Not getting battle pass xp from just playing matches is crazy they need to add that asap and fix the party system in rifts it constantly has connection error every 4 games or so. Then to get agent smith takes way to long
Other concern is that they removed character levels before the match starts. I just want to see how my opponent progressed with the character they chose and show my character progression to everyone.
Tbh not seeing the characters levels make me more confident that I could beat my opponent even though he might be 5 levels above me or something plus not that much fighter games show the level. Plus we still have badges to tell us their experience.
@@valentinotraverso13 Mmm maybe, I guess that's to address not being able to use characters you don't have in practice mode to see if you wanna get them or not. Makes sense
30 input buffer was very noticable, it felt so off, And the game being zoomed in i thought it was just my new monitor but it was so straining on my eyes
yup the 30 input buffer threw me waaaaaaay off. the game feels different... sure it plays the same.. it just feels off with that buffer lol. the zoom needs a good fixing too. I moved my CD, evade meter to the top, bottom, and on my player in the settings until they fix that
The fact that you actually thought of ideas for solutions to the issues is a big thing. I appreciate this more than anything else! I hate that people will complain, complain, and complain but not offer any ideas on how to fix said complaint. Great video!
@@NotSlackerz Like I made a statement on another page saying how this game gives me major FOMO, and I wish the Battlepasses and events weren't fully limited and that you'd get a other chance at things like a year later, with returning Battlepasses as well as new ones. Or make it where you work through them at your own pace. But I had ideas.
Some people have already said this, but it’s important so I’m going to say this again: the ability to swap side attack and neutral is ESSENTIAL to the game for players like me who played a lot of smash brothers. They NEED to bring this back, I don’t think I can play the game without it.
One concern I have is that several of the game's currency systems are too complex to understand at a glance. Gold was really intuitive off the bat. Also I hate the Lock-In Character System
the lock in system is great and the coins from beta just got split into what coins could originally do just so that you don't have to pick getting a character over getting a perk
@@snowsneh9427that wouldn’t be an issue if u were handsomely rewarded for wins but the only way to get fighter points without challenges is thru toast which also seem to be limited in the new game
That wouldn't make sense because not only are they adding it later but they literally have incentives to taunt mid game in the form of challenges and even perks
They didn't put them in yet because if you haven't noticed numbers in this game are kind of buggy. Sounds easy but I think they were focused on other stuff and figured they can work on stats working properly at end of match later.
My fix to the agent Smith event thing, would be that opposed to two points per boss, the amount of points you got per boss correlated with the difficulty you were on. Easy would give you one, Expert would give you 2, so on and so forth. It would also make defeating boss is on higher difficulties much more rewarding.
My guess is so you don't counter-pick the second you lose a match. The amount of people that would swap to their mains, sweat then teabag was massive lol
It encourages people to learn new characters in stead of defending thier ego if they lose with such character and immediately switching to thier main were thier mmr is much higher
Getting MK1 launch flashbacks of basic features just outright missing from launch. Like we're not taking into account how much a rush development cycle+switch to a whole new engine can have an effect on things, especially since PFG have essentially remade the game from the ground up by switching to Unreal 5. Like it's not so simple but it doesn't excuse certain features and things like advance tutorial not being there or not selecting or practicing with characters you don't own yet. A lot of these things I think can and will be fixed but stuff like the currency and moneitzation aspects are out of their hands, that's all WB. The least they can do is make it more bearable. It's so rough to the point I ALMOST miss the beta grind and the beta grind kinda sucked. It's a shame too cos I actually like the gameplay now and prefer the speed we have now but as someone that plays on XBOX, it sucks right now. Frame rate drops, ring outs and certain character models looking off, desyncs after every 5-6 games on 2v2 and not earning Battle Pass XP from just playing any game mode are crutches. But like I said, that stuff can and likely will be fixed.
You touched on every issue I'm having with MultiVersus right now. I participated in the beta as well and IMMEDIATELY noticed these changes. The CD status/zoom issue is so frustrating in a lost of cases...granted you can reallocate where your damage, evade meter, etc. are located on the screen; on player, top, bottom, or both... I hate having to look off of my character to be reminded of my CD... though I am conscious of using my abilities....fix it please LOL. Also.... I had every character during the beta and for some reason, I had to repurchase my MAIN 3 characters I played since beta launch with hero tickets??? Then when I just purchased them... I have the skins that I had previously unlocked during beta already for them?? That's weird... Hopefully they can quickly address some of these issues, I'm still loving the game regardless though!
@@just_an_elli Where did I say he should do any of that? He’s right that these issues should be addressed and I don’t want the game to die. It’s the “they deserve it” part I have an issue with.
My major concern and problem is that some of the stages make the game crash! Scooby's Mansion, Townsville City Hall, Space Jam Court, and Trophy's EDGE causes the game to crash and makes it unbearable to play
i just REALLY want them to ad back the feature in controls that let you switch Neutral & Side Attacks i cannot get used to the way they have it normally & always hated it & i even thought it would've been nice to have the ability to have it be set specifically on a per character basis how you want it but that's number 1 change if anything
This was a super great video. I doubt any Devs will see this. But there are minor things that were taken way from this game that would be great to have again. - the mouse/analog cursor that we used to function through the main UI on the game - being able to cancel out of charged attacks. That was a very tactical fighting game mechanic - displaying your character’s XP level as well as the opponents - allow character selection switch after rounds - seeing who decided to rematch and who decided not to rematch - Adding Map/Stage voting. I feel like this is important because a certain amount of us just dont like certain maps. And if we’re able to continue to vote on each map we want to play, then the Devs can collect voting data and get an idea of what the majority of players like and dislike about certain maps. That data then can be used to create future maps that players are more bound to like
Add a casual mode with no maps that have stage hazards, take off challenges being the only way to earn XP, I will literally never buy another pass if it's gonna be like that, and polish out a few things gameplay wise please
This addresses the main issues I saw, but some other minor issues. RIFTS have no back-out or reset or retry buttons. You start one that says take less than 50 damage? Hit 51? Can't back out, can't reset. THEN Rifts move you to the end, so if you're doing an earlier one. OH WELL. Scroll back. Additionally; for people who WANT to purchase Cosmetics. A lot of them being locked behind the Daily 5 is kinda rubbish. You can get any character skin from their menu on the roster. But the emotes? The Ring Outs? Etc you gotta hope it is either on the Battle Pass, the promoted Bundles or pray they show up on the next day's 5 buyable items. Which is REALLY strange for wanting to make money for the company. I'm fine with random 5 being on sale each day, or pass items being in the shop (which is good for long run even if they are higher priced) But locking them out on random day sales seems REAL dumb to me.
I definitely agree. I just have to reach out to them because I am missing some of my stuff from the closed alpha that I had in open beta the banner and the Taz icon
Everything is so expensive, characters, skins, I don’t mind spending but in the beta you could get so much stuff with like 20-30$ , now it only unlocks you the jocker 😅
I wouldn’t have minded the Agent Smith event, If they had provided *basic* information. He’s shown in the launch trailer, people are already assuming he’s going to be apart of the launch roster. Nothing is mentioned about Rift’s being a season long event, They never mentioned when Agent Smith actual release is intended, another example of their being a lack there of *basic* information. Everything about this event is up to interpretation, which leads to misinformation, confusion, and frustration, and not to mention the overstimulation that this event provides where the character is dangled over your head with the premise you’ll unlock the character 2 weeks early. Fortnite does the same thing for their seasons, you want to know the difference ? The character isn’t made a spectacle until the week of their release. The game makes it clearly apparent the character isn’t available and gives you a countdown to when they are. This *basic* information completely absolves another problem a player would have with the game with a mountain of problems already.
they should 100% focus on fixing the gameplay and monetization and stuff first. if people stop playing because the game isn't worth playing then ranked truly doesn't matter lol. wasting their time setting up ranked while the player count keeps dropping would be the worst thing they could do right now.
I am 100% with on you releasing Rank. However, that is not the solution right now. They must fix the core problems first. So we can actually enjoy rank
This game has alot of potential... and I mean ALOT of potential. The Multiversus team might not know how versatile WB is with their characters. There should be a suggestion feature where you could suggest certain WB owned characters. The roster could be huge.
I find it so weird that they removed alot of minor novelty features that were in the beta to now. Like mentioned here you could see your stats, now you cant. You can toast people back after leaving the lobby, now you cant. Alot of perks got removed (like the triple jump one and coffeezilla). Clearly theyll add them back but its still weird imo
Really great video summing up most of the big issues I've noticed with the game in its current state. While I'm happy the game is back, some of these problems are just confusing. Things that were done right in the beta that are just gone. It really feels like the devs needed another few months to polish things.
Honestly, this game looks really cool, but I can't play it in good conscience with the battle-pass system they have implemented; especially if it's necessary in order to play certain characters. Free-2-Play is fine if it's implemented right, like if it's only for cosmetics, or if it can help get content quicker, but having characters locked behind a battlepass is too much for me. I'd rather just pay a full price.
this is a great video reasonably explaining the major issues with the game. i hope the devs do see this. just the input lag fix alone would be game changing. the grind is real but if the gameplay is good, i wouldnt even mind. i also really, really want a vs mode online so i can play against my friends.
The biggest issues I have, that didnt got mentioned in this video, are the incredible lag I have when I play as, with or against Jake (up air special) and the lag I have in Dexters laboratory (moving map).
Good video! I'm super worried about the game's future rn, most tweets referencing it I see getting traction are very negative and I can actually kinda understand. The relaunch kinda took 2 steps forward and 1 or 1 1/2 steps back. There are things that were improved but overall it seems like the game needed like 6 more months or so of just polish. I want this game to succeed so bad but since this is already their second chance and they still kinda fumbled it...Still holding out hope though that they will address the biggest issues!
So, I am messaging hoping someone will read the information. the same concerns and issues keep surfacing from players namely- Content Missing from Beta - Some players are missing previously unlocked content from the Beta. All Characters Not Available and should be available In Training Mode. Players request Battle xp gain from each mode just playing the game not just missions or events. More xp Add Coop with Ai partners to Rifts and other modes. Add option to remove color outlines from characters in all modes. My advice to annoyed players is contact the developers anyway you can discord, twitter or the main site and try and change the game itself for the better. ❤
The only problem I have is that they didn’t transfer my 3k gold I was saving up till real release to like buy Ben 10 but they deleted like it was nothing
I think the best way for the agent Smith event is the amount of stars you get in the challenge instead of beating a boss. For example if you get 50 points you can get a point so it's not as grindy.
I'm surprised Fighter Currency wasn't addressed, considering it has a very similar problem to BP XP, only difference is it comes way less frequently in challenges, and typically in smaller amounts aside from in character levels. I'm not saying we should get tons from matches, but at least some would be far more bearable.
Its such a relife to know that imput buffer is gonna be just a setting as before. This little detail is turning my experience way unpleasible. For now its better just do the daily quests and wait for the upadate.
feels off topic, but I see HIM in the main menu screen where all the characters are.. and they also possessed Octi to manipulate the PPG. Otherwise, people forget to give the game time. Few updates & the idea ever growing roster is exciting to me. There's a ton of elements to add, im sure they planned accordingly for changes
the "missions" are broken, daily login is broken, grabs are causing toons to "stick" to each other even after ring out, paying for gem levels is the only way to progress the rift you will cap out at lvl 3 unless you keep paying for xp and thats not all folks!
Man i am constantly doing daily missions and it feels like i am making no progress. I also don’t like that the xp seems like it is given to random gems.
The real problem for me with the agent smith event is that dont you need to get 30 points total? That means THIRTY bosses, and like you said each rift, after a long grindy series of smaller battles, gives you ONE point per difficulty for a total of 5 maximum... and that's being generous, assuming you're able to beat the higher difficulties at all. If its anything like smash bros cruel smash... so that means we need at least 6 rifts over the course of a season (with only 2 available now), and I have to beat all of them.
Some things to also bring up is not being able to change perks freely at the start of a match anymore. You’re forced to use presets. And also how all the new currencies complicates what used to be a super simple economy system.
Concerning the Agent Smith Rift Event, I think each difficulty level should reward the same number of points as it’s difficulty level. EX: Level 3 Difficulty, Rewards 3 Points.
Something that's been bothering me a lot that barely anyone talks about is the fact that items are completely gone, as is free for all. free for all still exists in private, but it no longer does the low time screen shrinking. I have no idea why these are gone, alongside a bunch of other stuff that just makes no sense to be gone. The items part especially takes a lot of personality out of bugs, since now he can only generate sandwhiches, instead of multiple different items
Today I tried redeeming my daily login reward and also buy some cosmetics in the shop, and what I got in return was not only none of those, I got kicked out due to an authentication sign-in error that apparently has been going on for days now and still hasn't been addressed It's saddening that they put in so many limits to what you can earn daily by putting in the time to it and yet the system is so dysfunctional these things can happen for days in a row By the way I've also gotten a glitch since around Wednesday where completing certain tasks (play as X character, login X amount of days) just doesn't register at all until you attempt it again the next day, that's preposterous too
@@just_an_elli it happens to me all the time, yesterday me and a wonder woman were over 100, last life of both, and I got hit to her down attack while I was above her. That's the kind of thing that kills a game
I like the idea of earning more point in rifts for at least the harder difficulties. It doesn’t make sense if you earn the same amount of points for easy as you do for looney.
I myself think the Agent Smith event is fine. Yes it is grindy, yes it is not possible to get right now and you have to complete 4 rift events on all difficulties just to get Agent Smith... But that's because he's not supposed to be unlocked until 2 weeks before his ACTUAL launch. If players don't want to grind rifts to get him and have to buy him with currency or battle pass, I say go right ahead, he's there for free if you do the grind. I am worried a bit about the gems and how many people seem to be crashing in rifts when playing with a group (Which is sort of needed since the rewards for getting a lot of the missions done there give more exp for your gems) even if I haven't had it since day 1. I enjoy rifts and if anyone disagrees you can comment and let me know why
My list of issues & changes •Can’t play any of the characters you haven’t unlocked EVEN in TRAINING mode •slow gameplay •too many in game currencies •hurtboxes/hitboxes not properly matching • Game is live service only so you can’t even START the game and play local mode without a valid Internet connection. • Little to no gameplay changes after shutting down for a full year • somewhat confusing UI • unlockables like characters involve far too much grinding • clunky/somewhat confusing controls. • low stage Selection compared to playable characters. •unfixable camera zoom • no ability to counterpick characters, stages, or perks •characters oddly suicide on connection errors •removed default outfit color variants Thats all I got for now lmaooo
The Agent Smith event should be easier, it especially shows it’s problem that the last challenge for the very first level is to pop another player out of a bubble, and since you can’t communicate with them I have now clue to tell them specifically to die on purpose so that they get bubbled and I can pop them to finish off just the first rift fully.
@@CynFan1001 I gotcha! I feel you on this topic, luckily my buddy and I were in discord, otherwise.... teabag near the edge of a wall...wall slide slowly to your death and hope your teammate gets it? 🤣🤷♂
The agent smith event I don’t mind it being a season long event but my downside was I had to spend 180 gleamium to get exp for gems, I already did all the rift challenges and didn’t get my one last gem lvl 4 to advance and had no other way
You also can't get fighter currency from just playing the game, you use to be able to get gold and unlocking characters as you play now you can't do anything.
It's a free game that been out official for not even a week . People are truly ungrateful how gaming is today.. Back then , you had to buy a disc version in whatever was on the disc is what we got ...
This isn’t much but I play on keyboard with smash flash controls, meaning p is my attack button. It also pauses the game in any single player mode. This cannot be changed, and it makes it so my control scheme cannot play the game in single player modes.
Not only battle pass XP after a match, but giving Fighter Currency after a match should also be a no-brainer. Locking the damned currency behind events makes unlocking characters feel impossible, only adding the the whole "Just log on to do dailies the log off because there's no point in playing any further" mentality.
I've got an idea on how to unlock future characters. I don't know if the Developers could implement this, but say if you don't want to do the rifts, could it be possible that we play a certain amount of matches to unlock the New Characters. I mean I do like the new mode, but having to replay it multiple times on different difficulties. Just to get a point towards a new character, it's kind of annoying Plus It would be nice if you are not forced to play on. The higher difficulty just to get progress towards the new character.
I hope they fix keyboard input, it’s extremely clunky on keyboard, sometimes inputting the wrong moves or not registering keys (it’s not my keyboard’s issue, I have tested it in other games)
Months of excitement & anticipation... Words can't describe how disappointed I am in PFG. My disappointment truly is immeasurable and my week is ruined.
Something i dont hear a lot of people talking about is how xbox is UNPLAYABLE and i dont use that word lighty, if i used iron giant and use attack mode it freezes the game and ends the match for “connection error”. If too many attacks are happening this happens as well. Half my matchs end with a desync error 15 seconds in lol. I really hope this gets addressed in the next update because people complaining about buffers and in stuff is nothing not being able to even play 50% of matches you play.
I play mostly PvE, and having some of my daily (or even weekly) battle pass EXP forcing me to play PvP is a problem for me. I was able to get that EXP in the beta from bot battles.
There is no reason why rift missions don't have a restart and/or quit button. It's really frustrating having to either SD or play the mission out every single time you miss a an objective.
Not getting battle pass xp from just playing matches is crazy they need to add that asap and fix the party system in rifts it constantly has connection error every 4 games or so. Then to get agent smith takes way to long
That legit has to be a glitch cos that is an insane error
I think if they’re saving xp for Ranked that could make sense. it’s something that we could be told is coming.
I haven’t had a single disconnect but, the xp thing I do ageee with and the ability to bring AI into rifts otherwise games fine for me
Every bonus game crashes when I have a partner
The agent smith stuff is fine because it’s a free character that’s basically $10 free. Just be glad they’re giving him out for free.
Other concern is that they removed character levels before the match starts. I just want to see how my opponent progressed with the character they chose and show my character progression to everyone.
I want to see how much damage I managed to do to my opponent too if I'm getting better or not
Doesn't it show at the end of a match how much damage you do?@NeivySeals
I thought the match making was based on character level
Tbh not seeing the characters levels make me more confident that I could beat my opponent even though he might be 5 levels above me or something plus not that much fighter games show the level. Plus we still have badges to tell us their experience.
@@bcnbk1936 it used to be like that in the beta
Also I think all characters should be unlocked locally
What do you mean unlocked locally?
@haysan32 im guessing he means in local matches? Like on the same device
@@valentinotraverso13 legit no other game does this. Not street fighter tekken, not even smash
@@valentinotraverso13 Mmm maybe, I guess that's to address not being able to use characters you don't have in practice mode to see if you wanna get them or not. Makes sense
@@haysan32free but they’ll never do that
30 input buffer was very noticable, it felt so off,
And the game being zoomed in i thought it was just my new monitor but it was so straining on my eyes
yup the 30 input buffer threw me waaaaaaay off. the game feels different... sure it plays the same.. it just feels off with that buffer lol. the zoom needs a good fixing too. I moved my CD, evade meter to the top, bottom, and on my player in the settings until they fix that
I don't mash enough where usually it's a problem but I have gotten hit by it on occasions where it throws me off...
The fact that you actually thought of ideas for solutions to the issues is a big thing. I appreciate this more than anything else! I hate that people will complain, complain, and complain but not offer any ideas on how to fix said complaint. Great video!
I feel the exact same way. To many complaints but no solutions. The only way to solve these concerns is to come up with a possible solution
@@NotSlackerz Like I made a statement on another page saying how this game gives me major FOMO, and I wish the Battlepasses and events weren't fully limited and that you'd get a other chance at things like a year later, with returning Battlepasses as well as new ones. Or make it where you work through them at your own pace. But I had ideas.
Some people have already said this, but it’s important so I’m going to say this again: the ability to swap side attack and neutral is ESSENTIAL to the game for players like me who played a lot of smash brothers. They NEED to bring this back, I don’t think I can play the game without it.
OMG it's sooo frustrating 💯!
Set your neutral to right on the right stick…….
@@bryanxjames1215Then? Because you can’t map that to the other side of the stick
I appreciate the comms on the devs part. Really happy that they have confirmed characters can be tested in training. I have high hopes for this game
One concern I have is that several of the game's currency systems are too complex to understand at a glance. Gold was really intuitive off the bat. Also I hate the Lock-In Character System
Personally I really enjoy the lock in system. Prevents people from counter-picking the second they lose.
@@pandemonium2536exactly
the lock in system is great and the coins from beta just got split into what coins could originally do just so that you don't have to pick getting a character over getting a perk
@@snowsneh9427that wouldn’t be an issue if u were handsomely rewarded for wins but the only way to get fighter points without challenges is thru toast which also seem to be limited in the new game
@@pandemonium2536same
Guarantee they took away post match stats to not hurt peoples feelings
That wouldn't make sense because not only are they adding it later but they literally have incentives to taunt mid game in the form of challenges and even perks
@smartpatrick8690 they could be adding it only due to player pushback, and it wouldn't be the first game to do that. Overwatch did the same thing.
Tony has already responded to this and said they are coming back
They didn't put them in yet because if you haven't noticed numbers in this game are kind of buggy. Sounds easy but I think they were focused on other stuff and figured they can work on stats working properly at end of match later.
As someone who gets buthurt easily i find them removing the stats really stupid cuz it was an easy way to see how well you did against your teamates
My fix to the agent Smith event thing, would be that opposed to two points per boss, the amount of points you got per boss correlated with the difficulty you were on. Easy would give you one, Expert would give you 2, so on and so forth. It would also make defeating boss is on higher difficulties much more rewarding.
I like this idea. The harder the boss the more points you earn. Good idea
I WANT A RETRY BUTTON IN RIFTS
I wish I could change my character when rematching someone. Why did they even change that
That's my biggest problem with the game glad someone else said it
@@Shabowdiadlo same literally my only one.
i’m ngl this take is stupid, it’s MMR based so obviously they wouldn’t want you switching to your main it would just be unfair
My guess is so you don't counter-pick the second you lose a match. The amount of people that would swap to their mains, sweat then teabag was massive lol
It encourages people to learn new characters in stead of defending thier ego if they lose with such character and immediately switching to thier main were thier mmr is much higher
Getting MK1 launch flashbacks of basic features just outright missing from launch. Like we're not taking into account how much a rush development cycle+switch to a whole new engine can have an effect on things, especially since PFG have essentially remade the game from the ground up by switching to Unreal 5. Like it's not so simple but it doesn't excuse certain features and things like advance tutorial not being there or not selecting or practicing with characters you don't own yet. A lot of these things I think can and will be fixed but stuff like the currency and moneitzation aspects are out of their hands, that's all WB. The least they can do is make it more bearable. It's so rough to the point I ALMOST miss the beta grind and the beta grind kinda sucked.
It's a shame too cos I actually like the gameplay now and prefer the speed we have now but as someone that plays on XBOX, it sucks right now. Frame rate drops, ring outs and certain character models looking off, desyncs after every 5-6 games on 2v2 and not earning Battle Pass XP from just playing any game mode are crutches. But like I said, that stuff can and likely will be fixed.
Being an xbox player is ROUGH right now. I JUST WANT TO PLAY. out of six matches I tried to play last night I was only able to get through one.
They should add an option to have stocks as a gamemode in custom games. Using the kill count one is so bad when playing ffa
They removed the ability to swap side attack and neutral attack,
a lot of us can’t play without this option
When was this an option?
When was this an option?
@@manuloer
Back in the beta, idk why it got removed,
I need that option back asap!!
Honestly a skill issue 😮
dude this was the most disappointing thing for me when I booted up the game.
Thank you I feel like your one of the biggest mv TH-camrs so it helps a lot
You touched on every issue I'm having with MultiVersus right now. I participated in the beta as well and IMMEDIATELY noticed these changes. The CD status/zoom issue is so frustrating in a lost of cases...granted you can reallocate where your damage, evade meter, etc. are located on the screen; on player, top, bottom, or both... I hate having to look off of my character to be reminded of my CD... though I am conscious of using my abilities....fix it please LOL. Also.... I had every character during the beta and for some reason, I had to repurchase my MAIN 3 characters I played since beta launch with hero tickets??? Then when I just purchased them... I have the skins that I had previously unlocked during beta already for them?? That's weird... Hopefully they can quickly address some of these issues, I'm still loving the game regardless though!
@Slackerz Don't forget the rift mode also requires you to buy skins to play certain levels and complete certain challenges.
If those issues are not addressed soon, the game will just die again. Which will make me sad, but it would be kinda deserved.
Real morale booster you are 🙄
@@DarkStar3339They stated a fact, what’s the issue? Would you rather they had lied and said that the game is perfect?
@@just_an_elli Where did I say he should do any of that? He’s right that these issues should be addressed and I don’t want the game to die. It’s the “they deserve it” part I have an issue with.
@@just_an_elli They didn’t “state a fact” they stated an opinion
@@DarkStar3339 they are negetive for no reason lol
My major concern and problem is that some of the stages make the game crash! Scooby's Mansion, Townsville City Hall, Space Jam Court, and Trophy's EDGE causes the game to crash and makes it unbearable to play
dexters lab too!!!!!!!! all that shit going on the screen and the light colors of the platforms are so hard to make sense of during the game
i just REALLY want them to ad back the feature in controls that let you switch Neutral & Side Attacks i cannot get used to the way they have it normally & always hated it & i even thought it would've been nice to have the ability to have it be set specifically on a per character basis how you want it but that's number 1 change if anything
Thank you for discussing this in a more positive way 🙏
A roadmap would calm alot of minds
This was a super great video. I doubt any Devs will see this. But there are minor things that were taken way from this game that would be great to have again.
- the mouse/analog cursor that we used to function through the main UI on the game
- being able to cancel out of charged attacks. That was a very tactical fighting game mechanic
- displaying your character’s XP level as well as the opponents
- allow character selection switch after rounds
- seeing who decided to rematch and who decided not to rematch
- Adding Map/Stage voting. I feel like this is important because a certain amount of us just dont like certain maps. And if we’re able to continue to vote on each map we want to play, then the Devs can collect voting data and get an idea of what the majority of players like and dislike about certain maps. That data then can be used to create future maps that players are more bound to like
My other two issues are the shop prices are too high, and the game doesn’t reward you enough currency to buy fighters.
Add a casual mode with no maps that have stage hazards, take off challenges being the only way to earn XP, I will literally never buy another pass if it's gonna be like that, and polish out a few things gameplay wise please
I was getting BP xp regular matches
This addresses the main issues I saw, but some other minor issues. RIFTS have no back-out or reset or retry buttons. You start one that says take less than 50 damage? Hit 51? Can't back out, can't reset. THEN Rifts move you to the end, so if you're doing an earlier one. OH WELL. Scroll back.
Additionally; for people who WANT to purchase Cosmetics. A lot of them being locked behind the Daily 5 is kinda rubbish. You can get any character skin from their menu on the roster. But the emotes? The Ring Outs? Etc you gotta hope it is either on the Battle Pass, the promoted Bundles or pray they show up on the next day's 5 buyable items. Which is REALLY strange for wanting to make money for the company. I'm fine with random 5 being on sale each day, or pass items being in the shop (which is good for long run even if they are higher priced) But locking them out on random day sales seems REAL dumb to me.
I definitely agree. I just have to reach out to them because I am missing some of my stuff from the closed alpha that I had in open beta the banner and the Taz icon
What items are you missing?
@@Erki445 the banner and the taz icon
Also not to mention, there is no co op vs ai (2v2), co-op vs ai (1v1), and no ffa.
Everything is so expensive, characters, skins, I don’t mind spending but in the beta you could get so much stuff with like 20-30$ , now it only unlocks you the jocker 😅
the worst thing is that all of the issues are due to the fact that they REMOVED things that nobody complained about
I wouldn’t have minded the Agent Smith event, If they had provided *basic* information. He’s shown in the launch trailer, people are already assuming he’s going to be apart of the launch roster. Nothing is mentioned about Rift’s being a season long event, They never mentioned when Agent Smith actual release is intended, another example of their being a lack there of *basic* information. Everything about this event is up to interpretation, which leads to misinformation, confusion, and frustration, and not to mention the overstimulation that this event provides where the character is dangled over your head with the premise you’ll unlock the character 2 weeks early. Fortnite does the same thing for their seasons, you want to know the difference ? The character isn’t made a spectacle until the week of their release. The game makes it clearly apparent the character isn’t available and gives you a countdown to when they are. This *basic* information completely absolves another problem a player would have with the game with a mountain of problems already.
everybody talking about everything else but they need to release ranked that’s what I need fr
Honestly though. I'm pretty disappointed that rank is missing yet again.
they should 100% focus on fixing the gameplay and monetization and stuff first. if people stop playing because the game isn't worth playing then ranked truly doesn't matter lol. wasting their time setting up ranked while the player count keeps dropping would be the worst thing they could do right now.
I am 100% with on you releasing Rank. However, that is not the solution right now. They must fix the core problems first. So we can actually enjoy rank
its confirmed for june 7th i think maybe 8th
This game has alot of potential... and I mean ALOT of potential. The Multiversus team might not know how versatile WB is with their characters. There should be a suggestion feature where you could suggest certain WB owned characters. The roster could be huge.
I find it so weird that they removed alot of minor novelty features that were in the beta to now. Like mentioned here you could see your stats, now you cant. You can toast people back after leaving the lobby, now you cant. Alot of perks got removed (like the triple jump one and coffeezilla). Clearly theyll add them back but its still weird imo
Really great video summing up most of the big issues I've noticed with the game in its current state. While I'm happy the game is back, some of these problems are just confusing. Things that were done right in the beta that are just gone.
It really feels like the devs needed another few months to polish things.
They definitely gotta bring back the decay for spamming aswell
No
Fuck nooooo
They removed? That's the easiest way to remove infinites
There's a 2 clips of a double bugs safe infinite and a solo LeBron "dunk" infinite brought a jason up to 1,400 dmg
Yes, attack spamming is so annoying!
Honestly, this game looks really cool, but I can't play it in good conscience with the battle-pass system they have implemented; especially if it's necessary in order to play certain characters. Free-2-Play is fine if it's implemented right, like if it's only for cosmetics, or if it can help get content quicker, but having characters locked behind a battlepass is too much for me. I'd rather just pay a full price.
5:48 Thanks for putting this. People are butthurt they can't get every character day one and called it predatory 😂
Should be 50 to 100 xp per match
Id like at least a handful of character coins each match, it would really make the grind less painful
this is a great video reasonably explaining the major issues with the game. i hope the devs do see this. just the input lag fix alone would be game changing. the grind is real but if the gameplay is good, i wouldnt even mind. i also really, really want a vs mode online so i can play against my friends.
Even 10 frames of buffer is actually pretty high. 30 is just insane lol
The biggest issues I have, that didnt got mentioned in this video, are the incredible lag I have when I play as, with or against Jake (up air special) and the lag I have in Dexters laboratory (moving map).
Good video! I'm super worried about the game's future rn, most tweets referencing it I see getting traction are very negative and I can actually kinda understand. The relaunch kinda took 2 steps forward and 1 or 1 1/2 steps back. There are things that were improved but overall it seems like the game needed like 6 more months or so of just polish. I want this game to succeed so bad but since this is already their second chance and they still kinda fumbled it...Still holding out hope though that they will address the biggest issues!
So, I am messaging hoping someone will read the information. the same concerns and issues keep surfacing from players namely-
Content Missing from Beta - Some players are missing previously unlocked content from the Beta.
All Characters Not Available and should be available In Training Mode.
Players request Battle xp gain from each mode just playing the game not just missions or events. More xp
Add Coop with Ai partners to Rifts and other modes.
Add option to remove color outlines from characters in all modes.
My advice to annoyed players is contact the developers anyway you can discord, twitter or the main site and try and change the game itself for the better. ❤
I want bot 1v1s
Pretty sure u can do this on local@@dragonking4386
The only problem I have is that they didn’t transfer my 3k gold I was saving up till real release to like buy Ben 10 but they deleted like it was nothing
they actually gave you perk points for gold from beta but its almost useless
The simpler thing for Smith is like, get 1 point for beating the boss, 1 point for beating every node on the map.
I think the best way for the agent Smith event is the amount of stars you get in the challenge instead of beating a boss. For example if you get 50 points you can get a point so it's not as grindy.
one BIG one is the games speed aswell
inout buffer will really help the speed of the game
One thing I really want to be added is to be able to play with two people on one TV online like you can in smash
I'm surprised Fighter Currency wasn't addressed, considering it has a very similar problem to BP XP, only difference is it comes way less frequently in challenges, and typically in smaller amounts aside from in character levels. I'm not saying we should get tons from matches, but at least some would be far more bearable.
Its such a relife to know that imput buffer is gonna be just a setting as before. This little detail is turning my experience way unpleasible. For now its better just do the daily quests and wait for the upadate.
feels off topic, but I see HIM in the main menu screen where all the characters are.. and they also possessed Octi to manipulate the PPG.
Otherwise, people forget to give the game time. Few updates & the idea ever growing roster is exciting to me. There's a ton of elements to add, im sure they planned accordingly for changes
I hope they revert the ui this new one is really hard to look around in and has no information
the "missions" are broken, daily login is broken, grabs are causing toons to "stick" to each other even after ring out, paying for gem levels is the only way to progress the rift you will cap out at lvl 3 unless you keep paying for xp and thats not all folks!
You can get to level 4, it's just extremely painful
I hit level 4 today with no issues. Are you doing all the missions for each map??
My gems are level 6. I didn't pay 😅
Man i am constantly doing daily missions and it feels like i am making no progress. I also don’t like that the xp seems like it is given to random gems.
The real problem for me with the agent smith event is that dont you need to get 30 points total? That means THIRTY bosses, and like you said each rift, after a long grindy series of smaller battles, gives you ONE point per difficulty for a total of 5 maximum... and that's being generous, assuming you're able to beat the higher difficulties at all. If its anything like smash bros cruel smash... so that means we need at least 6 rifts over the course of a season (with only 2 available now), and I have to beat all of them.
Some things to also bring up is not being able to change perks freely at the start of a match anymore. You’re forced to use presets. And also how all the new currencies complicates what used to be a super simple economy system.
7:10 Didn't take long at all. Got the third difficulty day 2 and already cleared it out. Gonna work the next one soon
Concerning the Agent Smith Rift Event, I think each difficulty level should reward the same number of points as it’s difficulty level.
EX: Level 3 Difficulty, Rewards 3 Points.
So, most issues are: "You had this great feature in the beta... why did you remove it?"
Why they take away leaderboards i feel like im playing for no reason
Something that's been bothering me a lot that barely anyone talks about is the fact that items are completely gone, as is free for all. free for all still exists in private, but it no longer does the low time screen shrinking. I have no idea why these are gone, alongside a bunch of other stuff that just makes no sense to be gone.
The items part especially takes a lot of personality out of bugs, since now he can only generate sandwhiches, instead of multiple different items
Today I tried redeeming my daily login reward and also buy some cosmetics in the shop, and what I got in return was not only none of those, I got kicked out due to an authentication sign-in error that apparently has been going on for days now and still hasn't been addressed
It's saddening that they put in so many limits to what you can earn daily by putting in the time to it and yet the system is so dysfunctional these things can happen for days in a row
By the way I've also gotten a glitch since around Wednesday where completing certain tasks (play as X character, login X amount of days) just doesn't register at all until you attempt it again the next day, that's preposterous too
Just fixing the hitboxes will improve the game 100%
Too many times have I died to an attack when I was completely behind someone...
@@just_an_elli it happens to me all the time, yesterday me and a wonder woman were over 100, last life of both, and I got hit to her down attack while I was above her. That's the kind of thing that kills a game
Dude yes
I like the idea of earning more point in rifts for at least the harder difficulties. It doesn’t make sense if you earn the same amount of points for easy as you do for looney.
It should be an option to change camera zoom none some or how it is now
Hope they address these issues speedily
hope the the give you option to adjust your camera
This is how you make a TH-cam video! Pointed out problems- how to solve them- no hate on the game.
I myself think the Agent Smith event is fine. Yes it is grindy, yes it is not possible to get right now and you have to complete 4 rift events on all difficulties just to get Agent Smith... But that's because he's not supposed to be unlocked until 2 weeks before his ACTUAL launch. If players don't want to grind rifts to get him and have to buy him with currency or battle pass, I say go right ahead, he's there for free if you do the grind. I am worried a bit about the gems and how many people seem to be crashing in rifts when playing with a group (Which is sort of needed since the rewards for getting a lot of the missions done there give more exp for your gems) even if I haven't had it since day 1. I enjoy rifts and if anyone disagrees you can comment and let me know why
The battle pass growth moves about as fast as the fucking game now.
“dear developers, im sorry this is your community-“
Where did FFAs go? Please bring it back
Look that yellow joker at the beginning of the video. Skins are broken, completely messed up.
Input issues can be annoying too.
Tony said they are workin on most these things. Leaderboards, input buffer, more rifts coming out. Nothing on xp tho :(.
My list of issues & changes
•Can’t play any of the characters you haven’t unlocked EVEN in TRAINING mode
•slow gameplay
•too many in game currencies
•hurtboxes/hitboxes not properly matching
• Game is live service only so you can’t even START the game and play local mode without a valid Internet connection.
• Little to no gameplay changes after shutting down for a full year
• somewhat confusing UI
• unlockables like characters involve far too much grinding
• clunky/somewhat confusing controls.
• low stage Selection compared to playable characters.
•unfixable camera zoom
• no ability to counterpick characters, stages, or perks
•characters oddly suicide on connection errors
•removed default outfit color variants
Thats all I got for now lmaooo
In the DEVs we trust💯‼️
The Agent Smith event should be easier, it especially shows it’s problem that the last challenge for the very first level is to pop another player out of a bubble, and since you can’t communicate with them I have now clue to tell them specifically to die on purpose so that they get bubbled and I can pop them to finish off just the first rift fully.
Sorry meant to say no instead now when I meant to say I have no clue.
@@CynFan1001 I gotcha! I feel you on this topic, luckily my buddy and I were in discord, otherwise.... teabag near the edge of a wall...wall slide slowly to your death and hope your teammate gets it? 🤣🤷♂
@@vatsulean That’s how it eventually worked for me, and now I hope that as I progress I can manage to get someone to get the message 3 more times.
The agent smith event I don’t mind it being a season long event but my downside was I had to spend 180 gleamium to get exp for gems, I already did all the rift challenges and didn’t get my one last gem lvl 4 to advance and had no other way
I definitely missed the variety of missions that would boost the battle pass and also the rematches feel very weak. Just endless rematch
The real question is how long till we get a patch? Cuz I wanna grind but the game is actively preventing me from grinding
You also can't get fighter currency from just playing the game, you use to be able to get gold and unlocking characters as you play now you can't do anything.
It's a free game that been out official for not even a week .
People are truly ungrateful how gaming is today..
Back then , you had to buy a disc version in whatever was on the disc is what we got ...
They removed alot, added very little. And what they did add was medicore. Combat is nice. Hope they can fix this game asap
This isn’t much but I play on keyboard with smash flash controls, meaning p is my attack button. It also pauses the game in any single player mode. This cannot be changed, and it makes it so my control scheme cannot play the game in single player modes.
The problem I have is that the control setting to switch neutral attacks is gone so I have to jab using the stick which feels uncomfortable to do.
yeahh that battle pass xp thing is too real i been only logging on for daily missions
Not only battle pass XP after a match, but giving Fighter Currency after a match should also be a no-brainer. Locking the damned currency behind events makes unlocking characters feel impossible, only adding the the whole "Just log on to do dailies the log off because there's no point in playing any further" mentality.
There is a glitch where every time I lock in Bugs Bunny, I get shaggy instead when i log in..
I've got an idea on how to unlock future characters. I don't know if the Developers could implement this, but say if you don't want to do the rifts, could it be possible that we play a certain amount of matches to unlock the New Characters. I mean I do like the new mode, but having to replay it multiple times on different difficulties.
Just to get a point towards a new character, it's kind of annoying Plus It would be nice if you are not forced to play on. The higher difficulty just to get progress towards the new character.
I hope they fix keyboard input, it’s extremely clunky on keyboard, sometimes inputting the wrong moves or not registering keys (it’s not my keyboard’s issue, I have tested it in other games)
Months of excitement & anticipation...
Words can't describe how disappointed I am in PFG.
My disappointment truly is immeasurable and my week is ruined.
Something i dont hear a lot of people talking about is how xbox is UNPLAYABLE and i dont use that word lighty, if i used iron giant and use attack mode it freezes the game and ends the match for “connection error”. If too many attacks are happening this happens as well. Half my matchs end with a desync error 15 seconds in lol. I really hope this gets addressed in the next update because people complaining about buffers and in stuff is nothing not being able to even play 50% of matches you play.
When are we getting guilds? And guild dungeons
I play mostly PvE, and having some of my daily (or even weekly) battle pass EXP forcing me to play PvP is a problem for me. I was able to get that EXP in the beta from bot battles.
I also miss the ability to switch characters after i rematch someone once i lock in a character i have play them ever rematch
There is no reason why rift missions don't have a restart and/or quit button. It's really frustrating having to either SD or play the mission out every single time you miss a an objective.
I think the camera is perfect as is