost soul?

    • @racer927
      @racer927 8 หลายเดือนก่อน

      Those freaking Blood Clan Kazra clogging up the pathways in the Arcane Sanctuary...

  • @kryptkravler
    @kryptkravler 4 ปีที่แล้ว +308

    I would love to know the source of the 'woohoo' and 'yipeee' sounds when platforming in Doom Eternal.

    • @decino
      @decino  4 ปีที่แล้ว +175

      Stolen from Crash Bandicoot.

    • @jacquelinebowling6651
      @jacquelinebowling6651 4 ปีที่แล้ว +47

      Boiled Egg decino has a running joke where he'll make mario-esque sounds while doing doom eternal's platforming. check out his playthrough

  • @BladeTrain3r
    @BladeTrain3r 4 ปีที่แล้ว +81

    Sound ideas seems to have been in a lot of 90s games, I'm hearing some Command and Conquer sound effects while listening to this...

    • @vladimirye547
      @vladimirye547 4 ปีที่แล้ว +9

      Indeed. Those human scream SFXs equals to the "unit lost" EVA in my brain.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine 4 ปีที่แล้ว +6

      You can hear a lot of these in Quake, Duke Nukem 3D, Shadow Warrior, Heretic, Hexen, etc.

    • @The_Mister_E
      @The_Mister_E 4 ปีที่แล้ว +1

      Sound Ideas has pretty much been the go to library for high production since the late seventies, with their 1000 and 2000 series libraries giving them enough money and clout to buy the rights to in-house libraries from companies that were usually very hard to find/persuade (Warner, Turner, LucasArts, Disney, Hanna Barbera, Jay Ward, and 20th Century Fox) in the 90s.
      As such, they became the best source for sound effects new and old alongside their old rival called "The Hollywood Edge". Pretty much if you couldn't find a specific sound effect in the Sound Ideas catalogue, then it definitely came from The Hollywood Edge. (Or Valentino but they were more a 60s company who were adamant about keeping their rights, so as such they didn't get nearly as much business as SI and HE. But that's beside the point.)
      Eventually, Sound Ideas prove superior and The Hollywood Edge went bankrupt around 2014. Now, Sound Ideas is pretty much the king of sound effects you swear you've heard before. At this point, if they somehow don't have the sound effect you're looking for then it's probably one they missed during their rights buying days of the 90s. Maybe the big ass cassette it was recorded on got lost underneath the piles of cassettes and reels that were once labeled before the glue got old and fell off.

  • @nibblrrr7124
    @nibblrrr7124 4 ปีที่แล้ว +97

    18:15 "industrial punching machine"
    when you pick up that berserk

    • @ExposedChannel247
      @ExposedChannel247 4 ปีที่แล้ว

      Also used for the AtAt walker foot stomps in Empire Strikes Back.

  • @robertguy23
    @robertguy23 ปีที่แล้ว +28

    I've always heard the opening and closing door sounds in so many other movies/shows etc. and thought how could they just use doom sounds and get away with it? lol

  • @vatsalmamgain5069
    @vatsalmamgain5069 4 ปีที่แล้ว +62

    10:22
    Rip, Fabric - Heavy Cotton, Long Tear
    Rip.....Tear
    RIP AND TEAR
    Omnious Foreshadowing Right there😳

    • @decino
      @decino  4 ปีที่แล้ว +14

      Now that's epic.

    • @SurmenianSoldier
      @SurmenianSoldier 4 ปีที่แล้ว +7

      UNTIL IT IS DONE

    • @ghoulbuster1
      @ghoulbuster1 4 ปีที่แล้ว +7

      We did it guys, we found the original of rip and tear

    • @vatsalmamgain5069
      @vatsalmamgain5069 4 ปีที่แล้ว +2

      @@ghoulbuster1 Yup🎉

  • @TheSektorz
    @TheSektorz 4 ปีที่แล้ว +267

    Stock sound: exists
    Bobby Prince: I'mma slow you down

    • @CarbonRollerCaco
      @CarbonRollerCaco 4 ปีที่แล้ว +12

      *Sound designer: I'mma bout ta start this thing's whole career

    • @aljaberhk
      @aljaberhk 3 ปีที่แล้ว +2

      @Cloud Strife dude in this context it's your not you're you must have seen too many of these corrections and misunderstood them

    • @hoppinggnomethe4154
      @hoppinggnomethe4154 3 ปีที่แล้ว

      @@aljaberhk I got a stroke from that

    • @las4gna84
      @las4gna84 3 ปีที่แล้ว

      John Romero: **speaks**
      Bobby Prince: uno reverse card

  • @TheFlargbiter
    @TheFlargbiter 4 ปีที่แล้ว +157

    Sound effect generation is one of the most fascinating aspects of gaming and movies, its nice to see you talk about it. Also id love it if you did other games as well, if you feel like branching out

    • @MrNegativecreep07
      @MrNegativecreep07 4 ปีที่แล้ว +10

      The downsides to stock sound effects are that once you hear them, you can never un-hear them and they really stand out.

    • @lugbzurg8987
      @lugbzurg8987 4 ปีที่แล้ว +5

      I'd love to see some Quake videos.

    • @akkey2160
      @akkey2160 4 ปีที่แล้ว +2

      I'd love to see another games too, maybe some build engine games?

    • @buggy730
      @buggy730 3 ปีที่แล้ว

      You know what it's generation we are in? It's the lazy generation. And we freak everything up

  • @eyitsmattyyy616
    @eyitsmattyyy616 2 ปีที่แล้ว +111

    Thank you for just being yourself, Decino. I appreciate TH-camrs that don’t push in unnecessary jokes or cutaway gags

    • @Hex_Scythe_takanashi
      @Hex_Scythe_takanashi 7 หลายเดือนก่อน

      Same here, I love Decino humor, it's so natural and this videos relax me a lot^^

    • @williamsmith666
      @williamsmith666 5 หลายเดือนก่อน

      Or those who immediately demand likes, subscriptions and sponsors...you can always tell the ones trying really hard to sell out.

  • @wadmodderschalton5763
    @wadmodderschalton5763 3 ปีที่แล้ว +104

    The possible reason why the Commander Keen sounds were recorded from a microphone while the game was playing was likely due to lack of conversion tools for PC Speaker sound effects to digital audio files at the time (19:33)

  • @gamewarrior2216
    @gamewarrior2216 4 ปีที่แล้ว +77

    Cacodemon sounds like a rattlesnake, Hellknight sounds like an elephant.

    • @iguana9173
      @iguana9173 4 ปีที่แล้ว +8

      GameWarrior2216 mancubus alert sound effects sounds like someone with an upset stomach.

    • @leonardomafrareina7634
      @leonardomafrareina7634 4 ปีที่แล้ว +4

      @@iguana9173 Sounds like me when I ate too much during my 15th birthday party.

    • @rafaelneumann8365
      @rafaelneumann8365 4 ปีที่แล้ว +3

      Hellknights and Barons wake up were the ones I was the most curious to learn, because they were the ones that most scared me when I was a kid and reached the end of Episode 1.
      Spider mastermind and Cyberdemons are also scary, sure, but that scream from the Barons is the one that marked me for life.

    • @leonardomafrareina7634
      @leonardomafrareina7634 4 ปีที่แล้ว +1

      @@rafaelneumann8365 Are you refering to the PC version screams or the PSX version screams? Sure that they were scary, but the PSX and Doom 64 Hell Knight and Baron screams were far scarier, that's for sure.

  • @delvechiocavalhieri2105
    @delvechiocavalhieri2105 4 ปีที่แล้ว +72

    "Now comes the interesting part. Demons sounds. Did Bob use stocksound effects? Or did he go wild?"
    Like going to hell with a recording tape?

  • @thewisepowerchair2369
    @thewisepowerchair2369 ปีที่แล้ว +8

    Thank you, Decino. I knew that a game's musicians could produce sound effects but I never knew there is a library of sound effects. It has certainly made me think again.

  • @MapCRimSoNCobRa117
    @MapCRimSoNCobRa117 4 ปีที่แล้ว +40

    18:10 Definitely also sounds like Bowser in Melee when he taunts.
    Bowser is the Spider Mastermind.

    • @unimportantcommenter4356
      @unimportantcommenter4356 4 ปีที่แล้ว +3

      It also sounds like Warcraft 3 Quillboars dying and Gothic's Molerat death sound.

    • @TigerShark97
      @TigerShark97 4 ปีที่แล้ว +1

      Same sound effect is used when Bowser gets defeated in SM64

  • @RogueOmega
    @RogueOmega 4 ปีที่แล้ว +89

    Honestly, if I had to make a guess for the Cacodemon's "Spotted a player" sound, I'd say maybe a slowed-down cat hiss played alongside a slowed-down rattlesnake rattle? Because while I can easily hear the hissing, I swear I can also hear a bit of a rattle of sorts in there as well.

    • @zorilla0
      @zorilla0 4 ปีที่แล้ว +6

      From the first time I heard it in 1994, I just assumed it was butter in a frying pan and always referred to it as that.

  • @BonJoviStatue
    @BonJoviStatue 3 ปีที่แล้ว +304

    16:21 "Origins are unknown though."
    I found out the origin of the Mancubus' hurt sound. It's an audio clip of Elmer Fudd saying "quiet" slowed down.
    EDIT: After I wrote my comment, I found out that a few years ago, members of the Doomworld forums talked to Bobby Prince and he said that it wasn't Elmer Fudd, but a mix of animal sounds. But if you play the sound at 3x speed, it sounds like him saying "quiet."

    • @Zin1Xx
      @Zin1Xx 2 ปีที่แล้ว +17

      always thought it was "wyatt" due to me speeding it up in 2016s snapmap

    • @wet-read
      @wet-read 2 ปีที่แล้ว +2

      It reminds me of the strange sound David Blaine makes in South Park. Perhaps that was inspired by the Mancubi hurt sound?

    • @ChrissieBear
      @ChrissieBear 2 ปีที่แล้ว +3

      He could've been simply denied it to avoid legal issues.

    • @kdubyah8787
      @kdubyah8787 ปีที่แล้ว

      I'm your violet

    • @SwatDBOverlord
      @SwatDBOverlord 8 หลายเดือนก่อน +1

      @BonJoviStatue
      A: FYI, Elmer Fudd saying "Quiet" from which short? "Rabbit Fire" (1951)
      B: "Bobby Prince and he said that it wasn't Elmer Fudd, but a mix of animal sounds"
      Answer: Mancubus' Wake-up is the Jaguar Growling/Snarls and Attack sound is the Pig Squeal are both from Sound Ideas 6000 CD (I'm not sure about the origins of the Monster's death sound, though). Mr. Prince's reply can demonstrate that "Elmer's quiet was not used", didn't demonstrate it to my ears' satisfaction (even though I have absolute pitch [non-musican]), I think we could perhaps ask the judges (with AP or sharpened ears) for their opinion on that I'm not a sound designer, so I'm not qualifed to declare on it.
      If Bobby wants to dispute Elmer's "Quiet", fine, it an unknown mix of animal sounds then.
      For me personally (Including), it sounds like Elmer's "quiet" from (I repeat), "Rabbit Fire" (1951) [when I slow down the short (Pitch and Speed) to 33%]
      P.S. "Sometimes you just gotta roll the dice." [Whether it's the right answer or not. (or merely roll the dice, in general)]

  • @jagurz
    @jagurz ปีที่แล้ว +4

    decino I just wanna thank you for coming in my recommended because I just exposed myself to unnessessry horrors and this is JUST the brain bleach I needed thank you so much

  • @irishcreamconnoisseur
    @irishcreamconnoisseur 4 ปีที่แล้ว +240

    decino: Too much doom.
    Doom community: HERETIC!

    • @KuraIthys
      @KuraIthys 4 ปีที่แล้ว +31

      ... Is that a suggestion for something to play instead, or an accusation?
      ... Wait, is that how the game got made in the first place? XD

    • @cdcdrr
      @cdcdrr 4 ปีที่แล้ว +15

      I think Dwars has us covered on that front.

    • @Intestine_Ballin-ism
      @Intestine_Ballin-ism 4 ปีที่แล้ว +15

      Ngl I wouldn't mind Courage the cowardly dog in depth analysis

    • @Alfonsino_Splendido
      @Alfonsino_Splendido 4 ปีที่แล้ว +27

      decino: Too much heretic.
      Heretic community: HEXEN!
      decino: Too much hexen.
      Hexen community: STRIFE!
      decino: Too much strife.
      Strife community: CHEX QUEST!

    • @irishcreamconnoisseur
      @irishcreamconnoisseur 4 ปีที่แล้ว +10

      @@reallyhertv4566
      Blood!
      Non believer!

  • @coincident
    @coincident 4 ปีที่แล้ว +29

    12:52 This sound is also used in XCOM - UFO: Enemy Unknown (1994). It's the Chryssalid's attack sound (the black alien that turns your soldiers into zombies)

    • @joh1732
      @joh1732 4 ปีที่แล้ว +1

      Bfg sound is also used in the Blaster gun at x-com enemy unknown.

    • @arirahikkala
      @arirahikkala 4 ปีที่แล้ว +1

      I think some of the screams were used in X-COM, too. Or at least they sound really familiar to me.

  • @TheKins
    @TheKins 4 ปีที่แล้ว +14

    DSSLOP seems to be a very edited version of Sound Ideas 6000, CD 6018, Track 85-1 ("Horror - Chewing on Bone, Human").
    I was never quite able to piece it together correctly, though.
    In an old article that I can't find off the top of my head about how Doom 2's sounds were produced, Bobby mentioned the Arch-Vile's sight sound is supposed to be laughter.
    When I was in high school I had a sound effects CD in media class that had the DSSWTCHX sound on it as part of a much longer noise, but sadly that was many hard drives ago. I recall it also being the sound of either a washing machine or dryer's on-switch. Maybe a dishwasher?

  • @Tor-Erik
    @Tor-Erik 2 ปีที่แล้ว +14

    14:00 "Now it's time for these assholes."

  • @moredetonation3755
    @moredetonation3755 4 ปีที่แล้ว +71

    It's a shame Hell Knights are relatively weak, their sound effect is terrifying.

    • @danem2215
      @danem2215 4 ปีที่แล้ว +4

      You want to know what's terrifying? Play Project Brutality. Hell Knights will charge fast towards you

    • @_sp1r4L_
      @_sp1r4L_ 4 ปีที่แล้ว +1

      Technically they are the same monster,just different skin color and health

  • @breceeofficial
    @breceeofficial 3 ปีที่แล้ว +21

    13:33 The walking sound reminds me of an old ribbon printer my family had as it alternated printing and moving the paper ahead. As a kid I always thought the Mancubus was telling me to "Love your mom" lmao.

  • @danielpas5832
    @danielpas5832 4 ปีที่แล้ว +51

    "Now you will die and embrace all the ends of the world"
    That's what I thought the Icon of Sin was saying until many years later I found out it was John Romero's line played in reverse.

    • @LonelySpaceDetective
      @LonelySpaceDetective 4 ปีที่แล้ว +18

      ...That's actually a pretty legit line, I got to say.

    • @oz_jones
      @oz_jones 4 ปีที่แล้ว +3

      I like yours better, tbh

    • @cpt.cuckmeals4332
      @cpt.cuckmeals4332 4 ปีที่แล้ว

      -totally not gonna nick that line-

    • @kellycorcoran7721
      @kellycorcoran7721 4 ปีที่แล้ว

      I only ever knew that I couldn't understand it. But my take was "I AM NOT INEBRIATED IN THE AGE OF ZEROS!"

  • @greenbroccolistudios1275
    @greenbroccolistudios1275 2 ปีที่แล้ว +22

    Bobby prince is an true masterpiece of doom music and blake stone music :)

  • @MadMaxBLD
    @MadMaxBLD 3 ปีที่แล้ว +35

    I always had the idea that the zombie meowed, but never made the connection that the sound could be from an actual cat. Amazing how many different sound sources were used for only one creature!

  • @DuckieMcduck
    @DuckieMcduck 3 ปีที่แล้ว +19

    Revenant's agitation sound being unknown brings me incredible joy.

  • @EpicTyphlosionTV
    @EpicTyphlosionTV 4 ปีที่แล้ว +49

    All these sounds can be yours, too! For $499.99+...

    • @fuckfacesstashofshitposts3034
      @fuckfacesstashofshitposts3034 4 ปีที่แล้ว +16

      Over 7,500 _Royalty Free_ sound effects!
      *incalculable hatred*

    • @RealBallexander
      @RealBallexander หลายเดือนก่อน

      @@fuckfacesstashofshitposts3034r/usernamechecksout

  • @Arkl1te
    @Arkl1te 2 ปีที่แล้ว +6

    9:56 omg the baby jaguar sounds so adorable!!

  • @Timbobs
    @Timbobs 4 ปีที่แล้ว +43

    I always thought the mancubus said “on your mark”. Seemed kinda fitting for a soldier of hell.

  • @c0l1n_m45
    @c0l1n_m45 4 ปีที่แล้ว +144

    I'm pretty sure the Pain Elemental's "Ow!" sound is from a jaguar or panther.
    Found the source here as "Jaguar Growl 4":
    www.freesoundeffects.com/free-sounds/jaguar-10044/

    • @ivanthesmash4642
      @ivanthesmash4642 4 ปีที่แล้ว +4

      Its a bit sped up however

    • @Scazoid
      @Scazoid 4 ปีที่แล้ว +3

      I think thats right.

    • @azumarill1403
      @azumarill1403 3 ปีที่แล้ว +4

      I think I heard that growl in Turok: Dinosaur Hunter

  • @cyberoverkill5844
    @cyberoverkill5844 4 ปีที่แล้ว +47

    As someone who produces music and has been trying to find the source of these ever-so influential noises, this is absolutely an early Christmas present for me, and I am SO thankful for you hard work and dedication towards DooM and to educating us on all these incredible facts. Please keep doing what you're doing bro, this stuff is the #1 reason I allow TH-cam notifications!

  • @Thomas-Sterling
    @Thomas-Sterling 10 หลายเดือนก่อน +4

    21:00 I'd like to think that John stubbed his toe in the office and made that sound