Morb Farm! Oxygen Not Included Experiment

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  • เผยแพร่เมื่อ 21 ต.ค. 2024

ความคิดเห็น • 130

  • @Silverift
    @Silverift 2 ปีที่แล้ว +14

    It’s morbin time

  • @Ninja_4561
    @Ninja_4561 2 ปีที่แล้ว +12

    Morb 😳

  • @treyr9
    @treyr9 5 ปีที่แล้ว +83

    “Let’s make algae from morbs!”
    *10 minutes later*
    “And here we have our completely self-sustaining Morb-powered base”

    • @nemtudom5074
      @nemtudom5074 5 ปีที่แล้ว +1

      Oh Brothgar. It just wouldn't be you if you didn't make something over the top, like morb power, or something like that.

  • @pavise6333
    @pavise6333 2 ปีที่แล้ว +8

    Not the morb I expect, but oh well

  • @JackdotC
    @JackdotC 2 ปีที่แล้ว +9

    Listening to this tutorial after the morb meme became big is extremely funny to me. I know when the meme dies in a week it will stop being funny but for right now this is peak content for morb heads

  • @codypetersen7299
    @codypetersen7299 5 ปีที่แล้ว +52

    next base challenge: Critter base! All your food, power, and oxygen comes from critters.

    • @alexanderharrison7421
      @alexanderharrison7421 5 ปีที่แล้ว +1

      Food: Pacu/Puft
      Power: Hatch
      Oxygen: Morb
      Did I miss anything

    • @crides0
      @crides0 5 ปีที่แล้ว +1

      @@alexanderharrison7421 I guess shole voles can also be good foods. Although they're pretty late game.
      Edit: you can also use shine bugs for power

    • @scandilad5152
      @scandilad5152 5 ปีที่แล้ว

      @@alexanderharrison7421 Works in theory but is it practical is my question.

    • @OrganicRobot761
      @OrganicRobot761 5 ปีที่แล้ว +3

      Slicksters/Lava Slicksters for power, too. And then you can use gulp fish to purify the polluted water from your petroleum generator.
      Compost the polluted dirt from pacus back into regular dirt, which fertilizes mealwood for your dreckos/glossy dreckos. Phosphorite from your dreckos then goes to fertilize some pincha pepper plants, so you can make lots of barbecue.
      There's a ton of stuff you can do. Ranching was one of the best additions, IMO.

    • @alexanderharrison7421
      @alexanderharrison7421 5 ปีที่แล้ว +1

      @@OrganicRobot761 use the phophorite to feed the shine bugs to use for power

  • @tallestlalafell2345
    @tallestlalafell2345 2 ปีที่แล้ว +3

    OH MY GOD... HE'S MORBING!

  • @GoofyGoober6694
    @GoofyGoober6694 2 ปีที่แล้ว +8

    morbing

  • @ajdelposen1211
    @ajdelposen1211 5 ปีที่แล้ว +17

    Might want to revisit this... I've seen different numbers for the morbs to puff ratios & morbs to dupes (could have changed from when I last played). morbs won't produce po2 if it's over pressured, so having a one height bottom will def be an issue. You want a large chamber, or aggressively be pumping out gas where the morbs are.
    This is one of my favorite concepts I keep trying to do, so I say you should do it again :)

  • @mastermenthe
    @mastermenthe 5 ปีที่แล้ว +9

    It always upsets me, Brothgar, whenever i see you say "Why is (weird thing) happening?" when the answer is always: "You are running it at debug speed multipliers, which breaks the tile physics and pathing"

  • @crides0
    @crides0 5 ปีที่แล้ว +21

    So Morbs fart, and Pufts like their fart, and Pacu's like "refined" Puft poop? Also, Hatches like to eat everything, and Slicksters like burnt Hatch poop and burnt Slickster pee?
    Drecko: Nope, I'm not caught in this mess...
    Sorry if anyone is eating...

    • @shadowofalegend8316
      @shadowofalegend8316 5 ปีที่แล้ว

      Shine bugs practically eat drecko poop though

    • @crides0
      @crides0 5 ปีที่แล้ว

      @@shadowofalegend8316 Don't know how I forgot about shine bugs.
      Also, before I forgot, slicksters also like burnt gassy moo fart.

    • @me217
      @me217 5 ปีที่แล้ว +1

      It's called the circle of life.

    • @Hanmacx
      @Hanmacx 5 ปีที่แล้ว

      Gulp fish likes to swim in polluted water too

    • @crides0
      @crides0 5 ปีที่แล้ว

      @@Hanmacx So what? That's burnt gassy moo fart?

  • @crides0
    @crides0 5 ปีที่แล้ว +5

    Also, separate the Morb and Puft rooms. Use a pump to get the Polluted Oxygen in the Puft room with a normal vent, and then the rest can just go to the Purification section and output clean oxygen.
    Edit: You can also try Wheezeworts to help the oxygen flow if you really care about efficiency and like to use vertical channels.

    • @TeekOfficial
      @TeekOfficial 5 ปีที่แล้ว

      Was going to suggest doing the same thing with wheezeworts. You'll get to cool the polluted oxygen a bit, and keep the pressure in the morb chamber low. That way you can save on power instead of having to aggressively pump it out to keep the < 1k threshold.

  • @fireferet8819
    @fireferet8819 5 ปีที่แล้ว +4

    Try using a wheezewort compressor with the morbs? Since the morbs will always provide a gas, the wheezewort won't back up and break, and the wheezewort will allow the morbs to always produce?

  • @MrFlohCricket
    @MrFlohCricket 5 ปีที่แล้ว +4

    Hey Brothgar you could add a layer of pacus, feeding them the algae to get tons of eggs out of this ! The fishtank would emit a bit of PO2 aswell..
    I wonder what happens if you put morbs in a "bowl" and a gas pump right behind them ...

  • @ZombiePete1
    @ZombiePete1 5 ปีที่แล้ว

    Also it seems that you should simply keep the morbs seperate from your puft area. A layer of morbs on airflow tiles, above a pacu tank with polluted water, and suck out/pipe the polluted oxygen to the puft area, and let the pufts eat up. Automation picks up polluted dirt from pacu tank, ships to puft room storage, where it produces more polluted oxygen. Slime does actually decay slowly into polluted oxygen too, but suck that slime up immediately and put it into an algae distiller for algae to feed the pacu tank, and polluted water to use for all sorts of things after you get your pacu tank where you want it.

  • @simonsidorov8315
    @simonsidorov8315 5 ปีที่แล้ว +3

    'You want to get all the juices out of your dupes. Don't give them a place to relieve themselves, get them stressed, make them puke, let them breathe in slimelung.'
    Brothgar, you monster! I'm never having my dupes go through such horrors! ;_;

  • @OrganicRobot761
    @OrganicRobot761 5 ปีที่แล้ว +1

    The amount of polluted O2 per second per morb is kind of a best-case scenario. That's how much they'd produce if they spent the entire cycle doing nothing else, but they spend a lot of time idling/wandering, too. It's the same conundrum as with slicksters.
    It seems like if you restrict their movement more - by herding them into 2x2 'stalls' somehow - they spend more time per cycle actually creating polluted oxygen. You were on to something there at the end with the morb plinko, I think. You just need to space the platforms out more so they can't hop from one to another.

  • @saint-xiv2649
    @saint-xiv2649 5 ปีที่แล้ว +3

    you can put critter sensors in the bathrooms to simplify the automation even more

  • @ulruc
    @ulruc 5 ปีที่แล้ว +3

    If you have too much slime, you could cook it to dirt and then to sand to get your filtration medium back :)

    • @mahzmarize2104
      @mahzmarize2104 5 ปีที่แล้ว +1

      or simply go all the way up for regolith ez er than cooking process

    • @CryptolockerMD
      @CryptolockerMD 5 ปีที่แล้ว

      While it is a bunch more steps (slime->pH20->pDirt->Composted Dirt), ends up being more efficient than any method to cook something into dirt.

  • @MajesticBearSong
    @MajesticBearSong 5 ปีที่แล้ว +1

    A lot of the PO2 was getting trapped above the morbs, in the outhouse towers, might be worth swapping out those glass tiles for vent tiles

  • @Praecantetia
    @Praecantetia 5 ปีที่แล้ว +2

    You can get filtration medium back by grinding ceramic from the clay you get

  • @williamryder781
    @williamryder781 5 ปีที่แล้ว

    according to the wiki, Morbs produce 25g/s of polluted oxygegn up to a max pressure of 1 kg. Gas pumps move 500g/s per pump and pipes have a max capacity of 1000g/s. So that means that at 20 morbs you can supply one pump with PO nonstop and 50 to max out a line.
    Granted, this doesn't take into consideration base geometry or puffs consuming PO but, in theory, with 21 max out PO production and eventually hit that 1k pressure mark.

  • @fabiannedelcu3492
    @fabiannedelcu3492 5 ปีที่แล้ว +3

    Put the base in space and you can use meteorite regolith as filtration medium.

  • @0x0404
    @0x0404 5 ปีที่แล้ว

    Maybe this is more survivable with the pathfinding changes.
    You can use outhouses with open mesh doors next to them which allow the morbs to travel between rooms and it resets the bathroom morb generation counter. At least it used to. I'd have a lot more morbs in queue than I had outhouses.

  • @Ecclesiarh
    @Ecclesiarh 5 ปีที่แล้ว +1

    Maybe a network of small pumps with individual atmo sensors can help with overpressure?

  • @armoredfuzzball1095
    @armoredfuzzball1095 5 ปีที่แล้ว

    Since the polluted oxygen had such a hard time going up and out of the funnel, maybe try letting it sink through airflow tiles in the floor and then letting it get pumped upwards through a shaft by a wheezewort? (a gas pump works too but that would cost power)

  • @namtaru7086
    @namtaru7086 5 ปีที่แล้ว

    The output of Morbs gets reduced when more Morbs enter the game (or any entitie for that matter) or for faster gamespeeds. I guess they check their surroundings less often.
    Their also seems to be a decision protocol like: move/jump, output gas. So restricting their movement isn`t to bad of a thing to do.
    In my opinion the real challenge is to maximize the output of a single morb and scale that number up as linear as possible to reduce the lag created by those morbs.

  • @Yakatashi
    @Yakatashi 5 ปีที่แล้ว +1

    Seems like alot of the air from the morbs kept going into the tolite rooms, is there a reason you didnt use air flow tiles to let the air into the puft area?

  • @LTL_king
    @LTL_king 5 ปีที่แล้ว

    I had to come back to remember which logic gate you used for a hatch farm I'm setting up. Instead of you fancy hatch farm. Every 4-6 cycles. I'm going to open all doors to drop them down and start again. While not grooming the dropped hatches.
    ** I noticed at the beginning the morbs are producing PO2 like crazy.
    They jump when producing PO2.
    When you set up the big experiment. They can't jump, only the morbs on the top walkway are producing PO2.
    Leave them room to jump and the PO2 will come.**

  • @roojackaroo8517
    @roojackaroo8517 5 ปีที่แล้ว

    What if you create separate Chambers for each process? Like one small roomwhere morbs produce lots of PO2, which is then transferred to a cooling chamber
    to reduce it's temperature to quickly get rid of slimelung OR
    Send to pufts to turn into algae which is then collected by automation and stored in a chlorine chamber
    After which you can finally turn it into oxygen
    You would need loads of pufts and morbs though

  • @GabbloxMagpietongue
    @GabbloxMagpietongue 5 ปีที่แล้ว

    From my testing, morbs don't behave correctly when using super speed. If you use 1X - 3X speed you'll get far greater pO out of them. In my experinece you can also get more total volume of pO out of them if the gas pump is under them (the morbs live on airflow tiles).

  • @yabidabidoe
    @yabidabidoe 5 ปีที่แล้ว

    Morbs don't emit 25g/s in group but rather 3.5-7.5g/s. The more you have the less they make. I believe they jump up at the same time so they the air gets over pressured. Maybe seperate them in small groups to avoid over pressure could be the solution...unless u can get them jump asynchronous :)

  • @juanolotgn
    @juanolotgn 5 ปีที่แล้ว

    There's another place where you can get free resources, balm lily farming. Lilies can feed Dreckos too.
    And perhaps morbs need to be able to jump up to produce po2?

  • @organicrobotics_3518
    @organicrobotics_3518 5 ปีที่แล้ว

    I didnt ask this question on the QoL MKII vid, but what temperature does the material cone out of the duplicator?

  • @Mice-stro
    @Mice-stro 5 ปีที่แล้ว

    Tiny suggestion, quite literally. Small air pumps behind the morbs.

  • @maxstevens9643
    @maxstevens9643 5 ปีที่แล้ว

    Is there a reason I can't sub to you on twitch? I have twitch prime but I don't see the button.

  • @0x0404
    @0x0404 5 ปีที่แล้ว

    I remember looking at decor to get a count of how many morbs were in a spot. I don't remember their decor range.

  • @HannesMrg
    @HannesMrg 3 ปีที่แล้ว +1

    Does it still work in the new Version of the Game? With me the Morbs spawn, but dont fall down.

  • @Taebs
    @Taebs 5 ปีที่แล้ว

    12:26 You don'T have slimelung because its freaking cold there. I saw 11°c (edit:) I even saw 7°c ... slimelung dies of under 10°c if you check the information ingame or the wiki. But the truth is, they die off in a much reater range (hotter and colder, also food poisening in the water) it only takes "longer"
    14:36 the dupe can only support / reach 2 deodorizers.... you could aswell place only two there, same effect XD

  • @BoredomItself
    @BoredomItself 5 ปีที่แล้ว

    While I'm not sure if it would be a self sustaining amount, you should technically be able to produce filtration medium as well, as you can produce dirt by cooking polluted water and sand by cooking dirt, while also purifying the water without using the filtration medium. You can also remove the need for filtration medium if you remove the germs by just pumping the polluted oxygen through a large number of gas reservoirs kept in chlorine, if you have enough of them no slimelung will survive until the end. Then you just release the polluted oxygen into the base for breathing, and use an oxygen diffuser to provide oxygen for your exosuits, with the oxygen diffusers in a separate sealed room filled by auto sweepers. I suggest the oxygen diffuser because I figure your dupicants' time will be better spent grooming Pufts rather than emptying algae terrariums, but I'm not certain on that.

  • @Tompes0
    @Tompes0 5 ปีที่แล้ว

    I've found better efficiency by isolating the morbs inside a cube where they can jump around, and then 2 pumps remove any excess of poluted oxygen (beyond 750g) to the pufts

  • @mysticvoid7x966
    @mysticvoid7x966 5 ปีที่แล้ว +1

    It looks to me like morbs may "over pressurize" like a air vent and stop putting out the polluted oxygen. Maybe they might make more if pumps can keep their area as depressurized as they can?

    • @MrKalidascopeEyes
      @MrKalidascopeEyes 5 ปีที่แล้ว

      they probably have a crowded status as well. like how shine bugs get when over crowded. that was still a countable room and most critters need 8 squares per critter of their type

    • @mysticvoid7x966
      @mysticvoid7x966 5 ปีที่แล้ว

      Currently they can only have a crowded status if they are in a room. If they aren't in a room then the game doesn't care how many are in the area

    • @HarpreetSingh-xg2zm
      @HarpreetSingh-xg2zm 5 ปีที่แล้ว

      @@mysticvoid7x966 are you sure they have a crowded status? I kept them in the same room as ranch and don't see it. I am using 20

    • @MrKalidascopeEyes
      @MrKalidascopeEyes 5 ปีที่แล้ว

      @@mysticvoid7x966 oh it detects a room, it will even give you a tile space count from the rooms display if you hover over an area. it just dose not have a room that that exceeds 120 for having an effect. put a critter drop off down and it will give you a count of all the non morb critters in you giant free range ranches. we as players are just not given any more information on them . they are supposed to be to dangerous for the dupes to interact with. but they would be using the same mechanics as the rest of the critters being one of the first ones implemented

    • @MrKalidascopeEyes
      @MrKalidascopeEyes 5 ปีที่แล้ว

      the thing is the presure wasnt very high averaging less then 500g. the over pressure state for morbs is 1k. this leave over crowded as the problem. that and lag may have been making the numbers act funny. too many critters and your system suffers he was doing 2 a cycle

  • @nicolascharpentier3917
    @nicolascharpentier3917 5 ปีที่แล้ว

    send back your polluted oxygen with germs in the tank in chlorine instead of in the morbs room, you will not have to repomp it again and it will decrease you pressure for morbs generating.
    and your morbs are not generating enough cause they have to much space to walk, they have 17 tiles to walk and take much of their time in this activity. retry it with 1 tile high of poluted water where they fall and 1 or 2 tiles to walk and generate (just under the gaspump) you will see a huge difference.
    In my current base cycle 60 i have 40 morbs from the 7 first toilets and it overpressure the base at 2kg of oxygene per tile for 4 dupe

  • @Latronibus
    @Latronibus 5 ปีที่แล้ว

    Why did you need the deodorizers at all? Germ-free PO2 is no problem unless it comes into contact with other germy air, and a deodorizer consumes filtration media and destroys half of the oxygen you give it.
    As for not getting your base overwhelmed by morbs, do they even continue to be made if you don't reset the timer? If not, then you can just override the automation system by sending in a dupe (just cut the wire to the clock sensor). If so, then you'd really need to destroy the outhouse area or unclog the outhouses, which would take some time. But I think a system that scales up by itself and yet also disables its own upscaling is just not possible.
    I also feel like this will probably be patched out eventually anyway.

  • @FyresGames
    @FyresGames 5 ปีที่แล้ว

    Great idea. I'll use that for my puff farm :)

  • @snider1365
    @snider1365 2 ปีที่แล้ว +1

    Morb

  • @uraniumanchor
    @uraniumanchor 5 ปีที่แล้ว

    I don't think you ever hooked the germ gas sensor up to anything...

  • @umbraccoon
    @umbraccoon 5 ปีที่แล้ว

    I'm experimenting with this concept in my current base. Odd thing though, Morbs don't get dropped once my automatic doors open. Maybe something they added in the last patch?

  • @ulruc
    @ulruc 5 ปีที่แล้ว

    As well, I think I know why there is almost no germs in your polluted oxygen: If you look at one of the tile of gas and go to the Germs tab, you will see that there is an "overpopulated" factor that prevent a tile of whatever to hold more than 10000 germs / kg of mass. Since gas is never really high in your video, the germs dies. Or you could build a polluted gas air compressor and enjoy the slime mess that comes out of it!
    So, if you want to kill your duplicants with slimelung, you will need to let the pressure rise :)

  • @bieuw5304
    @bieuw5304 5 ปีที่แล้ว

    This is the content we like!

  • @DemainaNyx
    @DemainaNyx 5 ปีที่แล้ว

    Best method I've found for puft ranching is using terrariums. Unless it was changed in the quality of life upgrade, you needed something like 9 morbs to sustain 1 puft so it just wasn't worth it before.
    One thing to remember though is that morbs will only produce up to 1k polluted oxygen and then they stop, so ideally you want to be pumping the oxygen out of their room so that they continue to produce effectively. A door pump system worked best for a power free method assuming you build your design accordingly. You need to ensure that it doesn't backflow though, or it'll ruin your setup. I don't currently have a puft ranch, but I would just use the same door pump system I've used for everything else. imgur.com/a/koU83S2
    One of the people on the forum did an experiment with morbs that found out they seem to produce more quickly if they have 7 tiles to walk on, regardless of how many morbs are in that space. So a small 7 tile room with a door pump to pull the polluted oxygen is the setup I messed with before, but I just found terrariums to be easier.
    Terrariums work better IMO assuming you have the water and algae to sacrifice. Drip water over terrariums for oxygen using a sweeper to supply the algae. Only dupe activity is emptying every now and then. Place a door under the terrarium and another door below with 1 tile between them to ensure no polluted oxygen is passed to your clean oxygen area and drop the bottled polluted water into the puft area (using a pump to collect any extra drip water). Could even use an atmosensor in the polluted oxygen room so that it only opens the doors when the levels drop too low to ensure that you aren't burning through your water, thus allowing dupes to sweep up the bottled water if next to the terrariums but not if it's in the puft room. Alternatively, I had this terrarium room between my two puft farms, so the oxygen went to my dense pufts and the polluted oxygen went to my regular pufts, thus allowing me to farm oxylite without sacrificing gold. Didn't last long but if pufts aren't so useless any more, that might be worth trying again to help speed up the rocketry progression.

  • @chadoftoons
    @chadoftoons 5 ปีที่แล้ว

    Maybe not use oxygen as the end product but polluted oxygen since you have to halve it with the deoderizers since you can de-germ it leaving no other dangers to your dupes other then having facing badsmells

  • @nolan4339
    @nolan4339 5 ปีที่แล้ว

    You could have easily kept the puft from getting locked in the washroom by separating the morbs from the puft area, but you have the ladder going into both areas.
    I do wonder though, since morbs fight back when attacked, how many morbs is too many for a dup to handle?
    Maybe a Dup combat challenge with different combat skill ratings could be tried? Do Dreckos fight back too? Do they only fight back when wild?

    • @HarpreetSingh-xg2zm
      @HarpreetSingh-xg2zm 5 ปีที่แล้ว

      Morbs wouldn't team up though. It will always be one morb vs an amount of dupes

  • @masonp1314
    @masonp1314 5 ปีที่แล้ว

    Off topic, but are you caught up on all the sponsorship rules? I've seen some advertisers try asking streamers to break the ToS for twitch/TH-cam, and not announce that a game/product was given through sponsorship, and say false claims.
    Hope the best for you brothgar!

  • @alexanderharrison7421
    @alexanderharrison7421 5 ปีที่แล้ว

    Remember kids, never eliminate possibilities, even if it requires violating things such as a Constitutional amendment or two or the Geneva convention

    • @charlesoconnor3931
      @charlesoconnor3931 5 ปีที่แล้ว

      like mass murderers follow the law let alone the Geneva convention

  • @TheLinkoln18
    @TheLinkoln18 4 ปีที่แล้ว +1

    You keep your morbs in a dry sewer, and not a wet evolution chamber.... odd, why let the, breath?

  • @ZombiePete1
    @ZombiePete1 5 ปีที่แล้ว

    This is part of the complete slime-based ecosystem. You end up with algae and polluted water... perfect for pacu, which produce... polluted dirt... which produces... polluted oxygen.... (as well as eggs and meat)
    I strongly suspect there is a way to get this to a very sustainable base. Filtration medium is trivial using regolith, which you get in MASSIVE quantities after you get into the surface.

  • @shortfoxx3871
    @shortfoxx3871 5 ปีที่แล้ว

    thumbs up for the vid and the ad

  • @SpaceDave1337
    @SpaceDave1337 5 ปีที่แล้ว

    Take this thing with you if you get a bigger youtuber: NEVER try to stretch a Video as much as possible , don't only make 10 min vids so you can add ads, don't forget about me, you are my fav youtuber

    • @sarahjames3103
      @sarahjames3103 5 ปีที่แล้ว

      @@brothgar sleep, pffft, wait for your scheduled allocation

    • @charlesoconnor3931
      @charlesoconnor3931 5 ปีที่แล้ว

      @@brothgar sleep is overrated

    • @HarpreetSingh-xg2zm
      @HarpreetSingh-xg2zm 5 ปีที่แล้ว

      @@brothgar I disagree with OP. I think the 20 minutes is great to show experiments. I don't feel like 10minutes+ is a bad thing

  • @АртемАлешкевич-г3ж
    @АртемАлешкевич-г3ж 5 ปีที่แล้ว

    jeez put morbs in 10-50 kg of polluted water and they will not overpressurize. i had once a morb/puft room with eventually >150 kg/tile of polluted oxy

  • @jccooluser
    @jccooluser 5 ปีที่แล้ว

    6 morbs every 2 cycles. They live 100 cycles . max morb would be 300 . so you have between 30 and 300 morbs

  • @rasmuswhittembury6350
    @rasmuswhittembury6350 5 ปีที่แล้ว

    Wheezeworts to keep the pressure on the morbs low?

  • @MrMutt111
    @MrMutt111 5 ปีที่แล้ว

    Anyone noticed a current problem with this? My morb doesn't fall down into the holding area when I try this.

  • @somethinginventive153
    @somethinginventive153 2 ปีที่แล้ว +1

    Morbius

  • @Talon323
    @Talon323 5 ปีที่แล้ว +6

    Im gonna be honest, I want more-b
    Also, I was just about to suggest this video.

  • @nakobots
    @nakobots 5 ปีที่แล้ว

    I would just vent directly into deodorizers to kill the slimelung. It dies very quickly in oxygen.
    And yes, all germs are limited per material per gram, so low pressure gas will have a low max germ population which they will die to reach.

  • @nonfam4594
    @nonfam4594 5 ปีที่แล้ว +2

    9:05 Thats a bit morbid :P

  • @xMercurex
    @xMercurex 5 ปีที่แล้ว

    I think you should forget about the puff. They consume so much oxygen and Algae are not that usefull.

  • @instazx2
    @instazx2 5 ปีที่แล้ว +2

    Do you age?

  • @steso8979
    @steso8979 5 ปีที่แล้ว

    Interesting 👀

  • @diamondjub2318
    @diamondjub2318 5 ปีที่แล้ว

    Can't have Slimelung if you remove the slime before it hits the ground!

    • @MrKalidascopeEyes
      @MrKalidascopeEyes 5 ปีที่แล้ว

      morb polluted o2 is slimelung ridden from the production

    • @MrKalidascopeEyes
      @MrKalidascopeEyes 5 ปีที่แล้ว

      even the slime from the pufts should be slimelung and the algae

  • @abi537
    @abi537 5 ปีที่แล้ว

    mack in my day

  • @travisvoltner4219
    @travisvoltner4219 5 ปีที่แล้ว

    That intro 👌

  • @jhon835
    @jhon835 5 ปีที่แล้ว

    "Just stack up the corpses"? Don't say that about the Dupes. It's so mean!

  • @smoadia85
    @smoadia85 5 ปีที่แล้ว +1

    you should your colony as some vault number e.g. Vault 907
    after all....it's all just an experiment

  • @axelbarrantes494
    @axelbarrantes494 5 ปีที่แล้ว

    Is this still working?

  • @ErikSandberg
    @ErikSandberg 5 ปีที่แล้ว

    I survived!

  • @boundless8288
    @boundless8288 5 ปีที่แล้ว

    ?what can we do with sour gas?

    • @charlesoconnor3931
      @charlesoconnor3931 5 ปีที่แล้ว

      cool it into methane then heat the methane to natural gas

  • @александр-г1т5п
    @александр-г1т5п 2 ปีที่แล้ว

    о да слишко сложно механику сделал, а не проще сенсор сущест поставить и провод протянуть к двери и все, нечего тратить куча материалов на супер конструктор который мало что поможет

  • @YellowGoddess
    @YellowGoddess 5 ปีที่แล้ว

    If you are playing around with morbs this thread is full of great morb infos: forums.kleientertainment.com/forums/topic/90724-morb-everything-you-need-to-know-about-it/

  • @Alrion1704
    @Alrion1704 5 ปีที่แล้ว

    im to stupid to configure ublock for your chanel. will rewatch your videos in other browser later, just for your stats =)
    8:20 mine did worked with 5 to 1

  • @walljaik
    @walljaik 5 ปีที่แล้ว

    free meat? really?

  • @dostuz7779
    @dostuz7779 5 ปีที่แล้ว

    You should really look at: forums.kleientertainment.com/forums/topic/90724-morb-everything-you-need-to-know-about-it/, WIKI IS REALLY OUTDATED FOR MOST PARTS!! Morbs can produce 11,111 g/s. Almost everything on wiki about critters is wrong.

  • @osmanbozkurt8341
    @osmanbozkurt8341 2 ปีที่แล้ว +1

    This is so gross.

  • @pancakeking78
    @pancakeking78 5 ปีที่แล้ว

    First! This is gonna be great!

  • @typo691
    @typo691 2 ปีที่แล้ว +13

    It's morbin time

  • @TinyTeeth437
    @TinyTeeth437 2 ปีที่แล้ว +8

    It’s morbin time

  • @anthonymcglinch7503
    @anthonymcglinch7503 2 ปีที่แล้ว +4

    It's morbin time

  • @anthonymcglinch7503
    @anthonymcglinch7503 2 ปีที่แล้ว +4

    It's morbin time